| /* |
| FUNCTION |
| <<memmove>>---move possibly overlapping memory |
| |
| INDEX |
| memmove |
| |
| ANSI_SYNOPSIS |
| #include <string.h> |
| void *memmove(void *<[dst]>, const void *<[src]>, size_t <[length]>); |
| |
| TRAD_SYNOPSIS |
| #include <string.h> |
| void *memmove(<[dst]>, <[src]>, <[length]>) |
| void *<[dst]>; |
| void *<[src]>; |
| size_t <[length]>; |
| |
| DESCRIPTION |
| This function moves <[length]> characters from the block of |
| memory starting at <<*<[src]>>> to the memory starting at |
| <<*<[dst]>>>. <<memmove>> reproduces the characters correctly |
| at <<*<[dst]>>> even if the two areas overlap. |
| |
| |
| RETURNS |
| The function returns <[dst]> as passed. |
| |
| PORTABILITY |
| <<memmove>> is ANSI C. |
| |
| <<memmove>> requires no supporting OS subroutines. |
| |
| QUICKREF |
| memmove ansi pure |
| */ |
| |
| #include "config.h" |
| #include <_ansi.h> |
| #include <string.h> |
| |
| /* Nonzero if either X or Y is not aligned on a "long" boundary. */ |
| #define UNALIGNED(X, Y) \ |
| (((long)X & (sizeof (long) - 1)) | ((long)Y & (sizeof (long) - 1))) |
| |
| /* How many bytes are copied each iteration of the 4X unrolled loop. */ |
| #define BIGBLOCKSIZE (sizeof (long) << 2) |
| |
| /* How many bytes are copied each iteration of the word copy loop. */ |
| #define LITTLEBLOCKSIZE (sizeof (long)) |
| |
| /* Threshhold for punting to the byte copier. */ |
| #define TOO_SMALL(LEN) ((LEN) < BIGBLOCKSIZE) |
| |
| _PTR |
| _DEFUN (memmove, (dst_void, src_void, length), |
| _PTR dst_void _AND |
| _CONST _PTR src_void _AND |
| size_t length) ICODE_ATTR; |
| |
| _PTR |
| _DEFUN (memmove, (dst_void, src_void, length), |
| _PTR dst_void _AND |
| _CONST _PTR src_void _AND |
| size_t length) |
| { |
| #if defined(PREFER_SIZE_OVER_SPEED) || defined(__OPTIMIZE_SIZE__) |
| char *dst = dst_void; |
| _CONST char *src = src_void; |
| |
| if (src < dst && dst < src + length) |
| { |
| /* Have to copy backwards */ |
| src += length; |
| dst += length; |
| while (length--) |
| { |
| *--dst = *--src; |
| } |
| } |
| else |
| { |
| while (length--) |
| { |
| *dst++ = *src++; |
| } |
| } |
| |
| return dst_void; |
| #else |
| char *dst = dst_void; |
| _CONST char *src = src_void; |
| long *aligned_dst; |
| _CONST long *aligned_src; |
| unsigned int len = length; |
| |
| if (src < dst && dst < src + len) |
| { |
| /* Destructive overlap...have to copy backwards */ |
| src += len; |
| dst += len; |
| while (len--) |
| { |
| *--dst = *--src; |
| } |
| } |
| else |
| { |
| /* Use optimizing algorithm for a non-destructive copy to closely |
| match memcpy. If the size is small or either SRC or DST is unaligned, |
| then punt into the byte copy loop. This should be rare. */ |
| if (!TOO_SMALL(len) && !UNALIGNED (src, dst)) |
| { |
| aligned_dst = (long*)dst; |
| aligned_src = (long*)src; |
| |
| /* Copy 4X long words at a time if possible. */ |
| while (len >= BIGBLOCKSIZE) |
| { |
| *aligned_dst++ = *aligned_src++; |
| *aligned_dst++ = *aligned_src++; |
| *aligned_dst++ = *aligned_src++; |
| *aligned_dst++ = *aligned_src++; |
| len -= BIGBLOCKSIZE; |
| } |
| |
| /* Copy one long word at a time if possible. */ |
| while (len >= LITTLEBLOCKSIZE) |
| { |
| *aligned_dst++ = *aligned_src++; |
| len -= LITTLEBLOCKSIZE; |
| } |
| |
| /* Pick up any residual with a byte copier. */ |
| dst = (char*)aligned_dst; |
| src = (char*)aligned_src; |
| } |
| |
| while (len--) |
| { |
| *dst++ = *src++; |
| } |
| } |
| |
| return dst_void; |
| #endif /* not PREFER_SIZE_OVER_SPEED */ |
| } |