| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2005 by Linus Nielsen Feltzing |
| * Copyright (C) 2007 by Christian Gmeiner |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| #include <stdbool.h> |
| #include <stdio.h> |
| #include "config.h" |
| #include "sound.h" |
| #include "logf.h" |
| #include "system.h" |
| #include "i2c.h" |
| #include "mas.h" |
| #ifndef SIMULATOR |
| #if CONFIG_CPU == PNX0101 |
| #include "pnx0101.h" |
| #endif |
| #include "dac.h" |
| #if CONFIG_CODEC == SWCODEC |
| #include "pcm.h" |
| #endif |
| #endif |
| |
| /* TODO |
| * find a nice way to handle 1.5db steps -> see wm8751 ifdef in sound_set_bass/treble |
| */ |
| |
| extern bool audio_is_initialized; |
| |
| const char *sound_unit(int setting) |
| { |
| return audiohw_settings[setting].unit; |
| } |
| |
| int sound_numdecimals(int setting) |
| { |
| return audiohw_settings[setting].numdecimals; |
| } |
| |
| int sound_steps(int setting) |
| { |
| return audiohw_settings[setting].steps; |
| } |
| |
| int sound_min(int setting) |
| { |
| return audiohw_settings[setting].minval; |
| } |
| |
| int sound_max(int setting) |
| { |
| return audiohw_settings[setting].maxval; |
| } |
| |
| int sound_default(int setting) |
| { |
| return audiohw_settings[setting].defaultval; |
| } |
| |
| static sound_set_type * const sound_set_fns[] = |
| { |
| [0 ... SOUND_LAST_SETTING-1] = NULL, |
| [SOUND_VOLUME] = sound_set_volume, |
| #if defined(AUDIOHW_HAVE_BASS) |
| [SOUND_BASS] = sound_set_bass, |
| #endif |
| #if defined(AUDIOHW_HAVE_TREBLE) |
| [SOUND_TREBLE] = sound_set_treble, |
| #endif |
| [SOUND_BALANCE] = sound_set_balance, |
| [SOUND_CHANNELS] = sound_set_channels, |
| [SOUND_STEREO_WIDTH] = sound_set_stereo_width, |
| #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) |
| [SOUND_LOUDNESS] = sound_set_loudness, |
| [SOUND_AVC] = sound_set_avc, |
| [SOUND_MDB_STRENGTH] = sound_set_mdb_strength, |
| [SOUND_MDB_HARMONICS] = sound_set_mdb_harmonics, |
| [SOUND_MDB_CENTER] = sound_set_mdb_center, |
| [SOUND_MDB_SHAPE] = sound_set_mdb_shape, |
| [SOUND_MDB_ENABLE] = sound_set_mdb_enable, |
| [SOUND_SUPERBASS] = sound_set_superbass, |
| #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ |
| #if defined(AUDIOHW_HAVE_BASS_CUTOFF) |
| [SOUND_BASS_CUTOFF] = sound_set_bass_cutoff, |
| #endif |
| #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF) |
| [SOUND_TREBLE_CUTOFF] = sound_set_treble_cutoff, |
| #endif |
| #if defined(AUDIOHW_HAVE_DEPTH_3D) |
| [SOUND_DEPTH_3D] = sound_set_depth_3d, |
| #endif |
| /* Hardware EQ tone controls */ |
| #if defined(AUDIOHW_HAVE_EQ) |
| [SOUND_EQ_BAND1_GAIN] = sound_set_hw_eq_band1_gain, |
| #if defined(AUDIOHW_HAVE_EQ_BAND1_FREQUENCY) |
| [SOUND_EQ_BAND1_FREQUENCY] = sound_set_hw_eq_band1_frequency, |
| #endif |
| #if defined(AUDIOHW_HAVE_EQ_BAND2) |
| [SOUND_EQ_BAND2_GAIN] = sound_set_hw_eq_band2_gain, |
| #if defined(AUDIOHW_HAVE_EQ_BAND2_FREQUENCY) |
| [SOUND_EQ_BAND2_FREQUENCY] = sound_set_hw_eq_band2_frequency, |
| #endif |
| #if defined(AUDIOHW_HAVE_EQ_BAND2_WIDTH) |
| [SOUND_EQ_BAND2_WIDTH] = sound_set_hw_eq_band2_width, |
| #endif |
| #endif /* AUDIOHW_HAVE_EQ_BAND2 */ |
| #if defined(AUDIOHW_HAVE_EQ_BAND3) |
| [SOUND_EQ_BAND3_GAIN] = sound_set_hw_eq_band3_gain, |
| #if defined(AUDIOHW_HAVE_EQ_BAND3_FREQUENCY) |
| [SOUND_EQ_BAND3_FREQUENCY] = sound_set_hw_eq_band3_frequency, |
| #endif |
| #if defined(AUDIOHW_HAVE_EQ_BAND3_WIDTH) |
| [SOUND_EQ_BAND3_WIDTH] = sound_set_hw_eq_band3_width, |
| #endif |
| #endif /* AUDIOHW_HAVE_EQ_BAND3 */ |
| #if defined(AUDIOHW_HAVE_EQ_BAND4) |
| [SOUND_EQ_BAND4_GAIN] = sound_set_hw_eq_band4_gain, |
| #if defined(AUDIOHW_HAVE_EQ_BAND4_FREQUENCY) |
| [SOUND_EQ_BAND4_FREQUENCY] = sound_set_hw_eq_band4_frequency, |
| #endif |
| #if defined(AUDIOHW_HAVE_EQ_BAND4_WIDTH) |
| [SOUND_EQ_BAND4_WIDTH] = sound_set_hw_eq_band4_width, |
| #endif |
| #endif /* AUDIOHW_HAVE_EQ_BAND4 */ |
| #if defined(AUDIOHW_HAVE_EQ_BAND5) |
| [SOUND_EQ_BAND5_GAIN] = sound_set_hw_eq_band5_gain, |
| #if defined(AUDIOHW_HAVE_EQ_BAND5_FREQUENCY) |
| [SOUND_EQ_BAND5_FREQUENCY] = sound_set_hw_eq_band5_frequency, |
| #endif |
| #endif /* AUDIOHW_HAVE_EQ_BAND5 */ |
| #endif /* AUDIOHW_HAVE_EQ */ |
| }; |
| |
| sound_set_type* sound_get_fn(int setting) |
| { |
| return ((unsigned)setting >= ARRAYLEN(sound_set_fns)? |
| NULL : sound_set_fns[setting]); |
| } |
| |
| #if CONFIG_CODEC == SWCODEC |
| static int (*dsp_callback)(int, intptr_t) = NULL; |
| |
| void sound_set_dsp_callback(int (*func)(int, intptr_t)) |
| { |
| dsp_callback = func; |
| } |
| #endif |
| |
| #if (CONFIG_CODEC == MAS3507D) && !defined(SIMULATOR) |
| /* convert tenth of dB volume (-780..+180) to dac3550 register value */ |
| static int tenthdb2reg(int db) |
| { |
| if (db < -540) /* 3 dB steps */ |
| return (db + 780) / 30; |
| else /* 1.5 dB steps */ |
| return (db + 660) / 15; |
| } |
| #endif |
| |
| |
| #if !defined(AUDIOHW_HAVE_CLIPPING) |
| /* |
| * The prescaler compensates for any kind of boosts, to prevent clipping. |
| * |
| * It's basically just a measure to make sure that audio does not clip during |
| * tone controls processing, like if i want to boost bass 12 dB, i can decrease |
| * the audio amplitude by -12 dB before processing, then increase master gain |
| * by 12 dB after processing. |
| */ |
| |
| /* all values in tenth of dB MAS3507D UDA1380 */ |
| int current_volume = 0; /* -780..+180 -840.. 0 */ |
| int current_balance = 0; /* -960..+960 -840..+840 */ |
| #ifdef AUDIOHW_HAVE_TREBLE |
| int current_treble = 0; /* -150..+150 0.. +60 */ |
| #endif |
| #ifdef AUDIOHW_HAVE_BASS |
| int current_bass = 0; /* -150..+150 0..+240 */ |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ |
| int current_eq_band_gain[AUDIOHW_EQ_BAND_NUM]; |
| #endif |
| |
| static void set_prescaled_volume(void) |
| { |
| int prescale = 0; |
| int l, r; |
| |
| /* The codecs listed use HW tone controls but don't have suitable prescaler |
| * functionality, so we let the prescaler stay at 0 for these, unless |
| * SW tone controls are in use. This is to avoid needing the SW DSP just for |
| * the prescaling. |
| */ |
| #if defined(HAVE_SW_TONE_CONTROLS) || !(defined(HAVE_WM8975) \ |
| || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \ |
| || defined(HAVE_WM8758) || defined(HAVE_WM8985) || defined(HAVE_UDA1341)) |
| |
| #if defined(AUDIOHW_HAVE_BASS) && defined(AUDIOHW_HAVE_TREBLE) |
| prescale = MAX(current_bass, current_treble); |
| #endif |
| #if defined(AUDIOHW_HAVE_EQ) |
| int i; |
| for (i = 0; i < AUDIOHW_EQ_BAND_NUM; i++) |
| prescale = MAX(current_eq_band_gain[i], prescale); |
| #endif |
| |
| if (prescale < 0) |
| prescale = 0; /* no need to prescale if we don't boost |
| bass, treble or eq band */ |
| |
| /* Gain up the analog volume to compensate the prescale gain reduction, |
| * but if this would push the volume over the top, reduce prescaling |
| * instead (might cause clipping). */ |
| if (current_volume + prescale > VOLUME_MAX) |
| prescale = VOLUME_MAX - current_volume; |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_PRESCALER) |
| audiohw_set_prescaler(prescale); |
| #else |
| dsp_callback(DSP_CALLBACK_SET_PRESCALE, prescale); |
| #endif |
| |
| if (current_volume == VOLUME_MIN) |
| prescale = 0; /* Make sure the chip gets muted at VOLUME_MIN */ |
| |
| l = r = current_volume + prescale; |
| |
| /* Balance the channels scaled by the current volume and min volume. */ |
| /* Subtract a dB from VOLUME_MIN to get it to a mute level */ |
| if (current_balance > 0) |
| { |
| l -= ((l - (VOLUME_MIN - ONE_DB)) * current_balance) / VOLUME_RANGE; |
| } |
| else if (current_balance < 0) |
| { |
| r += ((r - (VOLUME_MIN - ONE_DB)) * current_balance) / VOLUME_RANGE; |
| } |
| |
| #ifdef HAVE_SW_VOLUME_CONTROL |
| dsp_callback(DSP_CALLBACK_SET_SW_VOLUME, 0); |
| #endif |
| |
| #ifndef SIMULATOR |
| #if CONFIG_CODEC == MAS3507D |
| dac_volume(tenthdb2reg(l), tenthdb2reg(r), false); |
| #elif defined(HAVE_UDA1380) || defined(HAVE_WM8975) || defined(HAVE_WM8758) \ |
| || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \ |
| || defined(HAVE_WM8750) || defined(HAVE_WM8751) || defined(HAVE_AS3514) \ |
| || defined(HAVE_TSC2100) || defined(HAVE_AK4537) || defined(HAVE_UDA1341) |
| audiohw_set_master_vol(tenthdb2master(l), tenthdb2master(r)); |
| #if defined(HAVE_WM8975) || defined(HAVE_WM8758) \ |
| || defined(HAVE_WM8750) || (defined(HAVE_WM8751) && !defined(MROBE_100)) \ |
| || defined(HAVE_WM8985) |
| audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0)); |
| #endif |
| |
| #elif defined(HAVE_TLV320) || defined(HAVE_WM8978) || defined(HAVE_WM8985) |
| audiohw_set_headphone_vol(tenthdb2master(l), tenthdb2master(r)); |
| #elif defined(HAVE_JZ4740_CODEC) || defined(HAVE_SDL_AUDIO) |
| audiohw_set_volume(current_volume); |
| #endif |
| #else /* SIMULATOR */ |
| audiohw_set_volume(current_volume); |
| #endif /* !SIMULATOR */ |
| } |
| #endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */ |
| |
| |
| #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) |
| unsigned long mdb_shape_shadow = 0; |
| unsigned long loudness_shadow = 0; |
| #endif |
| |
| void sound_set_volume(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #if defined(AUDIOHW_HAVE_CLIPPING) |
| audiohw_set_volume(value); |
| #elif CONFIG_CPU == PNX0101 |
| int tmp = (60 - value * 4) & 0xff; |
| CODECVOL = tmp | (tmp << 8); |
| #else |
| current_volume = value * 10; /* tenth of dB */ |
| set_prescaled_volume(); |
| #endif |
| } |
| |
| void sound_set_balance(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #ifdef AUDIOHW_HAVE_BALANCE |
| audiohw_set_balance(value); |
| #else |
| current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */ |
| set_prescaled_volume(); |
| #endif |
| } |
| |
| #ifdef AUDIOHW_HAVE_BASS |
| void sound_set_bass(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #if !defined(AUDIOHW_HAVE_CLIPPING) |
| #if defined(HAVE_WM8750) || defined(HAVE_WM8751) |
| current_bass = value; |
| #else |
| current_bass = value * 10; |
| #endif |
| #endif |
| |
| #if defined(HAVE_SW_TONE_CONTROLS) |
| dsp_callback(DSP_CALLBACK_SET_BASS, current_bass); |
| #else |
| audiohw_set_bass(value); |
| #endif |
| |
| #if !defined(AUDIOHW_HAVE_CLIPPING) |
| set_prescaled_volume(); |
| #endif |
| } |
| #endif /* AUDIOHW_HAVE_BASS */ |
| |
| #ifdef AUDIOHW_HAVE_TREBLE |
| void sound_set_treble(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #if !defined(AUDIOHW_HAVE_CLIPPING) |
| #if defined(HAVE_WM8750) || defined(HAVE_WM8751) |
| current_treble = value; |
| #else |
| current_treble = value * 10; |
| #endif |
| #endif |
| |
| #if defined(HAVE_SW_TONE_CONTROLS) |
| dsp_callback(DSP_CALLBACK_SET_TREBLE, current_treble); |
| #else |
| audiohw_set_treble(value); |
| #endif |
| |
| #if !defined(AUDIOHW_HAVE_CLIPPING) |
| set_prescaled_volume(); |
| #endif |
| } |
| #endif /* AUDIOHW_HAVE_TREBLE */ |
| |
| #if defined(AUDIOHW_HAVE_BASS_CUTOFF) |
| void sound_set_bass_cutoff(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_bass_cutoff(value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF) |
| void sound_set_treble_cutoff(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_treble_cutoff(value); |
| } |
| #endif |
| |
| void sound_set_channels(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #if CONFIG_CODEC == SWCODEC |
| dsp_callback(DSP_CALLBACK_SET_CHANNEL_CONFIG, value); |
| #else |
| audiohw_set_channel(value); |
| #endif |
| } |
| |
| void sound_set_stereo_width(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| #if CONFIG_CODEC == SWCODEC |
| dsp_callback(DSP_CALLBACK_SET_STEREO_WIDTH, value); |
| #else |
| audiohw_set_stereo_width(value); |
| #endif |
| } |
| |
| #if defined(AUDIOHW_HAVE_DEPTH_3D) |
| void sound_set_depth_3d(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_depth_3d(value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ) |
| int sound_enum_hw_eq_band_setting(unsigned int band, |
| unsigned int band_setting) |
| { |
| static const int8_t |
| sound_hw_eq_band_setting[AUDIOHW_EQ_SETTING_NUM][AUDIOHW_EQ_BAND_NUM] = |
| { |
| [AUDIOHW_EQ_GAIN] = |
| { |
| [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1, |
| [AUDIOHW_EQ_BAND1] = SOUND_EQ_BAND1_GAIN, |
| #ifdef AUDIOHW_HAVE_EQ_BAND2 |
| [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_GAIN, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND3 |
| [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_GAIN, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND4 |
| [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_GAIN, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND5 |
| [AUDIOHW_EQ_BAND5] = SOUND_EQ_BAND5_GAIN, |
| #endif |
| }, |
| #ifdef AUDIOHW_HAVE_EQ_FREQUENCY |
| [AUDIOHW_EQ_FREQUENCY] = |
| { |
| [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1, |
| #ifdef AUDIOHW_HAVE_EQ_BAND1_FREQUENCY |
| [AUDIOHW_EQ_BAND1] = SOUND_EQ_BAND1_FREQUENCY, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND2_FREQUENCY |
| [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_FREQUENCY, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND3_FREQUENCY |
| [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_FREQUENCY, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND4_FREQUENCY |
| [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_FREQUENCY, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND5_FREQUENCY |
| [AUDIOHW_EQ_BAND5] = SOUND_EQ_BAND5_FREQUENCY, |
| #endif |
| }, |
| #endif /* AUDIOHW_HAVE_EQ_FREQUENCY */ |
| #ifdef AUDIOHW_HAVE_EQ_WIDTH |
| [AUDIOHW_EQ_WIDTH] = |
| { |
| [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1, |
| #ifdef AUDIOHW_HAVE_EQ_BAND2_WIDTH |
| [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_WIDTH, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND3_WIDTH |
| [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_WIDTH, |
| #endif |
| #ifdef AUDIOHW_HAVE_EQ_BAND4_WIDTH |
| [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_WIDTH, |
| #endif |
| }, |
| #endif /* AUDIOHW_HAVE_EQ_WIDTH */ |
| }; |
| |
| if (band < AUDIOHW_EQ_BAND_NUM && band_setting < AUDIOHW_EQ_SETTING_NUM) |
| return sound_hw_eq_band_setting[band_setting][band]; |
| |
| return -1; |
| } |
| |
| static void sound_set_hw_eq_band_gain(unsigned int band, int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| current_eq_band_gain[band] = value; |
| audiohw_set_eq_band_gain(band, value); |
| set_prescaled_volume(); |
| } |
| |
| void sound_set_hw_eq_band1_gain(int value) |
| { |
| sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND1, value); |
| } |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND2) |
| void sound_set_hw_eq_band2_gain(int value) |
| { |
| sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND2, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND3) |
| void sound_set_hw_eq_band3_gain(int value) |
| { |
| sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND3, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND4) |
| void sound_set_hw_eq_band4_gain(int value) |
| { |
| sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND4, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND5) |
| void sound_set_hw_eq_band5_gain(int value) |
| { |
| sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND5, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND1_FREQUENCY) |
| void sound_set_hw_eq_band1_frequency(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND1, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND2_FREQUENCY) |
| void sound_set_hw_eq_band2_frequency(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND2, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND3_FREQUENCY) |
| void sound_set_hw_eq_band3_frequency(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND3, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND4_FREQUENCY) |
| void sound_set_hw_eq_band4_frequency(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND4, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND5_FREQUENCY) |
| void sound_set_hw_eq_band5_frequency(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND5, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND2_WIDTH) |
| void sound_set_hw_eq_band2_width(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_width(AUDIOHW_EQ_BAND2, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND3_WIDTH) |
| void sound_set_hw_eq_band3_width(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_width(AUDIOHW_EQ_BAND3, value); |
| } |
| #endif |
| |
| #if defined(AUDIOHW_HAVE_EQ_BAND4_WIDTH) |
| void sound_set_hw_eq_band4_width(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| |
| audiohw_set_eq_band_width(AUDIOHW_EQ_BAND4, value); |
| } |
| #endif |
| #endif /* AUDIOHW_HAVE_EQ */ |
| |
| #if ((CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)) |
| void sound_set_loudness(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| loudness_shadow = (loudness_shadow & 0x04) | |
| (MAX(MIN(value * 4, 0x44), 0) << 8); |
| mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow); |
| } |
| |
| void sound_set_avc(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| int tmp; |
| |
| static const uint16_t avc_vals[] = |
| { |
| (0x1 << 8) | (0x8 << 12), /* 20ms */ |
| (0x2 << 8) | (0x8 << 12), /* 2s */ |
| (0x4 << 8) | (0x8 << 12), /* 4s */ |
| (0x8 << 8) | (0x8 << 12), /* 8s */ |
| }; |
| switch (value) { |
| case 1: |
| case 2: |
| case 3: |
| case 4: |
| tmp = avc_vals[value -1]; |
| break; |
| case -1: /* turn off and then turn on again to decay quickly */ |
| tmp = mas_codec_readreg(MAS_REG_KAVC); |
| mas_codec_writereg(MAS_REG_KAVC, 0); |
| break; |
| default: /* off */ |
| tmp = 0; |
| break; |
| } |
| mas_codec_writereg(MAS_REG_KAVC, tmp); |
| } |
| |
| void sound_set_mdb_strength(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| mas_codec_writereg(MAS_REG_KMDB_STR, (value & 0x7f) << 8); |
| } |
| |
| void sound_set_mdb_harmonics(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| int tmp = value * 127 / 100; |
| mas_codec_writereg(MAS_REG_KMDB_HAR, (tmp & 0x7f) << 8); |
| } |
| |
| void sound_set_mdb_center(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| mas_codec_writereg(MAS_REG_KMDB_FC, (value/10) << 8); |
| } |
| |
| void sound_set_mdb_shape(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| mdb_shape_shadow = (mdb_shape_shadow & 0x02) | ((value/10) << 8); |
| mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow); |
| } |
| |
| void sound_set_mdb_enable(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| mdb_shape_shadow = (mdb_shape_shadow & ~0x02) | (value?2:0); |
| mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow); |
| } |
| |
| void sound_set_superbass(int value) |
| { |
| if(!audio_is_initialized) |
| return; |
| loudness_shadow = (loudness_shadow & ~0x04) | (value?4:0); |
| mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow); |
| } |
| #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ |
| |
| void sound_set(int setting, int value) |
| { |
| sound_set_type* sound_set_val = sound_get_fn(setting); |
| if (sound_set_val) |
| sound_set_val(value); |
| } |
| |
| #if (!defined(HAVE_AS3514) && !defined(HAVE_WM8975) \ |
| && !defined(HAVE_WM8758) && !defined(HAVE_TSC2100) \ |
| && !defined (HAVE_WM8711) && !defined (HAVE_WM8721) \ |
| && !defined (HAVE_WM8731) && !defined (HAVE_WM8978) \ |
| && !defined(HAVE_AK4537)) || defined(SIMULATOR) |
| int sound_val2phys(int setting, int value) |
| { |
| #if CONFIG_CODEC == MAS3587F |
| int result = 0; |
| |
| switch(setting) |
| { |
| case SOUND_LEFT_GAIN: |
| case SOUND_RIGHT_GAIN: |
| result = (value - 2) * 15; |
| break; |
| |
| case SOUND_MIC_GAIN: |
| result = value * 15 + 210; |
| break; |
| |
| default: |
| result = value; |
| break; |
| } |
| return result; |
| #elif defined(HAVE_UDA1380) |
| int result = 0; |
| |
| switch(setting) |
| { |
| #ifdef HAVE_RECORDING |
| case SOUND_LEFT_GAIN: |
| case SOUND_RIGHT_GAIN: |
| case SOUND_MIC_GAIN: |
| result = value * 5; /* (1/2) * 10 */ |
| break; |
| #endif |
| default: |
| result = value; |
| break; |
| } |
| return result; |
| #elif defined(HAVE_TLV320) || defined(HAVE_WM8711) \ |
| || defined(HAVE_WM8721) || defined(HAVE_WM8731) |
| int result = 0; |
| |
| switch(setting) |
| { |
| #ifdef HAVE_RECORDING |
| case SOUND_LEFT_GAIN: |
| case SOUND_RIGHT_GAIN: |
| result = (value - 23) * 15; /* (x - 23)/1.5 *10 */ |
| break; |
| |
| case SOUND_MIC_GAIN: |
| result = value * 200; /* 0 or 20 dB */ |
| break; |
| #endif |
| default: |
| result = value; |
| break; |
| } |
| return result; |
| #elif defined(HAVE_AS3514) |
| /* This is here for the sim only and the audio driver has its own */ |
| int result; |
| |
| switch(setting) |
| { |
| #ifdef HAVE_RECORDING |
| case SOUND_LEFT_GAIN: |
| case SOUND_RIGHT_GAIN: |
| case SOUND_MIC_GAIN: |
| result = (value - 23) * 15; |
| break; |
| #endif |
| default: |
| result = value; |
| break; |
| } |
| |
| return result; |
| #elif defined(HAVE_WM8978) |
| int result; |
| |
| switch (setting) |
| { |
| #ifdef HAVE_RECORDING |
| case SOUND_LEFT_GAIN: |
| case SOUND_RIGHT_GAIN: |
| case SOUND_MIC_GAIN: |
| result = value * 5; |
| break; |
| #endif |
| |
| case SOUND_DEPTH_3D: |
| result = (100 * value + 8) / 15; |
| break; |
| |
| default: |
| result = value; |
| } |
| |
| return result; |
| #else |
| (void)setting; |
| return value; |
| #endif |
| } |
| #endif /* !defined(HAVE_AS3514) || defined(SIMULATOR) */ |
| |
| #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) |
| /* This function works by telling the decoder that we have another |
| crystal frequency than we actually have. It will adjust its internal |
| parameters and the result is that the audio is played at another pitch. |
| |
| The pitch value precision is based on PITCH_SPEED_PRECISION (in dsp.h) |
| */ |
| |
| #ifdef SIMULATOR |
| static |
| #else |
| extern |
| #endif |
| unsigned long shadow_io_control_main; |
| static int last_pitch = PITCH_SPEED_100; |
| |
| void sound_set_pitch(int32_t pitch) |
| { |
| unsigned long val; |
| |
| if (pitch != last_pitch) |
| { |
| /* Calculate the new (bogus) frequency */ |
| val = 18432 * PITCH_SPEED_100 / pitch; |
| |
| mas_writemem(MAS_BANK_D0, MAS_D0_OFREQ_CONTROL, &val, 1); |
| |
| /* We must tell the MAS that the frequency has changed. |
| * This will unfortunately cause a short silence. */ |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| |
| last_pitch = pitch; |
| } |
| } |
| |
| int32_t sound_get_pitch(void) |
| { |
| return last_pitch; |
| } |
| #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ |