| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id: skin_buffer.c 25962 2010-05-12 09:31:40Z jdgordon $ |
| * |
| * Copyright (C) 2002 by Linus Nielsen Feltzing |
| * Copyright (C) 2010 Jonathan Gordon |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version 2 |
| * of the License, or (at your option) any later version. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| |
| #include "skin_buffer.h" |
| #include "skin_parser.h" |
| |
| /**************************************************************************** |
| * |
| * This code handles buffer allocation for the entire skin system. |
| * This needs to work in 3 different situations: |
| * 1) as a stand alone library. ROCKBOX isnt defined, alloc using malloc() |
| * and free the skin elements only (no callbacks doing more allocation) |
| * 2) ROCKBOX builds for normal targets, alloc from a single big buffer |
| * which origionally came from the audio buffer, likely to run out of |
| * room with large themes. No need to free anything, just restore to |
| * the start of our buffer |
| * 3) ROCKBOX "application/hosted" builds, alloc using the hosts malloc(). |
| * We need to keep track of all allocations so they can be free()'d easily |
| * |
| * |
| ****************************************************************************/ |
| |
| |
| #ifdef ROCKBOX |
| #include "config.h" |
| #include "skin_debug.h" |
| static size_t buf_size; |
| static unsigned char *buffer_start = NULL; |
| static unsigned char *buffer_front = NULL; |
| |
| #ifndef __PCTOOL__ |
| long skin_buffer_to_offset(void *pointer) |
| { |
| return pointer == NULL ? -1 : (void*)pointer - (void*)buffer_start; |
| } |
| |
| void* skin_buffer_from_offset(long offset) |
| { |
| return offset < 0 ? NULL : buffer_start + offset; |
| } |
| #endif |
| |
| void skin_buffer_init(char* buffer, size_t size) |
| { |
| buffer_start = buffer_front = buffer; |
| buf_size = size; |
| } |
| |
| /* Allocate size bytes from the buffer */ |
| #ifdef DEBUG_SKIN_ALLOCATIONS |
| void* skin_buffer_alloc_ex(size_t size, char* debug) |
| { |
| void *retval = NULL; |
| printf("%d %s\n", size, debug); |
| #else |
| void* skin_buffer_alloc(size_t size) |
| { |
| void *retval = NULL; |
| #endif |
| /* 32-bit aligned */ |
| size = (size + 3) & ~3; |
| if (size > skin_buffer_freespace()) |
| { |
| skin_error(MEMORY_LIMIT_EXCEEDED, NULL); |
| return NULL; |
| } |
| retval = buffer_front; |
| buffer_front += size; |
| return retval; |
| } |
| |
| /* get the number of bytes currently being used */ |
| size_t skin_buffer_usage(void) |
| { |
| return buffer_front - buffer_start; |
| } |
| size_t skin_buffer_freespace(void) |
| { |
| return buf_size - skin_buffer_usage(); |
| } |
| #else |
| void* skin_buffer_alloc(size_t size) |
| { |
| return malloc(size); |
| } |
| #endif |