| Q1. What is a FAQ? |
| A1. A rare small animal of the species 'Textius Electronicus'. It is known for |
| its helpful attitude and vicious misspellings. |
| |
| Q2. Okay, fine, what is _this_ FAQ? |
| A2. This FAQ is for questions (that we have answers too) that have been asked |
| repeatedly either in emails or on IRC. |
| |
| Q3. What is Rockbox? What is it's purpose? |
| A3. The purpose of this project is to write an Open Source replacement |
| firmware for the Archos Jukebox 6000, Studio 20 and Recorder MP3 players. |
| |
| Q4. I want to write code for my Archos, how do I proceed? |
| A4. First make sure to read the file CONTRIBUTING in the docs directory |
| on Sourceforge. See http://rockbox.haxx.se/docs/contributing.html |
| if you do not want to have to wade through the CVS directories. |
| |
| Q5: What is CVS? |
| A5: Concurrent Versions System (http://www.cvshome.org). We have a small |
| help page about how to use this to get, update and commit files on the web |
| at http://rockbox.haxx.se/cvs.html |
| |
| Q6. What exactly is the CONTRIBUTING file? |
| A6. Just like the name implies, it lists conventions that the project follows, |
| and in turn asks you to follow, for the formating of source code in |
| general. |
| |
| Q7. Okay, so I read CONTRIBUTING and although I don't agree with all your |
| conventions, I am going to be sensible and follow them anyway. Now what? |
| A7. Start by reading up on the information about the jukeboxes on our web page. |
| Then go into CVS and look at the code we've written. Then take what you |
| need and start writing. |
| |
| Q8. Okay, so how do I submit a patch? |
| A8. Run: "diff -ub oldfile newfile > patchfile" against the file(s) you have |
| changed. Then submit the patch to the project via Sourceforge's patch |
| tracker. See: http://sourceforge.net/tracker/?group_id=44306&atid=439120 |
| Your patch will be taken under consideration. Please remember that all |
| submissions are not automatically accepted. This is nothing personal. |
| |
| Preferrably, run the diff against the current cvs code: |
| cvs diff -ub > patchfile |
| |
| One last note. We would appreciate it if *all* patches, files and fixes |
| that are meant for inclusion in the sources would be posted to the patch |
| tracker. Patches sent to the mailing list are quickly lost in the |
| traffic of the list itself. (And looking back in the archives for |
| missed patches quickly becomes a nightmare.) |
| |
| Q9. I want to join the development team, but don't have a SourceForge account, |
| what should I do? |
| A9. You don't need a SourceForge account to help developing Rockbox. Just |
| submit patches to the mailing list as per the instructions above. |
| |
| If your patches are consistently well-written and thus accepted, you may |
| ultimately be offered CVS commit access. If that should happen, you will |
| need to get a Sourceforge account: |
| http://sourceforge.net/account/register.php |
| |
| Q10. Do you have a mailing list? |
| A10. Sure do! As a matter of fact, we have several of them for specific |
| things. Please check out: http://rockbox.haxx.se/mail/ |
| |
| Q11. Great you have a mailing list! Is there anyway for me to catch up on |
| past posts? |
| A11. Check out the archives at: http://rockbox.haxx.se/mail/ |
| |
| Q12. How can I meet the developers working on the project? |
| A12. One way is by visiting us on IRC. Head on over to the server |
| irc.openprojects.net, and then join "#rockbox". There is usually at |
| least one person there. If you don't see any activity, feel free to post |
| questions anyway, serveral of us log the channel and will get you answers |
| when we unidle. |
| |
| Q13: Wow, you guys talk on IRC alot? I wish I had been around for those |
| conversations to see what happened. |
| A13: We are glad you mentioned that! http://rockbox.haxx.se/irc happens |
| to have a list of various logs we have recorded of events in the channel. |
| Feel free to read up, and ask questions on what you find. |
| |
| Q14. What is this "SourceForge" you keep mentioning? |
| A14. http://www.sourceforge.net |
| |
| Q15. Can the changes or the software that Rockbox suggests or offers |
| possibly damage my Archos Player? |
| A15. All firmware mods that are presented are still highly experimental. |
| Try them at your own risk. We offer no guarantee that this software, or |
| the hardware modifications we show, will not damage your player or void |
| your warranty. That said, we have not been able to damage any of our |
| units by modifying only the firmware. You can accidentally password |
| protect your harddisk, but there are ways around that. (See below.) |
| |
| Q16. I want to see what the inside of my player looks like, but I would really |
| like to avoid voiding my warranty. Is there anything you can suggest? |
| A16. We have a collection of photos of both the player and recorder. Look at |
| http://rockbox.haxx.se/internals/ |
| |
| Q17. What exactly are you trying to achieve with this line of development? |
| (A.K.A. whats your purpose for being here?) |
| A17. Firstly, we wouldn't start something like this if we didn't simply enjoy |
| it profusely. This is great fun! |
| Secondly, we feel the firmware is lacking some features and contain a |
| number of annoying bugs that we want to fix. |
| Some ideas would include (in no particular order): |
| - No pause between songs |
| - Mid-song resume |
| - Mid-playlist resume |
| - No-scan playlists |
| - Unlimited playlist size |
| - Autobuild playlists (ie: "all songs in this directory tree") |
| - Auto-continue play in the next directory |
| - Current folder and all sub-folder random play |
| - Full disk random play |
| - REAL random |
| - Multi song queue |
| - Faster scroll speed |
| - More cool features with the wire remote control (including |
| controlling your Archos from your car radio (req hw mod)) |
| - Support playing of other files types (ie: Ogg Vorbis support) |
| - Support for megabass switch (req hw mod) |
| - Player control via USB |
| - Memory expansion? |
| Note: Just because something is on this list, does not mean that it is |
| technically feasible. (But hey we can dream) And something not |
| being on the list does not mean it isn't a neat idea. Bring it to |
| the list. |
| |
| Q18. You mention supporting Ogg Vorbis and other file types on your list of |
| ideas. What is the status on that? |
| A18. Pessimist's Answer: At the current time we belive this is not very likely |
| The Micronas chip (MAS3507) decoder in the archos does not natively |
| support decoding and there is very little program space in the player to |
| implement it ourselves. The alternative would be to write a software |
| decoder as part of the RockBox firmware. However, as much as we love |
| our players, the computing power of the Archos (SH1 microcontroller) is |
| not fully sufficent for this need. |
| |
| Optimist's Answer: We can play any format if only we can write code for |
| the DSP to decode it. The MAS 3507 (and 3587) are generic DSPs that |
| simply have MP3 codecs in ROM. We can download new codecs in them and |
| we will be the first to celebrate if we can get OGG or FLAC or anything |
| into these DSPs. Unfortunately, we have no docs or tools for writing new |
| MAS DSP code and Intermetall is very secretive about it. If anyone can |
| help, please get in touch! |
| |
| The recent release of Tremor (integer Ogg decoder) indicates it uses |
| around 100 KB for lookup tables. That's not unreasonable for a decoder, |
| but we only have 4 KB for both code *and* data. So the grim reality is |
| that Ogg will never be supported by the Archos Players and Recorders. |
| |
| Q19. What about supporting playing of WMA files? |
| A19. Dear Mr. Gates, you have two options. Re-read question #18, or go buy |
| your own project. |
| |
| Q20: But you don't understand, I'm not talking about decoding here, |
| since the data we want may already be in the decoded format (PCM). |
| A20: Okay, last time. No. We have no problems whatsoever reading different |
| file formats, call it PCM, WAV, GRI, PQR or whatever. The problem is |
| that the CODEC only accepts MP3 data and nothing else. We could write a |
| new CODEC if we knew how to do it, but there is no documentation on the |
| DSP. Please note that we have no access to the DAC, so we can't send the |
| data directly to the DAC. |
| |
| Q21. What is the most recent version of Rockbox? |
| A21. We recently released version 1.3, so head on over to |
| http://rockbox.haxx.se/download/ and pull it down. |
| Make sure to read the release notes. |
| (http://rockbox.haxx.se/download/rockbox-1.3-notes.txt). |
| |
| Q22. What do you plan to add to coming versions? |
| A22. We have a rough idea of which features we plan/expect/hope to be included |
| in which versions. Once again, remember that none of this is written in |
| stone (noticing a pattern yet?) |
| |
| Version 1.4 |
| Autobuild playlists, Recording, Loadable fonts, Customizable WPS |
| |
| Version 1.5 |
| File/directory management |
| |
| Q23. I tried one of your firmware files and now I can't access my harddisk! |
| When I turn on my jukebox, it says: |
| Part. Error |
| Pls Chck HD |
| A23. Your harddisk has been password protected. We're not 100% sure why it |
| happens, but you can unlock it yourself. Look at: |
| http://rockbox.haxx.se/lock.html |
| |
| Q24: This FAQ doesn't answer the question I have. What should I do? |
| A24: You have a couple options here. You could forget the question, find an |
| easier question, or accept '42' as the answer no matter what. We don't |
| really recommend any of these (though I do opt for '42' often myself). |
| What we do recommend is stopping by IRC, reading |
| http://rockbox.haxx.se to see if the question was answered else |
| where and just not included here, or ultimatly dropping an email to the |
| mailing list (rockbox@cool.haxx.se) or the FAQ maintainer listed on the |
| project homepage. |
| |
| Q25: Are there other ways to contact the developers? |
| A25: Yes. |
| |
| Q26: Are you going to tell us what they are? |
| A26: No. Post to the mailing list and we will get back to you. |
| |
| Q27: But I _really_ want to talk with you in person. |
| A27: I'm sorry. My girlfriend/boyfriend/pet says I'm not allowed to, and the |
| doctors here won't let me have pens or pencils. They say its some rule |
| about us not having sharp objects. I'm sorry. Now please stop calling me |
| here. |
| |
| Q28: Will you ever port Quake II to the Archos? |
| A28: If you ask that again, I'm sending your address and phone number to the |
| guy that mailed us with question #25. |
| |
| Q29: Umm, was that sarcasm? |
| A29: That's it, I'm mailing him now. |
| |
| Q30: Is this legal? I mean, I'd just hate to see something like that |
| challenged under the DMCA in all its ridiculousness. Any thoughts or |
| ideas? |
| A30: We believe we are in the green on this. We are not violating anyone's |
| copyright and we are not circumventing any copy protection scheme. |
| This has been a big point for the project since its inception. Some |
| people wanted us to distribute patched versions of the original firmware, |
| but seeing as that _would_ have violated Archos' copyright, we didn't |
| follow that course of action. |
| |
| Q31: On the website [and various information postings] you state |
| "Every tiny bit was reverse engineered, disassembled and then |
| re-written from scratch". |
| If it was rewritten from scratch then why was it first reverse-engineered |
| and disassembled? Instead this sounds more like someone disassembled it |
| then used the understanding that they gained to create a new version, |
| which is not quite the same as "from scratch". |
| A31: Don't confuse the terms. Reverse engineering means examining a product |
| to find out how it works. Disassembling the firmware is merely one tool |
| used in that examination. Oscilloscopes and logic analyzers are other |
| tools we have used. We have written every single byte of the Rockbox |
| firmware. But we could not have written the software without first |
| researching how the hardware was put together, i.e. reverse engineer it. |
| All of this is completely legal. If you define "from scratch" as writing |
| software without first researching the surrounding interfaces, then no |
| software has ever been written from scratch. |
| |
| Q32: Wait a minute here. When you released version 1.0 you did not have a |
| single one of the ideas you have mentioned on your website actually |
| implimented! Calling this version 1.0 is really misleading. Whats the |
| story?! |
| A32: In simple terms, the first release was called 1.0 because it had a basic |
| working feature set that worked and had no known bugs. That is what 1.0 |
| meant. It is true that Rockbox 1.0 lacked most of the feature set that |
| every sane user wanted. However, we never said it was more |
| feature-complete or better in any way then the original firmware that |
| early in the project. The first release was done as a proof of concept |
| that our ideas are moving in the right direction. We also hoped that it |
| would help bring the project some attention, and some additional |
| developers. Adding the missing features was just a matter of time. In |
| more recent releases we have completed many of our desired goals, and |
| several new ones that were implimented to fullfill user requests. |
| |
| Q33: I've heard talk of a 'Rolo'. What is that? (Or 'All you ever wanted |
| to know about Rockbox boot loaders') |
| A33: Rolo is our bootloader. Currently it is only available in CVS and daily |
| builds, but will be standard in release 1.4. It works by basically |
| having a file with the same extension of the firmware (.ajz on Recorder, |
| .mod on Player) 'run' from within Rockbox. Just scroll to the firmware |
| you wish to switch to and press play. |
| |
| *Poof* You will reboot to that firmware. (Note that in order to return |
| to Rockbox you may need to reboot manually if the new firmware you loaded |
| does not have a bootloader itself.) |
| |
| Q34: I was thinking about making the USB a bit more usable. What are the |
| chances of using the USB port to [play games / share files / list |
| the device as something other then a hard drive / sell my soul to you |
| for a nickel]. What do you think? |
| A34: You really don't want to know what I think, it involves road flares, |
| microwave ovens and shaved cats. Enough said. But regarding the USB |
| portion of your question, this is not feasible. First, any ideas |
| regarding special communications over the USB port will not work because |
| we have no control over the USB port itself. We are capable of |
| dectecting if it is in use (so we know which mode to switch to) but that |
| is it. Second, if you would like to have your Archos as a harddrive for |
| another device, know that this will not work either. The Archos unit is |
| a slave. Most other USB devices are slaves as well. So without some |
| master involved there can be no communication. Sorry. Now about your |
| soul. Would you settle for 3 cents and a small wad of belly button lint? |
| |
| Q35: When I use RockBox my jukebox's red "error" light turns on a lot, but this |
| doesn't happen on the factory firmware. Why? |
| A35: Rockbox uses the red LED as harddisk activity light, not as an error |
| light. Relax and enjoy the music. |
| |
| Q36: How do I use the loadable fonts? |
| A36: Loadable fonts are a work in progress. We do not have full documentation |
| for it. The best we can do now is tell you that you need a valid .bdf |
| font, and to use the tool "bdf2ajf" from CVS to conver to the .ajf format. |
| The final .ajf font must be stored in the archos root as 'system.ajf' |
| We do expect more documentation on this process shortly. |
| |
| Q37: I have a question about the batteries... |
| A37: STOP! We have put together a completely different FAQ for battery |
| related questions. |
| Check out: http://rockbox.haxx.se/docs/battery-faq.html |
| |
| Q38: What is the WPS? |
| A38: That is the 'While Playing Screen'. Basically this is what is shown on |
| your player's display while we are playing your song. |
| |
| Q39: What good is the WPS? How usable/flexible is it? |
| A39: It is very good if you want information about the current item playing ;) |
| Currently the WPS on the Player is very flexible. By using the file |
| 'wps.config' you can manage exactly how/what you want data displayed on |
| your Archos Player. Currently this feature has not yet been added to the |
| Recorder version of Rockbox. Please see |
| http://rockbox.haxx.se/docs/custom_wps_format.html for more information. |
| |
| Q40: Can the Player LCD font be modified? |
| A40: The simple answer is no. This is because the Player font is character |
| cell based (as opposed to the Recorder's bitmap based display). This |
| means that we are able to choose what characters to display, but not how |
| to display them. We do have the ability to change/create up to 4 chars |
| on one model and 8 on another, however we are currently using several of |
| these 'letters' to store icons for the player. |
| |
| Q41: Why don't you have any games available for the Players? |
| A41: The display on the Players is character cell and not bitmap based. |
| This means we can only control what characters get displayed, not |
| what pixels are shown. This makes the prospect of game play very |
| slim (at least for anything involving graphics). |
| |
| Q42: When recording is finally implimented in Rockbox, will it be possible to |
| use custom codecs (like LAME) or is there a built in codec in the Archos? |
| A42: The MP3 encoder is in the MAS3587F chip, and nothing we can change. |
| |
| Q43: What are the max/min bitrates for recording on the Recorder's encoder? |
| A43: The builtin encoder is variable bit rate only with a max of 192kbit/s, |
| and a min of 32kbit/s. |
| |
| Q44: I have a question about the id3v1 and id3v2 tags... |
| A44: Stop! Here is all the information about that (if you still have |
| questions when done, ask then.) |
| |
| - Rockbox supports both id3v1 and id3v2 |
| |
| - The id3v2 support is limited to the first 300 bytes of the file. Some |
| ripper programs tend to add very big tags first and then the important |
| ones Rockbox wants to read end up beyond the first 300 bytes and then |
| they remain unknown. |
| |
| - If you believe that the tags you don't see *are* within 300 bytes, then |
| please make the mp3 file available for one of the developers to try out. |
| |
| - The 300-byte limit is subject to be removed in a future version |
| |
| Q45: Would it be possible to record from line in on the player? |
| A45: No. |
| |
| Q46: Where exactly did the name 'Rockbox' come from? |
| A46: Well you can follow the full line of emails at |
| http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0062.shtml |
| However, the brief rundown is that it was recommended first by |
| Tome Cvitan, and put to a vote (which it lost). |
| |
| Funny thing about democracys. This isn't one ;) Our beloved project |
| leader vetoed the winning name and chose Rockbox instead. |
| http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0134.shtml |
| |
| There you have it. Recommeded by users, decision by dictator. |
| |
| Q47: Why is there a limit of 400 files in a directory? |
| A47: We have answered this question numerous times. It is mentioned in the |
| release notes, and in the mailing list archives |
| (http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-08/0448.shtml). |
| But, hey, we wouldn't want people to have to work to get an answer. |
| (If you are reading this, feel proud, for you are the exception). |
| |
| We settled on 400 files in a directory because file listings take up |
| memory on the unit, and we felt that 400 is significantly large enough |
| for a majority of the populace. We prefer the option of limiting |
| file limits in order to provide a greater amount of memory for buffering |
| of files being played. |
| |
| Q48: Okay, I understand your 400 file limit. But why hardcode? Why not |
| have this be dynamically allocated? |
| A48: Because it's useless. Dynamic memory is only ever useful if you have |
| memory consumers (tasks) that run at different points in time, and thus |
| can reuse the same memory for different purposes. |
| |
| We don't have that. We must be able to show a big dir, index a big |
| playlist and play a big mp3 file, all at the same time. They cannot use |
| the same memory, and thus dynamic memory buys us nothing but extra |
| complexity. If we used dynamic memory for this, we would get all kinds |
| of odd bugs. Playlists that only got half-loaded if placed in certain |
| directories. Parts of the disk you couldn't go to if playing a certain |
| playlist etc. |
| |
| We have a number of tasks that consume memory. They can all run at the |
| same time, using all of their alotted memory. Therefore it is much better |
| to allocate that memory to them beforehand and not pretend that anyone |
| else is able to use it. This is standard practice in memory-limited |
| systems. |
| |
| Q49: Why is there a 10,000 song limit on playlists? |
| A49: This is another hardcoded limit. We feel that as bigger disks arrive |
| that this limit will increase. Because of the way that playlists are |
| stored, it tends to be a bit more maleable then the directory file limit. |
| For further detail, look at questions 47 and 48 and replace any instances |
| of '200' with '10,000'. |
| |
| Q50: You don't understand! I _really_ need to have more then 400 files |
| in a directory! |
| A50: The use of really big directories was a workaround for the poor playlist |
| capabilities of the original Archos firmware. With Rockbox, you no longer |
| need this workaround. Organise your files in directories, then build |
| playlists for all collections you want to shuffle-play. |
| |
| Q51: How can I make playlists on my PC? |
| A51: There are many programs that can create .m3u playlists. WinAmp is one. |
| Another simple method, that requires no extra software, is to use dir: |
| |
| dir /b /s X:\ > X:\allfiles.m3u |
| dir /b /s X:\Pop > X:\pop.m3u |
| |
| ...where X: is your archos drive. |
| |
| Linux users can use the 'find' command: |
| |
| cd /mnt/archos |
| find . -name "*.mp3" > all.m3u |
| |
| Remember that playlists are simple text files. You can edit them with any |
| normal text editor. |
| |
| Q52: How can I find out about all the neat features that Rockbox has? |
| A52: This information is in our manual (It sometimes gets a bit out of |
| date, so please bear with us.) The information you are most likely |
| looking for is a bit down the tree, so the heres the url: |
| http://rockbox.haxx.se/manual/rec-general.html |
| |
| Q53: How does the shuffle work? |
| A53: It sees the playlist as a deck of cards, shuffling the entries using a |
| pseudo-random generator called the Mersenne Twister. After shuffling, |
| the list is never changed again until you reshuffle the list, by |
| stopping the playback and restarting. If the repeat mode is enabled, |
| the list will simply start over from the first file again, without |
| reshuffling. |
| The random seed is stored in the persistent setting area, so that the |
| resume feature can shuffle the playlist in exactly the same way when |
| resuming. |
| |
| Q54: How can I see what bugs are currently open/being worked on? |
| A54: Check out http://rockbox.haxx.se/bugs.shtml for a listing of bugs |
| that have been reported. |
| |
| Q55: How can I report about bugs in Rockbox? |
| A55: If we were better programmers we would take that as an insult. But we |
| aren't, so we won't. The first step in reporting a bug is to review |
| the rules we ask you to follow in your submission (listed at: |
| http://rockbox.haxx.se/bugs.shtml#rules). |
| |
| Please note that we ask reports of bugs in CVS/daily builds to be sent |
| to the mailing list, and bugs in released versions of Rockbox to be |
| submitted through SourceForge's bug tracker. (A link to the bug tracker |
| can be found under our bug submission rules.) |
| |
| Q56: I keep shutting off my player in my pocket. Can the OFF (Recorder) or |
| STOP (Player) key be locked? |
| A56: No. Unfortunately, the ON/OFF mechanisms are handled entirely in |
| hardware. The firmware can read the keys, but can't prevent them from |
| shutting off the player. |