| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2005 Ray Lambert |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "config.h" |
| #include "abrepeat.h" |
| |
| #ifdef AB_REPEAT_ENABLE |
| |
| unsigned int ab_A_marker IDATA_ATTR = AB_MARKER_NONE; |
| unsigned int ab_B_marker IDATA_ATTR = AB_MARKER_NONE; |
| |
| |
| static inline bool ab_A_marker_set(void) |
| { |
| return ab_A_marker != AB_MARKER_NONE; |
| } |
| |
| static inline bool ab_B_marker_set(void) |
| { |
| return ab_B_marker != AB_MARKER_NONE; |
| } |
| |
| |
| #if (CONFIG_CODEC == SWCODEC) |
| void ab_end_of_track_report(void) |
| { |
| if ( ab_A_marker_set() && ! ab_B_marker_set() ) |
| { |
| ab_jump_to_A_marker(); |
| } |
| } |
| #else |
| static int ab_audio_event_handler(unsigned short event, unsigned long data) |
| { |
| int rc = AUDIO_EVENT_RC_IGNORED; |
| if ( ab_repeat_mode_enabled() ) |
| { |
| switch(event) |
| { |
| case AUDIO_EVENT_POS_REPORT: |
| { |
| if ( ! (audio_status() & AUDIO_STATUS_PAUSE) && |
| ab_reached_B_marker(data) ) |
| { |
| ab_jump_to_A_marker(); |
| rc = AUDIO_EVENT_RC_HANDLED; |
| } |
| break; |
| } |
| case AUDIO_EVENT_END_OF_TRACK: |
| { |
| if ( ab_A_marker_set() && ! ab_B_marker_set() ) |
| { |
| ab_jump_to_A_marker(); |
| rc = AUDIO_EVENT_RC_HANDLED; |
| } |
| break; |
| } |
| } |
| } |
| return rc; |
| } |
| #endif |
| |
| void ab_repeat_init(void) |
| { |
| static bool ab_initialized = false; |
| if ( ! ab_initialized ) |
| { |
| ab_initialized = true; |
| #if (CONFIG_CODEC != SWCODEC) |
| audio_register_event_handler(ab_audio_event_handler, |
| AUDIO_EVENT_POS_REPORT | AUDIO_EVENT_END_OF_TRACK ); |
| #endif |
| } |
| } |
| |
| /* determines if the given song position is earlier than the A mark; |
| intended for use in handling the jump NEXT and PREV commands */ |
| bool ab_before_A_marker(unsigned int song_position) |
| { |
| return (ab_A_marker != AB_MARKER_NONE) |
| && (song_position < ab_A_marker); |
| } |
| |
| /* determines if the given song position is later than the A mark; |
| intended for use in handling the jump PREV command */ |
| bool ab_after_A_marker(unsigned int song_position) |
| { |
| /* following is the size of the virtual A marker; we pretend that the A marker |
| is larger than a single instant in order to give the user time to hit PREV again |
| to jump back to the start of the song; it should be large enough to allow a |
| reasonable amount of time for the typical user to react */ |
| #define A_MARKER_VIRTUAL_SIZE 1000 |
| return (ab_A_marker != AB_MARKER_NONE) |
| && (song_position > (ab_A_marker+A_MARKER_VIRTUAL_SIZE)); |
| } |
| |
| void ab_jump_to_A_marker(void) |
| { |
| #if (CONFIG_CODEC != SWCODEC) |
| bool paused = (audio_status() & AUDIO_STATUS_PAUSE) != 0; |
| if ( ! paused ) |
| audio_pause(); |
| #endif |
| audio_ff_rewind(ab_A_marker); |
| #if (CONFIG_CODEC != SWCODEC) |
| if ( ! paused ) |
| audio_resume(); |
| #endif |
| } |
| |
| void ab_reset_markers(void) |
| { |
| ab_A_marker = AB_MARKER_NONE; |
| ab_B_marker = AB_MARKER_NONE; |
| } |
| |
| /* following is a fudge factor to help overcome the latency between |
| the time the user hears the passage they want to mark and the time |
| they actually press the button; the actual song position is adjusted |
| by this fudge factor when setting a mark */ |
| #define EAR_TO_HAND_LATENCY_FUDGE 200 |
| |
| void ab_set_A_marker(unsigned int song_position) |
| { |
| ab_A_marker = song_position; |
| ab_A_marker = (ab_A_marker >= EAR_TO_HAND_LATENCY_FUDGE) |
| ? (ab_A_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0; |
| /* check if markers are out of order */ |
| if ( (ab_B_marker != AB_MARKER_NONE) && (ab_A_marker > ab_B_marker) ) |
| ab_B_marker = AB_MARKER_NONE; |
| } |
| |
| void ab_set_B_marker(unsigned int song_position) |
| { |
| ab_B_marker = song_position; |
| ab_B_marker = (ab_B_marker >= EAR_TO_HAND_LATENCY_FUDGE) |
| ? (ab_B_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0; |
| /* check if markers are out of order */ |
| if ( (ab_A_marker != AB_MARKER_NONE) && (ab_B_marker < ab_A_marker) ) |
| ab_A_marker = AB_MARKER_NONE; |
| } |
| |
| bool ab_get_A_marker(unsigned *song_position) |
| { |
| *song_position = ab_A_marker; |
| return ab_A_marker_set(); |
| } |
| |
| bool ab_get_B_marker(unsigned *song_position) |
| { |
| *song_position = ab_B_marker; |
| return ab_B_marker_set(); |
| } |
| |
| #endif /* AB_REPEAT_ENABLE */ |