| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 Robert E. Hak |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #ifndef __MENU_H__ |
| #define __MENU_H__ |
| |
| #include <stdbool.h> |
| #include "icon.h" |
| #include "icons.h" |
| |
| |
| enum menu_item_type { |
| MT_MENU = 0, |
| MT_SETTING, |
| MT_SETTING_W_TEXT, /* same as setting, but uses different |
| text for the setting title, |
| ID2P() or "literal" for the str param */ |
| MT_FUNCTION_CALL, /* call a function from the menus */ |
| MT_RETURN_ID, /* returns the position of the selected item (starting at 0)*/ |
| MT_RETURN_VALUE, /* returns a value associated with an item */ |
| MT_OLD_MENU, /* used so we can wrap the old menu api |
| around the new api. Noone else should use this */ |
| }; |
| |
| typedef int (*menu_function)(void); |
| struct menu_func { |
| union { |
| int (*function_w_param)(void* param); /* intptr_t instead of void* |
| for 64bit systems */ |
| int (*function)(void); |
| }; |
| void *param; /* passed to function_w_param */ |
| int exit_value; /* exit do_menu() if function returns this value */ |
| }; |
| |
| #define MENU_TYPE_MASK 0xF /* MT_* type */ |
| /* these next two are mutually exclusive */ |
| #define MENU_HAS_DESC 0x10 |
| #define MENU_DYNAMIC_DESC 0x20 |
| |
| /* Flags for MT_FUNCTION_CALL */ |
| #define MENU_FUNC_USEPARAM 0x40 |
| #define MENU_FUNC_CHECK_RETVAL 0x80 |
| |
| #define MENU_COUNT_MASK 0xFFF |
| #define MENU_COUNT_SHIFT 8 |
| #define MENU_ITEM_COUNT(c) ((c&MENU_COUNT_MASK)<<MENU_COUNT_SHIFT) |
| |
| struct menu_item_ex { |
| unsigned int flags; /* above defines */ |
| union { |
| const struct menu_item_ex **submenus; /* used with MT_MENU */ |
| void *variable; /* used with MT_SETTING, |
| must be in the settings_list.c list */ |
| const struct menu_func *function; /* MT_FUNCTION_* */ |
| const char **strings; /* used with MT_RETURN_ID */ |
| int value; /* MT_RETURN_VALUE */ |
| }; |
| union { |
| /* For settings */ |
| int (*menu_callback)(int action, const struct menu_item_ex *this_item); |
| /* For everything else, except if the text is dynamic */ |
| const struct menu_callback_with_desc { |
| int (*menu_callback)(int action, |
| const struct menu_item_ex *this_item); |
| unsigned char *desc; /* string or ID */ |
| int icon_id; /* from icons_6x8 in icons.h */ |
| } *callback_and_desc; |
| /* For when the item text is dynamic */ |
| const struct menu_get_name_and_icon { |
| int (*menu_callback)(int action, |
| const struct menu_item_ex *this_item); |
| char *(*list_get_name)(int selected_item, void * data, char *buffer); |
| void *list_get_name_data; |
| int icon_id; |
| } *menu_get_name_and_icon; |
| }; |
| }; |
| |
| typedef int (*menu_callback_type)(int action, |
| const struct menu_item_ex *this_item); |
| int do_menu(const struct menu_item_ex *menu, int *start_selected); |
| bool do_setting_from_menu(const struct menu_item_ex *temp); |
| |
| /* In all the following macros the argument names are as follows: |
| - name: The name for the variable (so it can be used in a MAKE_MENU() |
| - str: the string to display for this menu item. use ID2P() for LANG_* id's |
| - callback: The callback function to call for this menu item. |
| */ |
| |
| /* Use this to put a setting into a menu. |
| The setting must appear in settings_list.c. |
| If the setting is not configured properly, the menu will display "Not Done yet!" |
| When the user selects this item the setting select screen will load, |
| when that screen exits the user wll be back in the menu */ |
| #define MENUITEM_SETTING(name,var,callback) \ |
| static const struct menu_item_ex name = \ |
| {MT_SETTING, {.variable = (void*)var},{callback}}; |
| |
| /* Use this for settings which have a differnt title in their |
| setting screen than in the menu (e.g scroll options */ |
| #define MENUITEM_SETTING_W_TEXT(name, var, str, callback ) \ |
| static const struct menu_callback_with_desc name##__ = {callback,str, Icon_NOICON};\ |
| static const struct menu_item_ex name = \ |
| {MT_SETTING_W_TEXT|MENU_HAS_DESC, {.variable = (void*)var }, \ |
| {.callback_and_desc = & name##__}}; |
| |
| /* Use this To create a list of NON-XLATABLE (for the time being) Strings |
| When the user enters this list and selects one, the menu will exits |
| and its return value will be the index of the chosen item */ |
| #define MENUITEM_STRINGLIST(name, str, callback, ... ) \ |
| static const char *name##_[] = {__VA_ARGS__}; \ |
| static const struct menu_callback_with_desc name##__ = {callback,str, Icon_NOICON};\ |
| static const struct menu_item_ex name = \ |
| {MT_RETURN_ID|MENU_HAS_DESC| \ |
| MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \ |
| { .submenus = name##_},{.callback_and_desc = & name##__}}; |
| |
| |
| /* returns a value associated with the item */ |
| #define MENUITEM_RETURNVALUE(name, str, val, cb, icon) \ |
| static const struct menu_callback_with_desc name##_ = {cb,str,icon}; \ |
| static const struct menu_item_ex name = \ |
| { MT_RETURN_VALUE|MENU_HAS_DESC, { .value = val}, \ |
| {.callback_and_desc = & name##_}}; |
| |
| /* same as above, except the item name is dynamic */ |
| #define MENUITEM_RETURNVALUE_DYNTEXT(name, val, cb, text_callback, text_cb_data, icon) \ |
| static const struct menu_get_name_and_icon name##_ \ |
| = {cb,text_callback,text_cb_data,icon}; \ |
| static const struct menu_item_ex name = \ |
| { MT_RETURN_VALUE|MENU_DYNAMIC_DESC, { .value = val}, \ |
| {.menu_get_name_and_icon = & name##_}}; |
| |
| /* Use this to put a function call into the menu. |
| When the user selects this item the function will be run, |
| unless MENU_FUNC_IGNORE_RETVAL is set, when it exits the user |
| will be back in the menu and return value is ignored, |
| else if it returns exit_if do_mneu() will exit */ |
| #define MENUITEM_FUNCTION(name, flags, str, func, param, \ |
| exit_if, callback, icon) \ |
| static const struct menu_callback_with_desc name##_ = {callback,str,icon}; \ |
| static const struct menu_func name##__ = {{(void*)func}, param, exit_if}; \ |
| /* should be const, but recording_settings wont let us do that */ \ |
| const struct menu_item_ex name = \ |
| { MT_FUNCTION_CALL|MENU_HAS_DESC|flags, \ |
| { .function = & name##__}, {.callback_and_desc = & name##_}}; |
| |
| /* As above, except the text is dynamic */ |
| #define MENUITEM_FUNCTION_DYNTEXT(name, flags, func, param, exit_if, \ |
| text_callback, text_cb_data, callback, icon) \ |
| static const struct menu_get_name_and_icon name##_ \ |
| = {callback,text_callback,text_cb_data,icon}; \ |
| static const struct menu_func name##__ = {{(void*)func}, param, exit_if}; \ |
| static const struct menu_item_ex name = \ |
| { MT_FUNCTION_CALL|MENU_DYNAMIC_DESC|flags, \ |
| { .function = & name##__}, {.menu_get_name_and_icon = & name##_}}; |
| |
| /* Use this to actually create a menu. the ... argument is a list of pointers |
| to any of the above macro'd variables. (It can also have other menus in the list. */ |
| #define MAKE_MENU( name, str, callback, icon, ... ) \ |
| static const struct menu_item_ex *name##_[] = {__VA_ARGS__}; \ |
| static const struct menu_callback_with_desc name##__ = {callback,str,icon};\ |
| const struct menu_item_ex name = \ |
| {MT_MENU|MENU_HAS_DESC| \ |
| MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \ |
| { (void*)name##_},{.callback_and_desc = & name##__}}; |
| |
| |
| /* OLD API - only use if you really have to.. Ideally this will be dropped */ |
| struct menu_item { |
| unsigned char *desc; /* string or ID */ |
| bool (*function) (void); /* return true if USB was connected */ |
| }; |
| |
| int menu_init(const struct menu_item* mitems, int count, |
| int (*callback)(int, int), |
| const char *button1, const char *button2, const char *button3); |
| void menu_exit(int menu); |
| |
| /* Returns below define, or number of selected menu item*/ |
| int menu_show(int m); |
| #define MENU_ATTACHED_USB -1 |
| #define MENU_SELECTED_EXIT -2 |
| #define MENU_EXIT_ALL -3 |
| #define MENU_RETURN_TO_WPS -4 |
| |
| bool menu_run(int menu); |
| int menu_count(int menu); |
| |
| #endif /* End __MENU_H__ */ |