| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 by Felix Arends |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include <windows.h> |
| #include "uisw32.h" |
| #include "config.h" |
| #include "sh7034.h" |
| #include "button.h" |
| #include "kernel.h" |
| |
| #define KEY(k) (HIBYTE(GetKeyState (k)) & 1) |
| |
| int last_key ; |
| static int release_mask; |
| static int repeat_mask; |
| |
| |
| void button_init(void) |
| { |
| last_key = 0 ; |
| } |
| |
| int button_set_repeat(int newmask) |
| { |
| int oldmask = repeat_mask; |
| repeat_mask = newmask; |
| return oldmask; |
| } |
| |
| int button_set_release(int newmask) |
| { |
| int oldmask = release_mask; |
| release_mask = newmask; |
| return oldmask; |
| } |
| |
| static int real_button_get(void) |
| { |
| int btn = 0; |
| |
| if (bActive) |
| { |
| if (KEY (VK_NUMPAD4) || |
| KEY (VK_LEFT)) // left button |
| btn |= BUTTON_LEFT; |
| |
| if (KEY (VK_NUMPAD6) || |
| KEY (VK_RIGHT)) |
| btn |= BUTTON_RIGHT; // right button |
| |
| if (KEY (VK_NUMPAD8) || |
| KEY (VK_UP)) |
| btn |= BUTTON_UP; // up button |
| |
| if (KEY (VK_NUMPAD2) || |
| KEY (VK_DOWN)) |
| btn |= BUTTON_DOWN; // down button |
| |
| if (KEY (VK_ADD)) |
| btn |= BUTTON_ON; // on button |
| |
| #ifdef HAVE_RECORDER_KEYPAD |
| if (KEY (VK_RETURN)) |
| btn |= BUTTON_OFF; // off button |
| |
| if (KEY (VK_DIVIDE) || KEY(VK_F1)) |
| btn |= BUTTON_F1; // F1 button |
| |
| if (KEY (VK_MULTIPLY) || KEY(VK_F2)) |
| btn |= BUTTON_F2; // F2 button |
| |
| if (KEY (VK_SUBTRACT) || KEY(VK_F3)) |
| btn |= BUTTON_F3; // F3 button |
| |
| if (KEY (VK_NUMPAD5) || |
| KEY (VK_SPACE)) |
| btn |= BUTTON_PLAY; // play button |
| #else |
| if (KEY (VK_RETURN)) |
| btn |= BUTTON_MENU; // menu button |
| #endif |
| |
| if (btn != 0) { |
| last_key = 0 ; |
| } |
| } |
| |
| return btn; |
| } |
| |
| int button_get(bool block) |
| { |
| int btn; |
| do { |
| |
| btn = real_button_get(); |
| |
| if(!btn) |
| /* prevent busy-looping */ |
| Sleep (50); /* ms */ |
| else |
| break; |
| |
| } while (block); |
| |
| return btn; |
| } |
| |
| int button_get_w_tmo(int ticks) |
| { |
| int btn; |
| do { |
| btn = real_button_get(); |
| |
| if(!btn) |
| /* prevent busy-looping */ |
| sleep(1); /* one tick! */ |
| else |
| break; |
| |
| } while (--ticks); |
| |
| return btn; |
| } |