| // TurboGrafx-16/PC Engine HES music file emulator |
| |
| // Game_Music_Emu 0.5.2 |
| #ifndef HES_EMU_H |
| #define HES_EMU_H |
| |
| #include "blargg_source.h" |
| |
| #include "multi_buffer.h" |
| #include "rom_data.h" |
| #include "hes_apu.h" |
| #include "hes_apu_adpcm.h" |
| #include "hes_cpu.h" |
| #include "m3u_playlist.h" |
| |
| typedef short sample_t; |
| |
| enum { buf_size = 2048 }; |
| |
| // HES file header |
| enum { header_size = 0x20 }; |
| struct header_t |
| { |
| byte tag [4]; |
| byte vers; |
| byte first_track; |
| byte init_addr [2]; |
| byte banks [8]; |
| byte data_tag [4]; |
| byte size [4]; |
| byte addr [4]; |
| byte unused [4]; |
| }; |
| |
| |
| struct timer_t { |
| hes_time_t last_time; |
| blargg_long count; |
| blargg_long load; |
| int raw_load; |
| byte enabled; |
| byte fired; |
| }; |
| |
| struct vdp_t { |
| hes_time_t next_vbl; |
| byte latch; |
| byte control; |
| }; |
| |
| struct irq_t { |
| hes_time_t timer; |
| hes_time_t vdp; |
| byte disables; |
| }; |
| |
| |
| struct Hes_Emu { |
| hes_time_t play_period; |
| hes_time_t last_frame_hook; |
| int timer_base; |
| |
| struct timer_t timer; |
| struct vdp_t vdp; |
| struct irq_t irq; |
| |
| // Sound |
| long clock_rate_; |
| long sample_rate_; |
| unsigned buf_changed_count; |
| int voice_count_; |
| int tempo_; |
| double gain_; |
| |
| // track-specific |
| byte track_count; |
| volatile bool track_ended; |
| int current_track_; |
| blargg_long out_time; // number of samples played since start of track |
| blargg_long emu_time; // number of samples emulator has generated since start of track |
| bool emu_track_ended_; // emulator has reached end of track |
| |
| // fading |
| blargg_long fade_start; |
| int fade_step; |
| |
| // silence detection |
| // Disable automatic end-of-track detection and skipping of silence at beginning |
| bool ignore_silence; |
| |
| int max_initial_silence; |
| int mute_mask_; |
| int silence_lookahead; // speed to run emulator when looking ahead for silence |
| long silence_time; // number of samples where most recent silence began |
| long silence_count; // number of samples of silence to play before using buf |
| long buf_remain; // number of samples left in silence buffer |
| |
| // Larger files at the end |
| // Header for currently loaded file |
| struct header_t header; |
| |
| // M3u Playlist |
| struct M3u_Playlist m3u; |
| |
| // Hes Cpu |
| byte* write_pages [page_count + 1]; // 0 if unmapped or I/O space |
| struct Hes_Cpu cpu; |
| |
| struct Hes_Apu apu; |
| struct Hes_Apu_Adpcm adpcm; |
| |
| struct Stereo_Buffer stereo_buf; |
| sample_t buf [buf_size]; |
| |
| // rom & ram |
| struct Rom_Data rom; |
| byte sgx [3 * page_size + cpu_padding]; |
| }; |
| |
| |
| // Basic functionality |
| // Initializes Hes_Emu structure |
| void Hes_init( struct Hes_Emu* this ); |
| |
| // Stops (clear) Hes_Emu structure |
| void Hes_stop( struct Hes_Emu* this ); |
| |
| // Loads a file from memory |
| blargg_err_t Hes_load( struct Hes_Emu* this, void* data, long size ); |
| |
| // Set output sample rate. Must be called only once before loading file. |
| blargg_err_t Hes_set_sample_rate( struct Hes_Emu* this, long sample_rate ); |
| |
| // Start a track, where 0 is the first track. Also clears warning string. |
| blargg_err_t Hes_start_track( struct Hes_Emu* this, int ); |
| |
| // Generate 'count' samples info 'buf'. Output is in stereo. Any emulation |
| // errors set warning string, and major errors also end track. |
| blargg_err_t Hes_play( struct Hes_Emu* this, long count, sample_t* buf ) ICODE_ATTR; |
| |
| // Track status/control |
| // Number of milliseconds (1000 msec = 1 second) played since ning of track |
| long Track_tell( struct Hes_Emu* this ); |
| |
| // Seek to new time in track. Seeking backwards or far forward can take a while. |
| blargg_err_t Track_seek( struct Hes_Emu* this, long msec ); |
| |
| // Skip n samples |
| blargg_err_t Track_skip( struct Hes_Emu* this, long n ); |
| |
| // Set start time and length of track fade out. Once fade ends track_ended() returns |
| // true. Fade time can be changed while track is playing. |
| void Track_set_fade( struct Hes_Emu* this, long start_msec, long length_msec ); |
| |
| // Get track length in milliseconds |
| static inline long Track_get_length( struct Hes_Emu* this, int n ) |
| { |
| long length = 120 * 1000; /* 2 minutes */ |
| if ( (this->m3u.size > 0) && (n < this->m3u.size) ) { |
| struct entry_t* entry = &this->m3u.entries [n]; |
| length = entry->length; |
| } |
| |
| return length; |
| } |
| |
| |
| // Sound customization |
| // Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed. |
| // Track length as returned by track_info() assumes a tempo of 1.0. |
| void Sound_set_tempo( struct Hes_Emu* this, int ); |
| |
| // Mute/unmute voice i, where voice 0 is first voice |
| void Sound_mute_voice( struct Hes_Emu* this, int index, bool mute ); |
| |
| // Set muting state of all voices at once using a bit mask, where -1 mutes them all, |
| // 0 unmutes them all, 0x01 mutes just the first voice, etc. |
| void Sound_mute_voices( struct Hes_Emu* this, int mask ); |
| |
| // Change overall output amplitude, where 1.0 results in minimal clamping. |
| // Must be called before set_sample_rate(). |
| static inline void Sound_set_gain( struct Hes_Emu* this, double g ) |
| { |
| assert( !this->sample_rate_ ); // you must set gain before setting sample rate |
| this->gain_ = g; |
| } |
| |
| |
| // Emulation (You shouldn't touch these) |
| |
| int Cpu_read( struct Hes_Emu* this, hes_addr_t ) ICODE_ATTR; |
| void Cpu_write( struct Hes_Emu* this, hes_addr_t, int ) ICODE_ATTR; |
| void Cpu_write_vdp( struct Hes_Emu* this, int addr, int data ) ICODE_ATTR; |
| int Cpu_done( struct Hes_Emu* this ) ICODE_ATTR; |
| |
| int Emu_cpu_read( struct Hes_Emu* this, hes_addr_t ) ICODE_ATTR; |
| void Emu_cpu_write( struct Hes_Emu* this, hes_addr_t, int data ) ICODE_ATTR; |
| |
| static inline byte const* Emu_cpu_set_mmr( struct Hes_Emu* this, int page, int bank ) |
| { |
| this->write_pages [page] = 0; |
| if ( bank < 0x80 ) |
| return Rom_at_addr( &this->rom, bank * (blargg_long) page_size ); |
| |
| byte* data = 0; |
| switch ( bank ) |
| { |
| case 0xF8: |
| data = this->cpu.ram; |
| break; |
| |
| case 0xF9: |
| case 0xFA: |
| case 0xFB: |
| data = &this->sgx [(bank - 0xF9) * page_size]; |
| break; |
| |
| default: |
| if ( bank != 0xFF ) { |
| dprintf( "Unmapped bank $%02X\n", bank ); |
| } |
| return this->rom.unmapped; |
| } |
| |
| this->write_pages [page] = data; |
| return data; |
| } |
| |
| #endif |