blob: bef8cc8f48b818f433c6dae9c3558d3747d5b2d1 [file] [log] [blame]
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "skin_parser.h"
#include "skin_debug.h"
#include "projectmodel.h"
#include "devicestate.h"
#ifndef PARSETREEMODEL_H
#define PARSETREEMODEL_H
#include <QAbstractItemModel>
#include <QList>
#include "parsetreenode.h"
#include "devicestate.h"
#include "rbscene.h"
class ParseTreeModel : public QAbstractItemModel
{
Q_OBJECT
public:
/* Constants */
static const int numColumns = 3;
static const int typeColumn = 0;
static const int lineColumn = 1;
static const int valueColumn = 2;
/* Initializes a tree with a skin document in a string */
ParseTreeModel(const char* document, QObject* parent = 0);
virtual ~ParseTreeModel();
QString genCode();
/* Changes the parse tree to a new document */
QString changeTree(const char* document);
/* Model implementation stuff */
QModelIndex index(int row, int column, const QModelIndex& parent) const;
QModelIndex parent(const QModelIndex &child) const;
int rowCount(const QModelIndex &parent) const;
int columnCount(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int col, Qt::Orientation orientation, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
bool setData(const QModelIndex &index, const QVariant &value, int role);
RBScene* render(ProjectModel* project, DeviceState* device,
SkinDocument* doc, const QString* file = 0);
static QString safeSetting(ProjectModel* project, QString key,
QString fallback)
{
if(project)
return project->getSetting(key, fallback);
else
return fallback;
}
void paramChanged(ParseTreeNode* param);
QModelIndex indexFromPointer(ParseTreeNode* p);
private:
void setChildrenUnselectable(QGraphicsItem* root);
ParseTreeNode* root;
ParseTreeModel* sbsModel;
struct skin_element* tree;
RBScene* scene;
};
#endif // PARSETREEMODEL_H