Simplification, queue pointers don't wrap (except at INT_MAX, but the calculation is still correct in this case). Implemented queue_count() for the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13154 a1c6a512-1295-4272-9138-f99709370657
diff --git a/apps/gui/list.c b/apps/gui/list.c
index bd63021..e3b0d6a 100644
--- a/apps/gui/list.c
+++ b/apps/gui/list.c
@@ -943,9 +943,7 @@
case ACTION_STD_PREV:
case ACTION_STD_PREVREPEAT:
gui_synclist_select_previous(lists);
-#ifndef SIMULATOR
if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
-#endif
gui_synclist_draw(lists);
yield();
return ACTION_STD_PREV;
@@ -953,9 +951,7 @@
case ACTION_STD_NEXT:
case ACTION_STD_NEXTREPEAT:
gui_synclist_select_next(lists);
-#ifndef SIMULATOR
if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
-#endif
gui_synclist_draw(lists);
yield();
return ACTION_STD_NEXT;
diff --git a/firmware/kernel.c b/firmware/kernel.c
index 310832c..b073915 100644
--- a/firmware/kernel.c
+++ b/firmware/kernel.c
@@ -345,7 +345,7 @@
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
unsigned int wr;
-
+
lock_cores();
wr = q->write++ & QUEUE_LENGTH_MASK;
@@ -495,23 +495,20 @@
int queue_count(const struct event_queue *q)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
- int result = 0;
+ int result;
#if NUM_CORES > 1
if (!q->irq_safe)
lock_cores();
#endif
- if (q->read <= q->write)
- result = q->write - q->read;
- else
- result = QUEUE_LENGTH - (q->read - q->write);
-
+ result = q->write - q->read;
+
#if NUM_CORES > 1
if (!q->irq_safe)
unlock_cores();
#endif
-
+
set_irq_level(oldlevel);
return result;
diff --git a/uisimulator/sdl/kernel.c b/uisimulator/sdl/kernel.c
index 8918ff7..98d509f 100644
--- a/uisimulator/sdl/kernel.c
+++ b/uisimulator/sdl/kernel.c
@@ -281,6 +281,11 @@
set_irq_level(oldlevel);
}
+int queue_count(const struct event_queue *q)
+{
+ return q->write - q->read;
+}
+
void switch_thread(bool save_context, struct thread_entry **blocked_list)
{
(void)save_context;