| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2006 Dan Everton |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "debug.h" |
| #include "lcd.h" |
| #include "lcd-charcell.h" |
| #include "misc.h" |
| #include <string.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| |
| #include "lcd-playersim.h" |
| #include "uisdl.h" |
| #include "lcd-sdl.h" |
| |
| /* extern functions, needed for screendump() */ |
| extern int sim_creat(const char *name); |
| |
| SDL_Surface* lcd_surface; |
| SDL_Color lcd_color_zero = {UI_LCD_BGCOLOR, 0}; |
| SDL_Color lcd_backlight_color_zero = {UI_LCD_BGCOLORLIGHT, 0}; |
| SDL_Color lcd_color_max = {UI_LCD_FGCOLOR, 0}; |
| SDL_Color lcd_backlight_color_max = {UI_LCD_FGCOLORLIGHT, 0}; |
| |
| |
| static unsigned long get_lcd_pixel(int x, int y) |
| { |
| return sim_lcd_framebuffer[y][x]; |
| } |
| |
| void sim_lcd_update_rect(int x_start, int y_start, int width, int height) |
| { |
| sdl_update_rect(lcd_surface, x_start, y_start, width, height, |
| SIM_LCD_WIDTH, SIM_LCD_HEIGHT, get_lcd_pixel); |
| sdl_gui_update(lcd_surface, x_start, y_start, width, height, |
| SIM_LCD_WIDTH, SIM_LCD_HEIGHT, |
| background ? UI_LCD_POSX : 0, background ? UI_LCD_POSY : 0); |
| } |
| |
| void lcd_update(void) |
| { |
| int x, y; |
| |
| for (y = 0; y < lcd_pattern_count; y++) |
| if (lcd_patterns[y].count > 0) |
| sim_lcd_define_pattern(y, lcd_patterns[y].pattern); |
| |
| for (y = 0; y < LCD_HEIGHT; y++) |
| for (x = 0; x < LCD_WIDTH; x++) |
| lcd_print_char(x, y, lcd_charbuffer[y][x]); |
| |
| if (lcd_cursor.visible) |
| lcd_print_char(lcd_cursor.x, lcd_cursor.y, lcd_cursor.hw_char); |
| |
| sim_lcd_update_rect(0, ICON_HEIGHT, SIM_LCD_WIDTH, |
| LCD_HEIGHT*CHAR_HEIGHT*CHAR_PIXEL); |
| } |
| |
| #ifdef HAVE_BACKLIGHT |
| void sim_backlight(int value) |
| { |
| if (value > 0) { |
| sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, |
| &lcd_backlight_color_max, |
| 0, (1<<LCD_DEPTH)); |
| } else { |
| sdl_set_gradient(lcd_surface, &lcd_color_zero, &lcd_color_max, |
| 0, (1<<LCD_DEPTH)); |
| } |
| |
| sim_lcd_update_rect(0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT); |
| } |
| #endif |
| |
| /* initialise simulator lcd driver */ |
| void sim_lcd_init(void) |
| { |
| lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE, |
| SIM_LCD_WIDTH * display_zoom, |
| SIM_LCD_HEIGHT * display_zoom, |
| 8, 0, 0, 0, 0); |
| |
| sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, &lcd_color_max, |
| 0, (1<<LCD_DEPTH)); |
| } |
| |
| #define BMP_COMPRESSION 0 /* BI_RGB */ |
| #define BMP_NUMCOLORS (1 << LCD_DEPTH) |
| #define BMP_BPP 1 |
| #define BMP_LINESIZE (((SIM_LCD_WIDTH + 31) / 32) * 4) |
| |
| #define BMP_HEADERSIZE (54 + 4 * BMP_NUMCOLORS) |
| #define BMP_DATASIZE (BMP_LINESIZE * SIM_LCD_HEIGHT) |
| #define BMP_TOTALSIZE (BMP_HEADERSIZE + BMP_DATASIZE) |
| |
| #define LE16_CONST(x) (x)&0xff, ((x)>>8)&0xff |
| #define LE32_CONST(x) (x)&0xff, ((x)>>8)&0xff, ((x)>>16)&0xff, ((x)>>24)&0xff |
| |
| static const unsigned char bmpheader[] = |
| { |
| 0x42, 0x4d, /* 'BM' */ |
| LE32_CONST(BMP_TOTALSIZE), /* Total file size */ |
| 0x00, 0x00, 0x00, 0x00, /* Reserved */ |
| LE32_CONST(BMP_HEADERSIZE), /* Offset to start of pixel data */ |
| |
| 0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */ |
| LE32_CONST(SIM_LCD_WIDTH), /* Width in pixels */ |
| LE32_CONST(SIM_LCD_HEIGHT), /* Height in pixels */ |
| 0x01, 0x00, /* Number of planes (always 1) */ |
| LE16_CONST(BMP_BPP), /* Bits per pixel 1/4/8/16/24 */ |
| LE32_CONST(BMP_COMPRESSION),/* Compression mode */ |
| LE32_CONST(BMP_DATASIZE), /* Size of bitmap data */ |
| 0xc4, 0x0e, 0x00, 0x00, /* Horizontal resolution (pixels/meter) */ |
| 0xc4, 0x0e, 0x00, 0x00, /* Vertical resolution (pixels/meter) */ |
| LE32_CONST(BMP_NUMCOLORS), /* Number of used colours */ |
| LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */ |
| |
| 0x90, 0xee, 0x90, 0x00, /* Colour #0 */ |
| 0x00, 0x00, 0x00, 0x00 /* Colour #1 */ |
| }; |
| |
| void screen_dump(void) |
| { |
| int fd; |
| char filename[MAX_PATH]; |
| int x, y; |
| static unsigned char line[BMP_LINESIZE]; |
| |
| create_numbered_filename(filename, "", "dump_", ".bmp", 4 |
| IF_CNFN_NUM_(, NULL)); |
| DEBUGF("screen_dump\n"); |
| |
| fd = sim_creat(filename); |
| if (fd < 0) |
| return; |
| |
| write(fd, bmpheader, sizeof(bmpheader)); |
| SDL_LockSurface(lcd_surface); |
| |
| /* BMP image goes bottom up */ |
| for (y = SIM_LCD_HEIGHT - 1; y >= 0; y--) |
| { |
| Uint8 *src = (Uint8 *)lcd_surface->pixels |
| + y * SIM_LCD_WIDTH * display_zoom * display_zoom; |
| unsigned char *dst = line; |
| unsigned dst_mask = 0x80; |
| |
| memset(line, 0, sizeof(line)); |
| for (x = SIM_LCD_WIDTH; x > 0; x--) |
| { |
| if (*src) |
| *dst |= dst_mask; |
| src += display_zoom; |
| dst_mask >>= 1; |
| if (dst_mask == 0) |
| { |
| dst++; |
| dst_mask = 0x80; |
| } |
| } |
| write(fd, line, sizeof(line)); |
| } |
| SDL_UnlockSurface(lcd_surface); |
| close(fd); |
| } |