Add Creative ZEN simulator bitmap and button map
Change-Id: I15fad76fe48d9736be9e4cdbc9ae8fdc96cc9ac3
diff --git a/firmware/target/hosted/sdl/sim-ui-defines.h b/firmware/target/hosted/sdl/sim-ui-defines.h
index b238520..7289329 100644
--- a/firmware/target/hosted/sdl/sim-ui-defines.h
+++ b/firmware/target/hosted/sdl/sim-ui-defines.h
@@ -480,6 +480,13 @@
#define UI_LCD_POSX 36
#define UI_LCD_POSY 37
+#elif defined(CREATIVE_ZEN)
+#define UI_TITLE "Creative ZEN"
+#define UI_WIDTH 520 /* width of GUI window */
+#define UI_HEIGHT 340 /* height of GUI window */
+#define UI_LCD_POSX 35
+#define UI_LCD_POSY 36
+
#elif defined(SIMULATOR)
#error no UI defines
#endif
diff --git a/uisimulator/bitmaps/UI-creativezen.bmp b/uisimulator/bitmaps/UI-creativezen.bmp
new file mode 100644
index 0000000..67119be
--- /dev/null
+++ b/uisimulator/bitmaps/UI-creativezen.bmp
Binary files differ
diff --git a/uisimulator/buttonmap/SOURCES b/uisimulator/buttonmap/SOURCES
index bc6e62b..26567d3 100644
--- a/uisimulator/buttonmap/SOURCES
+++ b/uisimulator/buttonmap/SOURCES
@@ -77,5 +77,7 @@
sony-nwz.c
#elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
samsung-ypr0.c
+#elif CONFIG_KEYPAD == CREATIVE_ZEN_PAD
+creative-zen.c
#endif
#endif /* SIMULATOR */
diff --git a/uisimulator/buttonmap/creative-zen.c b/uisimulator/buttonmap/creative-zen.c
new file mode 100644
index 0000000..f19df4e
--- /dev/null
+++ b/uisimulator/buttonmap/creative-zen.c
@@ -0,0 +1,104 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2013 by Amaury Pouly
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+
+#include <SDL.h>
+#include "button.h"
+#include "buttonmap.h"
+
+int key_to_button(int keyboard_button)
+{
+ int new_btn = BUTTON_NONE;
+ switch (keyboard_button)
+ {
+ case SDLK_KP4:
+ case SDLK_LEFT:
+ new_btn = BUTTON_LEFT;
+ break;
+ case SDLK_KP6:
+ case SDLK_RIGHT:
+ new_btn = BUTTON_RIGHT;
+ break;
+ case SDLK_KP8:
+ case SDLK_UP:
+ new_btn = BUTTON_UP;
+ break;
+ case SDLK_KP2:
+ case SDLK_DOWN:
+ new_btn = BUTTON_DOWN;
+ break;
+ case SDLK_KP9:
+ case SDLK_PAGEUP:
+ new_btn = BUTTON_MENU;
+ break;
+ case SDLK_KP1:
+ case SDLK_END:
+ new_btn = BUTTON_SHORTCUT;
+ break;
+ case SDLK_KP3:
+ case SDLK_PAGEDOWN:
+ new_btn = BUTTON_PLAYPAUSE;
+ break;
+ case SDLK_ESCAPE:
+ case SDLK_DELETE:
+ new_btn = BUTTON_POWER;
+ break;
+#ifdef CREATIVE_ZENMOZAIC
+ case SDLK_KP_PLUS:
+ new_btn = BUTTON_VOL_UP;
+ break;
+ case SDLK_KP_MINUS:
+ new_btn = BUTTON_VOL_DOWN;
+ break;
+#endif
+ case SDLK_KP7:
+ case SDLK_HOME:
+ case SDLK_BACKSPACE:
+ new_btn = BUTTON_BACK;
+ break;
+ case SDLK_KP_ENTER:
+ case SDLK_RETURN:
+ case SDLK_KP5:
+ new_btn = BUTTON_SELECT;
+ break;
+ }
+ return new_btn;
+}
+
+#if defined(CREATIVE_ZEN)
+struct button_map bm[] = {
+ { SDLK_LEFT, 388, 170, 14, "Left" },
+ { SDLK_RIGHT, 481, 170, 14, "Right" },
+ { SDLK_UP, 435, 123, 14, "Up" },
+ { SDLK_DOWN, 435, 216, 14, "Down" },
+ { SDLK_RETURN, 435, 170, 20, "Select" },
+ { SDLK_HOME, 406, 61, 20, "Back" },
+ { SDLK_PAGEUP, 462, 61, 20, "Menu" },
+ { SDLK_DELETE, 519, 170, 20, "Power" },
+ { SDLK_END, 406, 275, 20, "Shortcut" },
+ { SDLK_PAGEDOWN, 462, 275, 20, "Play" },
+ { 0, 0, 0, 0, "None" }
+};
+#else
+#error please define button map
+#endif
+
+