| /* |
| Copyright (C) 1996-1997 Id Software, Inc. |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License |
| as published by the Free Software Foundation; either version 2 |
| of the License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| |
| See the GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| |
| */ |
| // cl_parse.c -- parse a message received from the server |
| |
| #include "quakedef.h" |
| |
| char *svc_strings[] = |
| { |
| "svc_bad", |
| "svc_nop", |
| "svc_disconnect", |
| "svc_updatestat", |
| "svc_version", // [long] server version |
| "svc_setview", // [short] entity number |
| "svc_sound", // <see code> |
| "svc_time", // [float] server time |
| "svc_print", // [string] null terminated string |
| "svc_stufftext", // [string] stuffed into client's console buffer |
| // the string should be \n terminated |
| "svc_setangle", // [vec3] set the view angle to this absolute value |
| |
| "svc_serverinfo", // [long] version |
| // [string] signon string |
| // [string]..[0]model cache [string]...[0]sounds cache |
| // [string]..[0]item cache |
| "svc_lightstyle", // [byte] [string] |
| "svc_updatename", // [byte] [string] |
| "svc_updatefrags", // [byte] [short] |
| "svc_clientdata", // <shortbits + data> |
| "svc_stopsound", // <see code> |
| "svc_updatecolors", // [byte] [byte] |
| "svc_particle", // [vec3] <variable> |
| "svc_damage", // [byte] impact [byte] blood [vec3] from |
| |
| "svc_spawnstatic", |
| "OBSOLETE svc_spawnbinary", |
| "svc_spawnbaseline", |
| |
| "svc_temp_entity", // <variable> |
| "svc_setpause", |
| "svc_signonnum", |
| "svc_centerprint", |
| "svc_killedmonster", |
| "svc_foundsecret", |
| "svc_spawnstaticsound", |
| "svc_intermission", |
| "svc_finale", // [string] music [string] text |
| "svc_cdtrack", // [byte] track [byte] looptrack |
| "svc_sellscreen", |
| "svc_cutscene" |
| }; |
| |
| //============================================================================= |
| |
| /* |
| =============== |
| CL_EntityNum |
| |
| This error checks and tracks the total number of entities |
| =============== |
| */ |
| entity_t *CL_EntityNum (int num) |
| { |
| if (num >= cl.num_entities) |
| { |
| if (num >= MAX_EDICTS) |
| Host_Error ("CL_EntityNum: %i is an invalid number",num); |
| while (cl.num_entities<=num) |
| { |
| cl_entities[cl.num_entities].colormap = vid.colormap; |
| cl.num_entities++; |
| } |
| } |
| |
| return &cl_entities[num]; |
| } |
| |
| |
| /* |
| ================== |
| CL_ParseStartSoundPacket |
| ================== |
| */ |
| void CL_ParseStartSoundPacket(void) |
| { |
| vec3_t pos; |
| int channel, ent; |
| int sound_num; |
| int volume; |
| int field_mask; |
| float attenuation; |
| int i; |
| |
| field_mask = MSG_ReadByte(); |
| |
| if (field_mask & SND_VOLUME) |
| volume = MSG_ReadByte (); |
| else |
| volume = DEFAULT_SOUND_PACKET_VOLUME; |
| |
| if (field_mask & SND_ATTENUATION) |
| attenuation = MSG_ReadByte () / 64.0; |
| else |
| attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; |
| |
| channel = MSG_ReadShort (); |
| sound_num = MSG_ReadByte (); |
| |
| ent = channel >> 3; |
| channel &= 7; |
| |
| if (ent > MAX_EDICTS) |
| Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent); |
| |
| for (i=0 ; i<3 ; i++) |
| pos[i] = MSG_ReadCoord (); |
| |
| S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); |
| } |
| |
| /* |
| ================== |
| CL_KeepaliveMessage |
| |
| When the client is taking a long time to load stuff, send keepalive messages |
| so the server doesn't disconnect. |
| ================== |
| */ |
| void CL_KeepaliveMessage (void) |
| { |
| float time; |
| static float lastmsg; |
| int ret; |
| sizebuf_t old; |
| byte olddata[8192]; |
| |
| if (sv.active) |
| return; // no need if server is local |
| if (cls.demoplayback) |
| return; |
| |
| // read messages from server, should just be nops |
| old = net_message; |
| memcpy (olddata, net_message.data, net_message.cursize); |
| |
| do |
| { |
| ret = CL_GetMessage (); |
| switch (ret) |
| { |
| default: |
| Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); |
| case 0: |
| break; // nothing waiting |
| case 1: |
| Host_Error ("CL_KeepaliveMessage: received a message"); |
| break; |
| case 2: |
| if (MSG_ReadByte() != svc_nop) |
| Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop"); |
| break; |
| } |
| } while (ret); |
| |
| net_message = old; |
| memcpy (net_message.data, olddata, net_message.cursize); |
| |
| // check time |
| time = Sys_FloatTime (); |
| if (time - lastmsg < 5) |
| return; |
| lastmsg = time; |
| |
| // write out a nop |
| Con_Printf ("--> client to server keepalive\n"); |
| |
| MSG_WriteByte (&cls.message, clc_nop); |
| NET_SendMessage (cls.netcon, &cls.message); |
| SZ_Clear (&cls.message); |
| } |
| |
| /* |
| ================== |
| CL_ParseServerInfo |
| ================== |
| */ |
| void CL_ParseServerInfo (void) |
| { |
| char *str; |
| int i; |
| int nummodels, numsounds; |
| char model_precache[MAX_MODELS][MAX_QPATH]; |
| char sound_precache[MAX_SOUNDS][MAX_QPATH]; |
| |
| Con_DPrintf ("Serverinfo packet received.\n"); |
| // |
| // wipe the client_state_t struct |
| // |
| CL_ClearState (); |
| |
| // parse protocol version number |
| i = MSG_ReadLong (); |
| if (i != PROTOCOL_VERSION) |
| { |
| Con_Printf ("Server returned version %i, not %i", i, PROTOCOL_VERSION); |
| return; |
| } |
| |
| // parse maxclients |
| cl.maxclients = MSG_ReadByte (); |
| if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD) |
| { |
| Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients); |
| return; |
| } |
| cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores"); |
| |
| // parse gametype |
| cl.gametype = MSG_ReadByte (); |
| |
| // parse signon message |
| str = MSG_ReadString (); |
| strncpy (cl.levelname, str, sizeof(cl.levelname)-1); |
| |
| // seperate the printfs so the server message can have a color |
| Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"); |
| Con_Printf ("%c%s\n", 2, str); |
| |
| // |
| // first we go through and touch all of the precache data that still |
| // happens to be in the cache, so precaching something else doesn't |
| // needlessly purge it |
| // |
| |
| // precache models |
| memset (cl.model_precache, 0, sizeof(cl.model_precache)); |
| for (nummodels=1 ; ; nummodels++) |
| { |
| str = MSG_ReadString (); |
| if (!str[0]) |
| break; |
| if (nummodels==MAX_MODELS) |
| { |
| Con_Printf ("Server sent too many model precaches\n"); |
| return; |
| } |
| strcpy (model_precache[nummodels], str); |
| Mod_TouchModel (str); |
| } |
| |
| // precache sounds |
| memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); |
| for (numsounds=1 ; ; numsounds++) |
| { |
| str = MSG_ReadString (); |
| if (!str[0]) |
| break; |
| if (numsounds==MAX_SOUNDS) |
| { |
| Con_Printf ("Server sent too many sound precaches\n"); |
| return; |
| } |
| strcpy (sound_precache[numsounds], str); |
| S_TouchSound (str); |
| } |
| |
| // |
| // now we try to load everything else until a cache allocation fails |
| // |
| |
| for (i=1 ; i<nummodels ; i++) |
| { |
| cl.model_precache[i] = Mod_ForName (model_precache[i], false); |
| if (cl.model_precache[i] == NULL) |
| { |
| Con_Printf("Model %s not found\n", model_precache[i]); |
| return; |
| } |
| CL_KeepaliveMessage (); |
| } |
| |
| S_BeginPrecaching (); |
| for (i=1 ; i<numsounds ; i++) |
| { |
| cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); |
| CL_KeepaliveMessage (); |
| } |
| S_EndPrecaching (); |
| |
| |
| // local state |
| cl_entities[0].model = cl.worldmodel = cl.model_precache[1]; |
| |
| R_NewMap (); |
| |
| Hunk_Check (); // make sure nothing is hurt |
| |
| noclip_anglehack = false; // noclip is turned off at start |
| } |
| |
| |
| /* |
| ================== |
| CL_ParseUpdate |
| |
| Parse an entity update message from the server |
| If an entities model or origin changes from frame to frame, it must be |
| relinked. Other attributes can change without relinking. |
| ================== |
| */ |
| int bitcounts[16]; |
| |
| void CL_ParseUpdate (int bits) |
| { |
| int i; |
| model_t *model; |
| int modnum; |
| qboolean forcelink; |
| entity_t *ent; |
| int num; |
| int skin; |
| |
| if (cls.signon == SIGNONS - 1) |
| { // first update is the final signon stage |
| cls.signon = SIGNONS; |
| CL_SignonReply (); |
| } |
| |
| if (bits & U_MOREBITS) |
| { |
| i = MSG_ReadByte (); |
| bits |= (i<<8); |
| } |
| |
| if (bits & U_LONGENTITY) |
| num = MSG_ReadShort (); |
| else |
| num = MSG_ReadByte (); |
| |
| ent = CL_EntityNum (num); |
| |
| for (i=0 ; i<16 ; i++) |
| if (bits&(1<<i)) |
| bitcounts[i]++; |
| |
| if (ent->msgtime != cl.mtime[1]) |
| forcelink = true; // no previous frame to lerp from |
| else |
| forcelink = false; |
| |
| ent->msgtime = cl.mtime[0]; |
| |
| if (bits & U_MODEL) |
| { |
| modnum = MSG_ReadByte (); |
| if (modnum >= MAX_MODELS) |
| Host_Error ("CL_ParseModel: bad modnum"); |
| } |
| else |
| modnum = ent->baseline.modelindex; |
| |
| model = cl.model_precache[modnum]; |
| if (model != ent->model) |
| { |
| ent->model = model; |
| // automatic animation (torches, etc) can be either all together |
| // or randomized |
| if (model) |
| { |
| if (model->synctype == ST_RAND) |
| ent->syncbase = (float)(rand()&0x7fff) / 0x7fff; |
| else |
| ent->syncbase = 0.0; |
| } |
| else |
| forcelink = true; // hack to make null model players work |
| #ifdef GLQUAKE |
| if (num > 0 && num <= cl.maxclients) |
| R_TranslatePlayerSkin (num - 1); |
| #endif |
| } |
| |
| if (bits & U_FRAME) |
| ent->frame = MSG_ReadByte (); |
| else |
| ent->frame = ent->baseline.frame; |
| |
| if (bits & U_COLORMAP) |
| i = MSG_ReadByte(); |
| else |
| i = ent->baseline.colormap; |
| if (!i) |
| ent->colormap = vid.colormap; |
| else |
| { |
| if (i > cl.maxclients) |
| Sys_Error ("i >= cl.maxclients"); |
| ent->colormap = cl.scores[i-1].translations; |
| } |
| |
| #ifdef GLQUAKE |
| if (bits & U_SKIN) |
| skin = MSG_ReadByte(); |
| else |
| skin = ent->baseline.skin; |
| if (skin != ent->skinnum) { |
| ent->skinnum = skin; |
| if (num > 0 && num <= cl.maxclients) |
| R_TranslatePlayerSkin (num - 1); |
| } |
| |
| #else |
| |
| if (bits & U_SKIN) |
| ent->skinnum = MSG_ReadByte(); |
| else |
| ent->skinnum = ent->baseline.skin; |
| #endif |
| |
| if (bits & U_EFFECTS) |
| ent->effects = MSG_ReadByte(); |
| else |
| ent->effects = ent->baseline.effects; |
| |
| // shift the known values for interpolation |
| VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); |
| VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); |
| |
| if (bits & U_ORIGIN1) |
| ent->msg_origins[0][0] = MSG_ReadCoord (); |
| else |
| ent->msg_origins[0][0] = ent->baseline.origin[0]; |
| if (bits & U_ANGLE1) |
| ent->msg_angles[0][0] = MSG_ReadAngle(); |
| else |
| ent->msg_angles[0][0] = ent->baseline.angles[0]; |
| |
| if (bits & U_ORIGIN2) |
| ent->msg_origins[0][1] = MSG_ReadCoord (); |
| else |
| ent->msg_origins[0][1] = ent->baseline.origin[1]; |
| if (bits & U_ANGLE2) |
| ent->msg_angles[0][1] = MSG_ReadAngle(); |
| else |
| ent->msg_angles[0][1] = ent->baseline.angles[1]; |
| |
| if (bits & U_ORIGIN3) |
| ent->msg_origins[0][2] = MSG_ReadCoord (); |
| else |
| ent->msg_origins[0][2] = ent->baseline.origin[2]; |
| if (bits & U_ANGLE3) |
| ent->msg_angles[0][2] = MSG_ReadAngle(); |
| else |
| ent->msg_angles[0][2] = ent->baseline.angles[2]; |
| |
| if ( bits & U_NOLERP ) |
| ent->forcelink = true; |
| |
| if ( forcelink ) |
| { // didn't have an update last message |
| VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); |
| VectorCopy (ent->msg_origins[0], ent->origin); |
| VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); |
| VectorCopy (ent->msg_angles[0], ent->angles); |
| ent->forcelink = true; |
| } |
| } |
| |
| /* |
| ================== |
| CL_ParseBaseline |
| ================== |
| */ |
| void CL_ParseBaseline (entity_t *ent) |
| { |
| int i; |
| |
| ent->baseline.modelindex = MSG_ReadByte (); |
| ent->baseline.frame = MSG_ReadByte (); |
| ent->baseline.colormap = MSG_ReadByte(); |
| ent->baseline.skin = MSG_ReadByte(); |
| for (i=0 ; i<3 ; i++) |
| { |
| ent->baseline.origin[i] = MSG_ReadCoord (); |
| ent->baseline.angles[i] = MSG_ReadAngle (); |
| } |
| } |
| |
| |
| /* |
| ================== |
| CL_ParseClientdata |
| |
| Server information pertaining to this client only |
| ================== |
| */ |
| void CL_ParseClientdata (int bits) |
| { |
| int i, j; |
| |
| if (bits & SU_VIEWHEIGHT) |
| cl.viewheight = MSG_ReadChar (); |
| else |
| cl.viewheight = DEFAULT_VIEWHEIGHT; |
| |
| if (bits & SU_IDEALPITCH) |
| cl.idealpitch = MSG_ReadChar (); |
| else |
| cl.idealpitch = 0; |
| |
| VectorCopy (cl.mvelocity[0], cl.mvelocity[1]); |
| for (i=0 ; i<3 ; i++) |
| { |
| if (bits & (SU_PUNCH1<<i) ) |
| cl.punchangle[i] = MSG_ReadChar(); |
| else |
| cl.punchangle[i] = 0; |
| if (bits & (SU_VELOCITY1<<i) ) |
| cl.mvelocity[0][i] = MSG_ReadChar()*16; |
| else |
| cl.mvelocity[0][i] = 0; |
| } |
| |
| // [always sent] if (bits & SU_ITEMS) |
| i = MSG_ReadLong (); |
| |
| if (cl.items != i) |
| { // set flash times |
| Sbar_Changed (); |
| for (j=0 ; j<32 ; j++) |
| if ( (i & (1<<j)) && !(cl.items & (1<<j))) |
| cl.item_gettime[j] = cl.time; |
| cl.items = i; |
| } |
| |
| cl.onground = (bits & SU_ONGROUND) != 0; |
| cl.inwater = (bits & SU_INWATER) != 0; |
| |
| if (bits & SU_WEAPONFRAME) |
| cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte (); |
| else |
| cl.stats[STAT_WEAPONFRAME] = 0; |
| |
| if (bits & SU_ARMOR) |
| i = MSG_ReadByte (); |
| else |
| i = 0; |
| if (cl.stats[STAT_ARMOR] != i) |
| { |
| cl.stats[STAT_ARMOR] = i; |
| Sbar_Changed (); |
| } |
| |
| if (bits & SU_WEAPON) |
| i = MSG_ReadByte (); |
| else |
| i = 0; |
| if (cl.stats[STAT_WEAPON] != i) |
| { |
| cl.stats[STAT_WEAPON] = i; |
| Sbar_Changed (); |
| } |
| |
| i = MSG_ReadShort (); |
| if (cl.stats[STAT_HEALTH] != i) |
| { |
| cl.stats[STAT_HEALTH] = i; |
| Sbar_Changed (); |
| } |
| |
| i = MSG_ReadByte (); |
| if (cl.stats[STAT_AMMO] != i) |
| { |
| cl.stats[STAT_AMMO] = i; |
| Sbar_Changed (); |
| } |
| |
| for (i=0 ; i<4 ; i++) |
| { |
| j = MSG_ReadByte (); |
| if (cl.stats[STAT_SHELLS+i] != j) |
| { |
| cl.stats[STAT_SHELLS+i] = j; |
| Sbar_Changed (); |
| } |
| } |
| |
| i = MSG_ReadByte (); |
| |
| if (standard_quake) |
| { |
| if (cl.stats[STAT_ACTIVEWEAPON] != i) |
| { |
| cl.stats[STAT_ACTIVEWEAPON] = i; |
| Sbar_Changed (); |
| } |
| } |
| else |
| { |
| if (cl.stats[STAT_ACTIVEWEAPON] != (1<<i)) |
| { |
| cl.stats[STAT_ACTIVEWEAPON] = (1<<i); |
| Sbar_Changed (); |
| } |
| } |
| } |
| |
| /* |
| ===================== |
| CL_NewTranslation |
| ===================== |
| */ |
| void CL_NewTranslation (int slot) |
| { |
| int i, j; |
| int top, bottom; |
| byte *dest, *source; |
| |
| if (slot > cl.maxclients) |
| Sys_Error ("CL_NewTranslation: slot > cl.maxclients"); |
| dest = cl.scores[slot].translations; |
| source = vid.colormap; |
| memcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations)); |
| top = cl.scores[slot].colors & 0xf0; |
| bottom = (cl.scores[slot].colors &15)<<4; |
| #ifdef GLQUAKE |
| R_TranslatePlayerSkin (slot); |
| #endif |
| |
| for (i=0 ; i<VID_GRADES ; i++, dest += 256, source+=256) |
| { |
| if (top < 128) // the artists made some backwards ranges. sigh. |
| memcpy (dest + TOP_RANGE, source + top, 16); |
| else |
| for (j=0 ; j<16 ; j++) |
| dest[TOP_RANGE+j] = source[top+15-j]; |
| |
| if (bottom < 128) |
| memcpy (dest + BOTTOM_RANGE, source + bottom, 16); |
| else |
| for (j=0 ; j<16 ; j++) |
| dest[BOTTOM_RANGE+j] = source[bottom+15-j]; |
| } |
| } |
| |
| /* |
| ===================== |
| CL_ParseStatic |
| ===================== |
| */ |
| void CL_ParseStatic (void) |
| { |
| entity_t *ent; |
| int i; |
| |
| i = cl.num_statics; |
| if (i >= MAX_STATIC_ENTITIES) |
| Host_Error ("Too many static entities"); |
| ent = &cl_static_entities[i]; |
| cl.num_statics++; |
| CL_ParseBaseline (ent); |
| |
| // copy it to the current state |
| ent->model = cl.model_precache[ent->baseline.modelindex]; |
| ent->frame = ent->baseline.frame; |
| ent->colormap = vid.colormap; |
| ent->skinnum = ent->baseline.skin; |
| ent->effects = ent->baseline.effects; |
| |
| VectorCopy (ent->baseline.origin, ent->origin); |
| VectorCopy (ent->baseline.angles, ent->angles); |
| R_AddEfrags (ent); |
| } |
| |
| /* |
| =================== |
| CL_ParseStaticSound |
| =================== |
| */ |
| void CL_ParseStaticSound (void) |
| { |
| vec3_t org; |
| int sound_num, vol, atten; |
| int i; |
| |
| for (i=0 ; i<3 ; i++) |
| org[i] = MSG_ReadCoord (); |
| sound_num = MSG_ReadByte (); |
| vol = MSG_ReadByte (); |
| atten = MSG_ReadByte (); |
| |
| S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); |
| } |
| |
| |
| #define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); |
| |
| /* |
| ===================== |
| CL_ParseServerMessage |
| ===================== |
| */ |
| void CL_ParseServerMessage (void) |
| { |
| int cmd; |
| int i; |
| |
| // |
| // if recording demos, copy the message out |
| // |
| if (cl_shownet.value == 1) |
| Con_Printf ("%i ",net_message.cursize); |
| else if (cl_shownet.value == 2) |
| Con_Printf ("------------------\n"); |
| |
| cl.onground = false; // unless the server says otherwise |
| // |
| // parse the message |
| // |
| MSG_BeginReading (); |
| |
| while (1) |
| { |
| if (msg_badread) |
| Host_Error ("CL_ParseServerMessage: Bad server message"); |
| |
| cmd = MSG_ReadByte (); |
| |
| if (cmd == -1) |
| { |
| SHOWNET("END OF MESSAGE"); |
| return; // end of message |
| } |
| |
| // if the high bit of the command byte is set, it is a fast update |
| if (cmd & 128) |
| { |
| SHOWNET("fast update"); |
| CL_ParseUpdate (cmd&127); |
| continue; |
| } |
| |
| SHOWNET(svc_strings[cmd]); |
| |
| // other commands |
| switch (cmd) |
| { |
| default: |
| Host_Error ("CL_ParseServerMessage: Illegible server message\n"); |
| break; |
| |
| case svc_nop: |
| // Con_Printf ("svc_nop\n"); |
| break; |
| |
| case svc_time: |
| cl.mtime[1] = cl.mtime[0]; |
| cl.mtime[0] = MSG_ReadFloat (); |
| break; |
| |
| case svc_clientdata: |
| i = MSG_ReadShort (); |
| CL_ParseClientdata (i); |
| break; |
| |
| case svc_version: |
| i = MSG_ReadLong (); |
| if (i != PROTOCOL_VERSION) |
| Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION); |
| break; |
| |
| case svc_disconnect: |
| Host_EndGame ("Server disconnected\n"); |
| |
| case svc_print: |
| Con_Printf ("%s", MSG_ReadString ()); |
| break; |
| |
| case svc_centerprint: |
| SCR_CenterPrint (MSG_ReadString ()); |
| break; |
| |
| case svc_stufftext: |
| Cbuf_AddText (MSG_ReadString ()); |
| break; |
| |
| case svc_damage: |
| V_ParseDamage (); |
| break; |
| |
| case svc_serverinfo: |
| CL_ParseServerInfo (); |
| vid.recalc_refdef = true; // leave intermission full screen |
| break; |
| |
| case svc_setangle: |
| for (i=0 ; i<3 ; i++) |
| cl.viewangles[i] = MSG_ReadAngle (); |
| break; |
| |
| case svc_setview: |
| cl.viewentity = MSG_ReadShort (); |
| break; |
| |
| case svc_lightstyle: |
| i = MSG_ReadByte (); |
| if (i >= MAX_LIGHTSTYLES) |
| Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES"); |
| Q_strcpy (cl_lightstyle[i].map, MSG_ReadString()); |
| cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map); |
| break; |
| |
| case svc_sound: |
| CL_ParseStartSoundPacket(); |
| break; |
| |
| case svc_stopsound: |
| i = MSG_ReadShort(); |
| S_StopSound(i>>3, i&7); |
| break; |
| |
| case svc_updatename: |
| Sbar_Changed (); |
| i = MSG_ReadByte (); |
| if (i >= cl.maxclients) |
| Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD"); |
| strcpy (cl.scores[i].name, MSG_ReadString ()); |
| break; |
| |
| case svc_updatefrags: |
| Sbar_Changed (); |
| i = MSG_ReadByte (); |
| if (i >= cl.maxclients) |
| Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD"); |
| cl.scores[i].frags = MSG_ReadShort (); |
| break; |
| |
| case svc_updatecolors: |
| Sbar_Changed (); |
| i = MSG_ReadByte (); |
| if (i >= cl.maxclients) |
| Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD"); |
| cl.scores[i].colors = MSG_ReadByte (); |
| CL_NewTranslation (i); |
| break; |
| |
| case svc_particle: |
| R_ParseParticleEffect (); |
| break; |
| |
| case svc_spawnbaseline: |
| i = MSG_ReadShort (); |
| // must use CL_EntityNum() to force cl.num_entities up |
| CL_ParseBaseline (CL_EntityNum(i)); |
| break; |
| case svc_spawnstatic: |
| CL_ParseStatic (); |
| break; |
| case svc_temp_entity: |
| CL_ParseTEnt (); |
| break; |
| |
| case svc_setpause: |
| { |
| cl.paused = MSG_ReadByte (); |
| |
| if (cl.paused) |
| { |
| CDAudio_Pause (); |
| } |
| else |
| { |
| CDAudio_Resume (); |
| } |
| } |
| break; |
| |
| case svc_signonnum: |
| i = MSG_ReadByte (); |
| if (i <= cls.signon) |
| Host_Error ("Received signon %i when at %i", i, cls.signon); |
| cls.signon = i; |
| CL_SignonReply (); |
| break; |
| |
| case svc_killedmonster: |
| cl.stats[STAT_MONSTERS]++; |
| break; |
| |
| case svc_foundsecret: |
| cl.stats[STAT_SECRETS]++; |
| break; |
| |
| case svc_updatestat: |
| i = MSG_ReadByte (); |
| if (i < 0 || i >= MAX_CL_STATS) |
| Sys_Error ("svc_updatestat: %i is invalid", i); |
| cl.stats[i] = MSG_ReadLong ();; |
| break; |
| |
| case svc_spawnstaticsound: |
| CL_ParseStaticSound (); |
| break; |
| |
| case svc_cdtrack: |
| cl.cdtrack = MSG_ReadByte (); |
| cl.looptrack = MSG_ReadByte (); |
| if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) |
| CDAudio_Play ((byte)cls.forcetrack, true); |
| else |
| CDAudio_Play ((byte)cl.cdtrack, true); |
| break; |
| |
| case svc_intermission: |
| cl.intermission = 1; |
| cl.completed_time = cl.time; |
| vid.recalc_refdef = true; // go to full screen |
| break; |
| |
| case svc_finale: |
| cl.intermission = 2; |
| cl.completed_time = cl.time; |
| vid.recalc_refdef = true; // go to full screen |
| SCR_CenterPrint (MSG_ReadString ()); |
| break; |
| |
| case svc_cutscene: |
| cl.intermission = 3; |
| cl.completed_time = cl.time; |
| vid.recalc_refdef = true; // go to full screen |
| SCR_CenterPrint (MSG_ReadString ()); |
| break; |
| |
| case svc_sellscreen: |
| Cmd_ExecuteString ("help", src_command); |
| break; |
| } |
| } |
| } |
| |