Remove lots of simulator-speficic #ifdef'ing in sound.c to allow for DSP effects in the sims, e.g. for bass and treble (targets that do those effects in HW don't simulate using dsp).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25719 a1c6a512-1295-4272-9138-f99709370657
5 files changed