| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2006 by Greg White |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| #include "config.h" |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include "inttypes.h" |
| #include "string.h" |
| #include "cpu.h" |
| #include "system.h" |
| #include "lcd.h" |
| #include "kernel.h" |
| #include "thread.h" |
| #include "ata.h" |
| #include "fat.h" |
| #include "disk.h" |
| #include "font.h" |
| #include "adc.h" |
| #include "backlight.h" |
| #include "backlight-target.h" |
| #include "button.h" |
| #include "panic.h" |
| #include "power.h" |
| #include "file.h" |
| #include "common.h" |
| #include "rbunicode.h" |
| #include "usb.h" |
| |
| #include <stdarg.h> |
| |
| char version[] = APPSVERSION; |
| |
| void main(void) |
| { |
| //Set backlight pin to output and enable |
| int oldval = PCON0; |
| PCON0 = ((oldval & ~(3 << 4)) | (1 << 4)); |
| PDAT0 |= (1 << 2); |
| |
| //Set PLAY to input |
| oldval = PCON1; |
| PCON1 = ((oldval & ~(0xf << 16)) | (0 << 16)); |
| |
| //Set the piezo pins to output |
| oldval = PCON5; |
| PCON5 = ((oldval & ~((0xf << 4) | (0xf << 8))) | ((1 << 0) | (1 << 4))); |
| PDAT5 &= ~((1 << 1) | (1 << 2)); //should not be needed |
| |
| PDAT5 |= (1 << 1); //Toggle piezo + |
| |
| //toggle backlight on PLAY |
| while(true) |
| { |
| // Wait for play to be pressed |
| while(!(PDAT1 & (1 << 4))) |
| { |
| } |
| |
| PDAT5 ^= (1 << 1); //Toggle piezo + |
| PDAT0 ^= (1 << 2); //Toggle packlight |
| |
| // Wait for play to be released |
| while(PDAT1 & (1 << 4)) |
| { |
| } |
| } |
| } |
| |