| // Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ |
| |
| #include "kss_emu.h" |
| |
| #include "blargg_endian.h" |
| |
| /* Copyright (C) 2006 Shay Green. This module is free software; you |
| can redistribute it and/or modify it under the terms of the GNU Lesser |
| General Public License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. This |
| module is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more |
| details. You should have received a copy of the GNU Lesser General Public |
| License along with this module; if not, write to the Free Software Foundation, |
| Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
| |
| #include "blargg_source.h" |
| |
| long const clock_rate = 3579545; |
| |
| const char gme_wrong_file_type [] = "Wrong file type for this emulator"; |
| |
| int const stereo = 2; // number of channels for stereo |
| int const silence_max = 6; // seconds |
| int const silence_threshold = 0x10; |
| long const fade_block_size = 512; |
| int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift) |
| |
| void clear_track_vars( struct Kss_Emu* this ) |
| { |
| this->current_track = -1; |
| this->out_time = 0; |
| this->emu_time = 0; |
| this->emu_track_ended_ = true; |
| this->track_ended = true; |
| this->fade_start = INT_MAX / 2 + 1; |
| this->fade_step = 1; |
| this->silence_time = 0; |
| this->silence_count = 0; |
| this->buf_remain = 0; |
| // warning(); // clear warning |
| } |
| |
| static blargg_err_t init_opl_apu( enum opl_type_t type, struct Opl_Apu* out ) |
| { |
| blip_time_t const period = 72; |
| int const rate = clock_rate / period; |
| return Opl_init( out, rate * period, rate, period, type ); |
| } |
| |
| void Kss_init( struct Kss_Emu* this ) |
| { |
| this->sample_rate = 0; |
| this->mute_mask_ = 0; |
| this->tempo = (int)(FP_ONE_TEMPO); |
| this->gain = 1.0; |
| this->chip_flags = 0; |
| |
| // defaults |
| this->max_initial_silence = 2; |
| this->silence_lookahead = 6; |
| this->ignore_silence = false; |
| |
| this->voice_count = 0; |
| clear_track_vars( this ); |
| |
| memset( this->unmapped_read, 0xFF, sizeof this->unmapped_read ); |
| |
| // Init all stuff |
| Buffer_init( &this->stereo_buffer ); |
| |
| Z80_init( &this->cpu ); |
| Rom_init( &this->rom, page_size ); |
| |
| // Initialize all apus just once (?) |
| Sms_apu_init( &this->sms.psg); |
| Ay_apu_init( &this->msx.psg ); |
| Scc_init( &this->msx.scc ); |
| |
| #ifndef KSS_EMU_NO_FMOPL |
| init_opl_apu( type_smsfmunit, &this->sms.fm ); |
| init_opl_apu( type_msxmusic, &this->msx.music ); |
| init_opl_apu( type_msxaudio, &this->msx.audio ); |
| #endif |
| } |
| |
| // Track info |
| |
| static blargg_err_t check_kss_header( void const* header ) |
| { |
| if ( memcmp( header, "KSCC", 4 ) && memcmp( header, "KSSX", 4 ) ) |
| return gme_wrong_file_type; |
| return 0; |
| } |
| |
| // Setup |
| |
| void update_gain( struct Kss_Emu* this ) |
| { |
| double g = this->gain; |
| if ( msx_music_enabled( this ) || msx_audio_enabled( this ) |
| || sms_fm_enabled( this ) ) |
| { |
| g *= 0.75; |
| } |
| else |
| { |
| if ( this->scc_accessed ) |
| g *= 1.2; |
| } |
| |
| if ( sms_psg_enabled( this ) ) Sms_apu_volume( &this->sms.psg, g ); |
| if ( sms_fm_enabled( this ) ) Opl_volume( &this->sms.fm, g ); |
| if ( msx_psg_enabled( this ) ) Ay_apu_volume( &this->msx.psg, g ); |
| if ( msx_scc_enabled( this ) ) Scc_volume( &this->msx.scc, g ); |
| if ( msx_music_enabled( this ) ) Opl_volume( &this->msx.music, g ); |
| if ( msx_audio_enabled( this ) ) Opl_volume( &this->msx.audio, g ); |
| } |
| |
| blargg_err_t Kss_load_mem( struct Kss_Emu* this, const void* data, long size ) |
| { |
| /* warning( core.warning() ); */ |
| memset( &this->header, 0, sizeof this->header ); |
| assert( offsetof (header_t,msx_audio_vol) == header_size - 1 ); |
| RETURN_ERR( Rom_load( &this->rom, data, size, header_base_size, &this->header, 0 ) ); |
| |
| RETURN_ERR( check_kss_header( this->header.tag ) ); |
| |
| this->chip_flags = 0; |
| this->header.last_track [0] = 255; |
| if ( this->header.tag [3] == 'C' ) |
| { |
| if ( this->header.extra_header ) |
| { |
| this->header.extra_header = 0; |
| /* warning( "Unknown data in header" ); */ |
| } |
| if ( this->header.device_flags & ~0x0F ) |
| { |
| this->header.device_flags &= 0x0F; |
| /* warning( "Unknown data in header" ); */ |
| } |
| } |
| else if ( this->header.extra_header ) |
| { |
| if ( this->header.extra_header != header_ext_size ) |
| { |
| this->header.extra_header = 0; |
| /* warning( "Invalid extra_header_size" ); */ |
| } |
| else |
| { |
| memcpy( this->header.data_size, this->rom.file_data, header_ext_size ); |
| } |
| } |
| |
| #ifndef NDEBUG |
| { |
| int ram_mode = this->header.device_flags & 0x84; // MSX |
| if ( this->header.device_flags & 0x02 ) // SMS |
| ram_mode = (this->header.device_flags & 0x88); |
| |
| if ( ram_mode ) |
| blargg_dprintf_( "RAM not supported\n" ); // TODO: support |
| } |
| #endif |
| |
| this->track_count = get_le16( this->header.last_track ) + 1; |
| this->m3u.size = 0; |
| |
| this->scc_enabled = false; |
| if ( this->header.device_flags & 0x02 ) // Sega Master System |
| { |
| int const osc_count = sms_osc_count + opl_osc_count; |
| |
| // sms.psg |
| this->voice_count = sms_osc_count; |
| this->chip_flags |= sms_psg_flag; |
| |
| // sms.fm |
| if ( this->header.device_flags & 0x01 ) |
| { |
| this->voice_count = osc_count; |
| this->chip_flags |= sms_fm_flag; |
| } |
| } |
| else // MSX |
| { |
| int const osc_count = ay_osc_count + opl_osc_count; |
| |
| // msx.psg |
| this->voice_count = ay_osc_count; |
| this->chip_flags |= msx_psg_flag; |
| |
| /* if ( this->header.device_flags & 0x10 ) |
| warning( "MSX stereo not supported" ); */ |
| |
| // msx.music |
| if ( this->header.device_flags & 0x01 ) |
| { |
| this->voice_count = osc_count; |
| this->chip_flags |= msx_music_flag; |
| } |
| |
| #ifndef KSS_EMU_NO_FMOPL |
| // msx.audio |
| if ( this->header.device_flags & 0x08 ) |
| { |
| this->voice_count = osc_count; |
| this->chip_flags |= msx_audio_flag; |
| } |
| #endif |
| |
| if ( !(this->header.device_flags & 0x80) ) |
| { |
| if ( !(this->header.device_flags & 0x84) ) |
| this->scc_enabled = scc_enabled_true; |
| |
| // msx.scc |
| this->chip_flags |= msx_scc_flag; |
| this->voice_count = ay_osc_count + scc_osc_count; |
| } |
| } |
| |
| this->silence_lookahead = 6; |
| if ( sms_fm_enabled( this ) || msx_music_enabled( this ) || msx_audio_enabled( this ) ) |
| { |
| if ( !Opl_supported() ) |
| ; /* warning( "FM sound not supported" ); */ |
| else |
| this->silence_lookahead = 3; // Opl_Apu is really slow |
| } |
| |
| this->clock_rate_ = clock_rate; |
| Buffer_clock_rate( &this->stereo_buffer, clock_rate ); |
| this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buffer ); |
| |
| Sound_set_tempo( this, this->tempo ); |
| Sound_mute_voices( this, this->mute_mask_ ); |
| return 0; |
| } |
| |
| void set_voice( struct Kss_Emu* this, int i, struct Blip_Buffer* center, struct Blip_Buffer* left, struct Blip_Buffer* right ) |
| { |
| if ( sms_psg_enabled( this ) ) // Sega Master System |
| { |
| i -= sms_osc_count; |
| if ( i < 0 ) |
| { |
| Sms_apu_set_output( &this->sms.psg, i + sms_osc_count, center, left, right ); |
| return; |
| } |
| |
| if ( sms_fm_enabled( this ) && i < opl_osc_count ) |
| Opl_set_output( &this->sms.fm, center ); |
| } |
| else if ( msx_psg_enabled( this ) ) // MSX |
| { |
| i -= ay_osc_count; |
| if ( i < 0 ) |
| { |
| Ay_apu_set_output( &this->msx.psg, i + ay_osc_count, center ); |
| return; |
| } |
| |
| if ( msx_scc_enabled( this ) && i < scc_osc_count ) Scc_set_output( &this->msx.scc, i, center ); |
| if ( msx_music_enabled( this ) && i < opl_osc_count ) Opl_set_output( &this->msx.music, center ); |
| if ( msx_audio_enabled( this ) && i < opl_osc_count ) Opl_set_output( &this->msx.audio, center ); |
| } |
| } |
| |
| // Emulation |
| |
| void jsr( struct Kss_Emu* this, byte const addr [] ) |
| { |
| this->ram [--this->cpu.r.sp] = idle_addr >> 8; |
| this->ram [--this->cpu.r.sp] = idle_addr & 0xFF; |
| this->cpu.r.pc = get_le16( addr ); |
| } |
| |
| void set_bank( struct Kss_Emu* this, int logical, int physical ) |
| { |
| int const bank_size = (16 * 1024L) >> (this->header.bank_mode >> 7 & 1); |
| |
| int addr = 0x8000; |
| if ( logical && bank_size == 8 * 1024 ) |
| addr = 0xA000; |
| |
| physical -= this->header.first_bank; |
| if ( (unsigned) physical >= (unsigned) this->bank_count ) |
| { |
| byte* data = this->ram + addr; |
| Z80_map_mem( &this->cpu, addr, bank_size, data, data ); |
| } |
| else |
| { |
| int offset, phys = physical * bank_size; |
| for ( offset = 0; offset < bank_size; offset += page_size ) |
| Z80_map_mem( &this->cpu, addr + offset, page_size, |
| this->unmapped_write, Rom_at_addr( &this->rom, phys + offset ) ); |
| |
| } |
| } |
| |
| void cpu_write( struct Kss_Emu* this, addr_t addr, int data ) |
| { |
| *Z80_write( &this->cpu, addr ) = data; |
| if ( (addr & this->scc_enabled) == 0x8000 ) { |
| // TODO: SCC+ support |
| |
| data &= 0xFF; |
| switch ( addr ) |
| { |
| case 0x9000: |
| set_bank( this, 0, data ); |
| return; |
| |
| case 0xB000: |
| set_bank( this, 1, data ); |
| return; |
| |
| case 0xBFFE: // selects between mapping areas (we just always enable both) |
| if ( data == 0 || data == 0x20 ) |
| return; |
| } |
| |
| int scc_addr = (addr & 0xDFFF) - 0x9800; |
| if ( msx_scc_enabled( this ) && (unsigned) scc_addr < 0xB0 ) |
| { |
| this->scc_accessed = true; |
| //if ( (unsigned) (scc_addr - 0x90) < 0x10 ) |
| // scc_addr -= 0x10; // 0x90-0x9F mirrors to 0x80-0x8F |
| if ( scc_addr < scc_reg_count ) |
| Scc_write( &this->msx.scc, Z80_time( &this->cpu ), addr, data ); |
| return; |
| } |
| } |
| } |
| |
| void cpu_out( struct Kss_Emu* this, kss_time_t time, kss_addr_t addr, int data ) |
| { |
| data &= 0xFF; |
| switch ( addr & 0xFF ) |
| { |
| case 0xA0: |
| if ( msx_psg_enabled( this ) ) |
| Ay_apu_write_addr( &this->msx.psg, data ); |
| return; |
| |
| case 0xA1: |
| if ( msx_psg_enabled( this ) ) |
| Ay_apu_write_data( &this->msx.psg, time, data ); |
| return; |
| |
| case 0x06: |
| if ( sms_psg_enabled( this ) && (this->header.device_flags & 0x04) ) |
| { |
| Sms_apu_write_ggstereo( &this->sms.psg, time, data ); |
| return; |
| } |
| break; |
| |
| case 0x7E: |
| case 0x7F: |
| if ( sms_psg_enabled( this ) ) |
| { |
| Sms_apu_write_data( &this->sms.psg, time, data ); |
| return; |
| } |
| break; |
| |
| #define OPL_WRITE_HANDLER( base, name, opl )\ |
| case base : if ( name##_enabled( this ) ) { Opl_write_addr( opl, data ); return; } break;\ |
| case base+1: if ( name##_enabled( this ) ) { Opl_write_data( opl, time, data ); return; } break; |
| |
| OPL_WRITE_HANDLER( 0x7C, msx_music, &this->msx.music ) |
| OPL_WRITE_HANDLER( 0xC0, msx_audio, &this->msx.audio ) |
| OPL_WRITE_HANDLER( 0xF0, sms_fm, &this->sms.fm ) |
| |
| case 0xFE: |
| set_bank( this, 0, data ); |
| return; |
| |
| #ifndef NDEBUG |
| case 0xA8: // PPI |
| return; |
| #endif |
| } |
| |
| /* cpu_out( time, addr, data ); */ |
| } |
| |
| int cpu_in( struct Kss_Emu* this, kss_time_t time, kss_addr_t addr ) |
| { |
| switch ( addr & 0xFF ) |
| { |
| case 0xC0: |
| case 0xC1: |
| if ( msx_audio_enabled( this ) ) |
| return Opl_read( &this->msx.audio, time, addr & 1 ); |
| break; |
| |
| case 0xA2: |
| if ( msx_psg_enabled( this ) ) |
| return Ay_apu_read( &this->msx.psg ); |
| break; |
| |
| #ifndef NDEBUG |
| case 0xA8: // PPI |
| return 0; |
| #endif |
| } |
| |
| /* return cpu_in( time, addr ); */ |
| return 0xFF; |
| } |
| |
| blargg_err_t run_clocks( struct Kss_Emu* this, blip_time_t* duration_ ) |
| { |
| blip_time_t duration = *duration_; |
| RETURN_ERR( end_frame( this, duration ) ); |
| |
| if ( sms_psg_enabled( this ) ) Sms_apu_end_frame( &this->sms.psg, duration ); |
| if ( sms_fm_enabled( this ) ) Opl_end_frame( &this->sms.fm, duration ); |
| if ( msx_psg_enabled( this ) ) Ay_apu_end_frame( &this->msx.psg, duration ); |
| if ( msx_scc_enabled( this ) ) Scc_end_frame( &this->msx.scc, duration ); |
| if ( msx_music_enabled( this ) ) Opl_end_frame( &this->msx.music, duration ); |
| if ( msx_audio_enabled( this ) ) Opl_end_frame( &this->msx.audio, duration ); |
| |
| return 0; |
| } |
| |
| blargg_err_t end_frame( struct Kss_Emu* this, kss_time_t end ) |
| { |
| while ( Z80_time( &this->cpu ) < end ) |
| { |
| kss_time_t next = min( end, this->next_play ); |
| run_cpu( this, next ); |
| if ( this->cpu.r.pc == idle_addr ) |
| Z80_set_time( &this->cpu, next ); |
| |
| if ( Z80_time( &this->cpu ) >= this->next_play ) |
| { |
| this->next_play += this->play_period; |
| if ( this->cpu.r.pc == idle_addr ) |
| { |
| if ( !this->gain_updated ) |
| { |
| this->gain_updated = true; |
| update_gain( this ); |
| } |
| |
| jsr( this, this->header.play_addr ); |
| } |
| } |
| } |
| |
| this->next_play -= end; |
| check( this->next_play >= 0 ); |
| Z80_adjust_time( &this->cpu, -end ); |
| |
| return 0; |
| } |
| |
| // MUSIC |
| |
| |
| blargg_err_t Kss_set_sample_rate( struct Kss_Emu* this, long rate ) |
| { |
| require( !this->sample_rate ); // sample rate can't be changed once set |
| RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buffer, rate, 1000 / 20 ) ); |
| |
| // Set bass frequency |
| Buffer_bass_freq( &this->stereo_buffer, 180 ); |
| this->sample_rate = rate; |
| return 0; |
| } |
| |
| void Sound_mute_voice( struct Kss_Emu* this, int index, bool mute ) |
| { |
| require( (unsigned) index < (unsigned) this->voice_count ); |
| int bit = 1 << index; |
| int mask = this->mute_mask_ | bit; |
| if ( !mute ) |
| mask ^= bit; |
| Sound_mute_voices( this, mask ); |
| } |
| |
| void Sound_mute_voices( struct Kss_Emu* this, int mask ) |
| { |
| require( this->sample_rate ); // sample rate must be set first |
| this->mute_mask_ = mask; |
| |
| int i; |
| for ( i = this->voice_count; i--; ) |
| { |
| if ( mask & (1 << i) ) |
| { |
| set_voice( this, i, 0, 0, 0 ); |
| } |
| else |
| { |
| struct channel_t ch = Buffer_channel( &this->stereo_buffer ); |
| assert( (ch.center && ch.left && ch.right) || |
| (!ch.center && !ch.left && !ch.right) ); // all or nothing |
| set_voice( this, i, ch.center, ch.left, ch.right ); |
| } |
| } |
| } |
| |
| void Sound_set_tempo( struct Kss_Emu* this, int t ) |
| { |
| require( this->sample_rate ); // sample rate must be set first |
| int const min = (int)(FP_ONE_TEMPO*0.02); |
| int const max = (int)(FP_ONE_TEMPO*4.00); |
| if ( t < min ) t = min; |
| if ( t > max ) t = max; |
| this->tempo = t; |
| |
| blip_time_t period = |
| (this->header.device_flags & 0x40 ? clock_rate / 50 : clock_rate / 60); |
| this->play_period = (blip_time_t) ((period * FP_ONE_TEMPO) / t); |
| } |
| |
| void fill_buf( struct Kss_Emu* this ); |
| blargg_err_t Kss_start_track( struct Kss_Emu* this, int track ) |
| { |
| clear_track_vars( this ); |
| |
| // Remap track if playlist available |
| if ( this->m3u.size > 0 ) { |
| struct entry_t* e = &this->m3u.entries[track]; |
| track = e->track; |
| } |
| |
| this->current_track = track; |
| |
| Buffer_clear( &this->stereo_buffer ); |
| |
| if ( sms_psg_enabled( this ) ) Sms_apu_reset( &this->sms.psg, 0, 0 ); |
| if ( sms_fm_enabled( this ) ) Opl_reset( &this->sms.fm ); |
| if ( msx_psg_enabled( this ) ) Ay_apu_reset( &this->msx.psg ); |
| if ( msx_scc_enabled( this ) ) Scc_reset( &this->msx.scc ); |
| if ( msx_music_enabled( this ) ) Opl_reset( &this->msx.music ); |
| if ( msx_audio_enabled( this ) ) Opl_reset( &this->msx.audio ); |
| |
| this->scc_accessed = false; |
| update_gain( this ); |
| |
| memset( this->ram, 0xC9, 0x4000 ); |
| memset( this->ram + 0x4000, 0, sizeof this->ram - 0x4000 ); |
| |
| // copy driver code to lo RAM |
| static byte const bios [] = { |
| 0xD3, 0xA0, 0xF5, 0x7B, 0xD3, 0xA1, 0xF1, 0xC9, // $0001: WRTPSG |
| 0xD3, 0xA0, 0xDB, 0xA2, 0xC9 // $0009: RDPSG |
| }; |
| static byte const vectors [] = { |
| 0xC3, 0x01, 0x00, // $0093: WRTPSG vector |
| 0xC3, 0x09, 0x00, // $0096: RDPSG vector |
| }; |
| memcpy( this->ram + 0x01, bios, sizeof bios ); |
| memcpy( this->ram + 0x93, vectors, sizeof vectors ); |
| |
| // copy non-banked data into RAM |
| int load_addr = get_le16( this->header.load_addr ); |
| int orig_load_size = get_le16( this->header.load_size ); |
| int load_size = min( orig_load_size, (int) this->rom.file_size ); |
| load_size = min( load_size, (int) mem_size - load_addr ); |
| /* if ( load_size != orig_load_size ) |
| warning( "Excessive data size" ); */ |
| memcpy( this->ram + load_addr, this->rom.file_data + this->header.extra_header, load_size ); |
| |
| Rom_set_addr( &this->rom, -load_size - this->header.extra_header ); |
| |
| // check available bank data |
| int const bank_size = (16 * 1024L) >> (this->header.bank_mode >> 7 & 1); |
| int max_banks = (this->rom.file_size - load_size + bank_size - 1) / bank_size; |
| this->bank_count = this->header.bank_mode & 0x7F; |
| if ( this->bank_count > max_banks ) |
| { |
| this->bank_count = max_banks; |
| /* warning( "Bank data missing" ); */ |
| } |
| //dprintf( "load_size : $%X\n", load_size ); |
| //dprintf( "bank_size : $%X\n", bank_size ); |
| //dprintf( "bank_count: %d (%d claimed)\n", bank_count, this->header.bank_mode & 0x7F ); |
| |
| this->ram [idle_addr] = 0xFF; |
| Z80_reset( &this->cpu, this->unmapped_write, this->unmapped_read ); |
| Z80_map_mem( &this->cpu, 0, mem_size, this->ram, this->ram ); |
| |
| this->cpu.r.sp = 0xF380; |
| this->cpu.r.b.a = track; |
| this->cpu.r.b.h = 0; |
| this->next_play = this->play_period; |
| this->gain_updated = false; |
| jsr( this, this->header.init_addr ); |
| |
| this->emu_track_ended_ = false; |
| this->track_ended = false; |
| |
| if ( !this->ignore_silence ) |
| { |
| // play until non-silence or end of track |
| long end; |
| for ( end = this->max_initial_silence * stereo * this->sample_rate; this->emu_time < end; ) |
| { |
| fill_buf( this ); |
| if ( this->buf_remain | (int) this->emu_track_ended_ ) |
| break; |
| } |
| |
| this->emu_time = this->buf_remain; |
| this->out_time = 0; |
| this->silence_time = 0; |
| this->silence_count = 0; |
| } |
| /* return track_ended() ? warning() : 0; */ |
| return 0; |
| } |
| |
| // Tell/Seek |
| |
| blargg_long msec_to_samples( blargg_long msec, long sample_rate ) |
| { |
| blargg_long sec = msec / 1000; |
| msec -= sec * 1000; |
| return (sec * sample_rate + msec * sample_rate / 1000) * stereo; |
| } |
| |
| long Track_tell( struct Kss_Emu* this ) |
| { |
| blargg_long rate = this->sample_rate * stereo; |
| blargg_long sec = this->out_time / rate; |
| return sec * 1000 + (this->out_time - sec * rate) * 1000 / rate; |
| } |
| |
| blargg_err_t Track_seek( struct Kss_Emu* this, long msec ) |
| { |
| blargg_long time = msec_to_samples( msec, this->sample_rate ); |
| if ( time < this->out_time ) |
| RETURN_ERR( Kss_start_track( this, this->current_track ) ); |
| return Track_skip( this, time - this->out_time ); |
| } |
| |
| blargg_err_t play_( struct Kss_Emu* this, long count, sample_t* out ); |
| blargg_err_t skip_( struct Kss_Emu* this, long count ) |
| { |
| // for long skip, mute sound |
| const long threshold = 30000; |
| if ( count > threshold ) |
| { |
| int saved_mute = this->mute_mask_; |
| Sound_mute_voices( this, ~0 ); |
| |
| while ( count > threshold / 2 && !this->emu_track_ended_ ) |
| { |
| RETURN_ERR( play_( this, buf_size, this->buf ) ); |
| count -= buf_size; |
| } |
| |
| Sound_mute_voices( this, saved_mute ); |
| } |
| |
| while ( count && !this->emu_track_ended_ ) |
| { |
| long n = buf_size; |
| if ( n > count ) |
| n = count; |
| count -= n; |
| RETURN_ERR( play_( this, n, this->buf ) ); |
| } |
| return 0; |
| } |
| |
| blargg_err_t Track_skip( struct Kss_Emu* this, long count ) |
| { |
| require( this->current_track >= 0 ); // start_track() must have been called already |
| this->out_time += count; |
| |
| // remove from silence and buf first |
| { |
| long n = min( count, this->silence_count ); |
| this->silence_count -= n; |
| count -= n; |
| |
| n = min( count, this->buf_remain ); |
| this->buf_remain -= n; |
| count -= n; |
| } |
| |
| if ( count && !this->emu_track_ended_ ) |
| { |
| this->emu_time += count; |
| if ( skip_( this, count ) ) |
| this->emu_track_ended_ = true; |
| } |
| |
| if ( !(this->silence_count | this->buf_remain) ) // caught up to emulator, so update track ended |
| this->track_ended |= this->emu_track_ended_; |
| |
| return 0; |
| } |
| |
| // Fading |
| |
| void Track_set_fade( struct Kss_Emu* this, long start_msec, long length_msec ) |
| { |
| this->fade_step = this->sample_rate * length_msec / (fade_block_size * fade_shift * 1000 / stereo); |
| this->fade_start = msec_to_samples( start_msec, this->sample_rate ); |
| } |
| |
| // unit / pow( 2.0, (double) x / step ) |
| static int int_log( blargg_long x, int step, int unit ) |
| { |
| int shift = x / step; |
| int fraction = (x - shift * step) * unit / step; |
| return ((unit - fraction) + (fraction >> 1)) >> shift; |
| } |
| |
| void handle_fade( struct Kss_Emu *this, long out_count, sample_t* out ) |
| { |
| int i; |
| for ( i = 0; i < out_count; i += fade_block_size ) |
| { |
| int const shift = 14; |
| int const unit = 1 << shift; |
| int gain = int_log( (this->out_time + i - this->fade_start) / fade_block_size, |
| this->fade_step, unit ); |
| if ( gain < (unit >> fade_shift) ) |
| this->track_ended = this->emu_track_ended_ = true; |
| |
| sample_t* io = &out [i]; |
| int count; |
| for ( count = min( fade_block_size, out_count - i ); count; --count ) |
| { |
| *io = (sample_t) ((*io * gain) >> shift); |
| ++io; |
| } |
| } |
| } |
| |
| // Silence detection |
| |
| void emu_play( struct Kss_Emu* this, long count, sample_t* out ) |
| { |
| check( current_track_ >= 0 ); |
| this->emu_time += count; |
| if ( this->current_track >= 0 && !this->emu_track_ended_ ) { |
| if ( play_( this, count, out ) ) |
| this->emu_track_ended_ = true; |
| } |
| else |
| memset( out, 0, count * sizeof *out ); |
| } |
| |
| // number of consecutive silent samples at end |
| static long count_silence( sample_t* begin, long size ) |
| { |
| sample_t first = *begin; |
| *begin = silence_threshold; // sentinel |
| sample_t* p = begin + size; |
| while ( (unsigned) (*--p + silence_threshold / 2) <= (unsigned) silence_threshold ) { } |
| *begin = first; |
| return size - (p - begin); |
| } |
| |
| // fill internal buffer and check it for silence |
| void fill_buf( struct Kss_Emu* this ) |
| { |
| assert( !this->buf_remain ); |
| if ( !this->emu_track_ended_ ) |
| { |
| emu_play( this, buf_size, this->buf ); |
| long silence = count_silence( this->buf, buf_size ); |
| if ( silence < buf_size ) |
| { |
| this->silence_time = this->emu_time - silence; |
| this->buf_remain = buf_size; |
| return; |
| } |
| } |
| this->silence_count += buf_size; |
| } |
| |
| blargg_err_t Kss_play( struct Kss_Emu* this, long out_count, sample_t* out ) |
| { |
| if ( this->track_ended ) |
| { |
| memset( out, 0, out_count * sizeof *out ); |
| } |
| else |
| { |
| require( this->current_track >= 0 ); |
| require( out_count % stereo == 0 ); |
| |
| assert( this->emu_time >= this->out_time ); |
| |
| // prints nifty graph of how far ahead we are when searching for silence |
| //debug_printf( "%*s \n", int ((emu_time - out_time) * 7 / sample_rate()), "*" ); |
| |
| long pos = 0; |
| if ( this->silence_count ) |
| { |
| // during a run of silence, run emulator at >=2x speed so it gets ahead |
| long ahead_time = this->silence_lookahead * (this->out_time + out_count -this->silence_time) + this->silence_time; |
| while ( this->emu_time < ahead_time && !(this->buf_remain |this-> emu_track_ended_) ) |
| fill_buf( this ); |
| |
| // fill with silence |
| pos = min( this->silence_count, out_count ); |
| memset( out, 0, pos * sizeof *out ); |
| this->silence_count -= pos; |
| |
| if ( this->emu_time - this->silence_time > silence_max * stereo * this->sample_rate ) |
| { |
| this->track_ended = this->emu_track_ended_ = true; |
| this->silence_count = 0; |
| this->buf_remain = 0; |
| } |
| } |
| |
| if ( this->buf_remain ) |
| { |
| // empty silence buf |
| long n = min( this->buf_remain, out_count - pos ); |
| memcpy( &out [pos], this->buf + (buf_size - this->buf_remain), n * sizeof *out ); |
| this->buf_remain -= n; |
| pos += n; |
| } |
| |
| // generate remaining samples normally |
| long remain = out_count - pos; |
| if ( remain ) |
| { |
| emu_play( this, remain, out + pos ); |
| this->track_ended |= this->emu_track_ended_; |
| |
| if ( !this->ignore_silence || this->out_time > this->fade_start ) |
| { |
| // check end for a new run of silence |
| long silence = count_silence( out + pos, remain ); |
| if ( silence < remain ) |
| this->silence_time = this->emu_time - silence; |
| |
| if ( this->emu_time - this->silence_time >= buf_size ) |
| fill_buf( this ); // cause silence detection on next play() |
| } |
| } |
| |
| if ( this->out_time > this->fade_start ) |
| handle_fade( this, out_count, out ); |
| } |
| this->out_time += out_count; |
| return 0; |
| } |
| |
| blargg_err_t play_( struct Kss_Emu* this, long count, sample_t* out ) |
| { |
| long remain = count; |
| while ( remain ) |
| { |
| remain -= Buffer_read_samples( &this->stereo_buffer, &out [count - remain], remain ); |
| if ( remain ) |
| { |
| if ( this->buf_changed_count != Buffer_channels_changed_count( &this->stereo_buffer ) ) |
| { |
| this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buffer ); |
| Sound_mute_voices( this, this->mute_mask_ ); |
| } |
| int msec = Buffer_length( &this->stereo_buffer ); |
| /* blip_time_t clocks_emulated = (blargg_long) msec * clock_rate_ / 1000; */ |
| blip_time_t clocks_emulated = msec * this->clock_rate_ / 1000 - 100; |
| RETURN_ERR( run_clocks( this, &clocks_emulated ) ); |
| assert( clocks_emulated ); |
| Buffer_end_frame( &this->stereo_buffer, clocks_emulated ); |
| } |
| } |
| return 0; |
| } |
| |