| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2007 Michael Sevakis |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "config.h" |
| #include "system.h" |
| #include "kernel.h" |
| #include "core_alloc.h" |
| #include "thread.h" |
| #include "appevents.h" |
| #include "voice_thread.h" |
| #include "talk.h" |
| #include "dsp_core.h" |
| #include "pcm.h" |
| #include "pcm_mixer.h" |
| #include "codecs/libspeex/speex/speex.h" |
| |
| /* Default number of PCM frames to queue - adjust as necessary per-target */ |
| #define VOICE_FRAMES 4 |
| |
| /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log |
| regular and/or timeout messages */ |
| #define VOICE_LOGQUEUES 0 |
| #define VOICE_LOGQUEUES_SYS_TIMEOUT 0 |
| |
| /*#define LOGF_ENABLE*/ |
| #include "logf.h" |
| |
| #if VOICE_LOGQUEUES |
| #define LOGFQUEUE logf |
| #else |
| #define LOGFQUEUE(...) |
| #endif |
| |
| #if VOICE_LOGQUEUES_SYS_TIMEOUT |
| #define LOGFQUEUE_SYS_TIMEOUT logf |
| #else |
| #define LOGFQUEUE_SYS_TIMEOUT(...) |
| #endif |
| |
| #ifndef IBSS_ATTR_VOICE_STACK |
| #define IBSS_ATTR_VOICE_STACK IBSS_ATTR |
| #endif |
| |
| /* Minimum priority needs to be a bit elevated since voice has fairly low |
| latency */ |
| #define PRIORITY_VOICE (PRIORITY_PLAYBACK-4) |
| |
| /* A speex frame generally consists of 20ms of audio |
| * (http://www.speex.org/docs/manual/speex-manual/node10.html) |
| * for wideband mode this results in 320 samples of decoded PCM. |
| */ |
| #define VOICE_FRAME_COUNT 320 /* Samples / frame */ |
| #define VOICE_SAMPLE_RATE 16000 /* Sample rate in HZ */ |
| #define VOICE_SAMPLE_DEPTH 16 /* Sample depth in bits */ |
| /* The max. wideband bitrate is 42.4 kbps |
| * (http://www.speex.org/docs/manual/speex-manual/node11.html). For 20ms |
| * this gives a maximum of 106 bytes for an encoded speex frame */ |
| #define VOICE_MAX_ENCODED_FRAME_SIZE 106 |
| |
| /* Voice thread variables */ |
| static unsigned int voice_thread_id = 0; |
| #ifdef CPU_COLDFIRE |
| /* ISR uses any available stack - need a bit more room */ |
| #define VOICE_STACK_EXTRA 0x400 |
| #else |
| #define VOICE_STACK_EXTRA 0x3c0 |
| #endif |
| static long voice_stack[(DEFAULT_STACK_SIZE + VOICE_STACK_EXTRA)/sizeof(long)] |
| IBSS_ATTR_VOICE_STACK; |
| static const char voice_thread_name[] = "voice"; |
| |
| /* Voice thread synchronization objects */ |
| static struct event_queue voice_queue SHAREDBSS_ATTR; |
| static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR; |
| static int quiet_counter SHAREDDATA_ATTR = 0; |
| static bool voice_playing = false; |
| |
| #define VOICE_PCM_FRAME_COUNT ((PLAY_SAMPR_MAX*VOICE_FRAME_COUNT + \ |
| VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE) |
| #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*2*sizeof (int16_t)) |
| |
| /* Voice processing states */ |
| enum voice_state |
| { |
| VOICE_STATE_MESSAGE = 0, |
| VOICE_STATE_DECODE, |
| VOICE_STATE_BUFFER_INSERT, |
| }; |
| |
| /* A delay to not bring audio back to normal level too soon */ |
| #define QUIET_COUNT 3 |
| |
| enum voice_thread_messages |
| { |
| Q_VOICE_PLAY = 0, /* Play a clip */ |
| Q_VOICE_STOP, /* Stop current clip */ |
| }; |
| |
| /* Structure to store clip data callback info */ |
| struct voice_info |
| { |
| /* Callback to get more clips */ |
| mp3_play_callback_t get_more; |
| /* Start of clip */ |
| const void *start; |
| /* Size of clip */ |
| size_t size; |
| }; |
| |
| /* Private thread data for its current state that must be passed to its |
| * internal functions */ |
| struct voice_thread_data |
| { |
| struct queue_event ev; /* Last queue event pulled from queue */ |
| void *st; /* Decoder instance */ |
| SpeexBits bits; /* Bit cursor */ |
| struct dsp_config *dsp; /* DSP used for voice output */ |
| struct voice_info vi; /* Copy of clip data */ |
| int lookahead; /* Number of samples to drop at start of clip */ |
| struct dsp_buffer src; /* Speex output buffer/input to DSP */ |
| struct dsp_buffer *dst; /* Pointer to DSP output buffer for PCM */ |
| }; |
| |
| /* Functions called in their repective state that return the next state to |
| state machine loop - compiler may inline them at its discretion */ |
| static enum voice_state voice_message(struct voice_thread_data *td); |
| static enum voice_state voice_decode(struct voice_thread_data *td); |
| static enum voice_state voice_buffer_insert(struct voice_thread_data *td); |
| |
| /* Might have lookahead and be skipping samples, so size is needed */ |
| static struct voice_buf |
| { |
| /* Buffer for decoded samples */ |
| spx_int16_t spx_outbuf[VOICE_FRAME_COUNT]; |
| /* Queue frame indexes */ |
| unsigned int volatile frame_in; |
| unsigned int volatile frame_out; |
| /* For PCM pointer adjustment */ |
| struct voice_thread_data *td; |
| /* Buffers for mixing voice */ |
| struct voice_pcm_frame |
| { |
| size_t size; |
| int16_t pcm[2*VOICE_PCM_FRAME_COUNT]; |
| } frames[VOICE_FRAMES]; |
| } *voice_buf = NULL; |
| |
| static int voice_buf_hid = 0; |
| |
| static int move_callback(int handle, void *current, void *new) |
| { |
| /* Have to adjust the pointers that point into things in voice_buf */ |
| off_t diff = new - current; |
| struct voice_thread_data *td = voice_buf->td; |
| |
| if (td != NULL) |
| { |
| td->src.p32[0] = SKIPBYTES(td->src.p32[0], diff); |
| td->src.p32[1] = SKIPBYTES(td->src.p32[1], diff); |
| |
| if (td->dst != NULL) /* Only when calling dsp_process */ |
| td->dst->p16out = SKIPBYTES(td->dst->p16out, diff); |
| |
| mixer_adjust_channel_address(PCM_MIXER_CHAN_VOICE, diff); |
| } |
| |
| voice_buf = new; |
| |
| return BUFLIB_CB_OK; |
| (void)handle; |
| }; |
| |
| static void sync_callback(int handle, bool sync_on) |
| { |
| /* A move must not allow PCM to access the channel */ |
| if (sync_on) |
| pcm_play_lock(); |
| else |
| pcm_play_unlock(); |
| |
| (void)handle; |
| } |
| |
| static struct buflib_callbacks ops = |
| { |
| .move_callback = move_callback, |
| .sync_callback = sync_callback, |
| }; |
| |
| /* Number of frames in queue */ |
| static unsigned int voice_unplayed_frames(void) |
| { |
| return voice_buf->frame_in - voice_buf->frame_out; |
| } |
| |
| /* Mixer channel callback */ |
| static void voice_pcm_callback(const void **start, size_t *size) |
| { |
| unsigned int frame_out = ++voice_buf->frame_out; |
| |
| if (voice_unplayed_frames() == 0) |
| return; /* Done! */ |
| |
| struct voice_pcm_frame *frame = |
| &voice_buf->frames[frame_out % VOICE_FRAMES]; |
| |
| *start = frame->pcm; |
| *size = frame->size; |
| } |
| |
| /* Start playback of voice channel if not already playing */ |
| static void voice_start_playback(void) |
| { |
| if (mixer_channel_status(PCM_MIXER_CHAN_VOICE) != CHANNEL_STOPPED || |
| voice_unplayed_frames() == 0) |
| return; |
| |
| struct voice_pcm_frame *frame = |
| &voice_buf->frames[voice_buf->frame_out % VOICE_FRAMES]; |
| |
| mixer_channel_play_data(PCM_MIXER_CHAN_VOICE, voice_pcm_callback, |
| frame->pcm, frame->size); |
| } |
| |
| /* Stop the voice channel */ |
| static void voice_stop_playback(void) |
| { |
| mixer_channel_stop(PCM_MIXER_CHAN_VOICE); |
| voice_buf->frame_in = voice_buf->frame_out = 0; |
| } |
| |
| /* Grab a free PCM frame */ |
| static int16_t * voice_buf_get(void) |
| { |
| if (voice_unplayed_frames() >= VOICE_FRAMES) |
| { |
| /* Full */ |
| voice_start_playback(); |
| return NULL; |
| } |
| |
| return voice_buf->frames[voice_buf->frame_in % VOICE_FRAMES].pcm; |
| } |
| |
| /* Commit a frame returned by voice_buf_get and set the actual size */ |
| static void voice_buf_commit(int count) |
| { |
| if (count > 0) |
| { |
| unsigned int frame_in = voice_buf->frame_in; |
| voice_buf->frames[frame_in % VOICE_FRAMES].size = |
| count * 2 * sizeof (int16_t); |
| voice_buf->frame_in = frame_in + 1; |
| } |
| } |
| |
| /* Stop any current clip and start playing a new one */ |
| void mp3_play_data(const void *start, size_t size, |
| mp3_play_callback_t get_more) |
| { |
| if (voice_thread_id && start && size && get_more) |
| { |
| struct voice_info voice_clip = |
| { |
| .get_more = get_more, |
| .start = start, |
| .size = size, |
| }; |
| |
| LOGFQUEUE("mp3 >| voice Q_VOICE_PLAY"); |
| queue_send(&voice_queue, Q_VOICE_PLAY, (intptr_t)&voice_clip); |
| } |
| } |
| |
| /* Stop current voice clip from playing */ |
| void mp3_play_stop(void) |
| { |
| if (voice_thread_id != 0) |
| { |
| LOGFQUEUE("mp3 >| voice Q_VOICE_STOP"); |
| queue_send(&voice_queue, Q_VOICE_STOP, 0); |
| } |
| } |
| |
| void mp3_play_pause(bool play) |
| { |
| /* a dummy */ |
| (void)play; |
| } |
| |
| /* Tell if voice is still in a playing state */ |
| bool mp3_is_playing(void) |
| { |
| return voice_playing; |
| } |
| |
| /* This function is meant to be used by the buffer request functions to |
| ensure the codec is no longer active */ |
| void voice_stop(void) |
| { |
| /* Unqueue all future clips */ |
| talk_force_shutup(); |
| } |
| |
| /* Wait for voice to finish speaking. */ |
| void voice_wait(void) |
| { |
| /* NOTE: One problem here is that we can't tell if another thread started a |
| * new clip by the time we wait. This should be resolvable if conditions |
| * ever require knowing the very clip you requested has finished. */ |
| |
| while (voice_playing) |
| sleep(1); |
| } |
| |
| /* Initialize voice thread data that must be valid upon starting and the |
| * setup the DSP parameters */ |
| static void voice_data_init(struct voice_thread_data *td) |
| { |
| td->dsp = dsp_get_config(CODEC_IDX_VOICE); |
| dsp_configure(td->dsp, DSP_RESET, 0); |
| dsp_configure(td->dsp, DSP_SET_FREQUENCY, VOICE_SAMPLE_RATE); |
| dsp_configure(td->dsp, DSP_SET_SAMPLE_DEPTH, VOICE_SAMPLE_DEPTH); |
| dsp_configure(td->dsp, DSP_SET_STEREO_MODE, STEREO_MONO); |
| |
| mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE, MIX_AMP_UNITY); |
| voice_buf->td = td; |
| td->dst = NULL; |
| } |
| |
| /* Voice thread message processing */ |
| static enum voice_state voice_message(struct voice_thread_data *td) |
| { |
| queue_wait_w_tmo(&voice_queue, &td->ev, |
| quiet_counter > 0 ? HZ/10 : TIMEOUT_BLOCK); |
| |
| switch (td->ev.id) |
| { |
| case Q_VOICE_PLAY: |
| LOGFQUEUE("voice < Q_VOICE_PLAY"); |
| if (quiet_counter == 0) |
| { |
| /* Boost CPU now */ |
| trigger_cpu_boost(); |
| } |
| else |
| { |
| /* Stop any clip still playing */ |
| voice_stop_playback(); |
| dsp_configure(td->dsp, DSP_FLUSH, 0); |
| } |
| |
| if (quiet_counter <= 0) |
| { |
| voice_playing = true; |
| dsp_configure(td->dsp, DSP_SET_OUT_FREQUENCY, mixer_get_frequency()); |
| send_event(PLAYBACK_EVENT_VOICE_PLAYING, &voice_playing); |
| } |
| |
| quiet_counter = QUIET_COUNT; |
| |
| /* Copy the clip info */ |
| td->vi = *(struct voice_info *)td->ev.data; |
| |
| /* We need nothing more from the sending thread - let it run */ |
| queue_reply(&voice_queue, 1); |
| |
| /* Clean-start the decoder */ |
| td->st = speex_decoder_init(&speex_wb_mode); |
| |
| /* Make bit buffer use our own buffer */ |
| speex_bits_set_bit_buffer(&td->bits, (void *)td->vi.start, |
| td->vi.size); |
| speex_decoder_ctl(td->st, SPEEX_GET_LOOKAHEAD, &td->lookahead); |
| |
| return VOICE_STATE_DECODE; |
| |
| case SYS_TIMEOUT: |
| if (voice_unplayed_frames()) |
| { |
| /* Waiting for PCM to finish */ |
| break; |
| } |
| |
| /* Drop through and stop the first time after clip runs out */ |
| if (quiet_counter-- != QUIET_COUNT) |
| { |
| if (quiet_counter <= 0) |
| { |
| voice_playing = false; |
| send_event(PLAYBACK_EVENT_VOICE_PLAYING, &voice_playing); |
| } |
| break; |
| } |
| |
| /* Fall-through */ |
| case Q_VOICE_STOP: |
| LOGFQUEUE("voice < Q_VOICE_STOP"); |
| cancel_cpu_boost(); |
| voice_stop_playback(); |
| break; |
| |
| /* No default: no other message ids are sent */ |
| } |
| |
| return VOICE_STATE_MESSAGE; |
| } |
| |
| /* Decode frames or stop if all have completed */ |
| static enum voice_state voice_decode(struct voice_thread_data *td) |
| { |
| if (!queue_empty(&voice_queue)) |
| return VOICE_STATE_MESSAGE; |
| |
| /* Decode the data */ |
| if (speex_decode_int(td->st, &td->bits, voice_buf->spx_outbuf) < 0) |
| { |
| /* End of stream or error - get next clip */ |
| td->vi.size = 0; |
| |
| if (td->vi.get_more != NULL) |
| td->vi.get_more(&td->vi.start, &td->vi.size); |
| |
| if (td->vi.start != NULL && td->vi.size > 0) |
| { |
| /* Make bit buffer use our own buffer */ |
| speex_bits_set_bit_buffer(&td->bits, (void *)td->vi.start, |
| td->vi.size); |
| /* Don't skip any samples when we're stringing clips together */ |
| td->lookahead = 0; |
| } |
| else |
| { |
| /* If all clips are done and not playing, force pcm playback. */ |
| if (voice_unplayed_frames() > 0) |
| voice_start_playback(); |
| return VOICE_STATE_MESSAGE; |
| } |
| } |
| else |
| { |
| if (td->vi.size > VOICE_MAX_ENCODED_FRAME_SIZE |
| && td->bits.charPtr > (int)(td->vi.size - VOICE_MAX_ENCODED_FRAME_SIZE) |
| && td->vi.get_more != NULL) |
| { |
| /* request more data _before_ running out of data (requesting |
| * more after the fact prevents speex from successful decoding) |
| * place a hint telling the callback how much of the |
| * previous buffer we have consumed such that it can rewind |
| * as necessary */ |
| int bitPtr = td->bits.bitPtr; |
| td->vi.size = td->bits.charPtr; |
| td->vi.get_more(&td->vi.start, &td->vi.size); |
| speex_bits_set_bit_buffer(&td->bits, (void *)td->vi.start, |
| td->vi.size); |
| td->bits.bitPtr = bitPtr; |
| } |
| |
| yield(); |
| |
| /* Output the decoded frame */ |
| td->src.remcount = VOICE_FRAME_COUNT - td->lookahead; |
| td->src.pin[0] = &voice_buf->spx_outbuf[td->lookahead]; |
| td->src.pin[1] = NULL; |
| td->src.proc_mask = 0; |
| |
| td->lookahead -= MIN(VOICE_FRAME_COUNT, td->lookahead); |
| |
| if (td->src.remcount > 0) |
| return VOICE_STATE_BUFFER_INSERT; |
| } |
| |
| return VOICE_STATE_DECODE; |
| } |
| |
| /* Process the PCM samples in the DSP and send out for mixing */ |
| static enum voice_state voice_buffer_insert(struct voice_thread_data *td) |
| { |
| if (!queue_empty(&voice_queue)) |
| return VOICE_STATE_MESSAGE; |
| |
| struct dsp_buffer dst; |
| |
| if ((dst.p16out = voice_buf_get()) != NULL) |
| { |
| dst.remcount = 0; |
| dst.bufcount = VOICE_PCM_FRAME_COUNT; |
| |
| td->dst = &dst; |
| dsp_process(td->dsp, &td->src, &dst); |
| td->dst = NULL; |
| |
| voice_buf_commit(dst.remcount); |
| |
| /* Unless other effects are introduced to voice that have delays, |
| all output should have been purged to dst in one call */ |
| return td->src.remcount > 0 ? |
| VOICE_STATE_BUFFER_INSERT : VOICE_STATE_DECODE; |
| } |
| |
| sleep(0); |
| return VOICE_STATE_BUFFER_INSERT; |
| } |
| |
| /* Voice thread entrypoint */ |
| static void NORETURN_ATTR voice_thread(void) |
| { |
| struct voice_thread_data td; |
| enum voice_state state = VOICE_STATE_MESSAGE; |
| |
| voice_data_init(&td); |
| |
| while (1) |
| { |
| switch (state) |
| { |
| case VOICE_STATE_MESSAGE: |
| state = voice_message(&td); |
| break; |
| case VOICE_STATE_DECODE: |
| state = voice_decode(&td); |
| break; |
| case VOICE_STATE_BUFFER_INSERT: |
| state = voice_buffer_insert(&td); |
| break; |
| } |
| } |
| } |
| |
| /* Initialize buffers, all synchronization objects and create the thread */ |
| void voice_thread_init(void) |
| { |
| if (voice_thread_id != 0) |
| return; /* Already did an init and succeeded at it */ |
| |
| voice_buf_hid = core_alloc_ex("voice buf", sizeof (*voice_buf), &ops); |
| |
| if (voice_buf_hid <= 0) |
| { |
| logf("voice: core_alloc_ex failed"); |
| return; |
| } |
| |
| voice_buf = core_get_data(voice_buf_hid); |
| |
| if (voice_buf == NULL) |
| { |
| logf("voice: core_get_data failed"); |
| core_free(voice_buf_hid); |
| voice_buf_hid = 0; |
| return; |
| } |
| |
| memset(voice_buf, 0, sizeof (*voice_buf)); |
| |
| logf("Starting voice thread"); |
| queue_init(&voice_queue, false); |
| |
| voice_thread_id = create_thread(voice_thread, voice_stack, |
| sizeof(voice_stack), 0, voice_thread_name |
| IF_PRIO(, PRIORITY_VOICE) IF_COP(, CPU)); |
| |
| queue_enable_queue_send(&voice_queue, &voice_queue_sender_list, |
| voice_thread_id); |
| } |
| |
| #ifdef HAVE_PRIORITY_SCHEDULING |
| /* Set the voice thread priority */ |
| void voice_thread_set_priority(int priority) |
| { |
| if (voice_thread_id == 0) |
| return; |
| |
| if (priority > PRIORITY_VOICE) |
| priority = PRIORITY_VOICE; |
| |
| thread_set_priority(voice_thread_id, priority); |
| } |
| #endif |