blob: 46d628e78083a1ef269a072469834d84926d2691 [file] [log] [blame]
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <string.h>
#include "lcd.h"
#include "font.h"
#include "kernel.h"
#include "sprintf.h"
#include "rtc.h"
#include "powermgmt.h"
#include "settings.h"
#include "icons.h"
const unsigned char bitmap_icons_5x8[][5] =
{
[Icon_Lock_Main] ={0x78,0x7f,0x49,0x7f,0x78}, /* Lock Main */
[Icon_Lock_Remote]={0x78,0x7f,0x49,0x7f,0x78}, /* Lock Remote */
[Icon_Stereo]={0x7f, 0x1c, 0x00, 0x1c, 0x7f}, /* Stereo recording */
[Icon_Mono]={0x00, 0x1c, 0x7f, 0x00, 0x00}, /* Mono recording */
#if CONFIG_CODEC != SWCODEC
[Icon_q]={0x1e, 0x21, 0x31, 0x21, 0x5e} /* Q icon */
#endif
};
const unsigned char bitmap_icons_6x8[][6] =
{
{ 0x60, 0x7f, 0x03, 0x33, 0x3f, 0x00 }, /* Musical note */
{ 0x7e, 0x41, 0x41, 0x42, 0x7e, 0x00 }, /* Folder */
{ 0x55, 0x00, 0x55, 0x55, 0x55, 0x55 }, /* Playlist */
{ 0x3e, 0x1c, 0x08, 0x00, 0x00, 0x00 }, /* Cursor / Marker */
{ 0x58, 0x5f, 0x42, 0x50, 0x55, 0x55 }, /* WPS file */
{ 0x63, 0x7f, 0x3a, 0x7f, 0x63, 0x00 }, /* Mod or ajz file */
{ 0x60, 0x70, 0x38, 0x2c, 0x7e, 0x7e }, /* Font file */
{ 0x3e, 0x2a, 0x3e, 0x2a, 0x2a, 0x3e }, /* Language file */
{ 0x4e, 0x51, 0x51, 0x40, 0x55, 0x55 }, /* Config file */
{ 0x0a, 0x0a, 0x5f, 0x4e, 0x24, 0x18 }, /* Plugin file */
{ 0xff, 0x81, 0xaf, 0xaa, 0x8c, 0xf8 }, /* Bookmark file */
{ 0x5f, 0x45, 0x5b, 0x40, 0x55, 0x55 }, /* Preset file */
{ 0x77, 0x55, 0x55, 0x55, 0x55, 0x77 }, /* Queued Item */
{ 0x3e, 0x41, 0x3e, 0x1c, 0x1c, 0x08 }, /* Moving Item */
{ 0x7f, 0x7f, 0x1c, 0x3e, 0x77, 0x63 }, /* Keyboard file */
{ 0x00, 0x00, 0x00, 0x08, 0x1c, 0x3e }, /* Reverse Cursor / Marker */
};
const unsigned char bitmap_icons_7x8[][7] =
{
{0x08,0x1c,0x3e,0x3e,0x3e,0x14,0x14}, /* Power plug */
{0x1c,0x14,0x3e,0x2a,0x22,0x1c,0x08}, /* USB plug */
{0x01,0x1e,0x1c,0x3e,0x7f,0x20,0x40}, /* Speaker mute */
{0x00,0x7f,0x7f,0x3e,0x1c,0x08,0x00}, /* Play */
{0x7f,0x7f,0x7f,0x7f,0x7f,0x7f,0x7f}, /* Stop */
{0x00,0x7f,0x7f,0x00,0x7f,0x7f,0x00}, /* Pause */
{0x7f,0x3e,0x1c,0x7f,0x3e,0x1c,0x08}, /* Fast forward */
{0x08,0x1c,0x3e,0x7f,0x1c,0x3e,0x7f}, /* Fast backward */
{0x1c,0x3e,0x7f,0x7f,0x7f,0x3e,0x1c}, /* Record */
{0x1c,0x3e,0x7f,0x00,0x7f,0x3e,0x1c}, /* Record pause */
{0x40,0xa0,0xa0,0xa0,0x7f,0x02,0x02}, /* Radio on */
{0x42,0xa4,0xa8,0xb0,0x7f,0x22,0x42}, /* Radio mute */
{0x44,0x4e,0x5f,0x44,0x44,0x44,0x38}, /* Repeat playmode */
{0x44,0x4e,0x5f,0x44,0x38,0x02,0x7f}, /* Repeat-one playmode */
{0x3e,0x41,0x51,0x41,0x45,0x41,0x3e}, /* Shuffle playmode (dice) */
{0x04,0x0c,0x1c,0x3c,0x1c,0x0c,0x04}, /* Down-arrow */
{0x20,0x30,0x38,0x3c,0x38,0x30,0x20}, /* Up-arrow */
{0x7f,0x04,0x4e,0x5f,0x44,0x38,0x7f} /* Repeat-AB playmode */
};
#if CONFIG_CODEC == SWCODEC
const unsigned char bitmap_icons_18x8[][18] =
{
{0x00, 0x00, 0x00, 0x00,0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x3e, 0x2a,
0x3a, 0x00, 0x0e, 0x08, 0x3e, 0x00}, /* mp3 64kbps */
{0x00, 0x00, 0x00, 0x00,0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x0e, 0x0a,
0x3e, 0x00, 0x3e, 0x2a, 0x3a, 0x00}, /* mp3 96kbps */
{0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3a, 0x2a,
0x2e, 0x00, 0x3e, 0x2a, 0x3e, 0x00}, /* mp3 128kbps */
{0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x2a,
0x3a, 0x00, 0x3e, 0x22, 0x3e, 0x00}, /* mp3 160kbps */
{0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x0e, 0x0a,
0x3e, 0x00, 0x3a, 0x2a, 0x2e, 0x00}, /* mp3 192kbps */
{0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3a, 0x2a,
0x2e, 0x00, 0x0e, 0x08, 0x3e, 0x00}, /* mp3 224kbps */
{0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x22, 0x2a, 0x36, 0x00, 0x3a, 0x2a,
0x2e, 0x00, 0x3e, 0x22, 0x3e, 0x00}, /* mp3 320kbps */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,0x1e, 0x20, 0x18, 0x20, 0x1e,
0x00, 0x1e, 0x20, 0x18, 0x06, 0x00}, /* wv */
{0x00, 0x00, 0x1e, 0x20, 0x18, 0x20, 0x1e, 0x00, 0x3c, 0x12, 0x12, 0x3c,
0x00, 0x1e, 0x20, 0x18, 0x06, 0x00} /* wav */
};
const unsigned char bitmap_icons_12x8[][12] =
{
{0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 8khz */
{0x00, 0x24, 0x3e, 0x20, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x10, 0x28}, /* 11khz */
{0x00, 0x24, 0x3e, 0x20, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 12khz */
{0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x3e, 0x10, 0x28}, /* 16khz */
{0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 22khz */
{0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 24khz */
{0x00, 0x22, 0x2a, 0x36, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 32khz */
{0x00, 0x0e, 0x08, 0x3e, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 44.1khz */
{0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 48khz */
{0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 64khz */
{0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 88.2khz */
{0x00, 0x0e, 0x0a, 0x3e, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x3e, 0x10, 0x28} /* 96khz */
};
#endif
/* Disk/MMC activity */
const unsigned char bitmap_icon_disk[12] =
#ifdef HAVE_MMC
{0x15,0x3f,0x7d,0x7B,0x77,0x67,0x79,0x7b,0x57,0x4f,0x47,0x7f};
#else
{0x00,0x00,0x00,0x1c,0x2e,0x4f,0x77,0x79,0x3a,0x1c,0x00,0x00};
#endif
/*
* Print play mode to status bar
*/
void statusbar_icon_play_mode(int mode)
{
lcd_mono_bitmap(bitmap_icons_7x8[mode], ICON_PLAY_MODE_X_POS,
STATUSBAR_Y_POS, ICON_PLAY_MODE_WIDTH, STATUSBAR_HEIGHT);
}
/*
* Print shuffle mode to status bar
*/
void statusbar_icon_shuffle(void)
{
lcd_mono_bitmap(bitmap_icons_7x8[Icon_Shuffle], ICON_SHUFFLE_X_POS,
STATUSBAR_Y_POS, ICON_SHUFFLE_WIDTH, STATUSBAR_HEIGHT);
}