| /*************************************************************************** |
| * __________ __ ___. |
| * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| * \/ \/ \/ \/ \/ |
| * $Id$ |
| * |
| * Copyright (C) 2002 by Linus Nielsen Feltzing |
| * |
| * All files in this archive are subject to the GNU General Public License. |
| * See the file COPYING in the source tree root for full license agreement. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| ****************************************************************************/ |
| #include <stdbool.h> |
| #include <stdlib.h> |
| #include "config.h" |
| |
| #if CONFIG_CODEC != SWCODEC |
| |
| #include "debug.h" |
| #include "panic.h" |
| #include "id3.h" |
| #include "mpeg.h" |
| #include "audio.h" |
| #include "ata.h" |
| #include "string.h" |
| #include <kernel.h> |
| #include "thread.h" |
| #include "errno.h" |
| #include "mp3data.h" |
| #include "buffer.h" |
| #include "mp3_playback.h" |
| #include "sound.h" |
| #include "bitswap.h" |
| #ifndef SIMULATOR |
| #include "i2c.h" |
| #include "mas.h" |
| #include "dac.h" |
| #include "system.h" |
| #include "usb.h" |
| #include "file.h" |
| #include "hwcompat.h" |
| #endif /* !SIMULATOR */ |
| #ifdef HAVE_LCD_BITMAP |
| #include "lcd.h" |
| #endif |
| |
| #ifndef SIMULATOR |
| extern unsigned long mas_version_code; |
| #endif |
| |
| #if CONFIG_CODEC == MAS3587F |
| extern enum /* from mp3_playback.c */ |
| { |
| MPEG_DECODER, |
| MPEG_ENCODER |
| } mpeg_mode; |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| extern char* playlist_peek(int steps); |
| extern bool playlist_check(int steps); |
| extern int playlist_next(int steps); |
| extern int playlist_amount(void); |
| extern int playlist_update_resume_info(const struct mp3entry* id3); |
| |
| #define MPEG_PLAY 1 |
| #define MPEG_STOP 2 |
| #define MPEG_PAUSE 3 |
| #define MPEG_RESUME 4 |
| #define MPEG_NEXT 5 |
| #define MPEG_PREV 6 |
| #define MPEG_FF_REWIND 7 |
| #define MPEG_FLUSH_RELOAD 8 |
| #define MPEG_RECORD 9 |
| #define MPEG_INIT_RECORDING 10 |
| #define MPEG_INIT_PLAYBACK 11 |
| #define MPEG_NEW_FILE 12 |
| #define MPEG_PAUSE_RECORDING 13 |
| #define MPEG_RESUME_RECORDING 14 |
| #define MPEG_NEED_DATA 100 |
| #define MPEG_TRACK_CHANGE 101 |
| #define MPEG_SAVE_DATA 102 |
| #define MPEG_STOP_DONE 103 |
| #define MPEG_PRERECORDING_TICK 104 |
| |
| /* indicator for MPEG_NEED_DATA */ |
| #define GENERATE_UNBUFFER_EVENTS 1 |
| |
| /* list of tracks in memory */ |
| #define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */ |
| #define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1) |
| |
| struct trackdata |
| { |
| struct mp3entry id3; |
| int mempos; |
| int load_ahead_index; |
| }; |
| |
| static struct trackdata trackdata[MAX_TRACK_ENTRIES]; |
| |
| static unsigned int current_track_counter = 0; |
| static unsigned int last_track_counter = 0; |
| |
| /* Play time of the previous track */ |
| unsigned long prev_track_elapsed; |
| |
| #ifndef SIMULATOR |
| static int track_read_idx = 0; |
| static int track_write_idx = 0; |
| #endif /* !SIMULATOR */ |
| |
| /* Cuesheet callback */ |
| static bool (*cuesheet_callback)(const char *filename) = NULL; |
| |
| static const char mpeg_thread_name[] = "mpeg"; |
| static unsigned int mpeg_errno; |
| |
| static bool playing = false; /* We are playing an MP3 stream */ |
| static bool is_playing = false; /* We are (attempting to) playing MP3 files */ |
| static bool paused; /* playback is paused */ |
| |
| #ifdef SIMULATOR |
| static char mpeg_stack[DEFAULT_STACK_SIZE]; |
| static struct mp3entry taginfo; |
| |
| #else /* !SIMULATOR */ |
| static struct event_queue mpeg_queue; |
| static long mpeg_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)]; |
| |
| static int audiobuflen; |
| static int audiobuf_write; |
| static int audiobuf_swapwrite; |
| static int audiobuf_read; |
| |
| static int mpeg_file; |
| |
| static bool play_pending; /* We are about to start playing */ |
| static bool play_pending_track_change; /* When starting play we're starting a new file */ |
| static bool filling; /* We are filling the buffer with data from disk */ |
| static bool dma_underrun; /* True when the DMA has stopped because of |
| slow disk reading (read error, shaking) */ |
| static bool mpeg_stop_done; |
| |
| static int last_dma_tick = 0; |
| static int last_dma_chunk_size; |
| |
| static long low_watermark; /* Dynamic low watermark level */ |
| static long low_watermark_margin = 0; /* Extra time in seconds for watermark */ |
| static long lowest_watermark_level; /* Debug value to observe the buffer |
| usage */ |
| #if CONFIG_CODEC == MAS3587F |
| static char recording_filename[MAX_PATH]; /* argument to thread */ |
| static char delayed_filename[MAX_PATH]; /* internal copy of above */ |
| |
| static char xing_buffer[MAX_XING_HEADER_SIZE]; |
| |
| static bool init_recording_done; |
| static bool init_playback_done; |
| static bool prerecording; /* True if prerecording is enabled */ |
| static bool is_prerecording; /* True if we are prerecording */ |
| static bool is_recording; /* We are recording */ |
| |
| static enum { |
| NOT_SAVING = 0, /* reasons to save data, sorted by importance */ |
| BUFFER_FULL, |
| NEW_FILE, |
| STOP_RECORDING |
| } saving_status; |
| |
| static int rec_frequency_index; /* For create_xing_header() calls */ |
| static int rec_version_index; /* For create_xing_header() calls */ |
| |
| struct prerecord_info { |
| int mempos; |
| unsigned long framecount; |
| }; |
| |
| static struct prerecord_info prerecord_buffer[MPEG_MAX_PRERECORD_SECONDS]; |
| static int prerecord_index; /* Current index in the prerecord buffer */ |
| static int prerecording_max_seconds; /* Max number of seconds to store */ |
| static int prerecord_count; /* Number of seconds in the prerecord buffer */ |
| static int prerecord_timeout; /* The tick count of the next prerecord data |
| store */ |
| |
| unsigned long record_start_time; /* Value of current_tick when recording |
| was started */ |
| unsigned long pause_start_time; /* Value of current_tick when pause was |
| started */ |
| static unsigned long last_rec_time; |
| static unsigned long num_rec_bytes; |
| static unsigned long last_rec_bytes; |
| static unsigned long frame_count_start; |
| static unsigned long frame_count_end; |
| static unsigned long saved_header = 0; |
| |
| /* Shadow MAS registers */ |
| unsigned long shadow_encoder_control = 0; |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) |
| unsigned long shadow_io_control_main = 0; |
| unsigned long shadow_soft_mute = 0; |
| unsigned shadow_codec_reg0; |
| #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ |
| |
| #ifdef HAVE_RECORDING |
| const unsigned char empty_id3_header[] = |
| { |
| 'I', 'D', '3', 0x03, 0x00, 0x00, |
| 0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */ |
| }; |
| #endif /* HAVE_RECORDING */ |
| |
| |
| static int get_unplayed_space(void); |
| static int get_playable_space(void); |
| static int get_unswapped_space(void); |
| #endif /* !SIMULATOR */ |
| |
| #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) |
| static void init_recording(void); |
| static void prepend_header(void); |
| static void update_header(void); |
| static void start_prerecording(void); |
| static void start_recording(void); |
| static void stop_recording(void); |
| static int get_unsaved_space(void); |
| static void pause_recording(void); |
| static void resume_recording(void); |
| #endif /* (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) */ |
| |
| |
| #ifndef SIMULATOR |
| static int num_tracks_in_memory(void) |
| { |
| return (track_write_idx - track_read_idx) & MAX_TRACK_ENTRIES_MASK; |
| } |
| |
| #ifdef DEBUG_TAGS |
| static void debug_tags(void) |
| { |
| int i; |
| |
| for(i = 0;i < MAX_TRACK_ENTRIES;i++) |
| { |
| DEBUGF("%d - %s\n", i, trackdata[i].id3.path); |
| } |
| DEBUGF("read: %d, write :%d\n", track_read_idx, track_write_idx); |
| DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory()); |
| } |
| #else /* !DEBUG_TAGS */ |
| #define debug_tags() |
| #endif /* !DEBUG_TAGS */ |
| |
| static void remove_current_tag(void) |
| { |
| if(num_tracks_in_memory() > 0) |
| { |
| /* First move the index, so nobody tries to access the tag */ |
| track_read_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK; |
| debug_tags(); |
| } |
| else |
| { |
| DEBUGF("remove_current_tag: no tracks to remove\n"); |
| } |
| } |
| |
| static void remove_all_non_current_tags(void) |
| { |
| track_write_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK; |
| debug_tags(); |
| } |
| |
| static void remove_all_tags(void) |
| { |
| track_write_idx = track_read_idx; |
| |
| debug_tags(); |
| } |
| |
| static struct trackdata *get_trackdata(int offset) |
| { |
| if(offset >= num_tracks_in_memory()) |
| return NULL; |
| else |
| return &trackdata[(track_read_idx + offset) & MAX_TRACK_ENTRIES_MASK]; |
| } |
| #endif /* !SIMULATOR */ |
| |
| /***********************************************************************/ |
| /* audio event handling */ |
| |
| #define MAX_EVENT_HANDLERS 10 |
| struct event_handlers_table |
| { |
| AUDIO_EVENT_HANDLER handler; |
| unsigned short mask; |
| }; |
| static struct event_handlers_table event_handlers[MAX_EVENT_HANDLERS]; |
| static int event_handlers_count = 0; |
| |
| void audio_register_event_handler(AUDIO_EVENT_HANDLER handler, unsigned short mask) |
| { |
| if (event_handlers_count < MAX_EVENT_HANDLERS) |
| { |
| event_handlers[event_handlers_count].handler = handler; |
| event_handlers[event_handlers_count].mask = mask; |
| event_handlers_count++; |
| } |
| } |
| |
| /* dispatch calls each handler in the order registered and returns after some |
| handler actually handles the event (the event is assumed to no longer be valid |
| after this, due to the handler changing some condition); returns true if someone |
| handled the event, which is expected to cause the caller to skip its own handling |
| of the event */ |
| #ifndef SIMULATOR |
| static bool audio_dispatch_event(unsigned short event, unsigned long data) |
| { |
| int i = 0; |
| for(i=0; i < event_handlers_count; i++) |
| { |
| if ( event_handlers[i].mask & event ) |
| { |
| int rc = event_handlers[i].handler(event, data); |
| if ( rc == AUDIO_EVENT_RC_HANDLED ) |
| return true; |
| } |
| } |
| return false; |
| } |
| #endif |
| |
| /***********************************************************************/ |
| |
| static void set_elapsed(struct mp3entry* id3) |
| { |
| if ( id3->vbr ) { |
| if ( id3->has_toc ) { |
| /* calculate elapsed time using TOC */ |
| int i; |
| unsigned int remainder, plen, relpos, nextpos; |
| |
| /* find wich percent we're at */ |
| for (i=0; i<100; i++ ) |
| { |
| if ( id3->offset < id3->toc[i] * (id3->filesize / 256) ) |
| { |
| break; |
| } |
| } |
| |
| i--; |
| if (i < 0) |
| i = 0; |
| |
| relpos = id3->toc[i]; |
| |
| if (i < 99) |
| { |
| nextpos = id3->toc[i+1]; |
| } |
| else |
| { |
| nextpos = 256; |
| } |
| |
| remainder = id3->offset - (relpos * (id3->filesize / 256)); |
| |
| /* set time for this percent (divide before multiply to prevent |
| overflow on long files. loss of precision is negligible on |
| short files) */ |
| id3->elapsed = i * (id3->length / 100); |
| |
| /* calculate remainder time */ |
| plen = (nextpos - relpos) * (id3->filesize / 256); |
| id3->elapsed += (((remainder * 100) / plen) * |
| (id3->length / 10000)); |
| } |
| else { |
| /* no TOC exists. set a rough estimate using average bitrate */ |
| int tpk = id3->length / (id3->filesize / 1024); |
| id3->elapsed = id3->offset / 1024 * tpk; |
| } |
| } |
| else |
| /* constant bitrate, use exact calculation */ |
| id3->elapsed = id3->offset / (id3->bitrate / 8); |
| } |
| |
| int audio_get_file_pos(void) |
| { |
| int pos = -1; |
| struct mp3entry *id3 = audio_current_track(); |
| |
| if (id3->vbr) |
| { |
| if (id3->has_toc) |
| { |
| /* Use the TOC to find the new position */ |
| unsigned int percent, remainder; |
| int curtoc, nexttoc, plen; |
| |
| percent = (id3->elapsed*100)/id3->length; |
| if (percent > 99) |
| percent = 99; |
| |
| curtoc = id3->toc[percent]; |
| |
| if (percent < 99) |
| nexttoc = id3->toc[percent+1]; |
| else |
| nexttoc = 256; |
| |
| pos = (id3->filesize/256)*curtoc; |
| |
| /* Use the remainder to get a more accurate position */ |
| remainder = (id3->elapsed*100)%id3->length; |
| remainder = (remainder*100)/id3->length; |
| plen = (nexttoc - curtoc)*(id3->filesize/256); |
| pos += (plen/100)*remainder; |
| } |
| else |
| { |
| /* No TOC exists, estimate the new position */ |
| pos = (id3->filesize / (id3->length / 1000)) * |
| (id3->elapsed / 1000); |
| } |
| } |
| else if (id3->bitrate) |
| pos = id3->elapsed * (id3->bitrate / 8); |
| else |
| { |
| return -1; |
| } |
| |
| if (pos >= (int)(id3->filesize - id3->id3v1len)) |
| { |
| /* Don't seek right to the end of the file so that we can |
| transition properly to the next song */ |
| pos = id3->filesize - id3->id3v1len - 1; |
| } |
| else if (pos < (int)id3->first_frame_offset) |
| { |
| /* skip past id3v2 tag and other leading garbage */ |
| pos = id3->first_frame_offset; |
| } |
| return pos; |
| } |
| |
| unsigned long mpeg_get_last_header(void) |
| { |
| #ifdef SIMULATOR |
| return 0; |
| #else /* !SIMULATOR */ |
| unsigned long tmp[2]; |
| |
| /* Read the frame data from the MAS and reconstruct it with the |
| frame sync and all */ |
| mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_STATUS_1, tmp, 2); |
| return 0xffe00000 | ((tmp[0] & 0x7c00) << 6) | (tmp[1] & 0xffff); |
| #endif /* !SIMULATOR */ |
| } |
| |
| void audio_set_cuesheet_callback(bool (*handler)(const char *filename)) |
| { |
| cuesheet_callback = handler; |
| } |
| |
| #ifndef SIMULATOR |
| /* Send callback events to notify about removing old tracks. */ |
| static void generate_unbuffer_events(void) |
| { |
| int i; |
| int numentries = MAX_TRACK_ENTRIES - num_tracks_in_memory(); |
| int cur_idx = track_write_idx; |
| |
| for (i = 0; i < numentries; i++) |
| { |
| /* Send an event to notify that track has finished. */ |
| send_event(PLAYBACK_EVENT_TRACK_FINISH, &trackdata[cur_idx].id3); |
| cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK; |
| } |
| } |
| |
| /* Send callback events to notify about new tracks. */ |
| static void generate_postbuffer_events(void) |
| { |
| int i; |
| int numentries = num_tracks_in_memory(); |
| int cur_idx = track_read_idx; |
| |
| for (i = 0; i < numentries; i++) |
| { |
| send_event(PLAYBACK_EVENT_TRACK_BUFFER, &trackdata[cur_idx].id3); |
| cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK; |
| } |
| } |
| |
| static void recalculate_watermark(int bitrate) |
| { |
| int bytes_per_sec; |
| int time = ata_spinup_time; |
| |
| /* A bitrate of 0 probably means empty VBR header. We play safe |
| and set a high threshold */ |
| if(bitrate == 0) |
| bitrate = 320; |
| |
| bytes_per_sec = bitrate * 1000 / 8; |
| |
| if(time) |
| { |
| /* No drive spins up faster than 3.5s */ |
| if(time < 350) |
| time = 350; |
| |
| time = time * 3; |
| low_watermark = ((low_watermark_margin * HZ + time) * |
| bytes_per_sec) / HZ; |
| } |
| else |
| { |
| low_watermark = MPEG_LOW_WATER; |
| } |
| } |
| |
| #ifndef HAVE_FLASH_STORAGE |
| void audio_set_buffer_margin(int seconds) |
| { |
| low_watermark_margin = seconds; |
| } |
| #endif |
| |
| void audio_get_debugdata(struct audio_debug *dbgdata) |
| { |
| dbgdata->audiobuflen = audiobuflen; |
| dbgdata->audiobuf_write = audiobuf_write; |
| dbgdata->audiobuf_swapwrite = audiobuf_swapwrite; |
| dbgdata->audiobuf_read = audiobuf_read; |
| |
| dbgdata->last_dma_chunk_size = last_dma_chunk_size; |
| |
| #if CONFIG_CPU == SH7034 |
| dbgdata->dma_on = (SCR0 & 0x80) != 0; |
| #endif |
| dbgdata->playing = playing; |
| dbgdata->play_pending = play_pending; |
| dbgdata->is_playing = is_playing; |
| dbgdata->filling = filling; |
| dbgdata->dma_underrun = dma_underrun; |
| |
| dbgdata->unplayed_space = get_unplayed_space(); |
| dbgdata->playable_space = get_playable_space(); |
| dbgdata->unswapped_space = get_unswapped_space(); |
| |
| dbgdata->low_watermark_level = low_watermark; |
| dbgdata->lowest_watermark_level = lowest_watermark_level; |
| } |
| |
| #ifdef DEBUG |
| static void dbg_timer_start(void) |
| { |
| /* We are using timer 2 */ |
| |
| TSTR &= ~0x04; /* Stop the timer */ |
| TSNC &= ~0x04; /* No synchronization */ |
| TMDR &= ~0x44; /* Operate normally */ |
| |
| TCNT2 = 0; /* Start counting at 0 */ |
| TCR2 = 0x03; /* Sysclock/8 */ |
| |
| TSTR |= 0x04; /* Start timer 2 */ |
| } |
| |
| static int dbg_cnt2us(unsigned int cnt) |
| { |
| return (cnt * 10000) / (FREQ/800); |
| } |
| #endif /* DEBUG */ |
| |
| static int get_unplayed_space(void) |
| { |
| int space = audiobuf_write - audiobuf_read; |
| if (space < 0) |
| space += audiobuflen; |
| return space; |
| } |
| |
| static int get_playable_space(void) |
| { |
| int space = audiobuf_swapwrite - audiobuf_read; |
| if (space < 0) |
| space += audiobuflen; |
| return space; |
| } |
| |
| static int get_unplayed_space_current_song(void) |
| { |
| int space; |
| |
| if (num_tracks_in_memory() > 1) |
| { |
| space = get_trackdata(1)->mempos - audiobuf_read; |
| } |
| else |
| { |
| space = audiobuf_write - audiobuf_read; |
| } |
| |
| if (space < 0) |
| space += audiobuflen; |
| |
| return space; |
| } |
| |
| static int get_unswapped_space(void) |
| { |
| int space = audiobuf_write - audiobuf_swapwrite; |
| if (space < 0) |
| space += audiobuflen; |
| return space; |
| } |
| |
| #if CONFIG_CODEC == MAS3587F |
| static int get_unsaved_space(void) |
| { |
| int space = audiobuf_write - audiobuf_read; |
| if (space < 0) |
| space += audiobuflen; |
| return space; |
| } |
| |
| static void drain_dma_buffer(void) |
| { |
| while (PBDRH & 0x40) |
| { |
| xor_b(0x08, &PADRH); |
| |
| while (PBDRH & 0x80); |
| |
| xor_b(0x08, &PADRH); |
| |
| while (!(PBDRH & 0x80)); |
| } |
| } |
| |
| #ifdef DEBUG |
| static long timing_info_index = 0; |
| static long timing_info[1024]; |
| #endif /* DEBUG */ |
| |
| void rec_tick (void) __attribute__ ((section (".icode"))); |
| void rec_tick(void) |
| { |
| int i; |
| int delay; |
| char data; |
| |
| if(is_recording && (PBDRH & 0x40)) |
| { |
| #ifdef DEBUG |
| timing_info[timing_info_index++] = current_tick; |
| TCNT2 = 0; |
| #endif /* DEBUG */ |
| /* Note: Although this loop is run in interrupt context, further |
| * optimisation will do no good. The MAS would then deliver bad |
| * frames occasionally, as observed in extended experiments. */ |
| i = 0; |
| while (PBDRH & 0x40) /* We try to read as long as EOD is high */ |
| { |
| xor_b(0x08, &PADRH); /* Set PR active, independent of polarity */ |
| |
| delay = 100; |
| while (PBDRH & 0x80) /* Wait until /RTW becomes active */ |
| { |
| if (--delay <= 0) /* Bail out if we have to wait too long */ |
| { /* i.e. the MAS doesn't want to talk to us */ |
| xor_b(0x08, &PADRH); /* Set PR inactive */ |
| goto transfer_end; /* and get out of here */ |
| } |
| } |
| |
| data = *(unsigned char *)0x04000000; /* read data byte */ |
| |
| xor_b(0x08, &PADRH); /* Set PR inactive */ |
| |
| audiobuf[audiobuf_write++] = data; |
| |
| if (audiobuf_write >= audiobuflen) |
| audiobuf_write = 0; |
| |
| i++; |
| } |
| transfer_end: |
| |
| #ifdef DEBUG |
| timing_info[timing_info_index++] = TCNT2 + (i << 16); |
| timing_info_index &= 0x3ff; |
| #endif /* DEBUG */ |
| |
| num_rec_bytes += i; |
| |
| if(is_prerecording) |
| { |
| if(TIME_AFTER(current_tick, prerecord_timeout)) |
| { |
| prerecord_timeout = current_tick + HZ; |
| queue_post(&mpeg_queue, MPEG_PRERECORDING_TICK, 0); |
| } |
| } |
| else |
| { |
| /* Signal to save the data if we are running out of buffer |
| space */ |
| if (audiobuflen - get_unsaved_space() < MPEG_RECORDING_LOW_WATER |
| && saving_status == NOT_SAVING) |
| { |
| saving_status = BUFFER_FULL; |
| queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); |
| } |
| } |
| } |
| } |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| void playback_tick(void) |
| { |
| struct trackdata *ptd = get_trackdata(0); |
| if(ptd) |
| { |
| ptd->id3.elapsed += (current_tick - last_dma_tick) * 1000 / HZ; |
| last_dma_tick = current_tick; |
| audio_dispatch_event(AUDIO_EVENT_POS_REPORT, |
| (unsigned long)ptd->id3.elapsed); |
| } |
| } |
| |
| static void reset_mp3_buffer(void) |
| { |
| audiobuf_read = 0; |
| audiobuf_write = 0; |
| audiobuf_swapwrite = 0; |
| lowest_watermark_level = audiobuflen; |
| } |
| |
| /* DMA transfer end interrupt callback */ |
| static void transfer_end(unsigned char** ppbuf, size_t* psize) |
| { |
| if(playing && !paused) |
| { |
| int unplayed_space_left; |
| int space_until_end_of_buffer; |
| int track_offset = 1; |
| struct trackdata *track; |
| |
| audiobuf_read += last_dma_chunk_size; |
| if(audiobuf_read >= audiobuflen) |
| audiobuf_read = 0; |
| |
| /* First, check if we are on a track boundary */ |
| if (num_tracks_in_memory() > 1) |
| { |
| if (audiobuf_read == get_trackdata(track_offset)->mempos) |
| { |
| if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) ) |
| { |
| queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0); |
| track_offset++; |
| } |
| } |
| } |
| |
| unplayed_space_left = get_unplayed_space(); |
| |
| space_until_end_of_buffer = audiobuflen - audiobuf_read; |
| |
| if(!filling && unplayed_space_left < low_watermark) |
| { |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); |
| } |
| |
| if(unplayed_space_left) |
| { |
| last_dma_chunk_size = MIN(0x2000, unplayed_space_left); |
| last_dma_chunk_size = MIN(last_dma_chunk_size, |
| space_until_end_of_buffer); |
| |
| /* several tracks loaded? */ |
| track = get_trackdata(track_offset); |
| if(track) |
| { |
| /* will we move across the track boundary? */ |
| if (( audiobuf_read < track->mempos ) && |
| ((audiobuf_read+last_dma_chunk_size) > |
| track->mempos )) |
| { |
| /* Make sure that we end exactly on the boundary */ |
| last_dma_chunk_size = track->mempos - audiobuf_read; |
| } |
| } |
| |
| *psize = last_dma_chunk_size & 0xffff; |
| *ppbuf = audiobuf + audiobuf_read; |
| track = get_trackdata(0); |
| if(track) |
| track->id3.offset += last_dma_chunk_size; |
| |
| /* Update the watermark debug level */ |
| if(unplayed_space_left < lowest_watermark_level) |
| lowest_watermark_level = unplayed_space_left; |
| } |
| else |
| { |
| /* Check if the end of data is because of a hard disk error. |
| If there is an open file handle, we are still playing music. |
| If not, the last file has been loaded, and the file handle is |
| closed. */ |
| if(mpeg_file >= 0) |
| { |
| /* Update the watermark debug level */ |
| if(unplayed_space_left < lowest_watermark_level) |
| lowest_watermark_level = unplayed_space_left; |
| |
| DEBUGF("DMA underrun.\n"); |
| dma_underrun = true; |
| } |
| else |
| { |
| if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) ) |
| { |
| DEBUGF("No more MP3 data. Stopping.\n"); |
| queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0); |
| playing = false; |
| } |
| } |
| *psize = 0; /* no more transfer */ |
| } |
| } |
| } |
| |
| static struct trackdata *add_track_to_tag_list(const char *filename) |
| { |
| struct trackdata *track; |
| |
| if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES) |
| { |
| DEBUGF("Tag memory is full\n"); |
| return NULL; |
| } |
| |
| track = &trackdata[track_write_idx]; |
| |
| /* grab id3 tag of new file and |
| remember where in memory it starts */ |
| if(mp3info(&track->id3, filename)) |
| { |
| DEBUGF("Bad mp3\n"); |
| return NULL; |
| } |
| track->mempos = audiobuf_write; |
| track->id3.elapsed = 0; |
| #ifdef HAVE_LCD_BITMAP |
| if (track->id3.title) |
| lcd_getstringsize(track->id3.title, NULL, NULL); |
| if (track->id3.artist) |
| lcd_getstringsize(track->id3.artist, NULL, NULL); |
| if (track->id3.album) |
| lcd_getstringsize(track->id3.album, NULL, NULL); |
| #endif |
| if (cuesheet_callback) |
| if (cuesheet_callback(filename)) |
| track->id3.cuesheet_type = 1; |
| |
| track_write_idx = (track_write_idx+1) & MAX_TRACK_ENTRIES_MASK; |
| debug_tags(); |
| return track; |
| } |
| |
| static int new_file(int steps) |
| { |
| int max_steps = playlist_amount(); |
| int start = 0; |
| int i; |
| struct trackdata *track; |
| |
| /* Find out how many steps to advance. The load_ahead_index field tells |
| us how many playlist entries it had to skip to get to a valid one. |
| We add those together to find out where to start. */ |
| if(steps > 0 && num_tracks_in_memory() > 1) |
| { |
| /* Begin with the song after the currently playing one */ |
| i = 1; |
| while((track = get_trackdata(i++))) |
| { |
| start += track->load_ahead_index; |
| } |
| } |
| |
| do { |
| char *trackname; |
| |
| trackname = playlist_peek( start + steps ); |
| if ( !trackname ) |
| return -1; |
| |
| DEBUGF("Loading %s\n", trackname); |
| |
| mpeg_file = open(trackname, O_RDONLY); |
| if(mpeg_file < 0) { |
| DEBUGF("Couldn't open file: %s\n",trackname); |
| if(steps < 0) |
| steps--; |
| else |
| steps++; |
| } |
| else |
| { |
| struct trackdata *track = add_track_to_tag_list(trackname); |
| |
| if(!track) |
| { |
| /* Bad mp3 file */ |
| if(steps < 0) |
| steps--; |
| else |
| steps++; |
| close(mpeg_file); |
| mpeg_file = -1; |
| } |
| else |
| { |
| /* skip past id3v2 tag */ |
| lseek(mpeg_file, |
| track->id3.first_frame_offset, |
| SEEK_SET); |
| track->id3.index = steps; |
| track->load_ahead_index = steps; |
| track->id3.offset = 0; |
| |
| if(track->id3.vbr) |
| /* Average bitrate * 1.5 */ |
| recalculate_watermark( |
| (track->id3.bitrate * 3) / 2); |
| else |
| recalculate_watermark( |
| track->id3.bitrate); |
| |
| } |
| } |
| |
| /* Bail out if no file could be opened */ |
| if(abs(steps) > max_steps) |
| return -1; |
| } while ( mpeg_file < 0 ); |
| |
| return 0; |
| } |
| |
| static void stop_playing(void) |
| { |
| struct trackdata *track; |
| |
| /* Stop the current stream */ |
| mp3_play_stop(); |
| playing = false; |
| filling = false; |
| |
| track = get_trackdata(0); |
| if (track != NULL) |
| prev_track_elapsed = track->id3.elapsed; |
| |
| if(mpeg_file >= 0) |
| close(mpeg_file); |
| mpeg_file = -1; |
| remove_all_tags(); |
| generate_unbuffer_events(); |
| reset_mp3_buffer(); |
| } |
| |
| static void end_current_track(void) { |
| struct trackdata *track; |
| |
| play_pending = false; |
| playing = false; |
| mp3_play_pause(false); |
| |
| track = get_trackdata(0); |
| if (track != NULL) |
| prev_track_elapsed = track->id3.elapsed; |
| |
| reset_mp3_buffer(); |
| remove_all_tags(); |
| generate_unbuffer_events(); |
| |
| if(mpeg_file >= 0) |
| close(mpeg_file); |
| } |
| |
| /* Is this a really the end of playback or is a new playlist starting */ |
| static void check_playlist_end(int direction) |
| { |
| /* Use the largest possible step size to account for skipped tracks */ |
| int steps = playlist_amount(); |
| |
| if (direction < 0) |
| steps = -steps; |
| |
| if (playlist_next(steps) < 0) |
| is_playing = false; |
| } |
| |
| static void update_playlist(void) |
| { |
| if (num_tracks_in_memory() > 0) |
| { |
| struct trackdata *track = get_trackdata(0); |
| track->id3.index = playlist_next(track->id3.index); |
| } |
| else |
| { |
| /* End of playlist? */ |
| check_playlist_end(1); |
| } |
| |
| playlist_update_resume_info(audio_current_track()); |
| } |
| |
| static void track_change(void) |
| { |
| DEBUGF("Track change\n"); |
| |
| struct trackdata *track = get_trackdata(0); |
| prev_track_elapsed = track->id3.elapsed; |
| |
| #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) |
| /* Reset the AVC */ |
| sound_set_avc(-1); |
| #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ |
| |
| if (num_tracks_in_memory() > 0) |
| { |
| remove_current_tag(); |
| send_event(PLAYBACK_EVENT_TRACK_CHANGE, audio_current_track()); |
| update_playlist(); |
| } |
| |
| current_track_counter++; |
| } |
| |
| unsigned long audio_prev_elapsed(void) |
| { |
| return prev_track_elapsed; |
| } |
| |
| #ifdef DEBUG |
| void hexdump(const unsigned char *buf, int len) |
| { |
| int i; |
| |
| for(i = 0;i < len;i++) |
| { |
| if(i && (i & 15) == 0) |
| { |
| DEBUGF("\n"); |
| } |
| DEBUGF("%02x ", buf[i]); |
| } |
| DEBUGF("\n"); |
| } |
| #endif /* DEBUG */ |
| |
| static void start_playback_if_ready(void) |
| { |
| int playable_space; |
| |
| playable_space = audiobuf_swapwrite - audiobuf_read; |
| if(playable_space < 0) |
| playable_space += audiobuflen; |
| |
| /* See if we have started playing yet. If not, do it. */ |
| if(play_pending || dma_underrun) |
| { |
| /* If the filling has stopped, and we still haven't reached |
| the watermark, the file must be smaller than the |
| watermark. We must still play it. */ |
| if((playable_space >= MPEG_PLAY_PENDING_THRESHOLD) || |
| !filling || dma_underrun) |
| { |
| DEBUGF("P\n"); |
| if (play_pending) /* don't do this when recovering from DMA underrun */ |
| { |
| generate_postbuffer_events(); /* signal first track as buffered */ |
| if (play_pending_track_change) |
| { |
| play_pending_track_change = false; |
| send_event(PLAYBACK_EVENT_TRACK_CHANGE, audio_current_track()); |
| } |
| play_pending = false; |
| } |
| playing = true; |
| |
| last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song()); |
| mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end); |
| dma_underrun = false; |
| |
| if (!paused) |
| { |
| last_dma_tick = current_tick; |
| mp3_play_pause(true); |
| } |
| |
| /* Tell ourselves that we need more data */ |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| } |
| } |
| } |
| |
| static bool swap_one_chunk(void) |
| { |
| int free_space_left; |
| int amount_to_swap; |
| |
| free_space_left = get_unswapped_space(); |
| |
| if(free_space_left == 0 && !play_pending) |
| return false; |
| |
| /* Swap in larger chunks when the user is waiting for the playback |
| to start, or when there is dangerously little playable data left */ |
| if(play_pending) |
| amount_to_swap = MIN(MPEG_PLAY_PENDING_SWAPSIZE, free_space_left); |
| else |
| { |
| if(get_playable_space() < low_watermark) |
| amount_to_swap = MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE, |
| free_space_left); |
| else |
| amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left); |
| } |
| |
| if(audiobuf_write < audiobuf_swapwrite) |
| amount_to_swap = MIN(audiobuflen - audiobuf_swapwrite, |
| amount_to_swap); |
| else |
| amount_to_swap = MIN(audiobuf_write - audiobuf_swapwrite, |
| amount_to_swap); |
| |
| bitswap(audiobuf + audiobuf_swapwrite, amount_to_swap); |
| |
| audiobuf_swapwrite += amount_to_swap; |
| if(audiobuf_swapwrite >= audiobuflen) |
| { |
| audiobuf_swapwrite = 0; |
| } |
| |
| return true; |
| } |
| |
| static void mpeg_thread(void) |
| { |
| static int pause_tick = 0; |
| static unsigned int pause_track = 0; |
| struct queue_event ev; |
| int len; |
| int free_space_left; |
| int unplayed_space_left; |
| int amount_to_read; |
| int t1, t2; |
| int start_offset; |
| #if CONFIG_CODEC == MAS3587F |
| int amount_to_save; |
| int save_endpos = 0; |
| int rc; |
| int level; |
| long offset; |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| is_playing = false; |
| play_pending = false; |
| playing = false; |
| mpeg_file = -1; |
| |
| while(1) |
| { |
| #if CONFIG_CODEC == MAS3587F |
| if(mpeg_mode == MPEG_DECODER) |
| { |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| yield(); |
| |
| /* Swap if necessary, and don't block on the queue_wait() */ |
| if(swap_one_chunk()) |
| { |
| queue_wait_w_tmo(&mpeg_queue, &ev, 0); |
| } |
| else if (playing) |
| { |
| /* periodically update resume info */ |
| queue_wait_w_tmo(&mpeg_queue, &ev, HZ/2); |
| } |
| else |
| { |
| DEBUGF("S R:%x W:%x SW:%x\n", |
| audiobuf_read, audiobuf_write, audiobuf_swapwrite); |
| queue_wait(&mpeg_queue, &ev); |
| } |
| |
| start_playback_if_ready(); |
| |
| switch(ev.id) |
| { |
| case MPEG_PLAY: |
| DEBUGF("MPEG_PLAY\n"); |
| |
| #if CONFIG_TUNER |
| /* Silence the A/D input, it may be on because the radio |
| may be playing */ |
| mas_codec_writereg(6, 0x0000); |
| #endif /* CONFIG_TUNER */ |
| |
| /* Stop the current stream */ |
| paused = false; |
| end_current_track(); |
| |
| if ( new_file(0) == -1 ) |
| { |
| is_playing = false; |
| track_change(); |
| break; |
| } |
| |
| start_offset = (int)ev.data; |
| |
| /* mid-song resume? */ |
| if (start_offset) { |
| struct mp3entry* id3 = &get_trackdata(0)->id3; |
| lseek(mpeg_file, start_offset, SEEK_SET); |
| id3->offset = start_offset; |
| set_elapsed(id3); |
| } |
| else { |
| /* skip past id3v2 tag */ |
| lseek(mpeg_file, |
| get_trackdata(0)->id3.first_frame_offset, |
| SEEK_SET); |
| |
| } |
| |
| /* Make it read more data */ |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| |
| /* Tell the file loading code that we want to start playing |
| as soon as we have some data */ |
| play_pending = true; |
| play_pending_track_change = true; |
| |
| update_playlist(); |
| current_track_counter++; |
| break; |
| |
| case MPEG_STOP: |
| DEBUGF("MPEG_STOP\n"); |
| is_playing = false; |
| paused = false; |
| |
| if (playing) |
| playlist_update_resume_info(audio_current_track()); |
| |
| stop_playing(); |
| mpeg_stop_done = true; |
| break; |
| |
| case MPEG_PAUSE: |
| DEBUGF("MPEG_PAUSE\n"); |
| /* Stop the current stream */ |
| if (playing) |
| playlist_update_resume_info(audio_current_track()); |
| paused = true; |
| playing = false; |
| pause_tick = current_tick; |
| pause_track = current_track_counter; |
| mp3_play_pause(false); |
| break; |
| |
| case MPEG_RESUME: |
| DEBUGF("MPEG_RESUME\n"); |
| /* Continue the current stream */ |
| paused = false; |
| if (!play_pending) |
| { |
| playing = true; |
| if ( current_track_counter == pause_track ) |
| last_dma_tick += current_tick - pause_tick; |
| else |
| last_dma_tick = current_tick; |
| pause_tick = 0; |
| mp3_play_pause(true); |
| } |
| break; |
| |
| case MPEG_NEXT: |
| DEBUGF("MPEG_NEXT\n"); |
| /* is next track in ram? */ |
| if ( num_tracks_in_memory() > 1 ) { |
| int unplayed_space_left, unswapped_space_left; |
| |
| /* stop the current stream */ |
| play_pending = false; |
| playing = false; |
| mp3_play_pause(false); |
| |
| track_change(); |
| audiobuf_read = get_trackdata(0)->mempos; |
| last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song()); |
| mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end); |
| dma_underrun = false; |
| last_dma_tick = current_tick; |
| |
| unplayed_space_left = get_unplayed_space(); |
| unswapped_space_left = get_unswapped_space(); |
| |
| /* should we start reading more data? */ |
| if(!filling && (unplayed_space_left < low_watermark)) { |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); |
| play_pending = true; |
| } else if(unswapped_space_left && |
| unswapped_space_left > unplayed_space_left) { |
| /* Stop swapping the data from the previous file */ |
| audiobuf_swapwrite = audiobuf_read; |
| play_pending = true; |
| } else { |
| playing = true; |
| if (!paused) |
| mp3_play_pause(true); |
| } |
| } |
| else { |
| if (!playlist_check(1)) |
| break; |
| |
| /* stop the current stream */ |
| end_current_track(); |
| |
| if (new_file(1) < 0) { |
| DEBUGF("No more files to play\n"); |
| filling = false; |
| |
| check_playlist_end(1); |
| current_track_counter++; |
| } else { |
| /* Make it read more data */ |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| |
| /* Tell the file loading code that we want |
| to start playing as soon as we have some data */ |
| play_pending = true; |
| play_pending_track_change = true; |
| |
| update_playlist(); |
| current_track_counter++; |
| } |
| } |
| break; |
| |
| case MPEG_PREV: { |
| DEBUGF("MPEG_PREV\n"); |
| |
| if (!playlist_check(-1)) |
| break; |
| |
| /* stop the current stream */ |
| end_current_track(); |
| |
| /* Open the next file */ |
| if (new_file(-1) < 0) { |
| DEBUGF("No more files to play\n"); |
| filling = false; |
| |
| check_playlist_end(-1); |
| current_track_counter++; |
| } else { |
| /* Make it read more data */ |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| |
| /* Tell the file loading code that we want to |
| start playing as soon as we have some data */ |
| play_pending = true; |
| play_pending_track_change = true; |
| |
| update_playlist(); |
| current_track_counter++; |
| } |
| break; |
| } |
| |
| case MPEG_FF_REWIND: { |
| struct mp3entry *id3 = audio_current_track(); |
| unsigned int oldtime = id3->elapsed; |
| unsigned int newtime = (unsigned int)ev.data; |
| int curpos, newpos, diffpos; |
| DEBUGF("MPEG_FF_REWIND\n"); |
| |
| id3->elapsed = newtime; |
| |
| newpos = audio_get_file_pos(); |
| if(newpos < 0) |
| { |
| id3->elapsed = oldtime; |
| break; |
| } |
| |
| if (mpeg_file >= 0) |
| curpos = lseek(mpeg_file, 0, SEEK_CUR); |
| else |
| curpos = id3->filesize; |
| |
| if (num_tracks_in_memory() > 1) |
| { |
| /* We have started loading other tracks that need to be |
| accounted for */ |
| struct trackdata *track; |
| int i = 0; |
| |
| while((track = get_trackdata(i++))) |
| { |
| curpos += track->id3.filesize; |
| } |
| } |
| |
| diffpos = curpos - newpos; |
| |
| if(!filling && diffpos >= 0 && diffpos < audiobuflen) |
| { |
| int unplayed_space_left, unswapped_space_left; |
| |
| /* We are changing to a position that's already in |
| memory, so we just move the DMA read pointer. */ |
| audiobuf_read = audiobuf_write - diffpos; |
| if (audiobuf_read < 0) |
| { |
| audiobuf_read += audiobuflen; |
| } |
| |
| unplayed_space_left = get_unplayed_space(); |
| unswapped_space_left = get_unswapped_space(); |
| |
| /* If unswapped_space_left is larger than |
| unplayed_space_left, it means that the swapwrite pointer |
| hasn't yet advanced up to the new location of the read |
| pointer. We just move it, there is no need to swap |
| data that won't be played anyway. */ |
| |
| if (unswapped_space_left > unplayed_space_left) |
| { |
| DEBUGF("Moved swapwrite\n"); |
| audiobuf_swapwrite = audiobuf_read; |
| play_pending = true; |
| } |
| |
| if (mpeg_file>=0 && unplayed_space_left < low_watermark) |
| { |
| /* We need to load more data before starting */ |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); |
| play_pending = true; |
| } |
| else |
| { |
| /* resume will start at new position */ |
| last_dma_chunk_size = |
| MIN(0x2000, get_unplayed_space_current_song()); |
| mp3_play_data(audiobuf + audiobuf_read, |
| last_dma_chunk_size, transfer_end); |
| dma_underrun = false; |
| } |
| } |
| else |
| { |
| /* Move to the new position in the file and start |
| loading data */ |
| reset_mp3_buffer(); |
| |
| if (num_tracks_in_memory() > 1) |
| { |
| /* We have to reload the current track */ |
| close(mpeg_file); |
| remove_all_non_current_tags(); |
| generate_unbuffer_events(); |
| mpeg_file = -1; |
| } |
| |
| if (mpeg_file < 0) |
| { |
| mpeg_file = open(id3->path, O_RDONLY); |
| if (mpeg_file < 0) |
| { |
| id3->elapsed = oldtime; |
| break; |
| } |
| } |
| |
| if(-1 == lseek(mpeg_file, newpos, SEEK_SET)) |
| { |
| id3->elapsed = oldtime; |
| break; |
| } |
| |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| |
| /* Tell the file loading code that we want to start playing |
| as soon as we have some data */ |
| play_pending = true; |
| } |
| |
| id3->offset = newpos; |
| |
| break; |
| } |
| |
| case MPEG_FLUSH_RELOAD: { |
| int numtracks = num_tracks_in_memory(); |
| bool reload_track = false; |
| |
| if (numtracks > 1) |
| { |
| /* Reset the buffer */ |
| audiobuf_write = get_trackdata(1)->mempos; |
| |
| /* Reset swapwrite unless we're still swapping current |
| track */ |
| if (get_unplayed_space() <= get_playable_space()) |
| audiobuf_swapwrite = audiobuf_write; |
| |
| close(mpeg_file); |
| remove_all_non_current_tags(); |
| generate_unbuffer_events(); |
| mpeg_file = -1; |
| reload_track = true; |
| } |
| else if (numtracks == 1 && mpeg_file < 0) |
| { |
| reload_track = true; |
| } |
| |
| if(reload_track && new_file(1) >= 0) |
| { |
| /* Tell ourselves that we want more data */ |
| filling = true; |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| } |
| |
| break; |
| } |
| |
| case MPEG_NEED_DATA: |
| free_space_left = audiobuf_read - audiobuf_write; |
| |
| /* We interpret 0 as "empty buffer" */ |
| if(free_space_left <= 0) |
| free_space_left += audiobuflen; |
| |
| unplayed_space_left = audiobuflen - free_space_left; |
| |
| /* Make sure that we don't fill the entire buffer */ |
| free_space_left -= MPEG_HIGH_WATER; |
| |
| if (ev.data == GENERATE_UNBUFFER_EVENTS) |
| generate_unbuffer_events(); |
| |
| /* do we have any more buffer space to fill? */ |
| if(free_space_left <= 0) |
| { |
| DEBUGF("0\n"); |
| filling = false; |
| generate_postbuffer_events(); |
| ata_sleep(); |
| break; |
| } |
| |
| /* Read small chunks while we are below the low water mark */ |
| if(unplayed_space_left < low_watermark) |
| amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE, |
| free_space_left); |
| else |
| amount_to_read = free_space_left; |
| |
| /* Don't read more than until the end of the buffer */ |
| amount_to_read = MIN(audiobuflen - audiobuf_write, |
| amount_to_read); |
| #ifdef HAVE_MMC /* MMC is slow, so don't read too large chunks */ |
| amount_to_read = MIN(0x40000, amount_to_read); |
| #elif MEM == 8 |
| amount_to_read = MIN(0x100000, amount_to_read); |
| #endif |
| |
| /* Read as much mpeg data as we can fit in the buffer */ |
| if(mpeg_file >= 0) |
| { |
| DEBUGF("R\n"); |
| t1 = current_tick; |
| len = read(mpeg_file, audiobuf + audiobuf_write, |
| amount_to_read); |
| if(len > 0) |
| { |
| t2 = current_tick; |
| DEBUGF("time: %d\n", t2 - t1); |
| DEBUGF("R: %x\n", len); |
| |
| /* Now make sure that we don't feed the MAS with ID3V1 |
| data */ |
| if (len < amount_to_read) |
| { |
| int i; |
| static const unsigned char tag[] = "TAG"; |
| int taglen = 128; |
| int tagptr = audiobuf_write + len - 128; |
| |
| /* Really rare case: entire potential tag wasn't |
| read in this call AND audiobuf_write < 128 */ |
| if (tagptr < 0) |
| tagptr += audiobuflen; |
| |
| for(i = 0;i < 3;i++) |
| { |
| if(tagptr >= audiobuflen) |
| tagptr -= audiobuflen; |
| |
| if(audiobuf[tagptr] != tag[i]) |
| { |
| taglen = 0; |
| break; |
| } |
| |
| tagptr++; |
| } |
| |
| if(taglen) |
| { |
| /* Skip id3v1 tag */ |
| DEBUGF("Skipping ID3v1 tag\n"); |
| len -= taglen; |
| |
| /* In the very rare case when the entire tag |
| wasn't read in this read() len will be < 0. |
| Take care of this when changing the write |
| pointer. */ |
| } |
| } |
| |
| audiobuf_write += len; |
| |
| if (audiobuf_write < 0) |
| audiobuf_write += audiobuflen; |
| |
| if(audiobuf_write >= audiobuflen) |
| { |
| audiobuf_write = 0; |
| DEBUGF("W\n"); |
| } |
| |
| /* Tell ourselves that we want more data */ |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| } |
| else |
| { |
| if(len < 0) |
| { |
| DEBUGF("MPEG read error\n"); |
| } |
| |
| close(mpeg_file); |
| mpeg_file = -1; |
| |
| if(new_file(1) < 0) |
| { |
| /* No more data to play */ |
| DEBUGF("No more files to play\n"); |
| filling = false; |
| } |
| else |
| { |
| /* Tell ourselves that we want more data */ |
| queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); |
| } |
| } |
| } |
| break; |
| |
| case MPEG_TRACK_CHANGE: |
| track_change(); |
| break; |
| |
| #ifndef USB_NONE |
| case SYS_USB_CONNECTED: |
| is_playing = false; |
| paused = false; |
| stop_playing(); |
| |
| /* Tell the USB thread that we are safe */ |
| DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n"); |
| usb_acknowledge(SYS_USB_CONNECTED_ACK); |
| |
| /* Wait until the USB cable is extracted again */ |
| usb_wait_for_disconnect(&mpeg_queue); |
| break; |
| #endif /* !USB_NONE */ |
| |
| #if CONFIG_CODEC == MAS3587F |
| case MPEG_INIT_RECORDING: |
| init_recording(); |
| init_recording_done = true; |
| break; |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| case SYS_TIMEOUT: |
| if (playing) |
| playlist_update_resume_info(audio_current_track()); |
| break; |
| } |
| #if CONFIG_CODEC == MAS3587F |
| } |
| else |
| { |
| queue_wait(&mpeg_queue, &ev); |
| switch(ev.id) |
| { |
| case MPEG_RECORD: |
| if (is_prerecording) |
| { |
| int startpos; |
| |
| /* Go back prerecord_count seconds in the buffer */ |
| startpos = prerecord_index - prerecord_count; |
| if(startpos < 0) |
| startpos += prerecording_max_seconds; |
| |
| /* Read the position data from the prerecord buffer */ |
| frame_count_start = prerecord_buffer[startpos].framecount; |
| startpos = prerecord_buffer[startpos].mempos; |
| |
| DEBUGF("Start looking at address %x (%x)\n", |
| audiobuf+startpos, startpos); |
| |
| saved_header = mpeg_get_last_header(); |
| |
| mem_find_next_frame(startpos, &offset, 1800, |
| saved_header); |
| |
| audiobuf_read = startpos + offset; |
| if(audiobuf_read >= audiobuflen) |
| audiobuf_read -= audiobuflen; |
| |
| DEBUGF("New audiobuf_read address: %x (%x)\n", |
| audiobuf+audiobuf_read, audiobuf_read); |
| |
| level = set_irq_level(HIGHEST_IRQ_LEVEL); |
| num_rec_bytes = get_unsaved_space(); |
| set_irq_level(level); |
| } |
| else |
| { |
| frame_count_start = 0; |
| num_rec_bytes = 0; |
| audiobuf_read = MPEG_RESERVED_HEADER_SPACE; |
| audiobuf_write = MPEG_RESERVED_HEADER_SPACE; |
| } |
| |
| prepend_header(); |
| DEBUGF("Recording...\n"); |
| start_recording(); |
| |
| /* Wait until at least one frame is encoded and get the |
| frame header, for later use by the Xing header |
| generation */ |
| sleep(HZ/5); |
| saved_header = mpeg_get_last_header(); |
| |
| /* delayed until buffer is saved, don't open yet */ |
| strcpy(delayed_filename, recording_filename); |
| mpeg_file = -1; |
| |
| break; |
| |
| case MPEG_STOP: |
| DEBUGF("MPEG_STOP\n"); |
| |
| stop_recording(); |
| |
| /* Save the remaining data in the buffer */ |
| save_endpos = audiobuf_write; |
| saving_status = STOP_RECORDING; |
| queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); |
| break; |
| |
| case MPEG_STOP_DONE: |
| DEBUGF("MPEG_STOP_DONE\n"); |
| |
| if (mpeg_file >= 0) |
| close(mpeg_file); |
| mpeg_file = -1; |
| |
| update_header(); |
| #ifdef DEBUG1 |
| { |
| int i; |
| for(i = 0;i < 512;i++) |
| { |
| DEBUGF("%d - %d us (%d bytes)\n", |
| timing_info[i*2], |
| (timing_info[i*2+1] & 0xffff) * |
| 10000 / 13824, |
| timing_info[i*2+1] >> 16); |
| } |
| } |
| #endif /* DEBUG1 */ |
| |
| if (prerecording) |
| { |
| start_prerecording(); |
| } |
| mpeg_stop_done = true; |
| break; |
| |
| case MPEG_NEW_FILE: |
| /* Bail out when a more important save is happening */ |
| if (saving_status > NEW_FILE) |
| break; |
| |
| /* Make sure we have at least one complete frame |
| in the buffer. If we haven't recorded a single |
| frame within 200ms, the MAS is probably not recording |
| anything, and we bail out. */ |
| amount_to_save = get_unsaved_space(); |
| if (amount_to_save < 1800) |
| { |
| sleep(HZ/5); |
| amount_to_save = get_unsaved_space(); |
| } |
| |
| mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, |
| &frame_count_end, 1); |
| |
| last_rec_time = current_tick - record_start_time; |
| record_start_time = current_tick; |
| if (paused) |
| pause_start_time = record_start_time; |
| |
| /* capture all values at one point */ |
| level = set_irq_level(HIGHEST_IRQ_LEVEL); |
| save_endpos = audiobuf_write; |
| last_rec_bytes = num_rec_bytes; |
| num_rec_bytes = 0; |
| set_irq_level(level); |
| |
| if (amount_to_save >= 1800) |
| { |
| /* Now find a frame boundary to split at */ |
| save_endpos -= 1800; |
| if (save_endpos < 0) |
| save_endpos += audiobuflen; |
| |
| rc = mem_find_next_frame(save_endpos, &offset, 1800, |
| saved_header); |
| if (!rc) /* No header found, save whole buffer */ |
| offset = 1800; |
| |
| save_endpos += offset; |
| if (save_endpos >= audiobuflen) |
| save_endpos -= audiobuflen; |
| |
| last_rec_bytes += offset - 1800; |
| level = set_irq_level(HIGHEST_IRQ_LEVEL); |
| num_rec_bytes += 1800 - offset; |
| set_irq_level(level); |
| } |
| |
| saving_status = NEW_FILE; |
| queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); |
| break; |
| |
| case MPEG_SAVE_DATA: |
| if (saving_status == BUFFER_FULL) |
| save_endpos = audiobuf_write; |
| |
| if (mpeg_file < 0) /* delayed file open */ |
| { |
| mpeg_file = open(delayed_filename, O_WRONLY|O_CREAT); |
| |
| if (mpeg_file < 0) |
| panicf("recfile: %d", mpeg_file); |
| } |
| |
| amount_to_save = save_endpos - audiobuf_read; |
| if (amount_to_save < 0) |
| amount_to_save += audiobuflen; |
| |
| amount_to_save = MIN(amount_to_save, |
| audiobuflen - audiobuf_read); |
| #ifdef HAVE_MMC /* MMC is slow, so don't save too large chunks at once */ |
| amount_to_save = MIN(0x40000, amount_to_save); |
| #elif MEM == 8 |
| amount_to_save = MIN(0x100000, amount_to_save); |
| #endif |
| rc = write(mpeg_file, audiobuf + audiobuf_read, |
| amount_to_save); |
| if (rc < 0) |
| { |
| if (errno == ENOSPC) |
| { |
| mpeg_errno = AUDIOERR_DISK_FULL; |
| stop_recording(); |
| queue_post(&mpeg_queue, MPEG_STOP_DONE, 0); |
| /* will close the file */ |
| break; |
| } |
| else |
| panicf("rec wrt: %d", rc); |
| } |
| |
| audiobuf_read += amount_to_save; |
| if (audiobuf_read >= audiobuflen) |
| audiobuf_read = 0; |
| |
| if (audiobuf_read == save_endpos) /* all saved */ |
| { |
| switch (saving_status) |
| { |
| case BUFFER_FULL: |
| rc = fsync(mpeg_file); |
| if (rc < 0) |
| panicf("rec fls: %d", rc); |
| ata_sleep(); |
| break; |
| |
| case NEW_FILE: |
| /* Close the current file */ |
| rc = close(mpeg_file); |
| if (rc < 0) |
| panicf("rec cls: %d", rc); |
| mpeg_file = -1; |
| update_header(); |
| ata_sleep(); |
| |
| /* copy new filename */ |
| strcpy(delayed_filename, recording_filename); |
| prepend_header(); |
| frame_count_start = frame_count_end; |
| break; |
| |
| case STOP_RECORDING: |
| queue_post(&mpeg_queue, MPEG_STOP_DONE, 0); |
| /* will close the file */ |
| break; |
| |
| default: |
| break; |
| } |
| saving_status = NOT_SAVING; |
| } |
| else /* tell ourselves to save the next chunk */ |
| queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); |
| |
| break; |
| |
| case MPEG_PRERECORDING_TICK: |
| if(!is_prerecording) |
| break; |
| |
| /* Store the write pointer every second */ |
| prerecord_buffer[prerecord_index].mempos = audiobuf_write; |
| mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, |
| &prerecord_buffer[prerecord_index].framecount, 1); |
| |
| /* Wrap if necessary */ |
| if(++prerecord_index == prerecording_max_seconds) |
| prerecord_index = 0; |
| |
| /* Update the number of seconds recorded */ |
| if(prerecord_count < prerecording_max_seconds) |
| prerecord_count++; |
| break; |
| |
| case MPEG_INIT_PLAYBACK: |
| /* Stop the prerecording */ |
| stop_recording(); |
| reset_mp3_buffer(); |
| mp3_play_init(); |
| init_playback_done = true; |
| break; |
| |
| case MPEG_PAUSE_RECORDING: |
| pause_recording(); |
| break; |
| |
| case MPEG_RESUME_RECORDING: |
| resume_recording(); |
| break; |
| |
| case SYS_USB_CONNECTED: |
| /* We can safely go to USB mode if no recording |
| is taking place */ |
| if((!is_recording || is_prerecording) && mpeg_stop_done) |
| { |
| /* Even if we aren't recording, we still call this |
| function, to put the MAS in monitoring mode, |
| to save power. */ |
| stop_recording(); |
| |
| /* Tell the USB thread that we are safe */ |
| DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n"); |
| usb_acknowledge(SYS_USB_CONNECTED_ACK); |
| |
| /* Wait until the USB cable is extracted again */ |
| usb_wait_for_disconnect(&mpeg_queue); |
| } |
| break; |
| } |
| } |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| } |
| } |
| #endif /* !SIMULATOR */ |
| |
| struct mp3entry* audio_current_track() |
| { |
| #ifdef SIMULATOR |
| return &taginfo; |
| #else /* !SIMULATOR */ |
| if(num_tracks_in_memory()) |
| return &get_trackdata(0)->id3; |
| else |
| return NULL; |
| #endif /* !SIMULATOR */ |
| } |
| |
| struct mp3entry* audio_next_track() |
| { |
| #ifdef SIMULATOR |
| return &taginfo; |
| #else /* !SIMULATOR */ |
| if(num_tracks_in_memory() > 1) |
| return &get_trackdata(1)->id3; |
| else |
| return NULL; |
| #endif /* !SIMULATOR */ |
| } |
| |
| bool audio_has_changed_track(void) |
| { |
| if(last_track_counter != current_track_counter) |
| { |
| last_track_counter = current_track_counter; |
| return true; |
| } |
| return false; |
| } |
| |
| #if CONFIG_CODEC == MAS3587F |
| #ifndef SIMULATOR |
| void audio_init_playback(void) |
| { |
| init_playback_done = false; |
| queue_post(&mpeg_queue, MPEG_INIT_PLAYBACK, 0); |
| |
| while(!init_playback_done) |
| sleep(1); |
| } |
| |
| |
| /**************************************************************************** |
| * Recording functions |
| ***************************************************************************/ |
| void audio_init_recording(unsigned int buffer_offset) |
| { |
| buffer_offset = buffer_offset; |
| init_recording_done = false; |
| queue_post(&mpeg_queue, MPEG_INIT_RECORDING, 0); |
| |
| while(!init_recording_done) |
| sleep(1); |
| } |
| |
| static void init_recording(void) |
| { |
| unsigned long val; |
| int rc; |
| |
| /* Disable IRQ6 */ |
| IPRB &= 0xff0f; |
| |
| stop_playing(); |
| is_playing = false; |
| paused = false; |
| |
| /* Init the recording variables */ |
| is_recording = false; |
| is_prerecording = false; |
| |
| mpeg_stop_done = true; |
| |
| mas_reset(); |
| |
| /* Enable the audio CODEC and the DSP core, max analog voltage range */ |
| rc = mas_direct_config_write(MAS_CONTROL, 0x8c00); |
| if(rc < 0) |
| panicf("mas_ctrl_w: %d", rc); |
| |
| /* Stop the current application */ |
| val = 0; |
| mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1); |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1); |
| } while(val); |
| |
| /* Perform black magic as described by the data sheet */ |
| if((mas_version_code & 0x0fff) == 0x0102) |
| { |
| DEBUGF("Performing MAS black magic for B2 version\n"); |
| mas_writereg(0xa3, 0x98); |
| mas_writereg(0x94, 0xfffff); |
| val = 0; |
| mas_writemem(MAS_BANK_D1, 0, &val, 1); |
| mas_writereg(0xa3, 0x90); |
| } |
| |
| /* Enable A/D Converters */ |
| shadow_codec_reg0 = 0xcccd; |
| mas_codec_writereg(0x0, shadow_codec_reg0); |
| |
| /* Copy left channel to right (mono mode) */ |
| mas_codec_writereg(8, 0x8000); |
| |
| /* ADC scale 0%, DSP scale 100% |
| We use the DSP output for monitoring, because it works with all |
| sources including S/PDIF */ |
| mas_codec_writereg(6, 0x0000); |
| mas_codec_writereg(7, 0x4000); |
| |
| /* No mute */ |
| shadow_soft_mute = 0; |
| mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); |
| |
| #ifdef HAVE_SPDIF_OUT |
| val = 0x09; /* Disable SDO and SDI, low impedance S/PDIF outputs */ |
| #else |
| val = 0x2d; /* Disable SDO and SDI, disable S/PDIF output */ |
| #endif |
| mas_writemem(MAS_BANK_D0, MAS_D0_INTERFACE_CONTROL, &val, 1); |
| |
| /* Set Demand mode, monitoring OFF and validate all settings */ |
| shadow_io_control_main = 0x125; |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| |
| /* Start the encoder application */ |
| val = 0x40; |
| mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1); |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1); |
| } while(!(val & 0x40)); |
| |
| /* We have started the recording application with monitoring OFF. |
| This is because we want to record at least one frame to fill the DMA |
| buffer, because the silly MAS will not negate EOD until at least one |
| DMA transfer has taken place. |
| Now let's wait for some data to be encoded. */ |
| sleep(HZ/5); |
| |
| /* Now set it to Monitoring mode as default, saves power */ |
| shadow_io_control_main = 0x525; |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| |
| /* Wait until the DSP has accepted the settings */ |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); |
| } while(val & 1); |
| |
| drain_dma_buffer(); |
| mpeg_mode = MPEG_ENCODER; |
| |
| DEBUGF("MAS Recording application started\n"); |
| |
| /* At this point, all settings are the reset MAS defaults, next thing is to |
| call mpeg_set_recording_options(). */ |
| } |
| |
| void audio_record(const char *filename) |
| { |
| mpeg_errno = 0; |
| |
| strncpy(recording_filename, filename, MAX_PATH - 1); |
| recording_filename[MAX_PATH - 1] = 0; |
| |
| queue_post(&mpeg_queue, MPEG_RECORD, 0); |
| } |
| |
| void audio_pause_recording(void) |
| { |
| queue_post(&mpeg_queue, MPEG_PAUSE_RECORDING, 0); |
| } |
| |
| void audio_resume_recording(void) |
| { |
| queue_post(&mpeg_queue, MPEG_RESUME_RECORDING, 0); |
| } |
| |
| static void prepend_header(void) |
| { |
| int startpos; |
| unsigned i; |
| |
| /* Make room for header */ |
| audiobuf_read -= MPEG_RESERVED_HEADER_SPACE; |
| if(audiobuf_read < 0) |
| { |
| /* Clear the bottom half */ |
| memset(audiobuf, 0, audiobuf_read + MPEG_RESERVED_HEADER_SPACE); |
| |
| /* And the top half */ |
| audiobuf_read += audiobuflen; |
| memset(audiobuf + audiobuf_read, 0, audiobuflen - audiobuf_read); |
| } |
| else |
| { |
| memset(audiobuf + audiobuf_read, 0, MPEG_RESERVED_HEADER_SPACE); |
| } |
| /* Copy the empty ID3 header */ |
| startpos = audiobuf_read; |
| for(i = 0; i < sizeof(empty_id3_header); i++) |
| { |
| audiobuf[startpos++] = empty_id3_header[i]; |
| if(startpos == audiobuflen) |
| startpos = 0; |
| } |
| } |
| |
| static void update_header(void) |
| { |
| int fd, framelen; |
| unsigned long frames; |
| |
| if (last_rec_bytes > 0) |
| { |
| /* Create the Xing header */ |
| fd = open(delayed_filename, O_RDWR); |
| if (fd < 0) |
| panicf("rec upd: %d (%s)", fd, recording_filename); |
| |
| frames = frame_count_end - frame_count_start; |
| /* If the number of recorded frames has reached 0x7ffff, |
| we can no longer trust it */ |
| if (frame_count_end == 0x7ffff) |
| frames = 0; |
| |
| /* saved_header is saved right before stopping the MAS */ |
| framelen = create_xing_header(fd, 0, last_rec_bytes, xing_buffer, |
| frames, last_rec_time * (1000/HZ), |
| saved_header, NULL, false); |
| |
| lseek(fd, MPEG_RESERVED_HEADER_SPACE - framelen, SEEK_SET); |
| write(fd, xing_buffer, framelen); |
| close(fd); |
| } |
| } |
| |
| static void start_prerecording(void) |
| { |
| unsigned long val; |
| |
| DEBUGF("Starting prerecording\n"); |
| |
| prerecord_index = 0; |
| prerecord_count = 0; |
| prerecord_timeout = current_tick + HZ; |
| memset(prerecord_buffer, 0, sizeof(prerecord_buffer)); |
| reset_mp3_buffer(); |
| |
| is_prerecording = true; |
| |
| /* Stop monitoring and start the encoder */ |
| shadow_io_control_main &= ~(1 << 10); |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); |
| |
| /* Wait until the DSP has accepted the settings */ |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); |
| } while(val & 1); |
| |
| is_recording = true; |
| saving_status = NOT_SAVING; |
| |
| demand_irq_enable(true); |
| } |
| |
| static void start_recording(void) |
| { |
| unsigned long val; |
| |
| if(is_prerecording) |
| { |
| /* This will make the IRQ handler start recording |
| for real, i.e send MPEG_SAVE_DATA messages when |
| the buffer is full */ |
| is_prerecording = false; |
| } |
| else |
| { |
| /* If prerecording is off, we need to stop the monitoring |
| and start the encoder */ |
| shadow_io_control_main &= ~(1 << 10); |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); |
| |
| /* Wait until the DSP has accepted the settings */ |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); |
| } while(val & 1); |
| } |
| |
| is_recording = true; |
| saving_status = NOT_SAVING; |
| paused = false; |
| |
| /* Store the current time */ |
| if(prerecording) |
| record_start_time = current_tick - prerecord_count * HZ; |
| else |
| record_start_time = current_tick; |
| |
| pause_start_time = 0; |
| |
| demand_irq_enable(true); |
| } |
| |
| static void pause_recording(void) |
| { |
| pause_start_time = current_tick; |
| |
| /* Set the pause bit */ |
| shadow_soft_mute |= 2; |
| mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); |
| |
| paused = true; |
| } |
| |
| static void resume_recording(void) |
| { |
| paused = false; |
| |
| /* Clear the pause bit */ |
| shadow_soft_mute &= ~2; |
| mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); |
| |
| /* Compensate for the time we have been paused */ |
| if(pause_start_time) |
| { |
| record_start_time = |
| current_tick - (pause_start_time - record_start_time); |
| pause_start_time = 0; |
| } |
| } |
| |
| static void stop_recording(void) |
| { |
| unsigned long val; |
| |
| /* Let it finish the last frame */ |
| if(!paused) |
| pause_recording(); |
| sleep(HZ/5); |
| |
| demand_irq_enable(false); |
| |
| is_recording = false; |
| is_prerecording = false; |
| |
| last_rec_bytes = num_rec_bytes; |
| mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, &frame_count_end, 1); |
| last_rec_time = current_tick - record_start_time; |
| |
| /* Start monitoring */ |
| shadow_io_control_main |= (1 << 10); |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); |
| DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); |
| |
| /* Wait until the DSP has accepted the settings */ |
| do |
| { |
| mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); |
| } while(val & 1); |
| |
| resume_recording(); |
| } |
| |
| void audio_set_recording_options(struct audio_recording_options *options) |
| { |
| bool is_mpeg1; |
| |
| is_mpeg1 = (options->rec_frequency < 3)?true:false; |
| |
| rec_version_index = is_mpeg1?3:2; |
| rec_frequency_index = options->rec_frequency % 3; |
| |
| shadow_encoder_control = (options->rec_quality << 17) | |
| (rec_frequency_index << 10) | |
| ((is_mpeg1?1:0) << 9) | |
| (((options->rec_channels * 2 + 1) & 3) << 6) | |
| (1 << 5) /* MS-stereo */ | |
| (1 << 2) /* Is an original */; |
| mas_writemem(MAS_BANK_D0, MAS_D0_ENCODER_CONTROL, &shadow_encoder_control,1); |
| |
| DEBUGF("mas_writemem(MAS_BANK_D0, ENCODER_CONTROL, %x)\n", shadow_encoder_control); |
| |
| shadow_soft_mute = options->rec_editable?4:0; |
| mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute,1); |
| |
| DEBUGF("mas_writemem(MAS_BANK_D0, SOFT_MUTE, %x)\n", shadow_soft_mute); |
| |
| shadow_io_control_main = ((1 << 10) | /* Monitoring ON */ |
| ((options->rec_source < 2)?1:2) << 8) | /* Input select */ |
| (1 << 5) | /* SDO strobe invert */ |
| ((is_mpeg1?0:1) << 3) | |
| (1 << 2) | /* Inverted SIBC clock signal */ |
| 1; /* Validate */ |
| mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main,1); |
| |
| DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); |
| |
| if(options->rec_source == AUDIO_SRC_MIC) |
| { |
| /* Copy left channel to right (mono mode) */ |
| mas_codec_writereg(8, 0x8000); |
| } |
| else |
| { |
| /* Stereo input mode */ |
| mas_codec_writereg(8, 0); |
| } |
| |
| prerecording_max_seconds = options->rec_prerecord_time; |
| if(prerecording_max_seconds) |
| { |
| prerecording = true; |
| start_prerecording(); |
| } |
| else |
| { |
| prerecording = false; |
| is_prerecording = false; |
| is_recording = false; |
| } |
| } |
| |
| /* If use_mic is true, the left gain is used */ |
| void audio_set_recording_gain(int left, int right, int type) |
| { |
| /* Enable both left and right A/D */ |
| shadow_codec_reg0 = (left << 12) | |
| (right << 8) | |
| (left << 4) | |
| (type==AUDIO_GAIN_MIC?0x0008:0) | /* Connect left A/D to mic */ |
| 0x0007; |
| mas_codec_writereg(0x0, shadow_codec_reg0); |
| } |
| |
| #if CONFIG_TUNER & S1A0903X01 |
| /* Get the (unpitched) MAS PLL frequency, for avoiding FM interference with the |
| * Samsung tuner. Zero means unknown. Currently handles recording from analog |
| * input only. */ |
| int mpeg_get_mas_pllfreq(void) |
| { |
| if (mpeg_mode != MPEG_ENCODER) |
| return 0; |
| |
| if (rec_frequency_index == 0) /* 44.1 kHz / 22.05 kHz */ |
| return 22579000; |
| else |
| return 24576000; |
| } |
| #endif /* CONFIG_TUNER & S1A0903X01 */ |
| |
| /* try to make some kind of beep, also in recording mode */ |
| void audio_beep(int duration) |
| { |
| long starttick = current_tick; |
| do |
| { /* toggle bit 0 of codec register 0, toggling the DAC off & on. |
| * While this is still audible even without an external signal, |
| * it doesn't affect the (pre-)recording. */ |
| mas_codec_writereg(0, shadow_codec_reg0 ^ 1); |
| mas_codec_writereg(0, shadow_codec_reg0); |
| yield(); |
| } |
| while (current_tick - starttick < duration); |
| } |
| |
| void audio_new_file(const char *filename) |
| { |
| mpeg_errno = 0; |
| |
| strncpy(recording_filename, filename, MAX_PATH - 1); |
| recording_filename[MAX_PATH - 1] = 0; |
| |
| queue_post(&mpeg_queue, MPEG_NEW_FILE, 0); |
| } |
| |
| unsigned long audio_recorded_time(void) |
| { |
| if(is_prerecording) |
| return prerecord_count * HZ; |
| |
| if(is_recording) |
| { |
| if(paused) |
| return pause_start_time - record_start_time; |
| else |
| return current_tick - record_start_time; |
| } |
| |
| return 0; |
| } |
| |
| unsigned long audio_num_recorded_bytes(void) |
| { |
| int num_bytes; |
| int index; |
| |
| if(is_recording) |
| { |
| if(is_prerecording) |
| { |
| index = prerecord_index - prerecord_count; |
| if(index < 0) |
| index += prerecording_max_seconds; |
| |
| num_bytes = audiobuf_write - prerecord_buffer[index].mempos; |
| if(num_bytes < 0) |
| num_bytes += audiobuflen; |
| |
| return num_bytes;; |
| } |
| else |
| return num_rec_bytes; |
| } |
| else |
| return 0; |
| } |
| |
| #else /* SIMULATOR */ |
| |
| /* dummies coming up */ |
| |
| void audio_init_playback(void) |
| { |
| /* a dummy */ |
| } |
| unsigned long audio_recorded_time(void) |
| { |
| /* a dummy */ |
| return 0; |
| } |
| void audio_beep(int duration) |
| { |
| /* a dummy */ |
| (void)duration; |
| } |
| void audio_pause_recording(void) |
| { |
| /* a dummy */ |
| } |
| void audio_resume_recording(void) |
| { |
| /* a dummy */ |
| } |
| unsigned long audio_num_recorded_bytes(void) |
| { |
| /* a dummy */ |
| return 0; |
| } |
| void audio_record(const char *filename) |
| { |
| /* a dummy */ |
| (void)filename; |
| } |
| void audio_new_file(const char *filename) |
| { |
| /* a dummy */ |
| (void)filename; |
| } |
| |
| void audio_set_recording_gain(int left, int right, int type) |
| { |
| /* a dummy */ |
| (void)left; |
| (void)right; |
| (void)type; |
| } |
| void audio_init_recording(unsigned int buffer_offset) |
| { |
| /* a dummy */ |
| (void)buffer_offset; |
| } |
| void audio_set_recording_options(struct audio_recording_options *options) |
| { |
| /* a dummy */ |
| (void)options; |
| } |
| #endif /* SIMULATOR */ |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| void audio_play(long offset) |
| { |
| #ifdef SIMULATOR |
| char* trackname; |
| int steps=0; |
| |
| is_playing = true; |
| |
| do { |
| trackname = playlist_peek( steps ); |
| if (!trackname) |
| break; |
| if(mp3info(&taginfo, trackname)) { |
| /* bad mp3, move on */ |
| if(++steps > playlist_amount()) |
| break; |
| continue; |
| } |
| #ifdef HAVE_MPEG_PLAY |
| real_mpeg_play(trackname); |
| #endif |
| playlist_next(steps); |
| taginfo.offset = offset; |
| set_elapsed(&taginfo); |
| is_playing = true; |
| playing = true; |
| break; |
| } while(1); |
| #else /* !SIMULATOR */ |
| is_playing = true; |
| |
| queue_post(&mpeg_queue, MPEG_PLAY, offset); |
| #endif /* !SIMULATOR */ |
| |
| mpeg_errno = 0; |
| } |
| |
| void audio_stop(void) |
| { |
| #ifndef SIMULATOR |
| if (playing) |
| { |
| struct trackdata *track = get_trackdata(0); |
| prev_track_elapsed = track->id3.elapsed; |
| } |
| mpeg_stop_done = false; |
| queue_post(&mpeg_queue, MPEG_STOP, 0); |
| while(!mpeg_stop_done) |
| yield(); |
| #else /* SIMULATOR */ |
| paused = false; |
| is_playing = false; |
| playing = false; |
| #endif /* SIMULATOR */ |
| } |
| |
| /* dummy */ |
| void audio_stop_recording(void) |
| { |
| audio_stop(); |
| } |
| |
| void audio_pause(void) |
| { |
| #ifndef SIMULATOR |
| queue_post(&mpeg_queue, MPEG_PAUSE, 0); |
| #else /* SIMULATOR */ |
| is_playing = true; |
| playing = false; |
| paused = true; |
| #endif /* SIMULATOR */ |
| } |
| |
| void audio_resume(void) |
| { |
| #ifndef SIMULATOR |
| queue_post(&mpeg_queue, MPEG_RESUME, 0); |
| #else /* SIMULATOR */ |
| is_playing = true; |
| playing = true; |
| paused = false; |
| #endif /* SIMULATOR */ |
| } |
| |
| void audio_next(void) |
| { |
| #ifndef SIMULATOR |
| queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA); |
| queue_post(&mpeg_queue, MPEG_NEXT, 0); |
| #else /* SIMULATOR */ |
| char* file; |
| int steps = 1; |
| int index; |
| |
| do { |
| file = playlist_peek(steps); |
| if(!file) |
| break; |
| if(mp3info(&taginfo, file)) { |
| if(++steps > playlist_amount()) |
| break; |
| continue; |
| } |
| index = playlist_next(steps); |
| taginfo.index = index; |
| current_track_counter++; |
| is_playing = true; |
| playing = true; |
| break; |
| } while(1); |
| #endif /* SIMULATOR */ |
| } |
| |
| void audio_prev(void) |
| { |
| #ifndef SIMULATOR |
| queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA); |
| queue_post(&mpeg_queue, MPEG_PREV, 0); |
| #else /* SIMULATOR */ |
| char* file; |
| int steps = -1; |
| int index; |
| |
| do { |
| file = playlist_peek(steps); |
| if(!file) |
| break; |
| if(mp3info(&taginfo, file)) { |
| steps--; |
| continue; |
| } |
| index = playlist_next(steps); |
| taginfo.index = index; |
| current_track_counter++; |
| is_playing = true; |
| playing = true; |
| break; |
| } while(1); |
| #endif /* SIMULATOR */ |
| } |
| |
| void audio_ff_rewind(long newtime) |
| { |
| #ifndef SIMULATOR |
| queue_post(&mpeg_queue, MPEG_FF_REWIND, newtime); |
| #else /* SIMULATOR */ |
| (void)newtime; |
| #endif /* SIMULATOR */ |
| } |
| |
| void audio_flush_and_reload_tracks(void) |
| { |
| #ifndef SIMULATOR |
| queue_post(&mpeg_queue, MPEG_FLUSH_RELOAD, 0); |
| #endif /* !SIMULATOR*/ |
| } |
| |
| int audio_status(void) |
| { |
| int ret = 0; |
| |
| if(is_playing) |
| ret |= AUDIO_STATUS_PLAY; |
| |
| if(paused) |
| ret |= AUDIO_STATUS_PAUSE; |
| |
| #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) |
| if(is_recording && !is_prerecording) |
| ret |= AUDIO_STATUS_RECORD; |
| |
| if(is_prerecording) |
| ret |= AUDIO_STATUS_PRERECORD; |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| if(mpeg_errno) |
| ret |= AUDIO_STATUS_ERROR; |
| |
| return ret; |
| } |
| |
| unsigned int audio_error(void) |
| { |
| return mpeg_errno; |
| } |
| |
| void audio_error_clear(void) |
| { |
| mpeg_errno = 0; |
| } |
| |
| #ifdef SIMULATOR |
| static void mpeg_thread(void) |
| { |
| struct mp3entry* id3; |
| while ( 1 ) { |
| if (is_playing) { |
| id3 = audio_current_track(); |
| if (!paused) |
| { |
| id3->elapsed+=1000; |
| id3->offset+=1000; |
| } |
| if (id3->elapsed>=id3->length) |
| audio_next(); |
| } |
| sleep(HZ); |
| } |
| } |
| #endif /* SIMULATOR */ |
| |
| void audio_init(void) |
| { |
| mpeg_errno = 0; |
| |
| #ifndef SIMULATOR |
| audiobuflen = audiobufend - audiobuf; |
| queue_init(&mpeg_queue, true); |
| #endif /* !SIMULATOR */ |
| create_thread(mpeg_thread, mpeg_stack, |
| sizeof(mpeg_stack), 0, mpeg_thread_name |
| IF_PRIO(, PRIORITY_SYSTEM) |
| IF_COP(, CPU)); |
| |
| memset(trackdata, sizeof(trackdata), 0); |
| |
| #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) |
| if (HW_MASK & PR_ACTIVE_HIGH) |
| and_b(~0x08, &PADRH); |
| else |
| or_b(0x08, &PADRH); |
| #endif /* CONFIG_CODEC == MAS3587F */ |
| |
| #ifdef DEBUG |
| dbg_timer_start(); |
| dbg_cnt2us(0); |
| #endif /* DEBUG */ |
| } |
| |
| #endif /* CONFIG_CODEC != SWCODEC */ |