| // Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/ |
| |
| #include "gb_apu.h" |
| |
| //#include "gb_apu_logger.h" |
| |
| /* Copyright (C) 2003-2008 Shay Green. This module is free software; you |
| can redistribute it and/or modify it under the terms of the GNU Lesser |
| General Public License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. This |
| module is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more |
| details. You should have received a copy of the GNU Lesser General Public |
| License along with this module; if not, write to the Free Software Foundation, |
| Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
| |
| #include "blargg_source.h" |
| |
| int const vol_reg = 0xFF24; |
| int const stereo_reg = 0xFF25; |
| int const status_reg = 0xFF26; |
| int const wave_ram = 0xFF30; |
| |
| int const power_mask = 0x80; |
| |
| inline int calc_output( struct Gb_Apu* this, int osc ) |
| { |
| int bits = this->regs [stereo_reg - io_addr] >> osc; |
| return (bits >> 3 & 2) | (bits & 1); |
| } |
| |
| void Apu_set_output( struct Gb_Apu* this, int i, struct Blip_Buffer* center, struct Blip_Buffer* left, struct Blip_Buffer* right ) |
| { |
| // Must be silent (all NULL), mono (left and right NULL), or stereo (none NULL) |
| require( !center || (center && !left && !right) || (center && left && right) ); |
| require( (unsigned) i < osc_count ); // fails if you pass invalid osc index |
| |
| if ( !center || !left || !right ) |
| { |
| left = center; |
| right = center; |
| } |
| |
| struct Gb_Osc* o = this->oscs [i]; |
| o->outputs [1] = right; |
| o->outputs [2] = left; |
| o->outputs [3] = center; |
| o->output = o->outputs [calc_output( this, i )]; |
| } |
| |
| void synth_volume( struct Gb_Apu* this, int iv ) |
| { |
| double v = this->volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; |
| Synth_volume( &this->synth, v ); |
| } |
| |
| void apply_volume( struct Gb_Apu* this ) |
| { |
| // TODO: Doesn't handle differing left and right volumes (panning). |
| // Not worth the complexity. |
| int data = this->regs [vol_reg - io_addr]; |
| int left = data >> 4 & 7; |
| int right = data & 7; |
| //if ( data & 0x88 ) dprintf( "Vin: %02X\n", data & 0x88 ); |
| //if ( left != right ) dprintf( "l: %d r: %d\n", left, right ); |
| synth_volume( this, max( left, right ) + 1 ); |
| } |
| |
| void Apu_volume( struct Gb_Apu* this, double v ) |
| { |
| if ( this->volume_ != v ) |
| { |
| this->volume_ = v; |
| apply_volume( this ); |
| } |
| } |
| |
| void reset_regs( struct Gb_Apu* this ) |
| { |
| int i; |
| for ( i = 0; i < 0x20; i++ ) |
| this->regs [i] = 0; |
| |
| Sweep_reset ( &this->square1 ); |
| Square_reset( &this->square2 ); |
| Wave_reset ( &this->wave ); |
| Noise_reset ( &this->noise ); |
| |
| apply_volume( this ); |
| } |
| |
| void reset_lengths( struct Gb_Apu* this ) |
| { |
| this->square1.osc.length_ctr = 64; |
| this->square2.osc.length_ctr = 64; |
| this->wave .osc.length_ctr = 256; |
| this->noise .osc.length_ctr = 64; |
| } |
| |
| void Apu_reduce_clicks( struct Gb_Apu* this, bool reduce ) |
| { |
| this->reduce_clicks_ = reduce; |
| |
| // Click reduction makes DAC off generate same output as volume 0 |
| int dac_off_amp = 0; |
| if ( reduce && this->wave.osc.mode != mode_agb ) // AGB already eliminates clicks |
| dac_off_amp = -dac_bias; |
| |
| int i; |
| for ( i = 0; i < osc_count; i++ ) |
| this->oscs [i]->dac_off_amp = dac_off_amp; |
| |
| // AGB always eliminates clicks on wave channel using same method |
| if ( this->wave.osc.mode == mode_agb ) |
| this->wave.osc.dac_off_amp = -dac_bias; |
| } |
| |
| void Apu_reset( struct Gb_Apu* this, enum gb_mode_t mode, bool agb_wave ) |
| { |
| // Hardware mode |
| if ( agb_wave ) |
| mode = mode_agb; // using AGB wave features implies AGB hardware |
| this->wave.agb_mask = agb_wave ? 0xFF : 0; |
| int i; |
| for ( i = 0; i < osc_count; i++ ) |
| this->oscs [i]->mode = mode; |
| Apu_reduce_clicks( this, this->reduce_clicks_ ); |
| |
| // Reset state |
| this->frame_time = 0; |
| this->last_time = 0; |
| this->frame_phase = 0; |
| |
| reset_regs( this ); |
| reset_lengths( this ); |
| |
| // Load initial wave RAM |
| static byte const initial_wave [2] [16] ICONST_ATTR = { |
| {0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C,0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA}, |
| {0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF}, |
| }; |
| int b; |
| for ( b = 2; --b >= 0; ) |
| { |
| // Init both banks (does nothing if not in AGB mode) |
| // TODO: verify that this works |
| Apu_write_register( this, 0, 0xFF1A, b * 0x40 ); |
| unsigned i; |
| for ( i = 0; i < sizeof initial_wave [0]; i++ ) |
| Apu_write_register( this, 0, i + wave_ram, initial_wave [(mode != mode_dmg)] [i] ); |
| } |
| } |
| |
| void Apu_set_tempo( struct Gb_Apu* this, int t ) |
| { |
| this->frame_period = 4194304 / 512; // 512 Hz |
| if ( t != (int)FP_ONE_TEMPO ) |
| this->frame_period = t ? (blip_time_t) ((this->frame_period * FP_ONE_TEMPO) / t) : (blip_time_t) (0); |
| } |
| |
| void Apu_init( struct Gb_Apu* this ) |
| { |
| this->wave.wave_ram = &this->regs [wave_ram - io_addr]; |
| |
| Synth_init( &this->synth ); |
| |
| this->oscs [0] = &this->square1.osc; |
| this->oscs [1] = &this->square2.osc; |
| this->oscs [2] = &this->wave.osc; |
| this->oscs [3] = &this->noise.osc; |
| |
| int i; |
| for ( i = osc_count; --i >= 0; ) |
| { |
| struct Gb_Osc* o = this->oscs [i]; |
| o->regs = &this->regs [i * 5]; |
| o->output = NULL; |
| o->outputs [0] = NULL; |
| o->outputs [1] = NULL; |
| o->outputs [2] = NULL; |
| o->outputs [3] = NULL; |
| o->synth = &this->synth; |
| } |
| |
| this->reduce_clicks_ = false; |
| Apu_set_tempo( this, (int)FP_ONE_TEMPO ); |
| this->volume_ = 1.0; |
| Apu_reset( this, mode_cgb, false ); |
| } |
| |
| void run_until_( struct Gb_Apu* this, blip_time_t end_time ) |
| { |
| if ( !this->frame_period ) |
| this->frame_time += end_time - this->last_time; |
| |
| while ( true ) |
| { |
| // run oscillators |
| blip_time_t time = end_time; |
| if ( time > this->frame_time ) |
| time = this->frame_time; |
| |
| Square_run( &this->square1, this->last_time, time ); |
| Square_run( &this->square2, this->last_time, time ); |
| Wave_run ( &this->wave, this->last_time, time ); |
| Noise_run ( &this->noise, this->last_time, time ); |
| this->last_time = time; |
| |
| if ( time == end_time ) |
| break; |
| |
| // run frame sequencer |
| assert( this->frame_period ); |
| this->frame_time += this->frame_period * clk_mul; |
| switch ( this->frame_phase++ ) |
| { |
| case 2: |
| case 6: |
| // 128 Hz |
| clock_sweep( &this->square1 ); |
| case 0: |
| case 4: |
| // 256 Hz |
| Osc_clock_length( &this->square1.osc ); |
| Osc_clock_length( &this->square2.osc); |
| Osc_clock_length( &this->wave.osc); |
| Osc_clock_length( &this->noise.osc); |
| break; |
| |
| case 7: |
| // 64 Hz |
| this->frame_phase = 0; |
| Square_clock_envelope( &this->square1 ); |
| Square_clock_envelope( &this->square2 ); |
| Noise_clock_envelope( &this->noise ); |
| } |
| } |
| } |
| |
| inline void run_until( struct Gb_Apu* this, blip_time_t time ) |
| { |
| require( time >= this->last_time ); // end_time must not be before previous time |
| if ( time > this->last_time ) |
| run_until_( this, time ); |
| } |
| |
| void Apu_end_frame( struct Gb_Apu* this, blip_time_t end_time ) |
| { |
| #ifdef LOG_FRAME |
| LOG_FRAME( end_time ); |
| #endif |
| |
| if ( end_time > this->last_time ) |
| run_until( this, end_time ); |
| |
| this->frame_time -= end_time; |
| assert( this->frame_time >= 0 ); |
| |
| this->last_time -= end_time; |
| assert( this->last_time >= 0 ); |
| } |
| |
| void silence_osc( struct Gb_Apu* this, struct Gb_Osc* o ) |
| { |
| int delta = -o->last_amp; |
| if ( this->reduce_clicks_ ) |
| delta += o->dac_off_amp; |
| |
| if ( delta ) |
| { |
| o->last_amp = o->dac_off_amp; |
| if ( o->output ) |
| { |
| Blip_set_modified( o->output ); |
| Synth_offset( &this->synth, this->last_time, delta, o->output ); |
| } |
| } |
| } |
| |
| void apply_stereo( struct Gb_Apu* this ) |
| { |
| int i; |
| for ( i = osc_count; --i >= 0; ) |
| { |
| struct Gb_Osc* o = this->oscs [i]; |
| struct Blip_Buffer* out = o->outputs [calc_output( this, i )]; |
| if ( o->output != out ) |
| { |
| silence_osc( this, o ); |
| o->output = out; |
| } |
| } |
| } |
| |
| void Apu_write_register( struct Gb_Apu* this, blip_time_t time, int addr, int data ) |
| { |
| require( (unsigned) data < 0x100 ); |
| |
| int reg = addr - io_addr; |
| if ( (unsigned) reg >= io_size ) |
| { |
| require( false ); |
| return; |
| } |
| |
| #ifdef LOG_WRITE |
| LOG_WRITE( time, addr, data ); |
| #endif |
| |
| if ( addr < status_reg && !(this->regs [status_reg - io_addr] & power_mask) ) |
| { |
| // Power is off |
| |
| // length counters can only be written in DMG mode |
| if ( this->wave.osc.mode != mode_dmg || (reg != 1 && reg != 5+1 && reg != 10+1 && reg != 15+1) ) |
| return; |
| |
| if ( reg < 10 ) |
| data &= 0x3F; // clear square duty |
| } |
| |
| run_until( this, time ); |
| |
| if ( addr >= wave_ram ) |
| { |
| Wave_write( &this->wave, addr, data ); |
| } |
| else |
| { |
| int old_data = this->regs [reg]; |
| this->regs [reg] = data; |
| |
| if ( addr < vol_reg ) |
| { |
| // Oscillator |
| write_osc( this, reg, old_data, data ); |
| } |
| else if ( addr == vol_reg && data != old_data ) |
| { |
| // Master volume |
| int i; |
| for ( i = osc_count; --i >= 0; ) |
| silence_osc( this, this->oscs [i] ); |
| |
| apply_volume( this ); |
| } |
| else if ( addr == stereo_reg ) |
| { |
| // Stereo panning |
| apply_stereo( this ); |
| } |
| else if ( addr == status_reg && (data ^ old_data) & power_mask ) |
| { |
| // Power control |
| this->frame_phase = 0; |
| int i; |
| for ( i = osc_count; --i >= 0; ) |
| silence_osc( this, this->oscs [i] ); |
| |
| reset_regs( this ); |
| if ( this->wave.osc.mode != mode_dmg ) |
| reset_lengths( this ); |
| |
| this->regs [status_reg - io_addr] = data; |
| } |
| } |
| } |
| |
| int Apu_read_register( struct Gb_Apu* this, blip_time_t time, int addr ) |
| { |
| if ( addr >= status_reg ) |
| run_until( this, time ); |
| |
| int reg = addr - io_addr; |
| if ( (unsigned) reg >= io_size ) |
| { |
| require( false ); |
| return 0; |
| } |
| |
| if ( addr >= wave_ram ) |
| return Wave_read( &this->wave, addr ); |
| |
| // Value read back has some bits always set |
| static byte const masks [] ICONST_ATTR = { |
| 0x80,0x3F,0x00,0xFF,0xBF, |
| 0xFF,0x3F,0x00,0xFF,0xBF, |
| 0x7F,0xFF,0x9F,0xFF,0xBF, |
| 0xFF,0xFF,0x00,0x00,0xBF, |
| 0x00,0x00,0x70, |
| 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF |
| }; |
| int mask = masks [reg]; |
| if ( this->wave.agb_mask && (reg == 10 || reg == 12) ) |
| mask = 0x1F; // extra implemented bits in wave regs on AGB |
| int data = this->regs [reg] | mask; |
| |
| // Status register |
| if ( addr == status_reg ) |
| { |
| data &= 0xF0; |
| data |= (int) this->square1.osc.enabled << 0; |
| data |= (int) this->square2.osc.enabled << 1; |
| data |= (int) this->wave .osc.enabled << 2; |
| data |= (int) this->noise .osc.enabled << 3; |
| } |
| |
| return data; |
| } |