| #ifndef _FRACMUL_H |
| #define _FRACMUL_H |
| |
| #include <stdint.h> |
| #include "gcc_extensions.h" |
| |
| /** FRACTIONAL MULTIPLICATION |
| * Multiply two fixed point numbers with 31 fractional bits: |
| * FRACMUL(x, y) |
| * |
| * Multiply two fixed point numbers with 31 fractional bits, |
| * then shift left by z bits: |
| * FRACMUL_SHL(x, y, z) |
| * NOTE: z must be in the range 1-8 on Coldfire targets. |
| */ |
| |
| |
| /* A bunch of fixed point assembler helper macros */ |
| #if defined(CPU_COLDFIRE) |
| /* These macros use the Coldfire EMAC extension and need the MACSR flags set |
| * to fractional mode with no rounding. |
| */ |
| |
| /* Multiply two S.31 fractional integers and return the sign bit and the |
| * 31 most significant bits of the result. |
| */ |
| static inline int32_t FRACMUL(int32_t x, int32_t y) |
| { |
| int32_t t; |
| asm ("mac.l %[a], %[b], %%acc0\n\t" |
| "movclr.l %%acc0, %[t]\n\t" |
| : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); |
| return t; |
| } |
| |
| /* Multiply two S.31 fractional integers, and return the 32 most significant |
| * bits after a shift left by the constant z. NOTE: Only works for shifts of |
| * 1 to 8 on Coldfire! |
| */ |
| static FORCE_INLINE int32_t FRACMUL_SHL(int32_t x, int32_t y, int z) |
| { |
| int32_t t, t2; |
| asm ("mac.l %[a], %[b], %%acc0\n\t" |
| "move.l %[d], %[t]\n\t" |
| "move.l %%accext01, %[t2]\n\t" |
| "and.l %[mask], %[t2]\n\t" |
| "lsr.l %[t], %[t2]\n\t" |
| "movclr.l %%acc0, %[t]\n\t" |
| "asl.l %[c], %[t]\n\t" |
| "or.l %[t2], %[t]\n\t" |
| : [t] "=&d" (t), [t2] "=&d" (t2) |
| : [a] "r" (x), [b] "r" (y), [mask] "d" (0xff), |
| [c] "id" ((z)), [d] "id" (8 - (z))); |
| return t; |
| } |
| |
| #elif defined(CPU_ARM) |
| |
| /* Multiply two S.31 fractional integers and return the sign bit and the |
| * 31 most significant bits of the result. |
| */ |
| static inline int32_t FRACMUL(int32_t x, int32_t y) |
| { |
| int32_t t, t2; |
| asm ("smull %[t], %[t2], %[a], %[b]\n\t" |
| "mov %[t2], %[t2], asl #1\n\t" |
| "orr %[t], %[t2], %[t], lsr #31\n\t" |
| : [t] "=&r" (t), [t2] "=&r" (t2) |
| : [a] "r" (x), [b] "r" (y)); |
| return t; |
| } |
| |
| /* Multiply two S.31 fractional integers, and return the 32 most significant |
| * bits after a shift left by the constant z. |
| */ |
| static FORCE_INLINE int32_t FRACMUL_SHL(int32_t x, int32_t y, int z) |
| { |
| int32_t t, t2; |
| asm ("smull %[t], %[t2], %[a], %[b]\n\t" |
| "mov %[t2], %[t2], asl %[c]\n\t" |
| "orr %[t], %[t2], %[t], lsr %[d]\n\t" |
| : [t] "=&r" (t), [t2] "=&r" (t2) |
| : [a] "r" (x), [b] "r" (y), |
| [c] "Mr" ((z) + 1), [d] "Mr" (31 - (z))); |
| return t; |
| } |
| |
| #else |
| |
| static inline int32_t FRACMUL(int32_t x, int32_t y) |
| { |
| return (int32_t) (((int64_t)x * y) >> 31); |
| } |
| |
| static inline int32_t FRACMUL_SHL(int32_t x, int32_t y, int z) |
| { |
| return (int32_t) (((int64_t)x * y) >> (31 - z)); |
| } |
| |
| #endif |
| |
| #endif |