Updated helptext to include all powerups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11417 a1c6a512-1295-4272-9138-f99709370657
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 1b6de1c..4eb366d 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -1018,8 +1018,8 @@
int yoffset=0;
/* set the maximum x and y in the helpscreen
dont forget to update, if you change text */
- int maxY=160;
- int maxX=210;
+ int maxY=180;
+ int maxX=215;
while(true) {
#ifdef HAVE_LCD_COLOR
@@ -1075,16 +1075,18 @@
rb->lcd_putsxy(1+xoffset, 10*(h+2)+yoffset, "Specials");
#endif
rb->lcd_putsxy(1+xoffset, 11*(h+2)+yoffset,
- "N Normal:returns paddle to normal");
- rb->lcd_putsxy(1+xoffset, 12*(h+2)+yoffset, "D DIE!:loses a life");
+ "N Normal:returns paddle to normal");
+ rb->lcd_putsxy(1+xoffset, 12*(h+2)+yoffset, "D DIE!:loses a life");
rb->lcd_putsxy(1+xoffset, 13*(h+2)+yoffset,
- "L Life:gains a life/power up");
+ "L Life:gains a life/power up");
rb->lcd_putsxy(1+xoffset, 14*(h+2)+yoffset,
- "F Fire:allows you to shoot bricks");
+ "F Fire:allows you to shoot bricks");
rb->lcd_putsxy(1+xoffset, 15*(h+2)+yoffset,
- "G Glue:ball sticks to paddle");
+ "G Glue:ball sticks to paddle");
rb->lcd_putsxy(1+xoffset, 16*(h+2)+yoffset,
- "B Ball:Generates Another Ball");
+ "B Ball:generates another ball");
+ rb->lcd_putsxy(1+xoffset, 17*(h+2)+yoffset,
+ "FL Flip:flips left / right movement");
rb->lcd_update();
button=rb->button_get(true);