| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 by Felix Arends |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include <windows.h> |
| #include <process.h> |
| #include "uisw32.h" |
| #include "lcd.h" |
| |
| /* |
| * simulator specific code |
| */ |
| |
| /* varaibles */ |
| extern unsigned char lcd_framebuffer[LCD_WIDTH][LCD_HEIGHT/8]; /* the display */ |
| char bitmap[LCD_HEIGHT][LCD_WIDTH]; /* the ui display */ |
| |
| BITMAPINFO2 bmi = |
| { |
| {sizeof (BITMAPINFOHEADER), |
| LCD_WIDTH, -LCD_HEIGHT, 1, 8, |
| BI_RGB, 0, 0, 0, 2, 2, |
| }, |
| { |
| {UI_LCD_BGCOLOR, 0}, // green background color |
| {UI_LCD_BLACK, 0} // black color |
| } |
| |
| }; // bitmap information |
| |
| |
| // lcd_update |
| // update lcd |
| void lcd_update() |
| { |
| int x, y; |
| if (hGUIWnd == NULL) |
| _endthread (); |
| |
| for (x = 0; x < LCD_WIDTH; x++) |
| for (y = 0; y < LCD_HEIGHT; y++) |
| bitmap[y][x] = ((lcd_framebuffer[x][y/8] >> (y & 7)) & 1); |
| |
| InvalidateRect (hGUIWnd, NULL, FALSE); |
| |
| // natural sleep :) |
| Sleep (50); |
| } |
| |
| // lcd_backlight |
| // set backlight state of lcd |
| void lcd_backlight ( |
| bool on // switch backlight on or off? |
| ) |
| { |
| if (on) |
| { |
| RGBQUAD blon = {UI_LCD_BGCOLORLIGHT, 0}; |
| bmi.bmiColors[0] = blon; |
| } |
| else |
| { |
| RGBQUAD blon = {UI_LCD_BGCOLOR, 0}; |
| bmi.bmiColors[0] = blon; |
| } |
| |
| InvalidateRect (hGUIWnd, NULL, FALSE); |
| } |