Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1 | /* |
| 2 | * An SDL replacement for BUILD's VESA code. |
| 3 | * |
| 4 | * Written by Ryan C. Gordon. (icculus@clutteredmind.org) |
| 5 | * |
| 6 | * Please do NOT harrass Ken Silverman about any code modifications |
| 7 | * (including this file) to BUILD. |
| 8 | */ |
| 9 | |
| 10 | /* |
| 11 | * "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman |
| 12 | * Ken Silverman's official web site: "http://www.advsys.net/ken" |
| 13 | * See the included license file "BUILDLIC.TXT" for license info. |
| 14 | * This file IS NOT A PART OF Ken Silverman's original release |
| 15 | */ |
| 16 | #include <stdio.h> |
| 17 | #include <stdlib.h> |
| 18 | #include <stdarg.h> |
| 19 | #include <assert.h> |
| 20 | #include <string.h> |
| 21 | #include "platform.h" |
| 22 | |
| 23 | #include "lib/pluginlib_bmp.h" |
| 24 | #include "SDL_config.h" |
| 25 | |
| 26 | #if (!defined PLATFORM_SUPPORTS_SDL) |
| 27 | #error This platform apparently does not use SDL. Do not compile this. |
| 28 | #endif |
| 29 | |
| 30 | |
| 31 | #define BUILD_NOMOUSEGRAB "BUILD_NOMOUSEGRAB" |
| 32 | #define BUILD_WINDOWED "BUILD_WINDOWED" |
| 33 | #define BUILD_SDLDEBUG "BUILD_SDLDEBUG" |
| 34 | #define BUILD_RENDERER "BUILD_RENDERER" |
| 35 | #define BUILD_GLLIBRARY "BUILD_GLLIBRARY" |
| 36 | #define BUILD_USERSCREENRES "BUILD_USERSCREENRES" |
| 37 | #define BUILD_MAXSCREENRES "BUILD_MAXSCREENRES" |
| 38 | #define BUILD_HALLOFMIRRORS "BUILD_HALLOFMIRRORS" |
| 39 | #define BUILD_GLDUMP "BUILD_GLDUMP" |
| 40 | #define BUILD_SDLJOYSTICK "BUILD_SDLJOYSTICK" |
| 41 | |
| 42 | #include "SDL.h" |
| 43 | #include "build.h" |
| 44 | #include "display.h" |
| 45 | #include "fixedPoint_math.h" |
| 46 | #include "engine.h" |
| 47 | #include "network.h" |
| 48 | |
| 49 | #include "mmulti_unstable.h" |
| 50 | #include "mmulti_stable.h" |
| 51 | #include "network.h" |
| 52 | #include "icon.h" |
| 53 | |
| 54 | // NATIVE TIMER FUNCTION DECLARATION |
| 55 | /* |
| 56 | FCS: The timer section sadly uses Native high precision calls to implement timer functions. |
| 57 | QueryPerformanceFrequency and QueryPerformanceCounter |
| 58 | it seems SDL precision was not good enough (or rather using unaccurate OS functions) to replicate |
| 59 | a DOS timer. |
| 60 | */ |
| 61 | |
| 62 | int TIMER_GetPlatformTicksInOneSecond(int64_t* t); |
| 63 | void TIMER_GetPlatformTicks(int64_t* t); |
| 64 | |
| 65 | //END // NATIVE TIMER FUNCTION DECLARATION |
| 66 | |
| 67 | |
| 68 | |
| 69 | |
| 70 | |
| 71 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 72 | #include "draw.h" |
| 73 | #include "cache.h" |
| 74 | |
| 75 | |
| 76 | /* |
| 77 | * !!! remove the surface_end checks, for speed's sake. They are a |
| 78 | * !!! needed safety right now. --ryan. |
| 79 | */ |
| 80 | |
| 81 | |
| 82 | #define DEFAULT_MAXRESWIDTH 1600 |
| 83 | #define DEFAULT_MAXRESHEIGHT 1200 |
| 84 | |
| 85 | |
| 86 | #define UNLOCK_SURFACE_AND_RETURN if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface); return; |
| 87 | |
| 88 | |
| 89 | /* !!! move these elsewhere? */ |
| 90 | int32_t xres, yres, bytesperline, imageSize, maxpages; |
| 91 | uint8_t* frameplace; |
| 92 | |
| 93 | //The frambuffer address |
| 94 | uint8_t* frameoffset; |
| 95 | uint8_t *screen, vesachecked; |
| 96 | int32_t buffermode, origbuffermode, linearmode; |
| 97 | uint8_t permanentupdate = 0, vgacompatible; |
| 98 | |
| 99 | SDL_Surface *surface = NULL; /* This isn't static so that we can use it elsewhere AH */ |
| 100 | |
| 101 | static uint32_t sdl_flags = SDL_HWPALETTE; |
| 102 | static int32_t mouse_relative_x = 0; |
| 103 | static int32_t mouse_relative_y = 0; |
| 104 | static short mouse_buttons = 0; |
| 105 | static unsigned int lastkey = 0; |
| 106 | /* so we can make use of setcolor16()... - DDOI */ |
| 107 | static uint8_t drawpixel_color=0; |
| 108 | |
| 109 | static uint32_t scancodes[SDLK_LAST]; |
| 110 | |
| 111 | static int32_t last_render_ticks = 0; |
| 112 | int32_t total_render_time = 1; |
| 113 | int32_t total_rendered_frames = 0; |
| 114 | |
| 115 | static char *titleNameLong = NULL; |
| 116 | static char *titleNameShort = NULL; |
| 117 | |
| 118 | void restore256_palette (void); |
| 119 | void set16color_palette (void); |
| 120 | |
| 121 | |
| 122 | |
| 123 | static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str, |
| 124 | size_t strsize, Uint32 flag, |
| 125 | const char *flagstr) |
| 126 | { |
| 127 | if (_surface->flags & flag) |
| 128 | { |
| 129 | if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) ) |
| 130 | strcpy(str + (strsize - 5), " ..."); |
| 131 | else |
| 132 | strcat(str, flagstr); |
| 133 | } /* if */ |
| 134 | } |
| 135 | |
| 136 | |
| 137 | #define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl) |
| 138 | #define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" ) |
| 139 | |
| 140 | static void output_surface_info(SDL_Surface *_surface) |
| 141 | { |
| 142 | const SDL_VideoInfo *info; |
| 143 | char f[256]; |
| 144 | |
| 145 | |
| 146 | if (_surface == NULL) |
| 147 | { |
| 148 | printf("-WARNING- You've got a NULL screen surface!"); |
| 149 | } |
| 150 | else |
| 151 | { |
| 152 | f[0] = '\0'; |
| 153 | printf("screen surface is (%dx%dx%dbpp).\n",_surface->w, _surface->h, _surface->format->BitsPerPixel); |
| 154 | |
| 155 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SWSURFACE); |
| 156 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWSURFACE); |
| 157 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_ASYNCBLIT); |
| 158 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_ANYFORMAT); |
| 159 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWPALETTE); |
| 160 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_DOUBLEBUF); |
| 161 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_FULLSCREEN); |
| 162 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_OPENGL); |
| 163 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_OPENGLBLIT); |
| 164 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RESIZABLE); |
| 165 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_NOFRAME); |
| 166 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWACCEL); |
| 167 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SRCCOLORKEY); |
| 168 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RLEACCELOK); |
| 169 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RLEACCEL); |
| 170 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SRCALPHA); |
| 171 | append_sdl_surface_flag(_surface, f, sizeof (f), SDL_PREALLOC); |
| 172 | |
| 173 | if (f[0] == '\0') |
| 174 | strcpy(f, " (none)"); |
| 175 | |
| 176 | printf("New vidmode flags:%s.\n", f); |
| 177 | |
| 178 | info = SDL_GetVideoInfo(); |
| 179 | assert(info != NULL); |
| 180 | /* |
| 181 | print_tf_state("hardware surface available", info->hw_available); |
| 182 | print_tf_state("window manager available", info->wm_available); |
| 183 | print_tf_state("accelerated hardware->hardware blits", info->blit_hw); |
| 184 | print_tf_state("accelerated hardware->hardware colorkey blits", info->blit_hw_CC); |
| 185 | print_tf_state("accelerated hardware->hardware alpha blits", info->blit_hw_A); |
| 186 | print_tf_state("accelerated software->hardware blits", info->blit_sw); |
| 187 | print_tf_state("accelerated software->hardware colorkey blits", info->blit_sw_CC); |
| 188 | print_tf_state("accelerated software->hardware alpha blits", info->blit_sw_A); |
| 189 | print_tf_state("accelerated color fills", info->blit_fill); |
| 190 | |
| 191 | printf("video memory: (%d),\n", info->video_mem); |
| 192 | */ |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | |
| 197 | static void output_driver_info(void) |
| 198 | { |
| 199 | char buffer[256]; |
| 200 | |
| 201 | if (SDL_VideoDriverName(buffer, sizeof (buffer)) == NULL){ |
| 202 | printf("-WARNING- SDL_VideoDriverName() returned NULL!"); |
| 203 | } /* if */ |
| 204 | else |
| 205 | { |
| 206 | printf("Using SDL video driver \"%s\".", buffer); |
| 207 | } /* else */ |
| 208 | } /* output_driver_info */ |
| 209 | |
| 210 | |
| 211 | void* get_framebuffer(void){ |
| 212 | return((Uint8 *) surface->pixels); |
| 213 | } |
| 214 | |
| 215 | |
| 216 | |
| 217 | /* |
| 218 | * !!! This is almost an entire copy of the original setgamemode(). |
| 219 | * !!! Figure out what is needed for just 2D mode, and separate that |
| 220 | * !!! out. Then, place the original setgamemode() back into engine.c, |
| 221 | * !!! and remove our simple implementation (and this function.) |
| 222 | * !!! Just be sure to keep the non-DOS things, like the window's |
| 223 | * !!! titlebar caption. --ryan. |
| 224 | */ |
| 225 | static uint8_t screenalloctype = 255; |
| 226 | static void init_new_res_vars(int32_t davidoption) |
| 227 | { |
| 228 | int i = 0; |
| 229 | int j = 0; |
| 230 | |
| 231 | setupmouse(); |
| 232 | |
| 233 | SDL_WM_SetCaption(titleNameLong, titleNameShort); |
| 234 | |
| 235 | xdim = xres = surface->w; |
| 236 | ydim = yres = surface->h; |
| 237 | |
| 238 | printf("init_new_res_vars %d %d\n",xdim,ydim); |
| 239 | |
| 240 | bytesperline = surface->w; |
| 241 | vesachecked = 1; |
| 242 | vgacompatible = 1; |
| 243 | linearmode = 1; |
| 244 | qsetmode = surface->h; |
| 245 | activepage = visualpage = 0; |
| 246 | |
| 247 | |
| 248 | frameoffset = frameplace = (uint8_t*)surface->pixels; |
| 249 | |
| 250 | if (screen != NULL) |
| 251 | { |
| 252 | if (screenalloctype == 0) kkfree((void *)screen); |
| 253 | if (screenalloctype == 1) suckcache((int32_t *)screen); |
| 254 | screen = NULL; |
| 255 | } /* if */ |
| 256 | |
| 257 | |
| 258 | switch(vidoption) |
| 259 | { |
| 260 | case 1:i = xdim*ydim; break; |
| 261 | case 2: xdim = 320; ydim = 200; i = xdim*ydim; break; |
| 262 | |
| 263 | default: assert(0); |
| 264 | } |
| 265 | j = ydim*4*sizeof(int32_t); /* Leave room for horizlookup&horizlookup2 */ |
| 266 | |
| 267 | if(horizlookup) |
| 268 | free(horizlookup); |
| 269 | |
| 270 | if(horizlookup2) |
| 271 | free(horizlookup2); |
| 272 | |
| 273 | horizlookup = (int32_t*)malloc(j); |
| 274 | horizlookup2 = (int32_t*)malloc(j); |
| 275 | |
| 276 | j = 0; |
| 277 | |
| 278 | //Build lookup table (X screespace -> frambuffer offset. |
| 279 | for(i = 0; i <= ydim; i++) |
| 280 | { |
| 281 | ylookup[i] = j; |
| 282 | j += bytesperline; |
| 283 | } |
| 284 | |
| 285 | horizycent = ((ydim*4)>>1); |
| 286 | |
| 287 | /* Force drawrooms to call dosetaspect & recalculate stuff */ |
| 288 | oxyaspect = oxdimen = oviewingrange = -1; |
| 289 | |
| 290 | //Let the Assembly module how many pixels to skip when drawing a column |
| 291 | setBytesPerLine(bytesperline); |
| 292 | |
| 293 | |
| 294 | setview(0L,0L,xdim-1,ydim-1); |
| 295 | |
| 296 | setbrightness(curbrightness, palette); |
| 297 | |
| 298 | if (searchx < 0) { |
| 299 | searchx = halfxdimen; |
| 300 | searchy = (ydimen>>1); |
| 301 | } |
| 302 | |
| 303 | } |
| 304 | |
| 305 | |
| 306 | |
| 307 | static void go_to_new_vid_mode(int davidoption, int w, int h) |
| 308 | { |
| 309 | getvalidvesamodes(); |
| 310 | SDL_ClearError(); |
| 311 | // don't do SDL_SetVideoMode if SDL_WM_SetIcon not called. See sdl doc for SDL_WM_SetIcon |
| 312 | surface = SDL_SetVideoMode(w, h, 8, sdl_flags); |
| 313 | if (surface == NULL) |
| 314 | { |
| 315 | Error(EXIT_FAILURE, "BUILDSDL: Failed to set %dx%d video mode!\n" |
| 316 | "BUILDSDL: SDL_Error() says [%s].\n", |
| 317 | w, h, SDL_GetError()); |
| 318 | } /* if */ |
| 319 | |
| 320 | output_surface_info(surface); |
| 321 | init_new_res_vars(davidoption); // dont be confused between vidoption (global) and davidoption |
| 322 | } |
| 323 | |
| 324 | static __inline int sdl_mouse_button_filter(SDL_MouseButtonEvent const *event) |
| 325 | { |
| 326 | /* |
| 327 | * What bits BUILD expects: |
| 328 | * 0 left button pressed if 1 |
| 329 | * 1 right button pressed if 1 |
| 330 | * 2 middle button pressed if 1 |
| 331 | * |
| 332 | * (That is, this is what Int 33h (AX=0x05) returns...) |
| 333 | * |
| 334 | * additionally bits 3&4 are set for the mouse wheel |
| 335 | */ |
| 336 | Uint8 button = event->button; |
| 337 | if (button >= sizeof (mouse_buttons) * 8) |
| 338 | return(0); |
| 339 | |
| 340 | if (button == SDL_BUTTON_RIGHT) |
| 341 | button = SDL_BUTTON_MIDDLE; |
| 342 | else if (button == SDL_BUTTON_MIDDLE) |
| 343 | button = SDL_BUTTON_RIGHT; |
| 344 | |
| 345 | if (((const SDL_MouseButtonEvent*)event)->state) |
| 346 | mouse_buttons |= 1<<(button-1); |
| 347 | else if (button != 4 && button != 5) |
| 348 | mouse_buttons ^= 1<<(button-1); |
| 349 | #if 0 |
| 350 | Uint8 bmask = SDL_GetMouseState(NULL, NULL); |
| 351 | mouse_buttons = 0; |
| 352 | if (bmask & SDL_BUTTON_LMASK) mouse_buttons |= 1; |
| 353 | if (bmask & SDL_BUTTON_RMASK) mouse_buttons |= 2; |
| 354 | if (bmask & SDL_BUTTON_MMASK) mouse_buttons |= 4; |
| 355 | #endif |
| 356 | |
| 357 | return(0); |
| 358 | } /* sdl_mouse_up_filter */ |
| 359 | |
| 360 | |
| 361 | static int sdl_mouse_motion_filter(SDL_Event const *event) |
| 362 | { |
| 363 | if (surface == NULL) |
| 364 | return(0); |
| 365 | |
| 366 | if (event->type == SDL_JOYBALLMOTION) |
| 367 | { |
| 368 | mouse_relative_x = event->jball.xrel/100; |
| 369 | mouse_relative_y = event->jball.yrel/100; |
| 370 | } |
| 371 | else |
| 372 | { |
| 373 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY)==SDL_GRAB_ON) |
| 374 | { |
| 375 | mouse_relative_x += event->motion.xrel; |
| 376 | mouse_relative_y += event->motion.yrel; |
| 377 | //printf("sdl_mouse_motion_filter: mrx=%d, mry=%d, mx=%d, my=%d\n", |
| 378 | // mouse_relative_x, mouse_relative_y, event->motion.xrel, event->motion.yrel); |
| 379 | |
| 380 | // mouse_relative_* is already reset in |
| 381 | // readmousexy(). It must not be |
| 382 | // reset here because calling this function does not mean |
| 383 | // we always handle the mouse. |
| 384 | // FIX_00001: Mouse speed is uneven and slower in windowed mode vs fullscreen mode. |
| 385 | } |
| 386 | else |
| 387 | mouse_relative_x = mouse_relative_y = 0; |
| 388 | } |
| 389 | |
| 390 | return(0); |
| 391 | } /* sdl_mouse_motion_filter */ |
| 392 | |
| 393 | |
| 394 | /* |
| 395 | * The windib driver can't alert us to the keypad enter key, which |
| 396 | * Ken's code depends on heavily. It sends it as the same key as the |
| 397 | * regular return key. These users will have to hit SHIFT-ENTER, |
| 398 | * which we check for explicitly, and give the engine a keypad enter |
| 399 | * enter event. |
| 400 | */ |
| 401 | static __inline int handle_keypad_enter_hack(const SDL_Event *event) |
| 402 | { |
| 403 | static int kp_enter_hack = 0; |
| 404 | int retval = 0; |
| 405 | |
| 406 | if (event->key.keysym.sym == SDLK_RETURN) |
| 407 | { |
| 408 | if (event->key.state == SDL_PRESSED) |
| 409 | { |
| 410 | if (event->key.keysym.mod & KMOD_SHIFT) |
| 411 | { |
| 412 | kp_enter_hack = 1; |
| 413 | lastkey = scancodes[SDLK_KP_ENTER]; |
| 414 | retval = 1; |
| 415 | } /* if */ |
| 416 | } /* if */ |
| 417 | |
| 418 | else /* key released */ |
| 419 | { |
| 420 | if (kp_enter_hack) |
| 421 | { |
| 422 | kp_enter_hack = 0; |
| 423 | lastkey = scancodes[SDLK_KP_ENTER]; |
| 424 | retval = 1; |
| 425 | } /* if */ |
| 426 | } /* if */ |
| 427 | } /* if */ |
| 428 | |
| 429 | return(retval); |
| 430 | } /* handle_keypad_enter_hack */ |
| 431 | |
| 432 | void fullscreen_toggle_and_change_driver(void) |
| 433 | { |
| 434 | |
| 435 | // FIX_00002: New Toggle Windowed/FullScreen system now simpler and will |
| 436 | // dynamically change for Windib or Directx driver. Windowed/Fullscreen |
| 437 | // toggle also made available from menu. |
| 438 | // Replace attempt_fullscreen_toggle(SDL_Surface **surface, Uint32 *flags) |
| 439 | |
| 440 | int32_t x,y; |
| 441 | x = surface->w; |
| 442 | y = surface->h; |
| 443 | |
| 444 | BFullScreen =!BFullScreen; |
| 445 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
| 446 | _platform_init(0, NULL, "Duke Nukem 3D", "Duke3D"); |
| 447 | _setgamemode(ScreenMode,x,y); |
| 448 | //vscrn(); |
| 449 | |
| 450 | return; |
| 451 | } |
| 452 | |
| 453 | static int sdl_key_filter(const SDL_Event *event) |
| 454 | { |
| 455 | int extended; |
| 456 | |
| 457 | if ( (event->key.keysym.sym == SDLK_m) && |
| 458 | (event->key.state == SDL_PRESSED) && |
| 459 | (event->key.keysym.mod & KMOD_CTRL) ) |
| 460 | { |
| 461 | |
| 462 | |
| 463 | // FIX_00005: Mouse pointer can be toggled on/off (see mouse menu or use CTRL-M) |
| 464 | // This is usefull to move the duke window when playing in window mode. |
| 465 | |
| 466 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY)==SDL_GRAB_ON) |
| 467 | { |
| 468 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
| 469 | SDL_ShowCursor(1); |
| 470 | } |
| 471 | else |
| 472 | { |
| 473 | SDL_WM_GrabInput(SDL_GRAB_ON); |
| 474 | SDL_ShowCursor(0); |
| 475 | } |
| 476 | |
| 477 | return(0); |
| 478 | } /* if */ |
| 479 | |
| 480 | else if ( ( (event->key.keysym.sym == SDLK_RETURN) || |
| 481 | (event->key.keysym.sym == SDLK_KP_ENTER) ) && |
| 482 | (event->key.state == SDL_PRESSED) && |
| 483 | (event->key.keysym.mod & KMOD_ALT) ) |
| 484 | { fullscreen_toggle_and_change_driver(); |
| 485 | |
| 486 | // hack to discard the ALT key... |
| 487 | lastkey=scancodes[SDLK_RALT]>>8; // extended |
| 488 | keyhandler(); |
| 489 | lastkey=(scancodes[SDLK_RALT]&0xff)+0x80; // Simulating Key up |
| 490 | keyhandler(); |
| 491 | lastkey=(scancodes[SDLK_LALT]&0xff)+0x80; // Simulating Key up (not extended) |
| 492 | keyhandler(); |
| 493 | SDL_SetModState(KMOD_NONE); // SDL doesnt see we are releasing the ALT-ENTER keys |
| 494 | |
| 495 | return(0); |
| 496 | } |
| 497 | |
| 498 | if (!handle_keypad_enter_hack(event)) |
| 499 | lastkey = scancodes[event->key.keysym.sym]; |
| 500 | |
| 501 | // printf("key.keysym.sym=%d\n", event->key.keysym.sym); |
| 502 | |
| 503 | if (lastkey == 0x0000) /* No DOS equivalent defined. */ |
| 504 | return(0); |
| 505 | |
| 506 | extended = ((lastkey & 0xFF00) >> 8); |
| 507 | if (extended != 0) |
| 508 | { |
| 509 | lastkey = extended; |
| 510 | keyhandler(); |
| 511 | lastkey = (scancodes[event->key.keysym.sym] & 0xFF); |
| 512 | } /* if */ |
| 513 | |
| 514 | if (event->key.state == SDL_RELEASED) |
| 515 | lastkey += 128; /* +128 signifies that the key is released in DOS. */ |
| 516 | |
| 517 | keyhandler(); |
| 518 | return(0); |
| 519 | } /* sdl_key_filter */ |
| 520 | |
| 521 | |
| 522 | static int root_sdl_event_filter(const SDL_Event *event) |
| 523 | { |
| 524 | switch (event->type) |
| 525 | { |
| 526 | case SDL_KEYUP: |
| 527 | // FIX_00003: Pause mode is now fully responsive - (Thx to Jonathon Fowler tips) |
| 528 | if(event->key.keysym.sym == SDLK_PAUSE) |
| 529 | break; |
| 530 | case SDL_KEYDOWN: |
| 531 | return(sdl_key_filter(event)); |
| 532 | case SDL_JOYBUTTONDOWN: |
| 533 | case SDL_JOYBUTTONUP: |
| 534 | { |
| 535 | //Do Nothing |
| 536 | |
| 537 | //printf("Joybutton UP/DOWN\n"); |
| 538 | //return(sdl_joystick_button_filter((const SDL_MouseButtonEvent*)event)); |
| 539 | return 0; |
| 540 | } |
| 541 | case SDL_JOYBALLMOTION: |
| 542 | case SDL_MOUSEMOTION: |
| 543 | return(sdl_mouse_motion_filter(event)); |
| 544 | case SDL_MOUSEBUTTONUP: |
| 545 | case SDL_MOUSEBUTTONDOWN: |
| 546 | return(sdl_mouse_button_filter((const SDL_MouseButtonEvent*)event)); |
| 547 | case SDL_QUIT: |
| 548 | /* !!! rcg TEMP */ |
| 549 | Error(EXIT_SUCCESS, "Exit through SDL\n"); |
| 550 | default: |
| 551 | //printf("This event is not handled: %d\n",event->type); |
| 552 | break; |
| 553 | } /* switch */ |
| 554 | |
| 555 | return(1); |
| 556 | } /* root_sdl_event_filter */ |
| 557 | |
| 558 | |
| 559 | static void handle_events(void) |
| 560 | { |
| 561 | SDL_Event event; |
| 562 | |
| 563 | while(SDL_PollEvent(&event)) |
| 564 | root_sdl_event_filter(&event); |
| 565 | } /* handle_events */ |
| 566 | |
| 567 | |
| 568 | /* bleh...public version... */ |
| 569 | void _handle_events(void) |
| 570 | { |
| 571 | handle_events(); |
| 572 | } /* _handle_events */ |
| 573 | |
| 574 | |
| 575 | static SDL_Joystick *joystick = NULL; |
| 576 | void _joystick_init(void) |
| 577 | { |
| 578 | const char *envr = getenv(BUILD_SDLJOYSTICK); |
| 579 | int favored = 0; |
| 580 | int numsticks; |
| 581 | int i; |
| 582 | |
| 583 | if (joystick != NULL) |
| 584 | { |
| 585 | printf("Joystick appears to be already initialized.\n"); |
| 586 | printf("...deinitializing for stick redetection...\n"); |
| 587 | _joystick_deinit(); |
| 588 | } /* if */ |
| 589 | |
| 590 | if ((envr != NULL) && (strcmp(envr, "none") == 0)) |
| 591 | { |
| 592 | printf("Skipping joystick detection/initialization at user request\n"); |
| 593 | return; |
| 594 | } /* if */ |
| 595 | |
| 596 | printf("Initializing SDL joystick subsystem..."); |
| 597 | printf(" (export environment variable BUILD_SDLJOYSTICK=none to skip)\n"); |
| 598 | |
| 599 | if (SDL_Init(SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE) != 0) |
| 600 | { |
| 601 | printf("SDL_Init(SDL_INIT_JOYSTICK) failed: [%s].\n", SDL_GetError()); |
| 602 | return; |
| 603 | } /* if */ |
| 604 | |
| 605 | numsticks = SDL_NumJoysticks(); |
| 606 | printf("SDL sees %d joystick%s.\n", numsticks, numsticks == 1 ? "" : "s"); |
| 607 | if (numsticks == 0) |
| 608 | return; |
| 609 | |
| 610 | for (i = 0; i < numsticks; i++) |
| 611 | { |
| 612 | const char *stickname = SDL_JoystickName(i); |
| 613 | if ((envr != NULL) && (strcmp(envr, stickname) == 0)) |
| 614 | favored = i; |
| 615 | |
| 616 | printf("Stick #%d: [%s]\n", i, stickname); |
| 617 | } /* for */ |
| 618 | |
| 619 | printf("Using Stick #%d.", favored); |
| 620 | if ((envr == NULL) && (numsticks > 1)) |
| 621 | printf("Set BUILD_SDLJOYSTICK to one of the above names to change.\n"); |
| 622 | |
| 623 | joystick = SDL_JoystickOpen(favored); |
| 624 | if (joystick == NULL) |
| 625 | { |
| 626 | printf("Joystick #%d failed to init: %s\n", favored, SDL_GetError()); |
| 627 | return; |
| 628 | } /* if */ |
| 629 | |
| 630 | printf("Joystick initialized. %d axes, %d buttons, %d hats, %d balls.\n", |
| 631 | SDL_JoystickNumAxes(joystick), SDL_JoystickNumButtons(joystick), |
| 632 | SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick)); |
| 633 | |
| 634 | SDL_JoystickEventState(SDL_QUERY); |
| 635 | } /* _joystick_init */ |
| 636 | |
| 637 | |
| 638 | void _joystick_deinit(void) |
| 639 | { |
| 640 | if (joystick != NULL) |
| 641 | { |
| 642 | printf("Closing joystick device...\n"); |
| 643 | SDL_JoystickClose(joystick); |
| 644 | printf("Joystick device closed. Deinitializing SDL subsystem...\n"); |
| 645 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); |
| 646 | printf("SDL joystick subsystem deinitialized.\n"); |
| 647 | joystick = NULL; |
| 648 | } /* if */ |
| 649 | } /* _joystick_deinit */ |
| 650 | |
| 651 | |
| 652 | int _joystick_update(void) |
| 653 | { |
| 654 | if (joystick == NULL) |
| 655 | return(0); |
| 656 | |
| 657 | SDL_JoystickUpdate(); |
| 658 | return(1); |
| 659 | } /* _joystick_update */ |
| 660 | |
| 661 | |
| 662 | int _joystick_axis(int axis) |
| 663 | { |
| 664 | if (joystick == NULL) |
| 665 | { |
| 666 | return(0); |
| 667 | } |
| 668 | |
| 669 | return(SDL_JoystickGetAxis(joystick, axis)); |
| 670 | } /* _joystick_axis */ |
| 671 | |
| 672 | int _joystick_hat(int hat) |
| 673 | { |
| 674 | if (joystick == NULL) |
| 675 | { |
| 676 | return(-1); |
| 677 | } |
| 678 | |
| 679 | return(SDL_JoystickGetHat(joystick, hat)); |
| 680 | } /* _joystick_axis */ |
| 681 | |
| 682 | int _joystick_button(int button) |
| 683 | { |
| 684 | if (joystick == NULL) |
| 685 | return(0); |
| 686 | |
| 687 | return(SDL_JoystickGetButton(joystick, button) != 0); |
| 688 | } /* _joystick_button */ |
| 689 | |
| 690 | |
| 691 | uint8_t _readlastkeyhit(void) |
| 692 | { |
| 693 | return(lastkey); |
| 694 | } /* _readlastkeyhit */ |
| 695 | |
| 696 | |
| 697 | |
| 698 | #if (!defined __DATE__) |
| 699 | #define __DATE__ "a long, int32_t time ago" |
| 700 | #endif |
| 701 | |
| 702 | static void output_sdl_versions(void) |
| 703 | { |
| 704 | const SDL_version *linked_ver = SDL_Linked_Version(); |
| 705 | SDL_version compiled_ver; |
| 706 | |
| 707 | SDL_VERSION(&compiled_ver); |
| 708 | |
| 709 | printf("SDL display driver for the BUILD engine initializing.\n"); |
| 710 | printf(" sdl_driver.c by Ryan C. Gordon (icculus@clutteredmind.org).\n"); |
| 711 | printf("Compiled %s against SDL version %d.%d.%d ...\n", __DATE__, |
| 712 | compiled_ver.major, compiled_ver.minor, compiled_ver.patch); |
| 713 | printf("Linked SDL version is %d.%d.%d ...\n", |
| 714 | linked_ver->major, linked_ver->minor, linked_ver->patch); |
| 715 | } /* output_sdl_versions */ |
| 716 | |
| 717 | |
| 718 | /* lousy -ansi flag. :) */ |
| 719 | static char *string_dupe(const char *str) |
| 720 | { |
| 721 | char *retval = malloc(strlen(str) + 1); |
| 722 | if (retval != NULL) |
| 723 | strcpy(retval, str); |
| 724 | return(retval); |
| 725 | } /* string_dupe */ |
| 726 | |
| 727 | |
| 728 | |
| 729 | |
| 730 | |
| 731 | |
| 732 | |
| 733 | void _platform_init(int argc, char **argv, const char *title, const char *iconName) |
| 734 | { |
| 735 | int i; |
| 736 | int64_t timeElapsed; |
| 737 | char dummyString[4096]; |
| 738 | |
| 739 | // FIX_00061: "ERROR: Two players have the same random ID" too frequent cuz of internet windows times |
| 740 | TIMER_GetPlatformTicks(&timeElapsed); |
| 741 | srand(timeElapsed&0xFFFFFFFF); |
| 742 | |
| 743 | Setup_UnstableNetworking(); |
| 744 | |
| 745 | // Look through the command line args |
| 746 | for(i = 0; i < argc; i++) |
| 747 | { |
| 748 | if(argv[i][0] == '-' ) |
| 749 | { |
| 750 | if(strcmpi(argv[i], "-netmode_stable") == 0) |
| 751 | { |
| 752 | //fullscreen = 1; |
| 753 | //TODO: |
| 754 | //TODO ( "[Todo: handle -netmode <int>]" ) |
| 755 | Setup_StableNetworking(); |
| 756 | |
| 757 | } |
| 758 | } |
| 759 | } |
| 760 | |
| 761 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 762 | if (SDL_Init(SDL_INIT_VIDEO) == -1){ |
| 763 | Error(EXIT_FAILURE, "BUILDSDL: SDL_Init() failed!\nBUILDSDL: SDL_GetError() says \"%s\".\n", SDL_GetError()); |
| 764 | } |
| 765 | |
| 766 | |
| 767 | // Set up the correct renderer |
| 768 | // Becarfull setenv can't reach dll in VC++ |
| 769 | // A way to proceed is to integrate the SDL libs |
| 770 | // in the exe instead. |
| 771 | |
| 772 | // FIX_00004: SDL.dll and SDL_Mixer.dll are now integrated within the exe |
| 773 | // (this also makes the Windib/Directx driver switching easier with SDL) |
| 774 | |
| 775 | // This requires to recompile the whole sdl and sdl mixer with the lib |
| 776 | // switch instead of the default dll switch. |
| 777 | |
| 778 | putenv("SDL_VIDEO_CENTERED=1"); |
| 779 | |
| 780 | if (title == NULL) |
| 781 | title = "BUILD"; |
| 782 | |
| 783 | if (iconName == NULL) |
| 784 | iconName = "BUILD"; |
| 785 | |
| 786 | titleNameLong = string_dupe(title); |
| 787 | titleNameShort = string_dupe(iconName); |
| 788 | |
| 789 | sdl_flags = BFullScreen ? SDL_FULLSCREEN : 0; |
| 790 | |
| 791 | sdl_flags |= SDL_HWPALETTE; |
| 792 | |
| 793 | |
| 794 | memset(scancodes, '\0', sizeof (scancodes)); |
| 795 | scancodes[SDLK_ESCAPE] = 0x01; |
| 796 | scancodes[SDLK_1] = 0x02; |
| 797 | scancodes[SDLK_2] = 0x03; |
| 798 | scancodes[SDLK_3] = 0x04; |
| 799 | scancodes[SDLK_4] = 0x05; |
| 800 | scancodes[SDLK_5] = 0x06; |
| 801 | scancodes[SDLK_6] = 0x07; |
| 802 | scancodes[SDLK_7] = 0x08; |
| 803 | scancodes[SDLK_8] = 0x09; |
| 804 | scancodes[SDLK_9] = 0x0A; |
| 805 | scancodes[SDLK_0] = 0x0B; |
| 806 | scancodes[SDLK_MINUS] = 0x0C; /* was 0x4A */ |
| 807 | scancodes[SDLK_EQUALS] = 0x0D; /* was 0x4E */ |
| 808 | scancodes[SDLK_BACKSPACE] = 0x0E; |
| 809 | scancodes[SDLK_TAB] = 0x0F; |
| 810 | scancodes[SDLK_q] = 0x10; |
| 811 | scancodes[SDLK_w] = 0x11; |
| 812 | scancodes[SDLK_e] = 0x12; |
| 813 | scancodes[SDLK_r] = 0x13; |
| 814 | scancodes[SDLK_t] = 0x14; |
| 815 | scancodes[SDLK_y] = 0x15; |
| 816 | scancodes[SDLK_u] = 0x16; |
| 817 | scancodes[SDLK_i] = 0x17; |
| 818 | scancodes[SDLK_o] = 0x18; |
| 819 | scancodes[SDLK_p] = 0x19; |
| 820 | scancodes[SDLK_LEFTBRACKET] = 0x1A; |
| 821 | scancodes[SDLK_RIGHTBRACKET] = 0x1B; |
| 822 | scancodes[SDLK_RETURN] = 0x1C; |
| 823 | scancodes[SDLK_LCTRL] = 0x1D; |
| 824 | scancodes[SDLK_a] = 0x1E; |
| 825 | scancodes[SDLK_s] = 0x1F; |
| 826 | scancodes[SDLK_d] = 0x20; |
| 827 | scancodes[SDLK_f] = 0x21; |
| 828 | scancodes[SDLK_g] = 0x22; |
| 829 | scancodes[SDLK_h] = 0x23; |
| 830 | scancodes[SDLK_j] = 0x24; |
| 831 | scancodes[SDLK_k] = 0x25; |
| 832 | scancodes[SDLK_l] = 0x26; |
| 833 | scancodes[SDLK_SEMICOLON] = 0x27; |
| 834 | scancodes[SDLK_QUOTE] = 0x28; |
| 835 | scancodes[SDLK_BACKQUOTE] = 0x29; |
| 836 | scancodes[SDLK_LSHIFT] = 0x2A; |
| 837 | scancodes[SDLK_BACKSLASH] = 0x2B; |
| 838 | scancodes[SDLK_z] = 0x2C; |
| 839 | scancodes[SDLK_x] = 0x2D; |
| 840 | scancodes[SDLK_c] = 0x2E; |
| 841 | scancodes[SDLK_v] = 0x2F; |
| 842 | scancodes[SDLK_b] = 0x30; |
| 843 | scancodes[SDLK_n] = 0x31; |
| 844 | scancodes[SDLK_m] = 0x32; |
| 845 | scancodes[SDLK_COMMA] = 0x33; |
| 846 | scancodes[SDLK_PERIOD] = 0x34; |
| 847 | scancodes[SDLK_SLASH] = 0x35; |
| 848 | scancodes[SDLK_RSHIFT] = 0x36; |
| 849 | scancodes[SDLK_KP_MULTIPLY] = 0x37; |
| 850 | scancodes[SDLK_LALT] = 0x38; |
| 851 | scancodes[SDLK_SPACE] = 0x39; |
| 852 | scancodes[SDLK_CAPSLOCK] = 0x3A; |
| 853 | scancodes[SDLK_F1] = 0x3B; |
| 854 | scancodes[SDLK_F2] = 0x3C; |
| 855 | scancodes[SDLK_F3] = 0x3D; |
| 856 | scancodes[SDLK_F4] = 0x3E; |
| 857 | scancodes[SDLK_F5] = 0x3F; |
| 858 | scancodes[SDLK_F6] = 0x40; |
| 859 | scancodes[SDLK_F7] = 0x41; |
| 860 | scancodes[SDLK_F8] = 0x42; |
| 861 | scancodes[SDLK_F9] = 0x43; |
| 862 | scancodes[SDLK_F10] = 0x44; |
| 863 | scancodes[SDLK_NUMLOCK] = 0x45; |
| 864 | scancodes[SDLK_SCROLLOCK] = 0x46; |
| 865 | scancodes[SDLK_KP7] = 0x47; |
| 866 | scancodes[SDLK_KP8] = 0x48; |
| 867 | scancodes[SDLK_KP9] = 0x49; |
| 868 | scancodes[SDLK_KP_MINUS] = 0x4A; |
| 869 | scancodes[SDLK_KP4] = 0x4B; |
| 870 | scancodes[SDLK_KP5] = 0x4C; |
| 871 | scancodes[SDLK_KP6] = 0x4D; |
| 872 | scancodes[SDLK_KP_PLUS] = 0x4E; |
| 873 | scancodes[SDLK_KP1] = 0x4F; |
| 874 | scancodes[SDLK_KP2] = 0x50; |
| 875 | scancodes[SDLK_KP3] = 0x51; |
| 876 | scancodes[SDLK_KP0] = 0x52; |
| 877 | scancodes[SDLK_KP_PERIOD] = 0x53; |
| 878 | scancodes[SDLK_F11] = 0x57; |
| 879 | scancodes[SDLK_F12] = 0x58; |
| 880 | scancodes[SDLK_PAUSE] = 0x59; /* SBF - technically incorrect */ |
| 881 | |
| 882 | scancodes[SDLK_KP_ENTER] = 0xE01C; |
| 883 | scancodes[SDLK_RCTRL] = 0xE01D; |
| 884 | scancodes[SDLK_KP_DIVIDE] = 0xE035; |
| 885 | scancodes[SDLK_PRINT] = 0xE037; /* SBF - technically incorrect */ |
| 886 | scancodes[SDLK_SYSREQ] = 0xE037; /* SBF - for windows... */ |
| 887 | scancodes[SDLK_RALT] = 0xE038; |
| 888 | scancodes[SDLK_HOME] = 0xE047; |
| 889 | scancodes[SDLK_UP] = 0xE048; |
| 890 | scancodes[SDLK_PAGEUP] = 0xE049; |
| 891 | scancodes[SDLK_LEFT] = 0xE04B; |
| 892 | scancodes[SDLK_RIGHT] = 0xE04D; |
| 893 | scancodes[SDLK_END] = 0xE04F; |
| 894 | scancodes[SDLK_DOWN] = 0xE050; |
| 895 | scancodes[SDLK_PAGEDOWN] = 0xE051; |
| 896 | scancodes[SDLK_INSERT] = 0xE052; |
| 897 | scancodes[SDLK_DELETE] = 0xE053; |
| 898 | |
| 899 | |
| 900 | |
| 901 | output_sdl_versions(); |
| 902 | output_driver_info(); |
| 903 | |
| 904 | |
| 905 | printf("Video Driver: '%s'.\n", SDL_VideoDriverName(dummyString, 20)); |
| 906 | |
| 907 | } |
| 908 | |
| 909 | // Capture BMP of the current frame |
| 910 | int screencapture(char *filename, uint8_t inverseit) |
| 911 | { |
| 912 | // FIX_00006: better naming system for screenshots + message when pic is taken. |
| 913 | // Use ./screenshots folder. Screenshot code rerwritten. Faster and |
| 914 | // makes smaller files. Doesn't freeze or lag the game anymore. |
| 915 | |
| 916 | SDL_SaveBMP(surface, filename); |
| 917 | return 0; |
| 918 | } /* screencapture */ |
| 919 | |
| 920 | |
| 921 | void setvmode(int mode) |
| 922 | { |
| 923 | |
| 924 | if (mode == 0x3) /* text mode. */ |
| 925 | { |
| 926 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
| 927 | return; |
| 928 | } else |
| 929 | printf("setvmode(0x%x) is unsupported in SDL driver.\n", mode); |
| 930 | |
| 931 | } |
| 932 | |
| 933 | int32_t _setgamemode(uint8_t davidoption, int32_t daxdim, int32_t daydim) |
| 934 | { |
| 935 | int validated, i; |
| 936 | SDL_Surface *image; |
| 937 | Uint32 colorkey; |
| 938 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 939 | // Install icon |
| 940 | image = SDL_LoadBMP_RW(SDL_RWFromMem(iconBMP, iconBMP_size), 1); |
| 941 | colorkey = 0; // index in this image to be transparent |
| 942 | SDL_SetColorKey(image, SDL_SRCCOLORKEY, colorkey); |
| 943 | SDL_WM_SetIcon(image,NULL); |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 944 | |
| 945 | if (daxdim > MAXXDIM || daydim > MAXYDIM) |
| 946 | { |
| 947 | printf("Resolution %dx%d is too high. Changed to %dx%d\n", daxdim, daydim, MAXXDIM,MAXYDIM); |
| 948 | daxdim = MAXXDIM; |
| 949 | daydim = MAXYDIM; |
| 950 | } |
| 951 | |
| 952 | getvalidvesamodes(); |
| 953 | |
| 954 | validated = 0; |
| 955 | for(i=0; i<validmodecnt; i++){ |
| 956 | if(validmodexdim[i] == daxdim && validmodeydim[i] == daydim) |
| 957 | validated = 1; |
| 958 | } |
| 959 | |
| 960 | if(!validated){ |
| 961 | printf("Resolution %dx%d unsupported. Changed to 640x480\n", daxdim, daydim); |
| 962 | daxdim = LCD_WIDTH; |
| 963 | daydim = LCD_HEIGHT; |
| 964 | } |
| 965 | |
| 966 | go_to_new_vid_mode((int) davidoption, daxdim, daydim); |
| 967 | |
| 968 | qsetmode = 200; |
| 969 | last_render_ticks = getticks(); |
| 970 | |
| 971 | return(0); |
| 972 | } /* setgamemode */ |
| 973 | |
| 974 | |
| 975 | static int get_dimensions_from_str(const char *str, int32_t *_w, int32_t *_h) |
| 976 | { |
| 977 | char *xptr = NULL; |
| 978 | char *ptr = NULL; |
| 979 | int32_t w = -1; |
| 980 | int32_t h = -1; |
| 981 | |
| 982 | if (str == NULL) |
| 983 | return(0); |
| 984 | |
| 985 | xptr = strchr(str, 'x'); |
| 986 | if (xptr == NULL) |
| 987 | return(0); |
| 988 | |
| 989 | w = strtol(str, &ptr, 10); |
| 990 | if (ptr != xptr) |
| 991 | return(0); |
| 992 | |
| 993 | xptr++; |
| 994 | h = strtol(xptr, &ptr, 10); |
| 995 | if ( (*xptr == '\0') || (*ptr != '\0') ) |
| 996 | return(0); |
| 997 | |
| 998 | if ((w <= 1) || (h <= 1)) |
| 999 | return(0); |
| 1000 | |
| 1001 | if (_w != NULL) |
| 1002 | *_w = w; |
| 1003 | |
| 1004 | if (_h != NULL) |
| 1005 | *_h = h; |
| 1006 | |
| 1007 | return(1); |
| 1008 | } /* get_dimensions_from_str */ |
| 1009 | |
| 1010 | |
| 1011 | static __inline void get_max_screen_res(int32_t *max_w, int32_t *max_h) |
| 1012 | { |
| 1013 | int32_t w = DEFAULT_MAXRESWIDTH; |
| 1014 | int32_t h = DEFAULT_MAXRESHEIGHT; |
| 1015 | const char *envr = getenv(BUILD_MAXSCREENRES); |
| 1016 | |
| 1017 | if (envr != NULL) |
| 1018 | { |
| 1019 | if (!get_dimensions_from_str(envr, &w, &h)) |
| 1020 | { |
| 1021 | printf("User's resolution ceiling [%s] is bogus!\n", envr); |
| 1022 | w = DEFAULT_MAXRESWIDTH; |
| 1023 | h = DEFAULT_MAXRESHEIGHT; |
| 1024 | } /* if */ |
| 1025 | } /* if */ |
| 1026 | |
| 1027 | if (max_w != NULL) |
| 1028 | *max_w = w; |
| 1029 | |
| 1030 | if (max_h != NULL) |
| 1031 | *max_h = h; |
| 1032 | } |
| 1033 | |
| 1034 | |
| 1035 | static void add_vesa_mode(const char *typestr, int w, int h) |
| 1036 | { |
| 1037 | //printf("Adding %s resolution (%dx%d).\n", typestr, w, h); |
| 1038 | validmode[validmodecnt] = validmodecnt; |
| 1039 | validmodexdim[validmodecnt] = w; |
| 1040 | validmodeydim[validmodecnt] = h; |
| 1041 | validmodecnt++; |
| 1042 | } /* add_vesa_mode */ |
| 1043 | |
| 1044 | |
| 1045 | /* Let the user specify a specific mode via environment variable. */ |
| 1046 | static __inline void add_user_defined_resolution(void) |
| 1047 | { |
| 1048 | int32_t w; |
| 1049 | int32_t h; |
| 1050 | const char *envr = getenv(BUILD_USERSCREENRES); |
| 1051 | |
| 1052 | /* rockbox hack */ |
| 1053 | add_vesa_mode("rockbox", LCD_WIDTH, LCD_HEIGHT); |
| 1054 | add_vesa_mode("rockbox", LCD_HEIGHT, LCD_WIDTH); |
| 1055 | |
| 1056 | |
| 1057 | if (envr == NULL) |
| 1058 | return; |
| 1059 | |
| 1060 | if (get_dimensions_from_str(envr, &w, &h)) |
| 1061 | add_vesa_mode("user defined", w, h); |
| 1062 | else |
| 1063 | printf("User defined resolution [%s] is bogus!\n", envr); |
| 1064 | } /* add_user_defined_resolution */ |
| 1065 | |
| 1066 | |
| 1067 | static __inline SDL_Rect **get_physical_resolutions(void) |
| 1068 | { |
| 1069 | const SDL_VideoInfo *vidInfo = SDL_GetVideoInfo(); |
| 1070 | SDL_Rect **modes = SDL_ListModes(vidInfo->vfmt, sdl_flags | SDL_FULLSCREEN); |
| 1071 | if (modes == NULL) |
| 1072 | { |
| 1073 | sdl_flags &= ~SDL_FULLSCREEN; |
| 1074 | modes = SDL_ListModes(vidInfo->vfmt, sdl_flags); /* try without fullscreen. */ |
| 1075 | if (modes == NULL) |
| 1076 | modes = (SDL_Rect **) -1; /* fuck it. */ |
| 1077 | } /* if */ |
| 1078 | |
| 1079 | if (modes == (SDL_Rect **) -1) |
| 1080 | printf("Couldn't get any physical resolutions.\n"); |
| 1081 | else |
| 1082 | { |
| 1083 | printf("Highest physical resolution is (%dx%d).\n", |
| 1084 | modes[0]->w, modes[0]->h); |
| 1085 | } /* else */ |
| 1086 | |
| 1087 | return(modes); |
| 1088 | } /* get_physical_resolutions */ |
| 1089 | |
| 1090 | |
| 1091 | static void remove_vesa_mode(int index, const char *reason) |
| 1092 | { |
| 1093 | int i; |
| 1094 | |
| 1095 | assert(index < validmodecnt); |
| 1096 | //printf("Removing resolution #%d, %dx%d [%s].\n",index, validmodexdim[index], validmodeydim[index], reason); |
| 1097 | |
| 1098 | for (i = index; i < validmodecnt - 1; i++) |
| 1099 | { |
| 1100 | validmode[i] = validmode[i + 1]; |
| 1101 | validmodexdim[i] = validmodexdim[i + 1]; |
| 1102 | validmodeydim[i] = validmodeydim[i + 1]; |
| 1103 | } /* for */ |
| 1104 | |
| 1105 | validmodecnt--; |
| 1106 | } /* remove_vesa_mode */ |
| 1107 | |
| 1108 | |
| 1109 | static __inline void cull_large_vesa_modes(void) |
| 1110 | { |
| 1111 | int32_t max_w; |
| 1112 | int32_t max_h; |
| 1113 | int i; |
| 1114 | |
| 1115 | get_max_screen_res(&max_w, &max_h); |
| 1116 | printf("Setting resolution ceiling to (%dx%d).\n", max_w, max_h); |
| 1117 | |
| 1118 | for (i = 0; i < validmodecnt; i++) |
| 1119 | { |
| 1120 | if ((validmodexdim[i] > max_w) || (validmodeydim[i] > max_h)) |
| 1121 | { |
| 1122 | remove_vesa_mode(i, "above resolution ceiling"); |
| 1123 | i--; /* list shrinks. */ |
| 1124 | } /* if */ |
| 1125 | } /* for */ |
| 1126 | } /* cull_large_vesa_modes */ |
| 1127 | |
| 1128 | |
| 1129 | static __inline void cull_duplicate_vesa_modes(void) |
| 1130 | { |
| 1131 | int i; |
| 1132 | int j; |
| 1133 | |
| 1134 | for (i = 0; i < validmodecnt; i++){ |
| 1135 | for (j = i + 1; j < validmodecnt; j++){ |
| 1136 | if ( (validmodexdim[i] == validmodexdim[j]) &&(validmodeydim[i] == validmodeydim[j]) ){ |
| 1137 | remove_vesa_mode(j, "duplicate"); |
| 1138 | j--; /* list shrinks. */ |
| 1139 | } |
| 1140 | } |
| 1141 | } |
| 1142 | } |
| 1143 | |
| 1144 | |
| 1145 | #define swap_macro(tmp, x, y) { tmp = x; x = y; y = tmp; } |
| 1146 | |
| 1147 | /* be sure to call cull_duplicate_vesa_modes() before calling this. */ |
| 1148 | static __inline void sort_vesa_modelist(void) |
| 1149 | { |
| 1150 | int i; |
| 1151 | int sorted; |
| 1152 | int32_t tmp; |
| 1153 | |
| 1154 | do |
| 1155 | { |
| 1156 | sorted = 1; |
| 1157 | for (i = 0; i < validmodecnt - 1; i++) |
| 1158 | { |
| 1159 | if ( (validmodexdim[i] >= validmodexdim[i+1]) && |
| 1160 | (validmodeydim[i] >= validmodeydim[i+1]) ) |
| 1161 | { |
| 1162 | sorted = 0; |
| 1163 | swap_macro(tmp, validmode[i], validmode[i+1]); |
| 1164 | swap_macro(tmp, validmodexdim[i], validmodexdim[i+1]); |
| 1165 | swap_macro(tmp, validmodeydim[i], validmodeydim[i+1]); |
| 1166 | } /* if */ |
| 1167 | } /* for */ |
| 1168 | } while (!sorted); |
| 1169 | } /* sort_vesa_modelist */ |
| 1170 | |
| 1171 | |
| 1172 | static __inline void cleanup_vesa_modelist(void) |
| 1173 | { |
| 1174 | cull_large_vesa_modes(); |
| 1175 | cull_duplicate_vesa_modes(); |
| 1176 | sort_vesa_modelist(); |
| 1177 | } /* cleanup_vesa_modelist */ |
| 1178 | |
| 1179 | |
| 1180 | static __inline void output_vesa_modelist(void) |
| 1181 | { |
| 1182 | char buffer[256]; |
| 1183 | char numbuf[20]; |
| 1184 | int i; |
| 1185 | |
| 1186 | buffer[0] = '\0'; |
| 1187 | |
| 1188 | for (i = 0; i < validmodecnt; i++) |
| 1189 | { |
| 1190 | sprintf(numbuf, " (%dx%d)",(int32_t) validmodexdim[i], (int32_t) validmodeydim[i]); |
| 1191 | |
| 1192 | if ( (strlen(buffer) + strlen(numbuf)) >= (sizeof (buffer) - 1) ) |
| 1193 | strcpy(buffer + (sizeof (buffer) - 5), " ..."); |
| 1194 | else |
| 1195 | strcat(buffer, numbuf); |
| 1196 | } /* for */ |
| 1197 | |
| 1198 | printf("Final sorted modelist:%s", buffer); |
| 1199 | } |
| 1200 | |
| 1201 | |
| 1202 | void getvalidvesamodes(void) |
| 1203 | { |
| 1204 | static int already_checked = 0; |
| 1205 | int i; |
| 1206 | SDL_Rect **modes = NULL; |
| 1207 | int stdres[][2] = { |
| 1208 | {320, 200}, {640, 350}, {640, 480}, |
| 1209 | {800, 600}, {1024, 768} |
| 1210 | }; |
| 1211 | |
| 1212 | if (already_checked) |
| 1213 | return; |
| 1214 | |
| 1215 | already_checked = 1; |
| 1216 | validmodecnt = 0; |
| 1217 | vidoption = 1; /* !!! tmp */ |
| 1218 | |
| 1219 | /* fill in the standard resolutions... */ |
| 1220 | for (i = 0; i < sizeof (stdres) / sizeof (stdres[0]); i++) |
| 1221 | add_vesa_mode("standard", stdres[i][0], stdres[i][1]); |
| 1222 | |
| 1223 | /* Anything the hardware can specifically do is added now... */ |
| 1224 | modes = get_physical_resolutions(); |
| 1225 | for (i = 0; (modes != (SDL_Rect **) -1) && (modes[i] != NULL); i++) |
| 1226 | add_vesa_mode("physical", modes[i]->w, modes[i]->h); |
| 1227 | |
| 1228 | /* Now add specific resolutions that the user wants... */ |
| 1229 | add_user_defined_resolution(); |
| 1230 | |
| 1231 | /* get rid of dupes and bogus resolutions... */ |
| 1232 | cleanup_vesa_modelist(); |
| 1233 | |
| 1234 | /* print it out for debugging purposes... */ |
| 1235 | output_vesa_modelist(); |
| 1236 | } |
| 1237 | |
| 1238 | uint8_t lastPalette[768]; |
| 1239 | void WriteTranslucToFile(void){ |
| 1240 | |
| 1241 | uint8_t buffer[65535*4]; |
| 1242 | uint8_t tga_header[18]; |
| 1243 | uint8_t* transPointer = transluc; |
| 1244 | uint8_t* bufferPointer = buffer; |
| 1245 | int i; |
| 1246 | FILE* file; |
| 1247 | |
| 1248 | for (i=0; i < 65535; i++) { |
| 1249 | |
| 1250 | bufferPointer[0] = (lastPalette[(*transPointer)*3+0]) / 63.0 * 255; |
| 1251 | bufferPointer[1] = (lastPalette[(*transPointer)*3+1]) / 63.0 * 255; |
| 1252 | bufferPointer[2] = (lastPalette[(*transPointer)*3+2]) / 63.0 * 255; |
| 1253 | bufferPointer[3] = 255; |
| 1254 | |
| 1255 | printf("%d,",*transPointer); |
| 1256 | if (i%255 ==0) |
| 1257 | printf("\n"); |
| 1258 | |
| 1259 | transPointer +=1; |
| 1260 | bufferPointer+=4; |
| 1261 | } |
| 1262 | |
| 1263 | |
| 1264 | |
| 1265 | file = fopen("/transluc.tga", "w"); |
| 1266 | |
| 1267 | memset(tga_header, 0, 18); |
| 1268 | tga_header[2] = 2; |
| 1269 | tga_header[12] = (256 & 0x00FF); |
| 1270 | tga_header[13] = (256 & 0xFF00) / 256; |
| 1271 | tga_header[14] = (256 & 0x00FF) ; |
| 1272 | tga_header[15] =(256 & 0xFF00) / 256; |
| 1273 | tga_header[16] = 32 ; |
| 1274 | |
| 1275 | fwrite(&tga_header, 18, sizeof(uint8_t), file); |
| 1276 | fwrite(buffer, 65535, 4, file); |
| 1277 | fclose(file); |
| 1278 | } |
| 1279 | |
| 1280 | void WritePaletteToFile(uint8_t* palette,const char* filename,int width, int height){ |
| 1281 | |
| 1282 | uint8_t tga_header[18]; |
| 1283 | uint8_t* buffer; |
| 1284 | uint8_t* palettePointer = palette; |
| 1285 | uint8_t* bufferPointer ; |
| 1286 | int i; |
| 1287 | |
| 1288 | FILE* file = fopen(filename, "w"); |
| 1289 | |
| 1290 | |
| 1291 | memset(tga_header, 0, 18); |
| 1292 | tga_header[2] = 2; |
| 1293 | tga_header[12] = (width & 0x00FF); |
| 1294 | tga_header[13] = (width & 0xFF00) / 256; |
| 1295 | tga_header[14] = (height & 0x00FF) ; |
| 1296 | tga_header[15] =(height & 0xFF00) / 256; |
| 1297 | tga_header[16] = 32 ; |
| 1298 | |
| 1299 | fwrite(&tga_header, 18, sizeof(uint8_t), file); |
| 1300 | |
| 1301 | bufferPointer = buffer = malloc(width*height*4); |
| 1302 | |
| 1303 | for (i = 0 ; i < width*height ; i++) |
| 1304 | { |
| 1305 | bufferPointer[0] = palettePointer[0] / 63.0 * 255; |
| 1306 | bufferPointer[1] = palettePointer[1] / 63.0 * 255; |
| 1307 | bufferPointer[2] = palettePointer[2] / 63.0 * 255; |
| 1308 | bufferPointer[3] = 255; |
| 1309 | |
| 1310 | bufferPointer += 4; |
| 1311 | palettePointer+= 3; |
| 1312 | } |
| 1313 | |
| 1314 | fwrite(buffer, width*height, 4, file); |
| 1315 | fclose(file); |
| 1316 | |
| 1317 | free(buffer); |
| 1318 | } |
| 1319 | |
| 1320 | |
| 1321 | void WriteLastPaletteToFile(){ |
| 1322 | WritePaletteToFile(lastPalette,"lastPalette.tga",16,16); |
| 1323 | } |
| 1324 | |
| 1325 | int VBE_setPalette(uint8_t *palettebuffer) |
| 1326 | /* |
| 1327 | * (From Ken's docs:) |
| 1328 | * Set (num) palette palette entries starting at (start) |
| 1329 | * palette entries are in a 4-byte format in this order: |
| 1330 | * 0: Blue (0-63) |
| 1331 | * 1: Green (0-63) |
| 1332 | * 2: Red (0-63) |
| 1333 | * 3: Reserved |
| 1334 | * |
| 1335 | * Naturally, the bytes are in the reverse order that SDL wants them... |
| 1336 | * More importantly, SDL wants the color elements in a range from 0-255, |
| 1337 | * so we do a conversion. |
| 1338 | */ |
| 1339 | { |
| 1340 | SDL_Color fmt_swap[256]; |
| 1341 | SDL_Color *sdlp = fmt_swap; |
| 1342 | uint8_t *p = palettebuffer; |
| 1343 | int i; |
| 1344 | //static updated=0; |
| 1345 | |
| 1346 | //if (updated >=1 ) |
| 1347 | // return ; |
| 1348 | |
| 1349 | //WritePaletteToFile(palettebuffer,"lastPalette.tga",16,16); |
| 1350 | //updated++; |
| 1351 | |
| 1352 | |
| 1353 | //CODE EXPLORATION |
| 1354 | //Used only to write the last palette to file. |
| 1355 | memcpy(lastPalette, palettebuffer, 768); |
| 1356 | |
| 1357 | for (i = 0; i < 256; i++){ |
Franklin Wei | cf07bb3 | 2018-01-05 17:25:03 -0500 | [diff] [blame] | 1358 | /* doesn't map perfectly */ |
| 1359 | sdlp->b = (Uint8) (*p << 2) | (*p >> 4); |
| 1360 | p++; |
| 1361 | sdlp->g = (Uint8) (*p << 2) | (*p >> 4); |
| 1362 | p++; |
| 1363 | sdlp->r = (Uint8) (*p << 2) | (*p >> 4); |
| 1364 | p++; |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1365 | sdlp->unused = *p++; /* This byte is unused in BUILD, too. */ |
| 1366 | sdlp++; |
| 1367 | } |
| 1368 | |
| 1369 | return(SDL_SetColors(surface, fmt_swap, 0, 256)); |
| 1370 | } |
| 1371 | |
| 1372 | |
| 1373 | int VBE_getPalette(int32_t start, int32_t num, uint8_t *palettebuffer) |
| 1374 | { |
| 1375 | SDL_Color *sdlp = surface->format->palette->colors + start; |
| 1376 | uint8_t *p = palettebuffer + (start * 4); |
| 1377 | int i; |
| 1378 | |
| 1379 | for (i = 0; i < num; i++) |
| 1380 | { |
| 1381 | *p++ = (Uint8) ((((float) sdlp->b) / 255.0) * 63.0); |
| 1382 | *p++ = (Uint8) ((((float) sdlp->g) / 255.0) * 63.0); |
| 1383 | *p++ = (Uint8) ((((float) sdlp->r) / 255.0) * 63.0); |
| 1384 | *p++ = sdlp->unused; /* This byte is unused in both SDL and BUILD. */ |
| 1385 | sdlp++; |
| 1386 | } |
| 1387 | |
| 1388 | return(1); |
| 1389 | } |
| 1390 | |
| 1391 | |
| 1392 | void _uninitengine(void) |
| 1393 | { |
| 1394 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
| 1395 | } /* _uninitengine */ |
| 1396 | |
| 1397 | |
| 1398 | |
| 1399 | |
| 1400 | int setupmouse(void) |
| 1401 | { |
| 1402 | |
| 1403 | SDL_Event event; |
| 1404 | |
| 1405 | if (surface == NULL) |
| 1406 | return(0); |
| 1407 | |
| 1408 | SDL_WM_GrabInput(SDL_GRAB_ON); |
| 1409 | SDL_ShowCursor(0); |
| 1410 | |
| 1411 | mouse_relative_x = mouse_relative_y = 0; |
| 1412 | |
| 1413 | /* |
| 1414 | * this global usually gets set by BUILD, but it's a one-shot |
| 1415 | * deal, and we may not have an SDL surface at that point. --ryan. |
| 1416 | */ |
| 1417 | moustat = 1; |
| 1418 | |
| 1419 | // FIX_00063: Duke's angle changing or incorrect when using toggle fullscreen/window mode |
| 1420 | while(SDL_PollEvent(&event)); // Empying the various pending events (especially the mouse one) |
| 1421 | |
| 1422 | //SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); |
| 1423 | |
| 1424 | return(1); |
| 1425 | } /* setupmouse */ |
| 1426 | |
| 1427 | |
| 1428 | void readmousexy(short *x, short *y) |
| 1429 | { |
| 1430 | if (x) |
| 1431 | *x = mouse_relative_x << 2; |
| 1432 | if (y) |
| 1433 | *y = mouse_relative_y << 2; |
| 1434 | |
| 1435 | mouse_relative_x = mouse_relative_y = 0; |
| 1436 | } /* readmousexy */ |
| 1437 | |
| 1438 | |
| 1439 | void readmousebstatus(short *bstatus) |
| 1440 | { |
| 1441 | if (bstatus) |
| 1442 | *bstatus = mouse_buttons; |
| 1443 | |
| 1444 | // special wheel treatment: make it like a button click |
| 1445 | if(mouse_buttons&8) |
| 1446 | mouse_buttons ^= 8; |
| 1447 | if(mouse_buttons&16) |
| 1448 | mouse_buttons ^= 16; |
| 1449 | |
| 1450 | } /* readmousebstatus */ |
| 1451 | |
| 1452 | |
| 1453 | void _updateScreenRect(int32_t x, int32_t y, int32_t w, int32_t h) |
| 1454 | { |
| 1455 | SDL_UpdateRect(surface, x, y, w, h); |
| 1456 | } |
| 1457 | |
| 1458 | //int counter= 0 ; |
| 1459 | //char bmpName[256]; |
| 1460 | void _nextpage(void) |
| 1461 | |
| 1462 | { |
| 1463 | Uint32 ticks; |
| 1464 | |
| 1465 | _handle_events(); |
| 1466 | |
| 1467 | |
| 1468 | SDL_UpdateRect(surface, 0, 0, 0, 0); |
| 1469 | |
| 1470 | //sprintf(bmpName,"%d.bmp",counter++); |
| 1471 | //SDL_SaveBMP(surface,bmpName); |
| 1472 | |
| 1473 | |
| 1474 | //if (CLEAR_FRAMEBUFFER) |
| 1475 | // SDL_FillRect(surface,NULL,0); |
| 1476 | |
| 1477 | ticks = getticks(); |
| 1478 | total_render_time = (ticks - last_render_ticks); |
| 1479 | if (total_render_time > 1000){ |
| 1480 | total_rendered_frames = 0; |
| 1481 | total_render_time = 1; |
| 1482 | last_render_ticks = ticks; |
| 1483 | } |
| 1484 | total_rendered_frames++; |
| 1485 | } |
| 1486 | |
| 1487 | |
| 1488 | uint8_t readpixel(uint8_t * offset) |
| 1489 | { |
| 1490 | return *offset; |
| 1491 | } |
| 1492 | |
| 1493 | void drawpixel(uint8_t * location, uint8_t pixel) |
| 1494 | { |
| 1495 | *location = pixel; |
| 1496 | } |
| 1497 | |
| 1498 | /* Fix this up The Right Way (TM) - DDOI */ |
| 1499 | void setcolor16(uint8_t col) |
| 1500 | { |
| 1501 | drawpixel_color = col; |
| 1502 | } |
| 1503 | |
| 1504 | void drawpixel16(int32_t offset) |
| 1505 | { |
| 1506 | drawpixel((uint8_t*)surface->pixels + offset, drawpixel_color); |
| 1507 | } /* drawpixel16 */ |
| 1508 | |
| 1509 | |
| 1510 | void fillscreen16(int32_t offset, int32_t color, int32_t blocksize) |
| 1511 | { |
| 1512 | Uint8 *surface_end; |
| 1513 | Uint8 *wanted_end; |
| 1514 | Uint8 *pixels; |
| 1515 | |
| 1516 | if (SDL_MUSTLOCK(surface)) |
| 1517 | SDL_LockSurface(surface); |
| 1518 | |
| 1519 | pixels = get_framebuffer(); |
| 1520 | |
| 1521 | /* Make this function pageoffset aware - DDOI */ |
| 1522 | if (!pageoffset) { |
| 1523 | offset = offset << 3; |
| 1524 | offset += 640*336; |
| 1525 | } |
| 1526 | |
| 1527 | surface_end = (pixels + (surface->w * surface->h)) - 1; |
| 1528 | wanted_end = (pixels + offset) + blocksize; |
| 1529 | |
| 1530 | if (offset < 0) |
| 1531 | offset = 0; |
| 1532 | |
| 1533 | if (wanted_end > surface_end) |
| 1534 | blocksize = ((uint32_t) surface_end) - ((uint32_t) pixels + offset); |
| 1535 | |
| 1536 | memset(pixels + offset, (int) color, blocksize); |
| 1537 | |
| 1538 | if (SDL_MUSTLOCK(surface)) |
| 1539 | SDL_UnlockSurface(surface); |
| 1540 | |
| 1541 | _nextpage(); |
| 1542 | } /* fillscreen16 */ |
| 1543 | |
| 1544 | |
| 1545 | /* Most of this line code is taken from Abrash's "Graphics Programming Blackbook". |
| 1546 | Remember, sharing code is A Good Thing. AH */ |
| 1547 | static __inline void DrawHorizontalRun (uint8_t **ScreenPtr, int XAdvance, int RunLength, uint8_t Color) |
| 1548 | { |
| 1549 | int i; |
| 1550 | uint8_t *WorkingScreenPtr = *ScreenPtr; |
| 1551 | |
| 1552 | for (i=0; i<RunLength; i++) |
| 1553 | { |
| 1554 | *WorkingScreenPtr = Color; |
| 1555 | WorkingScreenPtr += XAdvance; |
| 1556 | } |
| 1557 | WorkingScreenPtr += surface->w; |
| 1558 | *ScreenPtr = WorkingScreenPtr; |
| 1559 | } |
| 1560 | |
| 1561 | static __inline void DrawVerticalRun (uint8_t **ScreenPtr, int XAdvance, int RunLength, uint8_t Color) |
| 1562 | { |
| 1563 | int i; |
| 1564 | uint8_t *WorkingScreenPtr = *ScreenPtr; |
| 1565 | |
| 1566 | for (i=0; i<RunLength; i++) |
| 1567 | { |
| 1568 | *WorkingScreenPtr = Color; |
| 1569 | WorkingScreenPtr += surface->w; |
| 1570 | } |
| 1571 | WorkingScreenPtr += XAdvance; |
| 1572 | *ScreenPtr = WorkingScreenPtr; |
| 1573 | } |
| 1574 | |
| 1575 | void drawline16(int32_t XStart, int32_t YStart, int32_t XEnd, int32_t YEnd, uint8_t Color) |
| 1576 | { |
| 1577 | int Temp, AdjUp, AdjDown, ErrorTerm, XAdvance, XDelta, YDelta; |
| 1578 | int WholeStep, InitialPixelCount, FinalPixelCount, i, RunLength; |
| 1579 | uint8_t *ScreenPtr; |
| 1580 | int32_t dx, dy; |
| 1581 | |
| 1582 | if (SDL_MUSTLOCK(surface)) |
| 1583 | SDL_LockSurface(surface); |
| 1584 | |
| 1585 | dx = XEnd-XStart; |
| 1586 | dy = YEnd-YStart; |
| 1587 | |
| 1588 | //Analyse the slope |
| 1589 | if (dx >= 0) |
| 1590 | { |
| 1591 | if ((XStart > 639) || (XEnd < 0)) return; |
| 1592 | if (XStart < 0) { if (dy) YStart += scale(0-XStart,dy,dx); XStart = 0; } |
| 1593 | if (XEnd > 639) { if (dy) YEnd += scale(639-XEnd,dy,dx); XEnd = 639; } |
| 1594 | } |
| 1595 | else |
| 1596 | { |
| 1597 | if ((XEnd > 639) || (XStart < 0)) return; |
| 1598 | if (XEnd < 0) { if (dy) YEnd += scale(0-XEnd,dy,dx); XEnd = 0; } |
| 1599 | if (XStart > 639) { if (dy) YStart += scale(639-XStart,dy,dx); XStart = 639; } |
| 1600 | } |
| 1601 | if (dy >= 0) |
| 1602 | { |
| 1603 | if ((YStart >= ydim16) || (YEnd < 0)) return; |
| 1604 | if (YStart < 0) { if (dx) XStart += scale(0-YStart,dx,dy); YStart = 0; } |
| 1605 | if (YEnd >= ydim16) { if (dx) XEnd += scale(ydim16-1-YEnd,dx,dy); YEnd = ydim16-1; } |
| 1606 | } |
| 1607 | else |
| 1608 | { |
| 1609 | if ((YEnd >= ydim16) || (YStart < 0)) return; |
| 1610 | if (YEnd < 0) { if (dx) XEnd += scale(0-YEnd,dx,dy); YEnd = 0; } |
| 1611 | if (YStart >= ydim16) { if (dx) XStart += scale(ydim16-1-YStart,dx,dy); YStart = ydim16-1; } |
| 1612 | } |
| 1613 | |
| 1614 | /* Make sure the status bar border draws correctly - DDOI */ |
| 1615 | if (!pageoffset) { YStart += 336; YEnd += 336; } |
| 1616 | |
| 1617 | /* We'll always draw top to bottom */ |
| 1618 | if (YStart > YEnd) { |
| 1619 | Temp = YStart; |
| 1620 | YStart = YEnd; |
| 1621 | YEnd = Temp; |
| 1622 | Temp = XStart; |
| 1623 | XStart = XEnd; |
| 1624 | XEnd = Temp; |
| 1625 | } |
| 1626 | |
| 1627 | /* Point to the bitmap address first pixel to draw */ |
| 1628 | ScreenPtr = (uint8_t *) (get_framebuffer()) + XStart + (surface->w * YStart); |
| 1629 | |
| 1630 | /* Figure out whether we're going left or right, and how far we're going horizontally */ |
| 1631 | if ((XDelta = XEnd - XStart) < 0) |
| 1632 | { |
| 1633 | XAdvance = (-1); |
| 1634 | XDelta = -XDelta; |
| 1635 | } else { |
| 1636 | XAdvance = 1; |
| 1637 | } |
| 1638 | |
| 1639 | /* Figure out how far we're going vertically */ |
| 1640 | YDelta = YEnd - YStart; |
| 1641 | |
| 1642 | /* Special cases: Horizontal, vertical, and diagonal lines */ |
| 1643 | if (XDelta == 0) |
| 1644 | { |
| 1645 | for (i=0; i <= YDelta; i++) |
| 1646 | { |
| 1647 | *ScreenPtr = Color; |
| 1648 | ScreenPtr += surface->w; |
| 1649 | } |
| 1650 | |
| 1651 | UNLOCK_SURFACE_AND_RETURN; |
| 1652 | } |
| 1653 | if (YDelta == 0) |
| 1654 | { |
| 1655 | for (i=0; i <= XDelta; i++) |
| 1656 | { |
| 1657 | *ScreenPtr = Color; |
| 1658 | ScreenPtr += XAdvance; |
| 1659 | } |
| 1660 | UNLOCK_SURFACE_AND_RETURN; |
| 1661 | } |
| 1662 | if (XDelta == YDelta) |
| 1663 | { |
| 1664 | for (i=0; i <= XDelta; i++) |
| 1665 | { |
| 1666 | *ScreenPtr = Color; |
| 1667 | ScreenPtr += XAdvance + surface->w; |
| 1668 | } |
| 1669 | UNLOCK_SURFACE_AND_RETURN; |
| 1670 | } |
| 1671 | |
| 1672 | /* Determine whether the line is X or Y major, and handle accordingly */ |
| 1673 | if (XDelta >= YDelta) /* X major line */ |
| 1674 | { |
| 1675 | WholeStep = XDelta / YDelta; |
| 1676 | AdjUp = (XDelta % YDelta) * 2; |
| 1677 | AdjDown = YDelta * 2; |
| 1678 | ErrorTerm = (XDelta % YDelta) - (YDelta * 2); |
| 1679 | |
| 1680 | InitialPixelCount = (WholeStep / 2) + 1; |
| 1681 | FinalPixelCount = InitialPixelCount; |
| 1682 | |
| 1683 | if ((AdjUp == 0) && ((WholeStep & 0x01) == 0)) InitialPixelCount--; |
| 1684 | if ((WholeStep & 0x01) != 0) ErrorTerm += YDelta; |
| 1685 | |
| 1686 | DrawHorizontalRun(&ScreenPtr, XAdvance, InitialPixelCount, Color); |
| 1687 | |
| 1688 | for (i=0; i<(YDelta-1); i++) |
| 1689 | { |
| 1690 | RunLength = WholeStep; |
| 1691 | if ((ErrorTerm += AdjUp) > 0) |
| 1692 | { |
| 1693 | RunLength ++; |
| 1694 | ErrorTerm -= AdjDown; |
| 1695 | } |
| 1696 | |
| 1697 | DrawHorizontalRun(&ScreenPtr, XAdvance, RunLength, Color); |
| 1698 | } |
| 1699 | |
| 1700 | DrawHorizontalRun(&ScreenPtr, XAdvance, FinalPixelCount, Color); |
| 1701 | |
| 1702 | UNLOCK_SURFACE_AND_RETURN; |
| 1703 | } else { /* Y major line */ |
| 1704 | WholeStep = YDelta / XDelta; |
| 1705 | AdjUp = (YDelta % XDelta) * 2; |
| 1706 | AdjDown = XDelta * 2; |
| 1707 | ErrorTerm = (YDelta % XDelta) - (XDelta * 2); |
| 1708 | InitialPixelCount = (WholeStep / 2) + 1; |
| 1709 | FinalPixelCount = InitialPixelCount; |
| 1710 | |
| 1711 | if ((AdjUp == 0) && ((WholeStep & 0x01) == 0)) InitialPixelCount --; |
| 1712 | if ((WholeStep & 0x01) != 0) ErrorTerm += XDelta; |
| 1713 | |
| 1714 | DrawVerticalRun(&ScreenPtr, XAdvance, InitialPixelCount, Color); |
| 1715 | |
| 1716 | for (i=0; i<(XDelta-1); i++) |
| 1717 | { |
| 1718 | RunLength = WholeStep; |
| 1719 | if ((ErrorTerm += AdjUp) > 0) |
| 1720 | { |
| 1721 | RunLength ++; |
| 1722 | ErrorTerm -= AdjDown; |
| 1723 | } |
| 1724 | |
| 1725 | DrawVerticalRun(&ScreenPtr, XAdvance, RunLength, Color); |
| 1726 | } |
| 1727 | |
| 1728 | DrawVerticalRun(&ScreenPtr, XAdvance, FinalPixelCount, Color); |
| 1729 | UNLOCK_SURFACE_AND_RETURN; |
| 1730 | } |
| 1731 | } /* drawline16 */ |
| 1732 | |
| 1733 | |
| 1734 | void clear2dscreen(void) |
| 1735 | { |
| 1736 | SDL_Rect rect; |
| 1737 | |
| 1738 | rect.x = rect.y = 0; |
| 1739 | rect.w = surface->w; |
| 1740 | |
| 1741 | if (qsetmode == 350) |
| 1742 | rect.h = 350; |
| 1743 | else if (qsetmode == 480) |
| 1744 | { |
| 1745 | if (ydim16 <= 336) |
| 1746 | rect.h = 336; |
| 1747 | else |
| 1748 | rect.h = 480; |
| 1749 | } /* else if */ |
| 1750 | |
| 1751 | SDL_FillRect(surface, &rect, 0); |
| 1752 | } /* clear2dscreen */ |
| 1753 | |
| 1754 | |
| 1755 | void _idle(void) |
| 1756 | { |
| 1757 | if (surface != NULL) |
| 1758 | _handle_events(); |
| 1759 | SDL_Delay(1); |
| 1760 | } /* _idle */ |
| 1761 | |
| 1762 | void *_getVideoBase(void) |
| 1763 | { |
| 1764 | return((void *) surface->pixels); |
| 1765 | } |
| 1766 | |
| 1767 | |
| 1768 | //------------------------------------------------------------------------------------------------- |
| 1769 | // TIMER |
| 1770 | //================================================================================================= |
| 1771 | |
| 1772 | |
| 1773 | |
| 1774 | |
| 1775 | // FIX_00007: game speed corrected. The game speed is now as the real |
| 1776 | // DOS duke3d. Unloading a full 200 bullet pistol must take 45.1 sec. |
| 1777 | // SDL timer was not fast/accurate enough and was slowing down the gameplay, |
| 1778 | // so bad |
| 1779 | |
| 1780 | |
| 1781 | static int64_t timerfreq=0; |
| 1782 | static int32_t timerlastsample=0; |
| 1783 | static int timerticspersec=0; |
| 1784 | static void (*usertimercallback)(void) = NULL; |
| 1785 | |
| 1786 | // This timer stuff is all Ken's idea. |
| 1787 | |
| 1788 | // |
| 1789 | // installusertimercallback() -- set up a callback function to be called when the timer is fired |
| 1790 | // |
| 1791 | void (*installusertimercallback(void (*callback)(void)))(void) |
| 1792 | { |
| 1793 | void (*oldtimercallback)(void); |
| 1794 | |
| 1795 | oldtimercallback = usertimercallback; |
| 1796 | usertimercallback = callback; |
| 1797 | |
| 1798 | return oldtimercallback; |
| 1799 | } |
| 1800 | |
| 1801 | |
| 1802 | /* |
| 1803 | inittimer() -- initialise timer |
| 1804 | FCS: The tickspersecond parameter is a ratio value that helps replicating |
| 1805 | oldschool DOS tick per seconds. |
| 1806 | |
| 1807 | The way the timer work is: |
| 1808 | float newSystemTickPerSecond = [0,1] |
| 1809 | tickPerSecond on a DOS system = tickspersecond * newSystemTickPerSecond ; |
| 1810 | */ |
| 1811 | |
| 1812 | int inittimer(int tickspersecond) |
| 1813 | { |
| 1814 | int64_t t; |
| 1815 | |
| 1816 | |
| 1817 | if (timerfreq) return 0; // already installed |
| 1818 | |
| 1819 | //printf("Initialising timer, with tickPerSecond=%d\n",tickspersecond); |
| 1820 | |
| 1821 | // OpenWatcom seems to want us to query the value into a local variable |
| 1822 | // instead of the global 'timerfreq' or else it gets pissed with an |
| 1823 | // access violation |
| 1824 | if (!TIMER_GetPlatformTicksInOneSecond(&t)) { |
| 1825 | printf("Failed fetching timer frequency\n"); |
| 1826 | return -1; |
| 1827 | } |
| 1828 | timerfreq = t; |
| 1829 | timerticspersec = tickspersecond; |
| 1830 | TIMER_GetPlatformTicks(&t); |
| 1831 | timerlastsample = (int32_t)(t*timerticspersec / timerfreq); |
| 1832 | |
| 1833 | usertimercallback = NULL; |
| 1834 | |
| 1835 | return 0; |
| 1836 | } |
| 1837 | |
| 1838 | // |
| 1839 | // uninittimer() -- shut down timer |
| 1840 | // |
| 1841 | void uninittimer(void) |
| 1842 | { |
| 1843 | if (!timerfreq) return; |
| 1844 | |
| 1845 | timerfreq=0; |
| 1846 | timerticspersec = 0; |
| 1847 | } |
| 1848 | |
| 1849 | // |
| 1850 | // sampletimer() -- update totalclock |
| 1851 | // |
| 1852 | void sampletimer(void) |
| 1853 | { |
| 1854 | int64_t i; |
| 1855 | int32_t n; |
| 1856 | |
| 1857 | if (!timerfreq) return; |
| 1858 | |
| 1859 | TIMER_GetPlatformTicks(&i); |
| 1860 | |
| 1861 | |
| 1862 | n = (int32_t)(i*timerticspersec / timerfreq) - timerlastsample; |
| 1863 | if (n>0) { |
| 1864 | totalclock += n; |
| 1865 | timerlastsample += n; |
| 1866 | } |
| 1867 | |
| 1868 | if (usertimercallback) for (; n>0; n--) usertimercallback(); |
| 1869 | } |
| 1870 | |
| 1871 | |
| 1872 | /* |
| 1873 | getticks() -- returns the windows ticks count |
| 1874 | FCS: This seeems to be only used in the multiplayer code |
| 1875 | */ |
| 1876 | uint32_t getticks(void) |
| 1877 | { |
| 1878 | int64_t i; |
| 1879 | TIMER_GetPlatformTicks(&i); |
| 1880 | return (uint32_t)(i*(int32_t)(1000)/timerfreq); |
| 1881 | } |
| 1882 | |
| 1883 | |
| 1884 | // |
| 1885 | // gettimerfreq() -- returns the number of ticks per second the timer is configured to generate |
| 1886 | // |
| 1887 | int gettimerfreq(void) |
| 1888 | { |
| 1889 | return timerticspersec; |
| 1890 | } |
| 1891 | |
| 1892 | |
| 1893 | |
| 1894 | void initkeys(void) |
| 1895 | { |
| 1896 | /* does nothing in SDL. Key input handling is set up elsewhere. */ |
| 1897 | /* !!! why not here? */ |
| 1898 | } |
| 1899 | |
| 1900 | void uninitkeys(void) |
| 1901 | { |
| 1902 | /* does nothing in SDL. Key input handling is set up elsewhere. */ |
| 1903 | } |
| 1904 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1905 | int TIMER_GetPlatformTicksInOneSecond(int64_t* t) |
| 1906 | { |
| 1907 | *t = 1000; |
| 1908 | return 1; |
| 1909 | } |
| 1910 | |
| 1911 | void TIMER_GetPlatformTicks(int64_t* t) |
| 1912 | { |
| 1913 | *t = SDL_GetTicks(); |
| 1914 | } |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1915 | /* end of sdl_driver.c ... */ |
| 1916 | |