| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2010 by Thomas Martitz |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "config.h" |
| #include "system.h" |
| #include "file.h" |
| #include "debug.h" |
| #include "load_code.h" |
| |
| #if (CONFIG_PLATFORM & PLATFORM_NATIVE) |
| |
| /* load binary blob from disk to memory, returning a handle */ |
| void * lc_open(const char *filename, unsigned char *buf, size_t buf_size) |
| { |
| int fd = open(filename, O_RDONLY); |
| ssize_t read_size; |
| struct lc_header hdr; |
| unsigned char *buf_end = buf+buf_size; |
| off_t copy_size; |
| |
| if (fd < 0) |
| { |
| DEBUGF("Could not open file"); |
| goto error; |
| } |
| |
| #if NUM_CORES > 1 |
| /* Make sure COP cache is flushed and invalidated before loading */ |
| { |
| int my_core = switch_core(CURRENT_CORE ^ 1); |
| switch_core(my_core); |
| } |
| #endif |
| |
| /* read the header to obtain the load address */ |
| read_size = read(fd, &hdr, sizeof(hdr)); |
| |
| if (read_size < 0) |
| { |
| DEBUGF("Could not read from file"); |
| goto error_fd; |
| } |
| |
| /* hdr.end_addr points to the end of the bss section, |
| * but there might be idata/icode behind that so the bytes to copy |
| * can be larger */ |
| copy_size = MAX(filesize(fd), hdr.end_addr - hdr.load_addr); |
| |
| if (hdr.load_addr < buf || (hdr.load_addr+copy_size) > buf_end) |
| { |
| DEBUGF("Binary doesn't fit into memory"); |
| goto error_fd; |
| } |
| |
| /* go back to beginning to load the whole thing (incl. header) */ |
| if (lseek(fd, 0, SEEK_SET) < 0) |
| { |
| DEBUGF("lseek failed"); |
| goto error_fd; |
| } |
| |
| /* the header has the addresses where the code is linked at */ |
| read_size = read(fd, hdr.load_addr, copy_size); |
| close(fd); |
| |
| if (read_size < 0) |
| { |
| DEBUGF("Could not read from file"); |
| goto error; |
| } |
| |
| /* commit dcache and discard icache */ |
| commit_discard_idcache(); |
| /* return a pointer the header, reused by lc_get_header() */ |
| return hdr.load_addr; |
| |
| error_fd: |
| close(fd); |
| error: |
| return NULL; |
| } |
| |
| #elif (CONFIG_PLATFORM & PLATFORM_HOSTED) |
| /* libdl wrappers */ |
| |
| |
| #ifdef WIN32 |
| /* win32 */ |
| #include <windows.h> |
| #define dlopen(_x_, _y_) LoadLibraryW(_x_) |
| #define dlsym(_x_, _y_) (void *)GetProcAddress(_x_, _y_) |
| #define dlclose(_x_) FreeLibrary(_x_) |
| static inline char *_dlerror(void) |
| { |
| static char err_buf[64]; |
| FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, |
| err_buf, sizeof(err_buf), NULL); |
| return err_buf; |
| } |
| #define dlerror _dlerror |
| #else |
| /* unix */ |
| #include <dlfcn.h> |
| #endif |
| #include <stdio.h> |
| #include "rbpaths.h" |
| #include "general.h" |
| |
| void * _lc_open(const _lc_open_char *filename, unsigned char *buf, size_t buf_size) |
| { |
| (void)buf; |
| (void)buf_size; |
| return dlopen(filename, RTLD_NOW); |
| } |
| |
| void *lc_open_from_mem(void *addr, size_t blob_size) |
| { |
| #ifndef SIMULATOR |
| (void)addr; |
| (void)blob_size; |
| /* we don't support loading code from memory on application builds, |
| * it doesn't make sense (since it means writing the blob to disk again and |
| * then falling back to load from disk) and requires the ability to write |
| * to an executable directory */ |
| return NULL; |
| #else |
| /* support it in the sim for the sake of simulating */ |
| int fd, i; |
| char temp_filename[MAX_PATH]; |
| |
| /* We have to create the dynamic link library file from ram so we |
| can simulate the codec loading. With voice and crossfade, |
| multiple codecs may be loaded at the same time, so we need |
| to find an unused filename */ |
| for (i = 0; i < 10; i++) |
| { |
| snprintf(temp_filename, sizeof(temp_filename), |
| ROCKBOX_DIR "/libtemp_binary_%d.dll", i); |
| fd = open(temp_filename, O_WRONLY|O_CREAT|O_TRUNC, 0700); |
| if (fd >= 0) |
| break; /* Created a file ok */ |
| } |
| |
| if (fd < 0) |
| { |
| DEBUGF("open failed\n"); |
| return NULL; |
| } |
| |
| if (write(fd, addr, blob_size) < (ssize_t)blob_size) |
| { |
| DEBUGF("Write failed\n"); |
| close(fd); |
| remove(temp_filename); |
| return NULL; |
| } |
| |
| close(fd); |
| return lc_open(temp_filename, NULL, 0); |
| #endif |
| } |
| |
| |
| void *_lc_get_header(void *handle) |
| { |
| char *ret = dlsym(handle, "__header"); |
| if (ret == NULL) |
| ret = dlsym(handle, "___header"); |
| |
| return ret; |
| } |
| |
| void _lc_close(void *handle) |
| { |
| if (handle) |
| dlclose(handle); |
| } |
| |
| const char *lc_last_error(void) |
| { |
| return dlerror(); |
| } |
| #endif |