| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 Daniel Stenberg |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| |
| #include "types.h" |
| #include "lcd.h" |
| #include "button.h" |
| #include "kernel.h" |
| #include "menu.h" |
| |
| /* Apps to include */ |
| #include "tree.h" |
| |
| #ifdef HAVE_LCD_BITMAP |
| |
| /*#include "screensaver.h"*/ |
| |
| /*extern void tetris(void);*/ |
| |
| void app_main(void) |
| { |
| int key; |
| |
| menu_init(); |
| put_cursor_menu_top(); |
| |
| while(1) { |
| key = button_get(); |
| |
| if(!key) { |
| sleep(1); |
| continue; |
| } |
| |
| switch(key) { |
| case BUTTON_UP: |
| if(is_cursor_menu_top()){ |
| /* wrap around to menu bottom */ |
| put_cursor_menu_bottom(); |
| } else { |
| /* move up */ |
| move_cursor_up(); |
| } |
| break; |
| case BUTTON_DOWN: |
| if(is_cursor_menu_bottom() ){ |
| /* wrap around to menu top */ |
| put_cursor_menu_top(); |
| } else { |
| /* move down */ |
| move_cursor_down(); |
| } |
| break; |
| case BUTTON_RIGHT: |
| case BUTTON_PLAY: |
| /* Erase current display state */ |
| lcd_clear_display(); |
| |
| execute_menu_item(); |
| |
| /* Return to previous display state */ |
| lcd_clear_display(); |
| menu_init(); |
| break; |
| case BUTTON_OFF: |
| return; |
| default: |
| break; |
| } |
| |
| lcd_update(); |
| } |
| } |
| |
| #else |
| |
| void app_main(void) |
| { |
| int key; |
| int cursor = 0; |
| |
| lcd_puts(0,0, "Mooo!"); |
| lcd_puts(1,1, " Rockbox!"); |
| |
| while(1) { |
| key = button_get(); |
| |
| if(!key) { |
| sleep(1); |
| continue; |
| } |
| |
| } |
| |
| } |
| |
| #endif |