fix the touchpad list code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16528 a1c6a512-1295-4272-9138-f99709370657
diff --git a/apps/gui/bitmap/list.c b/apps/gui/bitmap/list.c
index 63f24dd..4bffca8 100644
--- a/apps/gui/bitmap/list.c
+++ b/apps/gui/bitmap/list.c
@@ -274,3 +274,88 @@
}
+#if defined(HAVE_TOUCHPAD)
+/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
+/* this also assumes the whole screen is used, which is a bad asusmption but
+ fine untill customizable lists comes in... */
+unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewport *parent)
+{
+ short x,y;
+ unsigned button = action_get_touchpad_press(&x, &y);
+ int line;
+ struct screen *display = &screens[SCREEN_MAIN];
+ if (button == BUTTON_NONE)
+ return ACTION_NONE;
+ if (x<list_text[SCREEN_MAIN].x)
+ {
+ /* top left corner is hopefully GO_TO_ROOT */
+ if (y<list_text[SCREEN_MAIN].y)
+ {
+ if (button == BUTTON_REL)
+ return ACTION_STD_MENU;
+ else if (button == BUTTON_REPEAT)
+ return ACTION_STD_CONTEXT;
+ else
+ return ACTION_NONE;
+ }
+ /* scroll bar */
+ else
+ {
+ int new_selection, nb_lines;
+ int height, size;
+ nb_lines = viewport_get_nb_lines(&list_text[SCREEN_MAIN]);
+ if (nb_lines < gui_list->nb_items)
+ {
+ height = nb_lines * display->char_height;
+ size = height*nb_lines / gui_list->nb_items;
+ new_selection = ((y-list_text[SCREEN_MAIN].y)*(gui_list->nb_items-nb_lines))/(height-size);
+ gui_synclist_select_item(gui_list, new_selection);
+ nb_lines /= 2;
+ if (new_selection - gui_list->start_item[SCREEN_MAIN] > nb_lines)
+ {
+ new_selection = gui_list->start_item[SCREEN_MAIN]+nb_lines;
+ }
+ gui_list->start_item[SCREEN_MAIN] = new_selection;
+ return ACTION_REDRAW;
+ }
+ }
+ }
+ else
+ {
+ /* pressing an item will select it.
+ pressing the selected item will "enter" it */
+ if (y > list_text[SCREEN_MAIN].y)
+ {
+ line = (y-list_text[SCREEN_MAIN].y) / display->char_height;
+ if (button != BUTTON_REL && button != BUTTON_REPEAT)
+ {
+ if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
+ gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
+ return ACTION_REDRAW;
+ }
+ if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
+ {
+ if (gui_list->start_item[SCREEN_MAIN]+line > gui_list->nb_items)
+ return ACTION_NONE;
+ gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
+ }
+
+ if (button == BUTTON_REPEAT)
+ return ACTION_STD_CONTEXT;
+ else
+ return ACTION_STD_OK;
+ }
+ /* title goes up one level */
+ else if (y > title_text[SCREEN_MAIN].y && draw_title(display, parent, gui_list))
+ {
+ return ACTION_STD_CANCEL;
+ }
+ /* title or statusbar is cancel */
+ else if (global_settings.statusbar)
+ {
+ return ACTION_STD_CANCEL;
+ }
+ }
+ return ACTION_NONE;
+}
+#endif