| //////////////////////////////////////////////////////////////////// |
| // |
| // WL_MENU.C |
| // by John Romero (C) 1992 Id Software, Inc. |
| // |
| //////////////////////////////////////////////////////////////////// |
| |
| #include "wl_def.h" |
| #pragma hdrstop |
| |
| extern int lastgamemusicoffset; |
| extern int numEpisodesMissing; |
| |
| // |
| // PRIVATE PROTOTYPES |
| // |
| int CP_ReadThis (int); |
| |
| #ifdef SPEAR |
| #define STARTITEM newgame |
| |
| #else |
| #ifdef GOODTIMES |
| #define STARTITEM newgame |
| |
| #else |
| #define STARTITEM readthis |
| #endif |
| #endif |
| |
| // ENDSTRx constants are defined in foreign.h |
| char endStrings[9][80] = { |
| ENDSTR1, |
| ENDSTR2, |
| ENDSTR3, |
| ENDSTR4, |
| ENDSTR5, |
| ENDSTR6, |
| ENDSTR7, |
| ENDSTR8, |
| ENDSTR9 |
| }; |
| |
| CP_itemtype MainMenu[] = { |
| #ifdef JAPAN |
| {1, "", CP_NewGame}, |
| {1, "", CP_Sound}, |
| {1, "", CP_Control}, |
| {1, "", CP_LoadGame}, |
| {0, "", CP_SaveGame}, |
| {1, "", CP_ChangeView}, |
| {2, "", CP_ReadThis}, |
| {1, "", CP_ViewScores}, |
| {1, "", 0}, |
| {1, "", 0} |
| #else |
| |
| {1, STR_NG, CP_NewGame}, |
| {1, STR_SD, CP_Sound}, |
| {1, STR_CL, CP_Control}, |
| {1, STR_LG, CP_LoadGame}, |
| {0, STR_SG, CP_SaveGame}, |
| {1, STR_CV, CP_ChangeView}, |
| |
| #ifndef GOODTIMES |
| #ifndef SPEAR |
| |
| #ifdef SPANISH |
| {2, "Ve esto!", CP_ReadThis}, |
| #else |
| {2, "Read This!", CP_ReadThis}, |
| #endif |
| |
| #endif |
| #endif |
| |
| {1, STR_VS, CP_ViewScores}, |
| {1, STR_BD, 0}, |
| {1, STR_QT, 0} |
| #endif |
| }; |
| |
| CP_itemtype SndMenu[] = { |
| #ifdef JAPAN |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| #else |
| {1, STR_NONE, 0}, |
| {0, STR_PC, 0}, |
| {1, STR_ALSB, 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, STR_NONE, 0}, |
| {0, STR_DISNEY, 0}, |
| {1, STR_SB, 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, STR_NONE, 0}, |
| {1, STR_ALSB, 0} |
| #endif |
| }; |
| |
| enum { CTL_MOUSEENABLE, CTL_MOUSESENS, CTL_JOYENABLE, CTL_CUSTOMIZE }; |
| |
| CP_itemtype CtlMenu[] = { |
| #ifdef JAPAN |
| {0, "", 0}, |
| {0, "", MouseSensitivity}, |
| {0, "", 0}, |
| {1, "", CustomControls} |
| #else |
| {0, STR_MOUSEEN, 0}, |
| {0, STR_SENS, MouseSensitivity}, |
| {0, STR_JOYEN, 0}, |
| {1, STR_CUSTOM, CustomControls} |
| #endif |
| }; |
| |
| #ifndef SPEAR |
| CP_itemtype NewEmenu[] = { |
| #ifdef JAPAN |
| #ifdef JAPDEMO |
| {1, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| #else |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0} |
| #endif |
| #else |
| #ifdef SPANISH |
| {1, "Episodio 1\n" "Fuga desde Wolfenstein", 0}, |
| {0, "", 0}, |
| {3, "Episodio 2\n" "Operacion Eisenfaust", 0}, |
| {0, "", 0}, |
| {3, "Episodio 3\n" "Muere, Fuhrer, Muere!", 0}, |
| {0, "", 0}, |
| {3, "Episodio 4\n" "Un Negro Secreto", 0}, |
| {0, "", 0}, |
| {3, "Episodio 5\n" "Huellas del Loco", 0}, |
| {0, "", 0}, |
| {3, "Episodio 6\n" "Confrontacion", 0} |
| #else |
| {1, "Episode 1\n" "Escape from Wolfenstein", 0}, |
| {0, "", 0}, |
| {3, "Episode 2\n" "Operation: Eisenfaust", 0}, |
| {0, "", 0}, |
| {3, "Episode 3\n" "Die, Fuhrer, Die!", 0}, |
| {0, "", 0}, |
| {3, "Episode 4\n" "A Dark Secret", 0}, |
| {0, "", 0}, |
| {3, "Episode 5\n" "Trail of the Madman", 0}, |
| {0, "", 0}, |
| {3, "Episode 6\n" "Confrontation", 0} |
| #endif |
| #endif |
| }; |
| #endif |
| |
| |
| CP_itemtype NewMenu[] = { |
| #ifdef JAPAN |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0} |
| #else |
| {1, STR_DADDY, 0}, |
| {1, STR_HURTME, 0}, |
| {1, STR_BRINGEM, 0}, |
| {1, STR_DEATH, 0} |
| #endif |
| }; |
| |
| CP_itemtype LSMenu[] = { |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0}, |
| {1, "", 0} |
| }; |
| |
| CP_itemtype CusMenu[] = { |
| {1, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {0, "", 0}, |
| {1, "", 0}, |
| {0, "", 0}, |
| {1, "", 0} |
| }; |
| |
| // CP_iteminfo struct format: short x, y, amount, curpos, indent; |
| CP_iteminfo MainItems = { MENU_X, MENU_Y, lengthof(MainMenu), STARTITEM, 24 }, |
| SndItems = { SM_X, SM_Y1, lengthof(SndMenu), 0, 52 }, |
| LSItems = { LSM_X, LSM_Y, lengthof(LSMenu), 0, 24 }, |
| CtlItems = { CTL_X, CTL_Y, lengthof(CtlMenu), -1, 56 }, |
| CusItems = { 8, CST_Y + 13 * 2, lengthof(CusMenu), -1, 0}, |
| #ifndef SPEAR |
| NewEitems = { NE_X, NE_Y, lengthof(NewEmenu), 0, 88 }, |
| #endif |
| NewItems = { NM_X, NM_Y, lengthof(NewMenu), 2, 24 }; |
| |
| int color_hlite[] = { |
| DEACTIVE, |
| HIGHLIGHT, |
| READHCOLOR, |
| 0x67 |
| }; |
| |
| int color_norml[] = { |
| DEACTIVE, |
| TEXTCOLOR, |
| READCOLOR, |
| 0x6b |
| }; |
| |
| int EpisodeSelect[6] = { 1 }; |
| |
| |
| static int SaveGamesAvail[10]; |
| static int StartGame; |
| static int SoundStatus = 1; |
| static int pickquick; |
| static char SaveGameNames[10][32]; |
| static char SaveName[13] = "savegam?."; |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // INPUT MANAGER SCANCODE TABLES |
| // |
| //////////////////////////////////////////////////////////////////// |
| |
| #if 0 |
| static const char *ScanNames[] = // Scan code names with single chars |
| { |
| "?", "?", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "+", "?", "?", |
| "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", "[", "]", "|", "?", "A", "S", |
| "D", "F", "G", "H", "J", "K", "L", ";", "\"", "?", "?", "?", "Z", "X", "C", "V", |
| "B", "N", "M", ",", ".", "/", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", |
| "?", "?", "?", "?", "?", "?", "?", "?", "\xf", "?", "-", "\x15", "5", "\x11", "+", "?", |
| "\x13", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", |
| "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", |
| "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", "?" |
| }; // DEBUG - consolidate these |
| static ScanCode ExtScanCodes[] = // Scan codes with >1 char names |
| { |
| 1, 0xe, 0xf, 0x1d, 0x2a, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, |
| 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x57, 0x59, 0x46, 0x1c, 0x36, |
| 0x37, 0x38, 0x47, 0x49, 0x4f, 0x51, 0x52, 0x53, 0x45, 0x48, |
| 0x50, 0x4b, 0x4d, 0x00 |
| }; |
| static const char *ExtScanNames[] = // Names corresponding to ExtScanCodes |
| { |
| "Esc", "BkSp", "Tab", "Ctrl", "LShft", "Space", "CapsLk", "F1", "F2", "F3", "F4", |
| "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", "ScrlLk", "Enter", "RShft", |
| "PrtSc", "Alt", "Home", "PgUp", "End", "PgDn", "Ins", "Del", "NumLk", "Up", |
| "Down", "Left", "Right", "" |
| }; |
| |
| /*#pragma warning 737 9 |
| static byte |
| *ScanNames[] = // Scan code names with single chars |
| { |
| "?","?","1","2","3","4","5","6","7","8","9","0","-","+","?","?", |
| "Q","W","E","R","T","Y","U","I","O","P","[","]","|","?","A","S", |
| "D","F","G","H","J","K","L",";","\"","?","?","?","Z","X","C","V", |
| "B","N","M",",",".","/","?","?","?","?","?","?","?","?","?","?", |
| "?","?","?","?","?","?","?","?","\xf","?","-","\x15","5","\x11","+","?", |
| "\x13","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?", |
| "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?", |
| "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?" |
| }; // DEBUG - consolidate these |
| static byte ExtScanCodes[] = // Scan codes with >1 char names |
| { |
| 1,0xe,0xf,0x1d,0x2a,0x39,0x3a,0x3b,0x3c,0x3d,0x3e, |
| 0x3f,0x40,0x41,0x42,0x43,0x44,0x57,0x59,0x46,0x1c,0x36, |
| 0x37,0x38,0x47,0x49,0x4f,0x51,0x52,0x53,0x45,0x48, |
| 0x50,0x4b,0x4d,0x00 |
| }; |
| static byte *ExtScanNames[] = // Names corresponding to ExtScanCodes |
| { |
| "Esc","BkSp","Tab","Ctrl","LShft","Space","CapsLk","F1","F2","F3","F4", |
| "F5","F6","F7","F8","F9","F10","F11","F12","ScrlLk","Enter","RShft", |
| "PrtSc","Alt","Home","PgUp","End","PgDn","Ins","Del","NumLk","Up", |
| "Down","Left","Right","" |
| };*/ |
| |
| #else |
| static const char* const ScanNames[SDLK_LAST] = |
| { |
| "?","?","?","?","?","?","?","?", // 0 |
| "BkSp","Tab","?","?","?","Return","?","?", // 8 |
| "?","?","?","Pause","?","?","?","?", // 16 |
| "?","?","?","Esc","?","?","?","?", // 24 |
| "Space","!","\"","#","$","?","&","'", // 32 |
| "(",")","*","+",",","-",".","/", // 40 |
| "0","1","2","3","4","5","6","7", // 48 |
| "8","9",":",";","<","=",">","?", // 56 |
| "@","A","B","C","D","E","F","G", // 64 |
| "H","I","J","K","L","M","N","O", // 72 |
| "P","Q","R","S","T","U","V","W", // 80 |
| "X","Y","Z","[","\\","]","^","_", // 88 |
| "`","a","b","c","d","e","f","h", // 96 |
| "h","i","j","k","l","m","n","o", // 104 |
| "p","q","r","s","t","u","v","w", // 112 |
| "x","y","z","{","|","}","~","?", // 120 |
| "?","?","?","?","?","?","?","?", // 128 |
| "?","?","?","?","?","?","?","?", // 136 |
| "?","?","?","?","?","?","?","?", // 144 |
| "?","?","?","?","?","?","?","?", // 152 |
| "?","?","?","?","?","?","?","?", // 160 |
| "?","?","?","?","?","?","?","?", // 168 |
| "?","?","?","?","?","?","?","?", // 176 |
| "?","?","?","?","?","?","?","?", // 184 |
| "?","?","?","?","?","?","?","?", // 192 |
| "?","?","?","?","?","?","?","?", // 200 |
| "?","?","?","?","?","?","?","?", // 208 |
| "?","?","?","?","?","?","?","?", // 216 |
| "?","?","?","?","?","?","?","?", // 224 |
| "?","?","?","?","?","?","?","?", // 232 |
| "?","?","?","?","?","?","?","?", // 240 |
| "?","?","?","?","?","?","?","?", // 248 |
| "?","?","?","?","?","?","?","?", // 256 |
| "?","?","?","?","?","?","?","Enter", // 264 |
| "?","Up","Down","Right","Left","Ins","Home","End", // 272 |
| "PgUp","PgDn","F1","F2","F3","F4","F5","F6", // 280 |
| "F7","F8","F9","F10","F11","F12","?","?", // 288 |
| "?","?","?","?","NumLk","CapsLk","ScrlLk","RShft", // 296 |
| "Shift","RCtrl","Ctrl","RAlt","Alt","?","?","?", // 304 |
| "?","?","?","?","PrtSc","?","?","?", // 312 |
| "?","?" // 320 |
| }; |
| |
| #endif |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // Wolfenstein Control Panel! Ta Da! |
| // |
| //////////////////////////////////////////////////////////////////// |
| void |
| US_ControlPanel (ScanCode scancode) |
| { |
| int which; |
| |
| #ifdef _arch_dreamcast |
| DC_StatusClearLCD(); |
| #endif |
| |
| if (ingame) |
| { |
| if (CP_CheckQuick (scancode)) |
| return; |
| lastgamemusicoffset = StartCPMusic (MENUSONG); |
| } |
| else |
| StartCPMusic (MENUSONG); |
| SetupControlPanel (); |
| |
| // |
| // F-KEYS FROM WITHIN GAME |
| // |
| switch (scancode) |
| { |
| case sc_F1: |
| #ifdef SPEAR |
| BossKey (); |
| #else |
| #ifdef GOODTIMES |
| BossKey (); |
| #else |
| HelpScreens (); |
| #endif |
| #endif |
| goto finishup; |
| |
| case sc_F2: |
| CP_SaveGame (0); |
| goto finishup; |
| |
| case sc_F3: |
| CP_LoadGame (0); |
| goto finishup; |
| |
| case sc_F4: |
| CP_Sound (0); |
| goto finishup; |
| |
| case sc_F5: |
| CP_ChangeView (0); |
| goto finishup; |
| |
| case sc_F6: |
| CP_Control (0); |
| goto finishup; |
| |
| finishup: |
| CleanupControlPanel (); |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| return; |
| } |
| |
| #ifdef SPEAR |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| |
| DrawMainMenu (); |
| MenuFadeIn (); |
| StartGame = 0; |
| |
| // |
| // MAIN MENU LOOP |
| // |
| do |
| { |
| which = HandleMenu (&MainItems, &MainMenu[0], NULL); |
| |
| #ifdef SPEAR |
| #ifndef SPEARDEMO |
| IN_ProcessEvents(); |
| |
| // |
| // EASTER EGG FOR SPEAR OF DESTINY! |
| // |
| if (Keyboard[sc_I] && Keyboard[sc_D]) |
| { |
| VW_FadeOut (); |
| StartCPMusic (XJAZNAZI_MUS); |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| UnCacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| ClearMemory (); |
| |
| |
| CA_CacheGrChunk (IDGUYS1PIC); |
| VWB_DrawPic (0, 0, IDGUYS1PIC); |
| UNCACHEGRCHUNK (IDGUYS1PIC); |
| |
| CA_CacheGrChunk (IDGUYS2PIC); |
| VWB_DrawPic (0, 80, IDGUYS2PIC); |
| UNCACHEGRCHUNK (IDGUYS2PIC); |
| |
| VW_UpdateScreen (); |
| |
| SDL_Color pal[256]; |
| CA_CacheGrChunk (IDGUYSPALETTE); |
| VL_ConvertPalette(grsegs[IDGUYSPALETTE], pal, 256); |
| VL_FadeIn (0, 255, pal, 30); |
| UNCACHEGRCHUNK (IDGUYSPALETTE); |
| |
| while (Keyboard[sc_I] || Keyboard[sc_D]) |
| IN_WaitAndProcessEvents(); |
| IN_ClearKeysDown (); |
| IN_Ack (); |
| |
| VW_FadeOut (); |
| |
| CacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| DrawMainMenu (); |
| StartCPMusic (MENUSONG); |
| MenuFadeIn (); |
| } |
| #endif |
| #endif |
| |
| switch (which) |
| { |
| case viewscores: |
| if (MainMenu[viewscores].routine == NULL) |
| { |
| if (CP_EndGame (0)) |
| StartGame = 1; |
| } |
| else |
| { |
| DrawMainMenu(); |
| MenuFadeIn (); |
| } |
| break; |
| |
| case backtodemo: |
| StartGame = 1; |
| if (!ingame) |
| StartCPMusic (INTROSONG); |
| VL_FadeOut (0, 255, 0, 0, 0, 10); |
| break; |
| |
| case -1: |
| case quit: |
| CP_Quit (0); |
| break; |
| |
| default: |
| if (!StartGame) |
| { |
| DrawMainMenu (); |
| MenuFadeIn (); |
| } |
| } |
| |
| // |
| // "EXIT OPTIONS" OR "NEW GAME" EXITS |
| // |
| } |
| while (!StartGame); |
| |
| // |
| // DEALLOCATE EVERYTHING |
| // |
| CleanupControlPanel (); |
| |
| // |
| // CHANGE MAINMENU ITEM |
| // |
| if (startgame || loadedgame) |
| EnableEndGameMenuItem(); |
| |
| // RETURN/START GAME EXECUTION |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| } |
| |
| void EnableEndGameMenuItem() |
| { |
| MainMenu[viewscores].routine = NULL; |
| #ifndef JAPAN |
| strcpy (MainMenu[viewscores].string, STR_EG); |
| #endif |
| } |
| |
| //////////////////////// |
| // |
| // DRAW MAIN MENU SCREEN |
| // |
| void |
| DrawMainMenu (void) |
| { |
| #ifdef JAPAN |
| CA_CacheScreen (S_OPTIONSPIC); |
| #else |
| ClearMScreen (); |
| |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| DrawStripes (10); |
| VWB_DrawPic (84, 0, C_OPTIONSPIC); |
| |
| #ifdef SPANISH |
| DrawWindow (MENU_X - 8, MENU_Y - 3, MENU_W + 8, MENU_H, BKGDCOLOR); |
| #else |
| DrawWindow (MENU_X - 8, MENU_Y - 3, MENU_W, MENU_H, BKGDCOLOR); |
| #endif |
| #endif |
| |
| // |
| // CHANGE "GAME" AND "DEMO" |
| // |
| if (ingame) |
| { |
| #ifndef JAPAN |
| |
| #ifdef SPANISH |
| strcpy (&MainMenu[backtodemo].string, STR_GAME); |
| #else |
| strcpy (&MainMenu[backtodemo].string[8], STR_GAME); |
| #endif |
| |
| #else |
| CA_CacheGrChunk (C_MRETGAMEPIC); |
| VWB_DrawPic (12 * 8, 20 * 8, C_MRETGAMEPIC); |
| UNCACHEGRCHUNK (C_MRETGAMEPIC); |
| CA_CacheGrChunk (C_MENDGAMEPIC); |
| VWB_DrawPic (12 * 8, 18 * 8, C_MENDGAMEPIC); |
| UNCACHEGRCHUNK (C_MENDGAMEPIC); |
| #endif |
| MainMenu[backtodemo].active = 2; |
| } |
| else |
| { |
| #ifndef JAPAN |
| #ifdef SPANISH |
| strcpy (&MainMenu[backtodemo].string, STR_BD); |
| #else |
| strcpy (&MainMenu[backtodemo].string[8], STR_DEMO); |
| #endif |
| #else |
| CA_CacheGrChunk (C_MRETDEMOPIC); |
| VWB_DrawPic (12 * 8, 20 * 8, C_MRETDEMOPIC); |
| UNCACHEGRCHUNK (C_MRETDEMOPIC); |
| CA_CacheGrChunk (C_MSCORESPIC); |
| VWB_DrawPic (12 * 8, 18 * 8, C_MSCORESPIC); |
| UNCACHEGRCHUNK (C_MSCORESPIC); |
| #endif |
| MainMenu[backtodemo].active = 1; |
| } |
| |
| DrawMenu (&MainItems, &MainMenu[0]); |
| VW_UpdateScreen (); |
| } |
| |
| #ifndef GOODTIMES |
| #ifndef SPEAR |
| //////////////////////////////////////////////////////////////////// |
| // |
| // READ THIS! |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_ReadThis (int) |
| { |
| StartCPMusic (CORNER_MUS); |
| HelpScreens (); |
| StartCPMusic (MENUSONG); |
| return true; |
| } |
| #endif |
| #endif |
| |
| |
| #ifdef GOODTIMES |
| //////////////////////////////////////////////////////////////////// |
| // |
| // BOSS KEY |
| // |
| //////////////////////////////////////////////////////////////////// |
| void |
| BossKey (void) |
| { |
| #ifdef NOTYET |
| byte palette1[256][3]; |
| SD_MusicOff (); |
| /* _AX = 3; |
| geninterrupt(0x10); */ |
| _asm |
| { |
| mov eax, 3 int 0x10} |
| puts ("C>"); |
| SetTextCursor (2, 0); |
| // while (!Keyboard[sc_Escape]) |
| IN_Ack (); |
| IN_ClearKeysDown (); |
| |
| SD_MusicOn (); |
| VL_SetVGAPlaneMode (); |
| for (int i = 0; i < 768; i++) |
| palette1[0][i] = 0; |
| |
| VL_SetPalette (&palette1[0][0]); |
| LoadLatchMem (); |
| #endif |
| } |
| #else |
| #ifdef SPEAR |
| void |
| BossKey (void) |
| { |
| #ifdef NOTYET |
| byte palette1[256][3]; |
| SD_MusicOff (); |
| /* _AX = 3; |
| geninterrupt(0x10); */ |
| _asm |
| { |
| mov eax, 3 int 0x10} |
| puts ("C>"); |
| SetTextCursor (2, 0); |
| // while (!Keyboard[sc_Escape]) |
| IN_Ack (); |
| IN_ClearKeysDown (); |
| |
| SD_MusicOn (); |
| VL_SetVGAPlaneMode (); |
| for (int i = 0; i < 768; i++) |
| palette1[0][i] = 0; |
| |
| VL_SetPalette (&palette1[0][0]); |
| LoadLatchMem (); |
| #endif |
| } |
| #endif |
| #endif |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // CHECK QUICK-KEYS & QUIT (WHILE IN A GAME) |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_CheckQuick (ScanCode scancode) |
| { |
| switch (scancode) |
| { |
| // |
| // END GAME |
| // |
| case sc_F7: |
| CA_CacheGrChunk (STARTFONT + 1); |
| |
| WindowH = 160; |
| #ifdef JAPAN |
| if (GetYorN (7, 8, C_JAPQUITPIC)) |
| #else |
| if (Confirm (ENDGAMESTR)) |
| #endif |
| { |
| playstate = ex_died; |
| killerobj = NULL; |
| pickquick = gamestate.lives = 0; |
| } |
| |
| WindowH = 200; |
| fontnumber = 0; |
| MainMenu[savegame].active = 0; |
| return 1; |
| |
| // |
| // QUICKSAVE |
| // |
| case sc_F8: |
| if (SaveGamesAvail[LSItems.curpos] && pickquick) |
| { |
| CA_CacheGrChunk (STARTFONT + 1); |
| fontnumber = 1; |
| Message (STR_SAVING "..."); |
| CP_SaveGame (1); |
| fontnumber = 0; |
| } |
| else |
| { |
| #ifndef SPEAR |
| CA_CacheGrChunk (STARTFONT + 1); |
| CA_CacheGrChunk (C_CURSOR1PIC); |
| CA_CacheGrChunk (C_CURSOR2PIC); |
| CA_CacheGrChunk (C_DISKLOADING1PIC); |
| CA_CacheGrChunk (C_DISKLOADING2PIC); |
| CA_CacheGrChunk (C_SAVEGAMEPIC); |
| CA_CacheGrChunk (C_MOUSELBACKPIC); |
| #else |
| CacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| CA_CacheGrChunk (C_CURSOR1PIC); |
| #endif |
| |
| VW_FadeOut (); |
| if(screenHeight % 200 != 0) |
| VL_ClearScreen(0); |
| |
| lastgamemusicoffset = StartCPMusic (MENUSONG); |
| pickquick = CP_SaveGame (0); |
| |
| SETFONTCOLOR (0, 15); |
| IN_ClearKeysDown (); |
| VW_FadeOut(); |
| if(viewsize != 21) |
| DrawPlayScreen (); |
| |
| if (!startgame && !loadedgame) |
| ContinueMusic (lastgamemusicoffset); |
| |
| if (loadedgame) |
| playstate = ex_abort; |
| lasttimecount = GetTimeCount (); |
| |
| if (MousePresent && IN_IsInputGrabbed()) |
| IN_CenterMouse(); // Clear accumulated mouse movement |
| |
| #ifndef SPEAR |
| UNCACHEGRCHUNK (C_CURSOR1PIC); |
| UNCACHEGRCHUNK (C_CURSOR2PIC); |
| UNCACHEGRCHUNK (C_DISKLOADING1PIC); |
| UNCACHEGRCHUNK (C_DISKLOADING2PIC); |
| UNCACHEGRCHUNK (C_SAVEGAMEPIC); |
| UNCACHEGRCHUNK (C_MOUSELBACKPIC); |
| #else |
| UnCacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| #endif |
| } |
| return 1; |
| |
| // |
| // QUICKLOAD |
| // |
| case sc_F9: |
| if (SaveGamesAvail[LSItems.curpos] && pickquick) |
| { |
| char string[100] = STR_LGC; |
| |
| |
| CA_CacheGrChunk (STARTFONT + 1); |
| fontnumber = 1; |
| |
| strcat (string, SaveGameNames[LSItems.curpos]); |
| strcat (string, "\"?"); |
| |
| if (Confirm (string)) |
| CP_LoadGame (1); |
| |
| fontnumber = 0; |
| } |
| else |
| { |
| #ifndef SPEAR |
| CA_CacheGrChunk (STARTFONT + 1); |
| CA_CacheGrChunk (C_CURSOR1PIC); |
| CA_CacheGrChunk (C_CURSOR2PIC); |
| CA_CacheGrChunk (C_DISKLOADING1PIC); |
| CA_CacheGrChunk (C_DISKLOADING2PIC); |
| CA_CacheGrChunk (C_LOADGAMEPIC); |
| CA_CacheGrChunk (C_MOUSELBACKPIC); |
| #else |
| CA_CacheGrChunk (C_CURSOR1PIC); |
| CacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| #endif |
| |
| VW_FadeOut (); |
| if(screenHeight % 200 != 0) |
| VL_ClearScreen(0); |
| |
| lastgamemusicoffset = StartCPMusic (MENUSONG); |
| pickquick = CP_LoadGame (0); // loads lastgamemusicoffs |
| |
| SETFONTCOLOR (0, 15); |
| IN_ClearKeysDown (); |
| VW_FadeOut(); |
| if(viewsize != 21) |
| DrawPlayScreen (); |
| |
| if (!startgame && !loadedgame) |
| ContinueMusic (lastgamemusicoffset); |
| |
| if (loadedgame) |
| playstate = ex_abort; |
| |
| lasttimecount = GetTimeCount (); |
| |
| if (MousePresent && IN_IsInputGrabbed()) |
| IN_CenterMouse(); // Clear accumulated mouse movement |
| |
| #ifndef SPEAR |
| UNCACHEGRCHUNK (C_CURSOR1PIC); |
| UNCACHEGRCHUNK (C_CURSOR2PIC); |
| UNCACHEGRCHUNK (C_DISKLOADING1PIC); |
| UNCACHEGRCHUNK (C_DISKLOADING2PIC); |
| UNCACHEGRCHUNK (C_LOADGAMEPIC); |
| UNCACHEGRCHUNK (C_MOUSELBACKPIC); |
| #else |
| UnCacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| #endif |
| } |
| return 1; |
| |
| // |
| // QUIT |
| // |
| case sc_F10: |
| CA_CacheGrChunk (STARTFONT + 1); |
| |
| WindowX = WindowY = 0; |
| WindowW = 320; |
| WindowH = 160; |
| #ifdef JAPAN |
| if (GetYorN (7, 8, C_QUITMSGPIC)) |
| #else |
| #ifdef SPANISH |
| if (Confirm (ENDGAMESTR)) |
| #else |
| if (Confirm (endStrings[US_RndT () & 0x7 + (US_RndT () & 1)])) |
| #endif |
| #endif |
| { |
| VW_UpdateScreen (); |
| SD_MusicOff (); |
| SD_StopSound (); |
| MenuFadeOut (); |
| |
| Quit (NULL); |
| } |
| |
| DrawPlayBorder (); |
| WindowH = 200; |
| fontnumber = 0; |
| return 1; |
| } |
| |
| return 0; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // END THE CURRENT GAME |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_EndGame (int a) |
| { |
| int res; |
| #ifdef JAPAN |
| res = GetYorN (7, 8, C_JAPQUITPIC); |
| #else |
| res = Confirm (ENDGAMESTR); |
| #endif |
| DrawMainMenu(); |
| if(!res) return 0; |
| |
| pickquick = gamestate.lives = 0; |
| playstate = ex_died; |
| killerobj = NULL; |
| |
| MainMenu[savegame].active = 0; |
| MainMenu[viewscores].routine = CP_ViewScores; |
| #ifndef JAPAN |
| strcpy (MainMenu[viewscores].string, STR_VS); |
| #endif |
| |
| return 1; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // VIEW THE HIGH SCORES |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_ViewScores (int a) |
| { |
| fontnumber = 0; |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| StartCPMusic (XAWARD_MUS); |
| #else |
| StartCPMusic (ROSTER_MUS); |
| #endif |
| |
| DrawHighScores (); |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| fontnumber = 1; |
| |
| IN_Ack (); |
| |
| StartCPMusic (MENUSONG); |
| MenuFadeOut (); |
| |
| #ifdef SPEAR |
| CacheLump (BACKDROP_LUMP_START, BACKDROP_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| return 0; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // START A NEW GAME |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_NewGame (int a) |
| { |
| int which, episode; |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| |
| |
| #ifndef SPEAR |
| firstpart: |
| |
| DrawNewEpisode (); |
| do |
| { |
| which = HandleMenu (&NewEitems, &NewEmenu[0], NULL); |
| switch (which) |
| { |
| case -1: |
| MenuFadeOut (); |
| return 0; |
| |
| default: |
| if (!EpisodeSelect[which / 2]) |
| { |
| SD_PlaySound (NOWAYSND); |
| Message ("Please select \"Read This!\"\n" |
| "from the Options menu to\n" |
| "find out how to order this\n" "episode from Apogee."); |
| IN_ClearKeysDown (); |
| IN_Ack (); |
| DrawNewEpisode (); |
| which = 0; |
| } |
| else |
| { |
| episode = which / 2; |
| which = 1; |
| } |
| break; |
| } |
| |
| } |
| while (!which); |
| |
| ShootSnd (); |
| |
| // |
| // ALREADY IN A GAME? |
| // |
| if (ingame) |
| #ifdef JAPAN |
| if (!GetYorN (7, 8, C_JAPNEWGAMEPIC)) |
| #else |
| if (!Confirm (CURGAME)) |
| #endif |
| { |
| MenuFadeOut (); |
| return 0; |
| } |
| |
| MenuFadeOut (); |
| |
| #else |
| episode = 0; |
| |
| // |
| // ALREADY IN A GAME? |
| // |
| CacheLump (NEWGAME_LUMP_START, NEWGAME_LUMP_END); |
| DrawNewGame (); |
| if (ingame) |
| if (!Confirm (CURGAME)) |
| { |
| MenuFadeOut (); |
| UnCacheLump (NEWGAME_LUMP_START, NEWGAME_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| return 0; |
| } |
| |
| #endif |
| |
| DrawNewGame (); |
| which = HandleMenu (&NewItems, &NewMenu[0], DrawNewGameDiff); |
| if (which < 0) |
| { |
| MenuFadeOut (); |
| #ifndef SPEAR |
| goto firstpart; |
| #else |
| UnCacheLump (NEWGAME_LUMP_START, NEWGAME_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| return 0; |
| #endif |
| } |
| |
| ShootSnd (); |
| NewGame (which, episode); |
| StartGame = 1; |
| MenuFadeOut (); |
| |
| // |
| // CHANGE "READ THIS!" TO NORMAL COLOR |
| // |
| #ifndef SPEAR |
| #ifndef GOODTIMES |
| MainMenu[readthis].active = 1; |
| #endif |
| #endif |
| |
| pickquick = 0; |
| |
| #ifdef SPEAR |
| UnCacheLump (NEWGAME_LUMP_START, NEWGAME_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| |
| return 0; |
| } |
| |
| |
| #ifndef SPEAR |
| ///////////////////// |
| // |
| // DRAW NEW EPISODE MENU |
| // |
| void |
| DrawNewEpisode (void) |
| { |
| int i; |
| |
| #ifdef JAPAN |
| CA_CacheScreen (S_EPISODEPIC); |
| #else |
| ClearMScreen (); |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| |
| DrawWindow (NE_X - 4, NE_Y - 4, NE_W + 8, NE_H + 8, BKGDCOLOR); |
| SETFONTCOLOR (READHCOLOR, BKGDCOLOR); |
| PrintY = 2; |
| WindowX = 0; |
| #ifdef SPANISH |
| US_CPrint ("Cual episodio jugar?"); |
| #else |
| US_CPrint ("Which episode to play?"); |
| #endif |
| #endif |
| |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| DrawMenu (&NewEitems, &NewEmenu[0]); |
| |
| for (i = 0; i < 6; i++) |
| VWB_DrawPic (NE_X + 32, NE_Y + i * 26, C_EPISODE1PIC + i); |
| |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| } |
| #endif |
| |
| ///////////////////// |
| // |
| // DRAW NEW GAME MENU |
| // |
| void |
| DrawNewGame (void) |
| { |
| #ifdef JAPAN |
| CA_CacheScreen (S_SKILLPIC); |
| #else |
| ClearMScreen (); |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| |
| SETFONTCOLOR (READHCOLOR, BKGDCOLOR); |
| PrintX = NM_X + 20; |
| PrintY = NM_Y - 32; |
| |
| #ifndef SPEAR |
| #ifdef SPANISH |
| US_Print ("Eres macho?"); |
| #else |
| US_Print ("How tough are you?"); |
| #endif |
| #else |
| VWB_DrawPic (PrintX, PrintY, C_HOWTOUGHPIC); |
| #endif |
| |
| DrawWindow (NM_X - 5, NM_Y - 10, NM_W, NM_H, BKGDCOLOR); |
| #endif |
| |
| DrawMenu (&NewItems, &NewMenu[0]); |
| DrawNewGameDiff (NewItems.curpos); |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| } |
| |
| |
| //////////////////////// |
| // |
| // DRAW NEW GAME GRAPHIC |
| // |
| void |
| DrawNewGameDiff (int w) |
| { |
| VWB_DrawPic (NM_X + 185, NM_Y + 7, w + C_BABYMODEPIC); |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // HANDLE SOUND MENU |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_Sound (int a) |
| { |
| int which; |
| |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| CacheLump (SOUND_LUMP_START, SOUND_LUMP_END); |
| #endif |
| |
| DrawSoundMenu (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| |
| do |
| { |
| which = HandleMenu (&SndItems, &SndMenu[0], NULL); |
| // |
| // HANDLE MENU CHOICES |
| // |
| switch (which) |
| { |
| // |
| // SOUND EFFECTS |
| // |
| case 0: |
| if (SoundMode != sdm_Off) |
| { |
| SD_WaitSoundDone (); |
| SD_SetSoundMode (sdm_Off); |
| DrawSoundMenu (); |
| } |
| break; |
| case 1: |
| if (SoundMode != sdm_PC) |
| { |
| SD_WaitSoundDone (); |
| SD_SetSoundMode (sdm_PC); |
| CA_LoadAllSounds (); |
| DrawSoundMenu (); |
| ShootSnd (); |
| } |
| break; |
| case 2: |
| if (SoundMode != sdm_AdLib) |
| { |
| SD_WaitSoundDone (); |
| SD_SetSoundMode (sdm_AdLib); |
| CA_LoadAllSounds (); |
| DrawSoundMenu (); |
| ShootSnd (); |
| } |
| break; |
| |
| // |
| // DIGITIZED SOUND |
| // |
| case 5: |
| if (DigiMode != sds_Off) |
| { |
| SD_SetDigiDevice (sds_Off); |
| DrawSoundMenu (); |
| } |
| break; |
| case 6: |
| /* if (DigiMode != sds_SoundSource) |
| { |
| SD_SetDigiDevice (sds_SoundSource); |
| DrawSoundMenu (); |
| ShootSnd (); |
| }*/ |
| break; |
| case 7: |
| if (DigiMode != sds_SoundBlaster) |
| { |
| SD_SetDigiDevice (sds_SoundBlaster); |
| DrawSoundMenu (); |
| ShootSnd (); |
| } |
| break; |
| |
| // |
| // MUSIC |
| // |
| case 10: |
| if (MusicMode != smm_Off) |
| { |
| SD_SetMusicMode (smm_Off); |
| DrawSoundMenu (); |
| ShootSnd (); |
| } |
| break; |
| case 11: |
| if (MusicMode != smm_AdLib) |
| { |
| SD_SetMusicMode (smm_AdLib); |
| DrawSoundMenu (); |
| ShootSnd (); |
| StartCPMusic (MENUSONG); |
| } |
| break; |
| } |
| } |
| while (which >= 0); |
| |
| MenuFadeOut (); |
| |
| #ifdef SPEAR |
| UnCacheLump (SOUND_LUMP_START, SOUND_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| return 0; |
| } |
| |
| |
| ////////////////////// |
| // |
| // DRAW THE SOUND MENU |
| // |
| void |
| DrawSoundMenu (void) |
| { |
| int i, on; |
| |
| |
| #ifdef JAPAN |
| CA_CacheScreen (S_SOUNDPIC); |
| #else |
| // |
| // DRAW SOUND MENU |
| // |
| ClearMScreen (); |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| |
| DrawWindow (SM_X - 8, SM_Y1 - 3, SM_W, SM_H1, BKGDCOLOR); |
| DrawWindow (SM_X - 8, SM_Y2 - 3, SM_W, SM_H2, BKGDCOLOR); |
| DrawWindow (SM_X - 8, SM_Y3 - 3, SM_W, SM_H3, BKGDCOLOR); |
| #endif |
| |
| // |
| // IF NO ADLIB, NON-CHOOSENESS! |
| // |
| if (!AdLibPresent && !SoundBlasterPresent) |
| { |
| SndMenu[2].active = SndMenu[10].active = SndMenu[11].active = 0; |
| } |
| |
| if (!SoundBlasterPresent) |
| SndMenu[7].active = 0; |
| |
| if (!SoundBlasterPresent) |
| SndMenu[5].active = 0; |
| |
| DrawMenu (&SndItems, &SndMenu[0]); |
| #ifndef JAPAN |
| VWB_DrawPic (100, SM_Y1 - 20, C_FXTITLEPIC); |
| VWB_DrawPic (100, SM_Y2 - 20, C_DIGITITLEPIC); |
| VWB_DrawPic (100, SM_Y3 - 20, C_MUSICTITLEPIC); |
| #endif |
| |
| for (i = 0; i < SndItems.amount; i++) |
| #ifdef JAPAN |
| if (i != 3 && i != 4 && i != 8 && i != 9) |
| #else |
| if (SndMenu[i].string[0]) |
| #endif |
| { |
| // |
| // DRAW SELECTED/NOT SELECTED GRAPHIC BUTTONS |
| // |
| on = 0; |
| switch (i) |
| { |
| // |
| // SOUND EFFECTS |
| // |
| case 0: |
| if (SoundMode == sdm_Off) |
| on = 1; |
| break; |
| case 1: |
| if (SoundMode == sdm_PC) |
| on = 1; |
| break; |
| case 2: |
| if (SoundMode == sdm_AdLib) |
| on = 1; |
| break; |
| |
| // |
| // DIGITIZED SOUND |
| // |
| case 5: |
| if (DigiMode == sds_Off) |
| on = 1; |
| break; |
| case 6: |
| // if (DigiMode == sds_SoundSource) |
| // on = 1; |
| break; |
| case 7: |
| if (DigiMode == sds_SoundBlaster) |
| on = 1; |
| break; |
| |
| // |
| // MUSIC |
| // |
| case 10: |
| if (MusicMode == smm_Off) |
| on = 1; |
| break; |
| case 11: |
| if (MusicMode == smm_AdLib) |
| on = 1; |
| break; |
| } |
| |
| if (on) |
| VWB_DrawPic (SM_X + 24, SM_Y1 + i * 13 + 2, C_SELECTEDPIC); |
| else |
| VWB_DrawPic (SM_X + 24, SM_Y1 + i * 13 + 2, C_NOTSELECTEDPIC); |
| } |
| |
| DrawMenuGun (&SndItems); |
| VW_UpdateScreen (); |
| } |
| |
| |
| // |
| // DRAW LOAD/SAVE IN PROGRESS |
| // |
| void |
| DrawLSAction (int which) |
| { |
| #define LSA_X 96 |
| #define LSA_Y 80 |
| #define LSA_W 130 |
| #define LSA_H 42 |
| |
| DrawWindow (LSA_X, LSA_Y, LSA_W, LSA_H, TEXTCOLOR); |
| DrawOutline (LSA_X, LSA_Y, LSA_W, LSA_H, 0, HIGHLIGHT); |
| VWB_DrawPic (LSA_X + 8, LSA_Y + 5, C_DISKLOADING1PIC); |
| |
| fontnumber = 1; |
| SETFONTCOLOR (0, TEXTCOLOR); |
| PrintX = LSA_X + 46; |
| PrintY = LSA_Y + 13; |
| |
| if (!which) |
| US_Print (STR_LOADING "..."); |
| else |
| US_Print (STR_SAVING "..."); |
| |
| VW_UpdateScreen (); |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // LOAD SAVED GAMES |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_LoadGame (int quick) |
| { |
| FILE *file; |
| int which, exit = 0; |
| char name[13]; |
| char loadpath[300]; |
| |
| strcpy (name, SaveName); |
| |
| // |
| // QUICKLOAD? |
| // |
| if (quick) |
| { |
| which = LSItems.curpos; |
| |
| if (SaveGamesAvail[which]) |
| { |
| name[7] = which + '0'; |
| |
| #ifdef _arch_dreamcast |
| DC_LoadFromVMU(name); |
| #endif |
| |
| if(configdir[0]) |
| snprintf(loadpath, sizeof(loadpath), "%s/%s", configdir, name); |
| else |
| strcpy(loadpath, name); |
| |
| file = fopen (loadpath, "rb"); |
| fseek (file, 32, SEEK_SET); |
| loadedgame = true; |
| LoadTheGame (file, 0, 0); |
| loadedgame = false; |
| fclose (file); |
| |
| DrawFace (); |
| DrawHealth (); |
| DrawLives (); |
| DrawLevel (); |
| DrawAmmo (); |
| DrawKeys (); |
| DrawWeapon (); |
| DrawScore (); |
| ContinueMusic (lastgamemusicoffset); |
| return 1; |
| } |
| } |
| |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| CacheLump (LOADSAVE_LUMP_START, LOADSAVE_LUMP_END); |
| #endif |
| |
| DrawLoadSaveScreen (0); |
| |
| do |
| { |
| which = HandleMenu (&LSItems, &LSMenu[0], TrackWhichGame); |
| if (which >= 0 && SaveGamesAvail[which]) |
| { |
| ShootSnd (); |
| name[7] = which + '0'; |
| |
| #ifdef _arch_dreamcast |
| DC_LoadFromVMU(name); |
| #endif |
| |
| if(configdir[0]) |
| snprintf(loadpath, sizeof(loadpath), "%s/%s", configdir, name); |
| else |
| strcpy(loadpath, name); |
| |
| file = fopen (loadpath, "rb"); |
| fseek (file, 32, SEEK_SET); |
| |
| DrawLSAction (0); |
| loadedgame = true; |
| |
| LoadTheGame (file, LSA_X + 8, LSA_Y + 5); |
| fclose (file); |
| |
| StartGame = 1; |
| ShootSnd (); |
| // |
| // CHANGE "READ THIS!" TO NORMAL COLOR |
| // |
| |
| #ifndef SPEAR |
| #ifndef GOODTIMES |
| MainMenu[readthis].active = 1; |
| #endif |
| #endif |
| |
| exit = 1; |
| break; |
| } |
| |
| } |
| while (which >= 0); |
| |
| MenuFadeOut (); |
| |
| #ifdef SPEAR |
| UnCacheLump (LOADSAVE_LUMP_START, LOADSAVE_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| |
| return exit; |
| } |
| |
| |
| /////////////////////////////////// |
| // |
| // HIGHLIGHT CURRENT SELECTED ENTRY |
| // |
| void |
| TrackWhichGame (int w) |
| { |
| static int lastgameon = 0; |
| |
| PrintLSEntry (lastgameon, TEXTCOLOR); |
| PrintLSEntry (w, HIGHLIGHT); |
| |
| lastgameon = w; |
| } |
| |
| |
| //////////////////////////// |
| // |
| // DRAW THE LOAD/SAVE SCREEN |
| // |
| void |
| DrawLoadSaveScreen (int loadsave) |
| { |
| #define DISKX 100 |
| #define DISKY 0 |
| |
| int i; |
| |
| |
| ClearMScreen (); |
| fontnumber = 1; |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| DrawWindow (LSM_X - 10, LSM_Y - 5, LSM_W, LSM_H, BKGDCOLOR); |
| DrawStripes (10); |
| |
| if (!loadsave) |
| VWB_DrawPic (60, 0, C_LOADGAMEPIC); |
| else |
| VWB_DrawPic (60, 0, C_SAVEGAMEPIC); |
| |
| for (i = 0; i < 10; i++) |
| PrintLSEntry (i, TEXTCOLOR); |
| |
| DrawMenu (&LSItems, &LSMenu[0]); |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| } |
| |
| |
| /////////////////////////////////////////// |
| // |
| // PRINT LOAD/SAVE GAME ENTRY W/BOX OUTLINE |
| // |
| void |
| PrintLSEntry (int w, int color) |
| { |
| SETFONTCOLOR (color, BKGDCOLOR); |
| DrawOutline (LSM_X + LSItems.indent, LSM_Y + w * 13, LSM_W - LSItems.indent - 15, 11, color, |
| color); |
| PrintX = LSM_X + LSItems.indent + 2; |
| PrintY = LSM_Y + w * 13 + 1; |
| fontnumber = 0; |
| |
| if (SaveGamesAvail[w]) |
| US_Print (SaveGameNames[w]); |
| else |
| US_Print (" - " STR_EMPTY " -"); |
| |
| fontnumber = 1; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // SAVE CURRENT GAME |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_SaveGame (int quick) |
| { |
| int which, exit = 0; |
| FILE *file; |
| char name[13]; |
| char savepath[300]; |
| char input[32]; |
| |
| strcpy (name, SaveName); |
| |
| // |
| // QUICKSAVE? |
| // |
| if (quick) |
| { |
| which = LSItems.curpos; |
| |
| if (SaveGamesAvail[which]) |
| { |
| name[7] = which + '0'; |
| |
| if(configdir[0]) |
| snprintf(savepath, sizeof(savepath), "%s/%s", configdir, name); |
| else |
| strcpy(savepath, name); |
| |
| unlink (savepath); |
| file = fopen (savepath, "wb"); |
| |
| strcpy (input, &SaveGameNames[which][0]); |
| |
| fwrite (input, 1, 32, file); |
| fseek (file, 32, SEEK_SET); |
| SaveTheGame (file, 0, 0); |
| fclose (file); |
| |
| #ifdef _arch_dreamcast |
| DC_SaveToVMU(name, input); |
| #endif |
| |
| return 1; |
| } |
| } |
| |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| CacheLump (LOADSAVE_LUMP_START, LOADSAVE_LUMP_END); |
| #endif |
| |
| DrawLoadSaveScreen (1); |
| |
| do |
| { |
| which = HandleMenu (&LSItems, &LSMenu[0], TrackWhichGame); |
| if (which >= 0) |
| { |
| // |
| // OVERWRITE EXISTING SAVEGAME? |
| // |
| if (SaveGamesAvail[which]) |
| { |
| #ifdef JAPAN |
| if (!GetYorN (7, 8, C_JAPSAVEOVERPIC)) |
| #else |
| if (!Confirm (GAMESVD)) |
| #endif |
| { |
| DrawLoadSaveScreen (1); |
| continue; |
| } |
| else |
| { |
| DrawLoadSaveScreen (1); |
| PrintLSEntry (which, HIGHLIGHT); |
| VW_UpdateScreen (); |
| } |
| } |
| |
| ShootSnd (); |
| |
| strcpy (input, &SaveGameNames[which][0]); |
| name[7] = which + '0'; |
| |
| fontnumber = 0; |
| if (!SaveGamesAvail[which]) |
| VWB_Bar (LSM_X + LSItems.indent + 1, LSM_Y + which * 13 + 1, |
| LSM_W - LSItems.indent - 16, 10, BKGDCOLOR); |
| VW_UpdateScreen (); |
| |
| if (US_LineInput |
| (LSM_X + LSItems.indent + 2, LSM_Y + which * 13 + 1, input, input, true, 31, |
| LSM_W - LSItems.indent - 30)) |
| { |
| SaveGamesAvail[which] = 1; |
| strcpy (&SaveGameNames[which][0], input); |
| |
| if(configdir[0]) |
| snprintf(savepath, sizeof(savepath), "%s/%s", configdir, name); |
| else |
| strcpy(savepath, name); |
| |
| unlink (savepath); |
| file = fopen (savepath, "wb"); |
| fwrite (input, 32, 1, file); |
| fseek (file, 32, SEEK_SET); |
| |
| DrawLSAction (1); |
| SaveTheGame (file, LSA_X + 8, LSA_Y + 5); |
| |
| fclose (file); |
| |
| #ifdef _arch_dreamcast |
| DC_SaveToVMU(name, input); |
| #endif |
| |
| ShootSnd (); |
| exit = 1; |
| } |
| else |
| { |
| VWB_Bar (LSM_X + LSItems.indent + 1, LSM_Y + which * 13 + 1, |
| LSM_W - LSItems.indent - 16, 10, BKGDCOLOR); |
| PrintLSEntry (which, HIGHLIGHT); |
| VW_UpdateScreen (); |
| SD_PlaySound (ESCPRESSEDSND); |
| continue; |
| } |
| |
| fontnumber = 1; |
| break; |
| } |
| |
| } |
| while (which >= 0); |
| |
| MenuFadeOut (); |
| |
| #ifdef SPEAR |
| UnCacheLump (LOADSAVE_LUMP_START, LOADSAVE_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| |
| return exit; |
| } |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // DEFINE CONTROLS |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_Control (int a) |
| { |
| int which; |
| |
| #ifdef SPEAR |
| UnCacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| CacheLump (CONTROL_LUMP_START, CONTROL_LUMP_END); |
| #endif |
| |
| DrawCtlScreen (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| |
| do |
| { |
| which = HandleMenu (&CtlItems, CtlMenu, NULL); |
| switch (which) |
| { |
| case CTL_MOUSEENABLE: |
| mouseenabled ^= 1; |
| if(IN_IsInputGrabbed()) |
| IN_CenterMouse(); |
| DrawCtlScreen (); |
| CusItems.curpos = -1; |
| ShootSnd (); |
| break; |
| |
| case CTL_JOYENABLE: |
| joystickenabled ^= 1; |
| DrawCtlScreen (); |
| CusItems.curpos = -1; |
| ShootSnd (); |
| break; |
| |
| case CTL_MOUSESENS: |
| case CTL_CUSTOMIZE: |
| DrawCtlScreen (); |
| MenuFadeIn (); |
| WaitKeyUp (); |
| break; |
| } |
| } |
| while (which >= 0); |
| |
| MenuFadeOut (); |
| |
| #ifdef SPEAR |
| UnCacheLump (CONTROL_LUMP_START, CONTROL_LUMP_END); |
| CacheLump (OPTIONS_LUMP_START, OPTIONS_LUMP_END); |
| #endif |
| return 0; |
| } |
| |
| |
| //////////////////////////////// |
| // |
| // DRAW MOUSE SENSITIVITY SCREEN |
| // |
| void |
| DrawMouseSens (void) |
| { |
| #ifdef JAPAN |
| CA_CacheScreen (S_MOUSESENSPIC); |
| #else |
| ClearMScreen (); |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| #ifdef SPANISH |
| DrawWindow (10, 80, 300, 43, BKGDCOLOR); |
| #else |
| DrawWindow (10, 80, 300, 30, BKGDCOLOR); |
| #endif |
| |
| WindowX = 0; |
| WindowW = 320; |
| PrintY = 82; |
| SETFONTCOLOR (READCOLOR, BKGDCOLOR); |
| US_CPrint (STR_MOUSEADJ); |
| |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| #ifdef SPANISH |
| PrintX = 14; |
| PrintY = 95 + 13; |
| US_Print (STR_SLOW); |
| PrintX = 252; |
| US_Print (STR_FAST); |
| #else |
| PrintX = 14; |
| PrintY = 95; |
| US_Print (STR_SLOW); |
| PrintX = 269; |
| US_Print (STR_FAST); |
| #endif |
| #endif |
| |
| VWB_Bar (60, 97, 200, 10, TEXTCOLOR); |
| DrawOutline (60, 97, 200, 10, 0, HIGHLIGHT); |
| DrawOutline (60 + 20 * mouseadjustment, 97, 20, 10, 0, READCOLOR); |
| VWB_Bar (61 + 20 * mouseadjustment, 98, 19, 9, READHCOLOR); |
| |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| } |
| |
| |
| /////////////////////////// |
| // |
| // ADJUST MOUSE SENSITIVITY |
| // |
| int |
| MouseSensitivity (int a) |
| { |
| ControlInfo ci; |
| int exit = 0, oldMA; |
| |
| |
| oldMA = mouseadjustment; |
| DrawMouseSens (); |
| do |
| { |
| SDL_Delay(5); |
| ReadAnyControl (&ci); |
| switch (ci.dir) |
| { |
| case dir_North: |
| case dir_West: |
| if (mouseadjustment) |
| { |
| mouseadjustment--; |
| VWB_Bar (60, 97, 200, 10, TEXTCOLOR); |
| DrawOutline (60, 97, 200, 10, 0, HIGHLIGHT); |
| DrawOutline (60 + 20 * mouseadjustment, 97, 20, 10, 0, READCOLOR); |
| VWB_Bar (61 + 20 * mouseadjustment, 98, 19, 9, READHCOLOR); |
| VW_UpdateScreen (); |
| SD_PlaySound (MOVEGUN1SND); |
| TicDelay(20); |
| } |
| break; |
| |
| case dir_South: |
| case dir_East: |
| if (mouseadjustment < 9) |
| { |
| mouseadjustment++; |
| VWB_Bar (60, 97, 200, 10, TEXTCOLOR); |
| DrawOutline (60, 97, 200, 10, 0, HIGHLIGHT); |
| DrawOutline (60 + 20 * mouseadjustment, 97, 20, 10, 0, READCOLOR); |
| VWB_Bar (61 + 20 * mouseadjustment, 98, 19, 9, READHCOLOR); |
| VW_UpdateScreen (); |
| SD_PlaySound (MOVEGUN1SND); |
| TicDelay(20); |
| } |
| break; |
| } |
| |
| if (ci.button0 || Keyboard[sc_Space] || Keyboard[sc_Enter]) |
| exit = 1; |
| else if (ci.button1 || Keyboard[sc_Escape]) |
| exit = 2; |
| |
| } |
| while (!exit); |
| |
| if (exit == 2) |
| { |
| mouseadjustment = oldMA; |
| SD_PlaySound (ESCPRESSEDSND); |
| } |
| else |
| SD_PlaySound (SHOOTSND); |
| |
| WaitKeyUp (); |
| MenuFadeOut (); |
| |
| return 0; |
| } |
| |
| |
| /////////////////////////// |
| // |
| // DRAW CONTROL MENU SCREEN |
| // |
| void |
| DrawCtlScreen (void) |
| { |
| int i, x, y; |
| |
| #ifdef JAPAN |
| CA_CacheScreen (S_CONTROLPIC); |
| #else |
| ClearMScreen (); |
| DrawStripes (10); |
| VWB_DrawPic (80, 0, C_CONTROLPIC); |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| DrawWindow (CTL_X - 8, CTL_Y - 5, CTL_W, CTL_H, BKGDCOLOR); |
| #endif |
| WindowX = 0; |
| WindowW = 320; |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| |
| if (IN_JoyPresent()) |
| CtlMenu[CTL_JOYENABLE].active = 1; |
| |
| if (MousePresent) |
| { |
| CtlMenu[CTL_MOUSESENS].active = CtlMenu[CTL_MOUSEENABLE].active = 1; |
| } |
| |
| CtlMenu[CTL_MOUSESENS].active = mouseenabled; |
| |
| |
| DrawMenu (&CtlItems, CtlMenu); |
| |
| |
| x = CTL_X + CtlItems.indent - 24; |
| y = CTL_Y + 3; |
| if (mouseenabled) |
| VWB_DrawPic (x, y, C_SELECTEDPIC); |
| else |
| VWB_DrawPic (x, y, C_NOTSELECTEDPIC); |
| |
| y = CTL_Y + 29; |
| if (joystickenabled) |
| VWB_DrawPic (x, y, C_SELECTEDPIC); |
| else |
| VWB_DrawPic (x, y, C_NOTSELECTEDPIC); |
| |
| // |
| // PICK FIRST AVAILABLE SPOT |
| // |
| if (CtlItems.curpos < 0 || !CtlMenu[CtlItems.curpos].active) |
| { |
| for (i = 0; i < CtlItems.amount; i++) |
| { |
| if (CtlMenu[i].active) |
| { |
| CtlItems.curpos = i; |
| break; |
| } |
| } |
| } |
| |
| DrawMenuGun (&CtlItems); |
| VW_UpdateScreen (); |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // CUSTOMIZE CONTROLS |
| // |
| //////////////////////////////////////////////////////////////////// |
| enum |
| { FIRE, STRAFE, RUN, OPEN }; |
| char mbarray[4][3] = { "b0", "b1", "b2", "b3" }; |
| int8_t order[4] = { RUN, OPEN, FIRE, STRAFE }; |
| |
| |
| int |
| CustomControls (int a) |
| { |
| int which; |
| |
| DrawCustomScreen (); |
| do |
| { |
| which = HandleMenu (&CusItems, &CusMenu[0], FixupCustom); |
| switch (which) |
| { |
| case 0: |
| DefineMouseBtns (); |
| DrawCustMouse (1); |
| break; |
| case 3: |
| DefineJoyBtns (); |
| DrawCustJoy (0); |
| break; |
| case 6: |
| DefineKeyBtns (); |
| DrawCustKeybd (0); |
| break; |
| case 8: |
| DefineKeyMove (); |
| DrawCustKeys (0); |
| } |
| } |
| while (which >= 0); |
| |
| MenuFadeOut (); |
| |
| return 0; |
| } |
| |
| |
| //////////////////////// |
| // |
| // DEFINE THE MOUSE BUTTONS |
| // |
| void |
| DefineMouseBtns (void) |
| { |
| CustomCtrls mouseallowed = { 0, 1, 1, 1 }; |
| EnterCtrlData (2, &mouseallowed, DrawCustMouse, PrintCustMouse, MOUSE); |
| } |
| |
| |
| //////////////////////// |
| // |
| // DEFINE THE JOYSTICK BUTTONS |
| // |
| void |
| DefineJoyBtns (void) |
| { |
| CustomCtrls joyallowed = { 1, 1, 1, 1 }; |
| EnterCtrlData (5, &joyallowed, DrawCustJoy, PrintCustJoy, JOYSTICK); |
| } |
| |
| |
| //////////////////////// |
| // |
| // DEFINE THE KEYBOARD BUTTONS |
| // |
| void |
| DefineKeyBtns (void) |
| { |
| CustomCtrls keyallowed = { 1, 1, 1, 1 }; |
| EnterCtrlData (8, &keyallowed, DrawCustKeybd, PrintCustKeybd, KEYBOARDBTNS); |
| } |
| |
| |
| //////////////////////// |
| // |
| // DEFINE THE KEYBOARD BUTTONS |
| // |
| void |
| DefineKeyMove (void) |
| { |
| CustomCtrls keyallowed = { 1, 1, 1, 1 }; |
| EnterCtrlData (10, &keyallowed, DrawCustKeys, PrintCustKeys, KEYBOARDMOVE); |
| } |
| |
| |
| //////////////////////// |
| // |
| // ENTER CONTROL DATA FOR ANY TYPE OF CONTROL |
| // |
| enum |
| { FWRD, RIGHT, BKWD, LEFT }; |
| int moveorder[4] = { LEFT, RIGHT, FWRD, BKWD }; |
| |
| void |
| EnterCtrlData (int index, CustomCtrls * cust, void (*DrawRtn) (int), void (*PrintRtn) (int), |
| int type) |
| { |
| int j, exit, tick, redraw, which, x, picked, lastFlashTime; |
| ControlInfo ci; |
| |
| |
| ShootSnd (); |
| PrintY = CST_Y + 13 * index; |
| IN_ClearKeysDown (); |
| exit = 0; |
| redraw = 1; |
| // |
| // FIND FIRST SPOT IN ALLOWED ARRAY |
| // |
| for (j = 0; j < 4; j++) |
| if (cust->allowed[j]) |
| { |
| which = j; |
| break; |
| } |
| |
| do |
| { |
| if (redraw) |
| { |
| x = CST_START + CST_SPC * which; |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| |
| DrawRtn (1); |
| DrawWindow (x - 2, PrintY, CST_SPC, 11, TEXTCOLOR); |
| DrawOutline (x - 2, PrintY, CST_SPC, 11, 0, HIGHLIGHT); |
| SETFONTCOLOR (0, TEXTCOLOR); |
| PrintRtn (which); |
| PrintX = x; |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| VW_UpdateScreen (); |
| WaitKeyUp (); |
| redraw = 0; |
| } |
| |
| SDL_Delay(5); |
| ReadAnyControl (&ci); |
| |
| if (type == MOUSE || type == JOYSTICK) |
| if (IN_KeyDown (sc_Enter) || IN_KeyDown (sc_Control) || IN_KeyDown (sc_Alt)) |
| { |
| IN_ClearKeysDown (); |
| ci.button0 = ci.button1 = false; |
| } |
| |
| // |
| // CHANGE BUTTON VALUE? |
| // |
| if ((type != KEYBOARDBTNS && type != KEYBOARDMOVE) && (ci.button0 | ci.button1 | ci.button2 | ci.button3) || |
| ((type == KEYBOARDBTNS || type == KEYBOARDMOVE) && LastScan == sc_Enter)) |
| { |
| lastFlashTime = GetTimeCount(); |
| tick = picked = 0; |
| SETFONTCOLOR (0, TEXTCOLOR); |
| |
| if (type == KEYBOARDBTNS || type == KEYBOARDMOVE) |
| IN_ClearKeysDown (); |
| |
| while(1) |
| { |
| int button, result = 0; |
| |
| // |
| // FLASH CURSOR |
| // |
| if (GetTimeCount() - lastFlashTime > 10) |
| { |
| switch (tick) |
| { |
| case 0: |
| VWB_Bar (x, PrintY + 1, CST_SPC - 2, 10, TEXTCOLOR); |
| break; |
| case 1: |
| PrintX = x; |
| US_Print ("?"); |
| SD_PlaySound (HITWALLSND); |
| } |
| tick ^= 1; |
| lastFlashTime = GetTimeCount(); |
| VW_UpdateScreen (); |
| } |
| else SDL_Delay(5); |
| |
| // |
| // WHICH TYPE OF INPUT DO WE PROCESS? |
| // |
| switch (type) |
| { |
| case MOUSE: |
| button = IN_MouseButtons(); |
| switch (button) |
| { |
| case 1: |
| result = 1; |
| break; |
| case 2: |
| result = 2; |
| break; |
| case 4: |
| result = 3; |
| break; |
| } |
| |
| if (result) |
| { |
| for (int z = 0; z < 4; z++) |
| if (order[which] == buttonmouse[z]) |
| { |
| buttonmouse[z] = bt_nobutton; |
| break; |
| } |
| |
| buttonmouse[result - 1] = order[which]; |
| picked = 1; |
| SD_PlaySound (SHOOTDOORSND); |
| } |
| break; |
| |
| case JOYSTICK: |
| if (ci.button0) |
| result = 1; |
| else if (ci.button1) |
| result = 2; |
| else if (ci.button2) |
| result = 3; |
| else if (ci.button3) |
| result = 4; |
| |
| if (result) |
| { |
| for (int z = 0; z < 4; z++) |
| { |
| if (order[which] == buttonjoy[z]) |
| { |
| buttonjoy[z] = bt_nobutton; |
| break; |
| } |
| } |
| |
| buttonjoy[result - 1] = order[which]; |
| picked = 1; |
| SD_PlaySound (SHOOTDOORSND); |
| } |
| break; |
| |
| case KEYBOARDBTNS: |
| if (LastScan && LastScan != sc_Escape) |
| { |
| buttonscan[order[which]] = LastScan; |
| picked = 1; |
| ShootSnd (); |
| IN_ClearKeysDown (); |
| } |
| break; |
| |
| case KEYBOARDMOVE: |
| if (LastScan && LastScan != sc_Escape) |
| { |
| dirscan[moveorder[which]] = LastScan; |
| picked = 1; |
| ShootSnd (); |
| IN_ClearKeysDown (); |
| } |
| break; |
| } |
| |
| // |
| // EXIT INPUT? |
| // |
| if (IN_KeyDown (sc_Escape) || type != JOYSTICK && ci.button1) |
| { |
| picked = 1; |
| SD_PlaySound (ESCPRESSEDSND); |
| } |
| |
| if(picked) break; |
| |
| ReadAnyControl (&ci); |
| } |
| |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| redraw = 1; |
| WaitKeyUp (); |
| continue; |
| } |
| |
| if (ci.button1 || IN_KeyDown (sc_Escape)) |
| exit = 1; |
| |
| // |
| // MOVE TO ANOTHER SPOT? |
| // |
| switch (ci.dir) |
| { |
| case dir_West: |
| do |
| { |
| which--; |
| if (which < 0) |
| which = 3; |
| } |
| while (!cust->allowed[which]); |
| redraw = 1; |
| SD_PlaySound (MOVEGUN1SND); |
| while (ReadAnyControl (&ci), ci.dir != dir_None) SDL_Delay(5); |
| IN_ClearKeysDown (); |
| break; |
| |
| case dir_East: |
| do |
| { |
| which++; |
| if (which > 3) |
| which = 0; |
| } |
| while (!cust->allowed[which]); |
| redraw = 1; |
| SD_PlaySound (MOVEGUN1SND); |
| while (ReadAnyControl (&ci), ci.dir != dir_None) SDL_Delay(5); |
| IN_ClearKeysDown (); |
| break; |
| case dir_North: |
| case dir_South: |
| exit = 1; |
| } |
| } |
| while (!exit); |
| |
| SD_PlaySound (ESCPRESSEDSND); |
| WaitKeyUp (); |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| } |
| |
| |
| //////////////////////// |
| // |
| // FIXUP GUN CURSOR OVERDRAW SHIT |
| // |
| void |
| FixupCustom (int w) |
| { |
| static int lastwhich = -1; |
| int y = CST_Y + 26 + w * 13; |
| |
| |
| VWB_Hlin (7, 32, y - 1, DEACTIVE); |
| VWB_Hlin (7, 32, y + 12, BORD2COLOR); |
| #ifndef SPEAR |
| VWB_Hlin (7, 32, y - 2, BORDCOLOR); |
| VWB_Hlin (7, 32, y + 13, BORDCOLOR); |
| #else |
| VWB_Hlin (7, 32, y - 2, BORD2COLOR); |
| VWB_Hlin (7, 32, y + 13, BORD2COLOR); |
| #endif |
| |
| switch (w) |
| { |
| case 0: |
| DrawCustMouse (1); |
| break; |
| case 3: |
| DrawCustJoy (1); |
| break; |
| case 6: |
| DrawCustKeybd (1); |
| break; |
| case 8: |
| DrawCustKeys (1); |
| } |
| |
| |
| if (lastwhich >= 0) |
| { |
| y = CST_Y + 26 + lastwhich * 13; |
| VWB_Hlin (7, 32, y - 1, DEACTIVE); |
| VWB_Hlin (7, 32, y + 12, BORD2COLOR); |
| #ifndef SPEAR |
| VWB_Hlin (7, 32, y - 2, BORDCOLOR); |
| VWB_Hlin (7, 32, y + 13, BORDCOLOR); |
| #else |
| VWB_Hlin (7, 32, y - 2, BORD2COLOR); |
| VWB_Hlin (7, 32, y + 13, BORD2COLOR); |
| #endif |
| |
| if (lastwhich != w) |
| switch (lastwhich) |
| { |
| case 0: |
| DrawCustMouse (0); |
| break; |
| case 3: |
| DrawCustJoy (0); |
| break; |
| case 6: |
| DrawCustKeybd (0); |
| break; |
| case 8: |
| DrawCustKeys (0); |
| } |
| } |
| |
| lastwhich = w; |
| } |
| |
| |
| //////////////////////// |
| // |
| // DRAW CUSTOMIZE SCREEN |
| // |
| void |
| DrawCustomScreen (void) |
| { |
| int i; |
| |
| |
| #ifdef JAPAN |
| CA_CacheScreen (S_CUSTOMPIC); |
| fontnumber = 1; |
| |
| PrintX = CST_START; |
| PrintY = CST_Y + 26; |
| DrawCustMouse (0); |
| |
| PrintX = CST_START; |
| US_Print ("\n\n\n"); |
| DrawCustJoy (0); |
| |
| PrintX = CST_START; |
| US_Print ("\n\n\n"); |
| DrawCustKeybd (0); |
| |
| PrintX = CST_START; |
| US_Print ("\n\n\n"); |
| DrawCustKeys (0); |
| #else |
| ClearMScreen (); |
| WindowX = 0; |
| WindowW = 320; |
| VWB_DrawPic (112, 184, C_MOUSELBACKPIC); |
| DrawStripes (10); |
| VWB_DrawPic (80, 0, C_CUSTOMIZEPIC); |
| |
| // |
| // MOUSE |
| // |
| SETFONTCOLOR (READCOLOR, BKGDCOLOR); |
| WindowX = 0; |
| WindowW = 320; |
| |
| #ifndef SPEAR |
| PrintY = CST_Y; |
| US_CPrint ("Mouse\n"); |
| #else |
| PrintY = CST_Y + 13; |
| VWB_DrawPic (128, 48, C_MOUSEPIC); |
| #endif |
| |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| #ifdef SPANISH |
| PrintX = CST_START - 16; |
| US_Print (STR_CRUN); |
| PrintX = CST_START - 16 + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START - 16 + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START - 16 + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #else |
| PrintX = CST_START; |
| US_Print (STR_CRUN); |
| PrintX = CST_START + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #endif |
| |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| DrawCustMouse (0); |
| US_Print ("\n"); |
| |
| |
| // |
| // JOYSTICK/PAD |
| // |
| #ifndef SPEAR |
| SETFONTCOLOR (READCOLOR, BKGDCOLOR); |
| US_CPrint ("Joystick/Gravis GamePad\n"); |
| #else |
| PrintY += 13; |
| VWB_DrawPic (40, 88, C_JOYSTICKPIC); |
| #endif |
| |
| #ifdef SPEAR |
| VWB_DrawPic (112, 120, C_KEYBOARDPIC); |
| #endif |
| |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| #ifdef SPANISH |
| PrintX = CST_START - 16; |
| US_Print (STR_CRUN); |
| PrintX = CST_START - 16 + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START - 16 + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START - 16 + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #else |
| PrintX = CST_START; |
| US_Print (STR_CRUN); |
| PrintX = CST_START + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #endif |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| DrawCustJoy (0); |
| US_Print ("\n"); |
| |
| |
| // |
| // KEYBOARD |
| // |
| #ifndef SPEAR |
| SETFONTCOLOR (READCOLOR, BKGDCOLOR); |
| US_CPrint ("Keyboard\n"); |
| #else |
| PrintY += 13; |
| #endif |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| #ifdef SPANISH |
| PrintX = CST_START - 16; |
| US_Print (STR_CRUN); |
| PrintX = CST_START - 16 + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START - 16 + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START - 16 + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #else |
| PrintX = CST_START; |
| US_Print (STR_CRUN); |
| PrintX = CST_START + CST_SPC * 1; |
| US_Print (STR_COPEN); |
| PrintX = CST_START + CST_SPC * 2; |
| US_Print (STR_CFIRE); |
| PrintX = CST_START + CST_SPC * 3; |
| US_Print (STR_CSTRAFE "\n"); |
| #endif |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| DrawCustKeybd (0); |
| US_Print ("\n"); |
| |
| |
| // |
| // KEYBOARD MOVE KEYS |
| // |
| SETFONTCOLOR (TEXTCOLOR, BKGDCOLOR); |
| #ifdef SPANISH |
| PrintX = 4; |
| US_Print (STR_LEFT); |
| US_Print ("/"); |
| US_Print (STR_RIGHT); |
| US_Print ("/"); |
| US_Print (STR_FRWD); |
| US_Print ("/"); |
| US_Print (STR_BKWD "\n"); |
| #else |
| PrintX = CST_START; |
| US_Print (STR_LEFT); |
| PrintX = CST_START + CST_SPC * 1; |
| US_Print (STR_RIGHT); |
| PrintX = CST_START + CST_SPC * 2; |
| US_Print (STR_FRWD); |
| PrintX = CST_START + CST_SPC * 3; |
| US_Print (STR_BKWD "\n"); |
| #endif |
| DrawWindow (5, PrintY - 1, 310, 13, BKGDCOLOR); |
| DrawCustKeys (0); |
| #endif |
| // |
| // PICK STARTING POINT IN MENU |
| // |
| if (CusItems.curpos < 0) |
| for (i = 0; i < CusItems.amount; i++) |
| if (CusMenu[i].active) |
| { |
| CusItems.curpos = i; |
| break; |
| } |
| |
| |
| VW_UpdateScreen (); |
| MenuFadeIn (); |
| } |
| |
| |
| void |
| PrintCustMouse (int i) |
| { |
| int j; |
| |
| for (j = 0; j < 4; j++) |
| if (order[i] == buttonmouse[j]) |
| { |
| PrintX = CST_START + CST_SPC * i; |
| US_Print (mbarray[j]); |
| break; |
| } |
| } |
| |
| void |
| DrawCustMouse (int hilight) |
| { |
| int i, color; |
| |
| |
| color = TEXTCOLOR; |
| if (hilight) |
| color = HIGHLIGHT; |
| SETFONTCOLOR (color, BKGDCOLOR); |
| |
| if (!mouseenabled) |
| { |
| SETFONTCOLOR (DEACTIVE, BKGDCOLOR); |
| CusMenu[0].active = 0; |
| } |
| else |
| CusMenu[0].active = 1; |
| |
| PrintY = CST_Y + 13 * 2; |
| for (i = 0; i < 4; i++) |
| PrintCustMouse (i); |
| } |
| |
| void |
| PrintCustJoy (int i) |
| { |
| for (int j = 0; j < 4; j++) |
| { |
| if (order[i] == buttonjoy[j]) |
| { |
| PrintX = CST_START + CST_SPC * i; |
| US_Print (mbarray[j]); |
| break; |
| } |
| } |
| } |
| |
| void |
| DrawCustJoy (int hilight) |
| { |
| int i, color; |
| |
| color = TEXTCOLOR; |
| if (hilight) |
| color = HIGHLIGHT; |
| SETFONTCOLOR (color, BKGDCOLOR); |
| |
| if (!joystickenabled) |
| { |
| SETFONTCOLOR (DEACTIVE, BKGDCOLOR); |
| CusMenu[3].active = 0; |
| } |
| else |
| CusMenu[3].active = 1; |
| |
| PrintY = CST_Y + 13 * 5; |
| for (i = 0; i < 4; i++) |
| PrintCustJoy (i); |
| } |
| |
| |
| void |
| PrintCustKeybd (int i) |
| { |
| PrintX = CST_START + CST_SPC * i; |
| US_Print ((const char *) IN_GetScanName (buttonscan[order[i]])); |
| } |
| |
| void |
| DrawCustKeybd (int hilight) |
| { |
| int i, color; |
| |
| |
| color = TEXTCOLOR; |
| if (hilight) |
| color = HIGHLIGHT; |
| SETFONTCOLOR (color, BKGDCOLOR); |
| |
| PrintY = CST_Y + 13 * 8; |
| for (i = 0; i < 4; i++) |
| PrintCustKeybd (i); |
| } |
| |
| void |
| PrintCustKeys (int i) |
| { |
| PrintX = CST_START + CST_SPC * i; |
| US_Print ((const char *) IN_GetScanName (dirscan[moveorder[i]])); |
| } |
| |
| void |
| DrawCustKeys (int hilight) |
| { |
| int i, color; |
| |
| |
| color = TEXTCOLOR; |
| if (hilight) |
| color = HIGHLIGHT; |
| SETFONTCOLOR (color, BKGDCOLOR); |
| |
| PrintY = CST_Y + 13 * 10; |
| for (i = 0; i < 4; i++) |
| PrintCustKeys (i); |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////// |
| // |
| // CHANGE SCREEN VIEWING SIZE |
| // |
| //////////////////////////////////////////////////////////////////// |
| int |
| CP_ChangeView (int a) |
| { |
| int exit = 0, oldview, newview; |
|