Fix the fix

Change-Id: I54b97fd0c208f775e4ee22cf8499f1da423ebc39
diff --git a/firmware/target/hosted/sdl/lcd-bitmap.c b/firmware/target/hosted/sdl/lcd-bitmap.c
index 0453435..ea30afe 100644
--- a/firmware/target/hosted/sdl/lcd-bitmap.c
+++ b/firmware/target/hosted/sdl/lcd-bitmap.c
@@ -162,7 +162,7 @@
 #endif
     }
 #else /* LCD_DEPTH > 8 */
-#if defined(HAVE_TRANSFLECTIVE_LCD ) && defined(HAVE_LCD_SLEEP)
+#if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP)
     if (!lcd_active())
         SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, 0);
     else
diff --git a/uisimulator/common/lcd-common.c b/uisimulator/common/lcd-common.c
index c33e058..a03b9c7 100644
--- a/uisimulator/common/lcd-common.c
+++ b/uisimulator/common/lcd-common.c
@@ -26,7 +26,7 @@
 #include "config.h"
 #include "system.h"
 #include "lcd.h"
-#if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_ENABLE)
+#if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP)
 /* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */
 extern void sim_backlight(int value);
 #endif
@@ -82,7 +82,7 @@
 void lcd_sleep(void)
 {
     lcd_sleeping = true;
-#if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_ENABLE)
+#if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP)
     sim_backlight(0);   /* completely blacken the screen */
 #endif
 }