| # __________ __ ___. |
| # Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| # \/ \/ \/ \/ \/ |
| # $Id$ |
| # |
| |
| INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \ |
| -I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR) |
| CFLAGS = $(GCCOPTS) $(INCLUDES) $(TARGET) $(EXTRA_DEFINES) \ |
| -DTARGET_ID=$(TARGET_ID) -DMEM=${MEMORYSIZE} -DCODEC |
| |
| ifdef APPEXTRA |
| INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA))) |
| endif |
| |
| ifdef SOFTWARECODECS |
| CODECLIBS = -lmad -la52 -lffmpegFLAC -lTremor -lwavpack -lmusepack -lalac -lfaad -lm4a |
| endif |
| |
| # we "borrow" the plugin LDS file |
| LDS := $(APPSDIR)/plugins/plugin.lds |
| |
| LINKCODEC := $(OBJDIR)/codeclink.lds |
| DEPFILE = $(OBJDIR)/dep-codecs |
| |
| # This sets up 'SRC' based on the files mentioned in SOURCES |
| include $(TOOLSDIR)/makesrc.inc |
| |
| ROCKS := $(SRC:%.c=$(OBJDIR)/%.codec) |
| SOURCES = $(SRC) |
| ELFS := $(SRC:%.c=$(OBJDIR)/%.elf) |
| OBJS := $(SRC:%.c=$(OBJDIR)/%.o) |
| # as created by the cross-compiler for win32: |
| DEFS := $(SRC:%.c=$(OBJDIR)/%.def) |
| DIRS = . |
| |
| CODECDEPS = $(LINKCODEC) $(BUILDDIR)/libcodec.a |
| |
| .PHONY: libmad liba52 libffmpegFLAC libTremor libwavpack dumb libmusepack libalac libfaad libm4a |
| |
| OUTPUT = $(SOFTWARECODECS) |
| |
| all: $(OUTPUT) $(ROCKS) |
| |
| ifndef SIMVER |
| ELFIT = $(SILENT)(file=`basename $@`; \ |
| echo "LD $$file"; \ |
| $(CC) $(GCCOPTS) -O -nostdlib -o $@ $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -lgcc -T$(LINKCODEC) -Wl,-Map,$(OBJDIR)/$*.map) |
| |
| .elf.o: |
| $(ELFIT) |
| |
| $(OBJDIR)/mpa.elf: $(OBJDIR)/mpa.o $(CODECDEPS) $(BUILDDIR)/libmad.a |
| $(OBJDIR)/a52.elf: $(OBJDIR)/a52.o $(CODECDEPS) $(BUILDDIR)/liba52.a |
| $(OBJDIR)/flac.elf: $(OBJDIR)/flac.o $(CODECDEPS) $(BUILDDIR)/libffmpegFLAC.a |
| $(OBJDIR)/vorbis.elf: $(OBJDIR)/vorbis.o $(CODECDEPS) $(BUILDDIR)/libTremor.a |
| $(OBJDIR)/mpc.elf: $(OBJDIR)/mpc.o $(CODECDEPS) $(BUILDDIR)/libmusepack.a |
| $(OBJDIR)/wav.elf: $(OBJDIR)/wav.o $(CODECDEPS) |
| $(OBJDIR)/wavpack.elf: $(OBJDIR)/wavpack.o $(CODECDEPS) $(BUILDDIR)/libwavpack.a |
| $(OBJDIR)/alac.elf: $(OBJDIR)/alac.o $(CODECDEPS) $(BUILDDIR)/libalac.a $(BUILDDIR)/libm4a.a |
| $(OBJDIR)/aac.elf: $(OBJDIR)/aac.o $(CODECDEPS) $(BUILDDIR)/libfaad.a $(BUILDDIR)/libm4a.a |
| $(OBJDIR)/shorten.elf: $(OBJDIR)/shorten.o $(CODECDEPS) $(BUILDDIR)/libffmpegFLAC.a |
| |
| $(OBJDIR)/%.elf: $(OBJDIR)/%.o $(CODECDEPS) |
| $(ELFIT) |
| |
| $(OBJDIR)/%.codec : $(OBJDIR)/%.elf |
| @echo "OBJCOPY "`basename $@` |
| @$(OC) -O binary $< $@ |
| else |
| |
| ifeq ($(SIMVER), x11) |
| ################################################### |
| # This is the X11 simulator version |
| |
| $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a |
| @echo "LD "`basename $@` |
| @$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@ |
| ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) |
| # 'x' must be kept or you'll have "Win32 error 5" |
| # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 |
| # #define ERROR_ACCESS_DENIED 5L |
| else |
| @chmod -x $@ |
| endif |
| |
| else # end of x11-simulator |
| ifeq ($(SIMVER), sdl) |
| ################################################### |
| # This is the SDL simulator version |
| |
| $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a |
| @echo "LD "`basename $@` |
| @$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@ |
| ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) |
| # 'x' must be kept or you'll have "Win32 error 5" |
| # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 |
| # #define ERROR_ACCESS_DENIED 5L |
| else |
| @chmod -x $@ |
| endif |
| |
| else # end of sdl-simulator |
| ################################################### |
| # This is the win32 simulator version |
| DLLTOOLFLAGS = --export-all |
| DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin |
| |
| $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a |
| @echo "DLL "`basename $@` |
| @$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $< |
| @$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(BUILDDIR)/libcodec.a \ |
| $(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) -o $@ |
| ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) |
| # 'x' must be kept or you'll have "Win32 error 5" |
| # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 |
| # #define ERROR_ACCESS_DENIED 5L |
| else |
| @chmod -x $@ |
| endif |
| endif # end of win32-simulator |
| endif |
| |
| endif # end of simulator section |
| |
| include $(TOOLSDIR)/make.inc |
| |
| $(BUILDDIR)/libcodec.a: |
| @echo "MAKE in codecs/lib" |
| @mkdir -p $(OBJDIR)/lib |
| @$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib |
| |
| $(LINKCODEC): $(LDS) |
| @echo "build $@" |
| @cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) -DCODEC $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@ |
| |
| libmad: |
| @echo "MAKE in libmad" |
| @mkdir -p $(OBJDIR)/libmad |
| @$(MAKE) -C libmad OBJDIR=$(OBJDIR)/libmad OUTPUT=$(BUILDDIR)/libmad.a |
| |
| liba52: |
| @echo "MAKE in liba52" |
| @mkdir -p $(OBJDIR)/liba52 |
| @$(MAKE) -C liba52 OBJDIR=$(OBJDIR)/liba52 OUTPUT=$(BUILDDIR)/liba52.a |
| |
| libffmpegFLAC: |
| @echo "MAKE in libffmpegFLAC" |
| @mkdir -p $(OBJDIR)/libffmpegFLAC |
| @$(MAKE) -C libffmpegFLAC OBJDIR=$(OBJDIR)/libffmpegFLAC OUTPUT=$(BUILDDIR)/libffmpegFLAC.a |
| |
| libTremor: |
| @echo "MAKE in Tremor" |
| @mkdir -p $(OBJDIR)/Tremor |
| @$(MAKE) -C Tremor OBJDIR=$(OBJDIR)/Tremor OUTPUT=$(BUILDDIR)/libTremor.a |
| |
| libwavpack: |
| @echo "MAKE in libwavpack" |
| @mkdir -p $(OBJDIR)/libwavpack |
| @$(MAKE) -C libwavpack OBJDIR=$(OBJDIR)/libwavpack OUTPUT=$(BUILDDIR)/libwavpack.a |
| |
| dumb: |
| @echo "MAKE in dumb" |
| @mkdir -p $(OBJDIR)/dumb |
| @$(MAKE) -C dumb OBJDIR=$(OBJDIR)/dumb LIBDIR=$(BUILDDIR) OFLAGS="$(CFLAGS)" |
| |
| libmusepack: |
| @echo "MAKE in libmusepack" |
| @mkdir -p $(OBJDIR)/libmusepack |
| @$(MAKE) -C libmusepack OBJDIR=$(OBJDIR)/libmusepack OUTPUT=$(BUILDDIR)/libmusepack.a |
| |
| libalac: |
| @echo "MAKE in libalac" |
| @mkdir -p $(OBJDIR)/libalac |
| @$(MAKE) -C libalac OBJDIR=$(OBJDIR)/libalac OUTPUT=$(BUILDDIR)/libalac.a |
| libm4a: |
| @echo "MAKE in libm4a" |
| @mkdir -p $(OBJDIR)/libm4a |
| @$(MAKE) -C libm4a OBJDIR=$(OBJDIR)/libm4a OUTPUT=$(BUILDDIR)/libm4a.a |
| |
| libfaad: |
| @echo "MAKE in libfaad" |
| @mkdir -p $(OBJDIR)/libfaad |
| @$(MAKE) -C libfaad OBJDIR=$(OBJDIR)/libfaad OUTPUT=$(BUILDDIR)/libfaad.a |
| |
| clean: |
| @echo "cleaning codecs" |
| $(SILENT)rm -fr $(OBJDIR)/libmad $(BUILDDIR)/libmad.a $(OBJDIR)/liba52 $(BUILDDIR)/liba52.a $(OBJDIR)/libffmpegFLAC $(BUILDDIR)/libffmpegFLAC.a $(OBJDIR)/Tremor $(BUILDDIR)/libTremor.a $(OBJDIR)/libwavpack $(BUILDDIR)/libwavpack.a $(OBJDIR)/dumb $(BUILDDIR)/libdumb.a $(BUILDDIR)/libdumbd.a $(OBJDIR)/libmusepack $(BUILDDIR)/libmusepack.a $(OBJDIR)/libalac $(BUILDDIR)/libalac.a $(OBJDIR)/libfaad $(BUILDDIR)/libfaad.a $(OBJDIR)/libm4a $(BUILDDIR)/libm4a.a |
| @$(MAKE) -C libmad clean OBJDIR=$(OBJDIR)/libmad |
| @$(MAKE) -C liba52 clean OBJDIR=$(OBJDIR)/liba52 |
| @$(MAKE) -C libffmpegFLAC clean OBJDIR=$(OBJDIR)/libffmpegFLAC |
| @$(MAKE) -C Tremor clean OBJDIR=$(OBJDIR)/Tremor |
| @$(MAKE) -C libwavpack clean OBJDIR=$(OBJDIR)/libwavpack |
| @$(MAKE) -C libmusepack clean OBJDIR=$(OBJDIR)/libmusepack |
| @$(MAKE) -C libalac clean OBJDIR=$(OBJDIR)/libalac |
| @$(MAKE) -C libfaad clean OBJDIR=$(OBJDIR)/libfaad |
| @$(MAKE) -C libm4a clean OBJDIR=$(OBJDIR)/libm4a |
| @$(MAKE) -C dumb clean OBJDIR=$(OBJDIR)/dumb |
| @$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib |
| |
| ifneq ($(MAKECMDGOALS),clean) |
| -include $(DEPFILE) |
| endif |