| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 Robert E. Hak |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #ifndef __MENU_H__ |
| #define __MENU_H__ |
| |
| #include <stdbool.h> |
| #include "icon.h" |
| #include "icons.h" |
| |
| |
| struct menu_item { |
| unsigned char *desc; /* string or ID */ |
| bool (*function) (void); /* return true if USB was connected */ |
| }; |
| |
| int menu_init(const struct menu_item* mitems, int count, |
| int (*callback)(int, int), |
| const char *button1, const char *button2, const char *button3); |
| void menu_exit(int menu); |
| |
| void put_cursorxy(int x, int y, bool on); |
| |
| /* Returns below define, or number of selected menu item*/ |
| int menu_show(int m); |
| #define MENU_ATTACHED_USB -1 |
| #define MENU_SELECTED_EXIT -2 |
| #define MENU_EXIT_ALL -3 |
| #define MENU_RETURN_TO_WPS -4 |
| |
| bool menu_run(int menu); |
| int menu_cursor(int menu); |
| char* menu_description(int menu, int position); |
| void menu_delete(int menu, int position); |
| int menu_count(int menu); |
| bool menu_moveup(int menu); |
| bool menu_movedown(int menu); |
| void menu_draw(int menu); |
| void menu_insert(int menu, int position, char *desc, bool (*function) (void)); |
| void menu_set_cursor(int menu, int position); |
| void menu_talk_selected(int m); |
| |
| |
| enum menu_item_type { |
| MT_MENU = 0, |
| MT_SETTING, |
| MT_SETTING_W_TEXT, /* same as setting, but uses different |
| text for the setting title, |
| ID2P() or "literal" for the str param */ |
| MT_FUNCTION_CALL, /* used when the standard code wont work */ |
| MT_FUNCTION_WITH_PARAM, |
| MT_RETURN_ID, /* returns the position of the selected item (starting at 0)*/ |
| MT_RETURN_VALUE, /* returns a value associated with an item */ |
| }; |
| |
| typedef int (*menu_function)(void); |
| struct menu_func_with_param { |
| int (*function)(void* param); |
| void *param; |
| }; |
| |
| #define MENU_TYPE_MASK 0xF /* MT_* type */ |
| /* these next two are mutually exclusive */ |
| #define MENU_HAS_DESC 0x10 |
| #define MENU_DYNAMIC_DESC 0x20 |
| /* unless we need more flags*/ |
| #define MENU_COUNT_MASK (~(MENU_TYPE_MASK|MENU_HAS_DESC|MENU_DYNAMIC_DESC)) |
| #define MENU_COUNT_SHIFT 6 |
| |
| struct menu_item_ex { |
| int flags; /* above defines */ |
| union { |
| const struct menu_item_ex **submenus; /* used with MT_MENU */ |
| void *variable; /* used with MT_SETTING, |
| must be in the settings_list.c list */ |
| int (*function)(void); /* used with MT_FUNCTION_CALL */ |
| const struct menu_func_with_param |
| *func_with_param; /* MT_FUNCTION_WITH_PARAM */ |
| const char **strings; /* used with MT_RETURN_ID */ |
| int value; /* MT_RETURN_VALUE */ |
| }; |
| union { |
| /* For settings */ |
| int (*menu_callback)(int action, const struct menu_item_ex *this_item); |
| /* For everything else, except if the text is dynamic */ |
| const struct menu_callback_with_desc { |
| int (*menu_callback)(int action, |
| const struct menu_item_ex *this_item); |
| unsigned char *desc; /* string or ID */ |
| int icon_id; /* from icons_6x8 in icons.h */ |
| } *callback_and_desc; |
| /* For when the item text is dynamic */ |
| const struct menu_get_name_and_icon { |
| int (*menu_callback)(int action, |
| const struct menu_item_ex *this_item); |
| char *(*list_get_name)(int selected_item, void * data, char *buffer); |
| void *list_get_name_data; |
| int icon_id; |
| } *menu_get_name_and_icon; |
| }; |
| }; |
| |
| typedef int (*menu_callback_type)(int action, |
| const struct menu_item_ex *this_item); |
| int do_menu(const struct menu_item_ex *menu, int *start_selected); |
| bool do_setting_from_menu(const struct menu_item_ex *temp); |
| |
| #define MENU_ITEM_COUNT(c) (c<<MENU_COUNT_SHIFT) |
| /* In all the following macros the argument names are as follows: |
| - name: The name for the variable (so it can be used in a MAKE_MENU() |
| - str: the string to display for this menu item. use ID2P() for LANG_* id's |
| - callback: The callback function to call for this menu item. |
| */ |
| |
| /* Use this to put a setting into a menu. |
| The setting must appear in settings_list.c. |
| If the setting is not configured properly, the menu will display "Not Done yet!" |
| When the user selects this item the setting select screen will load, |
| when that screen exits the user wll be back in the menu */ |
| #define MENUITEM_SETTING(name,var,callback) \ |
| static const struct menu_item_ex name = \ |
| {MT_SETTING, {.variable = (void*)var},{callback}}; |
| |
| /* Use this for settings which have a differnt title in their |
| setting screen than in the menu (e.g scroll options */ |
| #define MENUITEM_SETTING_W_TEXT(name, var, str, callback ) \ |
| static const struct menu_callback_with_desc name##__ = {callback,str, Icon_NOICON};\ |
| static const struct menu_item_ex name = \ |
| {MT_SETTING_W_TEXT|MENU_HAS_DESC, {.variable = (void*)var }, \ |
| {.callback_and_desc = & name##__}}; |
| |
| /* Use this To create a list of NON-XLATABLE (for the time being) Strings |
| When the user enters this list and selects one, the menu will exits |
| and its return value will be the index of the chosen item */ |
| #define MENUITEM_STRINGLIST(name, str, callback, ... ) \ |
| static const char *name##_[] = {__VA_ARGS__}; \ |
| static const struct menu_callback_with_desc name##__ = {callback,str, Icon_NOICON};\ |
| static const struct menu_item_ex name = \ |
| {MT_RETURN_ID|MENU_HAS_DESC| \ |
| MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \ |
| { .submenus = name##_},{.callback_and_desc = & name##__}}; |
| |
| |
| /* returns a value associated with the item */ |
| #define MENUITEM_RETURNVALUE(name, str, val, cb, icon) \ |
| static const struct menu_callback_with_desc name##_ = {cb,str,icon}; \ |
| static const struct menu_item_ex name = \ |
| { MT_RETURN_VALUE|MENU_HAS_DESC, { .value = val}, \ |
| {.callback_and_desc = & name##_}}; |
| |
| /* same as above, except the item name is dynamic */ |
| #define MENUITEM_RETURNVALUE_DYNTEXT(name, val, cb, text_callback, text_cb_data, icon) \ |
| static const struct menu_get_name_and_icon name##_ \ |
| = {cb,text_callback,text_cb_data,icon}; \ |
| static const struct menu_item_ex name = \ |
| { MT_RETURN_VALUE|MENU_DYNAMIC_DESC, { .value = val}, \ |
| {.menu_get_name_and_icon = & name##_}}; |
| |
| /* Use this to put a function call into the menu. |
| When the user selects this item the function will be run, |
| when it exits the user will be back in the menu. return value is ignored */ |
| #define MENUITEM_FUNCTION(name, str, func, callback, icon) \ |
| static const struct menu_callback_with_desc name##_ = {callback,str,icon}; \ |
| static const struct menu_item_ex name = \ |
| { MT_FUNCTION_CALL|MENU_HAS_DESC, { .function = func}, \ |
| {.callback_and_desc = & name##_}}; |
| |
| /* This one should be static'ed also, |
| but cannot be done untill recording menu is done */ |
| /* Same as above, except the function will be called with a (void*)param. */ |
| #define MENUITEM_FUNCTION_WPARAM(name, str, func, param, callback, icon) \ |
| static const struct menu_callback_with_desc name##_ = {callback,str,icon}; \ |
| static const struct menu_func_with_param name##__ = {func, param}; \ |
| const struct menu_item_ex name = \ |
| { MT_FUNCTION_WITH_PARAM|MENU_HAS_DESC, \ |
| { .func_with_param = &name##__}, \ |
| {.callback_and_desc = & name##_}}; |
| |
| /* As above, except the text is dynamic */ |
| #define MENUITEM_FUNCTION_WPARAM_DYNTEXT(name, func, param, callback, \ |
| text_callback, text_cb_data, icon) \ |
| static const struct menu_get_name_and_icon name##_ \ |
| = {callback,text_callback,text_cb_data,icon};\ |
| static const struct menu_func_with_param name##__ = {func, param}; \ |
| static const struct menu_item_ex name = \ |
| { MT_FUNCTION_WITH_PARAM|MENU_DYNAMIC_DESC, \ |
| { .func_with_param = &name##__}, \ |
| {.menu_get_name_and_icon = & name##_}}; |
| |
| /* Use this to actually create a menu. the ... argument is a list of pointers |
| to any of the above macro'd variables. (It can also have other menus in the list. */ |
| #define MAKE_MENU( name, str, callback, icon, ... ) \ |
| static const struct menu_item_ex *name##_[] = {__VA_ARGS__}; \ |
| static const struct menu_callback_with_desc name##__ = {callback,str,icon};\ |
| const struct menu_item_ex name = \ |
| {MT_MENU|MENU_HAS_DESC| \ |
| MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \ |
| { (void*)name##_},{.callback_and_desc = & name##__}}; |
| |
| |
| |
| #endif /* End __MENU_H__ */ |