Optimize lld_remove() a bit
Just need to check prev and next for NULL to know whether to mess
with the head and/or tail pointers.
Change-Id: I0aee057111e11735b7806e7214af0a6038f0ab53
diff --git a/firmware/common/linked_list.c b/firmware/common/linked_list.c
index a5b3de3..b8f2dd1 100644
--- a/firmware/common/linked_list.c
+++ b/firmware/common/linked_list.c
@@ -198,16 +198,14 @@
struct lld_node *next = node->next;
struct lld_node *prev = node->prev;
- if (node == list->head)
+ if (prev == NULL)
list->head = next;
-
- if (node == list->tail)
- list->tail = prev;
-
- if (prev != NULL)
+ else
prev->next = next;
- if (next != NULL)
+ if (next == NULL)
+ list->tail = prev;
+ else
next->prev = prev;
}