Commit FS#12069 - Playback rework - first stages. Gives as thorough as possible a treatment of codec management, track change and metadata logic as possible while maintaining fairly narrow focus and not rewriting everything all at once. Please see the rockbox-dev mail archive on 2011-04-25 (Playback engine rework) for a more thorough manifest of what was addressed. Plugins and codecs become incompatible.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29785 a1c6a512-1295-4272-9138-f99709370657
diff --git a/apps/appevents.h b/apps/appevents.h
index fd578b9..a303491 100644
--- a/apps/appevents.h
+++ b/apps/appevents.h
@@ -35,6 +35,7 @@
PLAYBACK_EVENT_TRACK_BUFFER,
PLAYBACK_EVENT_TRACK_FINISH,
PLAYBACK_EVENT_TRACK_CHANGE,
+ PLAYBACK_EVENT_TRACK_SKIP,
PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE,
};
diff --git a/apps/buffering.c b/apps/buffering.c
index 578f0f2..a130a78 100644
--- a/apps/buffering.c
+++ b/apps/buffering.c
@@ -58,7 +58,7 @@
#define GUARD_BUFSIZE (32*1024)
/* Define LOGF_ENABLE to enable logf output in this file */
-/*#define LOGF_ENABLE*/
+/* #define LOGF_ENABLE */
#include "logf.h"
/* macros to enable logf for queues
@@ -82,8 +82,6 @@
#define LOGFQUEUE_SYS_TIMEOUT(...)
#endif
-/* default point to start buffer refill */
-#define BUFFERING_DEFAULT_WATERMARK (1024*128)
/* amount of data to read in one read() call */
#define BUFFERING_DEFAULT_FILECHUNK (1024*32)
@@ -94,6 +92,8 @@
struct memory_handle {
int id; /* A unique ID for the handle */
enum data_type type; /* Type of data buffered with this handle */
+ int8_t pinned; /* Count of references */
+ int8_t signaled; /* Stop any attempt at waiting to get the data */
char path[MAX_PATH]; /* Path if data originated in a file */
int fd; /* File descriptor to path (-1 if closed) */
size_t data; /* Start index of the handle's data buffer */
@@ -125,9 +125,7 @@
/* Configuration */
static size_t conf_watermark = 0; /* Level to trigger filebuf fill */
-#if MEMORYSIZE > 8
static size_t high_watermark = 0; /* High watermark for rebuffer */
-#endif
/* current memory handle in the linked list. NULL when the list is empty. */
static struct memory_handle *cur_handle;
@@ -162,7 +160,6 @@
Q_REBUFFER_HANDLE, /* Request reset and rebuffering of a handle at a new
file starting position. */
Q_CLOSE_HANDLE, /* Request closing a handle */
- Q_BASE_HANDLE, /* Set the reference handle for buf_useful_data */
/* Configuration: */
Q_START_FILL, /* Request that the buffering thread initiate a buffer
@@ -222,6 +219,9 @@
/* Bytes available in the buffer */
#define BUF_USED ringbuf_sub(buf_widx, buf_ridx)
+/* Real buffer watermark */
+#define BUF_WATERMARK MIN(conf_watermark, high_watermark)
+
/*
LINKED LIST MANAGEMENT
======================
@@ -313,6 +313,12 @@
/* Prevent buffering thread from looking at it */
new_handle->filerem = 0;
+ /* Handle can be moved by default */
+ new_handle->pinned = 0;
+
+ /* Handle data can be waited for by default */
+ new_handle->signaled = 0;
+
/* only advance the buffer write index of the size of the struct */
buf_widx = ringbuf_add(buf_widx, sizeof(struct memory_handle));
@@ -364,6 +370,9 @@
buf_widx = cur_handle->widx;
}
} else {
+ /* If we don't find ourselves, this is a seriously incoherent
+ state with a corrupted list and severe action is needed! */
+ panicf("rm_handle fail: %d", h->id);
return false;
}
}
@@ -385,8 +394,7 @@
/* simple caching because most of the time the requested handle
will either be the same as the last, or the one after the last */
- if (cached_handle)
- {
+ if (cached_handle) {
if (cached_handle->id == handle_id) {
return cached_handle;
} else if (cached_handle->next &&
@@ -618,20 +626,22 @@
static inline bool buffer_is_low(void)
{
update_data_counters(NULL);
- return data_counters.useful < (conf_watermark / 2);
+ return data_counters.useful < BUF_WATERMARK / 2;
}
/* Q_BUFFER_HANDLE event and buffer data for the given handle.
Return whether or not the buffering should continue explicitly. */
static bool buffer_handle(int handle_id, size_t to_buffer)
{
- logf("buffer_handle(%d)", handle_id);
+ logf("buffer_handle(%d, %lu)", handle_id, (unsigned long)to_buffer);
struct memory_handle *h = find_handle(handle_id);
bool stop = false;
if (!h)
return true;
+ logf(" type: %d", (int)h->type);
+
if (h->filerem == 0) {
/* nothing left to buffer */
return true;
@@ -659,13 +669,13 @@
if (!get_metadata((struct mp3entry *)(buffer + h->data),
h->fd, h->path)) {
/* metadata parsing failed: clear the buffer. */
- memset(buffer + h->data, 0, sizeof(struct mp3entry));
+ wipe_mp3entry((struct mp3entry *)(buffer + h->data));
}
close(h->fd);
h->fd = -1;
h->filerem = 0;
h->available = sizeof(struct mp3entry);
- h->widx += sizeof(struct mp3entry);
+ h->widx = ringbuf_add(h->widx, sizeof(struct mp3entry));
send_event(BUFFER_EVENT_FINISHED, &handle_id);
return true;
}
@@ -698,7 +708,7 @@
break;
}
- DEBUGF("File ended %ld bytes early\n", (long)h->filerem);
+ logf("File ended %ld bytes early\n", (long)h->filerem);
h->filesize -= h->filerem;
h->filerem = 0;
break;
@@ -770,22 +780,31 @@
part of its data buffer or by moving all the data. */
static void shrink_handle(struct memory_handle *h)
{
- size_t delta;
-
if (!h)
return;
- if (h->type == TYPE_ID3 || h->type == TYPE_CUESHEET ||
- h->type == TYPE_BITMAP || h->type == TYPE_CODEC ||
- h->type == TYPE_ATOMIC_AUDIO)
- {
+ if (h->type == TYPE_PACKET_AUDIO) {
+ /* only move the handle struct */
+ /* data is pinned by default - if we start moving packet audio,
+ the semantics will determine whether or not data is movable
+ but the handle will remain movable in either case */
+ size_t delta = ringbuf_sub(h->ridx, h->data);
+
+ /* The value of delta might change for alignment reasons */
+ if (!move_handle(&h, &delta, 0, true))
+ return;
+
+ h->data = ringbuf_add(h->data, delta);
+ h->available -= delta;
+ h->offset += delta;
+ } else {
/* metadata handle: we can move all of it */
- if (!h->next || h->filerem != 0)
- return; /* Last handle or not finished loading */
+ if (h->pinned || !h->next || h->filerem != 0)
+ return; /* Pinned, last handle or not finished loading */
uintptr_t handle_distance =
ringbuf_sub(ringbuf_offset(h->next), h->data);
- delta = handle_distance - h->available;
+ size_t delta = handle_distance - h->available;
/* The value of delta might change for alignment reasons */
if (!move_handle(&h, &delta, h->available, h->type==TYPE_CODEC))
@@ -806,15 +825,6 @@
struct bitmap *bmp = (struct bitmap *)&buffer[h->data];
bmp->data = &buffer[h->data + sizeof(struct bitmap)];
}
- } else {
- /* only move the handle struct */
- delta = ringbuf_sub(h->ridx, h->data);
- if (!move_handle(&h, &delta, 0, true))
- return;
-
- h->data = ringbuf_add(h->data, delta);
- h->available -= delta;
- h->offset += delta;
}
}
@@ -962,6 +972,8 @@
mutex_unlock(&llist_mutex);
return handle_id;
}
+ else if (type == TYPE_UNKNOWN)
+ return ERR_UNSUPPORTED_TYPE;
#ifdef APPLICATION
/* loading code from memory is not supported in application builds */
else if (type == TYPE_CODEC)
@@ -1083,7 +1095,12 @@
*/
int bufalloc(const void *src, size_t size, enum data_type type)
{
- int handle_id = ERR_BUFFER_FULL;
+ int handle_id;
+
+ if (type == TYPE_UNKNOWN)
+ return ERR_UNSUPPORTED_TYPE;
+
+ handle_id = ERR_BUFFER_FULL;
mutex_lock(&llist_mutex);
@@ -1124,7 +1141,14 @@
bool bufclose(int handle_id)
{
logf("bufclose(%d)", handle_id);
-
+#if 0
+ /* Don't interrupt the buffering thread if the handle is already
+ stale */
+ if (!find_handle(handle_id)) {
+ logf(" handle already closed");
+ return true;
+ }
+#endif
LOGFQUEUE("buffering >| Q_CLOSE_HANDLE %d", handle_id);
return queue_send(&buffering_queue, Q_CLOSE_HANDLE, handle_id);
}
@@ -1236,9 +1260,10 @@
/* Set reading index in handle (relatively to the start of the file).
Access before the available data will trigger a rebuffer.
- Return 0 for success and < 0 for failure:
- -1 if the handle wasn't found
- -2 if the new requested position was beyond the end of the file
+ Return 0 for success and for failure:
+ ERR_HANDLE_NOT_FOUND if the handle wasn't found
+ ERR_INVALID_VALUE if the new requested position was beyond the end of
+ the file
*/
int bufseek(int handle_id, size_t newpos)
{
@@ -1250,7 +1275,11 @@
}
/* Advance the reading index in a handle (relatively to its current position).
- Return 0 for success and < 0 for failure */
+ Return 0 for success and for failure:
+ ERR_HANDLE_NOT_FOUND if the handle wasn't found
+ ERR_INVALID_VALUE if the new requested position was beyond the end of
+ the file
+ */
int bufadvance(int handle_id, off_t offset)
{
struct memory_handle *h = find_handle(handle_id);
@@ -1261,6 +1290,18 @@
return seek_handle(h, newpos);
}
+/* Get the read position from the start of the file
+ Returns the offset from byte 0 of the file and for failure:
+ ERR_HANDLE_NOT_FOUND if the handle wasn't found
+ */
+off_t bufftell(int handle_id)
+{
+ const struct memory_handle *h = find_handle(handle_id);
+ if (!h)
+ return ERR_HANDLE_NOT_FOUND;
+ return h->offset + ringbuf_sub(h->ridx, h->data);
+}
+
/* Used by bufread and bufgetdata to prepare the buffer and retrieve the
* actual amount of data available for reading. This function explicitly
* does not check the validity of the input handle. It does do range checks
@@ -1306,7 +1347,7 @@
/* it is not safe for a non-buffering thread to sleep while
* holding a handle */
h = find_handle(handle_id);
- if (!h)
+ if (!h || h->signaled != 0)
return NULL;
avail = handle_size_available(h);
}
@@ -1447,9 +1488,14 @@
buf_handle_offset
buf_request_buffer_handle
buf_set_base_handle
+buf_handle_data_type
+buf_is_handle
+buf_pin_handle
+buf_signal_handle
+buf_length
buf_used
-register_buffering_callback
-unregister_buffering_callback
+buf_set_watermark
+buf_get_watermark
These functions are exported, to allow interaction with the buffer.
They take care of the content of the structs, and rely on the linked list
@@ -1472,8 +1518,61 @@
void buf_set_base_handle(int handle_id)
{
- LOGFQUEUE("buffering > Q_BASE_HANDLE %d", handle_id);
- queue_post(&buffering_queue, Q_BASE_HANDLE, handle_id);
+ mutex_lock(&llist_mutex);
+ base_handle_id = handle_id;
+ mutex_unlock(&llist_mutex);
+}
+
+enum data_type buf_handle_data_type(int handle_id)
+{
+ const struct memory_handle *h = find_handle(handle_id);
+ if (!h)
+ return TYPE_UNKNOWN;
+ return h->type;
+}
+
+ssize_t buf_handle_remaining(int handle_id)
+{
+ const struct memory_handle *h = find_handle(handle_id);
+ if (!h)
+ return ERR_HANDLE_NOT_FOUND;
+ return h->filerem;
+}
+
+bool buf_is_handle(int handle_id)
+{
+ return find_handle(handle_id) != NULL;
+}
+
+bool buf_pin_handle(int handle_id, bool pin)
+{
+ struct memory_handle *h = find_handle(handle_id);
+ if (!h)
+ return false;
+
+ if (pin) {
+ h->pinned++;
+ } else if (h->pinned > 0) {
+ h->pinned--;
+ }
+
+ return true;
+}
+
+bool buf_signal_handle(int handle_id, bool signal)
+{
+ struct memory_handle *h = find_handle(handle_id);
+ if (!h)
+ return false;
+
+ h->signaled = signal ? 1 : 0;
+ return true;
+}
+
+/* Return the size of the ringbuffer */
+size_t buf_length(void)
+{
+ return buffer_len;
}
/* Return the amount of buffer space used */
@@ -1487,6 +1586,21 @@
conf_watermark = bytes;
}
+size_t buf_get_watermark(void)
+{
+ return BUF_WATERMARK;
+}
+
+#ifdef HAVE_IO_PRIORITY
+void buf_back_off_storage(bool back_off)
+{
+ int priority = back_off ?
+ IO_PRIORITY_BACKGROUND : IO_PRIORITY_IMMEDIATE;
+ thread_set_io_priority(buffering_thread_id, priority);
+}
+#endif
+
+/** -- buffer thread helpers -- **/
static void shrink_buffer_inner(struct memory_handle *h)
{
if (h == NULL)
@@ -1503,7 +1617,7 @@
shrink_buffer_inner(first_handle);
}
-void buffering_thread(void)
+static void NORETURN_ATTR buffering_thread(void)
{
bool filling = false;
struct queue_event ev;
@@ -1511,19 +1625,21 @@
while (true)
{
- if (!filling) {
+ if (num_handles > 0) {
+ if (!filling) {
+ cancel_cpu_boost();
+ }
+ queue_wait_w_tmo(&buffering_queue, &ev, filling ? 1 : HZ/2);
+ } else {
+ filling = false;
cancel_cpu_boost();
+ queue_wait(&buffering_queue, &ev);
}
- queue_wait_w_tmo(&buffering_queue, &ev, filling ? 5 : HZ/2);
-
switch (ev.id)
{
case Q_START_FILL:
LOGFQUEUE("buffering < Q_START_FILL %d", (int)ev.data);
- /* Call buffer callbacks here because this is one of two ways
- * to begin a full buffer fill */
- send_event(BUFFER_EVENT_BUFFER_LOW, 0);
shrink_buffer();
queue_reply(&buffering_queue, 1);
filling |= buffer_handle((int)ev.data, 0);
@@ -1553,36 +1669,21 @@
filling = true;
break;
- case Q_BASE_HANDLE:
- LOGFQUEUE("buffering < Q_BASE_HANDLE %d", (int)ev.data);
- base_handle_id = (int)ev.data;
- break;
-
-#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
- case SYS_USB_CONNECTED:
- LOGFQUEUE("buffering < SYS_USB_CONNECTED");
- usb_acknowledge(SYS_USB_CONNECTED_ACK);
- usb_wait_for_disconnect(&buffering_queue);
- break;
-#endif
-
case SYS_TIMEOUT:
LOGFQUEUE_SYS_TIMEOUT("buffering < SYS_TIMEOUT");
break;
}
+ if (num_handles == 0 || !queue_empty(&buffering_queue))
+ continue;
+
update_data_counters(NULL);
-
- /* If the buffer is low, call the callbacks to get new data */
- if (num_handles > 0 && data_counters.useful <= conf_watermark)
- send_event(BUFFER_EVENT_BUFFER_LOW, 0);
-
#if 0
/* TODO: This needs to be fixed to use the idle callback, disable it
* for simplicity until its done right */
#if MEMORYSIZE > 8
/* If the disk is spinning, take advantage by filling the buffer */
- else if (storage_disk_is_active() && queue_empty(&buffering_queue)) {
+ else if (storage_disk_is_active()) {
if (num_handles > 0 && data_counters.useful <= high_watermark)
send_event(BUFFER_EVENT_BUFFER_LOW, 0);
@@ -1597,15 +1698,23 @@
#endif
#endif
- if (queue_empty(&buffering_queue)) {
- if (filling) {
- if (data_counters.remaining > 0 && BUF_USED < buffer_len)
- filling = fill_buffer();
- else if (data_counters.remaining == 0)
- filling = false;
- } else if (ev.id == SYS_TIMEOUT) {
- if (data_counters.remaining > 0 &&
- data_counters.useful <= conf_watermark) {
+ if (filling) {
+ if (data_counters.remaining > 0 && BUF_USED < buffer_len) {
+ filling = fill_buffer();
+ }
+ else if (data_counters.remaining == 0) {
+ filling = false;
+ }
+ } else if (ev.id == SYS_TIMEOUT) {
+ if (data_counters.useful < BUF_WATERMARK) {
+ /* The buffer is low and we're idle, just watching the levels
+ - call the callbacks to get new data */
+ send_event(BUFFER_EVENT_BUFFER_LOW, NULL);
+
+ /* Continue anything else we haven't finished - it might
+ get booted off or stop early because the receiver hasn't
+ had a chance to clear anything yet */
+ if (data_counters.remaining > 0) {
shrink_buffer();
filling = fill_buffer();
}
@@ -1618,9 +1727,14 @@
{
mutex_init(&llist_mutex);
- conf_watermark = BUFFERING_DEFAULT_WATERMARK;
-
- queue_init(&buffering_queue, true);
+ /* Thread should absolutely not respond to USB because if it waits first,
+ then it cannot properly service the handles and leaks will happen -
+ this is a worker thread and shouldn't need to care about any system
+ notifications.
+ ***
+ Whoever is using buffering should be responsible enough to clear all
+ the handles at the right time. */
+ queue_init(&buffering_queue, false);
buffering_thread_id = create_thread( buffering_thread, buffering_stack,
sizeof(buffering_stack), CREATE_THREAD_FROZEN,
buffering_thread_name IF_PRIO(, PRIORITY_BUFFERING)
@@ -1636,6 +1750,9 @@
/* Wraps of storage-aligned data must also be storage aligned,
thus buf and buflen must be a aligned to an integer multiple of
the storage alignment */
+
+ buflen -= GUARD_BUFSIZE;
+
STORAGE_ALIGN_BUFFER(buf, buflen);
if (!buf || !buflen)
@@ -1654,10 +1771,13 @@
num_handles = 0;
base_handle_id = -1;
- /* Set the high watermark as 75% full...or 25% empty :) */
-#if MEMORYSIZE > 8
+ /* Set the high watermark as 75% full...or 25% empty :)
+ This is the greatest fullness that will trigger low-buffer events
+ no matter what the setting because high-bitrate files can have
+ ludicrous margins that even exceed the buffer size - most common
+ with a huge anti-skip buffer but even without that setting,
+ staying constantly active in buffering is pointless */
high_watermark = 3*buflen / 4;
-#endif
thread_thaw(buffering_thread_id);
@@ -1673,5 +1793,5 @@
dbgdata->wasted_space = dc.wasted;
dbgdata->buffered_data = dc.buffered;
dbgdata->useful_data = dc.useful;
- dbgdata->watermark = conf_watermark;
+ dbgdata->watermark = BUF_WATERMARK;
}
diff --git a/apps/buffering.h b/apps/buffering.h
index 34d6d64..2e4cfd3 100644
--- a/apps/buffering.h
+++ b/apps/buffering.h
@@ -28,14 +28,13 @@
enum data_type {
+ TYPE_UNKNOWN = 0, /* invalid type indicator */
+ TYPE_ID3,
TYPE_CODEC,
TYPE_PACKET_AUDIO,
TYPE_ATOMIC_AUDIO,
- TYPE_ID3,
TYPE_CUESHEET,
TYPE_BITMAP,
- TYPE_BUFFER,
- TYPE_UNKNOWN,
};
/* Error return values */
@@ -63,6 +62,7 @@
* bufclose : Close an open handle
* bufseek : Set handle reading index, relatively to the start of the file
* bufadvance: Move handle reading index, relatively to current position
+ * bufftell : Return the handle's file read position
* bufread : Copy data from a handle to a buffer
* bufgetdata: Obtain a pointer for linear access to a "size" amount of data
* bufgettail: Out-of-band get the last size bytes of a handle.
@@ -81,28 +81,40 @@
bool bufclose(int handle_id);
int bufseek(int handle_id, size_t newpos);
int bufadvance(int handle_id, off_t offset);
+off_t bufftell(int handle_id);
ssize_t bufread(int handle_id, size_t size, void *dest);
ssize_t bufgetdata(int handle_id, size_t size, void **data);
ssize_t bufgettail(int handle_id, size_t size, void **data);
ssize_t bufcuttail(int handle_id, size_t size);
-
/***************************************************************************
* SECONDARY FUNCTIONS
* ===================
*
+ * buf_handle_data_type: return the handle's data type
+ * buf_is_handle: is the handle valid?
+ * buf_pin_handle: Disallow/allow handle movement. Handle may still be removed.
* buf_handle_offset: Get the offset of the first buffered byte from the file
* buf_request_buffer_handle: Request buffering of a handle
* buf_set_base_handle: Tell the buffering thread which handle is currently read
+ * buf_length: Total size of ringbuffer
* buf_used: Total amount of buffer space used (including allocated space)
+ * buf_back_off_storage: tell buffering thread to take it easy
****************************************************************************/
+enum data_type buf_handle_data_type(int handle_id);
+ssize_t buf_handle_remaining(int handle_id);
+bool buf_is_handle(int handle_id);
ssize_t buf_handle_offset(int handle_id);
void buf_request_buffer_handle(int handle_id);
void buf_set_base_handle(int handle_id);
+size_t buf_length(void);
size_t buf_used(void);
-
-
+bool buf_pin_handle(int handle_id, bool pin);
+bool buf_signal_handle(int handle_id, bool signal);
+#ifdef HAVE_IO_PRIORITY
+void buf_back_off_storage(bool back_off);
+#endif
/* Settings */
enum {
@@ -110,6 +122,7 @@
BUFFERING_SET_CHUNKSIZE,
};
void buf_set_watermark(size_t bytes);
+size_t buf_get_watermark(void);
/* Debugging */
struct buffering_debug {
diff --git a/apps/codec_thread.c b/apps/codec_thread.c
index 65a7ebc..7cf45c3 100644
--- a/apps/codec_thread.c
+++ b/apps/codec_thread.c
@@ -9,6 +9,7 @@
*
* Copyright (C) 2005-2007 Miika Pekkarinen
* Copyright (C) 2007-2008 Nicolas Pennequin
+ * Copyright (C) 2011 Michael Sevakis
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -21,16 +22,14 @@
****************************************************************************/
#include "config.h"
#include "system.h"
-#include "playback.h"
-#include "codec_thread.h"
#include "kernel.h"
#include "codecs.h"
-#include "buffering.h"
+#include "codec_thread.h"
#include "pcmbuf.h"
+#include "playback.h"
+#include "buffering.h"
#include "dsp.h"
-#include "abrepeat.h"
#include "metadata.h"
-#include "splash.h"
/* Define LOGF_ENABLE to enable logf output in this file */
/*#define LOGF_ENABLE*/
@@ -57,38 +56,45 @@
#define LOGFQUEUE_SYS_TIMEOUT(...)
#endif
-
/* Variables are commented with the threads that use them:
- * A=audio, C=codec, V=voice. A suffix of - indicates that
- * the variable is read but not updated on that thread.
-
+ * A=audio, C=codec
+ * - = reads only
+ *
* Unless otherwise noted, the extern variables are located
* in playback.c.
*/
-/* Main state control */
-
-/* Type of codec loaded? (C/A) */
-static int current_codectype SHAREDBSS_ATTR = AFMT_UNKNOWN;
-
-extern struct mp3entry *thistrack_id3, /* the currently playing track */
- *othertrack_id3; /* prev track during track-change-transition, or end of playlist,
- * next track otherwise */
-
-/* Track change controls */
-extern struct event_queue audio_queue SHAREDBSS_ATTR;
+/* Q_LOAD_CODEC parameter data */
+struct codec_load_info
+{
+ int hid; /* audio handle id (specify < 0 to use afmt) */
+ int afmt; /* codec specification (AFMT_*) */
+};
+/** --- Main state control --- **/
+
+static int codec_type = AFMT_UNKNOWN; /* Codec type (C,A-) */
+
+/* Private interfaces to main playback control */
+extern void audio_codec_update_elapsed(unsigned long value);
+extern void audio_codec_update_offset(size_t value);
+extern void audio_queue_post(long id, intptr_t data);
extern struct codec_api ci; /* from codecs.c */
/* Codec thread */
static unsigned int codec_thread_id; /* For modifying thread priority later */
static struct event_queue codec_queue SHAREDBSS_ATTR;
static struct queue_sender_list codec_queue_sender_list SHAREDBSS_ATTR;
-static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
- IBSS_ATTR;
+static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)] IBSS_ATTR;
static const char codec_thread_name[] = "codec";
+static void unload_codec(void);
+
+/* Messages are only ever sent one at a time to the codec from the audio
+ thread. This is important for correct operation unless playback is
+ stopped. */
+
/* static routines */
static void codec_queue_ack(intptr_t ackme)
{
@@ -100,52 +106,63 @@
return queue_send(&codec_queue, id, data);
}
-/**************************************/
-
-/** misc external functions */
-
-/* Used to check whether a new codec must be loaded. See array audio_formats[]
- * in metadata.c */
-int get_codec_base_type(int type)
+/* Poll the state of the codec queue. Returns < 0 if the message is urgent
+ and any state should exit, > 0 if it's a run message (and it was
+ scrubbed), 0 if message was ignored. */
+static int codec_check_queue__have_msg(void)
{
- int base_type = type;
- switch (type) {
- case AFMT_MPA_L1:
- case AFMT_MPA_L2:
- case AFMT_MPA_L3:
- base_type = AFMT_MPA_L3;
- break;
- case AFMT_MPC_SV7:
- case AFMT_MPC_SV8:
- base_type = AFMT_MPC_SV7;
- break;
- case AFMT_MP4_AAC:
- case AFMT_MP4_AAC_HE:
- base_type = AFMT_MP4_AAC;
- break;
- case AFMT_SAP:
- case AFMT_CMC:
- case AFMT_CM3:
- case AFMT_CMR:
- case AFMT_CMS:
- case AFMT_DMC:
- case AFMT_DLT:
- case AFMT_MPT:
- case AFMT_MPD:
- case AFMT_RMT:
- case AFMT_TMC:
- case AFMT_TM8:
- case AFMT_TM2:
- base_type = AFMT_SAP;
- break;
- default:
- break;
+ struct queue_event ev;
+
+ queue_peek(&codec_queue, &ev);
+
+ /* Seek, pause or stop? Just peek and return if so. Codec
+ must handle the command after returing. Inserts will not
+ be allowed until it complies. */
+ switch (ev.id)
+ {
+ case Q_CODEC_SEEK:
+ LOGFQUEUE("codec - Q_CODEC_SEEK", ev.id);
+ return -1;
+ case Q_CODEC_PAUSE:
+ LOGFQUEUE("codec - Q_CODEC_PAUSE", ev.id);
+ return -1;
+ case Q_CODEC_STOP:
+ LOGFQUEUE("codec - Q_CODEC_STOP", ev.id);
+ return -1;
}
- return base_type;
+ /* This is in error in this context unless it's "go, go, go!" */
+ queue_wait(&codec_queue, &ev);
+
+ if (ev.id == Q_CODEC_RUN)
+ {
+ logf("codec < Q_CODEC_RUN: already running!");
+ codec_queue_ack(Q_CODEC_RUN);
+ return 1;
+ }
+
+ /* Ignore it */
+ logf("codec < bad req %ld (%s)", ev.id, __func__);
+ codec_queue_ack(Q_NULL);
+ return 0;
}
-const char *get_codec_filename(int cod_spec)
+/* Does the audio format type equal CODEC_TYPE_ENCODER? */
+static inline bool type_is_encoder(int afmt)
+{
+#ifdef AUDIO_HAVE_RECORDING
+ return (afmt & CODEC_TYPE_MASK) == CODEC_TYPE_ENCODER;
+#else
+ return false;
+ (void)afmt;
+#endif
+}
+
+/**************************************/
+
+
+/** --- Miscellaneous external functions --- **/
+const char * get_codec_filename(int cod_spec)
{
const char *fname;
@@ -173,7 +190,7 @@
#endif /* HAVE_RECORDING */
return fname;
-} /* get_codec_filename */
+}
/* Borrow the codec thread and return the ID */
void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
@@ -189,9 +206,9 @@
}
-/** codec API callbacks */
+/** --- codec API callbacks --- **/
-static void* codec_get_buffer(size_t *size)
+static void * codec_get_buffer(size_t *size)
{
ssize_t s = CODEC_SIZE - codec_size;
void *buf = &codecbuf[codec_size];
@@ -215,15 +232,19 @@
int inp_count;
char *dest;
- /* Prevent audio from a previous track from playing */
- if (ci.new_track || ci.stop_codec)
- return;
-
- while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
+ while (1)
{
+ if ((dest = pcmbuf_request_buffer(&out_count)) != NULL)
+ break;
+
cancel_cpu_boost();
- sleep(1);
- if (ci.seek_time || ci.new_track || ci.stop_codec)
+
+ /* It will be awhile before space is available but we want
+ "instant" response to any message */
+ queue_wait_w_tmo(&codec_queue, NULL, HZ/20);
+
+ if (!queue_empty(&codec_queue) &&
+ codec_check_queue__have_msg() < 0)
return;
}
@@ -247,62 +268,28 @@
count -= inp_count;
}
-} /* codec_pcmbuf_insert_callback */
-
-static void codec_set_elapsed_callback(unsigned long value)
-{
- if (ci.seek_time)
- return;
-
-#ifdef AB_REPEAT_ENABLE
- ab_position_report(value);
-#endif
-
- unsigned long latency = pcmbuf_get_latency();
- if (value < latency)
- thistrack_id3->elapsed = 0;
- else
- {
- unsigned long elapsed = value - latency;
- if (elapsed > thistrack_id3->elapsed ||
- elapsed < thistrack_id3->elapsed - 2)
- {
- thistrack_id3->elapsed = elapsed;
- }
- }
-}
-
-static void codec_set_offset_callback(size_t value)
-{
- if (ci.seek_time)
- return;
-
- unsigned long latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
- if (value < latency)
- thistrack_id3->offset = 0;
- else
- thistrack_id3->offset = value - latency;
}
/* helper function, not a callback */
-static void codec_advance_buffer_counters(size_t amount)
+static bool codec_advance_buffer_counters(size_t amount)
{
- bufadvance(get_audio_hid(), amount);
+ if (bufadvance(ci.audio_hid, amount) < 0)
+ {
+ ci.curpos = ci.filesize;
+ return false;
+ }
+
ci.curpos += amount;
+ return true;
}
/* copy up-to size bytes into ptr and return the actual size copied */
static size_t codec_filebuf_callback(void *ptr, size_t size)
{
- ssize_t copy_n;
-
- if (ci.stop_codec)
- return 0;
-
- copy_n = bufread(get_audio_hid(), size, ptr);
+ ssize_t copy_n = bufread(ci.audio_hid, size, ptr);
/* Nothing requested OR nothing left */
- if (copy_n == 0)
+ if (copy_n <= 0)
return 0;
/* Update read and other position pointers */
@@ -310,15 +297,15 @@
/* Return the actual amount of data copied to the buffer */
return copy_n;
-} /* codec_filebuf_callback */
+}
-static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
+static void * codec_request_buffer_callback(size_t *realsize, size_t reqsize)
{
size_t copy_n = reqsize;
ssize_t ret;
void *ptr;
- ret = bufgetdata(get_audio_hid(), reqsize, &ptr);
+ ret = bufgetdata(ci.audio_hid, reqsize, &ptr);
if (ret >= 0)
copy_n = MIN((size_t)ret, reqsize);
else
@@ -329,101 +316,103 @@
*realsize = copy_n;
return ptr;
-} /* codec_request_buffer_callback */
+}
static void codec_advance_buffer_callback(size_t amount)
{
- codec_advance_buffer_counters(amount);
- codec_set_offset_callback(ci.curpos);
+ if (!codec_advance_buffer_counters(amount))
+ return;
+
+ audio_codec_update_offset(ci.curpos);
}
static bool codec_seek_buffer_callback(size_t newpos)
{
logf("codec_seek_buffer_callback");
- int ret = bufseek(get_audio_hid(), newpos);
- if (ret == 0) {
+ int ret = bufseek(ci.audio_hid, newpos);
+ if (ret == 0)
+ {
ci.curpos = newpos;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static void codec_seek_complete_callback(void)
{
- struct queue_event ev;
-
logf("seek_complete");
/* Clear DSP */
dsp_configure(ci.dsp, DSP_FLUSH, 0);
/* Post notification to audio thread */
- LOGFQUEUE("audio > Q_AUDIO_SEEK_COMPLETE");
- queue_post(&audio_queue, Q_AUDIO_SEEK_COMPLETE, 0);
+ LOGFQUEUE("audio > Q_AUDIO_CODEC_SEEK_COMPLETE");
+ audio_queue_post(Q_AUDIO_CODEC_SEEK_COMPLETE, 0);
- /* Wait for ACK */
- queue_wait(&codec_queue, &ev);
-
- /* ACK back in context */
- codec_queue_ack(Q_AUDIO_SEEK_COMPLETE);
-}
-
-static bool codec_request_next_track_callback(void)
-{
- struct queue_event ev;
-
- logf("Request new track");
-
- audio_set_prev_elapsed(thistrack_id3->elapsed);
-
-#ifdef AB_REPEAT_ENABLE
- ab_end_of_track_report();
-#endif
-
- if (ci.stop_codec)
+ /* Wait for urgent or go message */
+ do
{
- /* Handle ACK in outer loop */
- LOGFQUEUE("codec: already stopping");
- return false;
+ queue_wait(&codec_queue, NULL);
}
-
- trigger_cpu_boost();
-
- /* Post request to audio thread */
- LOGFQUEUE("codec > audio Q_AUDIO_CHECK_NEW_TRACK");
- queue_post(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
-
- /* Wait for ACK */
- queue_wait(&codec_queue, &ev);
-
- if (ev.data == Q_CODEC_REQUEST_COMPLETE)
- {
- /* Seek to the beginning of the new track because if the struct
- mp3entry was buffered, "elapsed" might not be zero (if the track has
- been played already but not unbuffered) */
- codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
- }
-
- /* ACK back in context */
- codec_queue_ack(Q_AUDIO_CHECK_NEW_TRACK);
-
- if (ev.data != Q_CODEC_REQUEST_COMPLETE || ci.stop_codec)
- {
- LOGFQUEUE("codec <= request failed (%d)", ev.data);
- return false;
- }
-
- LOGFQUEUE("codec <= Q_CODEC_REQEST_COMPLETE");
- return true;
+ while (codec_check_queue__have_msg() == 0);
}
static void codec_configure_callback(int setting, intptr_t value)
{
if (!dsp_configure(ci.dsp, setting, value))
- { logf("Illegal key:%d", setting); }
+ {
+ logf("Illegal key: %d", setting);
+ }
+}
+
+static enum codec_command_action
+ codec_get_command_callback(intptr_t *param)
+{
+ yield();
+
+ if (LIKELY(queue_empty(&codec_queue)))
+ return CODEC_ACTION_NULL; /* As you were */
+
+ /* Process the message - return requested action and data (if any should
+ be expected) */
+ while (1)
+ {
+ enum codec_command_action action = CODEC_ACTION_NULL;
+ struct queue_event ev;
+ queue_wait(&codec_queue, &ev);
+
+ switch (ev.id)
+ {
+ case Q_CODEC_RUN: /* Already running */
+ LOGFQUEUE("codec < Q_CODEC_RUN");
+ break;
+
+ case Q_CODEC_PAUSE: /* Stay here and wait */
+ LOGFQUEUE("codec < Q_CODEC_PAUSE");
+ codec_queue_ack(Q_CODEC_PAUSE);
+ continue;
+
+ case Q_CODEC_SEEK: /* Audio wants codec to seek */
+ LOGFQUEUE("codec < Q_CODEC_SEEK %ld", ev.data);
+ *param = ev.data;
+ action = CODEC_ACTION_SEEK_TIME;
+ break;
+
+ case Q_CODEC_STOP: /* Must only return 0 in main loop */
+ LOGFQUEUE("codec < Q_CODEC_STOP");
+ action = CODEC_ACTION_HALT;
+ break;
+
+ default: /* This is in error in this context. */
+ ev.id = Q_NULL;
+ logf("codec bad req %ld (%s)", ev.id, __func__);
+ }
+
+ codec_queue_ack(ev.id);
+ return action;
+ }
}
/* Initialize codec API */
@@ -433,119 +422,215 @@
CODEC_IDX_AUDIO);
ci.codec_get_buffer = codec_get_buffer;
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
- ci.set_elapsed = codec_set_elapsed_callback;
+ ci.set_elapsed = audio_codec_update_elapsed;
ci.read_filebuf = codec_filebuf_callback;
ci.request_buffer = codec_request_buffer_callback;
ci.advance_buffer = codec_advance_buffer_callback;
ci.seek_buffer = codec_seek_buffer_callback;
ci.seek_complete = codec_seek_complete_callback;
- ci.request_next_track = codec_request_next_track_callback;
- ci.set_offset = codec_set_offset_callback;
+ ci.set_offset = audio_codec_update_offset;
ci.configure = codec_configure_callback;
+ ci.get_command = codec_get_command_callback;
}
-/* track change */
+/** --- CODEC THREAD --- **/
-/** CODEC THREAD */
-static void codec_thread(void)
+/* Handle Q_CODEC_LOAD */
+static void load_codec(const struct codec_load_info *ev_data)
+{
+ int status = CODEC_ERROR;
+ /* Save a local copy so we can let the audio thread go ASAP */
+ struct codec_load_info data = *ev_data;
+ bool const encoder = type_is_encoder(data.afmt);
+
+ if (codec_type != AFMT_UNKNOWN)
+ {
+ /* Must have unloaded it first */
+ logf("a codec is already loaded");
+ if (data.hid >= 0)
+ bufclose(data.hid);
+ return;
+ }
+
+ trigger_cpu_boost();
+
+ if (!encoder)
+ {
+ /* Do this now because codec may set some things up at load time */
+ dsp_configure(ci.dsp, DSP_RESET, 0);
+ }
+
+ if (data.hid >= 0)
+ {
+ /* First try buffer load */
+ status = codec_load_buf(data.hid, &ci);
+ bufclose(data.hid);
+ }
+
+ if (status < 0)
+ {
+ /* Either not a valid handle or the buffer method failed */
+ const char *codec_fn = get_codec_filename(data.afmt);
+ if (codec_fn)
+ {
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(true);
+#endif
+ status = codec_load_file(codec_fn, &ci);
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(false);
+#endif
+ }
+ }
+
+ if (status >= 0)
+ {
+ codec_type = data.afmt;
+ codec_queue_ack(Q_CODEC_LOAD);
+ return;
+ }
+
+ /* Failed - get rid of it */
+ unload_codec();
+}
+
+/* Handle Q_CODEC_RUN */
+static void run_codec(void)
+{
+ bool const encoder = type_is_encoder(codec_type);
+ int status;
+
+ if (codec_type == AFMT_UNKNOWN)
+ {
+ logf("no codec to run");
+ return;
+ }
+
+ codec_queue_ack(Q_CODEC_RUN);
+
+ trigger_cpu_boost();
+
+ if (!encoder)
+ {
+ /* This will be either the initial buffered offset or where it left off
+ if it remained buffered and we're skipping back to it and it is best
+ to have ci.curpos in sync with the handle's read position - it's the
+ codec's responsibility to ensure it has the correct positions -
+ playback is sorta dumb and only has a vague idea about what to
+ buffer based upon what metadata has to say */
+ ci.curpos = bufftell(ci.audio_hid);
+
+ /* Pin the codec's audio data in place */
+ buf_pin_handle(ci.audio_hid, true);
+ }
+
+ status = codec_run_proc();
+
+ if (!encoder)
+ {
+ /* Codec is done with it - let it move */
+ buf_pin_handle(ci.audio_hid, false);
+
+ /* Notify audio that we're done for better or worse - advise of the
+ status */
+ LOGFQUEUE("codec > audio Q_AUDIO_CODEC_COMPLETE: %d", status);
+ audio_queue_post(Q_AUDIO_CODEC_COMPLETE, status);
+ }
+}
+
+/* Handle Q_CODEC_SEEK */
+static void seek_codec(unsigned long time)
+{
+ if (codec_type == AFMT_UNKNOWN)
+ {
+ logf("no codec to seek");
+ codec_queue_ack(Q_CODEC_SEEK);
+ codec_seek_complete_callback();
+ return;
+ }
+
+ /* Post it up one level */
+ queue_post(&codec_queue, Q_CODEC_SEEK, time);
+ codec_queue_ack(Q_CODEC_SEEK);
+
+ /* Have to run it again */
+ run_codec();
+}
+
+/* Handle Q_CODEC_UNLOAD */
+static void unload_codec(void)
+{
+ /* Tell codec to clean up */
+ codec_type = AFMT_UNKNOWN;
+ codec_close();
+}
+
+/* Handle Q_CODEC_DO_CALLBACK */
+static void do_callback(void (* callback)(void))
+{
+ codec_queue_ack(Q_CODEC_DO_CALLBACK);
+
+ if (callback)
+ {
+ cpucache_commit_discard();
+ callback();
+ cpucache_commit();
+ }
+}
+
+/* Codec thread function */
+static void NORETURN_ATTR codec_thread(void)
{
struct queue_event ev;
-
while (1)
{
- int status = CODEC_OK;
- void *handle = NULL;
- int hid;
- const char *codec_fn;
-
-#ifdef HAVE_CROSSFADE
- if (!pcmbuf_is_crossfade_active())
-#endif
- {
- cancel_cpu_boost();
- }
+ cancel_cpu_boost();
queue_wait(&codec_queue, &ev);
switch (ev.id)
{
- case Q_CODEC_LOAD_DISK:
- LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
- codec_fn = get_codec_filename(ev.data);
- if (!codec_fn)
- break;
-#ifdef AUDIO_HAVE_RECORDING
- if (ev.data & CODEC_TYPE_ENCODER)
- {
- ev.id = Q_ENCODER_LOAD_DISK;
- handle = codec_load_file(codec_fn, &ci);
- if (handle)
- codec_queue_ack(Q_ENCODER_LOAD_DISK);
- }
- else
-#endif
- {
- codec_queue_ack(Q_CODEC_LOAD_DISK);
- handle = codec_load_file(codec_fn, &ci);
- }
- break;
+ case Q_CODEC_LOAD:
+ LOGFQUEUE("codec < Q_CODEC_LOAD");
+ load_codec((const struct codec_load_info *)ev.data);
+ break;
- case Q_CODEC_LOAD:
- LOGFQUEUE("codec < Q_CODEC_LOAD");
- codec_queue_ack(Q_CODEC_LOAD);
- hid = (int)ev.data;
- handle = codec_load_buf(hid, &ci);
- bufclose(hid);
- break;
+ case Q_CODEC_RUN:
+ LOGFQUEUE("codec < Q_CODEC_RUN");
+ run_codec();
+ break;
- case Q_CODEC_DO_CALLBACK:
- LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
- codec_queue_ack(Q_CODEC_DO_CALLBACK);
- if ((void*)ev.data != NULL)
- {
- cpucache_commit_discard();
- ((void (*)(void))ev.data)();
- cpucache_commit();
- }
- break;
+ case Q_CODEC_PAUSE:
+ LOGFQUEUE("codec < Q_CODEC_PAUSE");
+ break;
- default:
- LOGFQUEUE("codec < default : %ld", ev.id);
- }
+ case Q_CODEC_SEEK:
+ LOGFQUEUE("codec < Q_CODEC_SEEK: %lu", (unsigned long)ev.data);
+ seek_codec(ev.data);
+ break;
- if (handle)
- {
- /* Codec loaded - call the entrypoint */
- yield();
- logf("codec running");
- status = codec_begin(handle);
- logf("codec stopped");
- codec_close(handle);
- current_codectype = AFMT_UNKNOWN;
+ case Q_CODEC_UNLOAD:
+ LOGFQUEUE("codec < Q_CODEC_UNLOAD");
+ unload_codec();
+ break;
- if (ci.stop_codec)
- status = CODEC_OK;
- }
+ case Q_CODEC_DO_CALLBACK:
+ LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
+ do_callback((void (*)(void))ev.data);
+ break;
- switch (ev.id)
- {
-#ifdef AUDIO_HAVE_RECORDING
- case Q_ENCODER_LOAD_DISK:
-#endif
- case Q_CODEC_LOAD_DISK:
- case Q_CODEC_LOAD:
- /* Notify about the status */
- if (!handle)
- status = CODEC_ERROR;
- LOGFQUEUE("codec > audio notify status: %d", status);
- queue_post(&audio_queue, ev.id, status);
- break;
+ default:
+ LOGFQUEUE("codec < default : %ld", ev.id);
}
}
}
+
+/** --- Miscellaneous external interfaces -- **/
+
+/* Create the codec thread and init kernel objects */
void make_codec_thread(void)
{
queue_init(&codec_queue, false);
@@ -558,78 +643,86 @@
codec_thread_id);
}
+/* Unfreeze the codec thread */
void codec_thread_resume(void)
{
thread_thaw(codec_thread_id);
}
+/* Is the current thread the codec thread? */
bool is_codec_thread(void)
{
return thread_self() == codec_thread_id;
}
#ifdef HAVE_PRIORITY_SCHEDULING
+/* Obtain codec thread's current priority */
int codec_thread_get_priority(void)
{
return thread_get_priority(codec_thread_id);
}
+/* Set the codec thread's priority and return the old value */
int codec_thread_set_priority(int priority)
{
return thread_set_priority(codec_thread_id, priority);
}
#endif /* HAVE_PRIORITY_SCHEDULING */
-/* functions for audio thread use */
-intptr_t codec_ack_msg(intptr_t data, bool stop_codec)
-{
- intptr_t resp;
- LOGFQUEUE("codec >| Q_CODEC_ACK: %d", data);
- if (stop_codec)
- ci.stop_codec = true;
- resp = codec_queue_send(Q_CODEC_ACK, data);
- if (stop_codec)
- codec_stop();
- LOGFQUEUE(" ack: %ld", resp);
- return resp;
-}
+/** --- Functions for audio thread use --- **/
+
+/* Load a decoder or encoder and set the format type */
bool codec_load(int hid, int cod_spec)
{
- bool retval = false;
+ struct codec_load_info parm = { hid, cod_spec };
- ci.stop_codec = false;
- current_codectype = cod_spec;
-
- if (hid >= 0)
- {
- LOGFQUEUE("audio >| codec Q_CODEC_LOAD: %d", hid);
- retval = codec_queue_send(Q_CODEC_LOAD, hid) != Q_NULL;
- }
- else
- {
- LOGFQUEUE("audio >| codec Q_CODEC_LOAD_DISK: %d", cod_spec);
- retval = codec_queue_send(Q_CODEC_LOAD_DISK, cod_spec) != Q_NULL;
- }
-
- if (!retval)
- {
- ci.stop_codec = true;
- current_codectype = AFMT_UNKNOWN;
- }
-
- return retval;
+ LOGFQUEUE("audio >| codec Q_CODEC_LOAD: %d, %d", hid, cod_spec);
+ return codec_queue_send(Q_CODEC_LOAD, (intptr_t)&parm) != 0;
}
+/* Begin decoding the current file */
+void codec_go(void)
+{
+ LOGFQUEUE("audio >| codec Q_CODEC_RUN");
+ codec_queue_send(Q_CODEC_RUN, 0);
+}
+
+/* Instruct the codec to seek to the specified time (should be properly
+ paused or stopped first to avoid possible buffering deadlock) */
+void codec_seek(long time)
+{
+ LOGFQUEUE("audio > codec Q_CODEC_SEEK: %ld", time);
+ codec_queue_send(Q_CODEC_SEEK, time);
+}
+
+/* Pause the codec and make it wait for further instructions inside the
+ command callback */
+bool codec_pause(void)
+{
+ LOGFQUEUE("audio >| codec Q_CODEC_PAUSE");
+ return codec_queue_send(Q_CODEC_PAUSE, 0) != Q_NULL;
+}
+
+/* Stop codec if running - codec stays resident if loaded */
void codec_stop(void)
{
- ci.stop_codec = true;
/* Wait until it's in the main loop */
- while (codec_ack_msg(0, false) != Q_NULL);
- current_codectype = AFMT_UNKNOWN;
+ LOGFQUEUE("audio >| codec Q_CODEC_STOP");
+ while (codec_queue_send(Q_CODEC_STOP, 0) != Q_NULL);
}
+/* Call the codec's exit routine and close all references */
+void codec_unload(void)
+{
+ codec_stop();
+ LOGFQUEUE("audio >| codec Q_CODEC_UNLOAD");
+ codec_queue_send(Q_CODEC_UNLOAD, 0);
+}
+
+/* Return the afmt type of the loaded codec - sticks until calling
+ codec_unload unless initial load failed */
int codec_loaded(void)
{
- return current_codectype;
+ return codec_type;
}
diff --git a/apps/codec_thread.h b/apps/codec_thread.h
index 7056e2c..acd7e55 100644
--- a/apps/codec_thread.h
+++ b/apps/codec_thread.h
@@ -25,7 +25,6 @@
#include <stdbool.h>
/* codec identity */
-int get_codec_base_type(int type);
const char *get_codec_filename(int cod_spec);
/* codec thread */
@@ -44,10 +43,14 @@
#endif
/* codec commands - on audio thread only! */
-intptr_t codec_ack_msg(intptr_t data, bool stop_codec);
bool codec_load(int hid, int cod_spec);
+void codec_go(void);
+bool codec_pause(void);
+void codec_seek(long time);
void codec_stop(void);
+void codec_unload(void);
int codec_loaded(void);
+
/* */
#endif /* _CODEC_THREAD_H */
diff --git a/apps/codecs.c b/apps/codecs.c
index 28e8c2a..25ace49 100644
--- a/apps/codecs.c
+++ b/apps/codecs.c
@@ -79,13 +79,10 @@
#endif
struct codec_api ci = {
- 0, /* filesize */
- 0, /* curpos */
+ 0, /* filesize */
+ 0, /* curpos */
NULL, /* id3 */
- NULL, /* taginfo_ready */
- false, /* stop_codec */
- 0, /* new_track */
- 0, /* seek_time */
+ ERR_HANDLE_NOT_FOUND, /* audio_hid */
NULL, /* struct dsp_config *dsp */
NULL, /* codec_get_buffer */
NULL, /* pcmbuf_insert */
@@ -95,9 +92,9 @@
NULL, /* advance_buffer */
NULL, /* seek_buffer */
NULL, /* seek_complete */
- NULL, /* request_next_track */
NULL, /* set_offset */
NULL, /* configure */
+ NULL, /* get_command */
/* kernel/ system */
#if defined(CPU_ARM) && CONFIG_PLATFORM & PLATFORM_NATIVE
@@ -174,10 +171,16 @@
CODECS_DIR, codec_root_fn);
}
-static void * codec_load_ram(void *handle, struct codec_api *api)
+/** codec loading and call interface **/
+static void *curr_handle = NULL;
+static struct codec_header *c_hdr = NULL;
+
+static int codec_load_ram(struct codec_api *api)
{
- struct codec_header *c_hdr = lc_get_header(handle);
- struct lc_header *hdr = c_hdr ? &c_hdr->lc_hdr : NULL;
+ struct lc_header *hdr;
+
+ c_hdr = lc_get_header(curr_handle);
+ hdr = c_hdr ? &c_hdr->lc_hdr : NULL;
if (hdr == NULL
|| (hdr->magic != CODEC_MAGIC
@@ -193,15 +196,17 @@
)
{
logf("codec header error");
- lc_close(handle);
- return NULL;
+ lc_close(curr_handle);
+ curr_handle = NULL;
+ return CODEC_ERROR;
}
if (hdr->api_version > CODEC_API_VERSION
|| hdr->api_version < CODEC_MIN_API_VERSION) {
logf("codec api version error");
- lc_close(handle);
- return NULL;
+ lc_close(curr_handle);
+ curr_handle = NULL;
+ return CODEC_ERROR;
}
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
@@ -212,63 +217,66 @@
*(c_hdr->api) = api;
- return handle;
+ logf("Codec: calling entrypoint");
+ return c_hdr->entry_point(CODEC_LOAD);
}
-void * codec_load_buf(int hid, struct codec_api *api)
+int codec_load_buf(int hid, struct codec_api *api)
{
- int rc;
- void *handle;
- rc = bufread(hid, CODEC_SIZE, codecbuf);
+ int rc = bufread(hid, CODEC_SIZE, codecbuf);
+
if (rc < 0) {
logf("Codec: cannot read buf handle");
- return NULL;
+ return CODEC_ERROR;
}
- handle = lc_open_from_mem(codecbuf, rc);
+ curr_handle = lc_open_from_mem(codecbuf, rc);
- if (handle == NULL) {
- logf("error loading codec");
- return NULL;
+ if (curr_handle == NULL) {
+ logf("Codec: load error");
+ return CODEC_ERROR;
}
- return codec_load_ram(handle, api);
+ return codec_load_ram(api);
}
-void * codec_load_file(const char *plugin, struct codec_api *api)
+int codec_load_file(const char *plugin, struct codec_api *api)
{
char path[MAX_PATH];
- void *handle;
codec_get_full_path(path, plugin);
- handle = lc_open(path, codecbuf, CODEC_SIZE);
+ curr_handle = lc_open(path, codecbuf, CODEC_SIZE);
- if (handle == NULL) {
+ if (curr_handle == NULL) {
logf("Codec: cannot read file");
- return NULL;
+ return CODEC_ERROR;
}
- return codec_load_ram(handle, api);
+ return codec_load_ram(api);
}
-int codec_begin(void *handle)
+int codec_run_proc(void)
{
- int status = CODEC_ERROR;
- struct codec_header *c_hdr;
+ if (curr_handle == NULL) {
+ logf("Codec: no codec to run");
+ return CODEC_ERROR;
+ }
- c_hdr = lc_get_header(handle);
+ logf("Codec: entering run state");
+ return c_hdr->run_proc();
+}
- if (c_hdr != NULL) {
- logf("Codec: calling entry_point");
- status = c_hdr->entry_point();
+int codec_close(void)
+{
+ int status = CODEC_OK;
+
+ if (curr_handle != NULL) {
+ logf("Codec: cleaning up");
+ status = c_hdr->entry_point(CODEC_UNLOAD);
+ lc_close(curr_handle);
+ curr_handle = NULL;
}
return status;
}
-
-void codec_close(void *handle)
-{
- if (handle)
- lc_close(handle);
-}
diff --git a/apps/codecs.h b/apps/codecs.h
index d96b2a7..5c50116 100644
--- a/apps/codecs.h
+++ b/apps/codecs.h
@@ -75,12 +75,18 @@
#define CODEC_ENC_MAGIC 0x52454E43 /* RENC */
/* increase this every time the api struct changes */
-#define CODEC_API_VERSION 41
+#define CODEC_API_VERSION 42
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
-#define CODEC_MIN_API_VERSION 41
+#define CODEC_MIN_API_VERSION 42
+
+/* reasons for calling codec main entrypoint */
+enum codec_entry_call_reason {
+ CODEC_LOAD = 0,
+ CODEC_UNLOAD
+};
/* codec return codes */
enum codec_status {
@@ -88,6 +94,13 @@
CODEC_ERROR = -1,
};
+/* codec command action codes */
+enum codec_command_action {
+ CODEC_ACTION_HALT = -1,
+ CODEC_ACTION_NULL = 0,
+ CODEC_ACTION_SEEK_TIME = 1,
+};
+
/* NOTE: To support backwards compatibility, only add new functions at
the end of the structure. Every time you add a new function,
remember to increase CODEC_API_VERSION. If you make changes to the
@@ -95,24 +108,12 @@
version
*/
struct codec_api {
-
off_t filesize; /* Total file length */
off_t curpos; /* Current buffer position */
- /* For gapless mp3 */
struct mp3entry *id3; /* TAG metadata pointer */
- bool *taginfo_ready; /* Is metadata read */
+ int audio_hid; /* Current audio handle */
- /* Codec should periodically check if stop_codec is set to true.
- In case it is, codec must return immediately */
- volatile bool stop_codec;
- /* Codec should periodically check if new_track is non zero.
- When it is, the codec should request a new track. */
- volatile int new_track;
- /* If seek_time != 0, codec should seek to that song position (in ms)
- if codec supports seeking. */
- volatile long seek_time;
-
/* The dsp instance to be used for audio output */
struct dsp_config *dsp;
@@ -138,14 +139,12 @@
bool (*seek_buffer)(size_t newpos);
/* Codec should call this function when it has done the seeking. */
void (*seek_complete)(void);
- /* Request file change from file buffer. Returns true is next
- track is available and changed. If return value is false,
- codec should exit immediately with PLUGIN_OK status. */
- bool (*request_next_track)(void);
-
+ /* Update the current position */
void (*set_offset)(size_t value);
/* Configure different codec buffer parameters. */
void (*configure)(int setting, intptr_t value);
+ /* Obtain command action on what to do next */
+ enum codec_command_action (*get_command)(intptr_t *param);
/* kernel/ system */
#if defined(CPU_ARM) && CONFIG_PLATFORM & PLATFORM_NATIVE
@@ -231,7 +230,8 @@
/* codec header */
struct codec_header {
struct lc_header lc_hdr; /* must be first */
- enum codec_status(*entry_point)(void);
+ enum codec_status(*entry_point)(enum codec_entry_call_reason reason);
+ enum codec_status(*run_proc)(void);
struct codec_api **api;
};
@@ -248,13 +248,15 @@
const struct codec_header __header \
__attribute__ ((section (".header")))= { \
{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
- plugin_start_addr, plugin_end_addr }, codec_start, &ci };
+ plugin_start_addr, plugin_end_addr }, codec_start, \
+ codec_run, &ci };
/* encoders */
#define CODEC_ENC_HEADER \
const struct codec_header __header \
__attribute__ ((section (".header")))= { \
{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
- plugin_start_addr, plugin_end_addr }, codec_start, &ci };
+ plugin_start_addr, plugin_end_addr }, codec_start, \
+ codec_run, &ci };
#else /* def SIMULATOR */
/* decoders */
@@ -262,12 +264,12 @@
const struct codec_header __header \
__attribute__((visibility("default"))) = { \
{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
- codec_start, &ci };
+ codec_start, codec_run, &ci };
/* encoders */
#define CODEC_ENC_HEADER \
const struct codec_header __header = { \
{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
- codec_start, &ci };
+ codec_start, codec_run, &ci };
#endif /* SIMULATOR */
#endif /* CODEC */
@@ -276,13 +278,14 @@
void codec_get_full_path(char *path, const char *codec_root_fn);
/* defined by the codec loader (codec.c) */
-void * codec_load_buf(int hid, struct codec_api *api);
-void * codec_load_file(const char* codec, struct codec_api *api);
-int codec_begin(void *handle);
-void codec_close(void *handle);
+int codec_load_buf(int hid, struct codec_api *api);
+int codec_load_file(const char* codec, struct codec_api *api);
+int codec_run_proc(void);
+int codec_halt(void);
+int codec_close(void);
/* defined by the codec */
-enum codec_status codec_start(void);
-enum codec_status codec_main(void);
+enum codec_status codec_start(enum codec_entry_call_reason reason);
+enum codec_status codec_run(void);
-#endif
+#endif /* _CODECS_H_ */
diff --git a/apps/codecs/a52.c b/apps/codecs/a52.c
index 00fdeea..4cd293e 100644
--- a/apps/codecs/a52.c
+++ b/apps/codecs/a52.c
@@ -116,27 +116,31 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ }
+ else if (reason == CODEC_UNLOAD) {
+ if (state)
+ a52_free(state);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
size_t n;
unsigned char *filebuf;
int sample_loc;
- int retval;
+ intptr_t param;
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
-
-next_track:
- retval = CODEC_OK;
-
- if (codec_init()) {
- retval = CODEC_ERROR;
- goto exit;
- }
-
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
+ if (codec_init())
+ return CODEC_ERROR;
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
codec_set_replaygain(ci->id3);
@@ -153,15 +157,18 @@
}
}
else {
+ ci->seek_buffer(ci->id3->first_frame_offset);
samplesdone = 0;
}
while (1) {
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- sample_loc = (ci->seek_time - 1)/1000 * ci->id3->frequency;
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ sample_loc = param/1000 * ci->id3->frequency;
if (ci->seek_buffer((sample_loc/A52_SAMPLESPERFRAME)*ci->id3->bytesperframe)) {
samplesdone = sample_loc;
@@ -179,11 +186,5 @@
ci->advance_buffer(n);
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- a52_free(state);
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/a52_rm.c b/apps/codecs/a52_rm.c
index f5e4923..c1930aa 100644
--- a/apps/codecs/a52_rm.c
+++ b/apps/codecs/a52_rm.c
@@ -124,36 +124,44 @@
}
}
-
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ }
+ else if (reason == CODEC_UNLOAD) {
+ if (state)
+ a52_free(state);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
size_t n;
uint8_t *filebuf;
- int retval, consumed, packet_offset;
+ int consumed, packet_offset;
int playback_on = -1;
size_t resume_offset;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
-
-next_track:
- retval = CODEC_OK;
+ intptr_t param;
+ enum codec_command_action action = CODEC_ACTION_NULL;
if (codec_init()) {
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
resume_offset = ci->id3->offset;
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
codec_set_replaygain(ci->id3);
+ ci->seek_buffer(ci->id3->first_frame_offset);
+
/* Intializations */
state = a52_init(0);
ci->memset(&rmctx,0,sizeof(RMContext));
@@ -165,26 +173,34 @@
resume_offset -= rmctx.data_offset + DATA_HEADER_SIZE;
/* put number of subpackets to skip in resume_offset */
resume_offset /= (rmctx.block_align + PACKET_HEADER_SIZE);
- ci->seek_time = (int)resume_offset * ((rmctx.block_align * 8 * 1000)/rmctx.bit_rate);
+ param = (int)resume_offset * ((rmctx.block_align * 8 * 1000)/rmctx.bit_rate);
+ action = CODEC_ACTION_SEEK_TIME;
}
-
- /* Seek to the first packet */
- ci->advance_buffer(rmctx.data_offset + DATA_HEADER_SIZE );
+ else {
+ /* Seek to the first packet */
+ ci->advance_buffer(rmctx.data_offset + DATA_HEADER_SIZE );
+ }
/* The main decoding loop */
while((unsigned)rmctx.audio_pkt_cnt < rmctx.nb_packets) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ if (action == CODEC_ACTION_NULL)
+ action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- packet_offset = ci->seek_time / ((rmctx.block_align*8*1000)/rmctx.bit_rate);
- ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE + packet_offset*(rmctx.block_align + PACKET_HEADER_SIZE));
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ packet_offset = param / ((rmctx.block_align*8*1000)/rmctx.bit_rate);
+ ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE +
+ packet_offset*(rmctx.block_align + PACKET_HEADER_SIZE));
rmctx.audio_pkt_cnt = packet_offset;
- samplesdone = (rmctx.sample_rate/1000 * ci->seek_time);
+ samplesdone = (rmctx.sample_rate/1000 * param);
+ ci->set_elapsed(samplesdone/(frequency/1000));
ci->seek_complete();
}
+ action = CODEC_ACTION_NULL;
+
filebuf = ci->request_buffer(&n, rmctx.block_align + PACKET_HEADER_SIZE);
consumed = rm_get_packet(&filebuf, &rmctx, &pkt);
@@ -195,8 +211,7 @@
return CODEC_ERROR;
}
else {
- retval = CODEC_OK;
- goto exit;
+ break;
}
}
@@ -205,11 +220,5 @@
ci->advance_buffer(pkt.length);
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- a52_free(state);
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/aac.c b/apps/codecs/aac.c
index 5638dc4..90cf043 100644
--- a/apps/codecs/aac.c
+++ b/apps/codecs/aac.c
@@ -33,7 +33,19 @@
#define FAAD_BYTE_BUFFER_SIZE (2048-12)
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
/* Note that when dealing with QuickTime/MPEG4 files, terminology is
* a bit confusing. Files with sound are split up in chunks, where
@@ -59,25 +71,15 @@
uint32_t sbr_fac = 1;
unsigned char c = 0;
void *ret;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
-
-next_track:
- err = CODEC_OK;
+ intptr_t param;
/* Clean and initialize decoder structures */
memset(&demux_res , 0, sizeof(demux_res));
if (codec_init()) {
LOGF("FAAD: Codec init error\n");
- err = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
file_offset = ci->id3->offset;
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -85,12 +87,13 @@
stream_create(&input_stream,ci);
+ ci->seek_buffer(ci->id3->first_frame_offset);
+
/* if qtmovie_read returns successfully, the stream is up to
* the movie data, which can be used directly by the decoder */
if (!qtmovie_read(&input_stream, &demux_res)) {
LOGF("FAAD: File init error\n");
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* initialise the sound converter */
@@ -98,8 +101,7 @@
if (!decoder) {
LOGF("FAAD: Decode open error\n");
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(decoder);
@@ -109,8 +111,7 @@
err = NeAACDecInit2(decoder, demux_res.codecdata, demux_res.codecdata_len, &s, &c);
if (err) {
LOGF("FAAD: DecInit: %d, %d\n", err, decoder->object_type);
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
#ifdef SBR_DEC
@@ -150,20 +151,19 @@
/* The main decoding loop */
while (i < demux_res.num_sample_byte_sizes) {
- ci->yield();
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->stop_codec || ci->new_track) {
+ if (action == CODEC_ACTION_HALT)
break;
- }
/* Deal with any pending seek requests */
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* Seek to the desired time position. Important: When seeking in SBR
* upsampling files the seek_time must be divided by 2 when calling
* m4a_seek and the resulting sound_samples_done must be expanded
* by a factor 2. This is done via using sbr_fac. */
if (m4a_seek(&demux_res, &input_stream,
- ((ci->seek_time-1)/10/sbr_fac)*(ci->id3->frequency/100),
+ (param/10/sbr_fac)*(ci->id3->frequency/100),
&sound_samples_done, (int*) &i)) {
sound_samples_done *= sbr_fac;
elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100);
@@ -194,8 +194,7 @@
else if (file_offset == 0)
{
LOGF("AAC: get_sample_offset error\n");
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Request the required number of bytes from the input buffer */
@@ -207,8 +206,7 @@
/* NeAACDecDecode may sometimes return NULL without setting error. */
if (ret == NULL || frame_info.error > 0) {
LOGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error));
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Advance codec buffer (no need to call set_offset because of this) */
@@ -251,12 +249,6 @@
i++;
}
-done:
LOGF("AAC: Decoded %lu samples\n", (unsigned long)sound_samples_done);
-
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return err;
+ return CODEC_OK;
}
diff --git a/apps/codecs/adx.c b/apps/codecs/adx.c
index 832b947..a1b57fc 100644
--- a/apps/codecs/adx.c
+++ b/apps/codecs/adx.c
@@ -45,7 +45,19 @@
static int16_t samples[WAV_CHUNK_SIZE] IBSS_ATTR;
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ /* we only render 16 bits */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
int channels;
int sampleswritten, i;
@@ -62,12 +74,8 @@
off_t chanstart, bufoff;
/*long coef1=0x7298L,coef2=-0x3350L;*/
long coef1, coef2;
+ intptr_t param;
- /* Generic codec initialisation */
- /* we only render 16 bits */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
-
-next_track:
DEBUGF("ADX: next_track\n");
if (codec_init()) {
return CODEC_ERROR;
@@ -77,10 +85,6 @@
/* init history */
ch1_1=ch1_2=ch2_1=ch2_2=0;
- /* wait for track info to load */
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
/* Get header */
@@ -226,10 +230,10 @@
/* The main decoder loop */
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- }
/* do we need to loop? */
if (bufoff > end_adr-18*channels && looping) {
@@ -254,17 +258,17 @@
}
/* do we need to seek? */
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
uint32_t newpos;
- DEBUGF("ADX: seek to %ldms\n",ci->seek_time);
+ DEBUGF("ADX: seek to %ldms\n", (long)param);
endofstream = 0;
loop_count = 0;
fade_count = -1; /* disable fade */
fade_frames = 1;
- newpos = (((uint64_t)avgbytespersec*(ci->seek_time - 1))
+ newpos = (((uint64_t)avgbytespersec*param)
/ (1000LL*18*channels))*(18*channels);
bufoff = chanstart + newpos;
while (bufoff > end_adr-18*channels) {
@@ -385,9 +389,5 @@
1000LL/avgbytespersec);
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
return CODEC_OK;
}
diff --git a/apps/codecs/aiff.c b/apps/codecs/aiff.c
index d4cf866..3fc137e 100644
--- a/apps/codecs/aiff.c
+++ b/apps/codecs/aiff.c
@@ -61,9 +61,20 @@
return NULL;
}
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
struct pcm_format format;
uint32_t bytesdone, decodedsamples;
uint32_t num_sample_frames = 0;
@@ -77,38 +88,28 @@
bool is_aifc = false;
const struct pcm_codec *codec;
uint32_t size;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
-
-next_track:
- status = CODEC_OK;
+ intptr_t param;
if (codec_init()) {
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
codec_set_replaygain(ci->id3);
/* Need to save offset for later use (cleared indirectly by advance_buffer) */
bytesdone = ci->id3->offset;
/* assume the AIFF header is less than 1024 bytes */
+ ci->seek_buffer(0);
buf = ci->request_buffer(&n, 1024);
if (n < 54) {
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (memcmp(buf, "FORM", 4) != 0)
{
DEBUGF("CODEC_ERROR: does not aiff format %4.4s\n", (char*)&buf[0]);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (memcmp(&buf[8], "AIFF", 4) == 0)
is_aifc = false;
@@ -117,8 +118,7 @@
else
{
DEBUGF("CODEC_ERROR: does not aiff format %4.4s\n", (char*)&buf[8]);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
buf += 12;
@@ -141,8 +141,7 @@
{
DEBUGF("CODEC_ERROR: 'COMM' chunk size=%lu < %d\n",
(unsigned long)size, (is_aifc)?22:18);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* num_channels */
format.channels = ((buf[8]<<8)|buf[9]);
@@ -154,8 +153,7 @@
/* sample_rate (don't use last 4 bytes, only integer fs) */
if (buf[16] != 0x40) {
DEBUGF("CODEC_ERROR: weird sampling rate (no @)\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
format.samplespersec = ((buf[18]<<24)|(buf[19]<<16)|(buf[20]<<8)|buf[21])+1;
format.samplespersec >>= (16 + 14 - buf[17]);
@@ -181,8 +179,7 @@
} else if (memcmp(buf, "SSND", 4)==0) {
if (format.bitspersample == 0) {
DEBUGF("CODEC_ERROR: unsupported chunk order\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* offset2snd */
offset2snd = (buf[8]<<24)|(buf[9]<<16)|(buf[10]<<8)|buf[11];
@@ -205,21 +202,18 @@
buf += size;
if (n < size) {
DEBUGF("CODEC_ERROR: AIFF header size > 1024\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
n -= size;
} /* while 'SSND' */
if (format.channels == 0) {
DEBUGF("CODEC_ERROR: 'COMM' chunk not found or 0-channels file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.numbytes == 0) {
DEBUGF("CODEC_ERROR: 'SSND' chunk not found or has zero length\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
codec = get_codec(format.formattag);
@@ -227,14 +221,12 @@
{
DEBUGF("CODEC_ERROR: AIFC does not support compressionType: 0x%x\n",
(unsigned int)format.formattag);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (!codec->set_format(&format))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -245,21 +237,18 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels unsupported\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.samplesperblock == 0)
{
DEBUGF("CODEC_ERROR: samplesperblock is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.blockalign == 0)
{
DEBUGF("CODEC_ERROR: blockalign is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -269,8 +258,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
firstblockposn = 1024 - n;
@@ -283,13 +271,13 @@
PCM_SEEK_POS, NULL);
if (newpos->pos > format.numbytes)
- goto done;
+ return CODEC_OK;
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
} else {
/* already where we need to be */
bytesdone = 0;
@@ -299,21 +287,29 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* 3rd args(read_buffer) is unnecessary in the format which AIFF supports. */
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME, NULL);
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME, NULL);
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
aifbuf = (uint8_t *)ci->request_buffer(&n, format.chunksize);
@@ -326,11 +322,10 @@
endofstream = 1;
}
- status = codec->decode(aifbuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(aifbuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -343,13 +338,6 @@
ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
}
- status = CODEC_OK;
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
-
diff --git a/apps/codecs/aiff_enc.c b/apps/codecs/aiff_enc.c
index 69496f7..fc44196 100644
--- a/apps/codecs/aiff_enc.c
+++ b/apps/codecs/aiff_enc.c
@@ -359,40 +359,42 @@
return true;
} /* init_encoder */
-/* main codec entry point */
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- if (!init_encoder())
- return CODEC_ERROR;
-
- /* main encoding loop */
- while(!ci->stop_codec)
- {
- uint32_t *src;
-
- while ((src = (uint32_t *)ci->enc_get_pcm_data(PCM_CHUNK_SIZE)) != NULL)
- {
- struct enc_chunk_hdr *chunk;
-
- if (ci->stop_codec)
- break;
-
- chunk = ci->enc_get_chunk();
- chunk->enc_size = enc_size;
- chunk->num_pcm = PCM_SAMP_PER_CHUNK;
- chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
-
- chunk_to_aiff_format(src, (uint32_t *)chunk->enc_data);
-
- ci->enc_finish_chunk();
- ci->yield();
- }
-
- ci->yield();
+ if (reason == CODEC_LOAD) {
+ if (!init_encoder())
+ return CODEC_ERROR;
+ }
+ else if (reason == CODEC_UNLOAD) {
+ /* reset parameters to initial state */
+ ci->enc_set_parameters(NULL);
}
- /* reset parameters to initial state */
- ci->enc_set_parameters(NULL);
-
return CODEC_OK;
-} /* codec_start */
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ /* main encoding loop */
+ while (ci->get_command(NULL) != CODEC_ACTION_HALT)
+ {
+ uint32_t *src = (uint32_t *)ci->enc_get_pcm_data(PCM_CHUNK_SIZE);
+ struct enc_chunk_hdr *chunk;
+
+ if (src == NULL)
+ continue;
+
+ chunk = ci->enc_get_chunk();
+ chunk->enc_size = enc_size;
+ chunk->num_pcm = PCM_SAMP_PER_CHUNK;
+ chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
+
+ chunk_to_aiff_format(src, (uint32_t *)chunk->enc_data);
+
+ ci->enc_finish_chunk();
+ }
+
+ return CODEC_OK;
+}
diff --git a/apps/codecs/alac.c b/apps/codecs/alac.c
index cd9129a..82bda26 100644
--- a/apps/codecs/alac.c
+++ b/apps/codecs/alac.c
@@ -32,116 +32,114 @@
static int32_t outputbuffer[ALAC_MAX_CHANNELS][ALAC_BLOCKSIZE] IBSS_ATTR;
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- size_t n;
- demux_res_t demux_res;
- stream_t input_stream;
- uint32_t samplesdone;
- uint32_t elapsedtime;
- int samplesdecoded;
- unsigned int i;
- unsigned char* buffer;
- alac_file alac;
- int retval;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, ALAC_OUTPUT_DEPTH-1);
-
- next_track:
- retval = CODEC_OK;
-
- /* Clean and initialize decoder structures */
- memset(&demux_res , 0, sizeof(demux_res));
- if (codec_init()) {
- LOGF("ALAC: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto exit;
- }
-
- if (codec_wait_taginfo() != 0)
- goto done;
-
- ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
- codec_set_replaygain(ci->id3);
-
- stream_create(&input_stream,ci);
-
- /* Read from ci->id3->offset before calling qtmovie_read. */
- samplesdone = (uint32_t)(((uint64_t)(ci->id3->offset) * ci->id3->frequency) /
- (ci->id3->bitrate*128));
-
- /* if qtmovie_read returns successfully, the stream is up to
- * the movie data, which can be used directly by the decoder */
- if (!qtmovie_read(&input_stream, &demux_res)) {
- LOGF("ALAC: Error initialising file\n");
- retval = CODEC_ERROR;
- goto done;
- }
-
- /* initialise the sound converter */
- create_alac(demux_res.sound_sample_size, demux_res.num_channels,&alac);
- alac_set_info(&alac, demux_res.codecdata);
-
- /* Set i for first frame, seek to desired sample position for resuming. */
- i=0;
- if (samplesdone > 0) {
- if (m4a_seek(&demux_res, &input_stream, samplesdone,
- &samplesdone, (int*) &i)) {
- elapsedtime = (samplesdone * 10) / (ci->id3->frequency / 100);
- ci->set_elapsed(elapsedtime);
- } else {
- samplesdone = 0;
- }
- }
-
- /* The main decoding loop */
- while (i < demux_res.num_sample_byte_sizes) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, ALAC_OUTPUT_DEPTH-1);
}
- /* Deal with any pending seek requests */
- if (ci->seek_time) {
- if (m4a_seek(&demux_res, &input_stream,
- ((ci->seek_time-1)/10) * (ci->id3->frequency/100),
- &samplesdone, (int *)&i)) {
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ size_t n;
+ demux_res_t demux_res;
+ stream_t input_stream;
+ uint32_t samplesdone;
+ uint32_t elapsedtime = 0;
+ int samplesdecoded;
+ unsigned int i;
+ unsigned char* buffer;
+ alac_file alac;
+ intptr_t param;
+
+ /* Clean and initialize decoder structures */
+ memset(&demux_res , 0, sizeof(demux_res));
+ if (codec_init()) {
+ LOGF("ALAC: Error initialising codec\n");
+ return CODEC_ERROR;
+ }
+
+ ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
+ codec_set_replaygain(ci->id3);
+
+ ci->seek_buffer(0);
+
+ stream_create(&input_stream,ci);
+
+ /* Read from ci->id3->offset before calling qtmovie_read. */
+ samplesdone = (uint32_t)(((uint64_t)(ci->id3->offset) * ci->id3->frequency) /
+ (ci->id3->bitrate*128));
+
+ /* if qtmovie_read returns successfully, the stream is up to
+ * the movie data, which can be used directly by the decoder */
+ if (!qtmovie_read(&input_stream, &demux_res)) {
+ LOGF("ALAC: Error initialising file\n");
+ return CODEC_ERROR;
+ }
+
+ /* initialise the sound converter */
+ create_alac(demux_res.sound_sample_size, demux_res.num_channels,&alac);
+ alac_set_info(&alac, demux_res.codecdata);
+
+ /* Set i for first frame, seek to desired sample position for resuming. */
+ i=0;
+ if (samplesdone > 0) {
+ if (m4a_seek(&demux_res, &input_stream, samplesdone,
+ &samplesdone, (int*) &i)) {
+ elapsedtime = (samplesdone * 10) / (ci->id3->frequency / 100);
+ ci->set_elapsed(elapsedtime);
+ } else {
+ samplesdone = 0;
+ }
+ }
+
+ /* The main decoding loop */
+ while (i < demux_res.num_sample_byte_sizes) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ /* Request the required number of bytes from the input buffer */
+ buffer=ci->request_buffer(&n, ALAC_BYTE_BUFFER_SIZE);
+
+ /* Deal with any pending seek requests */
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (m4a_seek(&demux_res, &input_stream,
+ (param/10) * (ci->id3->frequency/100),
+ &samplesdone, (int *)&i)) {
+ elapsedtime=(samplesdone*10)/(ci->id3->frequency/100);
+ }
+ ci->set_elapsed(elapsedtime);
+ ci->seek_complete();
+ }
+
+ /* Request the required number of bytes from the input buffer */
+ buffer=ci->request_buffer(&n, ALAC_BYTE_BUFFER_SIZE);
+
+ /* Decode one block - returned samples will be host-endian */
+ samplesdecoded=alac_decode_frame(&alac, buffer, outputbuffer, ci->yield);
+ ci->yield();
+
+ /* Advance codec buffer by amount of consumed bytes */
+ ci->advance_buffer(alac.bytes_consumed);
+
+ /* Output the audio */
+ ci->pcmbuf_insert(outputbuffer[0], outputbuffer[1], samplesdecoded);
+
+ /* Update the elapsed-time indicator */
+ samplesdone+=samplesdecoded;
elapsedtime=(samplesdone*10)/(ci->id3->frequency/100);
ci->set_elapsed(elapsedtime);
- }
- ci->seek_complete();
+
+ i++;
}
- /* Request the required number of bytes from the input buffer */
- buffer=ci->request_buffer(&n, ALAC_BYTE_BUFFER_SIZE);
-
- /* Decode one block - returned samples will be host-endian */
- ci->yield();
- samplesdecoded=alac_decode_frame(&alac, buffer, outputbuffer, ci->yield);
-
- /* Advance codec buffer by amount of consumed bytes */
- ci->advance_buffer(alac.bytes_consumed);
-
- /* Output the audio */
- ci->yield();
- ci->pcmbuf_insert(outputbuffer[0], outputbuffer[1], samplesdecoded);
-
- /* Update the elapsed-time indicator */
- samplesdone+=samplesdecoded;
- elapsedtime=(samplesdone*10)/(ci->id3->frequency/100);
- ci->set_elapsed(elapsedtime);
-
- i++;
- }
-
-done:
- LOGF("ALAC: Decoded %lu samples\n",(unsigned long)samplesdone);
-
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return retval;
+ LOGF("ALAC: Decoded %lu samples\n",(unsigned long)samplesdone);
+ return CODEC_OK;
}
diff --git a/apps/codecs/ape.c b/apps/codecs/ape.c
index 11d973a..8f95a01 100644
--- a/apps/codecs/ape.c
+++ b/apps/codecs/ape.c
@@ -127,13 +127,23 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, APE_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
struct ape_ctx_t ape_ctx;
uint32_t samplesdone;
uint32_t elapsedtime;
size_t bytesleft;
- int retval;
uint32_t currentframe;
uint32_t newfilepos;
@@ -145,33 +155,24 @@
int res;
int firstbyte;
size_t resume_offset;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, APE_OUTPUT_DEPTH-1);
-
-next_track:
- retval = CODEC_OK;
+ intptr_t param;
if (codec_init()) {
LOGF("APE: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
/* Remember the resume position - when the codec is opened, the
playback engine will reset it. */
resume_offset = ci->id3->offset;
+ ci->seek_buffer(0);
inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
/* Read the file headers to populate the ape_ctx struct */
if (ape_parseheaderbuf(inbuffer,&ape_ctx) < 0) {
LOGF("APE: Error reading header\n");
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
/* Initialise the seektable for this file */
@@ -243,16 +244,16 @@
/* Decode the frame a chunk at a time */
while (nblocks > 0)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
goto done;
- }
/* Deal with any pending seek requests */
- if (ci->seek_time)
+ if (action == CODEC_ACTION_SEEK_TIME)
{
if (ape_calc_seekpos(&ape_ctx,
- ((ci->seek_time-1)/10) * (ci->id3->frequency/100),
+ (param/10) * (ci->id3->frequency/100),
¤tframe,
&newfilepos,
&samplestoskip))
@@ -266,9 +267,12 @@
ci->seek_buffer(newfilepos);
inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
+ elapsedtime = (samplesdone*10)/(ape_ctx.samplerate/100);
+ ci->set_elapsed(elapsedtime);
ci->seek_complete();
goto frame_start; /* Sorry... */
}
+
ci->seek_complete();
}
@@ -281,8 +285,7 @@
{
/* Frame decoding error, abort */
LOGF("APE: Frame %lu, error %d\n",(unsigned long)currentframe,res);
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->yield();
@@ -320,10 +323,5 @@
done:
LOGF("APE: Decoded %lu samples\n",(unsigned long)samplesdone);
-
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/asap.c b/apps/codecs/asap.c
index 9447c73..f12dc6a 100644
--- a/apps/codecs/asap.c
+++ b/apps/codecs/asap.c
@@ -29,24 +29,21 @@
static byte samples[CHUNK_SIZE] IBSS_ATTR; /* The sample buffer */
static ASAP_State asap; /* asap codec state */
-/* this is the codec entry point */
-enum codec_status codec_main(void)
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
int n_bytes;
int song;
int duration;
char* module;
int bytesPerSample =2;
+ intptr_t param;
-next_track:
if (codec_init()) {
DEBUGF("codec init failed\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
int bytes_done =0;
@@ -97,19 +94,20 @@
/* The main decoder loop */
while (1) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- /* New time is ready in ci->seek_time */
-
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ /* New time is ready in param */
+
/* seek to pos */
- ASAP_Seek(&asap,ci->seek_time);
- /* update elapsed */
- ci->set_elapsed(ci->seek_time);
+ ASAP_Seek(&asap,param);
/* update bytes_done */
- bytes_done = ci->seek_time*44.1*2;
+ bytes_done = param*44.1*2;
+ /* update elapsed */
+ ci->set_elapsed((bytes_done / 2) / 44.1);
/* seek ready */
ci->seek_complete();
}
@@ -129,10 +127,6 @@
if(n_bytes != sizeof(samples))
break;
}
-
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
return CODEC_OK;
}
diff --git a/apps/codecs/atrac3_oma.c b/apps/codecs/atrac3_oma.c
index 73f3ad2..ab24783 100644
--- a/apps/codecs/atrac3_oma.c
+++ b/apps/codecs/atrac3_oma.c
@@ -33,24 +33,22 @@
static ATRAC3Context q IBSS_ATTR;
-/* this is the codec entry point */
-enum codec_status codec_main(void)
-{
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
static size_t buff_size;
int datasize, res, frame_counter, total_frames, seek_frame_offset;
uint8_t *bit_buffer;
int elapsed = 0;
size_t resume_offset;
+ intptr_t param;
+ enum codec_command_action action = CODEC_ACTION_NULL;
-next_track:
if (codec_init()) {
DEBUGF("codec init failed\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
resume_offset = ci->id3->offset;
codec_set_replaygain(ci->id3);
@@ -60,84 +58,88 @@
ci->configure(DSP_SET_SAMPLE_DEPTH, 17); /* Remark: atrac3 uses s15.0 by default, s15.2 was hacked. */
ci->configure(DSP_SET_STEREO_MODE, ci->id3->channels == 1 ?
STEREO_MONO : STEREO_NONINTERLEAVED);
-
- res =atrac3_decode_init(&q, ci->id3);
+
+ ci->seek_buffer(0);
+
+ res = atrac3_decode_init(&q, ci->id3);
if(res < 0) {
DEBUGF("failed to initialize OMA atrac decoder\n");
return CODEC_ERROR;
}
+ total_frames = (ci->id3->filesize - ci->id3->first_frame_offset) / FRAMESIZE;
+ frame_counter = 0;
+
/* check for a mid-track resume and force a seek time accordingly */
if(resume_offset > ci->id3->first_frame_offset) {
resume_offset -= ci->id3->first_frame_offset;
/* calculate resume_offset in frames */
resume_offset = (int)resume_offset / FRAMESIZE;
- ci->seek_time = (int)resume_offset * ((FRAMESIZE * 8)/BITRATE);
+ param = (int)resume_offset * ((FRAMESIZE * 8)/BITRATE);
+ action = CODEC_ACTION_SEEK_TIME;
}
- total_frames = (ci->id3->filesize - ci->id3->first_frame_offset) / FRAMESIZE;
- frame_counter = 0;
-
- ci->set_elapsed(0);
- ci->seek_buffer(0);
- ci->advance_buffer(ci->id3->first_frame_offset);
+ else {
+ ci->set_elapsed(0);
+ ci->seek_buffer(ci->id3->first_frame_offset);
+ }
/* The main decoder loop */
-seek_start :
while(frame_counter < total_frames)
- {
+ {
+ if (action == CODEC_ACTION_NULL)
+ action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
+ break;
+
bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, FRAMESIZE);
- ci->yield();
- if (ci->stop_codec || ci->new_track)
- goto done;
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ /* Do not allow seeking beyond the file's length */
+ if ((unsigned) param > ci->id3->length) {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
+ break;
+ }
- if (ci->seek_time) {
- ci->set_elapsed(ci->seek_time);
+ /* Seek to the start of the track */
+ if (param == 0) {
+ elapsed = 0;
+ ci->set_elapsed(0);
+ ci->seek_buffer(ci->id3->first_frame_offset);
+ ci->seek_complete();
+ action = CODEC_ACTION_NULL;
+ continue;
+ }
- /* Do not allow seeking beyond the file's length */
- if ((unsigned) ci->seek_time > ci->id3->length) {
- ci->seek_complete();
- goto done;
- }
-
- /* Seek to the start of the track */
- if (ci->seek_time == 1) {
- ci->set_elapsed(0);
- ci->seek_complete();
- ci->seek_buffer(ci->id3->first_frame_offset);
- elapsed = 0;
- goto seek_start;
- }
- seek_frame_offset = (ci->seek_time * BITRATE) / (8 * FRAMESIZE);
- frame_counter = seek_frame_offset;
- ci->seek_buffer(ci->id3->first_frame_offset + seek_frame_offset* FRAMESIZE);
- bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, FRAMESIZE);
- elapsed = ci->seek_time;
-
- ci->set_elapsed(elapsed);
- ci->seek_complete();
- }
-
- res = atrac3_decode_frame(FRAMESIZE, &q, &datasize, bit_buffer, FRAMESIZE);
-
- if(res != (int)FRAMESIZE) {
- DEBUGF("codec error\n");
- return CODEC_ERROR;
- }
-
- if(datasize)
- ci->pcmbuf_insert(q.outSamples, q.outSamples + 1024, q.samples_per_frame / ci->id3->channels);
-
- elapsed += (FRAMESIZE * 8) / BITRATE;
+ seek_frame_offset = (param * BITRATE) / (8 * FRAMESIZE);
+ frame_counter = seek_frame_offset;
+ ci->seek_buffer(ci->id3->first_frame_offset + seek_frame_offset* FRAMESIZE);
+ bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, FRAMESIZE);
+ elapsed = param;
ci->set_elapsed(elapsed);
-
- ci->advance_buffer(FRAMESIZE);
- frame_counter++;
- }
+ ci->seek_complete();
+ }
- done:
- if (ci->request_next_track())
- goto next_track;
+ action = CODEC_ACTION_NULL;
+
+ res = atrac3_decode_frame(FRAMESIZE, &q, &datasize, bit_buffer, FRAMESIZE);
+
+ if(res != (int)FRAMESIZE) {
+ DEBUGF("codec error\n");
+ return CODEC_ERROR;
+ }
+
+ if(datasize)
+ ci->pcmbuf_insert(q.outSamples, q.outSamples + 1024,
+ q.samples_per_frame / ci->id3->channels);
+
+ elapsed += (FRAMESIZE * 8) / BITRATE;
+ ci->set_elapsed(elapsed);
+
+ ci->advance_buffer(FRAMESIZE);
+ frame_counter++;
+ }
return CODEC_OK;
}
diff --git a/apps/codecs/atrac3_rm.c b/apps/codecs/atrac3_rm.c
index 6a77d24..1322e91 100644
--- a/apps/codecs/atrac3_rm.c
+++ b/apps/codecs/atrac3_rm.c
@@ -41,9 +41,9 @@
memcpy(ci->id3->id3v2buf, (char*)rmctx->codec_extradata, rmctx->extradata_size*sizeof(char));
}
-/* this is the codec entry point */
-enum codec_status codec_main(void)
-{
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
static size_t buff_size;
int datasize, res, consumed, i, time_offset;
uint8_t *bit_buffer;
@@ -52,16 +52,14 @@
int scrambling_unit_size, num_units, elapsed = 0;
int playback_on = -1;
size_t resume_offset;
+ intptr_t param;
+ enum codec_command_action action = CODEC_ACTION_NULL;
-next_track:
if (codec_init()) {
DEBUGF("codec init failed\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
resume_offset = ci->id3->offset;
codec_set_replaygain(ci->id3);
@@ -69,6 +67,7 @@
ci->memset(&pkt,0,sizeof(RMPacket));
ci->memset(&q,0,sizeof(ATRAC3Context));
+ ci->seek_buffer(0);
init_rm(&rmctx);
ci->configure(DSP_SET_FREQUENCY, ci->id3->frequency);
@@ -84,22 +83,25 @@
h = rmctx.sub_packet_h;
scrambling_unit_size = h*fs;
- res =atrac3_decode_init(&q, ci->id3);
+ res = atrac3_decode_init(&q, ci->id3);
if(res < 0) {
DEBUGF("failed to initialize RM atrac decoder\n");
return CODEC_ERROR;
}
-
+
/* check for a mid-track resume and force a seek time accordingly */
if(resume_offset > rmctx.data_offset + DATA_HEADER_SIZE) {
resume_offset -= rmctx.data_offset + DATA_HEADER_SIZE;
num_units = (int)resume_offset / scrambling_unit_size;
/* put number of subpackets to skip in resume_offset */
resume_offset /= (sps + PACKET_HEADER_SIZE);
- ci->seek_time = (int)resume_offset * ((sps * 8 * 1000)/rmctx.bit_rate);
+ param = (int)resume_offset * ((sps * 8 * 1000)/rmctx.bit_rate);
+ action = CODEC_ACTION_SEEK_TIME;
}
-
- ci->set_elapsed(0);
+ else {
+ ci->set_elapsed(0);
+ }
+
ci->advance_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
/* The main decoder loop */
@@ -115,22 +117,23 @@
return CODEC_ERROR;
}
else
- goto done;
+ return CODEC_OK;
}
for(i = 0; i < rmctx.audio_pkt_cnt*(fs/sps) ; i++)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track)
- goto done;
+ if (action == CODEC_ACTION_NULL)
+ action = ci->get_command(¶m);
- if (ci->seek_time) {
- ci->set_elapsed(ci->seek_time);
+ if (action == CODEC_ACTION_HALT)
+ return CODEC_OK;
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* Do not allow seeking beyond the file's length */
- if ((unsigned) ci->seek_time > ci->id3->length) {
+ if ((unsigned) param > ci->id3->length) {
+ ci->set_elapsed(ci->id3->length);
ci->seek_complete();
- goto done;
+ return CODEC_OK;
}
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
@@ -139,12 +142,13 @@
rmctx.frame_number = 0;
/* Seek to the start of the track */
- if (ci->seek_time == 1) {
+ if (param == 0) {
ci->set_elapsed(0);
ci->seek_complete();
+ action = CODEC_ACTION_NULL;
goto seek_start;
}
- num_units = ((ci->seek_time)/(sps*1000*8/rmctx.bit_rate))/(h*(fs/sps));
+ num_units = (param/(sps*1000*8/rmctx.bit_rate))/(h*(fs/sps));
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE + consumed * num_units);
bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, scrambling_unit_size);
consumed = rm_get_packet(&bit_buffer, &rmctx, &pkt);
@@ -155,12 +159,12 @@
return CODEC_ERROR;
}
else
- goto done;
+ return CODEC_OK;
}
packet_count = rmctx.nb_packets - rmctx.audio_pkt_cnt * num_units;
- rmctx.frame_number = ((ci->seek_time)/(sps*1000*8/rmctx.bit_rate));
- while(rmctx.audiotimestamp > (unsigned) ci->seek_time) {
+ rmctx.frame_number = (param/(sps*1000*8/rmctx.bit_rate));
+ while(rmctx.audiotimestamp > (unsigned) param) {
rmctx.audio_pkt_cnt = 0;
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE + consumed * (num_units-1));
bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, scrambling_unit_size);
@@ -168,16 +172,19 @@
packet_count += rmctx.audio_pkt_cnt;
num_units--;
}
- time_offset = ci->seek_time - rmctx.audiotimestamp;
+ time_offset = param - rmctx.audiotimestamp;
i = (time_offset/((sps * 8 * 1000)/rmctx.bit_rate));
elapsed = rmctx.audiotimestamp+(1000*8*sps/rmctx.bit_rate)*i;
ci->set_elapsed(elapsed);
ci->seek_complete();
}
+
+ action = CODEC_ACTION_NULL;
+
if(pkt.length)
res = atrac3_decode_frame(rmctx.block_align, &q, &datasize, pkt.frames[i], rmctx.block_align);
else /* indicates that there are no remaining frames */
- goto done;
+ return CODEC_OK;
if(res != rmctx.block_align) {
DEBUGF("codec error\n");
@@ -196,9 +203,5 @@
ci->advance_buffer(consumed);
}
- done :
- if (ci->request_next_track())
- goto next_track;
-
- return CODEC_OK;
+ return CODEC_OK;
}
diff --git a/apps/codecs/au.c b/apps/codecs/au.c
index 3f9436c..e06f931 100644
--- a/apps/codecs/au.c
+++ b/apps/codecs/au.c
@@ -106,9 +106,19 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
struct pcm_format format;
uint32_t bytesdone, decodedsamples;
size_t n;
@@ -119,22 +129,13 @@
off_t firstblockposn; /* position of the first block in file */
const struct pcm_codec *codec;
int offset = 0;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
-
-next_track:
- status = CODEC_OK;
-
+ intptr_t param;
+
if (codec_init()) {
DEBUGF("codec_init() error\n");
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
codec_set_replaygain(ci->id3);
/* Need to save offset for later use (cleared indirectly by advance_buffer) */
@@ -145,6 +146,7 @@
format.is_little_endian = false;
/* set format */
+ ci->seek_buffer(0);
buf = ci->request_buffer(&n, 24);
if (n < 24 || (memcmp(buf, ".snd", 4) != 0))
{
@@ -170,8 +172,7 @@
if (offset < 24)
{
DEBUGF("CODEC_ERROR: sun audio offset size is small: %d\n", offset);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* data size */
format.numbytes = get_be32(buf + 8);
@@ -182,8 +183,7 @@
if (format.formattag == AU_FORMAT_UNSUPPORT)
{
DEBUGF("CODEC_ERROR: sun audio unsupport format: %d\n", get_be32(buf + 12));
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* skip sample rate */
format.channels = get_be32(buf + 20);
@@ -202,20 +202,17 @@
if (!codec)
{
DEBUGF("CODEC_ERROR: unsupport sun audio format: %x\n", (int)format.formattag);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (!codec->set_format(&format))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.numbytes == 0) {
DEBUGF("CODEC_ERROR: data size is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -225,8 +222,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -236,8 +232,7 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* make sure we're at the correct offset */
@@ -253,7 +248,6 @@
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
} else {
/* already where we need to be */
bytesdone = 0;
@@ -263,22 +257,29 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
- }
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* 3rd args(read_buffer) is unnecessary in the format which Sun Audio supports. */
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME, NULL);
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME, NULL);
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
@@ -290,11 +291,10 @@
endofstream = 1;
}
- status = codec->decode(aubuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(aubuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -308,9 +308,5 @@
}
done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/codec_crt0.c b/apps/codecs/codec_crt0.c
index cf14e46..3387627 100644
--- a/apps/codecs/codec_crt0.c
+++ b/apps/codecs/codec_crt0.c
@@ -27,39 +27,45 @@
extern unsigned char plugin_bss_start[];
extern unsigned char plugin_end_addr[];
-extern enum codec_status codec_main(void);
+extern enum codec_status codec_main(enum codec_entry_call_reason reason);
/* stub, the entry point is called via its reference in __header to
* avoid warning with certain compilers */
int _start(void) {return 0;}
-enum codec_status codec_start(void)
+enum codec_status codec_start(enum codec_entry_call_reason reason)
{
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
-#ifdef USE_IRAM
- extern char iramcopy[], iramstart[], iramend[], iedata[], iend[];
- size_t iram_size = iramend - iramstart;
- size_t ibss_size = iend - iedata;
- if (iram_size > 0 || ibss_size > 0)
+ if (reason == CODEC_LOAD)
{
- ci->memcpy(iramstart, iramcopy, iram_size);
- ci->memset(iedata, 0, ibss_size);
- /* make the icache (if it exists) up to date with the new code */
- ci->cpucache_invalidate();
- /* barrier to prevent reordering iram copy and BSS clearing,
- * because the BSS segment alias the IRAM copy.
- */
- asm volatile ("" ::: "memory");
- }
+#ifdef USE_IRAM
+ extern char iramcopy[], iramstart[], iramend[], iedata[], iend[];
+ size_t iram_size = iramend - iramstart;
+ size_t ibss_size = iend - iedata;
+ if (iram_size > 0 || ibss_size > 0)
+ {
+ ci->memcpy(iramstart, iramcopy, iram_size);
+ ci->memset(iedata, 0, ibss_size);
+ /* make the icache (if it exists) up to date with the new code */
+ ci->cpucache_invalidate();
+ /* barrier to prevent reordering iram copy and BSS clearing,
+ * because the BSS segment alias the IRAM copy.
+ */
+ asm volatile ("" ::: "memory");
+ }
#endif /* PLUGIN_USE_IRAM */
- ci->memset(plugin_bss_start, 0, plugin_end_addr - plugin_bss_start);
- /* Some parts of bss may be used via a no-cache alias (at least
- * portalplayer has this). If we don't clear the cache, those aliases
- * may read garbage */
- ci->cpucache_invalidate();
-#endif
+ ci->memset(plugin_bss_start, 0, plugin_end_addr - plugin_bss_start);
+ /* Some parts of bss may be used via a no-cache alias (at least
+ * portalplayer has this). If we don't clear the cache, those aliases
+ * may read garbage */
+ ci->cpucache_invalidate();
+ }
+#endif /* CONFIG_PLATFORM */
- return codec_main();
+ /* Note: If for any reason codec_main would not be called with CODEC_LOAD
+ * because the above code failed then it must not be ever be called with
+ * any other value and some strategy to avoid doing so must be conceived */
+ return codec_main(reason);
}
#if defined(CPU_ARM) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
diff --git a/apps/codecs/cook.c b/apps/codecs/cook.c
index 0156189..a6b4a11 100644
--- a/apps/codecs/cook.c
+++ b/apps/codecs/cook.c
@@ -38,9 +38,9 @@
memcpy(rmctx, (void*)(( (intptr_t)ci->id3->id3v2buf + 3 ) &~ 3), sizeof(RMContext));
}
-/* this is the codec entry point */
-enum codec_status codec_main(void)
-{
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
static size_t buff_size;
int datasize, res, consumed, i, time_offset;
uint8_t *bit_buffer;
@@ -48,16 +48,14 @@
uint32_t packet_count;
int scrambling_unit_size, num_units;
size_t resume_offset;
+ intptr_t param = 0;
+ enum codec_command_action action = CODEC_ACTION_NULL;
-next_track:
if (codec_init()) {
DEBUGF("codec init failed\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
resume_offset = ci->id3->offset;
codec_set_replaygain(ci->id3);
@@ -65,6 +63,8 @@
ci->memset(&pkt,0,sizeof(RMPacket));
ci->memset(&q,0,sizeof(COOKContext));
+ ci->seek_buffer(0);
+
init_rm(&rmctx);
ci->configure(DSP_SET_FREQUENCY, ci->id3->frequency);
@@ -87,20 +87,21 @@
DEBUGF("failed to initialize cook decoder\n");
return CODEC_ERROR;
}
-
+
/* check for a mid-track resume and force a seek time accordingly */
if(resume_offset > rmctx.data_offset + DATA_HEADER_SIZE) {
resume_offset -= rmctx.data_offset + DATA_HEADER_SIZE;
num_units = (int)resume_offset / scrambling_unit_size;
/* put number of subpackets to skip in resume_offset */
resume_offset /= (sps + PACKET_HEADER_SIZE);
- ci->seek_time = (int)resume_offset * ((sps * 8 * 1000)/rmctx.bit_rate);
+ param = (int)resume_offset * ((sps * 8 * 1000)/rmctx.bit_rate);
+ action = CODEC_ACTION_SEEK_TIME;
}
ci->set_elapsed(0);
ci->advance_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
- /* The main decoder loop */
+ /* The main decoder loop */
seek_start :
while(packet_count)
{
@@ -112,18 +113,19 @@
}
for(i = 0; i < rmctx.audio_pkt_cnt*(fs/sps) ; i++)
- {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
- goto done;
+ {
+ if (action == CODEC_ACTION_NULL)
+ action = ci->get_command(¶m);
- if (ci->seek_time) {
- ci->set_elapsed(ci->seek_time);
+ if (action == CODEC_ACTION_HALT)
+ return CODEC_OK;
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* Do not allow seeking beyond the file's length */
- if ((unsigned) ci->seek_time > ci->id3->length) {
+ if ((unsigned) param > ci->id3->length) {
+ ci->set_elapsed(ci->id3->length);
ci->seek_complete();
- goto done;
+ return CODEC_OK;
}
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
@@ -132,22 +134,24 @@
rmctx.frame_number = 0;
/* Seek to the start of the track */
- if (ci->seek_time == 1) {
+ if (param == 0) {
ci->set_elapsed(0);
ci->seek_complete();
+ action = CODEC_ACTION_NULL;
goto seek_start;
}
- num_units = ((ci->seek_time)/(sps*1000*8/rmctx.bit_rate))/(h*(fs/sps));
+ num_units = (param/(sps*1000*8/rmctx.bit_rate))/(h*(fs/sps));
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE + consumed * num_units);
bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, scrambling_unit_size);
consumed = rm_get_packet(&bit_buffer, &rmctx, &pkt);
if(consumed < 0) {
DEBUGF("rm_get_packet failed\n");
- return CODEC_ERROR;
+ ci->seek_complete();
+ return CODEC_ERROR;
}
packet_count = rmctx.nb_packets - rmctx.audio_pkt_cnt * num_units;
- rmctx.frame_number = ((ci->seek_time)/(sps*1000*8/rmctx.bit_rate));
- while(rmctx.audiotimestamp > (unsigned) ci->seek_time) {
+ rmctx.frame_number = (param/(sps*1000*8/rmctx.bit_rate));
+ while(rmctx.audiotimestamp > (unsigned) param) {
rmctx.audio_pkt_cnt = 0;
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE + consumed * (num_units-1));
bit_buffer = (uint8_t *) ci->request_buffer(&buff_size, scrambling_unit_size);
@@ -155,11 +159,14 @@
packet_count += rmctx.audio_pkt_cnt;
num_units--;
}
- time_offset = ci->seek_time - rmctx.audiotimestamp;
+ time_offset = param - rmctx.audiotimestamp;
i = (time_offset/((sps * 8 * 1000)/rmctx.bit_rate));
ci->set_elapsed(rmctx.audiotimestamp+(1000*8*sps/rmctx.bit_rate)*i);
ci->seek_complete();
- }
+ }
+
+ action = CODEC_ACTION_NULL;
+
res = cook_decode_frame(&rmctx,&q, rm_outbuf, &datasize, pkt.frames[i], rmctx.block_align);
rmctx.frame_number++;
@@ -181,9 +188,5 @@
ci->advance_buffer(consumed);
}
- done :
- if (ci->request_next_track())
- goto next_track;
-
- return CODEC_OK;
+ return CODEC_OK;
}
diff --git a/apps/codecs/flac.c b/apps/codecs/flac.c
index 89d14b9..a5521b5 100644
--- a/apps/codecs/flac.c
+++ b/apps/codecs/flac.c
@@ -418,40 +418,40 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, FLAC_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
int8_t *buf;
FLACContext fc;
- uint32_t samplesdone = 0;
+ uint32_t samplesdone;
uint32_t elapsedtime;
size_t bytesleft;
int consumed;
int res;
int frame;
- int retval;
+ intptr_t param;
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, FLAC_OUTPUT_DEPTH-1);
-
-next_track:
- retval = CODEC_OK;
-
if (codec_init()) {
LOGF("FLAC: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
/* Need to save offset for later use (cleared indirectly by flac_init) */
samplesdone = ci->id3->offset;
if (!flac_init(&fc,ci->id3->first_frame_offset)) {
LOGF("FLAC: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -459,35 +459,34 @@
STEREO_MONO : STEREO_NONINTERLEAVED);
codec_set_replaygain(ci->id3);
- if (samplesdone) {
- flac_seek_offset(&fc, samplesdone);
- samplesdone=0;
- }
+ flac_seek_offset(&fc, samplesdone);
+ samplesdone=0;
/* The main decoding loop */
frame=0;
buf = ci->request_buffer(&bytesleft, MAX_FRAMESIZE);
while (bytesleft) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- }
/* Deal with any pending seek requests */
- if (ci->seek_time) {
- if (flac_seek(&fc,(uint32_t)(((uint64_t)(ci->seek_time-1)
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (flac_seek(&fc,(uint32_t)(((uint64_t)param
*ci->id3->frequency)/1000))) {
/* Refill the input buffer */
buf = ci->request_buffer(&bytesleft, MAX_FRAMESIZE);
}
+
+ ci->set_elapsed(param);
ci->seek_complete();
}
if((res=flac_decode_frame(&fc,decoded0,decoded1,buf,
bytesleft,ci->yield)) < 0) {
LOGF("FLAC: Frame %d, error %d\n",frame,res);
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
consumed=fc.gb.index/8;
frame++;
@@ -507,14 +506,7 @@
buf = ci->request_buffer(&bytesleft, MAX_FRAMESIZE);
}
- retval = CODEC_OK;
-done:
LOGF("FLAC: Decoded %lu samples\n",(unsigned long)samplesdone);
-
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/lib/codeclib.c b/apps/codecs/lib/codeclib.c
index af0894c..443c0bb 100644
--- a/apps/codecs/lib/codeclib.c
+++ b/apps/codecs/lib/codeclib.c
@@ -33,6 +33,16 @@
unsigned char* mallocbuf; // 512K from the start of MP3 buffer
unsigned char* filebuf; // The rest of the MP3 buffer
+/* this is the default codec entry point for when nothing needs to be done
+ on load or unload */
+enum codec_status __attribute__((weak))
+codec_main(enum codec_entry_call_reason reason)
+{
+ /* Nothing to do */
+ return CODEC_OK;
+ (void)reason;
+}
+
int codec_init(void)
{
mem_ptr = 0;
@@ -41,7 +51,7 @@
return 0;
}
-void codec_set_replaygain(struct mp3entry* id3)
+void codec_set_replaygain(const struct mp3entry *id3)
{
ci->configure(DSP_SET_TRACK_GAIN, id3->track_gain);
ci->configure(DSP_SET_ALBUM_GAIN, id3->album_gain);
@@ -49,19 +59,6 @@
ci->configure(DSP_SET_ALBUM_PEAK, id3->album_peak);
}
-/* Note: codec really needs its own private metdata copy for the current
- track being processed in order to be stable. */
-int codec_wait_taginfo(void)
-{
- while (!*ci->taginfo_ready && !ci->stop_codec && !ci->new_track)
- ci->sleep(0);
- if (ci->stop_codec)
- return -1;
- if (ci->new_track)
- return 1;
- return 0;
-}
-
/* Various "helper functions" common to all the xxx2wav decoder plugins */
diff --git a/apps/codecs/lib/codeclib.h b/apps/codecs/lib/codeclib.h
index 41b466e..30091c5 100644
--- a/apps/codecs/lib/codeclib.h
+++ b/apps/codecs/lib/codeclib.h
@@ -156,8 +156,7 @@
/* Various codec helper functions */
int codec_init(void);
-void codec_set_replaygain(struct mp3entry* id3);
-int codec_wait_taginfo(void); /* 0 = success */
+void codec_set_replaygain(const struct mp3entry *id3);
#ifdef RB_PROFILE
void __cyg_profile_func_enter(void *this_fn, void *call_site)
diff --git a/apps/codecs/mod.c b/apps/codecs/mod.c
index 4ace721..3dfaac6 100644
--- a/apps/codecs/mod.c
+++ b/apps/codecs/mod.c
@@ -1218,47 +1218,37 @@
}
}
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Make use of 44.1khz */
+ ci->configure(DSP_SET_FREQUENCY, 44100);
+ /* Sample depth is 28 bit host endian */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ /* Stereo output */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED);
+ }
-enum codec_status codec_main(void)
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
size_t n;
unsigned char *modfile;
int old_patterntableposition;
-
int bytesdone;
+ intptr_t param;
-next_track:
if (codec_init()) {
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
/* Load MOD file */
- /*
- * This is the save way
-
- size_t bytesfree;
- unsigned int filesize;
-
- p = modfile;
- bytesfree=sizeof(modfile);
- while ((n = ci->read_filebuf(p, bytesfree)) > 0) {
- p += n;
- bytesfree -= n;
- if (bytesfree == 0)
- return CODEC_ERROR;
- }
- filesize = p-modfile;
-
- if (filesize == 0)
- return CODEC_ERROR;
- */
-
- /* Directly use mod in buffer */
ci->seek_buffer(0);
modfile = ci->request_buffer(&n, ci->filesize);
if (!modfile || n < (size_t)ci->filesize) {
@@ -1268,27 +1258,22 @@
initmodplayer();
loadmod(modfile);
- /* Make use of 44.1khz */
- ci->configure(DSP_SET_FREQUENCY, 44100);
- /* Sample depth is 28 bit host endian */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
- /* Stereo output */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED);
-
/* The main decoder loop */
ci->set_elapsed(0);
bytesdone = 0;
old_patterntableposition = 0;
while (1) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- /* New time is ready in ci->seek_time */
- modplayer.patterntableposition = ci->seek_time/1000;
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ /* New time is ready in param */
+ modplayer.patterntableposition = param/1000;
modplayer.currentline = 0;
+ ci->set_elapsed(modplayer.patterntableposition*1000+500);
ci->seek_complete();
}
@@ -1305,9 +1290,5 @@
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
return CODEC_OK;
}
diff --git a/apps/codecs/mp3_enc.c b/apps/codecs/mp3_enc.c
index e7893fd..2f5528f 100644
--- a/apps/codecs/mp3_enc.c
+++ b/apps/codecs/mp3_enc.c
@@ -2584,45 +2584,46 @@
return true;
} /* enc_init */
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- /* Generic codec initialisation */
- if (!enc_init())
- return CODEC_ERROR;
-
- /* main encoding loop */
- while (!ci->stop_codec)
- {
- char *buffer;
-
- while ((buffer = ci->enc_get_pcm_data(pcm_chunk_size)) != NULL)
- {
- struct enc_chunk_hdr *chunk;
-
- if (ci->stop_codec)
- break;
-
- chunk = ci->enc_get_chunk();
- chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
-
- encode_frame(buffer, chunk);
-
- if (chunk->num_pcm < samp_per_frame)
- {
- ci->enc_unget_pcm_data(pcm_chunk_size - chunk->num_pcm*4);
- chunk->num_pcm = samp_per_frame;
- }
-
- ci->enc_finish_chunk();
-
- ci->yield();
- }
-
- ci->yield();
+ if (reason == CODEC_LOAD) {
+ if (!enc_init())
+ return CODEC_ERROR;
+ }
+ else if (reason == CODEC_UNLOAD) {
+ /* reset parameters to initial state */
+ ci->enc_set_parameters(NULL);
}
- /* reset parameters to initial state */
- ci->enc_set_parameters(NULL);
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ /* main encoding loop */
+ while(ci->get_command(NULL) != CODEC_ACTION_HALT)
+ {
+ char *buffer = buffer = ci->enc_get_pcm_data(pcm_chunk_size);
+ struct enc_chunk_hdr *chunk;
+
+ if(buffer == NULL)
+ continue;
+
+ chunk = ci->enc_get_chunk();
+ chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
+
+ encode_frame(buffer, chunk);
+
+ if (chunk->num_pcm < samp_per_frame)
+ {
+ ci->enc_unget_pcm_data(pcm_chunk_size - chunk->num_pcm*4);
+ chunk->num_pcm = samp_per_frame;
+ }
+
+ ci->enc_finish_chunk();
+ }
return CODEC_OK;
-} /* codec_start */
+}
diff --git a/apps/codecs/mpa.c b/apps/codecs/mpa.c
index 4b49775..c9e2131 100644
--- a/apps/codecs/mpa.c
+++ b/apps/codecs/mpa.c
@@ -268,8 +268,8 @@
static void mad_synth_thread_quit(void)
{
- /*mop up COP thread*/
- die=1;
+ /* mop up COP thread */
+ die = 1;
ci->semaphore_release(&synth_pending_sem);
ci->thread_wait(mad_synth_thread_id);
ci->cpucache_invalidate();
@@ -299,9 +299,30 @@
#endif /* MPA_SYNTH_ON_COP */
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Create a decoder instance */
+ if (codec_init())
+ return CODEC_ERROR;
+
+ ci->configure(DSP_SET_SAMPLE_DEPTH, MAD_F_FRACBITS);
+
+ /* does nothing on 1 processor systems except return true */
+ if(!mad_synth_thread_create())
+ return CODEC_ERROR;
+ }
+ else if (reason == CODEC_UNLOAD) {
+ /* mop up COP thread - MT only */
+ mad_synth_thread_quit();
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
size_t size;
int file_end;
int samples_to_skip; /* samples to skip in total for this file (at start) */
@@ -312,27 +333,12 @@
unsigned long current_frequency = 0;
int framelength;
int padding = MAD_BUFFER_GUARD; /* to help mad decode the last frame */
-
- if (codec_init())
- return CODEC_ERROR;
-
- /* Create a decoder instance */
-
- ci->configure(DSP_SET_SAMPLE_DEPTH, MAD_F_FRACBITS);
-
- /*does nothing on 1 processor systems except return true*/
- if(!mad_synth_thread_create())
- return CODEC_ERROR;
-
-next_track:
- status = CODEC_OK;
+ intptr_t param;
/* Reinitializing seems to be necessary to avoid playback quircks when seeking. */
init_mad();
file_end = 0;
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
current_frequency = ci->id3->frequency;
@@ -379,29 +385,35 @@
/* This is the decoding loop. */
while (1) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
int newpos;
/*make sure the synth thread is idle before seeking - MT only*/
mad_synth_thread_wait_pcm();
mad_synth_thread_unwait_pcm();
- samplesdone = ((int64_t)(ci->seek_time-1))*current_frequency/1000;
+ samplesdone = ((int64_t)param)*current_frequency/1000;
- if (ci->seek_time-1 == 0) {
+ if (param == 0) {
newpos = ci->id3->first_frame_offset;
samples_to_skip = start_skip;
} else {
- newpos = get_file_pos(ci->seek_time-1);
+ newpos = get_file_pos(param);
samples_to_skip = 0;
}
if (!ci->seek_buffer(newpos))
+ {
+ ci->seek_complete();
break;
+ }
+
+ ci->set_elapsed((samplesdone * 1000) / current_frequency);
ci->seek_complete();
init_mad();
framelength = 0;
@@ -435,8 +447,7 @@
continue;
} else {
/* Some other unrecoverable error */
- status = CODEC_ERROR;
- break;
+ return CODEC_ERROR;
}
}
@@ -504,12 +515,5 @@
framelength - stop_skip);
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
- /*mop up COP thread - MT only*/
- mad_synth_thread_quit();
-
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/mpc.c b/apps/codecs/mpc.c
index 187c37e..bbe2d99 100644
--- a/apps/codecs/mpc.c
+++ b/apps/codecs/mpc.c
@@ -52,8 +52,20 @@
return ci->filesize;
}
-/* This is the codec entry point. */
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* musepack's sample representation is 18.14
+ * DSP_SET_SAMPLE_DEPTH = 14 (FRACT) + 16 (NATIVE) - 1 (SIGN) = 29 */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
mpc_int64_t samplesdone;
uint32_t frequency; /* 0.1 kHz accuracy */
@@ -64,39 +76,27 @@
mpc_streaminfo info;
mpc_frame_info frame;
mpc_demux *demux = NULL;
- int retval;
+ intptr_t param;
frame.buffer = sample_buffer;
-
- /* musepack's sample representation is 18.14
- * DSP_SET_SAMPLE_DEPTH = 14 (FRACT) + 16 (NATIVE) - 1 (SIGN) = 29 */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
-
+
/* Create a decoder instance */
reader.read = read_impl;
reader.seek = seek_impl;
reader.tell = tell_impl;
reader.get_size = get_size_impl;
-next_track:
- retval = CODEC_OK;
-
if (codec_init())
- {
- retval = CODEC_ERROR;
- goto exit;
- }
+ return CODEC_ERROR;
- if (codec_wait_taginfo() != 0)
- goto done;
+ /* Prep position */
+ ci->seek_buffer(0);
/* Initialize demux/decoder. */
demux = mpc_demux_init(&reader);
if (NULL == demux)
- {
- retval = CODEC_ERROR;
- goto done;
- }
+ return CODEC_ERROR;
+
/* Read file's streaminfo data. */
mpc_demux_get_info(demux, &info);
@@ -117,11 +117,8 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
else if (info.channels == 1)
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
- else
- {
- retval = CODEC_ERROR;
- goto done;
- }
+ else
+ return CODEC_ERROR;
codec_set_replaygain(ci->id3);
@@ -142,21 +139,24 @@
/* This is the decoding loop. */
do
{
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
+ return CODEC_OK;
+
/* Complete seek handler. */
- if (ci->seek_time)
+ if (action == CODEC_ACTION_SEEK_TIME)
{
- mpc_int64_t new_offset = ((ci->seek_time - 1)/10)*frequency;
+ mpc_int64_t new_offset = (param/10)*frequency;
if (mpc_demux_seek_sample(demux, new_offset) == MPC_STATUS_OK)
{
samplesdone = new_offset;
- ci->set_elapsed(ci->seek_time);
}
+
+ elapsed_time = (samplesdone*10)/frequency;
+ ci->set_elapsed(elapsed_time);
ci->seek_complete();
}
-
- /* Stop or skip occured, exit decoding loop. */
- if (ci->stop_codec || ci->new_track)
- break;
/* Decode one frame. */
status = mpc_demux_decode(demux, &frame);
@@ -164,8 +164,7 @@
if (frame.bits == -1)
{
/* Decoding error, exit decoding loop. */
- retval = (status == MPC_STATUS_OK) ? CODEC_OK : CODEC_ERROR;
- goto done;
+ return (status == MPC_STATUS_OK) ? CODEC_OK : CODEC_ERROR;
}
else
{
@@ -181,11 +180,4 @@
ci->set_offset( (samplesdone * byterate)/(frequency*100) );
}
} while (true);
-
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return retval;
}
diff --git a/apps/codecs/nsf.c b/apps/codecs/nsf.c
index 2f37da8..72f6974 100644
--- a/apps/codecs/nsf.c
+++ b/apps/codecs/nsf.c
@@ -4307,46 +4307,44 @@
nSilenceTrackMS=5000;
SetFadeTime(track,track+fade, fNSFPlaybackSpeed,def);
}
- ci->id3->elapsed=d*1000; /* d is track no to display */
+ ci->set_elapsed(d*1000); /* d is track no to display */
}
+/** Operational info **/
+static int track = 0;
+static char last_path[MAX_PATH];
+static int dontresettrack = 0;
+
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* we only render 16 bits, 44.1KHz, Stereo */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
+ ci->configure(DSP_SET_FREQUENCY, 44100);
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
+
+ RebuildOutputTables();
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
int written;
uint8_t *buf;
size_t n;
int endofstream; /* end of stream flag */
- int track;
- int dontresettrack;
- char last_path[MAX_PATH];
- int usingplaylist;
-
- /* we only render 16 bits */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
-
- ci->configure(DSP_SET_FREQUENCY, 44100);
- ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
+ int usingplaylist = 0;
- RebuildOutputTables();
-
- dontresettrack=0;
- last_path[0]='\0';
- track=0;
-
-next_track:
- usingplaylist=0;
DEBUGF("NSF: next_track\n");
if (codec_init()) {
return CODEC_ERROR;
}
DEBUGF("NSF: after init\n");
-
- /* wait for track info to load */
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
/* Read the entire file */
@@ -4408,22 +4406,27 @@
reset_profile_timers();
while (!endofstream) {
+ intptr_t param;
+ enum codec_command_action action = ci->get_command(¶m);
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ if (action == CODEC_ACTION_HALT)
break;
- }
- if (ci->seek_time >0) {
- track=ci->seek_time/1000;
- if (usingplaylist) {
- if (track>=nPlaylistSize) break;
- } else {
- if (track>=nTrackCount) break;
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (param > 0) {
+ track=param/1000;
+ if (usingplaylist) {
+ if (track>=nPlaylistSize) break;
+ } else {
+ if (track>=nTrackCount) break;
+ }
+ dontresettrack=1;
+ ci->seek_complete();
+ goto init_nsf;
}
- ci->seek_complete();
- dontresettrack=1;
- goto init_nsf;
+ else {
+ ci->seek_complete();
+ }
}
ENTER_TIMER(total);
@@ -4449,22 +4452,17 @@
print_timers(last_path,track);
-request_next_track:
- if (ci->request_next_track()) {
if (ci->global_settings->repeat_mode==REPEAT_ONE) {
/* in repeat one mode just advance to the next track */
track++;
if (track>=nTrackCount) track=0;
dontresettrack=1;
/* at this point we can't tell if another file has been selected */
- goto next_track;
} else {
/* otherwise do a proper load of the next file */
dontresettrack=0;
last_path[0]='\0';
}
- goto next_track; /* when we fall through here we'll reload the file */
- }
return CODEC_OK;
}
diff --git a/apps/codecs/raac.c b/apps/codecs/raac.c
index b322ae7..4b73f41 100644
--- a/apps/codecs/raac.c
+++ b/apps/codecs/raac.c
@@ -35,8 +35,21 @@
static RMContext rmctx;
static RMPacket pkt;
+
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
static NeAACDecFrameInfo frame_info;
NeAACDecHandle decoder;
@@ -49,26 +62,21 @@
unsigned char c = 0; /* channels */
int playback_on = -1;
size_t resume_offset;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
-
-next_track:
- err = CODEC_OK;
+ intptr_t param;
+ enum codec_command_action action = CODEC_ACTION_NULL;
if (codec_init()) {
DEBUGF("FAAD: Codec init error\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
resume_offset = ci->id3->offset;
ci->memset(&rmctx,0,sizeof(RMContext));
ci->memset(&pkt,0,sizeof(RMPacket));
+
+ ci->seek_buffer(0);
+
init_rm(&rmctx);
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
codec_set_replaygain(ci->id3);
@@ -78,9 +86,9 @@
if (!decoder) {
DEBUGF("FAAD: Decode open error\n");
- err = CODEC_ERROR;
- goto done;
- }
+ return CODEC_ERROR;
+ }
+
NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(decoder);
conf->outputFormat = FAAD_FMT_16BIT; /* irrelevant, we don't convert */
NeAACDecSetConfiguration(decoder, conf);
@@ -91,8 +99,7 @@
if (err) {
DEBUGF("FAAD: DecInit: %d, %d\n", err, decoder->object_type);
- err = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check for a mid-track resume and force a seek time accordingly */
@@ -100,36 +107,38 @@
resume_offset -= rmctx.data_offset + DATA_HEADER_SIZE;
/* put number of subpackets to skip in resume_offset */
resume_offset /= (rmctx.block_align + PACKET_HEADER_SIZE);
- ci->seek_time = (int)resume_offset * ((rmctx.block_align * 8 * 1000)/rmctx.bit_rate);
+ param = (int)resume_offset * ((rmctx.block_align * 8 * 1000)/rmctx.bit_rate);
+ action = CODEC_ACTION_SEEK_TIME;
}
-
- ci->id3->frequency = s;
+
+ ci->id3->frequency = s; /* FIXME: Won't get it to the UI */
ci->set_elapsed(0);
ci->advance_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
/* The main decoding loop */
-seek_start:
while (1) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
- }
+ if (action == CODEC_ACTION_NULL)
+ action = ci->get_command(¶m);
- if (ci->seek_time) {
-
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
/* Do not allow seeking beyond the file's length */
- if ((unsigned) ci->seek_time > ci->id3->length) {
+ if ((unsigned) param > ci->id3->length) {
+ ci->set_elapsed(ci->id3->length);
ci->seek_complete();
- goto done;
+ break;
}
ci->seek_buffer(rmctx.data_offset + DATA_HEADER_SIZE);
/* Seek to the start of the track */
- if (ci->seek_time == 1) {
+ if (param == 0) {
ci->set_elapsed(0);
ci->seek_complete();
- goto seek_start;
+ action = CODEC_ACTION_NULL;
+ continue;
}
skipped = 0;
@@ -141,21 +150,30 @@
if(playback_on == -1) {
/* Error only if packet-parsing failed and playback hadn't started */
DEBUGF("rm_get_packet failed\n");
+ ci->seek_complete();
return CODEC_ERROR;
}
- else
- goto done;
+ else {
+ ci->seek_complete();
+ return CODEC_OK;
+ }
}
skipped += pkt.length;
- if(pkt.timestamp > (unsigned)ci->seek_time) break;
+
+ if(pkt.timestamp > (unsigned)param)
+ break;
+
ci->advance_buffer(pkt.length);
}
ci->seek_buffer(pkt_offset + rmctx.data_offset + DATA_HEADER_SIZE);
buffer = ci->request_buffer(&n,rmctx.audio_framesize + 1000);
NeAACDecPostSeekReset(decoder, decoder->frame);
+ ci->set_elapsed(pkt.timestamp);
ci->seek_complete();
}
+ action = CODEC_ACTION_NULL;
+
/* Request the required number of bytes from the input buffer */
buffer=ci->request_buffer(&n,rmctx.audio_framesize + 1000);
consumed = rm_get_packet(&buffer, &rmctx, &pkt);
@@ -167,20 +185,20 @@
return CODEC_ERROR;
}
else
- goto done;
+ break;
}
playback_on = 1;
if (pkt.timestamp >= ci->id3->length)
- goto done;
+ break;
+
/* Decode one block - returned samples will be host-endian */
for(i = 0; i < rmctx.sub_packet_cnt; i++) {
ret = NeAACDecDecode(decoder, &frame_info, buffer, rmctx.sub_packet_lengths[i]);
buffer += rmctx.sub_packet_lengths[i];
if (frame_info.error > 0) {
DEBUGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error));
- err = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(decoder->time_out[0],
decoder->time_out[1],
@@ -191,11 +209,5 @@
ci->advance_buffer(pkt.length);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return err;
+ return CODEC_OK;
}
-
diff --git a/apps/codecs/shorten.c b/apps/codecs/shorten.c
index 83a9c34..db66991 100644
--- a/apps/codecs/shorten.c
+++ b/apps/codecs/shorten.c
@@ -37,7 +37,19 @@
static int8_t ibuf[MAX_BUFFER_SIZE] IBSS_ATTR;
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
+ ci->configure(DSP_SET_SAMPLE_DEPTH, SHN_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
ShortenContext sc;
uint32_t samplesdone;
@@ -45,21 +57,14 @@
int8_t *buf;
int consumed, res, nsamples;
size_t bytesleft;
+ intptr_t param;
- /* Generic codec initialisation */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
- ci->configure(DSP_SET_SAMPLE_DEPTH, SHN_OUTPUT_DEPTH-1);
-
-next_track:
/* Codec initialization */
if (codec_init()) {
LOGF("Shorten: codec_init error\n");
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
/* Shorten decoder initialization */
@@ -103,14 +108,15 @@
samplesdone = 0;
buf = ci->request_buffer(&bytesleft, MAX_BUFFER_SIZE);
while (bytesleft) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- }
/* Seek to start of track */
- if (ci->seek_time == 1) {
- if (ci->seek_buffer(sc.header_bits/8 + ci->id3->first_frame_offset)) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (param == 0 &&
+ ci->seek_buffer(sc.header_bits/8 + ci->id3->first_frame_offset)) {
sc.bitindex = sc.header_bits - 8*(sc.header_bits/8);
ci->set_elapsed(0);
ci->seek_complete();
@@ -128,7 +134,7 @@
if (res == FN_ERROR) {
LOGF("Shorten: shorten_decode_frames error (%lu)\n",
(unsigned long)samplesdone);
- break;
+ return CODEC_ERROR;
} else {
/* Insert decoded samples in pcmbuf */
if (nsamples) {
@@ -153,9 +159,5 @@
sc.bitindex = sc.gb.index - 8*consumed;
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
return CODEC_OK;
}
diff --git a/apps/codecs/sid.c b/apps/codecs/sid.c
index 52c1289..0edbabe 100644
--- a/apps/codecs/sid.c
+++ b/apps/codecs/sid.c
@@ -1203,34 +1203,47 @@
return *load_addr;
}
+static int nSamplesRendered = 0;
+static int nSamplesPerCall = 882; /* This is PAL SID single speed (44100/50Hz) */
+static int nSamplesToRender = 0;
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Make use of 44.1khz */
+ ci->configure(DSP_SWITCH_FREQUENCY, 44100);
+ /* Sample depth is 28 bit host endian */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ /* Mono output */
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
unsigned int filesize;
-
unsigned short load_addr, init_addr, play_addr;
unsigned char subSongsMax, subSong, song_speed;
+ intptr_t param;
- int nSamplesRendered = 0;
- int nSamplesPerCall = 882; /* This is PAL SID single speed (44100/50Hz) */
- int nSamplesToRender = 0;
-
-next_track:
if (codec_init()) {
return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto request_next_track;
-
codec_set_replaygain(ci->id3);
/* Load SID file the read_filebuf callback will return the full requested
- * size if at all possible, so there is no need to loop */
+ * size if at all possible, so there is no need to loop */
+ ci->seek_buffer(0);
filesize = ci->read_filebuf(sidfile, sizeof(sidfile));
- if (filesize == 0)
+ if (filesize == 0) {
return CODEC_ERROR;
+ }
c64Init(44100);
LoadSIDFromMemory(sidfile, &load_addr, &init_addr, &play_addr,
@@ -1239,37 +1252,30 @@
cpuJSR(init_addr, subSong); /* Start the song initialize */
- /* Make use of 44.1khz */
- ci->configure(DSP_SWITCH_FREQUENCY, 44100);
- /* Sample depth is 28 bit host endian */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
- /* Mono output */
- ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
-
-
/* Set the elapsed time to the current subsong (in seconds) */
ci->set_elapsed(subSong*1000);
/* The main decoder loop */
while (1) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- /* New time is ready in ci->seek_time */
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ /* New time is ready in param */
/* Start playing from scratch */
c64Init(44100);
- LoadSIDFromMemory(sidfile, &load_addr, &init_addr, &play_addr, &subSongsMax, &subSong, &song_speed, filesize);
- sidPoke(24, 15); /* Turn on full volume */
- subSong = ci->seek_time / 1000; /* Now use the current seek time in seconds as subsong */
- cpuJSR(init_addr, subSong); /* Start the song initialize */
- nSamplesToRender = 0; /* Start the rendering from scratch */
-
- ci->seek_complete();
+ LoadSIDFromMemory(sidfile, &load_addr, &init_addr, &play_addr,
+ &subSongsMax, &subSong, &song_speed, filesize);
+ sidPoke(24, 15); /* Turn on full volume */
+ subSong = param / 1000; /* Now use the current seek time in seconds as subsong */
+ cpuJSR(init_addr, subSong); /* Start the song initialize */
+ nSamplesToRender = 0; /* Start the rendering from scratch */
/* Set the elapsed time to the current subsong (in seconds) */
+ ci->seek_complete();
ci->set_elapsed(subSong*1000);
}
@@ -1306,9 +1312,5 @@
ci->pcmbuf_insert(samples, NULL, CHUNK_SIZE);
}
-request_next_track:
- if (ci->request_next_track())
- goto next_track;
-
return CODEC_OK;
}
diff --git a/apps/codecs/smaf.c b/apps/codecs/smaf.c
index 3e8a413..9211daa 100644
--- a/apps/codecs/smaf.c
+++ b/apps/codecs/smaf.c
@@ -332,9 +332,20 @@
return buffer;
}
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
uint32_t decodedsamples;
size_t n;
int bufcount;
@@ -342,20 +353,10 @@
uint8_t *smafbuf;
off_t firstblockposn; /* position of the first block in file */
const struct pcm_codec *codec;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ intptr_t param;
-next_track:
- status = CODEC_OK;
-
- if (codec_init()) {
- status = CODEC_ERROR;
- goto exit;
- }
-
- if (codec_wait_taginfo() != 0)
- goto done;
+ if (codec_init())
+ return CODEC_ERROR;
codec_set_replaygain(ci->id3);
@@ -365,24 +366,22 @@
decodedsamples = 0;
codec = 0;
+ ci->seek_buffer(0);
if (!parse_header(&format, &firstblockposn))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
codec = get_codec(format.formattag);
if (codec == 0)
{
DEBUGF("CODEC_ERROR: unsupport audio format: 0x%x\n", (int)format.formattag);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (!codec->set_format(&format))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -392,8 +391,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -404,12 +402,10 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels unsupported\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->seek_buffer(firstblockposn);
- ci->seek_complete();
/* make sure we're at the correct offset */
if (bytesdone > (uint32_t) firstblockposn)
@@ -419,13 +415,13 @@
PCM_SEEK_POS, &read_buffer);
if (newpos->pos > format.numbytes)
- goto done;
+ return CODEC_OK;
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
}
else
{
@@ -437,23 +433,32 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME,
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME,
&read_buffer);
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
+
smafbuf = (uint8_t *)ci->request_buffer(&n, format.chunksize);
if (n == 0)
@@ -464,11 +469,10 @@
endofstream = 1;
}
- status = codec->decode(smafbuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(smafbuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -482,11 +486,5 @@
ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
-
diff --git a/apps/codecs/spc.c b/apps/codecs/spc.c
index 4db2878..1b49761 100644
--- a/apps/codecs/spc.c
+++ b/apps/codecs/spc.c
@@ -260,14 +260,6 @@
static inline int32_t * samples_get_rdbuf(void)
{
ci->semaphore_wait(&sample_queue.emu_sem_head, TIMEOUT_BLOCK);
-
- if (ci->stop_codec || ci->new_track)
- {
- /* Told to stop. Buffer must be released. */
- samples_release_rdbuf();
- return NULL;
- }
-
return sample_queue.wav_chunk[sample_queue.head & WAV_CHUNK_MASK].audio;
}
@@ -390,11 +382,10 @@
}
}
-static inline bool spc_play_get_samples(int32_t **samples)
+static inline int32_t * spc_play_get_samples(void)
{
/* obtain filled samples buffer */
- *samples = samples_get_rdbuf();
- return *samples != NULL;
+ return samples_get_rdbuf();
}
static inline void spc_play_send_samples(int32_t *samples)
@@ -433,15 +424,14 @@
#define spc_emu_quit()
#define samples_release_rdbuf()
-static inline bool spc_play_get_samples(int32_t **samples)
+static inline int32_t * spc_play_get_samples(void)
{
ENTER_TIMER(render);
/* fill samples buffer */
if ( SPC_play(&spc_emu,WAV_CHUNK_SIZE*2,wav_chunk) )
assert( false );
EXIT_TIMER(render);
- *samples = wav_chunk;
- return true;
+ return wav_chunk;
}
#endif /* SPC_DUAL_CORE */
@@ -454,6 +444,7 @@
unsigned long fadeendsample = (ID666.length+ID666.fade)*(long long) SAMPLE_RATE/1000;
int fadedec = 0;
int fadevol = 0x7fffffffl;
+ intptr_t param;
if (fadeendsample>fadestartsample)
fadedec=0x7fffffffl/(fadeendsample-fadestartsample)+1;
@@ -462,25 +453,26 @@
while ( 1 )
{
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
- }
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
int curtime = sampleswritten*1000LL/SAMPLE_RATE;
- DEBUGF("seek to %ld\ncurrently at %d\n",ci->seek_time,curtime);
- if (ci->seek_time < curtime) {
+ DEBUGF("seek to %ld\ncurrently at %d\n", (long)param, curtime);
+ if (param < curtime) {
DEBUGF("seek backwards = reset\n");
+ ci->set_elapsed(0);
ci->seek_complete();
return 1;
}
+
+ ci->set_elapsed(curtime);
ci->seek_complete();
}
- int32_t *samples;
- if (!spc_play_get_samples(&samples))
- break;
+ int32_t *samples = spc_play_get_samples();
sampleswritten += WAV_CHUNK_SIZE;
@@ -532,67 +524,61 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- enum codec_status stat = CODEC_ERROR;
-
- if (!spc_emu_start())
- goto codec_quit;
-
- do
- {
- DEBUGF("SPC: next_track\n");
- if (codec_init()) {
- goto codec_quit;
- }
- DEBUGF("SPC: after init\n");
+ if (reason == CODEC_LOAD) {
+ if (!spc_emu_start())
+ return CODEC_ERROR;
ci->configure(DSP_SET_SAMPLE_DEPTH, 24);
ci->configure(DSP_SET_FREQUENCY, SAMPLE_RATE);
ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
-
- /* wait for track info to load */
- if (codec_wait_taginfo() != 0)
- continue;
-
- codec_set_replaygain(ci->id3);
-
- /* Read the entire file */
- DEBUGF("SPC: request initial buffer\n");
- ci->seek_buffer(0);
- size_t buffersize;
- uint8_t* buffer = ci->request_buffer(&buffersize, ci->filesize);
- if (!buffer) {
- goto codec_quit;
- }
-
- DEBUGF("SPC: read size = 0x%lx\n",(unsigned long)buffersize);
- do
- {
- if (load_spc_buffer(buffer, buffersize)) {
- DEBUGF("SPC load failure\n");
- goto codec_quit;
- }
-
- LoadID666(buffer+0x2e);
-
- if (ci->global_settings->repeat_mode!=REPEAT_ONE && ID666.length==0) {
- ID666.length=3*60*1000; /* 3 minutes */
- ID666.fade=5*1000; /* 5 seconds */
- }
-
- reset_profile_timers();
- }
- while ( play_track() );
-
- print_timers(ci->id3->path);
}
- while ( ci->request_next_track() );
+ else if (reason == CODEC_UNLOAD) {
+ spc_emu_quit();
+ }
- stat = CODEC_OK;
+ return CODEC_OK;
+}
-codec_quit:
- spc_emu_quit();
-
- return stat;
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ DEBUGF("SPC: next_track\n");
+ if (codec_init())
+ return CODEC_ERROR;
+ DEBUGF("SPC: after init\n");
+
+ codec_set_replaygain(ci->id3);
+
+ /* Read the entire file */
+ DEBUGF("SPC: request initial buffer\n");
+ ci->seek_buffer(0);
+ size_t buffersize;
+ uint8_t* buffer = ci->request_buffer(&buffersize, ci->filesize);
+ if (!buffer)
+ return CODEC_ERROR;
+
+ DEBUGF("SPC: read size = 0x%lx\n",(unsigned long)buffersize);
+ do
+ {
+ if (load_spc_buffer(buffer, buffersize)) {
+ DEBUGF("SPC load failure\n");
+ return CODEC_ERROR;
+ }
+
+ LoadID666(buffer+0x2e);
+
+ if (ci->global_settings->repeat_mode!=REPEAT_ONE && ID666.length==0) {
+ ID666.length=3*60*1000; /* 3 minutes */
+ ID666.fade=5*1000; /* 5 seconds */
+ }
+
+ reset_profile_timers();
+ }
+ while ( play_track() );
+
+ print_timers(ci->id3->path);
+
+ return CODEC_OK;
}
diff --git a/apps/codecs/speex.c b/apps/codecs/speex.c
index 7a1efa9..e394efc 100644
--- a/apps/codecs/speex.c
+++ b/apps/codecs/speex.c
@@ -367,11 +367,12 @@
return st;
}
-/* this is the codec entry point */
-enum codec_status codec_main(void)
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
+ int error = CODEC_ERROR;
+
SpeexBits bits;
- int error;
int eof = 0;
spx_ogg_sync_state oy;
spx_ogg_page og;
@@ -383,7 +384,7 @@
int eos = 0;
SpeexStereoState *stereo;
int channels = -1;
- int rate = 0, samplerate = 0;
+ int samplerate = 0;
int extra_headers = 0;
int stream_init = 0;
int page_nb_packets, frame_size, packet_count = 0;
@@ -392,26 +393,22 @@
unsigned long strtoffset = 0;
void *st = NULL;
int j = 0;
+ intptr_t param;
memset(&bits, 0, sizeof(bits));
memset(&oy, 0, sizeof(oy));
/* Ogg handling still uses mallocs, so reset the malloc buffer per track */
-next_track:
- error = CODEC_OK;
-
if (codec_init()) {
- error = CODEC_ERROR;
goto exit;
}
+ ci->seek_buffer(0);
+
stereo = speex_stereo_state_init();
spx_ogg_sync_init(&oy);
spx_ogg_alloc_buffer(&oy,2*CHUNKSIZE);
- if (codec_wait_taginfo() != 0)
- goto done;
-
strtoffset = ci->id3->offset;
samplerate = ci->id3->frequency;
@@ -419,30 +416,32 @@
eof = 0;
while (!eof) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
/*seek (seeks to the page before the position) */
- if (ci->seek_time) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
if(samplerate!=0&&packet_count>1){
LOGF("Speex seek page:%lld,%lld,%ld,%lld,%d\n",
- ((spx_int64_t)ci->seek_time/1000) *
+ ((spx_int64_t)param/1000) *
(spx_int64_t)samplerate,
- page_granule, ci->seek_time,
+ page_granule, param,
(page_granule/samplerate)*1000, samplerate);
- speex_seek_page_granule(((spx_int64_t)ci->seek_time/1000) *
+ speex_seek_page_granule(((spx_int64_t)param/1000) *
(spx_int64_t)samplerate,
page_granule, &oy, headerssize);
- ci->seek_complete();
}
+
+ ci->set_elapsed(param);
+ ci->seek_complete();
}
next_page:
/*Get the ogg buffer for writing*/
if(get_more_data(&oy)<1){/*read error*/
- error=CODEC_ERROR;
goto done;
}
@@ -477,8 +476,7 @@
nframes=1;
if (!st){
- error=CODEC_ERROR;
- goto exit;
+ goto done;
}
ci->configure(DSP_SET_FREQUENCY, ci->id3->frequency);
@@ -557,31 +555,18 @@
}
done:
- if (ci->request_next_track()) {
+ /* Clean things up for the next track */
+ speex_bits_destroy(&bits);
- /* Clean things up for the next track */
-
+ if (st)
if (st)
speex_decoder_destroy(st);
- if (stream_init == 1)
- spx_ogg_stream_reset(&os);
-
- spx_ogg_sync_reset(&oy);
-
- cur_granule = stream_init = rate = samplerate = headerssize
- = packet_count = eos = 0;
-
- goto next_track;
- }
-
-exit:
- speex_bits_destroy(&bits);
-
if (stream_init)
spx_ogg_stream_destroy(&os);
spx_ogg_sync_destroy(&oy);
+exit:
return error;
}
diff --git a/apps/codecs/tta.c b/apps/codecs/tta.c
index 1d0846e..c75f2b0 100644
--- a/apps/codecs/tta.c
+++ b/apps/codecs/tta.c
@@ -34,36 +34,36 @@
static int32_t samples[PCM_BUFFER_LENGTH * 2] IBSS_ATTR;
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, TTA_OUTPUT_DEPTH - 1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
tta_info info;
- int status;
unsigned int decodedsamples;
int endofstream;
int new_pos = 0;
int sample_count;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, TTA_OUTPUT_DEPTH - 1);
+ intptr_t param;
-next_track:
- status = CODEC_OK;
-
if (codec_init())
{
DEBUGF("codec_init() error\n");
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
+ ci->seek_buffer(0);
if (set_tta_info(&info) < 0 || player_init(&info) < 0)
- {
- status = CODEC_ERROR;
- goto exit;
- }
+ return CODEC_ERROR;
codec_set_replaygain(ci->id3);
@@ -74,8 +74,8 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels\n");
- status = CODEC_ERROR;
- goto done;
+ player_stop();
+ return CODEC_ERROR;
}
/* The main decoder loop */
@@ -88,31 +88,31 @@
new_pos = set_position(ci->id3->offset, TTA_SEEK_POS);
if (new_pos >= 0)
decodedsamples = new_pos;
- ci->seek_complete();
}
while (!endofstream)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time)
+ if (action == CODEC_ACTION_SEEK_TIME)
{
- new_pos = set_position(ci->seek_time / SEEK_STEP, TTA_SEEK_TIME);
+ new_pos = set_position(param / SEEK_STEP, TTA_SEEK_TIME);
if (new_pos >= 0)
{
decodedsamples = new_pos;
- ci->seek_complete();
}
+
+ ci->set_elapsed((uint64_t)info.LENGTH * 1000 * decodedsamples / info.DATALENGTH);
+ ci->seek_complete();
}
sample_count = get_samples(samples);
if (sample_count < 0)
- {
- status = CODEC_ERROR;
break;
- }
+
ci->pcmbuf_insert(samples, NULL, sample_count);
decodedsamples += sample_count;
if (decodedsamples >= info.DATALENGTH)
@@ -120,11 +120,6 @@
ci->set_elapsed((uint64_t)info.LENGTH * 1000 * decodedsamples / info.DATALENGTH);
}
-done:
player_stop();
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/vorbis.c b/apps/codecs/vorbis.c
index 0a36a37..e02d459 100644
--- a/apps/codecs/vorbis.c
+++ b/apps/codecs/vorbis.c
@@ -104,14 +104,25 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ if (codec_init())
+ return CODEC_ERROR;
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 24);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
ov_callbacks callbacks;
OggVorbis_File vf;
ogg_int32_t **pcm;
- bool initialized = false; /* First init done? */
- int error;
+ int error = CODEC_ERROR;
long n;
int current_section;
int previous_section;
@@ -120,36 +131,24 @@
ogg_int64_t vf_dataoffsets;
ogg_uint32_t vf_serialnos;
ogg_int64_t vf_pcmlengths[2];
-
- ci->configure(DSP_SET_SAMPLE_DEPTH, 24);
-
- if (codec_init()) {
- error = CODEC_ERROR;
- goto exit;
- }
+ intptr_t param;
#if defined(CPU_ARM) || defined(CPU_COLDFIRE) || defined(CPU_MIPS)
if (setjmp(rb_jump_buf) != 0) {
- /* malloc failed; skip to next track */
- error = CODEC_ERROR;
+ /* malloc failed; finish with this track */
goto done;
}
#endif
-
-next_track:
- error = CODEC_OK;
-
ogg_malloc_init();
- if (codec_wait_taginfo() != 0)
- goto done;
-
/* Create a decoder instance */
callbacks.read_func = read_handler;
callbacks.seek_func = initial_seek_handler;
callbacks.tell_func = tell_handler;
callbacks.close_func = close_handler;
+ ci->seek_buffer(0);
+
/* Open a non-seekable stream */
error = ov_open_callbacks(ci, &vf, NULL, 0, callbacks);
@@ -186,15 +185,13 @@
vf.end = ci->id3->filesize;
vf.ready_state = OPENED;
vf.links = 1;
- initialized = true;
} else {
DEBUGF("Vorbis: ov_open failed: %d\n", error);
- error = CODEC_ERROR;
goto done;
}
if (ci->id3->offset) {
- ci->advance_buffer(ci->id3->offset);
+ ci->seek_buffer(ci->id3->offset);
ov_raw_seek(&vf, ci->id3->offset);
ci->set_elapsed(ov_time_tell(&vf));
ci->set_offset(ov_raw_tell(&vf));
@@ -203,14 +200,17 @@
previous_section = -1;
eof = 0;
while (!eof) {
- ci->yield();
- if (ci->stop_codec || ci->new_track)
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- if (ci->seek_time) {
- if (ov_time_seek(&vf, ci->seek_time - 1)) {
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (ov_time_seek(&vf, param)) {
//ci->logf("ov_time_seek failed");
}
+
+ ci->set_elapsed(ov_time_tell(&vf));
ci->seek_complete();
}
@@ -220,7 +220,6 @@
/* Change DSP and buffer settings for this bitstream */
if (current_section != previous_section) {
if (!vorbis_set_codec_parameters(&vf)) {
- error = CODEC_ERROR;
goto done;
} else {
previous_section = current_section;
@@ -238,6 +237,7 @@
}
}
+ error = CODEC_OK;
done:
#if 0 /* defined(SIMULATOR) */
{
@@ -249,18 +249,12 @@
#endif
ogg_malloc_destroy();
- if (ci->request_next_track()) {
- if (!initialized)
- goto next_track;
- /* Clean things up for the next track */
- vf.dataoffsets = NULL;
- vf.offsets = NULL;
- vf.serialnos = NULL;
- vf.pcmlengths = NULL;
- ov_clear(&vf);
- goto next_track;
- }
-
-exit:
+ /* Clean things up for the next track */
+ vf.dataoffsets = NULL;
+ vf.offsets = NULL;
+ vf.serialnos = NULL;
+ vf.pcmlengths = NULL;
+ ov_clear(&vf);
+
return error;
}
diff --git a/apps/codecs/vox.c b/apps/codecs/vox.c
index c7f3934..bf274c6 100644
--- a/apps/codecs/vox.c
+++ b/apps/codecs/vox.c
@@ -44,9 +44,19 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
uint32_t decodedsamples;
size_t n;
int bufcount;
@@ -54,26 +64,18 @@
uint8_t *voxbuf;
off_t firstblockposn = 0; /* position of the first block in file */
const struct pcm_codec *codec;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
-
-next_track:
- status = CODEC_OK;
+ intptr_t param;
if (codec_init()) {
DEBUGF("codec_init() error\n");
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
codec_set_replaygain(ci->id3);
/* Need to save offset for later use (cleared indirectly by advance_buffer) */
bytesdone = ci->id3->offset;
+ ci->seek_buffer(0);
ci->memset(&format, 0, sizeof(struct pcm_format));
@@ -96,20 +98,16 @@
if (!codec)
{
DEBUGF("CODEC_ERROR: dialogic oki adpcm codec does not load.\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
- if (!codec->set_format(&format))
- {
- status = CODEC_ERROR;
- goto done;
+ if (!codec->set_format(&format)) {
+ return CODEC_ERROR;
}
if (format.numbytes == 0) {
DEBUGF("CODEC_ERROR: data size is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -118,8 +116,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -131,14 +128,14 @@
struct pcm_pos *newpos = codec->get_seek_pos(bytesdone - firstblockposn,
PCM_SEEK_POS, &read_buffer);
- if (newpos->pos > format.numbytes)
- goto done;
+ if (newpos->pos > format.numbytes) {
+ return CODEC_OK;
+ }
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
} else {
/* already where we need to be */
bytesdone = 0;
@@ -148,22 +145,29 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
- }
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time) {
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME,
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME,
&read_buffer);
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
@@ -175,11 +179,10 @@
endofstream = 1;
}
- status = codec->decode(voxbuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(voxbuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -192,10 +195,5 @@
ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wav.c b/apps/codecs/wav.c
index e179470..42bcc70 100644
--- a/apps/codecs/wav.c
+++ b/apps/codecs/wav.c
@@ -151,9 +151,19 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
uint32_t decodedsamples;
size_t n;
int bufcount;
@@ -163,38 +173,28 @@
off_t firstblockposn; /* position of the first block in file */
const struct pcm_codec *codec;
uint32_t size;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
-
-next_track:
- status = CODEC_OK;
+ intptr_t param;
if (codec_init()) {
DEBUGF("codec_init() error\n");
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
codec_set_replaygain(ci->id3);
/* Need to save offset for later use (cleared indirectly by advance_buffer) */
bytesdone = ci->id3->offset;
/* get RIFF chunk header */
+ ci->seek_buffer(0);
buf = ci->request_buffer(&n, 12);
if (n < 12) {
DEBUGF("request_buffer error\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if ((memcmp(buf, "RIFF", 4) != 0) || (memcmp(&buf[8], "WAVE", 4) != 0)) {
DEBUGF("CODEC_ERROR: missing riff header\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* advance to first WAVE chunk */
@@ -215,8 +215,7 @@
if (n < 8) {
DEBUGF("data chunk request_buffer error\n");
/* no more chunks, 'data' chunk must not have been found */
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* chunkSize */
@@ -225,8 +224,7 @@
if (size < 16) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk size=%lu < 16\n",
(unsigned long)size);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* wFormatTag */
format.formattag=buf[8]|(buf[9]<<8);
@@ -256,8 +254,7 @@
if (format.size < 22) {
DEBUGF("CODEC_ERROR: WAVE_FORMAT_EXTENSIBLE is "
"missing extension\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* wValidBitsPerSample */
format.bitspersample = buf[26]|(buf[27]<<8);
@@ -273,8 +270,7 @@
{
if (!set_msadpcm_coeffs(buf))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
}
@@ -284,8 +280,7 @@
{
DEBUGF("CODEC_ERROR: unsupported wave format 0x%x\n",
(unsigned int) format.formattag);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* riff 8bit linear pcm is unsigned */
@@ -295,8 +290,7 @@
/* set format, parse codec specific tag, check format, and calculate chunk size */
if (!codec->set_format(&format))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
} else if (memcmp(buf, "data", 4) == 0) {
format.numbytes = size;
@@ -324,31 +318,26 @@
if (!codec)
{
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* common format check */
if (format.channels == 0) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-channels file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.samplesperblock == 0) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-wSamplesPerBlock file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.blockalign == 0)
{
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-blockalign file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.numbytes == 0) {
DEBUGF("CODEC_ERROR: 'data' chunk not found or has zero-length\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -358,8 +347,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -369,8 +357,7 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* make sure we're at the correct offset */
@@ -380,13 +367,12 @@
PCM_SEEK_POS, &read_buffer);
if (newpos->pos > format.numbytes)
- goto done;
+ return CODEC_OK;
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
} else {
/* already where we need to be */
bytesdone = 0;
@@ -396,22 +382,28 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
break;
- }
- if (ci->seek_time) {
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME,
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME,
&read_buffer);
-
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
@@ -423,11 +415,10 @@
endofstream = 1;
}
- status = codec->decode(wavbuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(wavbuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -440,10 +431,5 @@
ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wav64.c b/apps/codecs/wav64.c
index 9dbdab8..c763e6f 100644
--- a/apps/codecs/wav64.c
+++ b/apps/codecs/wav64.c
@@ -159,9 +159,19 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- int status;
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
uint32_t decodedsamples;
size_t n;
int bufcount;
@@ -171,39 +181,29 @@
off_t firstblockposn; /* position of the first block in file */
const struct pcm_codec *codec;
uint64_t size;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, PCM_OUTPUT_DEPTH-1);
-
-next_track:
- status = CODEC_OK;
+ intptr_t param;
if (codec_init()) {
DEBUGF("codec_init() error\n");
- status = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
- if (codec_wait_taginfo() != 0)
- goto done;
-
codec_set_replaygain(ci->id3);
/* Need to save offset for later use (cleared indirectly by advance_buffer) */
bytesdone = ci->id3->offset;
/* get RIFF chunk header */
+ ci->seek_buffer(0);
buf = ci->request_buffer(&n, 40);
if (n < 40) {
DEBUGF("request_buffer error\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if ((memcmp(buf , WAVE64_GUID_RIFF, 16) != 0) ||
(memcmp(buf+24, WAVE64_GUID_WAVE, 16) != 0))
{
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* advance to first WAVE chunk */
@@ -224,8 +224,7 @@
if (n < 8) {
DEBUGF("data chunk request_buffer error\n");
/* no more chunks, 'data' chunk must not have been found */
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* chunkSize */
@@ -233,8 +232,7 @@
if (memcmp(buf, WAVE64_GUID_FMT, 16) == 0) {
if (size < 16) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk size=%d < 16\n", (int)size);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* wFormatTag */
format.formattag=buf[24]|(buf[25]<<8);
@@ -263,8 +261,7 @@
if (format.size < 22) {
DEBUGF("CODEC_ERROR: WAVE_FORMAT_EXTENSIBLE is "
"missing extension\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* wValidBitsPerSample */
format.bitspersample = buf[42]|(buf[43]<<8);
@@ -279,10 +276,7 @@
if (format.formattag == WAVE_FORMAT_ADPCM)
{
if (!set_msadpcm_coeffs(buf))
- {
- status = CODEC_ERROR;
- goto done;
- }
+ return CODEC_ERROR;
}
/* get codec */
@@ -291,8 +285,7 @@
{
DEBUGF("CODEC_ERROR: unsupported wave format 0x%x\n",
(unsigned int) format.formattag);
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* riff 8bit linear pcm is unsigned */
@@ -301,10 +294,7 @@
/* check format, and calculate chunk size */
if (!codec->set_format(&format))
- {
- status = CODEC_ERROR;
- goto done;
- }
+ return CODEC_ERROR;
} else if (memcmp(buf, WAVE64_GUID_DATA, 16) == 0) {
format.numbytes = size;
/* advance to start of data */
@@ -330,31 +320,26 @@
if (!codec)
{
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* common format check */
if (format.channels == 0) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-channels file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.samplesperblock == 0) {
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-wSamplesPerBlock file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.blockalign == 0)
{
DEBUGF("CODEC_ERROR: 'fmt ' chunk not found or 0-blockalign file\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
if (format.numbytes == 0) {
DEBUGF("CODEC_ERROR: 'data' chunk not found or has zero-length\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* check chunksize */
@@ -364,8 +349,7 @@
if (format.chunksize == 0)
{
DEBUGF("CODEC_ERROR: chunksize is 0\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
@@ -375,8 +359,7 @@
ci->configure(DSP_SET_STEREO_MODE, STEREO_MONO);
} else {
DEBUGF("CODEC_ERROR: more than 2 channels\n");
- status = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* make sure we're at the correct offset */
@@ -385,14 +368,14 @@
struct pcm_pos *newpos = codec->get_seek_pos(bytesdone - firstblockposn,
PCM_SEEK_POS, &read_buffer);
- if (newpos->pos > format.numbytes)
- goto done;
+ if (newpos->pos > format.numbytes) {
+ return CODEC_OK;
+ }
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
- ci->seek_complete();
} else {
/* already where we need to be */
bytesdone = 0;
@@ -402,22 +385,29 @@
endofstream = 0;
while (!endofstream) {
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- break;
- }
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time) {
- struct pcm_pos *newpos = codec->get_seek_pos(ci->seek_time, PCM_SEEK_TIME,
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ struct pcm_pos *newpos = codec->get_seek_pos(param, PCM_SEEK_TIME,
&read_buffer);
if (newpos->pos > format.numbytes)
+ {
+ ci->set_elapsed(ci->id3->length);
+ ci->seek_complete();
break;
+ }
+
if (ci->seek_buffer(firstblockposn + newpos->pos))
{
bytesdone = newpos->pos;
decodedsamples = newpos->samples;
}
+
+ ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
ci->seek_complete();
}
@@ -429,11 +419,10 @@
endofstream = 1;
}
- status = codec->decode(wavbuf, n, samples, &bufcount);
- if (status == CODEC_ERROR)
+ if (codec->decode(wavbuf, n, samples, &bufcount) == CODEC_ERROR)
{
DEBUGF("codec error\n");
- goto done;
+ return CODEC_ERROR;
}
ci->pcmbuf_insert(samples, NULL, bufcount);
@@ -445,12 +434,6 @@
endofstream = 1;
ci->set_elapsed(decodedsamples*1000LL/ci->id3->frequency);
}
- status = CODEC_OK;
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return status;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wav_enc.c b/apps/codecs/wav_enc.c
index ef1a88e..e4afeaf 100644
--- a/apps/codecs/wav_enc.c
+++ b/apps/codecs/wav_enc.c
@@ -345,40 +345,42 @@
return true;
} /* init_encoder */
-/* main codec entry point */
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- if (!init_encoder())
- return CODEC_ERROR;
-
- /* main encoding loop */
- while(!ci->stop_codec)
- {
- uint32_t *src;
-
- while ((src = (uint32_t *)ci->enc_get_pcm_data(PCM_CHUNK_SIZE)) != NULL)
- {
- struct enc_chunk_hdr *chunk;
-
- if (ci->stop_codec)
- break;
-
- chunk = ci->enc_get_chunk();
- chunk->enc_size = enc_size;
- chunk->num_pcm = PCM_SAMP_PER_CHUNK;
- chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
-
- chunk_to_wav_format(src, (uint32_t *)chunk->enc_data);
-
- ci->enc_finish_chunk();
- ci->yield();
- }
-
- ci->yield();
+ if (reason == CODEC_LOAD) {
+ if (!init_encoder())
+ return CODEC_ERROR;
+ }
+ else if (reason == CODEC_UNLOAD) {
+ /* reset parameters to initial state */
+ ci->enc_set_parameters(NULL);
}
- /* reset parameters to initial state */
- ci->enc_set_parameters(NULL);
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ /* main encoding loop */
+ while(ci->get_command(NULL) != CODEC_ACTION_HALT)
+ {
+ uint32_t *src = (uint32_t *)ci->enc_get_pcm_data(PCM_CHUNK_SIZE);
+ struct enc_chunk_hdr *chunk;
+
+ if(src == NULL)
+ continue;
+
+ chunk = ci->enc_get_chunk();
+ chunk->enc_size = enc_size;
+ chunk->num_pcm = PCM_SAMP_PER_CHUNK;
+ chunk->enc_data = ENC_CHUNK_SKIP_HDR(chunk->enc_data, chunk);
+
+ chunk_to_wav_format(src, (uint32_t *)chunk->enc_data);
+
+ ci->enc_finish_chunk();
+ }
return CODEC_OK;
-} /* codec_start */
+}
diff --git a/apps/codecs/wavpack.c b/apps/codecs/wavpack.c
index d27a9fb..ccb9f41 100644
--- a/apps/codecs/wavpack.c
+++ b/apps/codecs/wavpack.c
@@ -31,39 +31,39 @@
static int32_t read_callback (void *buffer, int32_t bytes)
{
int32_t retval = ci->read_filebuf (buffer, bytes);
- ci->id3->offset = ci->curpos;
+ ci->set_offset(ci->curpos);
return retval;
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
WavpackContext *wpc;
char error [80];
int bps, nchans, sr_100;
- int retval;
+ intptr_t param;
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
+ if (codec_init())
+ return CODEC_ERROR;
-next_track:
- retval = CODEC_OK;
+ ci->seek_buffer (ci->id3->offset);
- if (codec_init()) {
- retval = CODEC_ERROR;
- goto exit;
- }
-
- if (codec_wait_taginfo() != 0)
- goto done;
-
/* Create a decoder instance */
wpc = WavpackOpenFileInput (read_callback, error);
- if (!wpc) {
- retval = CODEC_ERROR;
- goto done;
- }
+ if (!wpc)
+ return CODEC_ERROR;
ci->configure(DSP_SWITCH_FREQUENCY, WavpackGetSampleRate (wpc));
codec_set_replaygain(ci->id3);
@@ -77,56 +77,48 @@
/* The main decoder loop */
while (1) {
- int32_t nsamples;
+ int32_t nsamples;
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time && ci->taginfo_ready && ci->id3->length) {
- ci->seek_time--;
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
int curpos_ms = WavpackGetSampleIndex (wpc) / sr_100 * 10;
int n, d, skip;
- if (ci->seek_time > curpos_ms) {
- n = ci->seek_time - curpos_ms;
+ if (param > curpos_ms) {
+ n = param - curpos_ms;
d = ci->id3->length - curpos_ms;
skip = (int)((int64_t)(ci->filesize - ci->curpos) * n / d);
ci->seek_buffer (ci->curpos + skip);
}
- else {
- n = curpos_ms - ci->seek_time;
+ else if (curpos_ms != 0) {
+ n = curpos_ms - param;
d = curpos_ms;
skip = (int)((int64_t) ci->curpos * n / d);
ci->seek_buffer (ci->curpos - skip);
}
wpc = WavpackOpenFileInput (read_callback, error);
- ci->seek_complete();
-
if (!wpc)
+ {
+ ci->seek_complete();
break;
+ }
ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
- ci->yield ();
+ ci->seek_complete();
}
nsamples = WavpackUnpackSamples (wpc, temp_buffer, BUFFER_SIZE / nchans);
- if (!nsamples || ci->stop_codec || ci->new_track)
- break;
-
- ci->yield ();
-
- if (ci->stop_codec || ci->new_track)
+ if (!nsamples)
break;
ci->pcmbuf_insert (temp_buffer, NULL, nsamples);
-
ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
- ci->yield ();
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
-exit:
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wavpack_enc.c b/apps/codecs/wavpack_enc.c
index d908e28..730cf07 100644
--- a/apps/codecs/wavpack_enc.c
+++ b/apps/codecs/wavpack_enc.c
@@ -389,77 +389,79 @@
return true;
} /* init_encoder */
-enum codec_status codec_main(void)
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
{
- /* initialize params and config */
- if (!init_encoder())
- return CODEC_ERROR;
-
- /* main encoding loop */
- while(!ci->stop_codec)
- {
- uint8_t *src;
-
- while ((src = ci->enc_get_pcm_data(PCM_CHUNK_SIZE)) != NULL)
- {
- struct enc_chunk_hdr *chunk;
- bool abort_chunk;
- uint8_t *dst;
- uint8_t *src_end;
-
- if(ci->stop_codec)
- break;
-
- abort_chunk = true;
-
- chunk = ci->enc_get_chunk();
-
- /* reset counts and pointer */
- chunk->enc_size = 0;
- chunk->num_pcm = 0;
- chunk->enc_data = NULL;
-
- dst = ENC_CHUNK_SKIP_HDR(dst, chunk);
-
- WavpackStartBlock(wpc, dst, dst + data_size);
-
- chunk_to_int32((uint32_t*)src);
- src = input_buffer;
- src_end = src + input_size;
-
- /* encode chunk in four steps yielding between each */
- do
- {
- if (WavpackPackSamples(wpc, (int32_t *)src,
- PCM_SAMP_PER_CHUNK/4))
- {
- chunk->num_pcm += PCM_SAMP_PER_CHUNK/4;
- ci->yield();
- /* could've been stopped in some way */
- abort_chunk = ci->stop_codec ||
- (chunk->flags & CHUNKF_ABORT);
- }
-
- src += input_step;
- }
- while (!abort_chunk && src < src_end);
-
- if (!abort_chunk)
- {
- chunk->enc_data = dst;
- if (chunk->num_pcm < PCM_SAMP_PER_CHUNK)
- ci->enc_unget_pcm_data(PCM_CHUNK_SIZE - chunk->num_pcm*4);
- /* finish the chunk and store chunk size info */
- chunk->enc_size = WavpackFinishBlock(wpc);
- ci->enc_finish_chunk();
- }
- }
-
- ci->yield();
+ if (reason == CODEC_LOAD) {
+ /* initialize params and config */
+ if (!init_encoder())
+ return CODEC_ERROR;
+ }
+ else if (reason == CODEC_UNLOAD) {
+ /* reset parameters to initial state */
+ ci->enc_set_parameters(NULL);
}
- /* reset parameters to initial state */
- ci->enc_set_parameters(NULL);
-
return CODEC_OK;
-} /* codec_start */
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ /* main encoding loop */
+ while(ci->get_command(NULL) != CODEC_ACTION_HALT)
+ {
+ uint8_t *src = (uint8_t *)ci->enc_get_pcm_data(PCM_CHUNK_SIZE);
+ struct enc_chunk_hdr *chunk;
+ bool abort_chunk;
+ uint8_t *dst;
+ uint8_t *src_end;
+
+ if(src == NULL)
+ continue;
+
+ chunk = ci->enc_get_chunk();
+
+ /* reset counts and pointer */
+ chunk->enc_size = 0;
+ chunk->num_pcm = 0;
+ chunk->enc_data = NULL;
+
+ dst = ENC_CHUNK_SKIP_HDR(dst, chunk);
+
+ WavpackStartBlock(wpc, dst, dst + data_size);
+
+ chunk_to_int32((uint32_t*)src);
+ src = input_buffer;
+ src_end = src + input_size;
+
+ /* encode chunk in four steps yielding between each */
+ do
+ {
+ abort_chunk = true;
+ if (WavpackPackSamples(wpc, (int32_t *)src,
+ PCM_SAMP_PER_CHUNK/4))
+ {
+ chunk->num_pcm += PCM_SAMP_PER_CHUNK/4;
+ ci->yield();
+ /* could've been stopped in some way */
+ abort_chunk = chunk->flags & CHUNKF_ABORT;
+ }
+
+ src += input_step;
+ }
+ while (!abort_chunk && src < src_end);
+
+ if (!abort_chunk)
+ {
+ chunk->enc_data = dst;
+ if (chunk->num_pcm < PCM_SAMP_PER_CHUNK)
+ ci->enc_unget_pcm_data(PCM_CHUNK_SIZE - chunk->num_pcm*4);
+ /* finish the chunk and store chunk size info */
+ chunk->enc_size = WavpackFinishBlock(wpc);
+ ci->enc_finish_chunk();
+ }
+ }
+
+ return CODEC_OK;
+}
diff --git a/apps/codecs/wma.c b/apps/codecs/wma.c
index 1b46813..c327faf 100644
--- a/apps/codecs/wma.c
+++ b/apps/codecs/wma.c
@@ -29,53 +29,52 @@
static WMADecodeContext wmadec;
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
uint32_t elapsedtime;
- int retval;
asf_waveformatex_t wfx;
size_t resume_offset;
int i;
- int wmares, res;
+ int wmares;
+ int res = 0;
uint8_t* audiobuf;
int audiobufsize;
int packetlength = 0;
int errcount = 0;
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
-
-next_track:
- retval = CODEC_OK;
+ intptr_t param;
/* Proper reset of the decoder context. */
memset(&wmadec, 0, sizeof(wmadec));
- /* Wait for the metadata to be read */
- if (codec_wait_taginfo() != 0)
- goto done;
-
/* Remember the resume position - when the codec is opened, the
playback engine will reset it. */
resume_offset = ci->id3->offset;
restart_track:
- retval = CODEC_OK;
-
if (codec_init()) {
LOGF("WMA: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
/* Copy the format metadata we've stored in the id3 TOC field. This
saves us from parsing it again here. */
memcpy(&wfx, ci->id3->toc, sizeof(wfx));
+ ci->seek_buffer(ci->id3->first_frame_offset);
if (wma_decode_init(&wmadec,&wfx) < 0) {
LOGF("WMA: Unsupported or corrupt file\n");
- retval = CODEC_ERROR;
- goto exit;
+ return CODEC_ERROR;
}
if (resume_offset > ci->id3->first_frame_offset)
@@ -101,34 +100,35 @@
codec_set_replaygain(ci->id3);
/* The main decoding loop */
-
- res = 1;
while (res >= 0)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- goto done;
- }
+ enum codec_command_action action = ci->get_command(¶m);
+
+ if (action == CODEC_ACTION_HALT)
+ break;
/* Deal with any pending seek requests */
- if (ci->seek_time){
+ if (action == CODEC_ACTION_SEEK_TIME) {
- if (ci->seek_time == 1) {
+ if (param == 0) {
+ ci->set_elapsed(0);
ci->seek_complete();
goto restart_track; /* Pretend you never saw this... */
}
- elapsedtime = asf_seek(ci->seek_time, &wfx);
+ elapsedtime = asf_seek(param, &wfx);
if (elapsedtime < 1){
+ ci->set_elapsed(0);
ci->seek_complete();
- goto next_track;
+ break;
}
/*DEBUGF("Seek returned %d\n", (int)elapsedtime);*/
- ci->set_elapsed(elapsedtime);
/*flush the wma decoder state*/
wmadec.last_superframe_len = 0;
wmadec.last_bitoffset = 0;
+
+ ci->set_elapsed(elapsedtime);
ci->seek_complete();
}
errcount = 0;
@@ -140,10 +140,15 @@
* times. If we succeed, the error counter will be reset.
*/
+ if (res == ASF_ERROR_EOF) {
+ /* File ended - not an error */
+ break;
+ }
+
errcount++;
DEBUGF("read_packet error %d, errcount %d\n",wmares, errcount);
if (errcount > 5) {
- goto done;
+ return CODEC_ERROR;
} else {
ci->advance_buffer(packetlength);
goto new_packet;
@@ -163,7 +168,7 @@
errcount++;
DEBUGF("WMA decode error %d, errcount %d\n",wmares, errcount);
if (errcount > 5) {
- goto done;
+ return CODEC_ERROR;
} else {
ci->advance_buffer(packetlength);
goto new_packet;
@@ -173,18 +178,12 @@
elapsedtime += (wmares*10)/(wfx.rate/100);
ci->set_elapsed(elapsedtime);
}
- ci->yield();
}
}
ci->advance_buffer(packetlength);
}
-done:
/*LOGF("WMA: Decoded %ld samples\n",elapsedtime*wfx.rate/1000);*/
-
- if (ci->request_next_track())
- goto next_track;
-exit:
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wmapro.c b/apps/codecs/wmapro.c
index c02ddde..b6a8e47 100644
--- a/apps/codecs/wmapro.c
+++ b/apps/codecs/wmapro.c
@@ -27,11 +27,22 @@
int32_t *dec[2]; /* pointers to the output buffers in WMAProDecodeCtx in wmaprodec.c */
+
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, WMAPRO_DSP_SAMPLE_DEPTH);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
uint32_t elapsedtime;
- int retval;
asf_waveformatex_t wfx; /* Holds the stream properties */
size_t resume_offset;
int res; /* Return values from asf_read_packet() and decode_packet() */
@@ -42,28 +53,15 @@
int pktcnt = 0; /* Count of the packets played */
uint8_t *data; /* Pointer to decoder input buffer */
int size; /* Size of the input frame to the decoder */
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, WMAPRO_DSP_SAMPLE_DEPTH);
-
-
-next_track:
- retval = CODEC_OK;
-
- /* Wait for the metadata to be read */
- if (codec_wait_taginfo() != 0)
- goto done;
+ intptr_t param;
/* Remember the resume position */
resume_offset = ci->id3->offset;
restart_track:
- retval = CODEC_OK;
-
if (codec_init()) {
LOGF("(WMA PRO) Error: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Copy the format metadata we've stored in the id3 TOC field. This
@@ -77,8 +75,7 @@
if (decode_init(&wfx) < 0) {
LOGF("(WMA PRO) Error: Unsupported or corrupt file\n");
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Now advance the file position to the first frame */
@@ -91,23 +88,24 @@
while (pktcnt < wfx.numpackets)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- goto done;
- }
-
- /* Deal with any pending seek requests */
- if (ci->seek_time){
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time == 1) {
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ /* Deal with any pending seek requests */
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (param == 0) {
+ ci->set_elapsed(0);
ci->seek_complete();
goto restart_track; /* Pretend you never saw this... */
}
- elapsedtime = asf_seek(ci->seek_time, &wfx);
+ elapsedtime = asf_seek(param, &wfx);
if (elapsedtime < 1){
+ ci->set_elapsed(0);
ci->seek_complete();
- goto next_track;
+ break;
}
ci->set_elapsed(elapsedtime);
@@ -117,8 +115,8 @@
res = asf_read_packet(&audiobuf, &audiobufsize, &packetlength, &wfx);
if (res < 0) {
- LOGF("(WMA PRO) Warning: asf_read_packet returned %d", res);
- goto done;
+ LOGF("(WMA PRO) Warning: asf_read_packet returned %d", res);
+ return CODEC_ERROR;
} else {
data = audiobuf;
size = audiobufsize;
@@ -132,7 +130,7 @@
res = decode_packet(&wfx, dec, &outlen, data, size);
if(res < 0) {
LOGF("(WMA PRO) Error: decode_packet returned %d", res);
- goto done;
+ return CODEC_ERROR;
}
data += res;
size -= res;
@@ -152,10 +150,6 @@
ci->advance_buffer(packetlength);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/codecs/wmavoice.c b/apps/codecs/wmavoice.c
index ddf6682..64c8cd1 100644
--- a/apps/codecs/wmavoice.c
+++ b/apps/codecs/wmavoice.c
@@ -52,10 +52,20 @@
}
/* this is the codec entry point */
-enum codec_status codec_main(void)
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* Generic codec initialisation */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 31);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
{
uint32_t elapsedtime;
- int retval;
asf_waveformatex_t wfx; /* Holds the stream properties */
size_t resume_offset;
int res; /* Return values from asf_read_packet() and decode_packet() */
@@ -64,27 +74,14 @@
int packetlength = 0; /* Logical packet size (minus the header size) */
int outlen = 0; /* Number of bytes written to the output buffer */
int pktcnt = 0; /* Count of the packets played */
-
- /* Generic codec initialisation */
- ci->configure(DSP_SET_SAMPLE_DEPTH, 31);
-
-
-next_track:
- retval = CODEC_OK;
-
- /* Wait for the metadata to be read */
- if (codec_wait_taginfo() != 0)
- goto done;
+ intptr_t param;
/* Remember the resume position */
resume_offset = ci->id3->offset;
restart_track:
- retval = CODEC_OK;
-
if (codec_init()) {
LOGF("(WMA Voice) Error: Error initialising codec\n");
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Copy the format metadata we've stored in the id3 TOC field. This
@@ -97,14 +94,15 @@
ci->configure(DSP_SET_STEREO_MODE, wfx.channels == 1 ?
STEREO_MONO : STEREO_INTERLEAVED);
codec_set_replaygain(ci->id3);
+
+ ci->seek_buffer(0);
/* Initialise the AVCodecContext */
init_codec_ctx(&avctx, &wfx);
if (wmavoice_decode_init(&avctx) < 0) {
LOGF("(WMA Voice) Error: Unsupported or corrupt file\n");
- retval = CODEC_ERROR;
- goto done;
+ return CODEC_ERROR;
}
/* Now advance the file position to the first frame */
@@ -117,21 +115,24 @@
while (pktcnt < wfx.numpackets)
{
- ci->yield();
- if (ci->stop_codec || ci->new_track) {
- goto done;
- }
-
- /* Deal with any pending seek requests */
- if (ci->seek_time){
+ enum codec_command_action action = ci->get_command(¶m);
- if (ci->seek_time == 1) {
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ /* Deal with any pending seek requests */
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ ci->set_elapsed(param);
+
+ if (param == 0) {
+ ci->set_elapsed(0);
ci->seek_complete();
goto restart_track; /* Pretend you never saw this... */
}
- elapsedtime = asf_seek(ci->seek_time, &wfx);
+ elapsedtime = asf_seek(param, &wfx);
if (elapsedtime < 1){
+ ci->set_elapsed(0);
ci->seek_complete();
goto next_track;
}
@@ -145,7 +146,7 @@
if (res < 0) {
LOGF("(WMA Voice) read_packet error %d\n",res);
- goto done;
+ return CODEC_ERROR;
} else {
avpkt.data = audiobuf;
avpkt.size = audiobufsize;
@@ -165,8 +166,9 @@
ci->advance_buffer(packetlength);
goto new_packet;
}
- else
- goto done;
+ else {
+ return CODEC_ERROR;
+ }
}
avpkt.data += res;
avpkt.size -= res;
@@ -186,10 +188,6 @@
ci->advance_buffer(packetlength);
}
-done:
- if (ci->request_next_track())
- goto next_track;
-
- return retval;
+ return CODEC_OK;
}
diff --git a/apps/gui/wps.c b/apps/gui/wps.c
index c33268e..069df09 100644
--- a/apps/gui/wps.c
+++ b/apps/gui/wps.c
@@ -219,10 +219,10 @@
#endif
case ACTION_TOUCH_SCROLLBAR:
skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->length*offset/100;
- if (!skin_get_global_state()->paused)
#if (CONFIG_CODEC == SWCODEC)
- audio_pre_ff_rewind();
+ audio_pre_ff_rewind();
#else
+ if (!skin_get_global_state()->paused)
audio_pause();
#endif
audio_ff_rewind(skin_get_global_state()->id3->elapsed);
@@ -300,10 +300,10 @@
if ( (audio_status() & AUDIO_STATUS_PLAY) &&
skin_get_global_state()->id3 && skin_get_global_state()->id3->length )
{
- if (!skin_get_global_state()->paused)
#if (CONFIG_CODEC == SWCODEC)
- audio_pre_ff_rewind();
+ audio_pre_ff_rewind();
#else
+ if (!skin_get_global_state()->paused)
audio_pause();
#endif
#if CONFIG_KEYPAD == PLAYER_PAD
@@ -472,10 +472,10 @@
return;
}
- if (!state->paused)
#if (CONFIG_CODEC == SWCODEC)
- audio_pre_ff_rewind();
+ audio_pre_ff_rewind();
#else
+ if (!state->paused)
audio_pause();
#endif
@@ -554,16 +554,20 @@
{
elapsed += step * direction;
}
- if((audio_status() & AUDIO_STATUS_PLAY) && !state->paused)
+ if(audio_status() & AUDIO_STATUS_PLAY)
{
#if (CONFIG_CODEC == SWCODEC)
audio_pre_ff_rewind();
#else
- audio_pause();
+ if (!state->paused)
+ audio_pause();
#endif
}
+
+#if (CONFIG_CODEC == SWCODEC)
+ audio_ff_rewind(elapsed);
+#else
audio_ff_rewind(state->id3->elapsed = elapsed);
-#if (CONFIG_CODEC != SWCODEC)
if (!state->paused)
audio_resume();
#endif
@@ -849,10 +853,10 @@
{
if (state->id3->cuesheet)
{
- if (!state->paused)
#if (CONFIG_CODEC == SWCODEC)
- audio_pre_ff_rewind();
+ audio_pre_ff_rewind();
#else
+ if (!state->paused)
audio_pause();
#endif
audio_ff_rewind(0);
@@ -1146,6 +1150,17 @@
skin_request_full_update(WPS);
}
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+/* this is called on the audio_skip caller thread */
+static void track_skip_callback(void *param)
+{
+ struct wps_state *state = skin_get_global_state();
+ state->id3 = audio_current_track();
+ state->nid3 = audio_next_track();
+ skin_request_full_update(WPS);
+ (void)param;
+}
+#endif /* AUDIO_FAST_SKIP_PREVIEW */
static void wps_state_init(void)
{
@@ -1167,6 +1182,9 @@
/* add the WPS track event callbacks */
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+ add_event(PLAYBACK_EVENT_TRACK_SKIP, false, track_skip_callback);
+#endif
}
diff --git a/apps/menus/playback_menu.c b/apps/menus/playback_menu.c
index 9ed0bc5..4153c1c 100644
--- a/apps/menus/playback_menu.c
+++ b/apps/menus/playback_menu.c
@@ -159,9 +159,13 @@
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
+#if CONFIG_CODEC == SWCODEC
+ audio_set_cuesheet(global_settings.cuesheet);
+#else
if (global_settings.cuesheet)
splash(HZ*2, ID2P(LANG_PLEASE_REBOOT));
break;
+#endif
}
return action;
}
diff --git a/apps/metadata.c b/apps/metadata.c
index 46b9482..e886037 100644
--- a/apps/metadata.c
+++ b/apps/metadata.c
@@ -33,7 +33,7 @@
#if CONFIG_CODEC == SWCODEC
-/* For trailing tag stripping */
+/* For trailing tag stripping and base audio data types */
#include "buffering.h"
#include "metadata/metadata_common.h"
@@ -239,6 +239,94 @@
};
#endif /* CONFIG_CODEC == SWCODEC && defined (HAVE_RECORDING) */
+#if CONFIG_CODEC == SWCODEC
+/* Get the canonical AFMT type */
+int get_audio_base_codec_type(int type)
+{
+ int base_type = type;
+ switch (type) {
+ case AFMT_MPA_L1:
+ case AFMT_MPA_L2:
+ case AFMT_MPA_L3:
+ base_type = AFMT_MPA_L3;
+ break;
+ case AFMT_MPC_SV7:
+ case AFMT_MPC_SV8:
+ base_type = AFMT_MPC_SV7;
+ break;
+ case AFMT_MP4_AAC:
+ case AFMT_MP4_AAC_HE:
+ base_type = AFMT_MP4_AAC;
+ break;
+ case AFMT_SAP:
+ case AFMT_CMC:
+ case AFMT_CM3:
+ case AFMT_CMR:
+ case AFMT_CMS:
+ case AFMT_DMC:
+ case AFMT_DLT:
+ case AFMT_MPT:
+ case AFMT_MPD:
+ case AFMT_RMT:
+ case AFMT_TMC:
+ case AFMT_TM8:
+ case AFMT_TM2:
+ base_type = AFMT_SAP;
+ break;
+ default:
+ break;
+ }
+
+ return base_type;
+}
+
+/* Get the basic audio type */
+enum data_type get_audio_base_data_type(int afmt)
+{
+ if ((unsigned)afmt >= AFMT_NUM_CODECS)
+ return TYPE_UNKNOWN;
+
+ switch (get_audio_base_codec_type(afmt))
+ {
+ case AFMT_NSF:
+ case AFMT_SPC:
+ case AFMT_SID:
+ case AFMT_MOD:
+ case AFMT_SAP:
+ /* Type must be allocated and loaded in its entirety onto
+ the buffer */
+ return TYPE_ATOMIC_AUDIO;
+
+ default:
+ /* Assume type may be loaded and discarded incrementally */
+ return TYPE_PACKET_AUDIO;
+
+ case AFMT_UNKNOWN:
+ /* Have no idea at all */
+ return TYPE_UNKNOWN;
+ }
+}
+
+/* Is the format allowed to buffer starting at some offset other than 0
+ or first frame only for resume purposes? */
+bool format_buffers_with_offset(int afmt)
+{
+ switch (afmt)
+ {
+ case AFMT_MPA_L1:
+ case AFMT_MPA_L2:
+ case AFMT_MPA_L3:
+ case AFMT_WAVPACK:
+ /* Format may be loaded at the first needed frame */
+ return true;
+ default:
+ /* Format must be loaded from the beginning of the file
+ (does not imply 'atomic', while 'atomic' implies 'no offset') */
+ return false;
+ }
+}
+#endif /* CONFIG_CODEC == SWCODEC */
+
/* Simple file type probing by looking at the filename extension. */
unsigned int probe_file_format(const char *filename)
@@ -313,7 +401,7 @@
}
/* Clear the mp3entry to avoid having bogus pointers appear */
- memset(id3, 0, sizeof(struct mp3entry));
+ wipe_mp3entry(id3);
/* Take our best guess at the codec type based on file extension */
id3->codectype = probe_file_format(trackname);
@@ -414,6 +502,44 @@
adjust_mp3entry(dest, dest, orig);
}
+/* A shortcut to simplify the common task of clearing the struct */
+void wipe_mp3entry(struct mp3entry *id3)
+{
+ memset(id3, 0, sizeof (struct mp3entry));
+}
+
+#if CONFIG_CODEC == SWCODEC
+/* Glean what is possible from the filename alone - does not parse metadata */
+void fill_metadata_from_path(struct mp3entry *id3, const char *trackname)
+{
+ char *p;
+
+ /* Clear the mp3entry to avoid having bogus pointers appear */
+ wipe_mp3entry(id3);
+
+ /* Find the filename portion of the path */
+ p = strrchr(trackname, '/');
+ strlcpy(id3->id3v2buf, p ? ++p : id3->path, ID3V2_BUF_SIZE);
+
+ /* Get the format from the extension and trim it off */
+ p = strrchr(id3->id3v2buf, '.');
+ if (p)
+ {
+ /* Might be wrong for container formats - should we bother? */
+ id3->codectype = probe_file_format(p);
+
+ if (id3->codectype != AFMT_UNKNOWN)
+ *p = '\0';
+ }
+
+ /* Set the filename as the title */
+ id3->title = id3->id3v2buf;
+
+ /* Copy the path info */
+ strlcpy(id3->path, trackname, sizeof (id3->path));
+}
+#endif /* CONFIG_CODEC == SWCODEC */
+
#ifndef __PCTOOL__
#ifdef HAVE_TAGCACHE
#if CONFIG_CODEC == SWCODEC
diff --git a/apps/metadata.h b/apps/metadata.h
index c22c1b3..b268a3d 100644
--- a/apps/metadata.h
+++ b/apps/metadata.h
@@ -266,9 +266,7 @@
/* resume related */
unsigned long offset; /* bytes played */
-#if CONFIG_CODEC != SWCODEC
int index; /* playlist index */
-#endif
#ifdef HAVE_TAGCACHE
unsigned char autoresumable; /* caches result of autoresumable() */
@@ -309,9 +307,14 @@
bool mp3info(struct mp3entry *entry, const char *filename);
void adjust_mp3entry(struct mp3entry *entry, void *dest, const void *orig);
void copy_mp3entry(struct mp3entry *dest, const struct mp3entry *orig);
+void wipe_mp3entry(struct mp3entry *id3);
#if CONFIG_CODEC == SWCODEC
+void fill_metadata_from_path(struct mp3entry *id3, const char *trackname);
+int get_audio_base_codec_type(int type);
void strip_tags(int handle_id);
+enum data_type get_audio_base_data_type(int afmt);
+bool format_buffers_with_offset(int afmt);
#endif
#ifdef HAVE_TAGCACHE
diff --git a/apps/metadata/nsf.c b/apps/metadata/nsf.c
index abb4e6f..9207a14 100644
--- a/apps/metadata/nsf.c
+++ b/apps/metadata/nsf.c
@@ -40,6 +40,9 @@
p = id3->id3v2buf;
+ /* Length */
+ id3->length = buf[6]*1000;
+
/* Title */
memcpy(p, &buf[14], 32);
id3->title = p;
diff --git a/apps/pcmbuf.c b/apps/pcmbuf.c
index f548b15..c7baad0 100644
--- a/apps/pcmbuf.c
+++ b/apps/pcmbuf.c
@@ -86,6 +86,8 @@
/* Amount pcmbuffer_pos will be increased.*/
static size_t pcmbuffer_fillpos IDATA_ATTR;
+static struct chunkdesc *first_desc;
+
/* Gapless playback */
static bool track_transition IDATA_ATTR;
@@ -144,6 +146,11 @@
static void pcmbuf_finish_crossfade_enable(void);
#endif
+/* Callbacks into playback.c */
+extern void audio_pcmbuf_position_callback(unsigned int time);
+extern void audio_pcmbuf_track_change(bool pcmbuf);
+extern bool audio_pcmbuf_may_play(void);
+
/**************************************/
@@ -153,9 +160,8 @@
#ifndef SIMULATOR
#undef DESC_DEBUG
#endif
+
#ifdef DESC_DEBUG
-static struct chunkdesc *first_desc;
-static bool show_desc_in_use = false;
#define DISPLAY_DESC(caller) while(!show_desc(caller))
#define DESC_IDX(desc) (desc ? desc - first_desc : -1)
#define SHOW_DESC(desc) if(DESC_IDX(desc)==-1) DEBUGF("--"); \
@@ -231,6 +237,7 @@
/* Flush! Discard all data after the currently playing chunk,
and make the current chunk play next */
logf("commit_chunk: flush");
+ pcm_play_lock();
write_end_chunk->link = read_chunk->link;
read_chunk->link = pcmbuf_current;
while (write_end_chunk->link)
@@ -238,6 +245,9 @@
write_end_chunk = write_end_chunk->link;
pcmbuf_unplayed_bytes -= write_end_chunk->size;
}
+
+ read_chunk->end_of_track = track_transition;
+ pcm_play_unlock();
}
/* If there is already a read buffer setup, add to it */
else
@@ -248,7 +258,7 @@
/* Otherwise create the buffer */
read_chunk = pcmbuf_current;
}
-
+
/* If flush_next_time is true, then the current chunk will be thrown out
* and the next chunk to be committed will be the next to be played.
* This is used to empty the PCM buffer for a track change. */
@@ -354,7 +364,7 @@
#endif
{
logf("pcm starting");
- if (!(audio_status() & AUDIO_STATUS_PAUSE))
+ if (audio_pcmbuf_may_play())
pcmbuf_play_start();
}
}
@@ -373,8 +383,12 @@
/* crossfade has begun, put the new track samples in fadebuf */
if (crossfade_active)
{
- *count = MIN(*count, CROSSFADE_BUFSIZE/4);
- return fadebuf;
+ int cnt = MIN(*count, CROSSFADE_BUFSIZE/4);
+ if (prepare_insert(cnt << 2))
+ {
+ *count = cnt;
+ return fadebuf;
+ }
}
else
#endif
@@ -421,9 +435,7 @@
static inline void init_pcmbuffers(void)
{
-#ifdef DESC_DEBUG
first_desc = write_chunk;
-#endif
struct chunkdesc *next = write_chunk;
next++;
write_end_chunk = write_chunk;
@@ -494,19 +506,27 @@
currently playing chunk. If not, cancel notification. */
track_transition = monitor;
read_end_chunk->end_of_track = monitor;
+ if (!monitor)
+ {
+ /* Clear all notifications */
+ struct chunkdesc *desc = first_desc;
+ struct chunkdesc *end = desc + pcmbuf_descs();
+ while (desc < end)
+ desc++->end_of_track = false;
+ }
}
else
{
/* Post now if PCM stopped and last buffer was sent. */
track_transition = false;
if (monitor)
- audio_post_track_change(false);
+ audio_pcmbuf_track_change(false);
}
pcm_play_unlock();
}
-void pcmbuf_start_track_change(bool auto_skip)
+bool pcmbuf_start_track_change(bool auto_skip)
{
bool crossfade = false;
#ifdef HAVE_CROSSFADE
@@ -546,9 +566,6 @@
/* Cancel any pending automatic gapless transition */
pcmbuf_monitor_track_change(false);
-
- /* Notify the wps that the track change starts now */
- audio_post_track_change(false);
/* Can't do two crossfades at once and, no fade if pcm is off now */
if (
@@ -559,7 +576,8 @@
{
pcmbuf_play_stop();
pcm_play_unlock();
- return;
+ /* Notify playback that the track change starts now */
+ return true;
}
/* Not enough data, or not crossfading, flush the old data instead */
@@ -584,6 +602,9 @@
/* Keep trigger outside the play lock or HW FIFO underruns can happen
since frequency scaling is *not* always fast */
trigger_cpu_boost();
+
+ /* Notify playback that the track change starts now */
+ return true;
}
else /* automatic and not crossfading, so do gapless track change */
{
@@ -593,6 +614,7 @@
* as the last one in the track. */
logf(" gapless track change");
pcmbuf_monitor_track_change(true);
+ return false;
}
}
@@ -623,7 +645,7 @@
if (pcmbuf_current->end_of_track)
{
track_transition = false;
- audio_post_track_change(true);
+ audio_pcmbuf_track_change(true);
}
/* Put the finished chunk back into circulation */
@@ -955,9 +977,6 @@
return;
}
- /* Commit samples to the buffer */
- while (!prepare_insert(length))
- sleep(1);
while (length > 0)
{
COMMIT_IF_NEEDED;
diff --git a/apps/pcmbuf.h b/apps/pcmbuf.h
index 618b1ba..b7bf8c2 100644
--- a/apps/pcmbuf.h
+++ b/apps/pcmbuf.h
@@ -33,13 +33,21 @@
void pcmbuf_play_stop(void);
void pcmbuf_pause(bool pause);
void pcmbuf_monitor_track_change(bool monitor);
-void pcmbuf_start_track_change(bool manual_skip);
+bool pcmbuf_start_track_change(bool manual_skip);
/* Crossfade */
#ifdef HAVE_CROSSFADE
bool pcmbuf_is_crossfade_active(void);
void pcmbuf_request_crossfade_enable(bool on_off);
bool pcmbuf_is_same_size(void);
+#else
+/* Dummy functions with sensible returns */
+static inline bool pcmbuf_is_crossfade_active(void)
+ { return false; }
+static inline void pcmbuf_request_crossfade_enable(bool on_off)
+ { return; (void)on_off; }
+static inline bool pcmbuf_is_same_size(void)
+ { return true; }
#endif
/* Voice */
diff --git a/apps/playback.c b/apps/playback.c
index 632fd05..a369d15 100644
--- a/apps/playback.c
+++ b/apps/playback.c
@@ -9,6 +9,7 @@
*
* Copyright (C) 2005-2007 Miika Pekkarinen
* Copyright (C) 2007-2008 Nicolas Pennequin
+ * Copyright (C) 2011 Michael Sevakis
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -19,53 +20,61 @@
* KIND, either express or implied.
*
****************************************************************************/
-
-/* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
- * play whilst audio is paused */
#include "config.h"
#include "system.h"
-#include <string.h>
-#include "playback.h"
-#include "codec_thread.h"
#include "kernel.h"
-#include "codecs.h"
-#include "buffering.h"
-#include "voice_thread.h"
-#include "usb.h"
-#include "ata.h"
-#include "playlist.h"
-#include "pcmbuf.h"
+#include "panic.h"
#include "buffer.h"
+#include "sound.h"
+#include "ata.h"
+#include "usb.h"
+#include "codecs.h"
+#include "codec_thread.h"
+#include "voice_thread.h"
+#include "metadata.h"
#include "cuesheet.h"
+#include "buffering.h"
+#include "talk.h"
+#include "playlist.h"
+#include "abrepeat.h"
+#include "pcmbuf.h"
+#include "playback.h"
+
#ifdef HAVE_TAGCACHE
#include "tagcache.h"
#endif
+
+#ifdef AUDIO_HAVE_RECORDING
+#include "pcm_record.h"
+#endif
+
#ifdef HAVE_LCD_BITMAP
#ifdef HAVE_ALBUMART
#include "albumart.h"
#endif
#endif
-#include "sound.h"
-#include "metadata.h"
-#include "splash.h"
-#include "talk.h"
-#include "panic.h"
-#ifdef HAVE_RECORDING
-#include "pcm_record.h"
-#endif
+/* TODO: The audio thread really is doing multitasking of acting like a
+ consumer and producer of tracks. It may be advantageous to better
+ logically separate the two functions. I won't go that far just yet. */
+/* Internal support for voice playback */
#define PLAYBACK_VOICE
-/* amount of guess-space to allow for codecs that must hunt and peck
- * for their correct seeek target, 32k seems a good size */
+#if CONFIG_PLATFORM & PLATFORM_NATIVE
+/* Application builds don't support direct code loading */
+#define HAVE_CODEC_BUFFERING
+#endif
+
+/* Amount of guess-space to allow for codecs that must hunt and peck
+ * for their correct seek target, 32k seems a good size */
#define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
/* Define LOGF_ENABLE to enable logf output in this file */
-/*#define LOGF_ENABLE*/
+/* #define LOGF_ENABLE */
#include "logf.h"
-/* macros to enable logf for queues
+/* Macros to enable logf for queues
logging on SYS_TIMEOUT can be disabled */
#ifdef SIMULATOR
/* Define this for logf output of all queuing except SYS_TIMEOUT */
@@ -86,202 +95,292 @@
#define LOGFQUEUE_SYS_TIMEOUT(...)
#endif
+/* Variables are commented with the threads that use them:
+ * A=audio, C=codec, O=other. A suffix of "-" indicates that the variable is
+ * read but not updated on that thread. Audio is the only user unless otherwise
+ * specified.
+ */
-static enum filling_state {
+/** Miscellaneous **/
+bool audio_is_initialized = false; /* (A,O-) */
+extern struct codec_api ci; /* (A,C) */
+
+/** Possible arrangements of the main buffer **/
+static enum audio_buffer_state
+{
+ AUDIOBUF_STATE_TRASHED = -1, /* trashed; must be reset */
+ AUDIOBUF_STATE_INITIALIZED = 0, /* voice+audio OR audio-only */
+ AUDIOBUF_STATE_VOICED_ONLY = 1, /* voice-only */
+} buffer_state = AUDIOBUF_STATE_TRASHED; /* (A,O) */
+
+/** Main state control **/
+static bool ff_rw_mode SHAREDBSS_ATTR = false; /* Pre-ff-rewind mode (A,O-) */
+
+enum play_status
+{
+ PLAY_STOPPED = 0,
+ PLAY_PLAYING = AUDIO_STATUS_PLAY,
+ PLAY_PAUSED = AUDIO_STATUS_PLAY | AUDIO_STATUS_PAUSE,
+} play_status = PLAY_STOPPED;
+
+/* Sizeable things that only need exist during playback and not when stopped */
+static struct audio_scratch_memory
+{
+ struct mp3entry codec_id3; /* (A,C) */
+ struct mp3entry unbuffered_id3;
+ struct cuesheet *curr_cue; /* Will follow this structure */
+} * audio_scratch_memory = NULL;
+
+/* These are used to store the current, next and optionally the peek-ahead
+ * mp3entry's - this guarentees that the pointer returned by audio_current/
+ * next_track will be valid for the full duration of the currently playing
+ * track */
+enum audio_id3_types
+{
+ /* These are allocated statically */
+ PLAYING_ID3 = 0,
+ NEXTTRACK_ID3,
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+ /* The real playing metadata must has to be protected since it contains
+ critical info for other features */
+ PLAYING_PEEK_ID3,
+#endif
+ ID3_TYPE_NUM_STATIC,
+ /* These go in the scratch memory */
+ UNBUFFERED_ID3 = ID3_TYPE_NUM_STATIC,
+ CODEC_ID3,
+};
+static struct mp3entry static_id3_entries[ID3_TYPE_NUM_STATIC]; /* (A,O) */
+
+/* Peeking functions can yield and mess us up */
+static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,0)*/
+
+
+/** For Scrobbler support **/
+
+/* Previous track elapsed time */
+static unsigned long prev_track_elapsed = 0; /* (A,O-) */
+
+
+/** For album art support **/
+#define MAX_MULTIPLE_AA SKINNABLE_SCREENS_COUNT
+#ifdef HAVE_ALBUMART
+
+static struct albumart_slot
+{
+ struct dim dim; /* Holds width, height of the albumart */
+ int used; /* Counter; increments if something uses it */
+} albumart_slots[MAX_MULTIPLE_AA]; /* (A,O) */
+
+#define FOREACH_ALBUMART(i) for(i = 0;i < MAX_MULTIPLE_AA; i++)
+#endif /* HAVE_ALBUMART */
+
+
+/** Information used for tracking buffer fills **/
+
+/* Buffer and thread state tracking */
+static enum filling_state
+{
+ STATE_BOOT = 0, /* audio thread is not ready yet */
STATE_IDLE, /* audio is stopped: nothing to do */
STATE_FILLING, /* adding tracks to the buffer */
STATE_FULL, /* can't add any more tracks */
STATE_END_OF_PLAYLIST, /* all remaining tracks have been added */
STATE_FINISHED, /* all remaining tracks are fully buffered */
STATE_ENDING, /* audio playback is ending */
+ STATE_ENDED, /* audio playback is done */
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
STATE_USB, /* USB mode, ignore most messages */
#endif
-} filling;
+} filling = STATE_BOOT;
-/* As defined in plugins/lib/xxx2wav.h */
-#define GUARD_BUFSIZE (32*1024)
-
-bool audio_is_initialized = false;
-static bool audio_thread_ready SHAREDBSS_ATTR = false;
-
-/* Variables are commented with the threads that use them: *
- * A=audio, C=codec, V=voice. A suffix of - indicates that *
- * the variable is read but not updated on that thread. */
-/* TBD: Split out "audio" and "playback" (ie. calling) threads */
-
-/* Main state control */
-static volatile bool playing SHAREDBSS_ATTR = false;/* Is audio playing? (A) */
-static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
-
-/* Ring buffer where compressed audio and codecs are loaded */
-static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
-static size_t filebuflen = 0; /* Size of buffer (A/C-) */
-/* FIXME: make buf_ridx (C/A-) */
-
-/* Possible arrangements of the buffer */
-enum audio_buffer_state
+/* Track info - holds information about each track in the buffer */
+struct track_info
{
- AUDIOBUF_STATE_TRASHED = -1, /* trashed; must be reset */
- AUDIOBUF_STATE_INITIALIZED = 0, /* voice+audio OR audio-only */
- AUDIOBUF_STATE_VOICED_ONLY = 1, /* voice-only */
+ /* In per-track allocated order: */
+ int id3_hid; /* Metadata handle ID */
+ int cuesheet_hid; /* Parsed cueesheet handle ID */
+#ifdef HAVE_ALBUMART
+ int aa_hid[MAX_MULTIPLE_AA];/* Album art handle IDs */
+#endif
+#ifdef HAVE_CODEC_BUFFERING
+ int codec_hid; /* Buffered codec handle ID */
+#endif
+ int audio_hid; /* Main audio data handle ID */
+ size_t filesize; /* File total length on disk
+ TODO: This should be stored
+ in the handle or the
+ id3 and would use less
+ ram */
};
-static int buffer_state = AUDIOBUF_STATE_TRASHED; /* Buffer state */
-/* These are used to store the current and next (or prev if the current is the last)
- * mp3entry's in a round-robin system. This guarentees that the pointer returned
- * by audio_current/next_track will be valid for the full duration of the
- * currently playing track */
-static struct mp3entry mp3entry_buf[2];
-struct mp3entry *thistrack_id3, /* the currently playing track */
- *othertrack_id3; /* prev track during track-change-transition, or end of playlist,
- * next track otherwise */
-static struct mp3entry unbuffered_id3; /* the id3 for the first unbuffered track */
-
-/* for cuesheet support */
-static struct cuesheet *curr_cue = NULL;
-
-
-#define MAX_MULTIPLE_AA SKINNABLE_SCREENS_COUNT
-
-#ifdef HAVE_ALBUMART
-
-static struct albumart_slot {
- struct dim dim; /* holds width, height of the albumart */
- int used; /* counter, increments if something uses it */
-} albumart_slots[MAX_MULTIPLE_AA];
-
-#define FOREACH_ALBUMART(i) for(i = 0;i < MAX_MULTIPLE_AA; i++)
+/* Track list - holds info about all buffered tracks */
+#if MEMORYSIZE >= 32
+#define TRACK_LIST_LEN 128 /* Must be 2^int(+n) */
+#elif MEMORYSIZE >= 16
+#define TRACK_LIST_LEN 64
+#elif MEMORYSIZE >= 8
+#define TRACK_LIST_LEN 32
+#else
+#define TRACK_LIST_LEN 16
#endif
+#define TRACK_LIST_MASK (TRACK_LIST_LEN-1)
-#define MAX_TRACK 128
-#define MAX_TRACK_MASK (MAX_TRACK-1)
+static struct
+{
+ /* read, write and current are maintained unwrapped, limited only by the
+ unsigned int range and wrap-safe comparisons are used */
-/* Track info structure about songs in the file buffer (A/C-) */
-static struct track_info {
- int audio_hid; /* The ID for the track's buffer handle */
- int id3_hid; /* The ID for the track's metadata handle */
- int codec_hid; /* The ID for the track's codec handle */
-#ifdef HAVE_ALBUMART
- int aa_hid[MAX_MULTIPLE_AA];/* The ID for the track's album art handle */
-#endif
- int cuesheet_hid; /* The ID for the track's parsed cueesheet handle */
+ /* NOTE: there appears to be a bug in arm-elf-eabi-gcc 4.4.4 for ARMv4 where
+ if 'end' follows 'start' in this structure, track_list_count performs
+ 'start - end' rather than 'end - start', giving negative count values...
+ so leave it this way for now! */
+ unsigned int end; /* Next open position */
+ unsigned int start; /* First track in list */
+ unsigned int current; /* Currently decoding track */
+ struct track_info tracks[TRACK_LIST_LEN]; /* Buffered track information */
+} track_list; /* (A, O-) */
- size_t filesize; /* File total length */
- bool taginfo_ready; /* Is metadata read */
-
-} tracks[MAX_TRACK];
+/* Playlist steps from playlist position to next track to be buffered */
+static int playlist_peek_offset = 0;
-static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
-static int track_widx = 0; /* Track being buffered (A) */
-#define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
+/* Metadata handle of track load in progress (meaning all handles have not
+ yet been opened for the track, id3 always exists or the track does not)
-static struct track_info *prev_ti = NULL; /* Pointer to the previously played
- track */
-
-/* Information used only for filling the buffer */
-/* Playlist steps from playing track to next track to be buffered (A) */
-static int last_peek_offset = 0;
-
-/* Scrobbler support */
-static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
-
-/* Track change controls */
-static bool automatic_skip = false; /* Who initiated in-progress skip? (A) */
-extern bool track_transition; /* Are we in a track transition? */
-static bool dir_skip = false; /* Is a directory skip pending? (A) */
-static bool new_playlist = false; /* Are we starting a new playlist? (A) */
-static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
-static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
-
-static bool start_play_g = false; /* Used by audio_load_track to notify
- audio_finish_load_track about start_play */
-
-/* True when a track load is in progress, i.e. audio_load_track() has returned
- * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
- * audio_load_track() to get called twice in a row, which would cause problems.
- */
-static bool track_load_started = false;
+ Tracks are keyed by their metadata handles if track list pointers are
+ insufficient to make comparisons */
+static int in_progress_id3_hid = ERR_HANDLE_NOT_FOUND;
#ifdef HAVE_DISK_STORAGE
-static size_t buffer_margin = 5; /* Buffer margin aka anti-skip buffer (A/C-) */
+/* Buffer margin A.K.A. anti-skip buffer (in seconds) */
+static size_t buffer_margin = 5;
#endif
+/* Values returned for track loading */
+enum track_load_status
+{
+ LOAD_TRACK_ERR_START_CODEC = -6,
+ LOAD_TRACK_ERR_FINISH_FAILED = -5,
+ LOAD_TRACK_ERR_FINISH_FULL = -4,
+ LOAD_TRACK_ERR_BUSY = -3,
+ LOAD_TRACK_ERR_NO_MORE = -2,
+ LOAD_TRACK_ERR_FAILED = -1,
+ LOAD_TRACK_OK = 0,
+ LOAD_TRACK_READY = 1,
+};
+
+/** Track change controls **/
+
+/* What sort of skip is pending globally? */
+enum track_skip_type
+{
+ /* Relative to what user is intended to see: */
+ /* Codec: +0, Track List: +0, Playlist: +0 */
+ TRACK_SKIP_NONE = 0, /* no track skip */
+ /* Codec: +1, Track List: +1, Playlist: +0 */
+ TRACK_SKIP_AUTO, /* codec-initiated skip */
+ /* Codec: +1, Track List: +1, Playlist: +1 */
+ TRACK_SKIP_AUTO_NEW_PLAYLIST, /* codec-initiated skip is new playlist */
+ /* Codec: xx, Track List: +0, Playlist: +0 */
+ TRACK_SKIP_AUTO_END_PLAYLIST, /* codec-initiated end of playlist */
+ /* Manual skip: Never pends */
+ TRACK_SKIP_MANUAL, /* manual track skip */
+ /* Manual skip: Never pends */
+ TRACK_SKIP_DIR_CHANGE, /* manual directory skip */
+} skip_pending = TRACK_SKIP_NONE;
+
+/* Note about TRACK_SKIP_AUTO_NEW_PLAYLIST:
+ Fixing playlist code to be able to peek into the first song of
+ the next playlist would fix any issues and this wouldn't need
+ to be a special case since pre-advancing the playlist would be
+ unneeded - it could be much more like TRACK_SKIP_AUTO and all
+ actions that require reversal during an in-progress transition
+ would work as expected */
+
+/* Used to indicate status for the events. Must be separate to satisfy all
+ clients so the correct metadata is read when sending the change events
+ and also so that it is read correctly outside the events. */
+static bool automatic_skip = false; /* (A, O-) */
+
+/* Pending manual track skip offset */
+static int skip_offset = 0; /* (A, O) */
+
+/* Track change notification */
+static struct
+{
+ unsigned int in; /* Number of pcmbuf posts (audio isr) */
+ unsigned int out; /* Number of times audio has read the difference */
+} track_change = { 0, 0 };
+
+/** Codec status **/
+/* Did the codec notify us it finished while we were paused or while still
+ in an automatic transition?
+
+ If paused, it is necessary to defer a codec-initiated skip until resuming
+ or else the track will move forward while not playing audio!
+
+ If in-progress, skips should not build-up ahead of where the WPS is when
+ really short tracks finish decoding.
+
+ If it is forgotten, it will be missed altogether and playback will just sit
+ there looking stupid and comatose until the user does something */
+static bool codec_skip_pending = false;
+static int codec_skip_status;
+static bool codec_seeking = false; /* Codec seeking ack expected? */
+
+
/* Event queues */
-struct event_queue audio_queue SHAREDBSS_ATTR;
-static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
-
-extern struct codec_api ci;
-extern unsigned int codec_thread_id;
-
-/* Multiple threads */
-/* Set the watermark to trigger buffer fill (A/C) */
-static void set_filebuf_watermark(void);
+static struct event_queue audio_queue SHAREDBSS_ATTR;
/* Audio thread */
static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
static const char audio_thread_name[] = "audio";
+static unsigned int audio_thread_id = 0;
-static void audio_thread(void);
-static void audio_initiate_track_change(long direction);
-static bool audio_have_tracks(void);
-static void audio_reset_buffer(void);
+/* Forward declarations */
+enum audio_start_playback_flags
+{
+ AUDIO_START_RESTART = 0x1, /* "Restart" playback (flush _all_ tracks) */
+ AUDIO_START_NEWBUF = 0x2, /* Mark the audiobuffer as invalid */
+};
+
+static void audio_start_playback(size_t offset, unsigned int flags);
static void audio_stop_playback(void);
+static void buffer_event_buffer_low_callback(void *data);
+static void buffer_event_rebuffer_callback(void *data);
+static void buffer_event_finished_callback(void *data);
+
/**************************************/
-/** Pcmbuf callbacks */
+/** --- audio_queue helpers --- **/
-/* Between the codec and PCM track change, we need to keep updating the
- * "elapsed" value of the previous (to the codec, but current to the
- * user/PCM/WPS) track, so that the progressbar reaches the end.
- * During that transition, the WPS will display othertrack_id3. */
-void audio_pcmbuf_position_callback(unsigned int time)
+/* codec thread needs access */
+void audio_queue_post(long id, intptr_t data)
{
- time += othertrack_id3->elapsed;
- othertrack_id3->elapsed = (time >= othertrack_id3->length)
- ? othertrack_id3->length : time;
+ queue_post(&audio_queue, id, data);
}
-/* Post message from pcmbuf that the end of the previous track
- * has just been played. */
-void audio_post_track_change(bool pcmbuf)
+static intptr_t audio_queue_send(long id, intptr_t data)
{
- if (pcmbuf)
- {
- LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
- queue_post(&pcmbuf_queue, Q_AUDIO_TRACK_CHANGED, 0);
- }
- else
- {
- LOGFQUEUE("pcmbuf > audio Q_AUDIO_TRACK_CHANGED");
- queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
- }
-}
-
-/* Scan the pcmbuf queue and return true if a message pulled */
-static bool pcmbuf_queue_scan(struct queue_event *ev)
-{
- if (!queue_empty(&pcmbuf_queue))
- {
- /* Transfer message to audio queue */
- pcm_play_lock();
- /* Pull message - never, ever any blocking call! */
- queue_wait_w_tmo(&pcmbuf_queue, ev, 0);
- pcm_play_unlock();
- return true;
- }
-
- return false;
+ return queue_send(&audio_queue, id, data);
}
-/** Helper functions */
+/** --- MP3Entry --- **/
-static struct mp3entry *bufgetid3(int handle_id)
+/* Does the mp3entry have enough info for us to use it? */
+static struct mp3entry * valid_mp3entry(const struct mp3entry *id3)
+{
+ return id3 && (id3->length != 0 || id3->filesize != 0) &&
+ id3->codectype != AFMT_UNKNOWN ? (struct mp3entry *)id3 : NULL;
+}
+
+/* Return a pointer to an mp3entry on the buffer, as it is */
+static struct mp3entry * bufgetid3(int handle_id)
{
if (handle_id < 0)
return NULL;
@@ -295,6 +394,7 @@
return id3;
}
+/* Read an mp3entry from the buffer, adjusted */
static bool bufreadid3(int handle_id, struct mp3entry *id3out)
{
struct mp3entry *id3 = bufgetid3(handle_id);
@@ -308,94 +408,3001 @@
return false;
}
-static bool clear_track_info(struct track_info *track)
+/* Lock the id3 mutex */
+static void id3_mutex_lock(void)
{
+ mutex_lock(&id3_mutex);
+}
+
+/* Unlock the id3 mutex */
+static void id3_mutex_unlock(void)
+{
+ mutex_unlock(&id3_mutex);
+}
+
+/* Return one of the collection of mp3entry pointers - collect them all here */
+static inline struct mp3entry * id3_get(enum audio_id3_types id3_num)
+{
+ switch (id3_num)
+ {
+ case UNBUFFERED_ID3:
+ return &audio_scratch_memory->unbuffered_id3;
+ case CODEC_ID3:
+ return &audio_scratch_memory->codec_id3;
+ default:
+ return &static_id3_entries[id3_num];
+ }
+}
+
+/* Copy an mp3entry into one of the mp3 entries */
+static void id3_write(enum audio_id3_types id3_num,
+ const struct mp3entry *id3_src)
+{
+ struct mp3entry *dest_id3 = id3_get(id3_num);
+
+ if (id3_src)
+ copy_mp3entry(dest_id3, id3_src);
+ else
+ wipe_mp3entry(dest_id3);
+}
+
+/* Call id3_write "safely" because peek aheads can yield, even if the fast
+ preview isn't enabled */
+static void id3_write_locked(enum audio_id3_types id3_num,
+ const struct mp3entry *id3_src)
+{
+ id3_mutex_lock();
+ id3_write(id3_num, id3_src);
+ id3_mutex_unlock();
+}
+
+
+/** --- Track info --- **/
+
+/* Close a handle and mark it invalid */
+static void track_info_close_handle(int *hid_p)
+{
+ int hid = *hid_p;
+
/* bufclose returns true if the handle is not found, or if it is closed
* successfully, so these checks are safe on non-existant handles */
- if (!track)
- return false;
+ if (hid >= 0)
+ bufclose(hid);
- if (track->codec_hid >= 0) {
- if (bufclose(track->codec_hid))
- track->codec_hid = -1;
- else
- return false;
- }
+ /* Always reset to "no handle" in case it was something else */
+ *hid_p = ERR_HANDLE_NOT_FOUND;
+}
- if (track->id3_hid >= 0) {
- if (bufclose(track->id3_hid))
- track->id3_hid = -1;
- else
- return false;
- }
-
- if (track->audio_hid >= 0) {
- if (bufclose(track->audio_hid))
- track->audio_hid = -1;
- else
- return false;
- }
-
+/* Close all handles in a struct track_info and clear it */
+static void track_info_close(struct track_info *info)
+{
+ /* Close them in the order they are allocated on the buffer to speed up
+ the handle searching */
+ track_info_close_handle(&info->id3_hid);
+ track_info_close_handle(&info->cuesheet_hid);
#ifdef HAVE_ALBUMART
+ int i;
+ FOREACH_ALBUMART(i)
+ track_info_close_handle(&info->aa_hid[i]);
+#endif
+#ifdef HAVE_CODEC_BUFFERING
+ track_info_close_handle(&info->codec_hid);
+#endif
+ track_info_close_handle(&info->audio_hid);
+ info->filesize = 0;
+}
+
+/* Invalidate all members to initial values - does not close handles */
+static void track_info_wipe(struct track_info * info)
+{
+ info->id3_hid = ERR_HANDLE_NOT_FOUND;
+ info->cuesheet_hid = ERR_HANDLE_NOT_FOUND;
+#ifdef HAVE_ALBUMART
+ int i;
+ FOREACH_ALBUMART(i)
+ info->aa_hid[i] = ERR_HANDLE_NOT_FOUND;
+#endif
+#ifdef HAVE_CODEC_BUFFERING
+ info->codec_hid = ERR_HANDLE_NOT_FOUND;
+#endif
+ info->audio_hid = ERR_HANDLE_NOT_FOUND;
+ info->filesize = 0;
+}
+
+
+/** --- Track list --- **/
+
+/* Initialize the track list */
+static void track_list_init(void)
+{
+ int i;
+ for (i = 0; i < TRACK_LIST_LEN; i++)
+ track_info_wipe(&track_list.tracks[i]);
+
+ track_list.start = track_list.end = track_list.current;
+}
+
+/* Return number of items allocated in the list */
+static unsigned int track_list_count(void)
+{
+ return track_list.end - track_list.start;
+}
+
+/* Return true if the list is empty */
+static inline bool track_list_empty(void)
+{
+ return track_list.end == track_list.start;
+}
+
+/* Returns true if the list is holding the maximum number of items */
+static bool track_list_full(void)
+{
+ return track_list.end - track_list.start >= TRACK_LIST_LEN;
+}
+
+/* Test if the index is within the allocated range */
+static bool track_list_in_range(int pos)
+{
+ return (int)(pos - track_list.start) >= 0 &&
+ (int)(pos - track_list.end) < 0;
+}
+
+static struct track_info * track_list_entry(int pos)
+{
+ return &track_list.tracks[pos & TRACK_LIST_MASK];
+}
+
+/* Return the info of the last allocation plus an offset, NULL if result is
+ out of bounds */
+static struct track_info * track_list_last(int offset)
+{
+ /* Last is before the end since the end isn't inclusive */
+ unsigned int pos = track_list.end + offset - 1;
+
+ if (!track_list_in_range(pos))
+ return NULL;
+
+ return track_list_entry(pos);
+}
+
+/* Allocate space at the end for another track if not full */
+static struct track_info * track_list_alloc_track(void)
+{
+ if (track_list_full())
+ return NULL;
+
+ return track_list_entry(track_list.end++);
+}
+
+/* Remove the last track entry allocated in order to support backing out
+ of a track load */
+static void track_list_unalloc_track(void)
+{
+ if (track_list_empty())
+ return;
+
+ track_list.end--;
+
+ if (track_list.current == track_list.end &&
+ track_list.current != track_list.start)
{
- int i;
- FOREACH_ALBUMART(i)
+ /* Current _must_ remain within bounds */
+ track_list.current--;
+ }
+}
+
+/* Return current track plus an offset, NULL if result is out of bounds */
+static struct track_info * track_list_current(int offset)
+{
+ unsigned int pos = track_list.current + offset;
+
+ if (!track_list_in_range(pos))
+ return NULL;
+
+ return track_list_entry(pos);
+}
+
+/* Return current based upon what's intended that the user sees - not
+ necessarily where decoding is taking place */
+static struct track_info * track_list_user_current(int offset)
+{
+ if (skip_pending == TRACK_SKIP_AUTO ||
+ skip_pending == TRACK_SKIP_AUTO_NEW_PLAYLIST)
+ {
+ offset--;
+ }
+
+ return track_list_current(offset);
+}
+
+/* Advance current track by an offset, return false if result is out of
+ bounds */
+static struct track_info * track_list_advance_current(int offset)
+{
+ unsigned int pos = track_list.current + offset;
+
+ if (!track_list_in_range(pos))
+ return NULL;
+
+ track_list.current = pos;
+ return track_list_entry(pos);
+}
+
+/* Clear tracks in the list, optionally preserving the current track -
+ returns 'false' if the operation was changed */
+enum track_clear_action
+{
+ TRACK_LIST_CLEAR_ALL = 0, /* Clear all tracks */
+ TRACK_LIST_KEEP_CURRENT, /* Keep current only; clear before + after */
+ TRACK_LIST_KEEP_NEW /* Keep current and those that follow */
+};
+
+static void track_list_clear(enum track_clear_action action)
+{
+ logf("%s(%d)", __func__, (int)action);
+
+ /* Don't care now since rebuffering is imminent */
+ buf_set_watermark(0);
+
+ if (action != TRACK_LIST_CLEAR_ALL)
+ {
+ struct track_info *cur = track_list_current(0);
+
+ if (!cur || cur->id3_hid < 0)
+ action = TRACK_LIST_CLEAR_ALL; /* Nothing worthwhile keeping */
+ }
+
+ /* Noone should see this progressing */
+ int start = track_list.start;
+ int current = track_list.current;
+ int end = track_list.end;
+
+ track_list.start = current;
+
+ switch (action)
+ {
+ case TRACK_LIST_CLEAR_ALL:
+ /* Result: .start = .current, .end = .current */
+ track_list.end = current;
+ break;
+
+ case TRACK_LIST_KEEP_CURRENT:
+ /* Result: .start = .current, .end = .current + 1 */
+ track_list.end = current + 1;
+ break;
+
+ case TRACK_LIST_KEEP_NEW:
+ /* Result: .start = .current, .end = .end */
+ end = current;
+ break;
+ }
+
+ /* Close all open handles in the range except the for the current track
+ if preserving that */
+ while (start != end)
+ {
+ if (action != TRACK_LIST_KEEP_CURRENT || start != current)
{
- if (track->aa_hid[i] >= 0) {
- if (bufclose(track->aa_hid[i]))
- track->aa_hid[i] = -1;
- else
- return false;
- }
+ struct track_info *info =
+ &track_list.tracks[start & TRACK_LIST_MASK];
+
+ /* If this is the in-progress load, abort it */
+ if (in_progress_id3_hid >= 0 &&
+ info->id3_hid == in_progress_id3_hid)
+ {
+ in_progress_id3_hid = ERR_HANDLE_NOT_FOUND;
+ }
+
+ track_info_close(info);
}
+
+ start++;
+ }
+}
+
+
+/** --- Audio buffer -- **/
+
+/* What size is needed for the scratch buffer? */
+static size_t scratch_mem_size(void)
+{
+ size_t size = sizeof (struct audio_scratch_memory);
+
+ if (global_settings.cuesheet)
+ size += sizeof (struct cuesheet);
+
+ return size;
+}
+
+/* Initialize the memory area where data is stored that is only used when
+ playing audio and anything depending upon it */
+static void scratch_mem_init(void *mem)
+{
+ audio_scratch_memory = (struct audio_scratch_memory *)mem;
+ id3_write_locked(UNBUFFERED_ID3, NULL);
+ id3_write(CODEC_ID3, NULL);
+ ci.id3 = id3_get(CODEC_ID3);
+ audio_scratch_memory->curr_cue = NULL;
+
+ if (global_settings.cuesheet)
+ {
+ audio_scratch_memory->curr_cue =
+ SKIPBYTES((struct cuesheet *)audio_scratch_memory,
+ sizeof (struct audio_scratch_memory));
+ }
+}
+
+/* Set up the audio buffer for playback */
+static void audio_reset_buffer(void)
+{
+ /*
+ * Layout audio buffer as follows:
+ * [[|TALK]|SCRATCH|BUFFERING|PCM|]
+ */
+
+ /* see audio_get_recording_buffer if this is modified */
+ logf("%s()", __func__);
+
+ /* If the setup of anything allocated before the file buffer is
+ changed, do check the adjustments after the buffer_alloc call
+ as it will likely be affected and need sliding over */
+
+ /* Initially set up file buffer as all space available */
+ unsigned char *filebuf = audiobuf + talk_get_bufsize();
+ size_t filebuflen = audiobufend - filebuf;
+ size_t allocsize;
+
+ ALIGN_BUFFER(filebuf, filebuflen, sizeof (intptr_t));
+
+ /* Subtract whatever the pcm buffer says it used plus the guard buffer */
+ allocsize = pcmbuf_init(filebuf + filebuflen);
+
+ /* Make sure filebuflen is a pointer sized multiple after adjustment */
+ allocsize = ALIGN_UP(allocsize, sizeof (intptr_t));
+ if (allocsize > filebuflen)
+ goto bufpanic;
+
+ filebuflen -= allocsize;
+
+ /* Scratch memory */
+ allocsize = scratch_mem_size();
+ if (allocsize > filebuflen)
+ goto bufpanic;
+
+ scratch_mem_init(filebuf);
+ filebuf += allocsize;
+ filebuflen -= allocsize;
+
+ buffering_reset(filebuf, filebuflen);
+
+ /* Clear any references to the file buffer */
+ buffer_state = AUDIOBUF_STATE_INITIALIZED;
+
+#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
+ /* Make sure everything adds up - yes, some info is a bit redundant but
+ aids viewing and the sumation of certain variables should add up to
+ the location of others. */
+ {
+ size_t pcmbufsize;
+ const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
+ logf("fbuf: %08X", (unsigned)filebuf);
+ logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
+ logf("sbuf: %08X", (unsigned)audio_scratch_memory);
+ logf("sbufe: %08X", (unsigned)(audio_scratch_memory + allocsize));
+ logf("pcmb: %08X", (unsigned)pcmbuf);
+ logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
}
#endif
- if (track->cuesheet_hid >= 0) {
- if (bufclose(track->cuesheet_hid))
- track->cuesheet_hid = -1;
- else
- return false;
+ return;
+
+bufpanic:
+ panicf("%s(): EOM (%zu > %zu)", __func__, allocsize, filebuflen);
+}
+
+/* Set the buffer margin to begin rebuffering when 'seconds' from empty */
+static void audio_update_filebuf_watermark(int seconds)
+{
+ size_t bytes = 0;
+
+#ifdef HAVE_DISK_STORAGE
+ int spinup = ata_spinup_time();
+
+ if (seconds == 0)
+ {
+ /* By current setting */
+ seconds = buffer_margin;
+ }
+ else
+ {
+ /* New setting */
+ buffer_margin = seconds;
+
+ if (buf_get_watermark() == 0)
+ {
+ /* Write a watermark only if the audio thread already did so for
+ itself or it will fail to set the event and the watermark - if
+ it hasn't yet, it will use the new setting when it does */
+ return;
+ }
}
- track->filesize = 0;
- track->taginfo_ready = false;
+ if (spinup)
+ seconds += (spinup / HZ) + 1;
+ else
+ seconds += 5;
+
+ seconds += buffer_margin;
+#else
+ /* flash storage */
+ seconds = 1;
+#endif
+
+ /* Watermark is a function of the bitrate of the last track in the buffer */
+ struct mp3entry *id3 = NULL;
+ struct track_info *info = track_list_last(0);
+
+ if (info)
+ id3 = valid_mp3entry(bufgetid3(info->id3_hid));
+
+ if (id3)
+ {
+ if (get_audio_base_data_type(id3->codectype) == TYPE_PACKET_AUDIO)
+ {
+ bytes = id3->bitrate * (1000/8) * seconds;
+ }
+ else
+ {
+ /* Bitrate has no meaning to buffering margin for atomic audio -
+ rebuffer when it's the only track left unless it's the only
+ track that fits, in which case we should avoid constant buffer
+ low events */
+ if (track_list_count() > 1)
+ bytes = info->filesize + 1;
+ }
+ }
+ else
+ {
+ /* Then set the minimum - this should not occur anyway */
+ logf("fwmark: No id3 for last track (s%u/c%u/e%u)",
+ track_list.start, track_list.current, track_list.end);
+ }
+
+ /* Actually setting zero disables the notification and we use that
+ to detect that it has been reset */
+ buf_set_watermark(MAX(bytes, 1));
+ logf("fwmark: %lu", (unsigned long)bytes);
+}
+
+
+/** -- Track change notification -- **/
+
+/* Check the pcmbuf track changes and return write the message into the event
+ if there are any */
+static inline bool audio_pcmbuf_track_change_scan(void)
+{
+ if (track_change.out != track_change.in)
+ {
+ track_change.out++;
+ return true;
+ }
+
+ return false;
+}
+
+/* Clear outstanding track change posts */
+static inline void audio_pcmbuf_track_change_clear(void)
+{
+ track_change.out = track_change.in;
+}
+
+/* Post a track change notification - called by audio ISR */
+static inline void audio_pcmbuf_track_change_post(void)
+{
+ track_change.in++;
+}
+
+
+/** --- Helper functions --- **/
+
+/* Removes messages that might end up in the queue before or while processing
+ a manual track change. Responding to them would be harmful since they
+ belong to a previous track's playback period. Anything that would generate
+ the stale messages must first be put into a state where it will not do so.
+ */
+static void audio_clear_track_notifications(void)
+{
+ static const long filter_list[][2] =
+ {
+ /* codec messages */
+ { Q_AUDIO_CODEC_SEEK_COMPLETE, Q_AUDIO_CODEC_COMPLETE },
+ /* track change messages */
+ { Q_AUDIO_TRACK_CHANGED, Q_AUDIO_TRACK_CHANGED },
+ };
+
+ const int filter_count = ARRAYLEN(filter_list) - 1;
+
+ /* Remove any pcmbuf notifications */
+ pcmbuf_monitor_track_change(false);
+ audio_pcmbuf_track_change_clear();
+
+ /* Scrub the audio queue of the old mold */
+ while (queue_peek_ex(&audio_queue, NULL,
+ filter_count | QPEEK_REMOVE_EVENTS,
+ filter_list))
+ {
+ yield(); /* Not strictly needed, per se, ad infinitum, ra, ra */
+ }
+}
+
+/* Takes actions based upon track load status codes */
+static void audio_handle_track_load_status(int trackstat)
+{
+ switch (trackstat)
+ {
+ case LOAD_TRACK_ERR_NO_MORE:
+ if (track_list_count() > 0)
+ break;
+
+ case LOAD_TRACK_ERR_START_CODEC:
+ audio_queue_post(Q_AUDIO_CODEC_COMPLETE, CODEC_ERROR);
+ break;
+
+ default:
+ break;
+ }
+}
+
+/* Announce the end of playing the current track */
+static void audio_playlist_track_finish(void)
+{
+ struct mp3entry *id3 = valid_mp3entry(id3_get(PLAYING_ID3));
+
+ playlist_update_resume_info(filling == STATE_ENDED ? NULL : id3);
+
+ if (id3)
+ {
+ send_event(PLAYBACK_EVENT_TRACK_FINISH, id3);
+ prev_track_elapsed = id3->elapsed;
+ }
+ else
+ {
+ prev_track_elapsed = 0;
+ }
+}
+
+/* Announce the beginning of the new track */
+static void audio_playlist_track_change(void)
+{
+ struct mp3entry *id3 = valid_mp3entry(id3_get(PLAYING_ID3));
+
+ if (id3)
+ send_event(PLAYBACK_EVENT_TRACK_CHANGE, id3);
+
+ playlist_update_resume_info(id3);
+}
+
+/* Change the data for the next track and send the event */
+static void audio_update_and_announce_next_track(const struct mp3entry *id3_next)
+{
+ id3_write_locked(NEXTTRACK_ID3, id3_next);
+ send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE,
+ id3_get(NEXTTRACK_ID3));
+}
+
+/* Bring the user current mp3entry up to date and set a new offset for the
+ buffered metadata */
+static void playing_id3_sync(struct track_info *user_info, size_t offset)
+{
+ id3_mutex_lock();
+
+ struct mp3entry *id3 = bufgetid3(user_info->id3_hid);
+
+ if (offset == (size_t)-1)
+ {
+ struct mp3entry *ply_id3 = id3_get(PLAYING_ID3);
+ size_t play_offset = ply_id3->offset;
+ long play_elapsed = ply_id3->elapsed;
+ id3_write(PLAYING_ID3, id3);
+ ply_id3->offset = play_offset;
+ ply_id3->elapsed = play_elapsed;
+ offset = 0;
+ }
+ else
+ {
+ id3_write(PLAYING_ID3, id3);
+ }
+
+ if (id3)
+ id3->offset = offset;
+
+ id3_mutex_unlock();
+}
+
+/* Wipe-out track metadata - current is optional */
+static void wipe_track_metadata(bool current)
+{
+ id3_mutex_lock();
+
+ if (current)
+ id3_write(PLAYING_ID3, NULL);
+
+ id3_write(NEXTTRACK_ID3, NULL);
+ id3_write(UNBUFFERED_ID3, NULL);
+
+ id3_mutex_unlock();
+}
+
+/* Called when buffering is completed on the last track handle */
+static void filling_is_finished(void)
+{
+ logf("last track finished buffering");
+
+ /* There's no more to load or watch for */
+ buf_set_watermark(0);
+ filling = STATE_FINISHED;
+}
+
+/* Stop the codec decoding or waiting for its data to be ready - returns
+ 'false' if the codec ended up stopped */
+static bool halt_decoding_track(bool stop)
+{
+ /* If it was waiting for us to clear the buffer to make a rebuffer
+ happen, it should cease otherwise codec_stop could deadlock waiting
+ for the codec to go to its main loop - codec's request will now
+ force-fail */
+ bool retval = false;
+
+ buf_signal_handle(ci.audio_hid, true);
+
+ if (stop)
+ codec_stop();
+ else
+ retval = codec_pause();
+
+ audio_clear_track_notifications();
+
+ /* We now know it's idle and not waiting for buffered data */
+ buf_signal_handle(ci.audio_hid, false);
+
+ codec_skip_pending = false;
+ codec_seeking = false;
+
+ return retval;
+}
+
+/* Clear the PCM on a manual skip */
+static void audio_clear_paused_pcm(void)
+{
+ if (play_status == PLAY_PAUSED && !pcmbuf_is_crossfade_active())
+ pcmbuf_play_stop();
+}
+
+/* End the ff/rw mode */
+static void audio_ff_rewind_end(void)
+{
+ /* A seamless seek (not calling audio_pre_ff_rewind) skips this
+ section */
+ if (ff_rw_mode)
+ {
+ ff_rw_mode = false;
+
+ if (codec_seeking)
+ {
+ /* Clear the buffer */
+ pcmbuf_play_stop();
+ }
+
+ if (play_status != PLAY_PAUSED)
+ {
+ /* Seeking-while-playing, resume PCM playback */
+ pcmbuf_pause(false);
+ }
+ }
+}
+
+/* Complete the codec seek */
+static void audio_complete_codec_seek(void)
+{
+ /* If a seek completed while paused, 'paused' is true.
+ * If seeking from seek mode, 'ff_rw_mode' is true. */
+ if (codec_seeking)
+ {
+ audio_ff_rewind_end();
+ codec_seeking = false; /* set _after_ the call! */
+ }
+ /* else it's waiting and we must repond */
+}
+
+/* Get the current cuesheet pointer */
+static inline struct cuesheet * get_current_cuesheet(void)
+{
+ return audio_scratch_memory->curr_cue;
+}
+
+/* Read the cuesheet from the buffer */
+static void buf_read_cuesheet(int handle_id)
+{
+ struct cuesheet *cue = get_current_cuesheet();
+
+ if (!cue || handle_id < 0)
+ return;
+
+ bufread(handle_id, sizeof (struct cuesheet), cue);
+}
+
+/* Backend to peek/current/next track metadata interface functions -
+ fill in the mp3entry with as much information as we may obtain about
+ the track at the specified offset from the user current track -
+ returns false if no information exists with us */
+static bool audio_get_track_metadata(int offset, struct mp3entry *id3)
+{
+ if (play_status == PLAY_STOPPED)
+ return false;
+
+ if (id3->path[0] != '\0')
+ return true; /* Already filled */
+
+ struct track_info *info = track_list_user_current(offset);
+
+ if (!info)
+ {
+ struct mp3entry *ub_id3 = id3_get(UNBUFFERED_ID3);
+
+ if (offset > 0 && track_list_user_current(offset - 1))
+ {
+ /* Try the unbuffered id3 since we're moving forward */
+ if (ub_id3->path[0] != '\0')
+ {
+ copy_mp3entry(id3, ub_id3);
+ return true;
+ }
+ }
+ }
+ else if (bufreadid3(info->id3_hid, id3))
+ {
+ return true;
+ }
+
+ /* We didn't find the ID3 metadata, so we fill it with the little info we
+ have and return that */
+
+ char path[MAX_PATH+1];
+ if (playlist_peek(offset, path, sizeof (path)))
+ {
+#if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
+ /* Try to get it from the database */
+ if (!tagcache_fill_tags(id3, path))
+#endif
+ {
+ /* By now, filename is the only source of info */
+ fill_metadata_from_path(id3, path);
+ }
+
+ return true;
+ }
+
+ wipe_mp3entry(id3);
+
+ return false;
+}
+
+/* Get a resume rewind adjusted offset from the ID3 */
+unsigned long resume_rewind_adjusted_offset(const struct mp3entry *id3)
+{
+ unsigned long offset = id3->offset;
+ size_t resume_rewind = global_settings.resume_rewind *
+ id3->bitrate * (1000/8);
+
+ if (offset < resume_rewind)
+ offset = 0;
+ else
+ offset -= resume_rewind;
+
+ return offset;
+}
+
+/* Get the codec into ram and initialize it - keep it if it's ready */
+static bool audio_init_codec(struct track_info *track_info,
+ struct mp3entry *track_id3)
+{
+ int codt_loaded = get_audio_base_codec_type(codec_loaded());
+ int hid = ERR_HANDLE_NOT_FOUND;
+
+ if (codt_loaded != AFMT_UNKNOWN)
+ {
+ int codt = get_audio_base_codec_type(track_id3->codectype);
+
+ if (codt == codt_loaded)
+ {
+ /* Codec is the same base type */
+ logf("Reusing prev. codec: %d", track_id3->codectype);
+#ifdef HAVE_CODEC_BUFFERING
+ /* Close any buffered codec (we could have skipped directly to a
+ format transistion that is the same format as the current track
+ and the buffered one is no longer needed) */
+ track_info_close_handle(&track_info->codec_hid);
+#endif
+ return true;
+ }
+ else
+ {
+ /* New codec - first make sure the old one's gone */
+ logf("Removing prev. codec: %d", codt_loaded);
+ codec_unload();
+ }
+ }
+
+ logf("New codec: %d/%d", track_id3->codectype, codec_loaded());
+
+#ifdef HAVE_CODEC_BUFFERING
+ /* Codec thread will close the handle even if it fails and will load from
+ storage if hid is not valid or the buffer load fails */
+ hid = track_info->codec_hid;
+ track_info->codec_hid = ERR_HANDLE_NOT_FOUND;
+#endif
+
+ return codec_load(hid, track_id3->codectype);
+ (void)track_info; /* When codec buffering isn't supported */
+}
+
+/* Start the codec for the current track scheduled to be decoded */
+static bool audio_start_codec(bool auto_skip)
+{
+ struct track_info *info = track_list_current(0);
+ struct mp3entry *cur_id3 = valid_mp3entry(bufgetid3(info->id3_hid));
+
+ if (!cur_id3)
+ return false;
+
+ buf_pin_handle(info->id3_hid, true);
+
+ if (!audio_init_codec(info, cur_id3))
+ {
+ buf_pin_handle(info->id3_hid, false);
+ return false;
+ }
+
+#ifdef HAVE_TAGCACHE
+ bool autoresume_enable = global_settings.autoresume_enable;
+
+ if (autoresume_enable && !cur_id3->offset)
+ {
+ /* Resume all manually selected tracks */
+ bool resume = !auto_skip;
+
+ /* Send the "buffer" event to obtain the resume position for the codec */
+ send_event(PLAYBACK_EVENT_TRACK_BUFFER, cur_id3);
+
+ if (!resume)
+ {
+ /* Automatic skip - do further tests to see if we should just
+ ignore any autoresume position */
+ int autoresume_automatic = global_settings.autoresume_automatic;
+
+ switch (autoresume_automatic)
+ {
+ case AUTORESUME_NEXTTRACK_ALWAYS:
+ /* Just resume unconditionally */
+ resume = true;
+ break;
+ case AUTORESUME_NEXTTRACK_NEVER:
+ /* Force-rewind it */
+ break;
+ default:
+ /* Not "never resume" - pass resume filter? */
+ resume = autoresumable(cur_id3);
+ }
+ }
+
+ if (!resume)
+ cur_id3->offset = 0;
+
+ logf("%s: Set offset for %s to %lX\n", __func__,
+ cur_id3->title, cur_id3->offset);
+ }
+#endif /* HAVE_TAGCACHE */
+
+ /* Rewind the required amount - if an autoresume was done, this also rewinds
+ that by the setting's amount
+
+ It would be best to have bookkeeping about whether or not the track
+ sounded or not since skipping to it or else skipping to it while paused
+ and back again will cause accumulation of silent rewinds - that's not
+ our job to track directly nor could it be in any reasonable way
+ */
+ cur_id3->offset = resume_rewind_adjusted_offset(cur_id3);
+
+ /* Update the codec API with the metadata and track info */
+ id3_write(CODEC_ID3, cur_id3);
+
+ ci.audio_hid = info->audio_hid;
+ ci.filesize = info->filesize;
+ buf_set_base_handle(info->audio_hid);
+
+ /* All required data is now available for the codec */
+ codec_go();
+
+#ifdef HAVE_TAGCACHE
+ if (!autoresume_enable || cur_id3->offset)
+#endif
+ {
+ /* Send the "buffer" event now */
+ send_event(PLAYBACK_EVENT_TRACK_BUFFER, cur_id3);
+ }
+
+ buf_pin_handle(info->id3_hid, false);
+ return true;
+
+ (void)auto_skip; /* ifndef HAVE_TAGCACHE */
+}
+
+
+/** --- Audio thread --- **/
+
+/* Load and parse a cuesheet for the file - returns false if the buffer
+ is full */
+static bool audio_load_cuesheet(struct track_info *info,
+ struct mp3entry *track_id3)
+{
+ struct cuesheet *cue = get_current_cuesheet();
+ track_id3->cuesheet = NULL;
+
+ if (cue && info->cuesheet_hid == ERR_HANDLE_NOT_FOUND)
+ {
+ /* If error other than a full buffer, then mark it "unsupported" to
+ avoid reloading attempt */
+ int hid = ERR_UNSUPPORTED_TYPE;
+ char cuepath[MAX_PATH];
+
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(true);
+#endif
+ if (look_for_cuesheet_file(track_id3->path, cuepath))
+ {
+ hid = bufalloc(NULL, sizeof (struct cuesheet), TYPE_CUESHEET);
+
+ if (hid >= 0)
+ {
+ void *cuesheet = NULL;
+ bufgetdata(hid, sizeof (struct cuesheet), &cuesheet);
+
+ if (parse_cuesheet(cuepath, (struct cuesheet *)cuesheet))
+ {
+ /* Indicate cuesheet is present (while track remains
+ buffered) */
+ track_id3->cuesheet = cue;
+ }
+ else
+ {
+ bufclose(hid);
+ hid = ERR_UNSUPPORTED_TYPE;
+ }
+ }
+ }
+
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(false);
+#endif
+ if (hid == ERR_BUFFER_FULL)
+ {
+ logf("buffer is full for now (%s)", __func__);
+ return false;
+ }
+ else
+ {
+ if (hid < 0)
+ logf("Cuesheet loading failed");
+
+ info->cuesheet_hid = hid;
+ }
+ }
return true;
}
-/* --- External interfaces --- */
+#ifdef HAVE_ALBUMART
+/* Load any album art for the file - returns false if the buffer is full */
+static bool audio_load_albumart(struct track_info *info,
+ struct mp3entry *track_id3)
+{
+ int i;
+ FOREACH_ALBUMART(i)
+ {
+ struct bufopen_bitmap_data user_data;
+ int *aa_hid = &info->aa_hid[i];
+ int hid = ERR_UNSUPPORTED_TYPE;
-/* This sends a stop message and the audio thread will dump all it's
- subsequenct messages */
+ /* albumart_slots may change during a yield of bufopen,
+ * but that's no problem */
+ if (*aa_hid >= 0 || *aa_hid == ERR_UNSUPPORTED_TYPE ||
+ !albumart_slots[i].used)
+ continue;
+
+ memset(&user_data, 0, sizeof(user_data));
+ user_data.dim = &albumart_slots[i].dim;
+
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(true);
+#endif
+
+ /* We can only decode jpeg for embedded AA */
+ if (track_id3->embed_albumart && track_id3->albumart.type == AA_TYPE_JPG)
+ {
+ user_data.embedded_albumart = &track_id3->albumart;
+ hid = bufopen(track_id3->path, 0, TYPE_BITMAP, &user_data);
+ }
+
+ if (hid < 0 && hid != ERR_BUFFER_FULL)
+ {
+ /* No embedded AA or it couldn't be loaded - try other sources */
+ char path[MAX_PATH];
+
+ if (find_albumart(track_id3, path, sizeof(path),
+ &albumart_slots[i].dim))
+ {
+ user_data.embedded_albumart = NULL;
+ hid = bufopen(path, 0, TYPE_BITMAP, &user_data);
+ }
+ }
+
+#ifdef HAVE_IO_PRIORITY
+ buf_back_off_storage(false);
+#endif
+ if (hid == ERR_BUFFER_FULL)
+ {
+ logf("buffer is full for now (%s)", __func__);
+ return false;
+ }
+ else
+ {
+ /* If error other than a full buffer, then mark it "unsupported"
+ to avoid reloading attempt */
+ if (hid < 0)
+ {
+ logf("Album art loading failed");
+ hid = ERR_UNSUPPORTED_TYPE;
+ }
+
+ *aa_hid = hid;
+ }
+ }
+
+ return true;
+}
+#endif /* HAVE_ALBUMART */
+
+#ifdef HAVE_CODEC_BUFFERING
+/* Load a codec for the file onto the buffer - assumes we're working from the
+ currently loading track - not called for the current track */
+static bool audio_buffer_codec(struct track_info *track_info,
+ struct mp3entry *track_id3)
+{
+ /* This will not be the current track -> it cannot be the first and the
+ current track cannot be ahead of buffering -> there is a previous
+ track entry which is either current or ahead of the current */
+ struct track_info *prev_info = track_list_last(-1);
+ struct mp3entry *prev_id3 = bufgetid3(prev_info->id3_hid);
+
+ /* If the previous codec is the same as this one, there is no need to
+ put another copy of it on the file buffer (in other words, only
+ buffer codecs at format transitions) */
+ if (prev_id3)
+ {
+ int codt = get_audio_base_codec_type(track_id3->codectype);
+ int prev_codt = get_audio_base_codec_type(prev_id3->codectype);
+
+ if (codt == prev_codt)
+ {
+ logf("Reusing prev. codec: %d", prev_id3->codectype);
+ return true;
+ }
+ }
+ /* else just load it (harmless) */
+
+ /* Load the codec onto the buffer if possible */
+ const char *codec_fn = get_codec_filename(track_id3->codectype);
+ if (!codec_fn)
+ return false;
+
+ char codec_path[MAX_PATH+1]; /* Full path to codec */
+ codec_get_full_path(codec_path, codec_fn);
+
+ track_info->codec_hid = bufopen(codec_path, 0, TYPE_CODEC, NULL);
+
+ if (track_info->codec_hid >= 0)
+ {
+ logf("Buffered codec: %d", afmt);
+ return true;
+ }
+
+ return false;
+}
+#endif /* HAVE_CODEC_BUFFERING */
+
+/* Load metadata for the next track (with bufopen). The rest of the track
+ loading will be handled by audio_finish_load_track once the metadata has
+ been actually loaded by the buffering thread.
+
+ Each track is arranged in the buffer as follows:
+ <id3|[cuesheet|][album art|][codec|]audio>
+
+ The next will not be loaded until the previous succeeds if the buffer was
+ full at the time. To put any metadata after audio would make those handles
+ unmovable.
+*/
+static int audio_load_track(void)
+{
+ if (in_progress_id3_hid >= 0)
+ {
+ /* There must be an info pointer if the in-progress id3 is even there */
+ struct track_info *info = track_list_last(0);
+
+ if (info->id3_hid == in_progress_id3_hid)
+ {
+ if (filling == STATE_FILLING)
+ {
+ /* Haven't finished the metadata but the notification is
+ anticipated to come soon */
+ logf("%s(): in progress ok: %d". __func__, info->id3_hid);
+ return LOAD_TRACK_OK;
+ }
+ else if (filling == STATE_FULL)
+ {
+ /* Buffer was full trying to complete the load after the
+ metadata finished, so attempt to continue - older handles
+ should have been cleared already */
+ logf("%s(): finishing load: %d". __func__, info->id3_hid);
+ filling = STATE_FILLING;
+ buffer_event_finished_callback(&info->id3_hid);
+ return LOAD_TRACK_OK;
+ }
+ }
+
+ /* Some old, stray buffering message */
+ logf("%s(): already in progress: %d". __func__, info->id3_hid);
+ return LOAD_TRACK_ERR_BUSY;
+ }
+
+ filling = STATE_FILLING;
+
+ struct track_info *info = track_list_alloc_track();
+ if (info == NULL)
+ {
+ /* List is full so stop buffering tracks - however, attempt to obtain
+ metadata as the unbuffered id3 */
+ logf("No free tracks");
+ filling = STATE_FULL;
+ }
+
+ playlist_peek_offset++;
+
+ logf("Buffering track: s%u/c%u/e%u/p%d",
+ track_list.start, track_list.current, track_list.end,
+ playlist_peek_offset);
+
+ /* Get track name from current playlist read position */
+ int fd = -1;
+ char name_buf[MAX_PATH + 1];
+ const char *trackname;
+
+ while (1)
+ {
+
+ trackname = playlist_peek(playlist_peek_offset, name_buf,
+ sizeof (name_buf));
+
+ if (!trackname)
+ break;
+
+ /* Test for broken playlists by probing for the files */
+ fd = open(trackname, O_RDONLY);
+ if (fd >= 0)
+ break;
+
+ logf("Open failed");
+ /* Skip invalid entry from playlist */
+ playlist_skip_entry(NULL, playlist_peek_offset);
+
+ /* Sync the playlist if it isn't finished */
+ if (playlist_peek(playlist_peek_offset, NULL, 0))
+ playlist_next(0);
+ }
+
+ if (!trackname)
+ {
+ /* No track - exhausted the playlist entries */
+ logf("End-of-playlist");
+ id3_write_locked(UNBUFFERED_ID3, NULL);
+
+ if (filling != STATE_FULL)
+ track_list_unalloc_track(); /* Free this entry */
+
+ playlist_peek_offset--; /* Maintain at last index */
+
+ /* We can end up here after the real last track signals its completion
+ and miss the transition to STATE_FINISHED esp. if dropping the last
+ songs of a playlist late in their load (2nd stage) */
+ info = track_list_last(0);
+
+ if (info && buf_handle_remaining(info->audio_hid) == 0)
+ filling_is_finished();
+ else
+ filling = STATE_END_OF_PLAYLIST;
+
+ return LOAD_TRACK_ERR_NO_MORE;
+ }
+
+ /* Successfully opened the file - get track metadata */
+ if (filling == STATE_FULL ||
+ (info->id3_hid = bufopen(trackname, 0, TYPE_ID3, NULL)) < 0)
+ {
+ /* Buffer or track list is full */
+ struct mp3entry *ub_id3;
+
+ playlist_peek_offset--;
+
+ /* Load the metadata for the first unbuffered track */
+ ub_id3 = id3_get(UNBUFFERED_ID3);
+ id3_mutex_lock();
+ get_metadata(ub_id3, fd, trackname);
+ id3_mutex_unlock();
+
+ if (filling != STATE_FULL)
+ {
+ track_list_unalloc_track();
+ filling = STATE_FULL;
+ }
+
+ logf("%s: buffer is full for now (%u tracks)", __func__,
+ track_list_count());
+ }
+ else
+ {
+ /* Successful load initiation */
+ info->filesize = filesize(fd);
+ in_progress_id3_hid = info->id3_hid; /* Remember what's in-progress */
+ }
+
+ close(fd);
+ return LOAD_TRACK_OK;
+}
+
+/* Second part of the track loading: We now have the metadata available, so we
+ can load the codec, the album art and finally the audio data.
+ This is called on the audio thread after the buffering thread calls the
+ buffering_handle_finished_callback callback. */
+static int audio_finish_load_track(struct track_info *info)
+{
+ int trackstat = LOAD_TRACK_OK;
+
+ if (info->id3_hid != in_progress_id3_hid)
+ {
+ /* We must not be here if not! */
+ logf("%s: wrong track %d/%d", __func__, info->id3_hid,
+ in_progress_id3_hid);
+ return LOAD_TRACK_ERR_BUSY;
+ }
+
+ /* The current track for decoding (there is always one if the list is
+ populated) */
+ struct track_info *cur_info = track_list_current(0);
+ struct mp3entry *track_id3 = valid_mp3entry(bufgetid3(info->id3_hid));
+
+ if (!track_id3)
+ {
+ /* This is an error condition. Track cannot be played without valid
+ metadata; skip the track. */
+ logf("No metadata for: %s", track_id3->path);
+ trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
+ goto audio_finish_load_track_exit;
+ }
+
+ /* Try to load a cuesheet for the track */
+ if (!audio_load_cuesheet(info, track_id3))
+ {
+ /* No space for cuesheet on buffer, not an error */
+ filling = STATE_FULL;
+ goto audio_finish_load_track_exit;
+ }
+
+#ifdef HAVE_ALBUMART
+ /* Try to load album art for the track */
+ if (!audio_load_albumart(info, track_id3))
+ {
+ /* No space for album art on buffer, not an error */
+ filling = STATE_FULL;
+ goto audio_finish_load_track_exit;
+ }
+#endif
+
+#ifdef HAVE_CODEC_BUFFERING
+ /* Try to buffer a codec for the track */
+ if (info != cur_info && !audio_buffer_codec(info, track_id3))
+ {
+ if (info->codec_hid == ERR_BUFFER_FULL)
+ {
+ /* No space for codec on buffer, not an error */
+ filling = STATE_FULL;
+ logf("buffer is full for now (%s)", __func__);
+ }
+ else
+ {
+ /* This is an error condition, either no codec was found, or
+ reading the codec file failed part way through, either way,
+ skip the track */
+ logf("No codec for: %s", track_id3->path);
+ trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
+ }
+
+ goto audio_finish_load_track_exit;
+ }
+#endif /* HAVE_CODEC_BUFFERING */
+
+ /** Finally, load the audio **/
+ size_t file_offset = 0;
+ track_id3->elapsed = 0;
+
+ if (track_id3->offset >= info->filesize)
+ track_id3->offset = 0;
+
+ logf("%s: set offset for %s to %lu\n", __func__,
+ id3->title, (unsigned long)offset);
+
+ /* Adjust for resume rewind so we know what to buffer - starting the codec
+ calls it again, so we don't save it (and they shouldn't accumulate) */
+ size_t offset = resume_rewind_adjusted_offset(track_id3);
+
+ enum data_type audiotype = get_audio_base_data_type(track_id3->codectype);
+
+ if (audiotype == TYPE_ATOMIC_AUDIO)
+ logf("Loading atomic %d", track_id3->codectype);
+
+ if (format_buffers_with_offset(track_id3->codectype))
+ {
+ /* This format can begin buffering from any point */
+ file_offset = offset;
+ }
+
+ logf("load track: %s", track_id3->path);
+
+ if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
+ {
+ /* We can buffer later in the file, adjust the hunt-and-peck margin */
+ file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
+ }
+ else
+ {
+ /* No offset given or it is very minimal - begin at the first frame
+ according to the metadata */
+ file_offset = track_id3->first_frame_offset;
+ }
+
+ int hid = bufopen(track_id3->path, file_offset, audiotype, NULL);
+
+ if (hid >= 0)
+ {
+ info->audio_hid = hid;
+
+ if (info == cur_info)
+ {
+ /* This is the current track to decode - should be started now */
+ trackstat = LOAD_TRACK_READY;
+ }
+ }
+ else
+ {
+ /* Buffer could be full but not properly so if this is the only
+ track! */
+ if (hid == ERR_BUFFER_FULL && audio_track_count() > 1)
+ {
+ filling = STATE_FULL;
+ logf("Buffer is full for now (%s)", __func__);
+ }
+ else
+ {
+ /* Nothing to play if no audio handle - skip this */
+ logf("Could not add audio data handle");
+ trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
+ }
+ }
+
+audio_finish_load_track_exit:
+ if (trackstat < LOAD_TRACK_OK)
+ {
+ playlist_skip_entry(NULL, playlist_peek_offset);
+ track_info_close(info);
+ track_list_unalloc_track();
+
+ if (playlist_peek(playlist_peek_offset, NULL, 0))
+ playlist_next(0);
+
+ playlist_peek_offset--;
+ }
+
+ if (filling != STATE_FULL)
+ {
+ /* Load next track - error or not */
+ in_progress_id3_hid = ERR_HANDLE_NOT_FOUND;
+ LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
+ audio_queue_post(Q_AUDIO_FILL_BUFFER, 0);
+ }
+ else
+ {
+ /* Full */
+ trackstat = LOAD_TRACK_ERR_FINISH_FULL;
+ }
+
+ return trackstat;
+}
+
+/* Start a new track load */
+static int audio_fill_file_buffer(void)
+{
+ if (play_status == PLAY_STOPPED)
+ return LOAD_TRACK_ERR_FAILED;
+
+ trigger_cpu_boost();
+
+ /* Must reset the buffer before use if trashed or voice only - voice
+ file size shouldn't have changed so we can go straight from
+ AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
+ if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
+ audio_reset_buffer();
+
+ logf("Starting buffer fill");
+
+ int trackstat = audio_load_track();
+
+ if (trackstat >= LOAD_TRACK_OK)
+ {
+ if (track_list_current(0) == track_list_user_current(0))
+ playlist_next(0);
+
+ if (filling == STATE_FULL && !track_list_user_current(1))
+ {
+ /* There are no user tracks on the buffer after this therefore
+ this is the next track */
+ audio_update_and_announce_next_track(id3_get(UNBUFFERED_ID3));
+ }
+ }
+
+ return trackstat;
+}
+
+/* Discard unwanted tracks and start refill from after the specified playlist
+ offset */
+static int audio_reset_and_rebuffer(
+ enum track_clear_action action, int peek_offset)
+{
+ logf("Forcing rebuffer: 0x%X, %d", flags, peek_offset);
+
+ id3_write_locked(UNBUFFERED_ID3, NULL);
+
+ /* Remove unwanted tracks - caller must have ensured codec isn't using
+ any */
+ track_list_clear(action);
+
+ /* Refill at specified position (-1 starts at index offset 0) */
+ playlist_peek_offset = peek_offset;
+
+ /* Fill the buffer */
+ return audio_fill_file_buffer();
+}
+
+/* Handle buffering events
+ (Q_AUDIO_BUFFERING) */
+static void audio_on_buffering(int event)
+{
+ enum track_clear_action action;
+ int peek_offset;
+
+ if (track_list_empty())
+ return;
+
+ switch (event)
+ {
+ case BUFFER_EVENT_BUFFER_LOW:
+ if (filling != STATE_FULL && filling != STATE_END_OF_PLAYLIST)
+ return; /* Should be nothing left to fill */
+
+ /* Clear old tracks and continue buffering where it left off */
+ action = TRACK_LIST_KEEP_NEW;
+ peek_offset = playlist_peek_offset;
+ break;
+
+ case BUFFER_EVENT_REBUFFER:
+ /* Remove all but the currently decoding track and redo buffering
+ after that */
+ action = TRACK_LIST_KEEP_CURRENT;
+ peek_offset = (skip_pending == TRACK_SKIP_AUTO) ? 1 : 0;
+ break;
+
+ default:
+ return;
+ }
+
+ switch (skip_pending)
+ {
+ case TRACK_SKIP_NONE:
+ case TRACK_SKIP_AUTO:
+ case TRACK_SKIP_AUTO_NEW_PLAYLIST:
+ audio_reset_and_rebuffer(action, peek_offset);
+ break;
+
+ case TRACK_SKIP_AUTO_END_PLAYLIST:
+ /* Already finished */
+ break;
+
+ default:
+ /* Invalid */
+ logf("Buffering call, inv. state: %d", (int)skip_pending);
+ }
+}
+
+/* Handle starting the next track load
+ (Q_AUDIO_FILL_BUFFER) */
+static void audio_on_fill_buffer(void)
+{
+ audio_handle_track_load_status(audio_fill_file_buffer());
+}
+
+/* Handle posted load track finish event
+ (Q_AUDIO_FINISH_LOAD_TRACK) */
+static void audio_on_finish_load_track(int id3_hid)
+{
+ struct track_info *info = track_list_last(0);
+
+ if (!info || !buf_is_handle(id3_hid))
+ return;
+
+ if (info == track_list_user_current(1))
+ {
+ /* Just loaded the metadata right after the current position */
+ audio_update_and_announce_next_track(bufgetid3(info->id3_hid));
+ }
+
+ if (audio_finish_load_track(info) != LOAD_TRACK_READY)
+ return; /* Not current track */
+
+ bool is_user_current = info == track_list_user_current(0);
+
+ if (is_user_current)
+ {
+ /* Copy cuesheet */
+ buf_read_cuesheet(info->cuesheet_hid);
+ }
+
+ if (audio_start_codec(automatic_skip))
+ {
+ if (is_user_current)
+ {
+ /* Be sure all tagtree info is synchronized; it will be needed for the
+ track finish event - the sync will happen when finalizing a track
+ change otherwise */
+ bool was_valid = valid_mp3entry(id3_get(PLAYING_ID3));
+
+ playing_id3_sync(info, -1);
+
+ if (!was_valid)
+ {
+ /* Playing id3 hadn't been updated yet because no valid track
+ was yet available - treat like the first track */
+ audio_playlist_track_change();
+ }
+ }
+ }
+ else
+ {
+ audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
+ }
+}
+
+/* Called when handles other than metadata handles have finished buffering
+ (Q_AUDIO_HANDLE_FINISHED) */
+static void audio_on_handle_finished(int hid)
+{
+ /* Right now, only audio handles should end up calling this */
+ if (filling == STATE_END_OF_PLAYLIST)
+ {
+ struct track_info *info = track_list_last(0);
+
+ /* Really we don't know which order the handles will actually complete
+ to zero bytes remaining since another thread is doing it - be sure
+ it's the right one */
+ if (info && info->audio_hid == hid)
+ {
+ /* This was the last track in the playlist and we now have all the
+ data we need */
+ filling_is_finished();
+ }
+ }
+}
+
+/* Called to make an outstanding track skip the current track and to send the
+ transition events */
+static void audio_finalise_track_change(bool delayed)
+{
+ switch (skip_pending)
+ {
+ case TRACK_SKIP_NONE: /* Manual skip */
+ break;
+
+ case TRACK_SKIP_AUTO:
+ case TRACK_SKIP_AUTO_NEW_PLAYLIST:
+ {
+ int playlist_delta = skip_pending == TRACK_SKIP_AUTO ? 1 : 0;
+ audio_playlist_track_finish();
+
+ if (!playlist_peek(playlist_delta, NULL, 0))
+ {
+ /* Track ended up rejected - push things ahead like the codec blew
+ it (because it was never started and now we're here where it
+ should have been decoding the next track by now) - next, a
+ directory change or end of playback will most likely happen */
+ skip_pending = TRACK_SKIP_NONE;
+ audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
+ return;
+ }
+
+ if (!playlist_delta)
+ break;
+
+ playlist_peek_offset -= playlist_delta;
+ if (playlist_next(playlist_delta) >= 0)
+ break;
+ /* What!? Disappear? Hopeless bleak despair */
+ }
+ /* Fallthrough */
+ case TRACK_SKIP_AUTO_END_PLAYLIST:
+ default: /* Invalid */
+ filling = STATE_ENDED;
+ audio_stop_playback();
+ return;
+ }
+
+ struct track_info *info = track_list_current(0);
+ struct mp3entry *track_id3 = NULL;
+
+ id3_mutex_lock();
+
+ /* Update the current cuesheet if any and enabled */
+ if (info)
+ {
+ buf_read_cuesheet(info->cuesheet_hid);
+ track_id3 = bufgetid3(info->id3_hid);
+ }
+
+ id3_write(PLAYING_ID3, track_id3);
+
+ if (delayed)
+ {
+ /* Delayed skip where codec is ahead of user's current track */
+ struct mp3entry *ci_id3 = id3_get(CODEC_ID3);
+ struct mp3entry *ply_id3 = id3_get(PLAYING_ID3);
+ ply_id3->elapsed = ci_id3->elapsed;
+ ply_id3->offset = ci_id3->offset;
+ }
+
+ /* The skip is technically over */
+ skip_pending = TRACK_SKIP_NONE;
+
+ /* Sync the next track information */
+ info = track_list_current(1);
+
+ id3_write(NEXTTRACK_ID3, info ? bufgetid3(info->id3_hid) :
+ id3_get(UNBUFFERED_ID3));
+
+ id3_mutex_unlock();
+
+ audio_playlist_track_change();
+}
+
+/* Actually begin a transition and take care of the codec change - may complete
+ it now or ask pcmbuf for notification depending on the type and what pcmbuf
+ has to say */
+static void audio_begin_track_change(bool auto_skip, int trackstat)
+{
+ /* Even if the new track is bad, the old track must be finished off */
+ bool finalised = pcmbuf_start_track_change(auto_skip);
+
+ if (finalised)
+ {
+ /* pcmbuf says that the transition happens now - complete it */
+ audio_finalise_track_change(false);
+
+ if (play_status == PLAY_STOPPED)
+ return; /* Stopped us */
+ }
+
+ if (!auto_skip)
+ audio_clear_paused_pcm();
+
+ if (trackstat >= LOAD_TRACK_OK)
+ {
+ struct track_info *info = track_list_current(0);
+
+ if (info->audio_hid < 0)
+ return;
+
+ /* Everything needed for the codec is ready - start it */
+ if (audio_start_codec(auto_skip))
+ {
+ if (finalised)
+ playing_id3_sync(info, -1);
+ return;
+ }
+
+ trackstat = LOAD_TRACK_ERR_START_CODEC;
+ }
+
+ audio_handle_track_load_status(trackstat);
+}
+
+/* Transition to end-of-playlist state and begin wait for PCM to finish */
+static void audio_monitor_end_of_playlist(void)
+{
+ skip_pending = TRACK_SKIP_AUTO_END_PLAYLIST;
+ filling = STATE_ENDING;
+ pcmbuf_monitor_track_change(true);
+}
+
+/* Codec has completed decoding the track
+ (usually Q_AUDIO_CODEC_COMPLETE) */
+static void audio_on_codec_complete(int status)
+{
+ logf("%s(%d)", __func__, status);
+
+ if (play_status == PLAY_STOPPED)
+ return;
+
+ /* If it didn't notify us first, don't expect "seek complete" message
+ since the codec can't post it now - do things like it would have
+ done */
+ audio_complete_codec_seek();
+
+ if (play_status == PLAY_PAUSED || skip_pending != TRACK_SKIP_NONE)
+ {
+ /* Old-hay on the ip-skay - codec has completed decoding
+
+ Paused: We're not sounding it, so just remember that it happened
+ and the resume will begin the transition
+
+ Skipping: There was already a skip in progress, remember it and
+ allow no further progress until the PCM from the previous
+ song has finished
+ */
+ codec_skip_pending = true;
+ codec_skip_status = status;
+ return;
+ }
+
+ codec_skip_pending = false;
+
+ if (status >= 0)
+ {
+ /* Normal automatic skip */
+ ab_end_of_track_report();
+ }
+
+ int trackstat = LOAD_TRACK_OK;
+
+ automatic_skip = true;
+ skip_pending = TRACK_SKIP_AUTO;
+
+ /* Does this track have an entry allocated? */
+ struct track_info *info = track_list_advance_current(1);
+
+ if (!info || info->audio_hid < 0)
+ {
+ bool end_of_playlist = false;
+
+ if (info)
+ {
+ /* Track load is not complete - it might have stopped on a
+ full buffer without reaching the audio handle or we just
+ arrived at it early
+
+ If this type is atomic and we couldn't get the audio,
+ perhaps it would need to wrap to make the allocation and
+ handles are in the way - to maximize the liklihood it can
+ be allocated, clear all handles to reset the buffer and
+ its indexes to 0 - for packet audio, this should not be an
+ issue and a pointless full reload of all the track's
+ metadata may be avoided */
+
+ struct mp3entry *track_id3 = bufgetid3(info->id3_hid);
+
+ if (track_id3 &&
+ get_audio_base_data_type(track_id3->codectype)
+ == TYPE_PACKET_AUDIO)
+ {
+ /* Continue filling after this track */
+ audio_reset_and_rebuffer(TRACK_LIST_KEEP_CURRENT, 1);
+ audio_begin_track_change(true, trackstat);
+ return;
+ }
+ /* else rebuffer at this track; status applies to the track we
+ want */
+ }
+ else if (!playlist_peek(1, NULL, 0))
+ {
+ /* Play sequence is complete - directory change or other playlist
+ resequencing - the playlist must now be advanced in order to
+ continue since a peek ahead to the next track is not possible */
+ skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST;
+ end_of_playlist = playlist_next(1) < 0;
+ }
+
+ if (!end_of_playlist)
+ {
+ trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL,
+ skip_pending == TRACK_SKIP_AUTO ? 0 : -1);
+
+ if (trackstat == LOAD_TRACK_ERR_NO_MORE)
+ {
+ /* Failed to find anything afterall - do playlist switchover
+ instead */
+ skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST;
+ end_of_playlist = playlist_next(1) < 0;
+ }
+ }
+
+ if (end_of_playlist)
+ {
+ audio_monitor_end_of_playlist();
+ return;
+ }
+ }
+
+ audio_begin_track_change(true, trackstat);
+}
+
+/* Called when codec completes seek operation
+ (usually Q_AUDIO_CODEC_SEEK_COMPLETE) */
+static void audio_on_codec_seek_complete(void)
+{
+ logf("%s()", __func__);
+ audio_complete_codec_seek();
+ codec_go();
+}
+
+/* Called when PCM track change has completed
+ (Q_AUDIO_TRACK_CHANGED) */
+static void audio_on_track_changed(void)
+{
+ /* Finish whatever is pending so that the WPS is in sync */
+ audio_finalise_track_change(true);
+
+ if (codec_skip_pending)
+ {
+ /* Codec got ahead completing a short track - complete the
+ codec's skip and begin the next */
+ codec_skip_pending = false;
+ audio_on_codec_complete(codec_skip_status);
+ }
+}
+
+/* Begin playback from an idle state, transition to a new playlist or
+ invalidate the buffer and resume (if playing).
+ (usually Q_AUDIO_PLAY, Q_AUDIO_REMAKE_AUDIO_BUFFER) */
+static void audio_start_playback(size_t offset, unsigned int flags)
+{
+ enum play_status old_status = play_status;
+
+ if (flags & AUDIO_START_NEWBUF)
+ {
+ /* Mark the buffer dirty - if not playing, it will be reset next
+ time */
+ if (buffer_state == AUDIOBUF_STATE_INITIALIZED)
+ buffer_state = AUDIOBUF_STATE_VOICED_ONLY;
+ }
+
+ if (old_status != PLAY_STOPPED)
+ {
+ logf("%s(%lu): skipping", __func__, (unsigned long)offset);
+
+ halt_decoding_track(true);
+
+ automatic_skip = false;
+ ff_rw_mode = false;
+
+ if (flags & AUDIO_START_RESTART)
+ {
+ /* Clear out some stuff to resume the current track where it
+ left off */
+ pcmbuf_play_stop();
+ offset = id3_get(PLAYING_ID3)->offset;
+ track_list_clear(TRACK_LIST_CLEAR_ALL);
+ }
+ else
+ {
+ /* This is more-or-less treated as manual track transition */
+ /* Save resume information for current track */
+ audio_playlist_track_finish();
+ track_list_clear(TRACK_LIST_CLEAR_ALL);
+
+ /* Indicate manual track change */
+ pcmbuf_start_track_change(false);
+ audio_clear_paused_pcm();
+ wipe_track_metadata(true);
+ }
+
+ /* Set after track finish event in case skip was in progress */
+ skip_pending = TRACK_SKIP_NONE;
+ }
+ else
+ {
+ if (flags & AUDIO_START_RESTART)
+ return; /* Must already be playing */
+
+ /* Cold playback start from a stopped state */
+ logf("%s(%lu): starting", __func__, offset);
+
+ /* Set audio parameters */
+#if INPUT_SRC_CAPS != 0
+ audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
+ audio_set_output_source(AUDIO_SRC_PLAYBACK);
+#endif
+#ifndef PLATFORM_HAS_VOLUME_CHANGE
+ sound_set_volume(global_settings.volume);
+#endif
+ /* Update our state */
+ play_status = PLAY_PLAYING;
+ }
+
+ /* Start fill from beginning of playlist */
+ playlist_peek_offset = -1;
+ buf_set_base_handle(-1);
+
+ /* Officially playing */
+ queue_reply(&audio_queue, 1);
+
+ /* Add these now - finish event for the first id3 will most likely be sent
+ immediately */
+ add_event(BUFFER_EVENT_REBUFFER, false, buffer_event_rebuffer_callback);
+ add_event(BUFFER_EVENT_FINISHED, false, buffer_event_finished_callback);
+
+ if (old_status == PLAY_STOPPED)
+ {
+ /* Send coldstart event */
+ send_event(PLAYBACK_EVENT_START_PLAYBACK, NULL);
+ }
+
+ /* Fill the buffer */
+ int trackstat = audio_fill_file_buffer();
+
+ if (trackstat >= LOAD_TRACK_OK)
+ {
+ /* This is the currently playing track - get metadata, stat */
+ playing_id3_sync(track_list_current(0), offset);
+
+ if (valid_mp3entry(id3_get(PLAYING_ID3)))
+ {
+ /* Only if actually changing tracks... */
+ if (!(flags & AUDIO_START_RESTART))
+ audio_playlist_track_change();
+ }
+ }
+ else
+ {
+ /* Found nothing playable */
+ audio_handle_track_load_status(trackstat);
+ }
+}
+
+/* Stop playback and enter an idle state
+ (usually Q_AUDIO_STOP) */
+static void audio_stop_playback(void)
+{
+ logf("%s()", __func__);
+
+ if (play_status == PLAY_STOPPED)
+ return;
+
+ /* Stop the codec and unload it */
+ halt_decoding_track(true);
+ pcmbuf_play_stop();
+ codec_unload();
+
+ /* Save resume information - "filling" might have been set to
+ "STATE_ENDED" by caller in order to facilitate end of playlist */
+ audio_playlist_track_finish();
+
+ skip_pending = TRACK_SKIP_NONE;
+ automatic_skip = false;
+
+ /* Close all tracks and mark them NULL */
+ remove_event(BUFFER_EVENT_REBUFFER, buffer_event_rebuffer_callback);
+ remove_event(BUFFER_EVENT_FINISHED, buffer_event_finished_callback);
+ remove_event(BUFFER_EVENT_BUFFER_LOW, buffer_event_buffer_low_callback);
+
+ track_list_clear(TRACK_LIST_CLEAR_ALL);
+
+ /* Update our state */
+ ff_rw_mode = false;
+ play_status = PLAY_STOPPED;
+
+ wipe_track_metadata(true);
+
+ /* Go idle */
+ filling = STATE_IDLE;
+ cancel_cpu_boost();
+}
+
+/* Pause the playback of the current track
+ (Q_AUDIO_PAUSE) */
+static void audio_on_pause(bool pause)
+{
+ logf("%s(%s)", __func__, pause ? "true" : "false");
+
+ if (play_status == PLAY_STOPPED || pause == (play_status == PLAY_PAUSED))
+ return;
+
+ if (!ff_rw_mode)
+ {
+ /* Not in ff/rw mode - may set the state (otherwise this could make
+ old data play because seek hasn't completed and cleared it) */
+ pcmbuf_pause(pause);
+ }
+
+ play_status = pause ? PLAY_PAUSED : PLAY_PLAYING;
+
+ if (!pause && codec_skip_pending)
+ {
+ /* Actually do the skip that is due - resets the status flag */
+ audio_on_codec_complete(codec_skip_status);
+ }
+}
+
+/* Skip a certain number of tracks forwards or backwards
+ (Q_AUDIO_SKIP) */
+static void audio_on_skip(void)
+{
+ id3_mutex_lock();
+
+ /* Eat the delta to keep it synced, even if not playing */
+ int toskip = skip_offset;
+ skip_offset = 0;
+
+ logf("%s(): %d", __func__, toskip);
+
+ id3_mutex_unlock();
+
+ if (play_status == PLAY_STOPPED)
+ return;
+
+ /* Force codec to abort this track */
+ halt_decoding_track(true);
+
+ /* Kill the ff/rw halt */
+ ff_rw_mode = false;
+
+ /* Manual skip */
+ automatic_skip = false;
+
+ /* If there was an auto skip in progress, there will be residual
+ advancement of the playlist and/or track list so compensation will be
+ required in order to end up in the right spot */
+ int track_list_delta = toskip;
+ int playlist_delta = toskip;
+
+ if (skip_pending != TRACK_SKIP_NONE)
+ {
+ if (skip_pending != TRACK_SKIP_AUTO_END_PLAYLIST)
+ track_list_delta--;
+
+ if (skip_pending == TRACK_SKIP_AUTO_NEW_PLAYLIST)
+ playlist_delta--;
+ }
+
+ audio_playlist_track_finish();
+ skip_pending = TRACK_SKIP_NONE;
+
+ /* Update the playlist current track now */
+ while (playlist_next(playlist_delta) < 0)
+ {
+ /* Manual skip out of range (because the playlist wasn't updated
+ yet by us and so the check in audio_skip returned 'ok') - bring
+ back into range */
+ int d = toskip < 0 ? 1 : -1;
+
+ while (!playlist_check(playlist_delta))
+ {
+ if (playlist_delta == d)
+ {
+ /* Had to move the opposite direction to correct, which is
+ wrong - this is the end */
+ filling = STATE_ENDED;
+ audio_stop_playback();
+ return;
+ }
+
+ playlist_delta += d;
+ track_list_delta += d;
+ }
+ }
+
+ /* Adjust things by how much the playlist was manually moved */
+ playlist_peek_offset -= playlist_delta;
+
+ struct track_info *info = track_list_advance_current(track_list_delta);
+ int trackstat = LOAD_TRACK_OK;
+
+ if (!info || info->audio_hid < 0)
+ {
+ /* We don't know the next track thus we know we don't have it */
+ trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1);
+ }
+
+ audio_begin_track_change(false, trackstat);
+}
+
+/* Skip to the next/previous directory
+ (Q_AUDIO_DIR_SKIP) */
+static void audio_on_dir_skip(int direction)
+{
+ logf("%s(%d)", __func__, direction);
+
+ id3_mutex_lock();
+ skip_offset = 0;
+ id3_mutex_unlock();
+
+ if (play_status == PLAY_STOPPED)
+ return;
+
+ /* Force codec to abort this track */
+ halt_decoding_track(true);
+
+ /* Kill the ff/rw halt */
+ ff_rw_mode = false;
+
+ /* Manual skip */
+ automatic_skip = false;
+
+ audio_playlist_track_finish();
+
+ /* Unless automatic and gapless, skips do not pend */
+ skip_pending = TRACK_SKIP_NONE;
+
+ /* Regardless of the return value we need to rebuffer. If it fails the old
+ playlist will resume, else the next dir will start playing. */
+ playlist_next_dir(direction);
+
+ wipe_track_metadata(false);
+
+ int trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1);
+
+ if (trackstat == LOAD_TRACK_ERR_NO_MORE)
+ {
+ /* The day the music died - finish-off whatever is playing and call it
+ quits */
+ audio_monitor_end_of_playlist();
+ return;
+ }
+
+ audio_begin_track_change(false, trackstat);
+}
+
+/* Enter seek mode in order to start a seek
+ (Q_AUDIO_PRE_FF_REWIND) */
+static void audio_on_pre_ff_rewind(void)
+{
+ logf("%s()", __func__);
+
+ if (play_status == PLAY_STOPPED || ff_rw_mode)
+ return;
+
+ ff_rw_mode = true;
+
+ if (play_status == PLAY_PAUSED)
+ return;
+
+ pcmbuf_pause(true);
+}
+
+/* Seek the playback of the current track to the specified time
+ (Q_AUDIO_FF_REWIND) */
+static void audio_on_ff_rewind(long time)
+{
+ logf("%s(%ld)", __func__, time);
+
+ if (play_status == PLAY_STOPPED)
+ return;
+
+ enum track_skip_type pending = skip_pending;
+
+ switch (pending)
+ {
+ case TRACK_SKIP_NONE: /* The usual case */
+ case TRACK_SKIP_AUTO: /* Have to back it out (fun!) */
+ case TRACK_SKIP_AUTO_END_PLAYLIST: /* Still have the last codec used */
+ {
+ struct mp3entry *id3 = id3_get(PLAYING_ID3);
+ struct mp3entry *ci_id3 = id3_get(CODEC_ID3);
+
+ automatic_skip = false;
+
+ /* Send event before clobbering the time */
+ /* FIXME: Nasty, but the tagtree expects this so that rewinding and
+ then skipping back to this track resumes properly. Something else
+ should be sent. We're not _really_ finishing the track are we? */
+ if (time == 0)
+ send_event(PLAYBACK_EVENT_TRACK_FINISH, id3);
+
+ /* Prevent user codec time update - coerce to something that is
+ innocuous concerning lookaheads */
+ if (pending == TRACK_SKIP_NONE)
+ skip_pending = TRACK_SKIP_AUTO_END_PLAYLIST;
+
+ id3->elapsed = time;
+ queue_reply(&audio_queue, 1);
+
+ bool haltres = halt_decoding_track(pending == TRACK_SKIP_AUTO);
+
+ /* Need this set in case ff/rw mode + error but _after_ the codec
+ halt that will reset it */
+ codec_seeking = true;
+
+ if (pending == TRACK_SKIP_AUTO)
+ {
+ if (!track_list_advance_current(-1))
+ {
+ /* Not in list - must rebuffer at the current playlist index */
+ if (audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1)
+ < LOAD_TRACK_OK)
+ {
+ /* Codec is stopped */
+ break;
+ }
+ }
+ }
+
+ /* Set after audio_fill_file_buffer to disable playing id3 clobber if
+ rebuffer is needed */
+ skip_pending = TRACK_SKIP_NONE;
+ struct track_info *cur_info = track_list_current(0);
+
+ /* Track must complete the loading _now_ since a codec and audio
+ handle are needed in order to do the seek */
+ if (cur_info->audio_hid < 0 &&
+ audio_finish_load_track(cur_info) != LOAD_TRACK_READY)
+ {
+ /* Call above should push any load sequence - no need for
+ halt_decoding_track here if no skip was pending here because
+ there would not be a codec started if no audio handle was yet
+ opened */
+ break;
+ }
+
+ if (pending == TRACK_SKIP_AUTO)
+ {
+ if (!bufreadid3(cur_info->id3_hid, ci_id3) ||
+ !audio_init_codec(cur_info, ci_id3))
+ {
+ /* We should have still been able to get it - skip it and move
+ onto the next one - like it or not this track is borken */
+ break;
+ }
+
+ /* Set the codec API to the correct metadata and track info */
+ ci.audio_hid = cur_info->audio_hid;
+ ci.filesize = cur_info->filesize;
+ buf_set_base_handle(cur_info->audio_hid);
+ }
+
+ if (!haltres)
+ {
+ /* If codec must be (re)started, reset the offset */
+ ci_id3->offset = 0;
+ }
+
+ codec_seek(time);
+ return;
+ }
+
+ case TRACK_SKIP_AUTO_NEW_PLAYLIST:
+ {
+ /* We cannot do this because the playlist must be reversed by one
+ and it doesn't always return the same song when going backwards
+ across boundaries as forwards (either because of randomization
+ or inconsistency in deciding what the previous track should be),
+ therefore the whole operation would often end up as nonsense -
+ lock out seeking for a couple seconds */
+
+ /* Sure as heck cancel seek mode too! */
+ audio_ff_rewind_end();
+ return;
+ }
+
+ default:
+ /* Won't see this */
+ return;
+ }
+
+ if (play_status == PLAY_STOPPED)
+ {
+ /* Playback ended because of an error completing a track load */
+ return;
+ }
+
+ /* Always fake it as a codec start error which will handle mode
+ cancellations and skip to the next track */
+ audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
+}
+
+/* Invalidates all but currently playing track
+ (Q_AUDIO_FLUSH) */
+static void audio_on_audio_flush(void)
+{
+ logf("%s", __func__);
+
+ if (track_list_empty())
+ return; /* Nothing to flush out */
+
+ switch (skip_pending)
+ {
+ case TRACK_SKIP_NONE:
+ case TRACK_SKIP_AUTO_END_PLAYLIST:
+ /* Remove all but the currently playing track from the list and
+ refill after that */
+ track_list_clear(TRACK_LIST_KEEP_CURRENT);
+ playlist_peek_offset = 0;
+ id3_write_locked(UNBUFFERED_ID3, NULL);
+ audio_update_and_announce_next_track(NULL);
+
+ /* Ignore return since it's about the next track, not this one */
+ audio_fill_file_buffer();
+
+ if (skip_pending == TRACK_SKIP_NONE)
+ break;
+
+ /* There's now a track after this one now - convert to auto skip -
+ no skip should pend right now because multiple flush messages can
+ be fired which would cause a restart in the below cases */
+ skip_pending = TRACK_SKIP_NONE;
+ audio_clear_track_notifications();
+ audio_queue_post(Q_AUDIO_CODEC_COMPLETE, CODEC_OK);
+ break;
+
+ case TRACK_SKIP_AUTO:
+ case TRACK_SKIP_AUTO_NEW_PLAYLIST:
+ /* Precisely removing what it already decoded for the next track is
+ not possible so a restart is required in order to continue the
+ currently playing track without the now invalid future track
+ playing */
+ audio_start_playback(0, AUDIO_START_RESTART);
+ break;
+
+ default: /* Nothing else is a state */
+ break;
+ }
+}
+
+#ifdef AUDIO_HAVE_RECORDING
+/* Load the requested encoder type
+ (Q_AUDIO_LOAD_ENCODER) */
+static void audio_on_load_encoder(int afmt)
+{
+ bool res = true;
+
+ if (play_status != PLAY_STOPPED)
+ audio_stop_playback(); /* Can't load both types at once */
+ else
+ codec_unload(); /* Encoder still loaded, stop and unload it */
+
+ if (afmt != AFMT_UNKNOWN)
+ {
+ res = codec_load(-1, afmt | CODEC_TYPE_ENCODER);
+ if (res)
+ codec_go(); /* These are run immediately */
+ }
+
+ queue_reply(&audio_queue, res);
+}
+#endif /* AUDIO_HAVE_RECORDING */
+
+static void audio_thread(void)
+{
+ struct queue_event ev;
+
+ pcm_postinit();
+
+ filling = STATE_IDLE;
+
+ while (1)
+ {
+ switch (filling)
+ {
+ /* Active states */
+ case STATE_FULL:
+ case STATE_END_OF_PLAYLIST:
+ if (buf_get_watermark() == 0)
+ {
+ /* End of buffering for now, let's calculate the watermark,
+ register for a low buffer event and unboost */
+ audio_update_filebuf_watermark(0);
+ add_event(BUFFER_EVENT_BUFFER_LOW, true,
+ buffer_event_buffer_low_callback);
+ }
+ /* Fall-through */
+ case STATE_FINISHED:
+ /* All data was buffered */
+ cancel_cpu_boost();
+ /* Fall-through */
+ case STATE_FILLING:
+ case STATE_ENDING:
+ if (audio_pcmbuf_track_change_scan())
+ {
+ /* Transfer notification to audio queue event */
+ ev.id = Q_AUDIO_TRACK_CHANGED;
+ ev.data = 1;
+ }
+ else
+ {
+ /* If doing auto skip, poll pcmbuf track notifications a bit
+ faster to promply detect the transition */
+ queue_wait_w_tmo(&audio_queue, &ev,
+ skip_pending == TRACK_SKIP_NONE ?
+ HZ/2 : HZ/10);
+ }
+ break;
+
+ /* Idle states */
+ default:
+ queue_wait(&audio_queue, &ev);
+
+#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
+ switch (ev.id)
+ {
+#ifdef AUDIO_HAVE_RECORDING
+ /* Must monitor the encoder message for recording so it can remove
+ it if we process the insertion before it does. It cannot simply
+ be removed from under recording however. */
+ case Q_AUDIO_LOAD_ENCODER:
+ break;
+#endif
+ case SYS_USB_DISCONNECTED:
+ filling = STATE_IDLE;
+ break;
+
+ default:
+ if (filling == STATE_USB)
+ continue;
+ }
+#endif /* CONFIG_PLATFORM */
+ }
+
+ switch (ev.id)
+ {
+ /** Codec and track change messages **/
+ case Q_AUDIO_CODEC_COMPLETE:
+ /* Codec is done processing track and has gone idle */
+ LOGFQUEUE("audio < Q_AUDIO_CODEC_COMPLETE: %ld", (long)ev.data);
+ audio_on_codec_complete(ev.data);
+ break;
+
+ case Q_AUDIO_CODEC_SEEK_COMPLETE:
+ /* Codec is done seeking */
+ LOGFQUEUE("audio < Q_AUDIO_SEEK_COMPLETE");
+ audio_on_codec_seek_complete();
+ break;
+
+ case Q_AUDIO_TRACK_CHANGED:
+ /* PCM track change done */
+ LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
+ audio_on_track_changed();
+ break;
+
+ /** Control messages **/
+ case Q_AUDIO_PLAY:
+ LOGFQUEUE("audio < Q_AUDIO_PLAY");
+ audio_start_playback(ev.data, 0);
+ break;
+
+ case Q_AUDIO_STOP:
+ LOGFQUEUE("audio < Q_AUDIO_STOP");
+ audio_stop_playback();
+ if (ev.data != 0)
+ queue_clear(&audio_queue);
+ break;
+
+ case Q_AUDIO_PAUSE:
+ LOGFQUEUE("audio < Q_AUDIO_PAUSE");
+ audio_on_pause(ev.data);
+ break;
+
+ case Q_AUDIO_SKIP:
+ LOGFQUEUE("audio < Q_AUDIO_SKIP");
+ audio_on_skip();
+ break;
+
+ case Q_AUDIO_DIR_SKIP:
+ LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
+ audio_on_dir_skip(ev.data);
+ break;
+
+ case Q_AUDIO_PRE_FF_REWIND:
+ LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
+ audio_on_pre_ff_rewind();
+ break;
+
+ case Q_AUDIO_FF_REWIND:
+ LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
+ audio_on_ff_rewind(ev.data);
+ break;
+
+ case Q_AUDIO_FLUSH:
+ LOGFQUEUE("audio < Q_AUDIO_FLUSH: %d", (int)ev.data);
+ audio_on_audio_flush();
+ break;
+
+ /** Buffering messages **/
+ case Q_AUDIO_BUFFERING:
+ /* some buffering event */
+ LOGFQUEUE("audio < Q_AUDIO_BUFFERING: %d", (int)ev.data);
+ audio_on_buffering(ev.data);
+ break;
+
+ case Q_AUDIO_FILL_BUFFER:
+ /* continue buffering next track */
+ LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
+ audio_on_fill_buffer();
+ break;
+
+ case Q_AUDIO_FINISH_LOAD_TRACK:
+ /* metadata is buffered */
+ LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD_TRACK");
+ audio_on_finish_load_track(ev.data);
+ break;
+
+ case Q_AUDIO_HANDLE_FINISHED:
+ /* some other type is buffered */
+ LOGFQUEUE("audio < Q_AUDIO_HANDLE_FINISHED");
+ audio_on_handle_finished(ev.data);
+ break;
+
+ /** Miscellaneous messages **/
+ case Q_AUDIO_REMAKE_AUDIO_BUFFER:
+ /* buffer needs to be reinitialized */
+ LOGFQUEUE("audio < Q_AUDIO_REMAKE_AUDIO_BUFFER");
+ audio_start_playback(0, AUDIO_START_RESTART | AUDIO_START_NEWBUF);
+ break;
+
+#ifdef HAVE_DISK_STORAGE
+ case Q_AUDIO_UPDATE_WATERMARK:
+ /* buffering watermark needs updating */
+ LOGFQUEUE("audio < Q_AUDIO_UPDATE_WATERMARK: %d", (int)ev.data);
+ audio_update_filebuf_watermark(ev.data);
+ break;
+#endif /* HAVE_DISK_STORAGE */
+
+#ifdef AUDIO_HAVE_RECORDING
+ case Q_AUDIO_LOAD_ENCODER:
+ /* load an encoder for recording */
+ LOGFQUEUE("audio < Q_AUDIO_LOAD_ENCODER: %d", (int)ev.data);
+ audio_on_load_encoder(ev.data);
+ break;
+#endif /* AUDIO_HAVE_RECORDING */
+
+#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
+ case SYS_USB_CONNECTED:
+ LOGFQUEUE("audio < SYS_USB_CONNECTED");
+ audio_stop_playback();
+#ifdef PLAYBACK_VOICE
+ voice_stop();
+#endif
+ filling = STATE_USB;
+ usb_acknowledge(SYS_USB_CONNECTED_ACK);
+ break;
+#endif /* (CONFIG_PLATFORM & PLATFORM_NATIVE) */
+
+ case SYS_TIMEOUT:
+ LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
+ break;
+
+ default:
+ /* LOGFQUEUE("audio < default : %08lX", ev.id); */
+ break;
+ } /* end switch */
+ } /* end while */
+}
+
+
+/* --- Buffering callbacks --- */
+
+/* Called when fullness is below the watermark level */
+static void buffer_event_buffer_low_callback(void *data)
+{
+ logf("low buffer callback");
+ LOGFQUEUE("buffering > audio Q_AUDIO_BUFFERING: buffer low");
+ audio_queue_post(Q_AUDIO_BUFFERING, BUFFER_EVENT_BUFFER_LOW);
+ (void)data;
+}
+
+/* Called when handles must be discarded in order to buffer new data */
+static void buffer_event_rebuffer_callback(void *data)
+{
+ logf("rebuffer callback");
+ LOGFQUEUE("buffering > audio Q_AUDIO_BUFFERING: rebuffer");
+ audio_queue_post(Q_AUDIO_BUFFERING, BUFFER_EVENT_REBUFFER);
+ (void)data;
+}
+
+/* A handle has completed buffering and all required data is available */
+static void buffer_event_finished_callback(void *data)
+{
+ int hid = *(const int *)data;
+ const enum data_type htype = buf_handle_data_type(hid);
+
+ logf("handle %d finished buffering (type:%u)", hid, (unsigned)htype);
+
+ /* Limit queue traffic */
+ switch (htype)
+ {
+ case TYPE_ID3:
+ /* The metadata handle for the last loaded track has been buffered.
+ We can ask the audio thread to load the rest of the track's data. */
+ LOGFQUEUE("buffering > audio Q_AUDIO_FINISH_LOAD_TRACK: %d", hid);
+ audio_queue_post(Q_AUDIO_FINISH_LOAD_TRACK, hid);
+ break;
+
+ case TYPE_PACKET_AUDIO:
+ /* Strip any useless trailing tags that are left. */
+ strip_tags(hid);
+ /* Fall-through */
+ case TYPE_ATOMIC_AUDIO:
+ LOGFQUEUE("buffering > audio Q_AUDIO_HANDLE_FINISHED: %d", hid);
+ audio_queue_post(Q_AUDIO_HANDLE_FINISHED, hid);
+ break;
+
+ default:
+ /* Don't care to know about these */
+ break;
+ }
+}
+
+
+/** -- Codec callbacks -- **/
+
+/* Update elapsed times with latency-adjusted values */
+void audio_codec_update_elapsed(unsigned long value)
+{
+#ifdef AB_REPEAT_ENABLE
+ ab_position_report(value);
+#endif
+
+ unsigned long latency = pcmbuf_get_latency();
+
+ if (LIKELY(value >= latency))
+ {
+ unsigned long elapsed = value - latency;
+
+ if (elapsed > value || elapsed < value - 2)
+ value = elapsed;
+ }
+ else
+ {
+ value = 0;
+ }
+
+ /* Track codec: used later when updating the playing at the user
+ transition */
+ id3_get(CODEC_ID3)->elapsed = value;
+
+ /* If a skip is pending, the PCM buffer is updating the time on the
+ previous song */
+ if (LIKELY(skip_pending == TRACK_SKIP_NONE))
+ id3_get(PLAYING_ID3)->elapsed = value;
+}
+
+/* Update offsets with latency-adjusted values */
+void audio_codec_update_offset(size_t value)
+{
+ struct mp3entry *ci_id3 = id3_get(CODEC_ID3);
+ unsigned long latency = pcmbuf_get_latency() * ci_id3->bitrate / 8;
+
+ if (LIKELY(value >= latency))
+ {
+ value -= latency;
+ }
+ else
+ {
+ value = 0;
+ }
+
+ /* Track codec: used later when updating the playing id3 at the user
+ transition */
+ ci_id3->offset = value;
+
+ /* If a skip is pending, the PCM buffer is updating the time on the
+ previous song */
+ if (LIKELY(skip_pending == TRACK_SKIP_NONE))
+ id3_get(PLAYING_ID3)->offset = value;
+}
+
+
+/** --- Pcmbuf callbacks --- **/
+
+/* Between the codec and PCM track change, we need to keep updating the
+ * "elapsed" value of the previous (to the codec, but current to the
+ * user/PCM/WPS) track, so that the progressbar reaches the end. */
+void audio_pcmbuf_position_callback(unsigned int time)
+{
+ struct mp3entry *id3 = id3_get(PLAYING_ID3);
+
+ time += id3->elapsed;
+
+ id3->elapsed = MIN(time, id3->length);
+}
+
+/* Post message from pcmbuf that the end of the previous track has just
+ * been played */
+void audio_pcmbuf_track_change(bool pcmbuf)
+{
+ if (pcmbuf)
+ {
+ /* Notify of the change in special-purpose semaphore object */
+ LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
+ audio_pcmbuf_track_change_post();
+ }
+ else
+ {
+ /* Safe to post directly to the queue */
+ LOGFQUEUE("pcmbuf > audio Q_AUDIO_TRACK_CHANGED");
+ audio_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
+ }
+}
+
+/* May pcmbuf start PCM playback when the buffer is full enough? */
+bool audio_pcmbuf_may_play(void)
+{
+ return play_status == PLAY_PLAYING && !ff_rw_mode;
+}
+
+
+/** -- External interfaces -- **/
+
+/* Return the playback and recording status */
+int audio_status(void)
+{
+ unsigned int ret = play_status;
+
+#ifdef AUDIO_HAVE_RECORDING
+ /* Do this here for constitency with mpeg.c version */
+ ret |= pcm_rec_status();
+#endif
+
+ return (int)ret;
+}
+
+/* Clear all accumulated audio errors for playback and recording */
+void audio_error_clear(void)
+{
+#ifdef AUDIO_HAVE_RECORDING
+ pcm_rec_error_clear();
+#endif
+}
+
+/* Get a copy of the id3 data for the for current track + offset + skip delta */
+bool audio_peek_track(struct mp3entry *id3, int offset)
+{
+ bool retval = false;
+
+ id3_mutex_lock();
+
+ if (play_status != PLAY_STOPPED)
+ {
+ id3->path[0] = '\0'; /* Null path means it should be filled now */
+ retval = audio_get_track_metadata(offset + skip_offset, id3) &&
+ id3->path[0] != '\0';
+ }
+
+ id3_mutex_unlock();
+
+ return retval;
+}
+
+/* Return the mp3entry for the currently playing track */
+struct mp3entry * audio_current_track(void)
+{
+ struct mp3entry *id3;
+
+ id3_mutex_lock();
+
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+ if (skip_offset != 0)
+ {
+ /* This is a peekahead */
+ id3 = id3_get(PLAYING_PEEK_ID3);
+ audio_peek_track(id3, 0);
+ }
+ else
+#endif
+ {
+ /* Normal case */
+ id3 = id3_get(PLAYING_ID3);
+ audio_get_track_metadata(0, id3);
+ }
+
+ id3_mutex_unlock();
+
+ return id3;
+}
+
+/* Obtains the mp3entry for the next track from the current */
+struct mp3entry * audio_next_track(void)
+{
+ struct mp3entry *id3 = id3_get(NEXTTRACK_ID3);
+
+ id3_mutex_lock();
+
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+ if (skip_offset != 0)
+ {
+ /* This is a peekahead */
+ if (!audio_peek_track(id3, 1))
+ id3 = NULL;
+ }
+ else
+#endif
+ {
+ /* Normal case */
+ if (!audio_get_track_metadata(1, id3))
+ id3 = NULL;
+ }
+
+ id3_mutex_unlock();
+
+ return id3;
+}
+
+/* Start playback at the specified offset */
+void audio_play(long offset)
+{
+ logf("audio_play");
+
+#ifdef PLAYBACK_VOICE
+ /* Truncate any existing voice output so we don't have spelling
+ * etc. over the first part of the played track */
+ talk_force_shutup();
+#endif
+
+ LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
+ audio_queue_send(Q_AUDIO_PLAY, offset);
+}
+
+/* Stop playback if playing */
+void audio_stop(void)
+{
+ LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
+ audio_queue_send(Q_AUDIO_STOP, 0);
+}
+
+/* Pause playback if playing */
+void audio_pause(void)
+{
+ LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
+ audio_queue_send(Q_AUDIO_PAUSE, true);
+}
+
+/* This sends a stop message and the audio thread will dump all its
+ subsequent messages */
void audio_hard_stop(void)
{
/* Stop playback */
LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
- queue_send(&audio_queue, Q_AUDIO_STOP, 1);
+ audio_queue_send(Q_AUDIO_STOP, 1);
#ifdef PLAYBACK_VOICE
voice_stop();
#endif
}
-bool audio_restore_playback(int type)
+/* Resume playback if paused */
+void audio_resume(void)
{
- switch (type)
- {
- case AUDIO_WANT_PLAYBACK:
- if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
- audio_reset_buffer();
- return true;
- case AUDIO_WANT_VOICE:
- if (buffer_state == AUDIOBUF_STATE_TRASHED)
- audio_reset_buffer();
- return true;
- default:
- return false;
- }
+ LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
+ audio_queue_send(Q_AUDIO_PAUSE, false);
}
-unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
+/* Skip the specified number of tracks forward or backward from the current */
+void audio_skip(int offset)
+{
+ id3_mutex_lock();
+
+ /* If offset has to be backed-out to stay in range, no skip is done */
+ int accum = skip_offset + offset;
+
+ while (offset != 0 && !playlist_check(accum))
+ {
+ offset += offset < 0 ? 1 : -1;
+ accum = skip_offset + offset;
+ }
+
+ if (offset != 0)
+ {
+ /* Accumulate net manual skip count since the audio thread last
+ processed one */
+ skip_offset = accum;
+
+ if (global_settings.beep)
+ pcmbuf_beep(2000, 100, 2500*global_settings.beep);
+
+ LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", offset);
+
+#ifdef AUDIO_FAST_SKIP_PREVIEW
+ /* Do this before posting so that the audio thread can correct us
+ when things settle down - additionally, if audio gets a message
+ and the delta is zero, the Q_AUDIO_SKIP handler (audio_on_skip)
+ handler a skip event with the correct info but doesn't skip */
+ send_event(PLAYBACK_EVENT_TRACK_SKIP, NULL);
+#endif /* AUDIO_FAST_SKIP_PREVIEW */
+
+ /* Playback only needs the final state even if more than one is
+ processed because it wasn't removed in time */
+ queue_remove_from_head(&audio_queue, Q_AUDIO_SKIP);
+ audio_queue_post(Q_AUDIO_SKIP, 0);
+ }
+ else
+ {
+ /* No more tracks */
+ if (global_settings.beep)
+ pcmbuf_beep(1000, 100, 1500*global_settings.beep);
+ }
+
+ id3_mutex_unlock();
+}
+
+/* Skip one track forward from the current */
+void audio_next(void)
+{
+ audio_skip(1);
+}
+
+/* Skip one track backward from the current */
+void audio_prev(void)
+{
+ audio_skip(-1);
+}
+
+/* Move one directory forward */
+void audio_next_dir(void)
+{
+ LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
+ audio_queue_post(Q_AUDIO_DIR_SKIP, 1);
+}
+
+/* Move one directory backward */
+void audio_prev_dir(void)
+{
+ LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
+ audio_queue_post(Q_AUDIO_DIR_SKIP, -1);
+}
+
+/* Pause playback in order to start a seek that flushes the old audio */
+void audio_pre_ff_rewind(void)
+{
+ LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
+ audio_queue_post(Q_AUDIO_PRE_FF_REWIND, 0);
+}
+
+/* Seek to the new time in the current track */
+void audio_ff_rewind(long time)
+{
+ LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
+ audio_queue_post(Q_AUDIO_FF_REWIND, time);
+}
+
+/* Clear all but the currently playing track then rebuffer */
+void audio_flush_and_reload_tracks(void)
+{
+ LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
+ audio_queue_post(Q_AUDIO_FLUSH, 0);
+}
+
+/* Return the pointer to the main audio buffer, optionally preserving
+ voicing */
+unsigned char * audio_get_buffer(bool talk_buf, size_t *buffer_size)
{
unsigned char *buf, *end;
@@ -405,9 +3412,6 @@
}
/* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
- /* Reset the buffering thread so that it doesn't try to use the data */
- buffering_reset(filebuf, filebuflen);
-
if (buffer_size == NULL)
{
/* Special case for talk_init to use since it already knows it's
@@ -455,15 +3459,10 @@
return buf;
}
-bool audio_buffer_state_trashed(void)
-{
- return buffer_state == AUDIOBUF_STATE_TRASHED;
-}
-
#ifdef HAVE_RECORDING
-unsigned char *audio_get_recording_buffer(size_t *buffer_size)
+/* Stop audio, voice and obtain all available buffer space */
+unsigned char * audio_get_recording_buffer(size_t *buffer_size)
{
- /* Stop audio, voice and obtain all available buffer space */
audio_hard_stop();
talk_buffer_steal();
@@ -473,194 +3472,78 @@
return (unsigned char *)audiobuf;
}
-
-bool audio_load_encoder(int afmt)
-{
-#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
- LOGFQUEUE("audio >| Q_AUDIO_LOAD_ENCODER: %d", afmt);
- return queue_send(&audio_queue, Q_AUDIO_LOAD_ENCODER, afmt) > 0;
-#else
- (void)afmt;
- return true;
-#endif
-} /* audio_load_encoder */
-
-void audio_remove_encoder(void)
-{
-#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
- LOGFQUEUE("audio >| Q_AUDIO_LOAD_ENCODER: NULL");
- queue_send(&audio_queue, Q_AUDIO_LOAD_ENCODER, AFMT_UNKNOWN);
-#endif
-} /* audio_remove_encoder */
-
#endif /* HAVE_RECORDING */
-
-struct mp3entry* audio_current_track(void)
+/* Restore audio buffer to a particular state (one more valid than the current
+ state) */
+bool audio_restore_playback(int type)
{
- const char *filename;
- struct playlist_track_info trackinfo;
- int cur_idx;
- int offset = ci.new_track + wps_offset;
- struct mp3entry *write_id3;
-
- cur_idx = (track_ridx + offset) & MAX_TRACK_MASK;
-
- if (cur_idx == track_ridx && *thistrack_id3->path)
+ switch (type)
{
- /* The usual case */
- if (tracks[cur_idx].cuesheet_hid >= 0 && !thistrack_id3->cuesheet)
- {
- bufread(tracks[cur_idx].cuesheet_hid, sizeof(struct cuesheet), curr_cue);
- thistrack_id3->cuesheet = curr_cue;
- }
- return thistrack_id3;
- }
- else if (automatic_skip && offset == -1 && *othertrack_id3->path)
- {
- /* We're in a track transition. The codec has moved on to the next track,
- but the audio being played is still the same (now previous) track.
- othertrack_id3.elapsed is being updated in an ISR by
- codec_pcmbuf_position_callback */
- if (tracks[cur_idx].cuesheet_hid >= 0 && !thistrack_id3->cuesheet)
- {
- bufread(tracks[cur_idx].cuesheet_hid, sizeof(struct cuesheet), curr_cue);
- othertrack_id3->cuesheet = curr_cue;
- }
- return othertrack_id3;
- }
-
- if (offset != 0)
- {
- /* Codec may be using thistrack_id3, so it must not be overwritten.
- If this is a manual skip, othertrack_id3 will become
- thistrack_id3 in audio_check_new_track().
- FIXME: If this is an automatic skip, it probably means multiple
- short tracks fit in the PCM buffer. Overwriting othertrack_id3
- can lead to an incorrect value later.
- Note that othertrack_id3 may also be used for next track.
- */
- write_id3 = othertrack_id3;
- }
- else
- {
- write_id3 = thistrack_id3;
- }
-
- if (tracks[cur_idx].id3_hid >= 0)
- {
- /* The current track's info has been buffered but not read yet, so get it */
- if (bufreadid3(tracks[cur_idx].id3_hid, write_id3))
- return write_id3;
- }
-
- /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
- we have and return that. */
-
- memset(write_id3, 0, sizeof(struct mp3entry));
-
- playlist_get_track_info(NULL, playlist_next(0)+wps_offset, &trackinfo);
- filename = trackinfo.filename;
- if (!filename)
- filename = "No file!";
-
-#if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
- if (tagcache_fill_tags(write_id3, filename))
- return write_id3;
-#endif
-
- strlcpy(write_id3->path, filename, sizeof(write_id3->path));
- write_id3->title = strrchr(write_id3->path, '/');
- if (!write_id3->title)
- write_id3->title = &write_id3->path[0];
- else
- write_id3->title++;
-
- return write_id3;
-}
-
-struct mp3entry* audio_next_track(void)
-{
- int next_idx;
- int offset = ci.new_track + wps_offset;
-
- if (!audio_have_tracks())
- return NULL;
-
- if (wps_offset == -1 && *thistrack_id3->path)
- {
- /* We're in a track transition. The next track for the WPS is the one
- currently being decoded. */
- return thistrack_id3;
- }
-
- next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
-
- if (tracks[next_idx].id3_hid >= 0)
- {
- if (bufreadid3(tracks[next_idx].id3_hid, othertrack_id3))
- return othertrack_id3;
- else
- return NULL;
- }
-
- if (next_idx == track_widx)
- {
- /* The next track hasn't been buffered yet, so we return the static
- version of its metadata. */
- return &unbuffered_id3;
- }
-
- return NULL;
-}
-
-/* gets a copy of the id3 data */
-bool audio_peek_track(struct mp3entry* id3, int offset)
-{
- int next_idx;
- int new_offset = ci.new_track + wps_offset + offset;
-
- if (!audio_have_tracks())
+ case AUDIO_WANT_PLAYBACK:
+ if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
+ audio_reset_buffer();
+ return true;
+ case AUDIO_WANT_VOICE:
+ if (buffer_state == AUDIOBUF_STATE_TRASHED)
+ audio_reset_buffer();
+ return true;
+ default:
return false;
- next_idx = (track_ridx + new_offset) & MAX_TRACK_MASK;
-
- if (tracks[next_idx].id3_hid >= 0)
- return bufreadid3(tracks[next_idx].id3_hid, id3);
-
- return false;
+ }
}
+/* Has the playback buffer been completely claimed? */
+bool audio_buffer_state_trashed(void)
+{
+ return buffer_state == AUDIOBUF_STATE_TRASHED;
+}
+
+
+/** --- Miscellaneous public interfaces --- **/
+
#ifdef HAVE_ALBUMART
-
+/* Return which album art handle is current for the user in the given slot */
int playback_current_aa_hid(int slot)
{
- if (slot < 0)
- return -1;
- int cur_idx;
- int offset = ci.new_track + wps_offset;
+ if ((unsigned)slot < MAX_MULTIPLE_AA)
+ {
+ struct track_info *info = track_list_user_current(skip_offset);
- cur_idx = track_ridx + offset;
- cur_idx &= MAX_TRACK_MASK;
- return tracks[cur_idx].aa_hid[slot];
+ if (!info && abs(skip_offset) <= 1)
+ {
+ /* Give the actual position a go */
+ info = track_list_user_current(0);
+ }
+
+ if (info)
+ return info->aa_hid[slot];
+ }
+
+ return ERR_HANDLE_NOT_FOUND;
}
+/* Find an album art slot that doesn't match the dimensions of another that
+ is already claimed - increment the use count if it is */
int playback_claim_aa_slot(struct dim *dim)
{
int i;
- /* first try to find a slot already having the size to reuse it
- * since we don't want albumart of the same size buffered multiple times */
+ /* First try to find a slot already having the size to reuse it since we
+ don't want albumart of the same size buffered multiple times */
FOREACH_ALBUMART(i)
{
struct albumart_slot *slot = &albumart_slots[i];
- if (slot->dim.width == dim->width
- && slot->dim.height == dim->height)
+
+ if (slot->dim.width == dim->width &&
+ slot->dim.height == dim->height)
{
slot->used++;
return i;
}
}
- /* size is new, find a free slot */
+
+ /* Size is new, find a free slot */
FOREACH_ALBUMART(i)
{
if (!albumart_slots[i].used)
@@ -670,1613 +3553,147 @@
return i;
}
}
- /* sorry, no free slot */
+
+ /* Sorry, no free slot */
return -1;
}
+/* Invalidate the albumart_slot - decrement the use count if > 0 */
void playback_release_aa_slot(int slot)
{
- /* invalidate the albumart_slot */
- struct albumart_slot *aa_slot = &albumart_slots[slot];
-
- if (aa_slot->used > 0)
- aa_slot->used--;
-}
-
-#endif
-void audio_play(long offset)
-{
- logf("audio_play");
-
-#ifdef PLAYBACK_VOICE
- /* Truncate any existing voice output so we don't have spelling
- * etc. over the first part of the played track */
- talk_force_shutup();
-#endif
-
- /* Start playback */
- LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
- /* Don't return until playback has actually started */
- queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
-}
-
-void audio_stop(void)
-{
- /* Stop playback */
- LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
- /* Don't return until playback has actually stopped */
- queue_send(&audio_queue, Q_AUDIO_STOP, 0);
-}
-
-void audio_pause(void)
-{
- LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
- /* Don't return until playback has actually paused */
- queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
-}
-
-void audio_resume(void)
-{
- LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
- /* Don't return until playback has actually resumed */
- queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
-}
-
-void audio_skip(int direction)
-{
- if (playlist_check(ci.new_track + wps_offset + direction))
+ if ((unsigned)slot < MAX_MULTIPLE_AA)
{
- if (global_settings.beep)
- pcmbuf_beep(2000, 100, 2500*global_settings.beep);
+ struct albumart_slot *aa_slot = &albumart_slots[slot];
- LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction);
- queue_post(&audio_queue, Q_AUDIO_SKIP, direction);
- /* Update wps while our message travels inside deep playback queues. */
- wps_offset += direction;
- }
- else
- {
- /* No more tracks. */
- if (global_settings.beep)
- pcmbuf_beep(1000, 100, 1500*global_settings.beep);
+ if (aa_slot->used > 0)
+ aa_slot->used--;
}
}
+#endif /* HAVE_ALBUMART */
-void audio_next(void)
-{
- audio_skip(1);
-}
-
-void audio_prev(void)
-{
- audio_skip(-1);
-}
-
-void audio_next_dir(void)
-{
- LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
- queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
-}
-
-void audio_prev_dir(void)
-{
- LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
- queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
-}
-
-void audio_pre_ff_rewind(void)
-{
- LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
- queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
-}
-
-void audio_ff_rewind(long newpos)
-{
- LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
- queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
-}
-
-void audio_flush_and_reload_tracks(void)
-{
- LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
- queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
-}
-
-void audio_error_clear(void)
-{
-#ifdef AUDIO_HAVE_RECORDING
- pcm_rec_error_clear();
-#endif
-}
-
-int audio_status(void)
-{
- int ret = 0;
-
- if (playing)
- ret |= AUDIO_STATUS_PLAY;
-
- if (paused)
- ret |= AUDIO_STATUS_PAUSE;
#ifdef HAVE_RECORDING
- /* Do this here for constitency with mpeg.c version */
- /* FIXME: pcm_rec_status() is deprecated */
- ret |= pcm_rec_status();
+/* Load an encoder and run it */
+bool audio_load_encoder(int afmt)
+{
+#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
+ LOGFQUEUE("audio >| Q_AUDIO_LOAD_ENCODER: %d", afmt);
+ return audio_queue_send(Q_AUDIO_LOAD_ENCODER, afmt) != 0;
+#else
+ (void)afmt;
+ return true;
#endif
-
- return ret;
}
+/* Stop an encoder and unload it */
+void audio_remove_encoder(void)
+{
+#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
+ LOGFQUEUE("audio >| Q_AUDIO_LOAD_ENCODER: NULL");
+ audio_queue_send(Q_AUDIO_LOAD_ENCODER, AFMT_UNKNOWN);
+#endif
+}
+#endif /* HAVE_RECORDING */
+
+/* Is an automatic skip in progress? If called outside transistion callbacks,
+ indicates the last skip type at the time it was processed and isn't very
+ meaningful. */
bool audio_automatic_skip(void)
{
return automatic_skip;
}
+/* Would normally calculate byte offset from an elapsed time but is not
+ used on SWCODEC */
int audio_get_file_pos(void)
{
return 0;
}
+/* Return the elasped time of the track previous to the current */
+unsigned long audio_prev_elapsed(void)
+{
+ return prev_track_elapsed;
+}
+
+/* Is the audio thread ready to accept commands? */
+bool audio_is_thread_ready(void)
+{
+ return filling != STATE_BOOT;
+}
+
+/* Return total file buffer length after accounting for the talk buf */
+size_t audio_get_filebuflen(void)
+{
+ return buf_length();
+}
+
+/* How many tracks exist on the buffer - full or partial */
+int audio_track_count(void)
+ __attribute__((alias("track_list_count")));
+
+/* Return total ringbuffer space occupied - ridx to widx */
+long audio_filebufused(void)
+{
+ return buf_used();
+}
+
+
+/** -- Settings -- **/
+
+/* Enable or disable cuesheet support and allocate/don't allocate the
+ extra associated resources */
+void audio_set_cuesheet(int enable)
+{
+ if (play_status == PLAY_STOPPED || !enable != !get_current_cuesheet())
+ {
+ LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
+ audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
+ }
+}
+
#ifdef HAVE_DISK_STORAGE
+/* Set the audio antiskip buffer margin by index */
void audio_set_buffer_margin(int setting)
{
- static const unsigned short lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
- buffer_margin = lookup[setting];
- logf("buffer margin: %ld", (long)buffer_margin);
- set_filebuf_watermark();
+ static const unsigned short lookup[] =
+ { 5, 15, 30, 60, 120, 180, 300, 600 };
+
+ if ((unsigned)setting >= ARRAYLEN(lookup))
+ setting = 0;
+
+ logf("buffer margin: %u", (unsigned)lookup[setting]);
+
+ LOGFQUEUE("audio > audio Q_AUDIO_UPDATE_WATERMARK: %u",
+ (unsigned)lookup[setting]);
+ audio_queue_post(Q_AUDIO_UPDATE_WATERMARK, lookup[setting]);
}
-#endif
+#endif /* HAVE_DISK_STORAGE */
#ifdef HAVE_CROSSFADE
/* Take necessary steps to enable or disable the crossfade setting */
void audio_set_crossfade(int enable)
{
- size_t offset;
- bool was_playing;
- size_t size;
-
/* Tell it the next setting to use */
pcmbuf_request_crossfade_enable(enable);
/* Return if size hasn't changed or this is too early to determine
which in the second case there's no way we could be playing
anything at all */
- if (pcmbuf_is_same_size()) return;
-
- offset = 0;
- was_playing = playing;
-
- /* Playback has to be stopped before changing the buffer size */
- if (was_playing)
+ if (!pcmbuf_is_same_size())
{
- /* Store the track resume position */
- offset = thistrack_id3->offset;
- }
-
- /* Blast it - audio buffer will have to be setup again next time
- something plays */
- audio_get_buffer(true, &size);
-
- /* Restart playback if audio was running previously */
- if (was_playing)
- audio_play(offset);
-}
-#endif
-
-/* --- Routines called from multiple threads --- */
-
-static void set_filebuf_watermark(void)
-{
- if (!filebuf)
- return; /* Audio buffers not yet set up */
-
-#ifdef HAVE_DISK_STORAGE
- int seconds;
- int spinup = ata_spinup_time();
- if (spinup)
- seconds = (spinup / HZ) + 1;
- else
- seconds = 5;
-
- seconds += buffer_margin;
-#else
- /* flash storage */
- int seconds = 1;
-#endif
-
- /* bitrate of last track in buffer dictates watermark */
- struct mp3entry* id3 = NULL;
- if (tracks[track_widx].taginfo_ready)
- id3 = bufgetid3(tracks[track_widx].id3_hid);
- else
- id3 = bufgetid3(tracks[track_widx-1].id3_hid);
- if (!id3) {
- logf("fwmark: No id3 for last track (r%d/w%d), aborting!", track_ridx, track_widx);
- return;
- }
- size_t bytes = id3->bitrate * (1000/8) * seconds;
- buf_set_watermark(bytes);
- logf("fwmark: %d", bytes);
-}
-
-/* --- Buffering callbacks --- */
-
-static void buffering_low_buffer_callback(void *data)
-{
- (void)data;
- logf("low buffer callback");
-
- if (filling == STATE_FULL || filling == STATE_END_OF_PLAYLIST) {
- /* force a refill */
- LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
- queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
+ LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
+ audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
}
}
+#endif /* HAVE_CROSSFADE */
-static void buffering_handle_rebuffer_callback(void *data)
-{
- (void)data;
- LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
- queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
-}
-static void buffering_handle_finished_callback(void *data)
-{
- logf("handle %d finished buffering", *(int*)data);
- int hid = (*(int*)data);
+/** -- Startup -- **/
- if (hid == tracks[track_widx].id3_hid)
- {
- int offset = ci.new_track + wps_offset;
- int next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
- /* The metadata handle for the last loaded track has been buffered.
- We can ask the audio thread to load the rest of the track's data. */
- LOGFQUEUE("audio > audio Q_AUDIO_FINISH_LOAD");
- queue_post(&audio_queue, Q_AUDIO_FINISH_LOAD, 0);
- if (tracks[next_idx].id3_hid == hid)
- send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, NULL);
- }
- else
- {
- /* This is most likely an audio handle, so we strip the useless
- trailing tags that are left. */
- strip_tags(hid);
-
- if (hid == tracks[track_widx-1].audio_hid
- && filling == STATE_END_OF_PLAYLIST)
- {
- /* This was the last track in the playlist.
- We now have all the data we need. */
- logf("last track finished buffering");
- filling = STATE_FINISHED;
- }
- }
-}
-
-
-/* --- Audio thread --- */
-
-static bool audio_have_tracks(void)
-{
- return (audio_track_count() != 0);
-}
-
-static int audio_free_track_count(void)
-{
- /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
- return MAX_TRACK - 1 - audio_track_count();
-}
-
-int audio_track_count(void)
-{
- /* Calculate difference from track_ridx to track_widx
- * taking into account a possible wrap-around. */
- return (MAX_TRACK + track_widx - track_ridx) & MAX_TRACK_MASK;
-}
-
-long audio_filebufused(void)
-{
- return (long) buf_used();
-}
-
-/* Update track info after successful a codec track change */
-static void audio_update_trackinfo(void)
-{
- bool resume = false;
-
- /* Load the curent track's metadata into curtrack_id3 */
- if (CUR_TI->id3_hid >= 0)
- bufreadid3(CUR_TI->id3_hid, thistrack_id3);
-
- /* Reset current position */
- thistrack_id3->elapsed = 0;
-
-#ifdef HAVE_TAGCACHE
- /* Ignoring resume position for automatic track change if so configured */
- resume = global_settings.autoresume_enable &&
- (!automatic_skip /* Resume all manually selected tracks */
- || global_settings.autoresume_automatic == AUTORESUME_NEXTTRACK_ALWAYS
- || (global_settings.autoresume_automatic != AUTORESUME_NEXTTRACK_NEVER
- /* Not never resume? */
- && autoresumable(thistrack_id3))); /* Pass Resume filter? */
-#endif
-
- if (!resume)
- {
- thistrack_id3->offset = 0;
- }
-
- logf("audio_update_trackinfo: Set offset for %s to %lX\n",
- thistrack_id3->title, thistrack_id3->offset);
-
- /* Update the codec API */
- ci.filesize = CUR_TI->filesize;
- ci.id3 = thistrack_id3;
- ci.curpos = 0;
- ci.taginfo_ready = &CUR_TI->taginfo_ready;
-}
-
-/* Clear tracks between write and read, non inclusive */
-static void audio_clear_track_entries(void)
-{
- int cur_idx = track_widx;
-
- logf("Clearing tracks: r%d/w%d", track_ridx, track_widx);
-
- /* Loop over all tracks from write-to-read */
- while (1)
- {
- cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
-
- if (cur_idx == track_ridx)
- break;
-
- clear_track_info(&tracks[cur_idx]);
- }
-}
-
-/* Clear all tracks */
-static bool audio_release_tracks(void)
-{
- int i, cur_idx;
-
- logf("releasing all tracks");
-
- for(i = 0; i < MAX_TRACK; i++)
- {
- cur_idx = (track_ridx + i) & MAX_TRACK_MASK;
- if (!clear_track_info(&tracks[cur_idx]))
- return false;
- }
-
- return true;
-}
-
-static bool audio_loadcodec(bool start_play)
-{
- int prev_track, hid;
- char codec_path[MAX_PATH]; /* Full path to codec */
- const struct mp3entry *id3, *prev_id3;
-
- if (tracks[track_widx].id3_hid < 0) {
- return false;
- }
-
- id3 = bufgetid3(tracks[track_widx].id3_hid);
- if (!id3)
- return false;
-
- const char *codec_fn = get_codec_filename(id3->codectype);
- if (codec_fn == NULL)
- return false;
-
- tracks[track_widx].codec_hid = -1;
-
- if (start_play)
- {
- /* Load the codec directly from disk and save some memory. */
- track_ridx = track_widx;
- ci.filesize = CUR_TI->filesize;
- ci.id3 = thistrack_id3;
- ci.taginfo_ready = &CUR_TI->taginfo_ready;
- ci.curpos = 0;
- return codec_load(-1, id3->codectype);
- }
- else
- {
- /* If we already have another track than this one buffered */
- if (track_widx != track_ridx)
- {
- prev_track = (track_widx - 1) & MAX_TRACK_MASK;
-
- id3 = bufgetid3(tracks[track_widx].id3_hid);
- prev_id3 = bufgetid3(tracks[prev_track].id3_hid);
-
- /* If the previous codec is the same as this one and the current
- * one is the correct one, there is no need to put another copy of
- * it on the file buffer */
- if (id3 && prev_id3)
- {
- int codt = get_codec_base_type(id3->codectype);
- int prev_codt = get_codec_base_type(prev_id3->codectype);
- int cod_loaded = get_codec_base_type(codec_loaded());
-
- if (codt == prev_codt && codt == cod_loaded)
- {
- logf("Reusing prev. codec");
- return true;
- }
- }
- }
- }
-
- codec_get_full_path(codec_path, codec_fn);
-
- hid = tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC, NULL);
-
- /* not an error if codec load it supported, will load it from disk
- * application builds don't support it
- */
- if (hid < 0 && hid != ERR_UNSUPPORTED_TYPE)
- return false;
-
- if (hid >= 0)
- logf("Loaded codec");
- else
- logf("Buffering codec unsupported, load later from disk");
-
- return true;
-}
-
-/* Load metadata for the next track (with bufopen). The rest of the track
- loading will be handled by audio_finish_load_track once the metadata has been
- actually loaded by the buffering thread. */
-static bool audio_load_track(size_t offset, bool start_play)
-{
- char name_buf[MAX_PATH + 1];
- const char *trackname;
- int fd = -1;
-
- if (track_load_started) {
- /* There is already a track load in progress, so track_widx hasn't been
- incremented yet. Loading another track would overwrite the one that
- hasn't finished loading. */
- logf("audio_load_track(): a track load is already in progress");
- return false;
- }
-
- start_play_g = start_play; /* will be read by audio_finish_load_track */
-
- /* Stop buffer filling if there is no free track entries.
- Don't fill up the last track entry (we wan't to store next track
- metadata there). */
- if (!audio_free_track_count())
- {
- logf("No free tracks");
- return false;
- }
-
- last_peek_offset++;
- tracks[track_widx].taginfo_ready = false;
-
- logf("Buffering track: r%d/w%d", track_ridx, track_widx);
- /* Get track name from current playlist read position. */
- while ((trackname = playlist_peek(last_peek_offset, name_buf,
- sizeof(name_buf))) != NULL)
- {
- /* Handle broken playlists. */
- fd = open(trackname, O_RDONLY);
- if (fd < 0)
- {
- logf("Open failed");
- /* Skip invalid entry from playlist. */
- playlist_skip_entry(NULL, last_peek_offset);
- }
- else
- break;
- }
-
- if (!trackname)
- {
- logf("End-of-playlist");
- memset(&unbuffered_id3, 0, sizeof(struct mp3entry));
- filling = STATE_END_OF_PLAYLIST;
-
- if (thistrack_id3->length == 0 && thistrack_id3->filesize == 0)
- {
- /* Stop playback if no valid track was found. */
- audio_stop_playback();
- }
-
- return false;
- }
-
- tracks[track_widx].filesize = filesize(fd);
-
- if (offset > tracks[track_widx].filesize)
- offset = 0;
-
- /* Set default values */
- if (start_play)
- {
- buf_set_watermark(filebuflen/2);
- dsp_configure(ci.dsp, DSP_RESET, 0);
- playlist_update_resume_info(audio_current_track());
- }
-
- /* Get track metadata if we don't already have it. */
- if (tracks[track_widx].id3_hid < 0)
- {
- tracks[track_widx].id3_hid = bufopen(trackname, 0, TYPE_ID3, NULL);
-
- if (tracks[track_widx].id3_hid < 0)
- {
- /* Buffer is full. */
- get_metadata(&unbuffered_id3, fd, trackname);
- last_peek_offset--;
- close(fd);
- logf("buffer is full for now (get metadata)");
- filling = STATE_FULL;
- return false;
- }
-
- if (track_widx == track_ridx)
- {
- /* TODO: Superfluos buffering call? */
- buf_request_buffer_handle(tracks[track_widx].id3_hid);
- if (bufreadid3(tracks[track_widx].id3_hid, thistrack_id3))
- {
- thistrack_id3->offset = offset;
- logf("audio_load_track: set offset for %s to %lX\n",
- thistrack_id3->title,
- offset);
- }
- else
- memset(thistrack_id3, 0, sizeof(struct mp3entry));
- }
-
- if (start_play)
- {
- playlist_update_resume_info(audio_current_track());
- }
- }
-
- close(fd);
- track_load_started = true; /* Remember that we've started loading a track */
- return true;
-}
-
-#ifdef HAVE_ALBUMART
-/* Load any album art for the file */
-static void audio_load_albumart(struct mp3entry *track_id3)
-{
- int i;
-
- FOREACH_ALBUMART(i)
- {
- struct bufopen_bitmap_data user_data;
- int hid = ERR_HANDLE_NOT_FOUND;
-
- /* albumart_slots may change during a yield of bufopen,
- * but that's no problem */
- if (tracks[track_widx].aa_hid[i] >= 0 || !albumart_slots[i].used)
- continue;
-
- memset(&user_data, 0, sizeof(user_data));
- user_data.dim = &(albumart_slots[i].dim);
-
- /* we can only decode jpeg for embedded AA */
- if (track_id3->embed_albumart && track_id3->albumart.type == AA_TYPE_JPG)
- {
- user_data.embedded_albumart = &(track_id3->albumart);
- hid = bufopen(track_id3->path, 0, TYPE_BITMAP, &user_data);
- }
-
- if (hid < 0 && hid != ERR_BUFFER_FULL)
- {
- /* no embedded AA or it couldn't be loaded, try other sources */
- char path[MAX_PATH];
-
- if (find_albumart(track_id3, path, sizeof(path),
- &(albumart_slots[i].dim)))
- {
- user_data.embedded_albumart = NULL;
- hid = bufopen(path, 0, TYPE_BITMAP, &user_data);
- }
- }
-
- if (hid == ERR_BUFFER_FULL)
- {
- filling = STATE_FULL;
- logf("buffer is full for now (get album art)");
- }
- else if (hid < 0)
- {
- logf("Album art loading failed");
- }
-
- tracks[track_widx].aa_hid[i] = hid;
- }
-}
-#endif
-
-/* Second part of the track loading: We now have the metadata available, so we
- can load the codec, the album art and finally the audio data.
- This is called on the audio thread after the buffering thread calls the
- buffering_handle_finished_callback callback. */
-static void audio_finish_load_track(void)
-{
- size_t file_offset = 0;
- size_t offset = 0;
- bool start_play = start_play_g;
-
- track_load_started = false;
-
- if (tracks[track_widx].id3_hid < 0) {
- logf("No metadata");
- return;
- }
-
- struct mp3entry *track_id3;
-
- if (track_widx == track_ridx)
- track_id3 = thistrack_id3;
- else
- track_id3 = bufgetid3(tracks[track_widx].id3_hid);
-
- if (track_id3->length == 0 && track_id3->filesize == 0)
- {
- logf("audio_finish_load_track: invalid metadata");
-
- /* Invalid metadata */
- bufclose(tracks[track_widx].id3_hid);
- tracks[track_widx].id3_hid = -1;
-
- /* Skip invalid entry from playlist. */
- playlist_skip_entry(NULL, last_peek_offset--);
-
- /* load next track */
- LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play);
- queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, start_play);
-
- return;
- }
- /* Try to load a cuesheet for the track */
- if (curr_cue)
- {
- char cuepath[MAX_PATH];
- if (look_for_cuesheet_file(track_id3->path, cuepath))
- {
- void *temp;
- tracks[track_widx].cuesheet_hid =
- bufalloc(NULL, sizeof(struct cuesheet), TYPE_CUESHEET);
- if (tracks[track_widx].cuesheet_hid >= 0)
- {
- bufgetdata(tracks[track_widx].cuesheet_hid,
- sizeof(struct cuesheet), &temp);
- struct cuesheet *cuesheet = (struct cuesheet*)temp;
- if (!parse_cuesheet(cuepath, cuesheet))
- {
- bufclose(tracks[track_widx].cuesheet_hid);
- track_id3->cuesheet = NULL;
- }
- }
- }
- }
-
-#ifdef HAVE_ALBUMART
- audio_load_albumart(track_id3);
-#endif
-
- /* Load the codec. */
- if (!audio_loadcodec(start_play))
- {
- if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
- {
- /* No space for codec on buffer, not an error */
- filling = STATE_FULL;
- return;
- }
-
- /* This is an error condition, either no codec was found, or reading
- * the codec file failed part way through, either way, skip the track */
- /* FIXME: We should not use splashf from audio thread! */
- splashf(HZ*2, "No codec for: %s", track_id3->path);
- /* Skip invalid entry from playlist. */
- playlist_skip_entry(NULL, last_peek_offset);
- return;
- }
-
- track_id3->elapsed = 0;
- offset = track_id3->offset;
- size_t resume_rewind = (global_settings.resume_rewind *
- track_id3->bitrate * 1000) / 8;
-
- if (offset < resume_rewind)
- {
- offset = 0;
- }
- else
- {
- offset -= resume_rewind;
- }
-
- enum data_type type = TYPE_PACKET_AUDIO;
-
- switch (track_id3->codectype) {
- case AFMT_MPA_L1:
- case AFMT_MPA_L2:
- case AFMT_MPA_L3:
- if (offset > 0) {
- file_offset = offset;
- }
- break;
-
- case AFMT_WAVPACK:
- if (offset > 0) {
- file_offset = offset;
- track_id3->elapsed = track_id3->length / 2;
- }
- break;
-
- case AFMT_NSF:
- case AFMT_SPC:
- case AFMT_SID:
- logf("Loading atomic %d",track_id3->codectype);
- type = TYPE_ATOMIC_AUDIO;
- break;
-
- default:
- /* no special treatment needed */
- break;
- }
-
- track_id3->offset = offset;
-
- logf("load track: %s", track_id3->path);
-
- if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
- file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
- else if (track_id3->first_frame_offset)
- file_offset = track_id3->first_frame_offset;
- else
- file_offset = 0;
-
- tracks[track_widx].audio_hid = bufopen(track_id3->path, file_offset, type,
- NULL);
-
- /* No space left, not an error */
- if (tracks[track_widx].audio_hid == ERR_BUFFER_FULL)
- {
- filling = STATE_FULL;
- logf("buffer is full for now (load audio)");
- return;
- }
- else if (tracks[track_widx].audio_hid < 0)
- {
- /* another error, do not continue either */
- logf("Could not add audio data handle");
- return;
- }
-
- /* All required data is now available for the codec -- unless the
- autoresume feature is in effect. In the latter case, the codec
- must wait until after PLAYBACK_EVENT_TRACK_BUFFER, which may
- generate a resume position. */
-#ifdef HAVE_TAGCACHE
- if (!global_settings.autoresume_enable || offset)
-#endif
- tracks[track_widx].taginfo_ready = true;
-
- if (start_play)
- {
- ci.curpos=file_offset;
- buf_request_buffer_handle(tracks[track_widx].audio_hid);
- }
-
- send_event(PLAYBACK_EVENT_TRACK_BUFFER, track_id3);
-
-#ifdef HAVE_TAGCACHE
- /* In case the autoresume feature has been enabled, finally all
- required data is available for the codec. */
- if (global_settings.autoresume_enable && !offset)
- tracks[track_widx].taginfo_ready = true;
-#endif
-
- track_widx = (track_widx + 1) & MAX_TRACK_MASK;
-
- /* load next track */
- LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
- queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
-
- return;
-}
-
-static void audio_fill_file_buffer(bool start_play, size_t offset)
-{
- trigger_cpu_boost();
-
- /* No need to rebuffer if there are track skips pending,
- * however don't cancel buffering on skipping while filling. */
- if (ci.new_track != 0 && filling != STATE_FILLING)
- return;
- filling = STATE_FILLING;
-
- /* Must reset the buffer before use if trashed or voice only - voice
- file size shouldn't have changed so we can go straight from
- AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
- if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
- audio_reset_buffer();
-
- logf("Starting buffer fill");
-
- if (!start_play)
- audio_clear_track_entries();
-
- /* Save the current resume position once. */
- playlist_update_resume_info(audio_current_track());
-
- audio_load_track(offset, start_play);
-}
-
-static void audio_rebuffer(void)
-{
- logf("Forcing rebuffer");
-
- clear_track_info(CUR_TI);
-
- /* Reset track pointers */
- track_widx = track_ridx;
- audio_clear_track_entries();
-
- /* Reset a possibly interrupted track load */
- track_load_started = false;
-
- /* Fill the buffer */
- last_peek_offset = -1;
- ci.curpos = 0;
-
- if (!CUR_TI->taginfo_ready)
- memset(thistrack_id3, 0, sizeof(struct mp3entry));
-
- audio_fill_file_buffer(false, 0);
-}
-
-/* Called on request from the codec to get a new track. This is the codec part
- of the track transition. */
-static void audio_last_track(bool automatic)
-{
- if (automatic)
- {
- ci.new_track = 0;
- automatic_skip = false;
-
- if (filling != STATE_ENDING)
- {
- /* Monitor remaining PCM before stopping */
- filling = STATE_ENDING;
- pcmbuf_monitor_track_change(true);
- }
-
- codec_stop();
- }
- else
- {
- audio_stop_playback();
- }
-}
-
-static void audio_check_new_track(void)
-{
- int track_count;
- int old_track_ridx;
- int i, idx;
- bool forward;
- struct mp3entry *temp;
-
- if (ci.new_track == 0)
- {
- ci.new_track++;
- automatic_skip = true;
- }
-
- track_count = audio_track_count();
- old_track_ridx = track_ridx;
-
- /* Now it's good time to send track finish events. */
- send_event(PLAYBACK_EVENT_TRACK_FINISH, thistrack_id3);
- /* swap the mp3entry pointers */
- temp = thistrack_id3;
- thistrack_id3 = othertrack_id3;
- othertrack_id3 = temp;
- ci.id3 = thistrack_id3;
- memset(thistrack_id3, 0, sizeof(struct mp3entry));
-
- if (dir_skip)
- {
- dir_skip = false;
- /* regardless of the return value we need to rebuffer.
- if it fails the old playlist will resume, else the
- next dir will start playing */
- playlist_next_dir(ci.new_track);
- ci.new_track = 0;
- audio_rebuffer();
- goto skip_done;
- }
-
- if (new_playlist)
- ci.new_track = 0;
-
- /* If the playlist isn't that big */
- if (automatic_skip)
- {
- while (!playlist_check(ci.new_track))
- {
- if (ci.new_track >= 0)
- {
- audio_last_track(true);
- return;
- }
- ci.new_track++;
- }
- }
-
- /* Update the playlist */
- last_peek_offset -= ci.new_track;
-
- if (playlist_next(ci.new_track) < 0)
- {
- /* End of list */
- audio_last_track(automatic_skip);
- return;
- }
-
- if (new_playlist)
- {
- ci.new_track = 1;
- new_playlist = false;
- }
-
- /* Save a pointer to the old track to allow later clearing */
- prev_ti = CUR_TI;
-
- for (i = 0; i < ci.new_track; i++)
- {
- idx = (track_ridx + i) & MAX_TRACK_MASK;
- struct mp3entry *id3 = bufgetid3(tracks[idx].id3_hid);
- ssize_t offset = buf_handle_offset(tracks[idx].audio_hid);
- if (!id3 || offset < 0 || (unsigned)offset > id3->first_frame_offset)
- {
- /* We don't have all the audio data for that track, so clear it,
- but keep the metadata. */
- if (tracks[idx].audio_hid >= 0 && bufclose(tracks[idx].audio_hid))
- {
- tracks[idx].audio_hid = -1;
- tracks[idx].filesize = 0;
- }
- }
- }
-
- /* Move to the new track */
- track_ridx = (track_ridx + ci.new_track) & MAX_TRACK_MASK;
- buf_set_base_handle(CUR_TI->audio_hid);
-
- if (automatic_skip)
- {
- wps_offset = -ci.new_track;
- }
-
- /* If it is not safe to even skip this many track entries */
- if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
- {
- ci.new_track = 0;
- audio_rebuffer();
- goto skip_done;
- }
-
- forward = ci.new_track > 0;
- ci.new_track = 0;
-
- /* If the target track is clearly not in memory */
- if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
- {
- audio_rebuffer();
- goto skip_done;
- }
-
- /* When skipping backwards, it is possible that we've found a track that's
- * buffered, but which is around the track-wrap and therefore not the track
- * we are looking for */
- if (!forward)
- {
- int cur_idx = track_ridx;
- bool taginfo_ready = true;
- /* We've wrapped the buffer backwards if new > old */
- bool wrap = track_ridx > old_track_ridx;
-
- while (1)
- {
- cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
-
- /* if we've advanced past the wrap when cur_idx is zeroed */
- if (!cur_idx)
- wrap = false;
-
- /* if we aren't still on the wrap and we've caught the old track */
- if (!(wrap || cur_idx < old_track_ridx))
- break;
-
- /* If we hit a track in between without valid tag info, bail */
- if (!tracks[cur_idx].taginfo_ready)
- {
- taginfo_ready = false;
- break;
- }
- }
- if (!taginfo_ready)
- {
- audio_rebuffer();
- }
- }
-
-skip_done:
- audio_update_trackinfo();
- pcmbuf_start_track_change(automatic_skip);
-
- if (get_codec_base_type(codec_loaded()) ==
- get_codec_base_type(thistrack_id3->codectype))
- {
- /* codec is the same base type */
- logf("New track loaded");
- codec_ack_msg(Q_CODEC_REQUEST_COMPLETE, false);
- }
- else
- {
- /* a codec change is required */
- logf("New codec: %d/%d", thistrack_id3->codectype, codec_loaded());
- codec_ack_msg(Q_CODEC_REQUEST_COMPLETE, true);
- codec_load(tracks[track_ridx].codec_hid, thistrack_id3->codectype);
- tracks[track_ridx].codec_hid = -1; /* Codec thread will close it */
- }
-}
-
-unsigned long audio_prev_elapsed(void)
-{
- return prev_track_elapsed;
-}
-
-void audio_set_prev_elapsed(unsigned long setting)
-{
- prev_track_elapsed = setting;
-}
-
-/* Stop the codec and reset the PCM buffer */
-static void audio_stop_codec_flush(void)
-{
- bool pcm_playing;
-
- pcmbuf_pause(true);
-
- codec_stop();
-
- pcm_play_lock();
-
- pcm_playing = pcm_is_playing();
-
- pcmbuf_play_stop();
- queue_clear(&pcmbuf_queue);
-
- if (pcm_playing)
- pcmbuf_pause(paused);
-
- pcm_play_unlock();
-}
-
-static void audio_stop_playback(void)
-{
- if (playing)
- {
- /* If we were playing, save resume information */
- struct mp3entry *id3 = NULL;
-
- if (!ci.stop_codec)
- id3 = audio_current_track();
-
- /* Save the current playing spot, or NULL if the playlist has ended */
- playlist_update_resume_info(id3);
-
- /* Now it's good time to send track finish events. Do this
- only if this hasn't been done already as part of a track
- switch. */
- if (id3 == thistrack_id3)
- send_event(PLAYBACK_EVENT_TRACK_FINISH, thistrack_id3);
-
- /* TODO: Create auto bookmark too? */
-
- prev_track_elapsed = othertrack_id3->elapsed;
-
- remove_event(BUFFER_EVENT_BUFFER_LOW, buffering_low_buffer_callback);
- }
-
- audio_stop_codec_flush();
- paused = false;
- playing = false;
- track_load_started = false;
-
- filling = STATE_IDLE;
-
- /* Mark all entries null. */
- audio_clear_track_entries();
-
- /* Close all tracks */
- audio_release_tracks();
-}
-
-static void audio_play_start(size_t offset)
-{
- int i;
-
- send_event(PLAYBACK_EVENT_START_PLAYBACK, NULL);
-#if INPUT_SRC_CAPS != 0
- audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
- audio_set_output_source(AUDIO_SRC_PLAYBACK);
-#endif
-
- paused = false;
- audio_stop_codec_flush();
-
- playing = true;
- track_load_started = false;
-
- ci.new_track = 0;
- ci.seek_time = 0;
- wps_offset = 0;
-
-#ifndef PLATFORM_HAS_VOLUME_CHANGE
- sound_set_volume(global_settings.volume);
-#endif
- track_widx = track_ridx = 0;
- buf_set_base_handle(-1);
-
- /* Clear all track entries. */
- for (i = 0; i < MAX_TRACK; i++) {
- clear_track_info(&tracks[i]);
- }
-
- last_peek_offset = -1;
-
- /* Officially playing */
- queue_reply(&audio_queue, 1);
-
- audio_fill_file_buffer(true, offset);
-
- add_event(BUFFER_EVENT_BUFFER_LOW, false, buffering_low_buffer_callback);
-
- LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
- queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
-}
-
-
-/* Invalidates all but currently playing track. */
-static void audio_invalidate_tracks(void)
-{
- if (audio_have_tracks())
- {
- last_peek_offset = 0;
- track_widx = track_ridx;
-
- /* Mark all other entries null (also buffered wrong metadata). */
- audio_clear_track_entries();
-
- track_widx = (track_widx + 1) & MAX_TRACK_MASK;
-
- audio_fill_file_buffer(false, 0);
- send_event(PLAYBACK_EVENT_TRACK_CHANGE, thistrack_id3);
- }
-}
-
-static void audio_new_playlist(void)
-{
- /* Prepare to start a new fill from the beginning of the playlist */
- last_peek_offset = -1;
-
- /* Signal the codec to initiate a track change forward */
- new_playlist = true;
- ci.new_track = 1;
-
- if (audio_have_tracks())
- {
- if (paused)
- skipped_during_pause = true;
- track_widx = track_ridx;
- audio_clear_track_entries();
-
- track_widx = (track_widx + 1) & MAX_TRACK_MASK;
-
- /* Mark the current track as invalid to prevent skipping back to it */
- CUR_TI->taginfo_ready = false;
- }
-
- /* Officially playing */
- queue_reply(&audio_queue, 1);
-
- audio_fill_file_buffer(false, 0);
-}
-
-/* Called on manual track skip */
-static void audio_initiate_track_change(long direction)
-{
- logf("audio_initiate_track_change(%ld)", direction);
-
- ci.new_track += direction;
- wps_offset -= direction;
- if (paused)
- skipped_during_pause = true;
-}
-
-/* Called on manual dir skip */
-static void audio_initiate_dir_change(long direction)
-{
- dir_skip = true;
- ci.new_track = direction;
- if (paused)
- skipped_during_pause = true;
-}
-
-/* Called when PCM track change is complete */
-static void audio_finalise_track_change(void)
-{
- logf("audio_finalise_track_change");
-
- if (automatic_skip)
- {
- wps_offset = 0;
- automatic_skip = false;
-
- /* Invalidate prevtrack_id3 */
- memset(othertrack_id3, 0, sizeof(struct mp3entry));
-
- if (prev_ti && prev_ti->audio_hid < 0)
- {
- /* No audio left so we clear all the track info. */
- clear_track_info(prev_ti);
- }
- }
- send_event(PLAYBACK_EVENT_TRACK_CHANGE, thistrack_id3);
- playlist_update_resume_info(audio_current_track());
-}
-
-static void audio_seek_complete(void)
-{
- logf("audio_seek_complete");
-
- if (!playing)
- return;
-
- /* If seeking-while-playing, pcm_is_paused() is true.
- * If seeking-while-paused, audio_status PAUSE is true.
- * A seamless seek skips this section. */
- ci.seek_time = 0;
-
- pcm_play_lock();
-
- if (pcm_is_paused() || paused)
- {
- /* Clear the buffer */
- pcmbuf_play_stop();
-
- /* If seeking-while-playing, resume PCM playback */
- if (!paused)
- pcmbuf_pause(false);
- }
-
- pcm_play_unlock();
-}
-
-static void audio_codec_status_message(long reason, int status)
-{
- /* TODO: Push the errors up to the normal UI somewhere */
- switch (reason)
- {
- case Q_CODEC_LOAD_DISK:
- case Q_CODEC_LOAD:
- if (!playing)
- return;
-
- if (status < 0)
- {
- splash(HZ*2, "Codec failure");
- audio_check_new_track();
- }
- break;
-
-#ifdef AUDIO_HAVE_RECORDING
- case Q_ENCODER_LOAD_DISK:
- if (status < 0)
- splash(HZ*2, "Encoder failure");
- break;
-#endif /* AUDIO_HAVE_RECORDING */
- }
-}
-
-/*
- * Layout audio buffer as follows - iram buffer depends on target:
- * [|SWAP:iram][|TALK]|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
- */
-static void audio_reset_buffer(void)
-{
- /* see audio_get_recording_buffer if this is modified */
- logf("audio_reset_buffer");
-
- /* If the setup of anything allocated before the file buffer is
- changed, do check the adjustments after the buffer_alloc call
- as it will likely be affected and need sliding over */
-
- /* Initially set up file buffer as all space available */
- filebuf = audiobuf + talk_get_bufsize();
- filebuflen = audiobufend - filebuf;
-
- ALIGN_BUFFER(filebuf, filebuflen, sizeof (intptr_t));
-
- /* Subtract whatever the pcm buffer says it used plus the guard buffer */
- size_t pcmbuf_size = pcmbuf_init(filebuf + filebuflen) + GUARD_BUFSIZE;
-
- /* Make sure filebuflen is a pointer sized multiple after adjustment */
- pcmbuf_size = ALIGN_UP(pcmbuf_size, sizeof (intptr_t));
-
- if(pcmbuf_size > filebuflen)
- panicf("%s(): EOM (%zu > %zu)", __func__, pcmbuf_size, filebuflen);
-
- filebuflen -= pcmbuf_size;
- buffering_reset(filebuf, filebuflen);
-
- /* Clear any references to the file buffer */
- buffer_state = AUDIOBUF_STATE_INITIALIZED;
-
-#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
- /* Make sure everything adds up - yes, some info is a bit redundant but
- aids viewing and the sumation of certain variables should add up to
- the location of others. */
- {
- size_t pcmbufsize;
- const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
- logf("fbuf: %08X", (unsigned)filebuf);
- logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
- logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
- logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
- logf("pcmb: %08X", (unsigned)pcmbuf);
- logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
- }
-#endif
-}
-
-static void audio_thread(void)
-{
- struct queue_event ev;
-
- pcm_postinit();
-
- audio_thread_ready = true;
-
- while (1)
- {
- switch (filling) {
- case STATE_IDLE:
- queue_wait(&audio_queue, &ev);
- break;
-
-#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
- case STATE_USB:
- queue_wait(&audio_queue, &ev);
- switch (ev.id) {
-#ifdef AUDIO_HAVE_RECORDING
- /* Must monitor the encoder message for recording so it can
- remove it if we process the insertion before it does. It
- cannot simply be removed from under recording however. */
- case Q_AUDIO_LOAD_ENCODER:
- break;
-#endif
- case SYS_USB_DISCONNECTED:
- filling = STATE_IDLE;
- default:
- continue;
- }
- break;
-#endif /* CONFIG_PLATFORM */
-
- default:
- /* End of buffering, let's calculate the watermark and
- unboost */
- set_filebuf_watermark();
- cancel_cpu_boost();
- /* Fall-through */
- case STATE_FILLING:
- case STATE_ENDING:
- if (!pcmbuf_queue_scan(&ev))
- queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
- break;
- }
-
- switch (ev.id) {
-
- case Q_AUDIO_FILL_BUFFER:
- LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev.data);
- audio_fill_file_buffer((bool)ev.data, 0);
- break;
-
- case Q_AUDIO_FINISH_LOAD:
- LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
- audio_finish_load_track();
- buf_set_base_handle(CUR_TI->audio_hid);
- break;
-
- case Q_AUDIO_PLAY:
- LOGFQUEUE("audio < Q_AUDIO_PLAY");
- if (playing && ev.data <= 0)
- audio_new_playlist();
- else
- {
- audio_stop_playback();
- audio_play_start((size_t)ev.data);
- }
- break;
-
- case Q_AUDIO_STOP:
- LOGFQUEUE("audio < Q_AUDIO_STOP");
- if (playing)
- audio_stop_playback();
- if (ev.data != 0)
- queue_clear(&audio_queue);
- break;
-
- case Q_AUDIO_PAUSE:
- LOGFQUEUE("audio < Q_AUDIO_PAUSE");
- if (!(bool) ev.data && skipped_during_pause
-#ifdef HAVE_CROSSFADE
- && !pcmbuf_is_crossfade_active()
-#endif
- )
- pcmbuf_play_stop(); /* Flush old track on resume after skip */
- skipped_during_pause = false;
- if (!playing)
- break;
- pcmbuf_pause((bool)ev.data);
- paused = (bool)ev.data;
- break;
-
- case Q_AUDIO_SKIP:
- LOGFQUEUE("audio < Q_AUDIO_SKIP");
- audio_initiate_track_change((long)ev.data);
- break;
-
- case Q_AUDIO_PRE_FF_REWIND:
- LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
- if (!playing)
- break;
- pcmbuf_pause(true);
- break;
-
- case Q_AUDIO_FF_REWIND:
- LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
- if (!playing)
- break;
-
- if (filling == STATE_ENDING)
- {
- /* Temp workaround: There is no codec available */
- if (!paused)
- pcmbuf_pause(false);
- break;
- }
-
- if ((long)ev.data == 0)
- {
- /* About to restart the track - send track finish
- events if not already done. */
- if (thistrack_id3 == audio_current_track())
- send_event(PLAYBACK_EVENT_TRACK_FINISH, thistrack_id3);
- }
-
- if (automatic_skip)
- {
- /* An automatic track skip is in progress. Finalize it,
- then go back to the previous track */
- audio_finalise_track_change();
- ci.new_track = -1;
- }
- ci.seek_time = (long)ev.data+1;
- break;
-
- case Q_AUDIO_CHECK_NEW_TRACK:
- LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
- audio_check_new_track();
- break;
-
- case Q_AUDIO_DIR_SKIP:
- LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
- audio_initiate_dir_change(ev.data);
- break;
-
- case Q_AUDIO_FLUSH:
- LOGFQUEUE("audio < Q_AUDIO_FLUSH");
- audio_invalidate_tracks();
- break;
-
- case Q_AUDIO_TRACK_CHANGED:
- /* PCM track change done */
- LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
- /* Set new playlist position for resuming. */
- playlist_update_resume_index();
- if (filling != STATE_ENDING)
- audio_finalise_track_change();
- else if (playing)
- audio_stop_playback();
- break;
-
- case Q_AUDIO_SEEK_COMPLETE:
- /* Codec seek done */
- LOGFQUEUE("audio < Q_AUDIO_SEEK_COMPLETE");
- audio_seek_complete();
- codec_ack_msg(Q_AUDIO_SEEK_COMPLETE, false);
- break;
-
- case Q_CODEC_LOAD:
- case Q_CODEC_LOAD_DISK:
-#ifdef AUDIO_HAVE_RECORDING
- case Q_ENCODER_LOAD_DISK:
-#endif
- /* These are received when a codec has finished normally or
- upon a codec error */
- audio_codec_status_message(ev.id, ev.data);
- break;
-
-#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
- case SYS_USB_CONNECTED:
- LOGFQUEUE("audio < SYS_USB_CONNECTED");
- if (playing)
- audio_stop_playback();
-#ifdef PLAYBACK_VOICE
- voice_stop();
-#endif
- filling = STATE_USB;
- usb_acknowledge(SYS_USB_CONNECTED_ACK);
- break;
-#endif
-
-#ifdef AUDIO_HAVE_RECORDING
- case Q_AUDIO_LOAD_ENCODER:
- if (playing)
- audio_stop_playback();
- else
- codec_stop(); /* If encoder still loaded, stop it */
-
- if (ev.data == AFMT_UNKNOWN)
- break;
-
- queue_reply(&audio_queue,
- codec_load(-1, ev.data | CODEC_TYPE_ENCODER));
- break;
-#endif /* AUDIO_HAVE_RECORDING */
-
- case SYS_TIMEOUT:
- LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
- break;
-
- default:
- /* LOGFQUEUE("audio < default : %08lX", ev.id); */
- break;
- } /* end switch */
- } /* end while */
-}
-
-/* Initialize the audio system - called from init() in main.c.
- * Last function because of all the references to internal symbols
- */
+/* Initialize the audio system - called from init() in main.c */
void audio_init(void)
{
- unsigned int audio_thread_id;
-
/* Can never do this twice */
if (audio_is_initialized)
{
@@ -2290,31 +3707,20 @@
to send messages. Thread creation will be delayed however so nothing
starts running until ready if something yields such as talk_init. */
queue_init(&audio_queue, true);
- queue_init(&pcmbuf_queue, false);
+
+ mutex_init(&id3_mutex);
pcm_init();
codec_init_codec_api();
- thistrack_id3 = &mp3entry_buf[0];
- othertrack_id3 = &mp3entry_buf[1];
-
- /* cuesheet support */
- if (global_settings.cuesheet)
- curr_cue = (struct cuesheet*)buffer_alloc(sizeof(struct cuesheet));
-
- /* initialize the buffer */
- filebuf = audiobuf;
-
- /* audio_reset_buffer must to know the size of voice buffer so init
- talk first */
- talk_init();
-
make_codec_thread();
+ /* This thread does buffer, so match its priority */
audio_thread_id = create_thread(audio_thread, audio_stack,
sizeof(audio_stack), CREATE_THREAD_FROZEN,
- audio_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE)
+ audio_thread_name
+ IF_PRIO(, MIN(PRIORITY_BUFFERING, PRIORITY_USER_INTERFACE))
IF_COP(, CPU));
queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
@@ -2324,39 +3730,21 @@
voice_thread_init();
#endif
+ /* audio_reset_buffer must to know the size of voice buffer so init
+ talk first */
+ talk_init();
+
#ifdef HAVE_CROSSFADE
/* Set crossfade setting for next buffer init which should be about... */
pcmbuf_request_crossfade_enable(global_settings.crossfade);
#endif
- /* initialize the buffering system */
-
+ /* Initialize the buffering system */
+ track_list_init();
buffering_init();
/* ...now! Set up the buffers */
audio_reset_buffer();
- int i;
- for(i = 0; i < MAX_TRACK; i++)
- {
- tracks[i].audio_hid = -1;
- tracks[i].id3_hid = -1;
- tracks[i].codec_hid = -1;
- tracks[i].cuesheet_hid = -1;
- }
-#ifdef HAVE_ALBUMART
- FOREACH_ALBUMART(i)
- {
- int j;
- for (j = 0; j < MAX_TRACK; j++)
- {
- tracks[j].aa_hid[i] = -1;
- }
- }
-#endif
-
- add_event(BUFFER_EVENT_REBUFFER, false, buffering_handle_rebuffer_callback);
- add_event(BUFFER_EVENT_FINISHED, false, buffering_handle_finished_callback);
-
/* Probably safe to say */
audio_is_initialized = true;
@@ -2365,26 +3753,10 @@
audio_set_buffer_margin(global_settings.buffer_margin);
#endif
- /* it's safe to let the threads run now */
+ /* It's safe to let the threads run now */
#ifdef PLAYBACK_VOICE
voice_thread_resume();
#endif
codec_thread_resume();
thread_thaw(audio_thread_id);
-
-} /* audio_init */
-
-bool audio_is_thread_ready(void)
-{
- return audio_thread_ready;
-}
-
-size_t audio_get_filebuflen(void)
-{
- return filebuflen;
-}
-
-int get_audio_hid()
-{
- return CUR_TI->audio_hid;
}
diff --git a/apps/playback.h b/apps/playback.h
index 76c3946..225946c 100644
--- a/apps/playback.h
+++ b/apps/playback.h
@@ -26,6 +26,16 @@
#include <stdlib.h>
#include "config.h"
+#if CONFIG_CODEC == SWCODEC
+/* Including the code for fast previews is entirely optional since it
+ does add two more mp3entry's - for certain targets it may be less
+ beneficial such as flash-only storage */
+#if MEMORYSIZE > 2
+#define AUDIO_FAST_SKIP_PREVIEW
+#endif
+
+#endif /* CONFIG_CODEC == SWCODEC */
+
#ifdef HAVE_ALBUMART
#include "bmp.h"
@@ -67,6 +77,8 @@
void audio_pre_ff_rewind(void);
void audio_skip(int direction);
void audio_hard_stop(void); /* Stops audio from serving playback */
+
+void audio_set_cuesheet(int enable);
#ifdef HAVE_CROSSFADE
void audio_set_crossfade(int enable);
#endif
@@ -78,11 +90,10 @@
};
bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */
size_t audio_get_filebuflen(void);
-void audio_pcmbuf_position_callback(unsigned int time) ICODE_ATTR;
-void audio_post_track_change(bool pcmbuf);
-int get_audio_hid(void);
-void audio_set_prev_elapsed(unsigned long setting);
bool audio_buffer_state_trashed(void);
+
+/* Automatic transition? Only valid to call during the track change events,
+ otherwise the result is undefined. */
bool audio_automatic_skip(void);
/* Define one constant that includes recording related functionality */
@@ -91,35 +102,62 @@
#endif
enum {
- Q_NULL = 0,
+ Q_NULL = 0, /* reserved */
+
+ /* -> audio */
Q_AUDIO_PLAY = 1,
Q_AUDIO_STOP,
Q_AUDIO_PAUSE,
Q_AUDIO_SKIP,
Q_AUDIO_PRE_FF_REWIND,
Q_AUDIO_FF_REWIND,
- Q_AUDIO_CHECK_NEW_TRACK,
Q_AUDIO_FLUSH,
- Q_AUDIO_TRACK_CHANGED,
- Q_AUDIO_SEEK_COMPLETE,
Q_AUDIO_DIR_SKIP,
- Q_AUDIO_POSTINIT,
- Q_AUDIO_FILL_BUFFER,
- Q_AUDIO_FINISH_LOAD,
- Q_CODEC_REQUEST_COMPLETE,
- Q_CODEC_REQUEST_FAILED,
+ /* pcmbuf -> audio */
+ Q_AUDIO_TRACK_CHANGED,
+
+ /* audio -> audio */
+ Q_AUDIO_FILL_BUFFER, /* continue buffering next track */
+
+ /* buffering -> audio */
+ Q_AUDIO_BUFFERING, /* some buffer event */
+ Q_AUDIO_FINISH_LOAD_TRACK, /* metadata is buffered */
+ Q_AUDIO_HANDLE_FINISHED, /* some other type is buffered */
+
+ /* codec -> audio (*) */
+ Q_AUDIO_CODEC_SEEK_COMPLETE,
+ Q_AUDIO_CODEC_COMPLETE,
+
+ /* audio -> codec */
Q_CODEC_LOAD,
- Q_CODEC_LOAD_DISK,
+ Q_CODEC_RUN,
+ Q_CODEC_PAUSE,
+ Q_CODEC_SEEK,
+ Q_CODEC_STOP,
+ Q_CODEC_UNLOAD,
+
+ /*- miscellanous -*/
#ifdef AUDIO_HAVE_RECORDING
- Q_AUDIO_LOAD_ENCODER,
- Q_ENCODER_LOAD_DISK,
- Q_ENCODER_RECORD,
+ /* -> codec */
+ Q_AUDIO_LOAD_ENCODER, /* load an encoder for recording */
#endif
-
+ /* -> codec */
Q_CODEC_DO_CALLBACK,
- Q_CODEC_ACK,
+
+
+ /*- settings -*/
+
+#ifdef HAVE_DISK_STORAGE
+ /* -> audio */
+ Q_AUDIO_UPDATE_WATERMARK, /* buffering watermark needs updating */
+#endif
+ /* -> audio */
+ Q_AUDIO_REMAKE_AUDIO_BUFFER, /* buffer needs to be reinitialized */
};
-#endif
+/* (*) If you change these, you must check audio_clear_track_notifications
+ in playback.c for correctness */
+
+#endif /* _PLAYBACK_H */
diff --git a/apps/playlist.c b/apps/playlist.c
index 14ebb7a..d17bf23 100644
--- a/apps/playlist.c
+++ b/apps/playlist.c
@@ -822,9 +822,6 @@
playlist->amount++;
playlist->num_inserted_tracks++;
- /* Update index for resume. */
- playlist_update_resume_index();
-
return insert_position;
}
@@ -925,9 +922,6 @@
sync_control(playlist, false);
}
- /* Update index for resume. */
- playlist_update_resume_index();
-
return 0;
}
@@ -987,9 +981,6 @@
playlist->first_index, NULL, NULL, NULL);
}
- /* Update index for resume. */
- playlist_update_resume_index();
-
return 0;
}
@@ -1030,9 +1021,6 @@
playlist->first_index, -1, NULL, NULL, NULL);
}
- /* Update index for resume. */
- playlist_update_resume_index();
-
return 0;
}
@@ -1205,9 +1193,6 @@
break;
}
}
-
- /* Update index for resume. */
- playlist_update_resume_index();
}
/*
@@ -2486,6 +2471,12 @@
if (index < 0)
return NULL;
+#if CONFIG_CODEC == SWCODEC
+ /* Just testing - don't care about the file name */
+ if (!buf || !buf_size)
+ return "";
+#endif
+
control_file = playlist->indices[index] & PLAYLIST_INSERT_TYPE_MASK;
seek = playlist->indices[index] & PLAYLIST_SEEK_MASK;
@@ -2632,30 +2623,17 @@
return 0;
}
-/* Get current playlist index. */
-int playlist_get_index(void)
-{
- return current_playlist.index;
-}
-
-/* Update resume index within playlist_info structure. */
-void playlist_update_resume_index(void)
-{
- struct playlist_info* playlist = ¤t_playlist;
- playlist->resume_index = playlist->index;
-}
-
/* Update resume info for current playing song. Returns -1 on error. */
int playlist_update_resume_info(const struct mp3entry* id3)
{
struct playlist_info* playlist = ¤t_playlist;
-
+
if (id3)
{
- if (global_status.resume_index != playlist->resume_index ||
+ if (global_status.resume_index != playlist->index ||
global_status.resume_offset != id3->offset)
{
- global_status.resume_index = playlist->resume_index;
+ global_status.resume_index = playlist->index;
global_status.resume_offset = id3->offset;
status_save();
}
@@ -3203,9 +3181,6 @@
queue_post(&playlist_queue, PLAYLIST_LOAD_POINTERS, 0);
#endif
- /* Update index for resume. */
- playlist_update_resume_index();
-
return result;
}
diff --git a/apps/playlist.h b/apps/playlist.h
index a0e3b57..9c45769 100644
--- a/apps/playlist.h
+++ b/apps/playlist.h
@@ -90,7 +90,6 @@
int buffer_end_pos; /* last position where buffer was written */
int index; /* index of current playing track */
int first_index; /* index of first song in playlist */
- int resume_index; /* index of playing track to resume */
int amount; /* number of tracks in the index */
int last_insert_pos; /* last position we inserted a track */
int seed; /* shuffle seed */
@@ -132,7 +131,6 @@
int playlist_next(int steps);
bool playlist_next_dir(int direction);
int playlist_get_resume_info(int *resume_index);
-int playlist_get_index(void);
int playlist_update_resume_info(const struct mp3entry* id3);
int playlist_get_display_index(void);
int playlist_amount(void);
@@ -176,6 +174,5 @@
int (*callback)(char*, void*),
void* context);
int playlist_remove_all_tracks(struct playlist_info *playlist);
-void playlist_update_resume_index(void);
#endif /* __PLAYLIST_H__ */
diff --git a/apps/plugin.c b/apps/plugin.c
index ea290c8..bb326d9 100644
--- a/apps/plugin.c
+++ b/apps/plugin.c
@@ -692,7 +692,7 @@
#if CONFIG_CODEC == SWCODEC
codec_thread_do_callback,
codec_load_file,
- codec_begin,
+ codec_run_proc,
codec_close,
get_codec_filename,
find_array_ptr,
diff --git a/apps/plugin.h b/apps/plugin.h
index 4537c66..cdf34e28 100644
--- a/apps/plugin.h
+++ b/apps/plugin.h
@@ -145,12 +145,12 @@
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
-#define PLUGIN_API_VERSION 203
+#define PLUGIN_API_VERSION 204
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
-#define PLUGIN_MIN_API_VERSION 203
+#define PLUGIN_MIN_API_VERSION 204
/* plugin return codes */
/* internal returns start at 0x100 to make exit(1..255) work */
@@ -799,9 +799,9 @@
#if CONFIG_CODEC == SWCODEC
void (*codec_thread_do_callback)(void (*fn)(void),
unsigned int *audio_thread_id);
- void * (*codec_load_file)(const char* codec, struct codec_api *api);
- int (*codec_begin)(void *handle);
- void (*codec_close)(void *handle);
+ int (*codec_load_file)(const char* codec, struct codec_api *api);
+ int (*codec_run_proc)(void);
+ int (*codec_close)(void);
const char *(*get_codec_filename)(int cod_spec);
void ** (*find_array_ptr)(void **arr, void *ptr);
int (*remove_array_ptr)(void **arr, void *ptr);
diff --git a/apps/plugins/test_codec.c b/apps/plugins/test_codec.c
index 855503a..4bde1ba 100644
--- a/apps/plugins/test_codec.c
+++ b/apps/plugins/test_codec.c
@@ -127,7 +127,6 @@
};
static struct test_track_info track;
-static bool taginfo_ready = true;
static bool use_dsp;
@@ -433,6 +432,7 @@
static void set_elapsed(unsigned long value)
{
elapsed = value;
+ ci.id3->elapsed = value;
}
@@ -482,6 +482,7 @@
static void advance_buffer(size_t amount)
{
ci.curpos += amount;
+ ci.id3->offset = ci.curpos;
}
@@ -499,20 +500,17 @@
/* Do nothing */
}
-/* Request file change from file buffer. Returns true is next
- track is available and changed. If return value is false,
- codec should exit immediately with PLUGIN_OK status. */
-static bool request_next_track(void)
+/* Codec calls this to know what it should do next. */
+static enum codec_command_action get_command(intptr_t *param)
{
- /* We are only decoding a single track */
- return false;
+ rb->yield();
+ return CODEC_ACTION_NULL; /* just continue processing */
+ (void)param;
}
-
static void set_offset(size_t value)
{
- /* ??? */
- (void)value;
+ ci.id3->offset = value;
}
@@ -546,6 +544,9 @@
{
/* --- Our "fake" implementations of the codec API functions. --- */
+ ci.dsp = (struct dsp_config *)rb->dsp_configure(NULL, DSP_MYDSP,
+ CODEC_IDX_AUDIO);
+
ci.codec_get_buffer = codec_get_buffer;
if (wavinfo.fd >= 0 || checksum) {
@@ -560,11 +561,9 @@
ci.advance_buffer = advance_buffer;
ci.seek_buffer = seek_buffer;
ci.seek_complete = seek_complete;
- ci.request_next_track = request_next_track;
ci.set_offset = set_offset;
ci.configure = configure;
- ci.dsp = (struct dsp_config *)rb->dsp_configure(NULL, DSP_MYDSP,
- CODEC_IDX_AUDIO);
+ ci.get_command = get_command;
/* --- "Core" functions --- */
@@ -620,20 +619,22 @@
static void codec_thread(void)
{
const char* codecname;
- void *handle;
- int res = CODEC_ERROR;
+ int res;
codecname = rb->get_codec_filename(track.id3.codectype);
- /* Load the codec and start decoding. */
- handle = rb->codec_load_file(codecname,&ci);
+ /* Load the codec */
+ res = rb->codec_load_file(codecname, &ci);
- if (handle != NULL)
+ if (res >= 0)
{
- res = rb->codec_begin(handle);
- rb->codec_close(handle);
+ /* Decode the file */
+ res = rb->codec_run_proc();
}
+ /* Clean up */
+ rb->codec_close();
+
/* Signal to the main thread that we are done */
endtick = *rb->current_tick - rebuffertick;
codec_playing = false;
@@ -705,11 +706,7 @@
/* Prepare the codec struct for playing the whole file */
ci.filesize = track.filesize;
ci.id3 = &track.id3;
- ci.taginfo_ready = &taginfo_ready;
ci.curpos = 0;
- ci.stop_codec = false;
- ci.new_track = 0;
- ci.seek_time = 0;
if (use_dsp)
rb->dsp_configure(ci.dsp, DSP_RESET, 0);
diff --git a/firmware/export/kernel.h b/firmware/export/kernel.h
index 66efce3..54a53f3 100644
--- a/firmware/export/kernel.h
+++ b/firmware/export/kernel.h
@@ -86,6 +86,7 @@
#define SYS_VOLUME_CHANGED MAKE_SYS_EVENT(SYS_EVENT_CLS_MISC, 5)
#define IS_SYSEVENT(ev) ((ev & SYS_EVENT) == SYS_EVENT)
+#define EVENT_RESERVED (~0)
#ifndef TIMEOUT_BLOCK
#define TIMEOUT_BLOCK -1
@@ -249,6 +250,15 @@
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
extern bool queue_empty(const struct event_queue* q);
extern bool queue_peek(struct event_queue *q, struct queue_event *ev);
+
+#define QPEEK_FILTER_COUNT_MASK (0xffu) /* 0x00=1 filter, 0xff=256 filters */
+#define QPEEK_FILTER_HEAD_ONLY (1u << 8) /* Ignored if no filters */
+#define QPEEK_REMOVE_EVENTS (1u << 9) /* Remove or discard events */
+extern bool queue_peek_ex(struct event_queue *q,
+ struct queue_event *ev,
+ unsigned int flags,
+ const long (*filters)[2]);
+
extern void queue_clear(struct event_queue* q);
extern void queue_remove_from_head(struct event_queue *q, long id);
extern int queue_count(const struct event_queue *q);
diff --git a/firmware/kernel.c b/firmware/kernel.c
index 4fcfcb9..288ebbb 100644
--- a/firmware/kernel.c
+++ b/firmware/kernel.c
@@ -516,8 +516,10 @@
oldlevel = disable_irq_save();
corelock_lock(&q->cl);
- /* auto-reply */
+#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
+ /* Auto-reply (even if ev is NULL to avoid stalling a waiting thread) */
queue_do_auto_reply(q->send);
+#endif
while(1)
{
@@ -541,12 +543,18 @@
corelock_lock(&q->cl);
}
- q->read = rd + 1;
- rd &= QUEUE_LENGTH_MASK;
- *ev = q->events[rd];
+#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
+ if(ev)
+#endif
+ {
+ q->read = rd + 1;
+ rd &= QUEUE_LENGTH_MASK;
+ *ev = q->events[rd];
- /* Get data for a waiting thread if one */
- queue_do_fetch_sender(q->send, rd);
+ /* Get data for a waiting thread if one */
+ queue_do_fetch_sender(q->send, rd);
+ }
+ /* else just waiting on non-empty */
corelock_unlock(&q->cl);
restore_irq(oldlevel);
@@ -566,8 +574,10 @@
oldlevel = disable_irq_save();
corelock_lock(&q->cl);
- /* Auto-reply */
+#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
+ /* Auto-reply (even if ev is NULL to avoid stalling a waiting thread) */
queue_do_auto_reply(q->send);
+#endif
rd = q->read;
wr = q->write;
@@ -590,20 +600,26 @@
wr = q->write;
}
- /* no worry about a removed message here - status is checked inside
- locks - perhaps verify if timeout or false alarm */
- if (rd != wr)
+#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
+ if(ev)
+#endif
{
- q->read = rd + 1;
- rd &= QUEUE_LENGTH_MASK;
- *ev = q->events[rd];
- /* Get data for a waiting thread if one */
- queue_do_fetch_sender(q->send, rd);
+ /* no worry about a removed message here - status is checked inside
+ locks - perhaps verify if timeout or false alarm */
+ if (rd != wr)
+ {
+ q->read = rd + 1;
+ rd &= QUEUE_LENGTH_MASK;
+ *ev = q->events[rd];
+ /* Get data for a waiting thread if one */
+ queue_do_fetch_sender(q->send, rd);
+ }
+ else
+ {
+ ev->id = SYS_TIMEOUT;
+ }
}
- else
- {
- ev->id = SYS_TIMEOUT;
- }
+ /* else just waiting on non-empty */
corelock_unlock(&q->cl);
restore_irq(oldlevel);
@@ -740,6 +756,120 @@
}
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
+#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
+/* Scan the even queue from head to tail, returning any event from the
+ filter list that was found, optionally removing the event. If an
+ event is returned, synchronous events are handled in the same manner as
+ with queue_wait(_w_tmo); if discarded, then as queue_clear.
+ If filters are NULL, any event matches. If filters exist, the default
+ is to search the full queue depth.
+ Earlier filters take precedence.
+
+ Return true if an event was found, false otherwise. */
+bool queue_peek_ex(struct event_queue *q, struct queue_event *ev,
+ unsigned int flags, const long (*filters)[2])
+{
+ bool have_msg;
+ unsigned int rd, wr;
+ int oldlevel;
+
+ if(LIKELY(q->read == q->write))
+ return false; /* Empty: do nothing further */
+
+ have_msg = false;
+
+ oldlevel = disable_irq_save();
+ corelock_lock(&q->cl);
+
+ /* Starting at the head, find first match */
+ for(rd = q->read, wr = q->write; rd != wr; rd++)
+ {
+ struct queue_event *e = &q->events[rd & QUEUE_LENGTH_MASK];
+
+ if(filters)
+ {
+ /* Have filters - find the first thing that passes */
+ const long (* f)[2] = filters;
+ const long (* const f_last)[2] =
+ &filters[flags & QPEEK_FILTER_COUNT_MASK];
+ long id = e->id;
+
+ do
+ {
+ if(UNLIKELY(id >= (*f)[0] && id <= (*f)[1]))
+ goto passed_filter;
+ }
+ while(++f <= f_last);
+
+ if(LIKELY(!(flags & QPEEK_FILTER_HEAD_ONLY)))
+ continue; /* No match; test next event */
+ else
+ break; /* Only check the head */
+ }
+ /* else - anything passes */
+
+ passed_filter:
+
+ /* Found a matching event */
+ have_msg = true;
+
+ if(ev)
+ *ev = *e; /* Caller wants the event */
+
+ if(flags & QPEEK_REMOVE_EVENTS)
+ {
+ /* Do event removal */
+ unsigned int r = q->read;
+ q->read = r + 1; /* Advance head */
+
+ if(ev)
+ {
+ /* Auto-reply */
+ queue_do_auto_reply(q->send);
+ /* Get the thread waiting for reply, if any */
+ queue_do_fetch_sender(q->send, rd & QUEUE_LENGTH_MASK);
+ }
+ else
+ {
+ /* Release any thread waiting on this message */
+ queue_do_unblock_sender(q->send, rd & QUEUE_LENGTH_MASK);
+ }
+
+ /* Slide messages forward into the gap if not at the head */
+ while(rd != r)
+ {
+ unsigned int dst = rd & QUEUE_LENGTH_MASK;
+ unsigned int src = --rd & QUEUE_LENGTH_MASK;
+
+ q->events[dst] = q->events[src];
+ /* Keep sender wait list in sync */
+ if(q->send)
+ q->send->senders[dst] = q->send->senders[src];
+ }
+ }
+
+ break;
+ }
+
+ corelock_unlock(&q->cl);
+ restore_irq(oldlevel);
+
+ return have_msg;
+}
+
+bool queue_peek(struct event_queue *q, struct queue_event *ev)
+{
+ return queue_peek_ex(q, ev, 0, NULL);
+}
+
+void queue_remove_from_head(struct event_queue *q, long id)
+{
+ const long f[2] = { id, id };
+ while (queue_peek_ex(q, NULL,
+ QPEEK_FILTER_HEAD_ONLY | QPEEK_REMOVE_EVENTS, &f));
+}
+#else /* !HAVE_EXTENDED_MESSAGING_AND_NAME */
+/* The more powerful routines aren't required */
bool queue_peek(struct event_queue *q, struct queue_event *ev)
{
unsigned int rd;
@@ -765,32 +895,6 @@
return have_msg;
}
-/* Poll queue to see if a message exists - careful in using the result if
- * queue_remove_from_head is called when messages are posted - possibly use
- * queue_wait_w_tmo(&q, 0) in that case or else a removed message that
- * unsignals the queue may cause an unwanted block */
-bool queue_empty(const struct event_queue* q)
-{
- return ( q->read == q->write );
-}
-
-void queue_clear(struct event_queue* q)
-{
- int oldlevel;
-
- oldlevel = disable_irq_save();
- corelock_lock(&q->cl);
-
- /* Release all threads waiting in the queue for a reply -
- dequeued sent message will be handled by owning thread */
- queue_release_all_senders(q);
-
- q->read = q->write;
-
- corelock_unlock(&q->cl);
- restore_irq(oldlevel);
-}
-
void queue_remove_from_head(struct event_queue *q, long id)
{
int oldlevel;
@@ -816,6 +920,33 @@
corelock_unlock(&q->cl);
restore_irq(oldlevel);
}
+#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
+
+/* Poll queue to see if a message exists - careful in using the result if
+ * queue_remove_from_head is called when messages are posted - possibly use
+ * queue_wait_w_tmo(&q, 0) in that case or else a removed message that
+ * unsignals the queue may cause an unwanted block */
+bool queue_empty(const struct event_queue* q)
+{
+ return ( q->read == q->write );
+}
+
+void queue_clear(struct event_queue* q)
+{
+ int oldlevel;
+
+ oldlevel = disable_irq_save();
+ corelock_lock(&q->cl);
+
+ /* Release all threads waiting in the queue for a reply -
+ dequeued sent message will be handled by owning thread */
+ queue_release_all_senders(q);
+
+ q->read = q->write;
+
+ corelock_unlock(&q->cl);
+ restore_irq(oldlevel);
+}
/**
* The number of events waiting in the queue.