| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2006 by Linus Nielsen Feltzing |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "config.h" |
| #include "cpu.h" |
| #include "system.h" |
| #include "button.h" |
| #include "kernel.h" |
| #include "backlight.h" |
| #include "adc.h" |
| #include "system.h" |
| #include "backlight-target.h" |
| |
| static bool headphones_detect; |
| static bool hold_button = false; |
| |
| #define TOUCHPAD_SENS_NORMAL ((1 << 12) | /* right++ */ \ |
| (1 << 7) | /* left++ */ \ |
| (1 << 6) | /* down++*/ \ |
| (1 << 0) | /* up++ */ \ |
| (1 << 3)) /* center */ |
| |
| #define TOUCHPAD_SENS_HIGH (((1 << 12) | (1 << 11)) | /* right++, right+ */ \ |
| ((1 << 8) | (1 << 7)) | /* left+, left++ */ \ |
| ((1 << 6) | (1 << 5)) | /* down++, down+ */ \ |
| ((1 << 1) | (1 << 0)) | /* up+, up++ */ \ |
| (1 << 3)) /* Center */ |
| |
| static int touchpad_mask = TOUCHPAD_SENS_NORMAL; |
| |
| static int const remote_buttons[] = |
| { |
| BUTTON_NONE, /* Headphones connected - remote disconnected */ |
| BUTTON_RC_PLAY, |
| BUTTON_RC_DSP, |
| BUTTON_RC_REW, |
| BUTTON_RC_FF, |
| BUTTON_RC_VOL_UP, |
| BUTTON_RC_VOL_DOWN, |
| BUTTON_NONE, /* Remote control attached - no buttons pressed */ |
| BUTTON_NONE, /* Nothing in the headphone socket */ |
| }; |
| |
| void button_init_device(void) |
| { |
| /* Some button inputs need the internal pullups disabled to function */ |
| GPGUP|=0x031F; |
| GPJUP|=0x1FFF; |
| } |
| |
| inline bool button_hold(void) |
| { |
| return (GPGDAT & (1 << 15)); |
| } |
| |
| int button_read_device(void) |
| { |
| int touchpad; |
| int buttons; |
| static int lastbutton; |
| unsigned short remote_adc; |
| int btn = BUTTON_NONE; |
| bool hold_button_old; |
| |
| /* normal buttons */ |
| hold_button_old = hold_button; |
| hold_button = button_hold(); |
| |
| #ifndef BOOTLOADER |
| /* give BL notice if HB state chaged */ |
| if (hold_button != hold_button_old) |
| backlight_hold_changed(hold_button); |
| #endif |
| |
| /* See header for ADC values when remote control buttons are pressed */ |
| /* Only one button can be sensed at a time on the remote. */ |
| /* Need to filter the remote button because the ADC is so fast */ |
| remote_adc = adc_read(ADC_HPREMOTE); |
| |
| if (remote_adc != ADC_READ_ERROR) |
| { |
| /* If there is nothing in the headphone socket, the ADC reads high */ |
| if (remote_adc < 940) |
| headphones_detect = true; |
| else |
| headphones_detect = false; |
| } |
| |
| btn = remote_buttons[(remote_adc + 64) / 128]; |
| if (btn != lastbutton) |
| { |
| /* if the buttons dont agree twice in a row, then its none */ |
| lastbutton = btn; |
| btn = BUTTON_NONE; |
| buttonlight_on(); |
| } |
| |
| /* Check for hold first - exit if asserted with no button pressed */ |
| if (hold_button) |
| return btn; |
| |
| /* the side buttons - Check before doing all of the work on each bit */ |
| buttons = GPGDAT & 0x1F; |
| if (buttons) |
| { |
| btn |= buttons; |
| buttonlight_on(); |
| } |
| |
| /* the touchpad - only watch the lines we actually read */ |
| touchpad = GPJDAT & touchpad_mask; |
| |
| if (touchpad) |
| { |
| if (touchpad & (1 << 3)) |
| { |
| btn |= BUTTON_SELECT; |
| /* Desensitize all but outer detectors and still allow a combo if |
| * that's really intended. */ |
| touchpad &= TOUCHPAD_SENS_NORMAL; |
| } |
| |
| /* Simply include all lines in checks since "touchpad" has been |
| * masked to desired sensitivity already - allows any mask to be |
| * used without changing this code. */ |
| if (touchpad & ((1 << 2) | (1 << 1) | (1 << 0))) |
| btn |= BUTTON_UP; |
| |
| if (touchpad & ((1 << 12) | (1 << 11) | (1 << 10))) |
| btn |= BUTTON_RIGHT; |
| |
| if (touchpad & ((1 << 6) | (1 << 5) | (1 << 4))) |
| btn |= BUTTON_DOWN; |
| |
| if (touchpad & ((1 << 9) | (1 << 8) | (1 << 7))) |
| btn |= BUTTON_LEFT; |
| |
| buttonlight_on(); |
| } |
| |
| return btn; |
| } |
| |
| void touchpad_set_sensitivity(int level) |
| { |
| static const int masks[] = |
| { |
| TOUCHPAD_SENS_NORMAL, |
| TOUCHPAD_SENS_HIGH |
| }; |
| |
| if ((unsigned)level >= ARRAYLEN(masks)) |
| level = 0; |
| |
| touchpad_mask = masks[level]; |
| } |
| |
| bool headphones_inserted(void) |
| { |
| return headphones_detect; |
| } |