blob: d702282a2592f4d6d77e790deb966a606a41a48b [file] [log] [blame]
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Jerome Kuptz
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "system.h"
#include "file.h"
#include "lcd.h"
#include "font.h"
#include "backlight.h"
#include "button.h"
#include "kernel.h"
#include "tree.h"
#include "debug.h"
#include "sprintf.h"
#include "settings.h"
#include "wps.h"
#include "wps-display.h"
#include "audio.h"
#include "mp3_playback.h"
#include "usb.h"
#include "status.h"
#include "main_menu.h"
#include "ata.h"
#include "screens.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "peakmeter.h"
#include "action.h"
#endif
#include "lang.h"
#include "bookmark.h"
#include "misc.h"
#include "sound.h"
#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
/* 3% of 30min file == 54s step size */
#define MIN_FF_REWIND_STEP 500
bool keys_locked = false;
static bool ff_rewind = false;
static bool paused = false;
static struct mp3entry* id3 = NULL;
static struct mp3entry* nid3 = NULL;
static char current_track_path[MAX_PATH+1];
/* set volume
return true if screen restore is needed
return false otherwise
*/
static bool setvol(void)
{
if (global_settings.volume < sound_min(SOUND_VOLUME))
global_settings.volume = sound_min(SOUND_VOLUME);
if (global_settings.volume > sound_max(SOUND_VOLUME))
global_settings.volume = sound_max(SOUND_VOLUME);
sound_set(SOUND_VOLUME, global_settings.volume);
status_draw(false);
wps_refresh(id3, nid3, 0, WPS_REFRESH_NON_STATIC);
settings_save();
#ifdef HAVE_LCD_CHARCELLS
splash(0, false, "Vol: %d %% ",
sound_val2phys(SOUND_VOLUME, global_settings.volume));
return true;
#endif
return false;
}
static void display_keylock_text(bool locked)
{
char* s;
lcd_stop_scroll();
#ifdef HAVE_LCD_CHARCELLS
if(locked)
s = str(LANG_KEYLOCK_ON_PLAYER);
else
s = str(LANG_KEYLOCK_OFF_PLAYER);
#else
if(locked)
s = str(LANG_KEYLOCK_ON_RECORDER);
else
s = str(LANG_KEYLOCK_OFF_RECORDER);
#endif
splash(HZ, true, s);
}
static bool ffwd_rew(int button)
{
static const int ff_rew_steps[] = {
1000, 2000, 3000, 4000,
5000, 6000, 8000, 10000,
15000, 20000, 25000, 30000,
45000, 60000
};
unsigned int step = 0; /* current ff/rewind step */
unsigned int max_step = 0; /* maximum ff/rewind step */
int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
int direction = -1; /* forward=1 or backward=-1 */
long accel_tick = 0; /* next time at which to bump the step size */
bool exit = false;
bool usb = false;
while (!exit) {
switch ( button ) {
case WPS_FFWD:
direction = 1;
case WPS_REW:
if (ff_rewind)
{
if (direction == 1)
{
/* fast forwarding, calc max step relative to end */
max_step =
(id3->length - (id3->elapsed + ff_rewind_count)) *
FF_REWIND_MAX_PERCENT / 100;
}
else
{
/* rewinding, calc max step relative to start */
max_step = (id3->elapsed + ff_rewind_count) *
FF_REWIND_MAX_PERCENT / 100;
}
max_step = MAX(max_step, MIN_FF_REWIND_STEP);
if (step > max_step)
step = max_step;
ff_rewind_count += step * direction;
if (global_settings.ff_rewind_accel != 0 &&
current_tick >= accel_tick)
{
step *= 2;
accel_tick = current_tick +
global_settings.ff_rewind_accel*HZ;
}
}
else
{
if ( (audio_status() & AUDIO_STATUS_PLAY) &&
id3 && id3->length )
{
if (!paused)
audio_pause();
#if CONFIG_KEYPAD == PLAYER_PAD
lcd_stop_scroll();
#endif
if (direction > 0)
status_set_ffmode(STATUS_FASTFORWARD);
else
status_set_ffmode(STATUS_FASTBACKWARD);
ff_rewind = true;
step = ff_rew_steps[global_settings.ff_rewind_min_step];
accel_tick = current_tick +
global_settings.ff_rewind_accel*HZ;
}
else
break;
}
if (direction > 0) {
if ((id3->elapsed + ff_rewind_count) > id3->length)
ff_rewind_count = id3->length - id3->elapsed;
}
else {
if ((int)(id3->elapsed + ff_rewind_count) < 0)
ff_rewind_count = -id3->elapsed;
}
if(wps_time_countup == false)
wps_refresh(id3, nid3, -ff_rewind_count,
WPS_REFRESH_PLAYER_PROGRESS |
WPS_REFRESH_DYNAMIC);
else
wps_refresh(id3, nid3, ff_rewind_count,
WPS_REFRESH_PLAYER_PROGRESS |
WPS_REFRESH_DYNAMIC);
break;
case WPS_PREV:
case WPS_NEXT:
audio_ff_rewind(id3->elapsed+ff_rewind_count);
ff_rewind_count = 0;
ff_rewind = false;
status_set_ffmode(0);
if (!paused)
audio_resume();
#ifdef HAVE_LCD_CHARCELLS
wps_display(id3, nid3);
#endif
exit = true;
break;
default:
if(default_event_handler(button) == SYS_USB_CONNECTED) {
status_set_ffmode(0);
usb = true;
exit = true;
}
break;
}
if (!exit)
button = button_get(true);
}
/* let audio thread update id3->elapsed before calling wps_refresh */
yield();
wps_refresh(id3, nid3, 0, WPS_REFRESH_ALL);
return usb;
}
static bool update(void)
{
bool track_changed = audio_has_changed_track();
bool retcode = false;
nid3 = audio_next_track();
if (track_changed)
{
lcd_stop_scroll();
id3 = audio_current_track();
if (wps_display(id3, nid3))
retcode = true;
else
wps_refresh(id3, nid3, 0, WPS_REFRESH_ALL);
if (id3)
memcpy(current_track_path, id3->path, sizeof(current_track_path));
}
if (id3)
wps_refresh(id3, nid3, 0, WPS_REFRESH_NON_STATIC);
status_draw(false);
/* save resume data */
if ( id3 &&
global_settings.resume &&
global_settings.resume_offset != id3->offset ) {
if (!playlist_get_resume_info(&global_settings.resume_index))
{
global_settings.resume_offset = id3->offset;
settings_save();
}
}
else if ( !id3 && track_changed ) {
global_settings.resume_index = -1;
global_settings.resume_offset = -1;
settings_save();
}
return retcode;
}
static void fade(bool fade_in)
{
unsigned fp_global_vol = global_settings.volume << 8;
unsigned fp_step = fp_global_vol / 30;
if (fade_in) {
/* fade in */
unsigned fp_volume = 0;
/* zero out the sound */
sound_set(SOUND_VOLUME, 0);
sleep(HZ/10); /* let audio thread run */
audio_resume();
while (fp_volume < fp_global_vol) {
fp_volume += fp_step;
sleep(1);
sound_set(SOUND_VOLUME, fp_volume >> 8);
}
sound_set(SOUND_VOLUME, global_settings.volume);
}
else {
/* fade out */
unsigned fp_volume = fp_global_vol;
while (fp_volume > fp_step) {
fp_volume -= fp_step;
sleep(1);
sound_set(SOUND_VOLUME, fp_volume >> 8);
}
audio_pause();
#ifndef SIMULATOR
/* let audio thread run and wait for the mas to run out of data */
while (!mp3_pause_done())
#endif
sleep(HZ/10);
/* reset volume to what it was before the fade */
sound_set(SOUND_VOLUME, global_settings.volume);
}
}
static void waitfor_nokey(void)
{
/* wait until all keys are released */
while (button_get(false) != BUTTON_NONE)
yield();
}
/* demonstrates showing different formats from playtune */
long wps_show(void)
{
long button = 0, lastbutton = 0;
bool ignore_keyup = true;
bool restore = false;
long restoretimer = 0; /* timer to delay screen redraw temporarily */
bool exit = false;
bool update_track = false;
id3 = nid3 = NULL;
current_track_path[0] = '\0';
#ifdef HAVE_LCD_CHARCELLS
status_set_audio(true);
status_set_param(false);
#else
if(global_settings.statusbar)
lcd_setmargins(0, STATUSBAR_HEIGHT);
else
lcd_setmargins(0, 0);
#endif
ff_rewind = false;
if(audio_status() & AUDIO_STATUS_PLAY)
{
id3 = audio_current_track();
nid3 = audio_next_track();
if (id3) {
if (wps_display(id3, nid3))
return 0;
wps_refresh(id3, nid3, 0, WPS_REFRESH_ALL);
memcpy(current_track_path, id3->path, sizeof(current_track_path));
}
restore = true;
}
while ( 1 )
{
bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
/* did someone else (i.e power thread) change audio pause mode? */
if (paused != audio_paused) {
paused = audio_paused;
/* if another thread paused audio, we are probably in car mode,
about to shut down. lets save the settings. */
if (paused && global_settings.resume) {
settings_save();
#ifndef HAVE_RTC
ata_flush();
#endif
}
}
#ifdef HAVE_LCD_BITMAP
/* when the peak meter is enabled we want to have a
few extra updates to make it look smooth. On the
other hand we don't want to waste energy if it
isn't displayed */
if (peak_meter_enabled) {
int i;
/* In high performance mode we read out the mas as
often as we can. There is no sleep for cpu */
if (global_settings.peak_meter_performance) {
long next_refresh = current_tick;
long next_big_refresh = current_tick + HZ / 5;
button = BUTTON_NONE;
while (!TIME_AFTER(current_tick, next_big_refresh)) {
button = button_get(false);
if (button != BUTTON_NONE) {
break;
}
peak_meter_peek();
sleep(1);
if (TIME_AFTER(current_tick, next_refresh)) {
wps_refresh(id3, nid3, 0, WPS_REFRESH_PEAK_METER);
next_refresh = current_tick + HZ / peak_meter_fps;
}
}
}
/* In energy saver mode the cpu may sleep a
little bit while waiting for buttons */
else {
for (i = 0; i < 4; i++) {
button = button_get_w_tmo(HZ / peak_meter_fps);
if (button != 0) {
break;
}
wps_refresh(id3, nid3, 0, WPS_REFRESH_PEAK_METER);
}
}
}
/* The peak meter is disabled
-> no additional screen updates needed */
else {
button = button_get_w_tmo(HZ/5);
}
#else
button = button_get_w_tmo(HZ/5);
#endif
/* discard first event if it's a button release */
if (button && ignore_keyup)
{
ignore_keyup = false;
/* Negative events are system events */
if (button >= 0 && button & BUTTON_REL )
continue;
}
#ifdef WPS_KEYLOCK
/* ignore non-remote buttons when keys are locked */
if (keys_locked &&
! ((button < 0) ||
(button == BUTTON_NONE) ||
((button & WPS_KEYLOCK) == WPS_KEYLOCK) ||
(button & BUTTON_REMOTE)
))
{
if (!(button & BUTTON_REL))
display_keylock_text(true);
restore = true;
button = BUTTON_NONE;
}
#endif
/* Exit if audio has stopped playing. This can happen if using the
sleep timer with the charger plugged or if starting a recording
from F1 */
if (!audio_status())
exit = true;
switch(button)
{
case WPS_BROWSE:
#ifdef WPS_BROWSE_PRE
if (lastbutton != WPS_BROWSE_PRE)
break;
#endif
#ifdef HAVE_LCD_CHARCELLS
status_set_record(false);
status_set_audio(false);
#endif
lcd_stop_scroll();
/* set dir browser to current playing song */
if (global_settings.browse_current &&
current_track_path[0] != '\0')
set_current_file(current_track_path);
return 0;
break;
/* play/pause */
case WPS_PAUSE:
#ifdef WPS_RC_PAUSE
case WPS_RC_PAUSE:
#endif
if ( paused )
{
paused = false;
if ( global_settings.fade_on_stop )
fade(1);
else
audio_resume();
}
else
{
paused = true;
if ( global_settings.fade_on_stop )
fade(0);
else
audio_pause();
if (global_settings.resume) {
settings_save();
#ifndef HAVE_RTC
ata_flush();
#endif
}
}
break;
/* volume up */
case WPS_INCVOL:
case WPS_INCVOL | BUTTON_REPEAT:
#ifdef WPS_RC_INCVOL
case WPS_RC_INCVOL:
case WPS_RC_INCVOL | BUTTON_REPEAT:
#endif
global_settings.volume++;
if (setvol()) {
restore = true;
restoretimer = current_tick + HZ;
}
break;
/* volume down */
case WPS_DECVOL:
case WPS_DECVOL | BUTTON_REPEAT:
#ifdef WPS_RC_DECVOL
case WPS_RC_DECVOL:
case WPS_RC_DECVOL | BUTTON_REPEAT:
#endif
global_settings.volume--;
if (setvol()) {
restore = true;
restoretimer = current_tick + HZ;
}
break;
/* fast forward / rewind */
case WPS_FFWD:
case WPS_REW:
#ifdef WPS_RC_FFWD
case WPS_RC_FFWD:
case WPS_RC_RWD:
#endif
ffwd_rew(button);
break;
/* prev / restart */
case WPS_PREV:
#ifdef WPS_PREV_PRE
if (lastbutton != WPS_PREV_PRE)
break;
#endif
#ifdef WPS_RC_PREV
case WPS_RC_PREV:
#endif
if (!id3 || (id3->elapsed < 3*1000)) {
audio_prev();
}
else {
if (!paused)
audio_pause();
audio_ff_rewind(0);
if (!paused)
audio_resume();
}
break;
/* next */
case WPS_NEXT:
#ifdef WPS_NEXT_PRE
if (lastbutton != WPS_NEXT_PRE)
break;
#endif
#ifdef WPS_RC_NEXT
case WPS_RC_NEXT:
#endif
audio_next();
break;
/* menu key functions */
case WPS_MENU:
#ifdef WPS_MENU_PRE
if (lastbutton != WPS_MENU_PRE)
break;
#endif
lcd_stop_scroll();
if (main_menu())
return true;
#ifdef HAVE_LCD_BITMAP
if (global_settings.statusbar)
lcd_setmargins(0, STATUSBAR_HEIGHT);
else
lcd_setmargins(0, 0);
#endif
restore = true;
break;
/* key lock */
case WPS_KEYLOCK:
case WPS_KEYLOCK | BUTTON_REPEAT:
keys_locked = !keys_locked;
display_keylock_text(keys_locked);
restore = true;
waitfor_nokey();
break;
#if CONFIG_KEYPAD == RECORDER_PAD
/* play settings */
case BUTTON_F2:
if (quick_screen(CONTEXT_WPS, BUTTON_F2))
return SYS_USB_CONNECTED;
restore = true;
break;
/* screen settings */
case BUTTON_F3:
if (quick_screen(CONTEXT_WPS, BUTTON_F3))
return SYS_USB_CONNECTED;
restore = true;
break;
/* pitch screen */
case BUTTON_ON | BUTTON_REPEAT:
if (2 == pitch_screen())
return SYS_USB_CONNECTED;
restore = true;
break;
#endif
/* stop and exit wps */
#ifdef WPS_EXIT
case WPS_EXIT:
#ifdef WPS_RC_EXIT
case WPS_RC_EXIT:
#endif
exit = true;
break;
#endif
#ifdef WPS_ID3
case WPS_ID3:
browse_id3();
restore = true;
break;
#endif
case BUTTON_NONE: /* Timeout */
update_track = true;
break;
default:
if(default_event_handler(button) == SYS_USB_CONNECTED)
return SYS_USB_CONNECTED;
break;
}
if (update_track)
{
if (update())
{
/* set dir browser to current playing song */
if (global_settings.browse_current &&
current_track_path[0] != '\0')
set_current_file(current_track_path);
return 0;
}
update_track = false;
}
if (exit) {
#ifdef HAVE_LCD_CHARCELLS
status_set_record(false);
status_set_audio(false);
#endif
if (global_settings.fade_on_stop)
fade(0);
lcd_stop_scroll();
bookmark_autobookmark();
audio_stop();
/* Keys can be locked when exiting, so either unlock here
or implement key locking in tree.c too */
keys_locked=false;
/* set dir browser to current playing song */
if (global_settings.browse_current &&
current_track_path[0] != '\0')
set_current_file(current_track_path);
return 0;
}
if ( button )
ata_spin();
if (restore &&
((restoretimer == 0) ||
(restoretimer < current_tick)))
{
restore = false;
restoretimer = 0;
if (wps_display(id3, nid3))
{
/* set dir browser to current playing song */
if (global_settings.browse_current &&
current_track_path[0] != '\0')
set_current_file(current_track_path);
return 0;
}
if (id3)
wps_refresh(id3, nid3, 0, WPS_REFRESH_NON_STATIC);
}
if (button != BUTTON_NONE)
lastbutton = button;
}
return 0; /* unreachable - just to reduce compiler warnings */
}