/* define this if you have a charcell LCD display */ | |
#define HAVE_LCD_CHARCELLS 1 | |
/* define this if you have the Player's keyboard */ | |
#define HAVE_PLAYER_KEYPAD 1 | |
/* define this if you have a post-4.50 charcell LCD display */ | |
#define HAVE_NEW_CHARCELL_LCD 1 |