| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2005 by Linus Nielsen Feltzing |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| #include <stdbool.h> |
| #include "config.h" |
| #include "debug.h" |
| #include "panic.h" |
| #include <kernel.h> |
| #ifndef SIMULATOR |
| #include "cpu.h" |
| #include "i2c.h" |
| #include "uda1380.h" |
| #include "system.h" |
| #endif |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdarg.h> |
| #include "pcm_playback.h" |
| #include "lcd.h" |
| #include "button.h" |
| #include "file.h" |
| #include "buffer.h" |
| #include "sprintf.h" |
| #include "button.h" |
| #include <string.h> |
| |
| #define CHUNK_SIZE 32768 |
| /* Must be a power of 2 */ |
| #define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE) |
| #define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1) |
| #define PCM_WATERMARK (CHUNK_SIZE * 6) |
| |
| static bool pcm_playing; |
| static bool pcm_paused; |
| static int pcm_freq = 0x6; /* 44.1 is default */ |
| |
| static char *audiobuffer; |
| static size_t audiobuffer_pos; |
| static volatile size_t audiobuffer_free; |
| static size_t audiobuffer_fillpos; |
| static bool boost_mode; |
| |
| static bool crossfade_enabled; |
| static bool crossfade_active; |
| static int crossfade_pos; |
| static int crossfade_amount; |
| static int crossfade_rem; |
| |
| static unsigned char *next_start; |
| static long next_size; |
| |
| struct pcmbufdesc |
| { |
| void *addr; |
| int size; |
| void (*callback)(void); /* Call this when the buffer has been played */ |
| } pcmbuffers[NUM_PCM_BUFFERS]; |
| |
| volatile int pcmbuf_read_index; |
| volatile int pcmbuf_write_index; |
| int pcmbuf_unplayed_bytes; |
| int pcmbuf_watermark; |
| void (*pcmbuf_watermark_callback)(int bytes_left); |
| |
| /* Set up the DMA transfer that kicks in when the audio FIFO gets empty */ |
| static void dma_start(const void *addr, long size) |
| { |
| pcm_playing = true; |
| |
| addr = (void *)((unsigned long)addr & ~3); /* Align data */ |
| size &= ~3; /* Size must be multiple of 4 */ |
| |
| /* Reset the audio FIFO */ |
| IIS2CONFIG = 0x800; |
| |
| /* Set up DMA transfer */ |
| SAR0 = ((unsigned long)addr); /* Source address */ |
| DAR0 = (unsigned long)&PDOR3; /* Destination address */ |
| BCR0 = size; /* Bytes to transfer */ |
| |
| /* Enable the FIFO and force one write to it */ |
| IIS2CONFIG = (pcm_freq << 12) | 0x300; |
| DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START; |
| } |
| |
| void pcm_boost(bool state) |
| { |
| static bool boost_state = false; |
| |
| if (crossfade_active || boost_mode) |
| return ; |
| |
| if (state != boost_state) { |
| cpu_boost(state); |
| boost_state = state; |
| } |
| } |
| |
| /* Stops the DMA transfer and interrupt */ |
| static void dma_stop(void) |
| { |
| pcm_playing = false; |
| |
| /* Reset the FIFO */ |
| IIS2CONFIG = 0x800; |
| pcm_boost(false); |
| } |
| |
| /* set volume of the main channel */ |
| void pcm_set_volume(int volume) |
| { |
| if(volume > 0) |
| { |
| uda1380_mute(0); |
| uda1380_setvol(0xff - volume); |
| } |
| else |
| { |
| uda1380_mute(1); |
| } |
| } |
| |
| /* sets frequency of input to DAC */ |
| void pcm_set_frequency(unsigned int frequency) |
| { |
| switch(frequency) |
| { |
| case 11025: |
| pcm_freq = 0x2; |
| break; |
| case 22050: |
| pcm_freq = 0x4; |
| break; |
| case 44100: |
| pcm_freq = 0x6; |
| break; |
| default: |
| pcm_freq = 0x6; |
| break; |
| } |
| } |
| |
| /* the registered callback function to ask for more mp3 data */ |
| static void (*callback_for_more)(unsigned char**, long*) = NULL; |
| |
| int pcm_play_num_used_buffers(void) |
| { |
| return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK; |
| } |
| |
| static int last_chunksize = 0; |
| |
| static void pcm_play_callback(unsigned char** start, long* size) |
| { |
| struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index]; |
| int sz; |
| |
| pcmbuf_unplayed_bytes -= last_chunksize; |
| audiobuffer_free += last_chunksize; |
| |
| |
| if(desc->size == 0) |
| { |
| /* The buffer is finished, call the callback function */ |
| if(desc->callback) |
| desc->callback(); |
| |
| /* Advance to the next buffer */ |
| pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK; |
| desc = &pcmbuffers[pcmbuf_read_index]; |
| } |
| |
| if(pcm_play_num_used_buffers()) |
| { |
| /* Play max 64K at a time */ |
| sz = MIN(desc->size, 32768); |
| *start = desc->addr; |
| *size = sz; |
| |
| /* Update the buffer descriptor */ |
| desc->size -= sz; |
| desc->addr += sz; |
| |
| last_chunksize = sz; |
| } |
| else |
| { |
| /* No more buffers */ |
| *size = 0; |
| } |
| #if 1 |
| if(pcmbuf_unplayed_bytes <= pcmbuf_watermark) |
| { |
| if(pcmbuf_watermark_callback) |
| { |
| pcmbuf_watermark_callback(pcmbuf_unplayed_bytes); |
| } |
| } |
| #endif |
| } |
| |
| void pcm_play_data(const unsigned char* start, int size, |
| void (*get_more)(unsigned char** start, long* size)) |
| { |
| callback_for_more = get_more; |
| dma_start(start, size); |
| |
| get_more(&next_start, &next_size); |
| } |
| |
| void pcm_play_stop(void) |
| { |
| dma_stop(); |
| audiobuffer_pos = 0; |
| audiobuffer_fillpos = 0; |
| audiobuffer_free = PCMBUF_SIZE; |
| pcmbuf_read_index = 0; |
| pcmbuf_write_index = 0; |
| pcmbuf_unplayed_bytes = 0; |
| next_start = NULL; |
| next_size = 0; |
| pcm_set_boost_mode(false); |
| } |
| |
| /* Pausing will cause irregular crashes. Should be fixed. */ |
| void pcm_play_pause(bool play) |
| { |
| return ; |
| |
| if(pcm_paused && play && pcmbuf_unplayed_bytes) |
| { |
| /* Enable the FIFO and force one write to it */ |
| IIS2CONFIG = (pcm_freq << 12) | 0x300; |
| DCR0 |= DMA_START; |
| } |
| else if(!pcm_paused && !play) |
| { |
| IIS2CONFIG = 0x800; |
| } |
| pcm_paused = !play; |
| pcm_boost(false); |
| } |
| |
| bool pcm_is_playing(void) |
| { |
| return pcm_playing; |
| } |
| |
| /* DMA0 Interrupt is called when the DMA has finished transfering a chunk */ |
| void DMA0(void) __attribute__ ((interrupt_handler, section(".icode"))); |
| void DMA0(void) |
| { |
| int res = DSR0; |
| |
| DSR0 = 1; /* Clear interrupt */ |
| |
| /* Stop on error */ |
| if(res & 0x70) |
| { |
| dma_stop(); |
| } |
| else |
| { |
| if(next_size) |
| { |
| SAR0 = (unsigned long)next_start; /* Source address */ |
| BCR0 = next_size; /* Bytes to transfer */ |
| if (callback_for_more) |
| callback_for_more(&next_start, &next_size); |
| } |
| else |
| { |
| /* Finished playing */ |
| dma_stop(); |
| } |
| } |
| |
| IPR |= (1<<14); /* Clear pending interrupt request */ |
| } |
| |
| void pcm_init(void) |
| { |
| pcm_playing = false; |
| pcm_paused = false; |
| |
| uda1380_init(); |
| |
| BUSMASTER_CTRL = 0x81; /* PARK[1,0]=10 + BCR24BIT */ |
| DIVR0 = 54; /* DMA0 is mapped into vector 54 in system.c */ |
| DMAROUTE = (DMAROUTE & 0xffffff00) | DMA0_REQ_AUDIO_1; |
| DMACONFIG = 1; /* DMA0Req = PDOR3 */ |
| |
| /* Reset the audio FIFO */ |
| IIS2CONFIG = 0x800; |
| |
| /* Enable interrupt at level 7, priority 0 */ |
| ICR4 = (ICR4 & 0xffff00ff) | 0x00001c00; |
| IMR &= ~(1<<14); /* bit 14 is DMA0 */ |
| |
| pcm_play_init(); |
| pcm_set_frequency(44100); |
| } |
| |
| void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left)) |
| { |
| pcmbuf_watermark = numbytes; |
| pcmbuf_watermark_callback = callback; |
| } |
| |
| bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void)) |
| { |
| /* We don't use the last buffer, since we can't see the difference |
| between the full and empty condition */ |
| if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2)) |
| { |
| pcmbuffers[pcmbuf_write_index].addr = addr; |
| pcmbuffers[pcmbuf_write_index].size = size; |
| pcmbuffers[pcmbuf_write_index].callback = callback; |
| pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK; |
| pcmbuf_unplayed_bytes += size; |
| return true; |
| } |
| else |
| return false; |
| } |
| |
| void pcm_watermark_callback(int bytes_left) |
| { |
| (void)bytes_left; |
| |
| /* Fill audio buffer by boosting cpu */ |
| pcm_boost(true); |
| crossfade_active = false; |
| } |
| |
| void pcm_set_boost_mode(bool state) |
| { |
| if (state) |
| pcm_boost(true); |
| boost_mode = state; |
| } |
| |
| void audiobuffer_add_event(void (*event_handler)(void)) |
| { |
| while (!pcm_play_add_chunk(NULL, 0, event_handler)) |
| yield(); |
| } |
| |
| unsigned int audiobuffer_get_latency(void) |
| { |
| int latency; |
| |
| /* This has to be done better. */ |
| latency = (PCMBUF_SIZE - audiobuffer_free - audiobuffer_fillpos |
| - CHUNK_SIZE)/4 / (44100/1000); |
| if (latency < 0) |
| latency = 0; |
| |
| return latency; |
| } |
| |
| bool pcm_is_lowdata(void) |
| { |
| if (!pcm_is_playing()) |
| return false; |
| |
| if (pcmbuf_unplayed_bytes < PCM_WATERMARK) |
| return true; |
| |
| return false; |
| } |
| |
| void pcm_crossfade_start(void) |
| { |
| //logf("cf:%d", audiobuffer_free / CHUNK_SIZE); |
| if (audiobuffer_free > CHUNK_SIZE * 4 || !crossfade_enabled) { |
| return ; |
| } |
| pcm_boost(true); |
| crossfade_active = true; |
| crossfade_pos = audiobuffer_pos; |
| crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE * 22)/2; |
| crossfade_rem = crossfade_amount; |
| audiobuffer_fillpos = 0; |
| |
| crossfade_pos -= crossfade_amount*2; |
| if (crossfade_pos < 0) |
| crossfade_pos = PCMBUF_SIZE + crossfade_pos; |
| } |
| |
| static __inline |
| void crossfade(short *buf, const short *buf2, int length) |
| { |
| while (length--) { |
| *buf = (int)((*buf * ((crossfade_rem)*1000/crossfade_amount))/1000); |
| *buf += (int)((*buf2 * ((crossfade_amount-crossfade_rem)*1000/crossfade_amount))/1000); |
| buf++; |
| buf2++; |
| if (--crossfade_rem <= 0) { |
| crossfade_active = false; |
| break ; |
| } |
| } |
| } |
| |
| bool audiobuffer_insert(char *buf, size_t length) |
| { |
| size_t copy_n = 0; |
| |
| if (audiobuffer_free < length + CHUNK_SIZE && !crossfade_active) { |
| pcm_boost(false); |
| return false; |
| } |
| |
| if (!pcm_is_playing() && !pcm_paused) { |
| pcm_boost(true); |
| crossfade_active = false; |
| if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*2) |
| pcm_play_start(); |
| } |
| |
| while (length > 0) { |
| if (crossfade_active) { |
| copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos); |
| |
| crossfade((short *)&audiobuffer[crossfade_pos], |
| (const short *)buf, copy_n/2); |
| buf += copy_n; |
| length -= copy_n; |
| crossfade_pos += copy_n; |
| if (crossfade_pos >= PCMBUF_SIZE) |
| crossfade_pos -= PCMBUF_SIZE; |
| continue ; |
| } else { |
| copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos - |
| audiobuffer_fillpos); |
| copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n); |
| |
| memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos], |
| buf, copy_n); |
| buf += copy_n; |
| audiobuffer_free -= copy_n; |
| length -= copy_n; |
| } |
| |
| /* Pre-buffer to meet CHUNK_SIZE requirement */ |
| if (copy_n + audiobuffer_fillpos < CHUNK_SIZE && length == 0) { |
| audiobuffer_fillpos += copy_n; |
| return true; |
| } |
| |
| copy_n += audiobuffer_fillpos; |
| |
| while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos], |
| copy_n, NULL)) { |
| pcm_boost(false); |
| yield(); |
| } |
| |
| audiobuffer_pos += copy_n; |
| audiobuffer_fillpos = 0; |
| |
| if (audiobuffer_pos >= PCMBUF_SIZE) { |
| audiobuffer_pos = 0; |
| } |
| } |
| |
| return true; |
| } |
| |
| void pcm_play_init(void) |
| { |
| audiobuffer = &audiobuf[(audiobufend - audiobuf) - |
| PCMBUF_SIZE]; |
| audiobuffer_free = PCMBUF_SIZE; |
| audiobuffer_pos = 0; |
| audiobuffer_fillpos = 0; |
| boost_mode = 0; |
| pcmbuf_read_index = 0; |
| pcmbuf_write_index = 0; |
| pcmbuf_unplayed_bytes = 0; |
| crossfade_enabled = false; |
| pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback); |
| |
| /* Play a small chunk of zeroes to initialize the playback system. */ |
| audiobuffer_pos = 32000; |
| audiobuffer_free -= audiobuffer_pos; |
| memset(&audiobuffer[0], 0, audiobuffer_pos); |
| pcm_play_add_chunk(&audiobuffer[0], audiobuffer_pos, NULL); |
| pcm_play_start(); |
| |
| } |
| |
| void pcm_crossfade_enable(bool on_off) |
| { |
| crossfade_enabled = on_off; |
| } |
| |
| bool pcm_is_crossfade_enabled(void) |
| { |
| return crossfade_enabled; |
| } |
| |
| void pcm_play_start(void) |
| { |
| struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index]; |
| int size; |
| char *start; |
| |
| crossfade_active = false; |
| if(!pcm_is_playing()) |
| { |
| size = MIN(desc->size, 32768); |
| start = desc->addr; |
| last_chunksize = size; |
| desc->size -= size; |
| desc->addr += size; |
| pcm_play_data(start, size, pcm_play_callback); |
| } |
| } |