Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1 | //------------------------------------------------------------------------- |
| 2 | /* |
| 3 | Copyright (C) 1996, 2003 - 3D Realms Entertainment |
| 4 | |
| 5 | This file is part of Duke Nukem 3D version 1.5 - Atomic Edition |
| 6 | |
| 7 | Duke Nukem 3D is free software; you can redistribute it and/or |
| 8 | modify it under the terms of the GNU General Public License |
| 9 | as published by the Free Software Foundation; either version 2 |
| 10 | of the License, or (at your option) any later version. |
| 11 | |
| 12 | This program is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| 15 | |
| 16 | See the GNU General Public License for more details. |
| 17 | |
| 18 | You should have received a copy of the GNU General Public License |
| 19 | aint32_t with this program; if not, write to the Free Software |
| 20 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 21 | |
| 22 | Original Source: 1996 - Todd Replogle |
| 23 | Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms |
| 24 | */ |
| 25 | //------------------------------------------------------------------------- |
| 26 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 27 | #include "SDL.h" |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 28 | |
| 29 | #include "types.h" |
| 30 | |
| 31 | #include "develop.h" |
| 32 | #include "scriplib.h" |
| 33 | #include "file_lib.h" |
| 34 | #include "gamedefs.h" |
| 35 | #include "keyboard.h" |
| 36 | #include "util_lib.h" |
| 37 | #include "function.h" |
| 38 | #include "control.h" |
| 39 | #include "sounds.h" |
| 40 | #include "config.h" |
| 41 | #include "audiolib/sndcards.h" |
| 42 | |
| 43 | #include "duke3d.h" |
| 44 | |
| 45 | #include "console.h" |
| 46 | #include "cvars.h" |
| 47 | #include "cvar_defs.h" |
| 48 | |
| 49 | #include "global.h" |
| 50 | |
| 51 | |
| 52 | #define MINITEXT_BLUE 0 |
| 53 | #define MINITEXT_RED 2 |
| 54 | #define MINITEXT_YELLOW 23 |
| 55 | #define MINITEXT_GRAY 17 |
| 56 | |
| 57 | #define COLOR_ON MINITEXT_YELLOW |
| 58 | #define COLOR_OFF MINITEXT_BLUE |
| 59 | |
| 60 | #define IDFSIZE 479985668 |
| 61 | // #define IDFSIZE 9961476 |
| 62 | // #define IDFSIZE 16384 |
| 63 | #define IDFILENAME "DUKE3D.IDF" |
| 64 | |
| 65 | #define TIMERUPDATESIZ 32 |
| 66 | |
| 67 | int32_t cameradist = 0, cameraclock = 0; |
| 68 | uint8_t eightytwofifty = 0; |
| 69 | uint8_t playerswhenstarted; |
| 70 | uint8_t qe,cp; |
| 71 | |
| 72 | uint8_t nHostForceDisableAutoaim = 0; |
| 73 | |
| 74 | // Game play speed |
| 75 | int g_iTickRate = 120; |
| 76 | int g_iTicksPerFrame = 26; |
| 77 | |
| 78 | int32 CommandSoundToggleOff = 0; |
| 79 | int32 CommandMusicToggleOff = 0; |
| 80 | |
| 81 | // For addfaz's stun server. use /stun to activate |
| 82 | uint16_t g_bStun = 0; |
| 83 | |
| 84 | char confilename[128] = {"GAME.CON"}; |
| 85 | char boardfilename[128] = {0}; |
| 86 | uint8_t waterpal[768], slimepal[768], titlepal[768], drealms[768], endingpal[768]; |
| 87 | char firstdemofile[80] = { '\0' }; |
| 88 | |
| 89 | #define patchstatusbar(x1,y1,x2,y2) \ |
| 90 | { \ |
| 91 | rotatesprite(0,(200-34)<<16,65536L,0,BOTTOMSTATUSBAR,4,0,10+16+64+128, \ |
| 92 | scale(x1,xdim,320),scale(y1,ydim,200), \ |
| 93 | scale(x2,xdim,320)-1,scale(y2,ydim,200)-1); \ |
| 94 | } |
| 95 | |
| 96 | void newint24( int errval, int ax, int bp, int si ); |
| 97 | |
| 98 | int recfilep,totalreccnt; |
| 99 | uint8_t debug_on = 0,actor_tog = 0,memorycheckoveride=0; |
| 100 | uint8_t *rtsptr; |
| 101 | |
| 102 | |
| 103 | extern uint8_t syncstate; |
| 104 | extern int32 numlumps; |
| 105 | |
| 106 | FILE *frecfilep = (FILE *)NULL; |
| 107 | void pitch_test( void ); |
| 108 | |
| 109 | uint8_t restorepalette,screencapt,nomorelogohack; |
| 110 | int sendmessagecommand = -1; |
| 111 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 112 | extern int32_t lastvisinc; |
| 113 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 114 | void timerhandler(void) |
| 115 | { |
| 116 | totalclock++; |
| 117 | } |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 118 | |
| 119 | int gametext(int x,int y,char *t,uint8_t s,short dabits) |
| 120 | { |
| 121 | short ac,newx; |
| 122 | char* oldt; |
| 123 | uint8_t centre; |
| 124 | |
| 125 | centre = ( x == (320>>1) ); |
| 126 | newx = 0; |
| 127 | oldt = t; |
| 128 | |
| 129 | if(centre) |
| 130 | { |
| 131 | while(*t) |
| 132 | { |
| 133 | if(*t == 32) {newx+=5;t++;continue;} |
| 134 | else ac = *t - '!' + STARTALPHANUM; |
| 135 | |
| 136 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) break; |
| 137 | |
| 138 | if(*t >= '0' && *t <= '9') |
| 139 | newx += 8; |
| 140 | else newx += tiles[ac].dim.width; |
| 141 | t++; |
| 142 | } |
| 143 | |
| 144 | t = oldt; |
| 145 | x = (320>>1)-(newx>>1); |
| 146 | } |
| 147 | |
| 148 | while(*t) |
| 149 | { |
| 150 | if(*t == 32) {x+=5;t++;continue;} |
| 151 | else ac = *t - '!' + STARTALPHANUM; |
| 152 | |
| 153 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) |
| 154 | break; |
| 155 | |
| 156 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,0,dabits,0,0,xdim-1,ydim-1); |
| 157 | |
| 158 | if(*t >= '0' && *t <= '9') |
| 159 | x += 8; |
| 160 | else x += tiles[ac].dim.width; |
| 161 | |
| 162 | t++; |
| 163 | } |
| 164 | |
| 165 | return (x); |
| 166 | } |
| 167 | |
| 168 | int gametextpal(int x,int y,char *t,uint8_t s,uint8_t p) |
| 169 | { |
| 170 | short ac,newx; |
| 171 | uint8_t centre; |
| 172 | char* oldt; |
| 173 | |
| 174 | centre = ( x == (320>>1) ); |
| 175 | newx = 0; |
| 176 | oldt = t; |
| 177 | |
| 178 | if(centre) |
| 179 | { |
| 180 | while(*t) |
| 181 | { |
| 182 | if(*t == 32) {newx+=5;t++;continue;} |
| 183 | else ac = *t - '!' + STARTALPHANUM; |
| 184 | |
| 185 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) break; |
| 186 | |
| 187 | if(*t >= '0' && *t <= '9') |
| 188 | newx += 8; |
| 189 | else newx += tiles[ac].dim.width; |
| 190 | t++; |
| 191 | } |
| 192 | |
| 193 | t = oldt; |
| 194 | x = (320>>1)-(newx>>1); |
| 195 | } |
| 196 | |
| 197 | while(*t) |
| 198 | { |
| 199 | if(*t == 32) {x+=5;t++;continue;} |
| 200 | else ac = *t - '!' + STARTALPHANUM; |
| 201 | |
| 202 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) |
| 203 | break; |
| 204 | |
| 205 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,2+8+16,0,0,xdim-1,ydim-1); |
| 206 | if(*t >= '0' && *t <= '9') |
| 207 | x += 8; |
| 208 | else x += tiles[ac].dim.width; |
| 209 | |
| 210 | t++; |
| 211 | } |
| 212 | |
| 213 | return (x); |
| 214 | } |
| 215 | |
| 216 | int gametextpart(int x,int y,char *t,uint8_t s,short p) |
| 217 | { |
| 218 | short ac,newx, cnt; |
| 219 | uint8_t centre; |
| 220 | char * oldt; |
| 221 | |
| 222 | centre = ( x == (320>>1) ); |
| 223 | newx = 0; |
| 224 | oldt = t; |
| 225 | cnt = 0; |
| 226 | |
| 227 | if(centre) |
| 228 | { |
| 229 | while(*t) |
| 230 | { |
| 231 | if(cnt == p) break; |
| 232 | |
| 233 | if(*t == 32) {newx+=5;t++;continue;} |
| 234 | else ac = *t - '!' + STARTALPHANUM; |
| 235 | |
| 236 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) break; |
| 237 | |
| 238 | newx += tiles[ac].dim.width; |
| 239 | t++; |
| 240 | cnt++; |
| 241 | |
| 242 | } |
| 243 | |
| 244 | t = oldt; |
| 245 | x = (320>>1)-(newx>>1); |
| 246 | } |
| 247 | |
| 248 | cnt = 0; |
| 249 | while(*t) |
| 250 | { |
| 251 | if(*t == 32) {x+=5;t++;continue;} |
| 252 | else ac = *t - '!' + STARTALPHANUM; |
| 253 | |
| 254 | if( ac < STARTALPHANUM || ac > ENDALPHANUM ) break; |
| 255 | |
| 256 | if(cnt == p) |
| 257 | { |
| 258 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,1,2+8+16,0,0,xdim-1,ydim-1); |
| 259 | break; |
| 260 | } |
| 261 | else |
| 262 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,0,2+8+16,0,0,xdim-1,ydim-1); |
| 263 | |
| 264 | x += tiles[ac].dim.width; |
| 265 | |
| 266 | t++; |
| 267 | cnt++; |
| 268 | } |
| 269 | |
| 270 | return (x); |
| 271 | } |
| 272 | |
| 273 | int minitext(int x,int y,char *str,uint8_t p,uint8_t sb) |
| 274 | { |
| 275 | short ac; |
| 276 | char buf[128]; |
| 277 | char *t; |
| 278 | |
| 279 | strncpy (buf, str, 128); |
| 280 | buf[127] = 0; |
| 281 | t = buf; |
| 282 | |
| 283 | while(*t) |
| 284 | { |
| 285 | *t = toupper(*t); |
| 286 | if(*t == 32) {x+=5;t++;continue;} |
| 287 | else ac = *t - '!' + MINIFONT; |
| 288 | |
| 289 | rotatesprite(x<<16,y<<16,65536L,0,ac,0,p,sb,0,0,xdim-1,ydim-1); |
| 290 | x += 4; // tilesizx[ac]+1; |
| 291 | |
| 292 | t++; |
| 293 | } |
| 294 | return (x); |
| 295 | } |
| 296 | |
| 297 | int minitextshade(int x,int y,char *str,uint8_t s,uint8_t p,uint8_t sb) |
| 298 | { |
| 299 | short ac; |
| 300 | char buf[128]; |
| 301 | char *t; |
| 302 | |
| 303 | strncpy (buf, str, 128); |
| 304 | buf[127] = 0; |
| 305 | t = buf; |
| 306 | |
| 307 | while(*t) |
| 308 | { |
| 309 | *t = toupper(*t); |
| 310 | if(*t == 32) {x+=5;t++;continue;} |
| 311 | else ac = *t - '!' + MINIFONT; |
| 312 | |
| 313 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,sb,0,0,xdim-1,ydim-1); |
| 314 | x += 4; // tilesizx[ac]+1; |
| 315 | |
| 316 | t++; |
| 317 | } |
| 318 | return (x); |
| 319 | } |
| 320 | |
| 321 | void gamenumber(int32_t x,int32_t y,int32_t n,uint8_t s) |
| 322 | { |
| 323 | char b[10]; |
| 324 | |
| 325 | |
| 326 | // |
| 327 | // uint8_t * ltoa(int32_t l, uint8_t * buffer, int radix); |
| 328 | // is NON-STANDARD and equivalent to STANDARD |
| 329 | // (void) sprintf(buffer, "%ld", l); |
| 330 | //ltoa(n,b,10); |
| 331 | sprintf(b,"%d",n); |
| 332 | gametext(x,y,b,s,2+8+16); |
| 333 | } |
| 334 | |
| 335 | |
| 336 | char recbuf[80]; |
| 337 | void allowtimetocorrecterrorswhenquitting(void) |
| 338 | { |
| 339 | int32_t i, j, oldtotalclock; |
| 340 | |
| 341 | ready2send = 0; |
| 342 | |
| 343 | for(j=0;j<8;j++) |
| 344 | { |
| 345 | oldtotalclock = totalclock; |
| 346 | |
| 347 | while (totalclock < oldtotalclock+TICSPERFRAME) |
| 348 | getpackets(); |
| 349 | |
| 350 | if(KB_KeyPressed(sc_Escape)) return; |
| 351 | |
| 352 | packbuf[0] = 127; |
| 353 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 354 | if (i != myconnectindex) |
| 355 | sendpacket(i,packbuf,1); |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | #define MAXUSERQUOTES 4 |
| 360 | int32_t quotebot, quotebotgoal; |
| 361 | short user_quote_time[MAXUSERQUOTES]; |
| 362 | char user_quote[MAXUSERQUOTES][128]; |
| 363 | // uint8_t typebuflen,typebuf[41]; |
| 364 | |
| 365 | static void adduserquote(char *daquote) |
| 366 | { |
| 367 | int32_t i; |
| 368 | |
| 369 | for(i=MAXUSERQUOTES-1;i>0;i--) |
| 370 | { |
| 371 | strcpy(user_quote[i],user_quote[i-1]); |
| 372 | user_quote_time[i] = user_quote_time[i-1]; |
| 373 | } |
| 374 | strcpy(user_quote[0],daquote); |
| 375 | user_quote_time[0] = 180; |
| 376 | pub = NUMPAGES; |
| 377 | } |
| 378 | |
| 379 | char *grpVersion2char_from_crc(unsigned int crc32_grp_to_identify) |
| 380 | { |
| 381 | char *id; |
| 382 | int i=0; |
| 383 | |
| 384 | id = crc32lookup[MAX_KNOWN_GRP].name; // unknown version |
| 385 | |
| 386 | for(i=0; i<MAX_KNOWN_GRP; i++) |
| 387 | { |
| 388 | if(crc32lookup[i].crc32==crc32_grp_to_identify) |
| 389 | id = crc32lookup[i].name; |
| 390 | } |
| 391 | |
| 392 | return(id); |
| 393 | } |
| 394 | |
| 395 | char *grpVersion2char(uint8_t grp_to_identify) |
| 396 | { |
| 397 | char *id; |
| 398 | |
| 399 | switch(grp_to_identify) |
| 400 | { |
| 401 | case DUKEITOUTINDC_GRP: |
| 402 | id = "v1.5 DC PACK"; |
| 403 | break; |
| 404 | case SHAREWARE_GRP13: |
| 405 | id = "v1.3 SHAREW."; |
| 406 | break; |
| 407 | case ATOMIC_GRP14_15: |
| 408 | id = "v1.5 ATOMIC"; |
| 409 | break; |
| 410 | case REGULAR_GRP13D: |
| 411 | id = "v1.3D FULL"; |
| 412 | break; |
| 413 | case UNKNOWN_GRP: |
| 414 | id = "vX.X UNKNOWN"; |
| 415 | break; |
| 416 | default: |
| 417 | Error(EXIT_FAILURE,"Failed the GRP Identification\n"); |
| 418 | break; |
| 419 | } |
| 420 | |
| 421 | return(id); |
| 422 | } |
| 423 | |
| 424 | //This is a function from the Engine module, used in getpackets. |
| 425 | void sampletimer(void); |
| 426 | |
| 427 | void getpackets(void) |
| 428 | { |
| 429 | int32_t i, j, k, l; |
| 430 | short other, packbufleng; |
| 431 | input *osyn, *nsyn; |
| 432 | |
| 433 | sampletimer(); |
| 434 | if(qe == 0 && KB_KeyPressed(sc_LeftControl) && KB_KeyPressed(sc_LeftAlt) && KB_KeyPressed(sc_Delete)) |
| 435 | { |
| 436 | qe = 1; |
| 437 | gameexit("Quick Exit."); |
| 438 | } |
| 439 | |
| 440 | // not a net game |
| 441 | if (numplayers < 2) |
| 442 | { |
| 443 | //printf("getpackets() numplayers < 2"); |
| 444 | return; |
| 445 | } |
| 446 | |
| 447 | while ((packbufleng = getpacket(&other,packbuf)) > 0) |
| 448 | { |
| 449 | #ifdef _DEBUG_NETWORKING_ |
| 450 | printf("RECEIVED PACKET: type: %d : len %d\n", packbuf[0], packbufleng); |
| 451 | #endif |
| 452 | |
| 453 | switch(packbuf[0]) |
| 454 | { |
| 455 | case 253: |
| 456 | // This should have already been handled by mmulti.cpp so ignore it |
| 457 | printf("Invalid Packet: %d", packbuf[0]); |
| 458 | break; |
| 459 | |
| 460 | case 125: |
| 461 | cp = 0; |
| 462 | break; |
| 463 | |
| 464 | case 126: |
| 465 | multiflag = 2; |
| 466 | multiwhat = 0; |
| 467 | multiwho = other; |
| 468 | multipos = packbuf[1]; |
| 469 | loadplayer( multipos ); |
| 470 | multiflag = 0; |
| 471 | break; |
| 472 | case 0: //[0] (receive master sync buffer) |
| 473 | j = 1; |
| 474 | |
| 475 | if ((movefifoend[other]&(TIMERUPDATESIZ-1)) == 0) |
| 476 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 477 | { |
| 478 | if (playerquitflag[i] == 0) continue; |
| 479 | if (i == myconnectindex) |
| 480 | otherminlag = (int32_t)((int8_t )packbuf[j]); |
| 481 | j++; |
| 482 | } |
| 483 | |
| 484 | osyn = (input *)&inputfifo[(movefifoend[connecthead]-1)&(MOVEFIFOSIZ-1)][0]; |
| 485 | nsyn = (input *)&inputfifo[(movefifoend[connecthead])&(MOVEFIFOSIZ-1)][0]; |
| 486 | |
| 487 | k = j; |
| 488 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 489 | j += playerquitflag[i]; |
| 490 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 491 | { |
| 492 | if (playerquitflag[i] == 0) continue; |
| 493 | |
| 494 | l = packbuf[k++]; |
| 495 | if (i == myconnectindex) |
| 496 | { j += ((l&1)<<1)+(l&2)+((l&4)>>2)+((l&8)>>3)+((l&16)>>4)+((l&32)>>5)+((l&64)>>6)+((l&128)>>7); continue; } |
| 497 | |
| 498 | copybufbyte(&osyn[i],&nsyn[i],sizeof(input)); |
| 499 | if (l&1) nsyn[i].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 500 | if (l&2) nsyn[i].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 501 | if (l&4) nsyn[i].avel = (int8_t )packbuf[j++]; |
| 502 | if (l&8) nsyn[i].bits = ((nsyn[i].bits&0xffffff00)|((int32_t)packbuf[j++])); |
| 503 | if (l&16) nsyn[i].bits = ((nsyn[i].bits&0xffff00ff)|((int32_t)packbuf[j++])<<8); |
| 504 | if (l&32) nsyn[i].bits = ((nsyn[i].bits&0xff00ffff)|((int32_t)packbuf[j++])<<16); |
| 505 | if (l&64) nsyn[i].bits = ((nsyn[i].bits&0x00ffffff)|((int32_t)packbuf[j++])<<24); |
| 506 | if (l&128) nsyn[i].horz = (int8_t )packbuf[j++]; |
| 507 | |
| 508 | if (nsyn[i].bits&(1<<26)) playerquitflag[i] = 0; |
| 509 | movefifoend[i]++; |
| 510 | } |
| 511 | |
| 512 | while (j != packbufleng) |
| 513 | { |
| 514 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 515 | if(i != myconnectindex) |
| 516 | { |
| 517 | syncval[i][syncvalhead[i]&(MOVEFIFOSIZ-1)] = packbuf[j]; |
| 518 | syncvalhead[i]++; |
| 519 | } |
| 520 | j++; |
| 521 | } |
| 522 | |
| 523 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 524 | if (i != myconnectindex) |
| 525 | for(j=1;j<movesperpacket;j++) |
| 526 | { |
| 527 | copybufbyte(&nsyn[i],&inputfifo[movefifoend[i]&(MOVEFIFOSIZ-1)][i],sizeof(input)); |
| 528 | movefifoend[i]++; |
| 529 | } |
| 530 | |
| 531 | movefifosendplc += movesperpacket; |
| 532 | |
| 533 | break; |
| 534 | case 1: //[1] (receive slave sync buffer) |
| 535 | j = 2; k = packbuf[1]; |
| 536 | |
| 537 | osyn = (input *)&inputfifo[(movefifoend[other]-1)&(MOVEFIFOSIZ-1)][0]; |
| 538 | nsyn = (input *)&inputfifo[(movefifoend[other])&(MOVEFIFOSIZ-1)][0]; |
| 539 | |
| 540 | copybufbyte(&osyn[other],&nsyn[other],sizeof(input)); |
| 541 | if (k&1) nsyn[other].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 542 | if (k&2) nsyn[other].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 543 | if (k&4) nsyn[other].avel = (int8_t )packbuf[j++]; |
| 544 | if (k&8) nsyn[other].bits = ((nsyn[other].bits&0xffffff00)|((int32_t)packbuf[j++])); |
| 545 | if (k&16) nsyn[other].bits = ((nsyn[other].bits&0xffff00ff)|((int32_t)packbuf[j++])<<8); |
| 546 | if (k&32) nsyn[other].bits = ((nsyn[other].bits&0xff00ffff)|((int32_t)packbuf[j++])<<16); |
| 547 | if (k&64) nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int32_t)packbuf[j++])<<24); |
| 548 | if (k&128) nsyn[other].horz = (int8_t )packbuf[j++]; |
| 549 | movefifoend[other]++; |
| 550 | |
| 551 | while (j != packbufleng) |
| 552 | { |
| 553 | syncval[other][syncvalhead[other]&(MOVEFIFOSIZ-1)] = packbuf[j++]; |
| 554 | syncvalhead[other]++; |
| 555 | } |
| 556 | |
| 557 | for(i=1;i<movesperpacket;i++) |
| 558 | { |
| 559 | copybufbyte(&nsyn[other],&inputfifo[movefifoend[other]&(MOVEFIFOSIZ-1)][other],sizeof(input)); |
| 560 | movefifoend[other]++; |
| 561 | } |
| 562 | |
| 563 | break; |
| 564 | |
| 565 | case 4: // message talk T |
| 566 | strcpy(recbuf,(char*)packbuf+1); |
| 567 | recbuf[packbufleng-1] = 0; |
| 568 | |
| 569 | adduserquote(recbuf); |
| 570 | sound(EXITMENUSOUND); |
| 571 | |
| 572 | pus = NUMPAGES; |
| 573 | pub = NUMPAGES; |
| 574 | |
| 575 | break; |
| 576 | |
| 577 | case 5: |
| 578 | ud.m_level_number = ud.level_number = packbuf[1]; |
| 579 | ud.m_volume_number = ud.volume_number = packbuf[2]; |
| 580 | ud.m_player_skill = ud.player_skill = packbuf[3]; |
| 581 | ud.m_monsters_off = ud.monsters_off = packbuf[4]; |
| 582 | ud.m_respawn_monsters = ud.respawn_monsters = packbuf[5]; |
| 583 | ud.m_respawn_items = ud.respawn_items = packbuf[6]; |
| 584 | ud.m_respawn_inventory = ud.respawn_inventory = packbuf[7]; |
| 585 | ud.m_coop = packbuf[8]; |
| 586 | ud.m_marker = ud.marker = packbuf[9]; |
| 587 | ud.m_ffire = ud.ffire = packbuf[10]; |
| 588 | |
| 589 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 590 | { |
| 591 | resetweapons(i); |
| 592 | resetinventory(i); |
| 593 | } |
| 594 | |
| 595 | newgame(ud.volume_number,ud.level_number,ud.player_skill); |
| 596 | ud.coop = ud.m_coop; |
| 597 | |
| 598 | enterlevel(MODE_GAME); |
| 599 | |
| 600 | break; |
| 601 | |
| 602 | case 6: // get names |
| 603 | for (i=2;packbuf[i] && i<=11;i++) // limit size of name |
| 604 | ud.user_name[other][i-2] = packbuf[i]; |
| 605 | ud.user_name[other][i-2] = 0; |
| 606 | |
| 607 | // we allow the old rancidmeat 19.1 to connect, using the old grpVersion system w/ BYTEVERSION |
| 608 | if(packbuf[1] == BYTEVERSION_27 || packbuf[1] == BYTEVERSION_117) |
| 609 | { |
| 610 | // Old rancid was using either BYTEVERSION_27 or BYTEVERSION_117 |
| 611 | Error(EXIT_SUCCESS, "STOP: Your opponent is using an obsolete version\n" |
| 612 | "Please ask him to update to xDuke v%d.%d!\n", CHOCOLATE_DUKE_REV_X, CHOCOLATE_DUKE_REV_DOT_Y); |
| 613 | } |
| 614 | break; |
| 615 | |
| 616 | case 9: |
| 617 | for (i=1;i<packbufleng;i++) |
| 618 | ud.wchoice[other][i-1] = packbuf[i]; |
| 619 | break; |
| 620 | |
| 621 | case 7: |
| 622 | |
| 623 | if(numlumps == 0) break; |
| 624 | |
| 625 | if (SoundToggle == 0 || ud.lockout == 1 || FXDevice == NumSoundCards) |
| 626 | break; |
| 627 | rtsptr = RTS_GetSound(packbuf[1]-1); |
| 628 | if (*rtsptr == 'C') |
| 629 | FX_PlayVOC3D(rtsptr,0,0,0,255,-packbuf[1]); |
| 630 | else |
| 631 | FX_PlayWAV3D(rtsptr,0,0,0,255,-packbuf[1]); |
| 632 | rtsplaying = 7; |
| 633 | break; |
| 634 | case 8: |
| 635 | ud.m_level_number = ud.level_number = packbuf[1]; |
| 636 | ud.m_volume_number = ud.volume_number = packbuf[2]; |
| 637 | ud.m_player_skill = ud.player_skill = packbuf[3]; |
| 638 | ud.m_monsters_off = ud.monsters_off = packbuf[4]; |
| 639 | ud.m_respawn_monsters = ud.respawn_monsters = packbuf[5]; |
| 640 | ud.m_respawn_items = ud.respawn_items = packbuf[6]; |
| 641 | ud.m_respawn_inventory = ud.respawn_inventory = packbuf[7]; |
| 642 | ud.m_coop = ud.coop = packbuf[8]; |
| 643 | ud.m_marker = ud.marker = packbuf[9]; |
| 644 | ud.m_ffire = ud.ffire = packbuf[10]; |
| 645 | |
| 646 | copybufbyte(packbuf+10,boardfilename,packbufleng-11); |
| 647 | boardfilename[packbufleng-11] = 0; |
| 648 | |
| 649 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 650 | { |
| 651 | resetweapons(i); |
| 652 | resetinventory(i); |
| 653 | } |
| 654 | |
| 655 | newgame(ud.volume_number,ud.level_number,ud.player_skill); |
| 656 | enterlevel(MODE_GAME); |
| 657 | break; |
| 658 | |
| 659 | case 16: |
| 660 | movefifoend[other] = movefifoplc = movefifosendplc = fakemovefifoplc = 0; |
| 661 | syncvalhead[other] = syncvaltottail = 0L; |
| 662 | |
| 663 | case 17: |
| 664 | j = 1; |
| 665 | |
| 666 | if ((movefifoend[other]&(TIMERUPDATESIZ-1)) == 0) |
| 667 | if (other == connecthead) |
| 668 | for(i=connectpoint2[connecthead]; i>=0; i=connectpoint2[i]) |
| 669 | { |
| 670 | if (i == myconnectindex) |
| 671 | { |
| 672 | otherminlag = (int32_t)((int8_t )packbuf[j]); |
| 673 | } |
| 674 | |
| 675 | j++; |
| 676 | } |
| 677 | |
| 678 | osyn = (input *)&inputfifo[(movefifoend[other]-1)&(MOVEFIFOSIZ-1)][0]; |
| 679 | nsyn = (input *)&inputfifo[(movefifoend[other])&(MOVEFIFOSIZ-1)][0]; |
| 680 | |
| 681 | copybufbyte(&osyn[other],&nsyn[other],sizeof(input)); |
| 682 | k = packbuf[j++]; |
| 683 | if (k&1) nsyn[other].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 684 | if (k&2) nsyn[other].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2; |
| 685 | if (k&4) nsyn[other].avel = (int8_t )packbuf[j++]; |
| 686 | if (k&8) nsyn[other].bits = ((nsyn[other].bits&0xffffff00)|((int32_t)packbuf[j++])); |
| 687 | if (k&16) nsyn[other].bits = ((nsyn[other].bits&0xffff00ff)|((int32_t)packbuf[j++])<<8); |
| 688 | if (k&32) nsyn[other].bits = ((nsyn[other].bits&0xff00ffff)|((int32_t)packbuf[j++])<<16); |
| 689 | if (k&64) nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int32_t)packbuf[j++])<<24); |
| 690 | if (k&128) nsyn[other].horz = (int8_t )packbuf[j++]; |
| 691 | movefifoend[other]++; |
| 692 | |
| 693 | for(i=1;i<movesperpacket;i++) |
| 694 | { |
| 695 | copybufbyte(&nsyn[other],&inputfifo[movefifoend[other]&(MOVEFIFOSIZ-1)][other],sizeof(input)); |
| 696 | movefifoend[other]++; |
| 697 | } |
| 698 | |
| 699 | if (j > packbufleng) |
| 700 | { |
| 701 | printf("INVALID GAME PACKET!!! (%d too many bytes) (j= %d, packbuflen= %d, type: %d)\n",j-packbufleng, j, packbufleng, packbuf[0]); |
| 702 | } |
| 703 | |
| 704 | while (j != packbufleng) |
| 705 | { |
| 706 | syncval[other][syncvalhead[other]&(MOVEFIFOSIZ-1)] = packbuf[j++]; |
| 707 | syncvalhead[other]++; |
| 708 | } |
| 709 | |
| 710 | break; |
| 711 | case 127: |
| 712 | break; |
| 713 | |
| 714 | #ifdef CHECK_XDUKE_REV |
| 715 | case 131: // xDuke Rev ID |
| 716 | memcpy(ud.rev[other], packbuf, 10); |
| 717 | break; |
| 718 | #endif |
| 719 | |
| 720 | case 132: // get map CRC of opponents (to debug out of synch) |
| 721 | ud.mapCRC[other] = (uint16_t)packbuf[1] + (uint16_t)(packbuf[2]<<8); |
| 722 | break; |
| 723 | |
| 724 | case 133: // client refused to disable the autoaim by host |
| 725 | |
| 726 | Error(EXIT_SUCCESS, "One or more players refused to play with AutoAim OFF because this breaks\n" |
| 727 | "the official Duke's gameplay. Please restart without this option...\n"); |
| 728 | |
| 729 | break; |
| 730 | |
| 731 | case 134: // Get GRP CRC32 + Con size + exeCRC + conCRC |
| 732 | memcpy(ud.groupefil_crc32[other], packbuf+1, sizeof(groupefil_crc32)); |
| 733 | memcpy(ud.conSize+other, packbuf+1+sizeof(groupefil_crc32), sizeof(ud.conSize[0])); |
| 734 | memcpy(ud.conCRC+other, packbuf+1+sizeof(groupefil_crc32)+sizeof(ud.conSize[0]), sizeof(ud.conCRC[0])); |
| 735 | memcpy(ud.exeCRC+other, packbuf+1+sizeof(groupefil_crc32)+sizeof(ud.conSize[0])+sizeof(ud.conCRC[0]), sizeof(ud.exeCRC[0])); |
| 736 | break; |
| 737 | |
| 738 | case 250: |
| 739 | { |
| 740 | playerreadyflag[other]++; |
| 741 | printf("Player %d '%s' is ready...\n", other, ud.user_name[other]); |
| 742 | } |
| 743 | break; |
| 744 | case 255: |
| 745 | gameexitanycase(); |
| 746 | break; |
| 747 | } |
| 748 | } |
| 749 | rb->yield(); |
| 750 | } |
| 751 | |
| 752 | //From player.c |
| 753 | void computergetinput(int32_t snum, input *syn); |
| 754 | void faketimerhandler() |
| 755 | { |
| 756 | int32_t i, j, k; |
| 757 | input *osyn, *nsyn; |
| 758 | |
| 759 | //Check if we should quit the game. |
| 760 | if ((qe == 0 && KB_KeyPressed(sc_LeftControl) && KB_KeyPressed(sc_LeftAlt) && KB_KeyPressed(sc_Delete)) || |
| 761 | (qe == 0 && KB_KeyPressed(sc_LeftAlt) && KB_KeyPressed(sc_F4))) |
| 762 | { |
| 763 | qe = 1; |
| 764 | gameexit("Quick Exit."); |
| 765 | } |
| 766 | |
| 767 | //Has it been 120ticks ? |
| 768 | if ((totalclock < ototalclock+TICSPERFRAME) || (ready2send == 0)) |
| 769 | return; // Returns here when playing a demo. |
| 770 | |
| 771 | //YES : Add 120tick |
| 772 | ototalclock += TICSPERFRAME; |
| 773 | |
| 774 | //Check network stuff. |
| 775 | getpackets(); |
| 776 | if (getoutputcirclesize() >= 16) |
| 777 | return; |
| 778 | |
| 779 | |
| 780 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 781 | if (i != myconnectindex) |
| 782 | if (movefifoend[i] < movefifoend[myconnectindex]-200) |
| 783 | return; |
| 784 | |
| 785 | if( !CONSOLE_IsActive()) |
| 786 | { |
| 787 | getinput(myconnectindex); |
| 788 | } |
| 789 | |
| 790 | avgfvel += loc.fvel; // x |
| 791 | avgsvel += loc.svel; // y |
| 792 | avgavel += loc.avel; |
| 793 | avghorz += loc.horz; |
| 794 | avgbits |= loc.bits; |
| 795 | if (movefifoend[myconnectindex]&(movesperpacket-1)) |
| 796 | { |
| 797 | copybufbyte(&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex], |
| 798 | &inputfifo[movefifoend[myconnectindex]&(MOVEFIFOSIZ-1)][myconnectindex],sizeof(input)); |
| 799 | movefifoend[myconnectindex]++; |
| 800 | return; |
| 801 | } |
| 802 | |
| 803 | nsyn = &inputfifo[movefifoend[myconnectindex]&(MOVEFIFOSIZ-1)][myconnectindex]; |
| 804 | nsyn[0].fvel = avgfvel/movesperpacket; |
| 805 | nsyn[0].svel = avgsvel/movesperpacket; |
| 806 | nsyn[0].avel = avgavel/movesperpacket; |
| 807 | nsyn[0].horz = avghorz/movesperpacket; |
| 808 | nsyn[0].bits = avgbits; |
| 809 | avgfvel = avgsvel = avgavel = avghorz = avgbits = 0; |
| 810 | movefifoend[myconnectindex]++; |
| 811 | |
| 812 | if (numplayers < 2) |
| 813 | { |
| 814 | if (ud.multimode > 1) for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 815 | if(i != myconnectindex) |
| 816 | { |
| 817 | //clearbufbyte(&inputfifo[movefifoend[i]&(MOVEFIFOSIZ-1)][i],sizeof(input),0L); |
| 818 | if(ud.playerai) |
| 819 | computergetinput(i,&inputfifo[movefifoend[i]&(MOVEFIFOSIZ-1)][i]); |
| 820 | movefifoend[i]++; |
| 821 | } |
| 822 | return; |
| 823 | } |
| 824 | |
| 825 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 826 | if (i != myconnectindex) |
| 827 | { |
| 828 | k = (movefifoend[myconnectindex]-1)-movefifoend[i]; |
| 829 | myminlag[i] = min(myminlag[i],k); |
| 830 | mymaxlag = max(mymaxlag,k); |
| 831 | } |
| 832 | |
| 833 | if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0) |
| 834 | { |
| 835 | i = mymaxlag-bufferjitter; mymaxlag = 0; |
| 836 | if (i > 0) bufferjitter += ((3+i)>>2); |
| 837 | else if (i < 0) bufferjitter -= ((1-i)>>2); |
| 838 | } |
| 839 | |
| 840 | if (networkmode == 1) |
| 841 | { |
| 842 | packbuf[0] = 17; |
| 843 | |
| 844 | if ((movefifoend[myconnectindex]-1) == 0) |
| 845 | { |
| 846 | packbuf[0] = 16; |
| 847 | } |
| 848 | |
| 849 | j = 1; |
| 850 | |
| 851 | //Fix timers and buffer/jitter value |
| 852 | if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0) |
| 853 | { |
| 854 | if (myconnectindex != connecthead) |
| 855 | { |
| 856 | i = myminlag[connecthead]-otherminlag; |
| 857 | if (klabs(i) > 8) |
| 858 | { |
| 859 | i >>= 1; |
| 860 | } |
| 861 | else |
| 862 | if (klabs(i) > 2) |
| 863 | { |
| 864 | i = ksgn(i); |
| 865 | } |
| 866 | else |
| 867 | { |
| 868 | i = 0; |
| 869 | } |
| 870 | |
| 871 | totalclock -= TICSPERFRAME*i; |
| 872 | myminlag[connecthead] -= i; otherminlag += i; |
| 873 | } |
| 874 | |
| 875 | if (myconnectindex == connecthead) |
| 876 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 877 | packbuf[j++] = min(max(myminlag[i],-128),127); |
| 878 | |
| 879 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 880 | myminlag[i] = 0x7fffffff; |
| 881 | } |
| 882 | |
| 883 | osyn = (input *)&inputfifo[(movefifoend[myconnectindex]-2)&(MOVEFIFOSIZ-1)][myconnectindex]; |
| 884 | nsyn = (input *)&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex]; |
| 885 | |
| 886 | k = j; |
| 887 | packbuf[j++] = 0; |
| 888 | |
| 889 | if (nsyn[0].fvel != osyn[0].fvel) |
| 890 | { |
| 891 | packbuf[j++] = (uint8_t )nsyn[0].fvel; |
| 892 | packbuf[j++] = (uint8_t )(nsyn[0].fvel>>8); |
| 893 | packbuf[k] |= 1; |
| 894 | } |
| 895 | if (nsyn[0].svel != osyn[0].svel) |
| 896 | { |
| 897 | packbuf[j++] = (uint8_t )nsyn[0].svel; |
| 898 | packbuf[j++] = (uint8_t )(nsyn[0].svel>>8); |
| 899 | packbuf[k] |= 2; |
| 900 | } |
| 901 | if (nsyn[0].avel != osyn[0].avel) |
| 902 | { |
| 903 | packbuf[j++] = (int8_t )nsyn[0].avel; |
| 904 | packbuf[k] |= 4; |
| 905 | } |
| 906 | if ((nsyn[0].bits^osyn[0].bits)&0x000000ff) packbuf[j++] = (nsyn[0].bits&255), packbuf[k] |= 8; |
| 907 | if ((nsyn[0].bits^osyn[0].bits)&0x0000ff00) packbuf[j++] = ((nsyn[0].bits>>8)&255), packbuf[k] |= 16; |
| 908 | if ((nsyn[0].bits^osyn[0].bits)&0x00ff0000) packbuf[j++] = ((nsyn[0].bits>>16)&255), packbuf[k] |= 32; |
| 909 | if ((nsyn[0].bits^osyn[0].bits)&0xff000000) packbuf[j++] = ((nsyn[0].bits>>24)&255), packbuf[k] |= 64; |
| 910 | if (nsyn[0].horz != osyn[0].horz) |
| 911 | { |
| 912 | packbuf[j++] = (uint8_t )nsyn[0].horz; |
| 913 | packbuf[k] |= 128; |
| 914 | } |
| 915 | |
| 916 | while (syncvalhead[myconnectindex] != syncvaltail) |
| 917 | { |
| 918 | packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)]; |
| 919 | syncvaltail++; |
| 920 | } |
| 921 | |
| 922 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 923 | if (i != myconnectindex) |
| 924 | sendpacket(i,packbuf,j); |
| 925 | |
| 926 | return; |
| 927 | } |
| 928 | if (myconnectindex != connecthead) //Slave |
| 929 | { |
| 930 | //Fix timers and buffer/jitter value |
| 931 | if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0) |
| 932 | { |
| 933 | i = myminlag[connecthead]-otherminlag; |
| 934 | if (klabs(i) > 8) i >>= 1; |
| 935 | else if (klabs(i) > 2) i = ksgn(i); |
| 936 | else i = 0; |
| 937 | |
| 938 | totalclock -= TICSPERFRAME*i; |
| 939 | myminlag[connecthead] -= i; otherminlag += i; |
| 940 | |
| 941 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 942 | myminlag[i] = 0x7fffffff; |
| 943 | } |
| 944 | |
| 945 | packbuf[0] = 1; packbuf[1] = 0; j = 2; |
| 946 | |
| 947 | osyn = (input *)&inputfifo[(movefifoend[myconnectindex]-2)&(MOVEFIFOSIZ-1)][myconnectindex]; |
| 948 | nsyn = (input *)&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex]; |
| 949 | |
| 950 | if (nsyn[0].fvel != osyn[0].fvel) |
| 951 | { |
| 952 | packbuf[j++] = (uint8_t )nsyn[0].fvel; |
| 953 | packbuf[j++] = (uint8_t )(nsyn[0].fvel>>8); |
| 954 | packbuf[1] |= 1; |
| 955 | } |
| 956 | if (nsyn[0].svel != osyn[0].svel) |
| 957 | { |
| 958 | packbuf[j++] = (uint8_t )nsyn[0].svel; |
| 959 | packbuf[j++] = (uint8_t )(nsyn[0].svel>>8); |
| 960 | packbuf[1] |= 2; |
| 961 | } |
| 962 | if (nsyn[0].avel != osyn[0].avel) |
| 963 | { |
| 964 | packbuf[j++] = (int8_t )nsyn[0].avel; |
| 965 | packbuf[1] |= 4; |
| 966 | } |
| 967 | if ((nsyn[0].bits^osyn[0].bits)&0x000000ff) packbuf[j++] = (nsyn[0].bits&255), packbuf[1] |= 8; |
| 968 | if ((nsyn[0].bits^osyn[0].bits)&0x0000ff00) packbuf[j++] = ((nsyn[0].bits>>8)&255), packbuf[1] |= 16; |
| 969 | if ((nsyn[0].bits^osyn[0].bits)&0x00ff0000) packbuf[j++] = ((nsyn[0].bits>>16)&255), packbuf[1] |= 32; |
| 970 | if ((nsyn[0].bits^osyn[0].bits)&0xff000000) packbuf[j++] = ((nsyn[0].bits>>24)&255), packbuf[1] |= 64; |
| 971 | if (nsyn[0].horz != osyn[0].horz) |
| 972 | { |
| 973 | packbuf[j++] = (uint8_t )nsyn[0].horz; |
| 974 | packbuf[1] |= 128; |
| 975 | } |
| 976 | |
| 977 | while (syncvalhead[myconnectindex] != syncvaltail) |
| 978 | { |
| 979 | packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)]; |
| 980 | syncvaltail++; |
| 981 | } |
| 982 | |
| 983 | sendpacket(connecthead,packbuf,j); |
| 984 | return; |
| 985 | } |
| 986 | |
| 987 | //This allows allow packet-resends |
| 988 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 989 | if (movefifoend[i] <= movefifosendplc) |
| 990 | { |
| 991 | packbuf[0] = 127; |
| 992 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 993 | sendpacket(i,packbuf,1); |
| 994 | return; |
| 995 | } |
| 996 | |
| 997 | while (1) //Master |
| 998 | { |
| 999 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1000 | if (playerquitflag[i] && (movefifoend[i] <= movefifosendplc)) return; |
| 1001 | |
| 1002 | osyn = (input *)&inputfifo[(movefifosendplc-1)&(MOVEFIFOSIZ-1)][0]; |
| 1003 | nsyn = (input *)&inputfifo[(movefifosendplc )&(MOVEFIFOSIZ-1)][0]; |
| 1004 | |
| 1005 | //MASTER -> SLAVE packet |
| 1006 | packbuf[0] = 0; j = 1; |
| 1007 | |
| 1008 | //Fix timers and buffer/jitter value |
| 1009 | if ((movefifosendplc&(TIMERUPDATESIZ-1)) == 0) |
| 1010 | { |
| 1011 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 1012 | if (playerquitflag[i]) |
| 1013 | packbuf[j++] = min(max(myminlag[i],-128),127); |
| 1014 | |
| 1015 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1016 | myminlag[i] = 0x7fffffff; |
| 1017 | } |
| 1018 | |
| 1019 | k = j; |
| 1020 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1021 | j += playerquitflag[i]; |
| 1022 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1023 | { |
| 1024 | if (playerquitflag[i] == 0) continue; |
| 1025 | |
| 1026 | packbuf[k] = 0; |
| 1027 | if (nsyn[i].fvel != osyn[i].fvel) |
| 1028 | { |
| 1029 | packbuf[j++] = (uint8_t )nsyn[i].fvel; |
| 1030 | packbuf[j++] = (uint8_t )(nsyn[i].fvel>>8); |
| 1031 | packbuf[k] |= 1; |
| 1032 | } |
| 1033 | if (nsyn[i].svel != osyn[i].svel) |
| 1034 | { |
| 1035 | packbuf[j++] = (uint8_t )nsyn[i].svel; |
| 1036 | packbuf[j++] = (uint8_t )(nsyn[i].svel>>8); |
| 1037 | packbuf[k] |= 2; |
| 1038 | } |
| 1039 | if (nsyn[i].avel != osyn[i].avel) |
| 1040 | { |
| 1041 | packbuf[j++] = (int8_t )nsyn[i].avel; |
| 1042 | packbuf[k] |= 4; |
| 1043 | } |
| 1044 | if ((nsyn[i].bits^osyn[i].bits)&0x000000ff) packbuf[j++] = (nsyn[i].bits&255), packbuf[k] |= 8; |
| 1045 | if ((nsyn[i].bits^osyn[i].bits)&0x0000ff00) packbuf[j++] = ((nsyn[i].bits>>8)&255), packbuf[k] |= 16; |
| 1046 | if ((nsyn[i].bits^osyn[i].bits)&0x00ff0000) packbuf[j++] = ((nsyn[i].bits>>16)&255), packbuf[k] |= 32; |
| 1047 | if ((nsyn[i].bits^osyn[i].bits)&0xff000000) packbuf[j++] = ((nsyn[i].bits>>24)&255), packbuf[k] |= 64; |
| 1048 | if (nsyn[i].horz != osyn[i].horz) |
| 1049 | { |
| 1050 | packbuf[j++] = (uint8_t )nsyn[i].horz; |
| 1051 | packbuf[k] |= 128; |
| 1052 | } |
| 1053 | k++; |
| 1054 | } |
| 1055 | |
| 1056 | while (syncvalhead[myconnectindex] != syncvaltail) |
| 1057 | { |
| 1058 | packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)]; |
| 1059 | syncvaltail++; |
| 1060 | } |
| 1061 | |
| 1062 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 1063 | if (playerquitflag[i]) |
| 1064 | { |
| 1065 | sendpacket(i,packbuf,j); |
| 1066 | if (nsyn[i].bits&(1<<26)) |
| 1067 | playerquitflag[i] = 0; |
| 1068 | } |
| 1069 | |
| 1070 | movefifosendplc += movesperpacket; |
| 1071 | } |
| 1072 | } |
| 1073 | |
| 1074 | extern int32_t cacnum; |
| 1075 | |
| 1076 | typedef struct { |
| 1077 | uint8_t *hand; |
| 1078 | int32_t leng; |
| 1079 | uint8_t *lock; } |
| 1080 | cactype; |
| 1081 | extern cactype cac[]; |
| 1082 | |
| 1083 | void caches(void) |
| 1084 | { |
| 1085 | short i,k; |
| 1086 | char text[512]; |
| 1087 | |
| 1088 | k = 0; |
| 1089 | for(i=0;i<cacnum;i++) |
| 1090 | if ((*cac[i].lock) >= 200) |
| 1091 | { |
| 1092 | sprintf(text,"Locked- %d: Leng:%d, Lock:%d",i,cac[i].leng,*cac[i].lock); |
| 1093 | printext256(0L,k,31,-1,text,1); k += 6; |
| 1094 | } |
| 1095 | |
| 1096 | k += 6; |
| 1097 | |
| 1098 | for(i=1;i<11;i++) |
| 1099 | if (lumplockbyte[i] >= 200) |
| 1100 | { |
| 1101 | sprintf(text,"RTS Locked %hd:",i); |
| 1102 | printext256(0L,k,31,-1,text,1); k += 6; |
| 1103 | } |
| 1104 | |
| 1105 | |
| 1106 | } |
| 1107 | |
| 1108 | // FIX_00024: A key can be assigned to the new SHOW_INFO function. Display map CRC when |
| 1109 | // in deathmatch. Usefull to identify who loaded a wrong map in multiplayer. |
| 1110 | void dispVersion(void) |
| 1111 | { |
| 1112 | int i; |
| 1113 | int offx, offy, stepx, stepy; |
| 1114 | char text[512]; |
| 1115 | |
| 1116 | offx = 21; offy = 30; |
| 1117 | stepx = 73; stepy = 20; |
| 1118 | |
| 1119 | // black translucent background underneath lists |
| 1120 | rotatesprite(0<<16, 0<<16, 65536l<<5, 0, BLANK, 8, 0, 1+2+8+16+64, |
| 1121 | scale(0,xdim,320),scale(26,ydim,200), |
| 1122 | scale(320-0,xdim,320)-1,scale(200-((ud.multimode>4)?(161-1*7)-stepy:(161-1*7)),ydim,200)-1); |
| 1123 | |
| 1124 | // FIX_00009: Show map CRC and GRP file version of each player in case of Out Of Synch |
| 1125 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1126 | { |
| 1127 | // Disp name |
| 1128 | sprintf(text,"%s", ud.user_name[i]); |
| 1129 | minitext(offx+(stepx*(i&3)),offy+0+((i&4)>>2)*stepy, text, sprite[ps[i].i].pal, 2+8+16); |
| 1130 | |
| 1131 | // Disp MAP CRC |
| 1132 | if(ps[i].fakeplayer) |
| 1133 | sprintf(text,"MAP CRC: (bot)"); |
| 1134 | else |
| 1135 | sprintf(text,"MAP CRC: %X", ud.mapCRC[i]); |
| 1136 | minitext(offx+(stepx*(i&3)),offy+7+((i&4)>>2)*stepy, text, COLOR_ON,2+8+16); |
| 1137 | |
| 1138 | } |
| 1139 | } |
| 1140 | |
| 1141 | void checksync(void) |
| 1142 | { |
| 1143 | int32_t i; |
| 1144 | |
| 1145 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1146 | if (syncvalhead[i] == syncvaltottail) break; |
| 1147 | if (i < 0) |
| 1148 | { |
| 1149 | syncstat = 0; |
| 1150 | do |
| 1151 | { |
| 1152 | for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) |
| 1153 | { |
| 1154 | if (syncval[i][syncvaltottail&(MOVEFIFOSIZ-1)] != syncval[connecthead][syncvaltottail&(MOVEFIFOSIZ-1)]) |
| 1155 | { |
| 1156 | syncstat = 1; |
| 1157 | } |
| 1158 | } |
| 1159 | |
| 1160 | syncvaltottail++; |
| 1161 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1162 | { |
| 1163 | if (syncvalhead[i] == syncvaltottail) |
| 1164 | { |
| 1165 | break; |
| 1166 | } |
| 1167 | } |
| 1168 | } while (i < 0); |
| 1169 | } |
| 1170 | |
| 1171 | if (connectpoint2[connecthead] < 0) |
| 1172 | { |
| 1173 | syncstat = 0; |
| 1174 | } |
| 1175 | |
| 1176 | if (syncstat) |
| 1177 | { |
| 1178 | minitext(21,30+35+30, "Out Of Sync - Please restart game", COLOR_ON,2+8+16); |
| 1179 | // FIX_00090: Removed info key. FPS were shown after CRC msg. CRC not always removed. (Turrican) |
| 1180 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1181 | { |
| 1182 | if (ud.mapCRC[connecthead]!=ud.mapCRC[i]) |
| 1183 | { |
| 1184 | minitext(21,30+42+30, "Map CRC mismatching. Please use exactly the same map.", COLOR_ON,2+8+16); |
| 1185 | dispVersion(); |
| 1186 | } |
| 1187 | else |
| 1188 | minitext(21,30+42+30, "Verify the con files. Close your P2P if any", COLOR_ON,2+8+16); |
| 1189 | |
| 1190 | } |
| 1191 | } |
| 1192 | |
| 1193 | if (syncstate) |
| 1194 | { |
| 1195 | //printext256(4L,160L,31,0,"Missed Network packet!",0); |
| 1196 | //printext256(4L,138L,31,0,"RUN DN3DHELP.EXE for information.",0); |
| 1197 | minitext(21,30+35+30, "Missed Network packet!", COLOR_ON,2+8+16); |
| 1198 | } |
| 1199 | |
| 1200 | } |
| 1201 | |
| 1202 | |
| 1203 | void check_fta_sounds(short i) |
| 1204 | { |
| 1205 | if(sprite[i].extra > 0) switch(PN) |
| 1206 | { |
| 1207 | case LIZTROOPONTOILET: |
| 1208 | case LIZTROOPJUSTSIT: |
| 1209 | case LIZTROOPSHOOT: |
| 1210 | case LIZTROOPJETPACK: |
| 1211 | case LIZTROOPDUCKING: |
| 1212 | case LIZTROOPRUNNING: |
| 1213 | case LIZTROOP: |
| 1214 | spritesound(PRED_RECOG,i); |
| 1215 | break; |
| 1216 | case LIZMAN: |
| 1217 | case LIZMANSPITTING: |
| 1218 | case LIZMANFEEDING: |
| 1219 | case LIZMANJUMP: |
| 1220 | spritesound(CAPT_RECOG,i); |
| 1221 | break; |
| 1222 | case PIGCOP: |
| 1223 | case PIGCOPDIVE: |
| 1224 | spritesound(PIG_RECOG,i); |
| 1225 | break; |
| 1226 | case RECON: |
| 1227 | spritesound(RECO_RECOG,i); |
| 1228 | break; |
| 1229 | case DRONE: |
| 1230 | spritesound(DRON_RECOG,i); |
| 1231 | break; |
| 1232 | case COMMANDER: |
| 1233 | case COMMANDERSTAYPUT: |
| 1234 | spritesound(COMM_RECOG,i); |
| 1235 | break; |
| 1236 | case ORGANTIC: |
| 1237 | spritesound(TURR_RECOG,i); |
| 1238 | break; |
| 1239 | case OCTABRAIN: |
| 1240 | case OCTABRAINSTAYPUT: |
| 1241 | spritesound(OCTA_RECOG,i); |
| 1242 | break; |
| 1243 | case BOSS1: |
| 1244 | sound(BOS1_RECOG); |
| 1245 | break; |
| 1246 | case BOSS2: |
| 1247 | if(sprite[i].pal == 1) |
| 1248 | sound(BOS2_RECOG); |
| 1249 | else sound(WHIPYOURASS); |
| 1250 | break; |
| 1251 | case BOSS3: |
| 1252 | if(sprite[i].pal == 1) |
| 1253 | sound(BOS3_RECOG); |
| 1254 | else sound(RIPHEADNECK); |
| 1255 | break; |
| 1256 | case BOSS4: |
| 1257 | case BOSS4STAYPUT: |
| 1258 | if(sprite[i].pal == 1) |
| 1259 | sound(BOS4_RECOG); |
| 1260 | sound(BOSS4_FIRSTSEE); |
| 1261 | break; |
| 1262 | case GREENSLIME: |
| 1263 | spritesound(SLIM_RECOG,i); |
| 1264 | break; |
| 1265 | } |
| 1266 | } |
| 1267 | |
| 1268 | short inventory(spritetype *s) |
| 1269 | { |
| 1270 | switch(s->picnum) |
| 1271 | { |
| 1272 | case FIRSTAID: |
| 1273 | case STEROIDS: |
| 1274 | case HEATSENSOR: |
| 1275 | case BOOTS: |
| 1276 | case JETPACK: |
| 1277 | case HOLODUKE: |
| 1278 | case AIRTANK: |
| 1279 | return 1; |
| 1280 | } |
| 1281 | return 0; |
| 1282 | } |
| 1283 | |
| 1284 | |
| 1285 | short badguy(spritetype *s) |
| 1286 | { |
| 1287 | |
| 1288 | switch(s->picnum) |
| 1289 | { |
| 1290 | case SHARK: |
| 1291 | case RECON: |
| 1292 | case DRONE: |
| 1293 | case LIZTROOPONTOILET: |
| 1294 | case LIZTROOPJUSTSIT: |
| 1295 | case LIZTROOPSTAYPUT: |
| 1296 | case LIZTROOPSHOOT: |
| 1297 | case LIZTROOPJETPACK: |
| 1298 | case LIZTROOPDUCKING: |
| 1299 | case LIZTROOPRUNNING: |
| 1300 | case LIZTROOP: |
| 1301 | case OCTABRAIN: |
| 1302 | case COMMANDER: |
| 1303 | case COMMANDERSTAYPUT: |
| 1304 | case PIGCOP: |
| 1305 | case EGG: |
| 1306 | case PIGCOPSTAYPUT: |
| 1307 | case PIGCOPDIVE: |
| 1308 | case LIZMAN: |
| 1309 | case LIZMANSPITTING: |
| 1310 | case LIZMANFEEDING: |
| 1311 | case LIZMANJUMP: |
| 1312 | case ORGANTIC: |
| 1313 | case BOSS1: |
| 1314 | case BOSS2: |
| 1315 | case BOSS3: |
| 1316 | case BOSS4: |
| 1317 | case GREENSLIME: |
| 1318 | case GREENSLIME+1: |
| 1319 | case GREENSLIME+2: |
| 1320 | case GREENSLIME+3: |
| 1321 | case GREENSLIME+4: |
| 1322 | case GREENSLIME+5: |
| 1323 | case GREENSLIME+6: |
| 1324 | case GREENSLIME+7: |
| 1325 | case RAT: |
| 1326 | case ROTATEGUN: |
| 1327 | return 1; |
| 1328 | } |
| 1329 | if( actortype[s->picnum] ) return 1; |
| 1330 | |
| 1331 | return 0; |
| 1332 | } |
| 1333 | |
| 1334 | |
| 1335 | short badguypic(short pn) |
| 1336 | { |
| 1337 | |
| 1338 | switch(pn) |
| 1339 | { |
| 1340 | case SHARK: |
| 1341 | case RECON: |
| 1342 | case DRONE: |
| 1343 | case LIZTROOPONTOILET: |
| 1344 | case LIZTROOPJUSTSIT: |
| 1345 | case LIZTROOPSTAYPUT: |
| 1346 | case LIZTROOPSHOOT: |
| 1347 | case LIZTROOPJETPACK: |
| 1348 | case LIZTROOPDUCKING: |
| 1349 | case LIZTROOPRUNNING: |
| 1350 | case LIZTROOP: |
| 1351 | case OCTABRAIN: |
| 1352 | case COMMANDER: |
| 1353 | case COMMANDERSTAYPUT: |
| 1354 | case PIGCOP: |
| 1355 | case EGG: |
| 1356 | case PIGCOPSTAYPUT: |
| 1357 | case PIGCOPDIVE: |
| 1358 | case LIZMAN: |
| 1359 | case LIZMANSPITTING: |
| 1360 | case LIZMANFEEDING: |
| 1361 | case LIZMANJUMP: |
| 1362 | case ORGANTIC: |
| 1363 | case BOSS1: |
| 1364 | case BOSS2: |
| 1365 | case BOSS3: |
| 1366 | case BOSS4: |
| 1367 | case GREENSLIME: |
| 1368 | case GREENSLIME+1: |
| 1369 | case GREENSLIME+2: |
| 1370 | case GREENSLIME+3: |
| 1371 | case GREENSLIME+4: |
| 1372 | case GREENSLIME+5: |
| 1373 | case GREENSLIME+6: |
| 1374 | case GREENSLIME+7: |
| 1375 | case RAT: |
| 1376 | case ROTATEGUN: |
| 1377 | return 1; |
| 1378 | } |
| 1379 | |
| 1380 | if( actortype[pn] ) return 1; |
| 1381 | |
| 1382 | return 0; |
| 1383 | } |
| 1384 | |
| 1385 | |
| 1386 | |
| 1387 | void myos(int32_t x, int32_t y, short tilenum, int8_t shade, uint8_t orientation) |
| 1388 | { |
| 1389 | uint8_t p; |
| 1390 | short a; |
| 1391 | |
| 1392 | if(orientation&4) |
| 1393 | a = 1024; |
| 1394 | else a = 0; |
| 1395 | |
| 1396 | p = sector[ps[screenpeek].cursectnum].floorpal; |
| 1397 | rotatesprite(x<<16,y<<16,65536L,a,tilenum,shade,p,2|orientation,windowx1,windowy1,windowx2,windowy2); |
| 1398 | } |
| 1399 | |
| 1400 | void myospal(int32_t x, int32_t y, short tilenum, int8_t shade, uint8_t orientation, uint8_t p) |
| 1401 | { |
| 1402 | // uint8_t fp; |
| 1403 | short a; |
| 1404 | |
| 1405 | if(orientation&4) |
| 1406 | a = 1024; |
| 1407 | else a = 0; |
| 1408 | |
| 1409 | // fp = sector[ps[screenpeek].cursectnum].floorpal; |
| 1410 | |
| 1411 | rotatesprite(x<<16,y<<16,65536L,a,tilenum,shade,p,2|orientation,windowx1,windowy1,windowx2,windowy2); |
| 1412 | |
| 1413 | } |
| 1414 | |
| 1415 | void invennum(int32_t x,int32_t y,uint8_t num1,uint8_t ha,uint8_t sbits) |
| 1416 | { |
| 1417 | char dabuf[80] = {0}; |
| 1418 | sprintf(dabuf,"%d",num1); |
| 1419 | if(num1 > 99) |
| 1420 | { |
| 1421 | rotatesprite((x-4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1422 | rotatesprite((x)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1423 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[2]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1424 | } |
| 1425 | else if(num1 > 9) |
| 1426 | { |
| 1427 | rotatesprite((x)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1428 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1429 | } |
| 1430 | else |
| 1431 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1); |
| 1432 | } |
| 1433 | |
| 1434 | void orderweaponnum(short ind,int32_t x,int32_t y,int32_t num1, int32_t num2,uint8_t ha) |
| 1435 | { |
| 1436 | rotatesprite((x-7)<<16,y<<16,65536L,0,THREEBYFIVE+ind+1,ha-10,7,10+128,0,0,xdim-1,ydim-1); |
| 1437 | rotatesprite((x-3)<<16,y<<16,65536L,0,THREEBYFIVE+10,ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1438 | |
| 1439 | minitextshade(x+1,y-4,"ORDER",26,6,2+8+16+128); |
| 1440 | } |
| 1441 | |
| 1442 | void weaponnum(short ind,int32_t x,int32_t y,int32_t num1, int32_t num2,uint8_t ha) |
| 1443 | { |
| 1444 | char dabuf[80] = {0}; |
| 1445 | |
| 1446 | rotatesprite((x-7)<<16,y<<16,65536L,0,THREEBYFIVE+ind+1,ha-10,7,10+128,0,0,xdim-1,ydim-1); |
| 1447 | rotatesprite((x-3)<<16,y<<16,65536L,0,THREEBYFIVE+10,ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1448 | rotatesprite((x+9)<<16,y<<16,65536L,0,THREEBYFIVE+11,ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1449 | |
| 1450 | if(num1 > 99) num1 = 99; |
| 1451 | if(num2 > 99) num2 = 99; |
| 1452 | |
| 1453 | sprintf(dabuf,"%d",num1); |
| 1454 | if(num1 > 9) |
| 1455 | { |
| 1456 | rotatesprite((x)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1457 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1458 | } |
| 1459 | else rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1460 | |
| 1461 | sprintf(dabuf,"%d",num2); |
| 1462 | if(num2 > 9) |
| 1463 | { |
| 1464 | rotatesprite((x+13)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1465 | rotatesprite((x+17)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1466 | } |
| 1467 | else rotatesprite((x+13)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1468 | } |
| 1469 | |
| 1470 | void weaponnum999(uint8_t ind,int32_t x,int32_t y,int32_t num1, int32_t num2,uint8_t ha) |
| 1471 | { |
| 1472 | char dabuf[80] = {0}; |
| 1473 | |
| 1474 | rotatesprite((x-7)<<16,y<<16,65536L,0,THREEBYFIVE+ind+1,ha-10,7,10+128,0,0,xdim-1,ydim-1); |
| 1475 | rotatesprite((x-4)<<16,y<<16,65536L,0,THREEBYFIVE+10,ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1476 | rotatesprite((x+13)<<16,y<<16,65536L,0,THREEBYFIVE+11,ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1477 | |
| 1478 | sprintf(dabuf,"%d",num1); |
| 1479 | if(num1 > 99) |
| 1480 | { |
| 1481 | rotatesprite((x)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1482 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1483 | rotatesprite((x+8)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[2]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1484 | } |
| 1485 | else if(num1 > 9) |
| 1486 | { |
| 1487 | rotatesprite((x+4)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1488 | rotatesprite((x+8)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1489 | } |
| 1490 | else rotatesprite((x+8)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1491 | |
| 1492 | sprintf(dabuf,"%d",num2); |
| 1493 | if(num2 > 99) |
| 1494 | { |
| 1495 | rotatesprite((x+17)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1496 | rotatesprite((x+21)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1497 | rotatesprite((x+25)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[2]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1498 | } |
| 1499 | else if(num2 > 9) |
| 1500 | { |
| 1501 | rotatesprite((x+17)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1502 | rotatesprite((x+21)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[1]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1503 | } |
| 1504 | else rotatesprite((x+25)<<16,y<<16,65536L,0,THREEBYFIVE+dabuf[0]-'0',ha,0,10+128,0,0,xdim-1,ydim-1); |
| 1505 | } |
| 1506 | |
| 1507 | |
| 1508 | //REPLACE FULLY |
| 1509 | void weapon_amounts(struct player_struct *p,int32_t x,int32_t y,int32_t u) |
| 1510 | { |
| 1511 | int cw; |
| 1512 | |
| 1513 | cw = p->curr_weapon; |
| 1514 | |
| 1515 | if (u&4) |
| 1516 | { |
| 1517 | if (u != 0xffffffff) patchstatusbar(96,178,96+12,178+6); |
| 1518 | weaponnum999(PISTOL_WEAPON,x,y, |
| 1519 | p->ammo_amount[PISTOL_WEAPON],max_ammo_amount[PISTOL_WEAPON], |
| 1520 | 12-20*(cw == PISTOL_WEAPON) ); |
| 1521 | } |
| 1522 | if (u&8) |
| 1523 | { |
| 1524 | if (u != 0xffffffff) patchstatusbar(96,184,96+12,184+6); |
| 1525 | weaponnum999(SHOTGUN_WEAPON,x,y+6, |
| 1526 | p->ammo_amount[SHOTGUN_WEAPON],max_ammo_amount[SHOTGUN_WEAPON], |
| 1527 | (!p->gotweapon[SHOTGUN_WEAPON]*9)+12-18* |
| 1528 | (cw == SHOTGUN_WEAPON) ); |
| 1529 | } |
| 1530 | if (u&16) |
| 1531 | { |
| 1532 | if (u != 0xffffffff) patchstatusbar(96,190,96+12,190+6); |
| 1533 | weaponnum999(CHAINGUN_WEAPON,x,y+12, |
| 1534 | p->ammo_amount[CHAINGUN_WEAPON],max_ammo_amount[CHAINGUN_WEAPON], |
| 1535 | (!p->gotweapon[CHAINGUN_WEAPON]*9)+12-18* |
| 1536 | (cw == CHAINGUN_WEAPON) ); |
| 1537 | } |
| 1538 | if (u&32) |
| 1539 | { |
| 1540 | if (u != 0xffffffff) patchstatusbar(135,178,135+8,178+6); |
| 1541 | weaponnum(RPG_WEAPON,x+39,y, |
| 1542 | p->ammo_amount[RPG_WEAPON],max_ammo_amount[RPG_WEAPON], |
| 1543 | (!p->gotweapon[RPG_WEAPON]*9)+12-19* |
| 1544 | (cw == RPG_WEAPON) ); |
| 1545 | } |
| 1546 | if (u&64) |
| 1547 | { |
| 1548 | if (u != 0xffffffff) patchstatusbar(135,184,135+8,184+6); |
| 1549 | weaponnum(HANDBOMB_WEAPON,x+39,y+6, |
| 1550 | p->ammo_amount[HANDBOMB_WEAPON],max_ammo_amount[HANDBOMB_WEAPON], |
| 1551 | (((!p->ammo_amount[HANDBOMB_WEAPON])|(!p->gotweapon[HANDBOMB_WEAPON]))*9)+12-19* |
| 1552 | ((cw == HANDBOMB_WEAPON) || (cw == HANDREMOTE_WEAPON))); |
| 1553 | } |
| 1554 | if (u&128) |
| 1555 | { |
| 1556 | if (u != 0xffffffff) patchstatusbar(135,190,135+8,190+6); |
| 1557 | |
| 1558 | if(VOLUMEONE) |
| 1559 | { |
| 1560 | orderweaponnum(SHRINKER_WEAPON,x+39,y+12, |
| 1561 | p->ammo_amount[SHRINKER_WEAPON],max_ammo_amount[SHRINKER_WEAPON], |
| 1562 | (!p->gotweapon[SHRINKER_WEAPON]*9)+12-18* |
| 1563 | (cw == SHRINKER_WEAPON) ); |
| 1564 | } |
| 1565 | else |
| 1566 | { |
| 1567 | if(p->subweapon&(1<<GROW_WEAPON)) |
| 1568 | weaponnum(SHRINKER_WEAPON,x+39,y+12, |
| 1569 | p->ammo_amount[GROW_WEAPON],max_ammo_amount[GROW_WEAPON], |
| 1570 | (!p->gotweapon[GROW_WEAPON]*9)+12-18* |
| 1571 | (cw == GROW_WEAPON) ); |
| 1572 | else |
| 1573 | weaponnum(SHRINKER_WEAPON,x+39,y+12, |
| 1574 | p->ammo_amount[SHRINKER_WEAPON],max_ammo_amount[SHRINKER_WEAPON], |
| 1575 | (!p->gotweapon[SHRINKER_WEAPON]*9)+12-18* |
| 1576 | (cw == SHRINKER_WEAPON) ); |
| 1577 | } |
| 1578 | } |
| 1579 | if (u&256) |
| 1580 | { |
| 1581 | if (u != 0xffffffff) patchstatusbar(166,178,166+8,178+6); |
| 1582 | |
| 1583 | if(VOLUMEONE) |
| 1584 | { |
| 1585 | orderweaponnum(DEVISTATOR_WEAPON,x+70,y, |
| 1586 | p->ammo_amount[DEVISTATOR_WEAPON],max_ammo_amount[DEVISTATOR_WEAPON], |
| 1587 | (!p->gotweapon[DEVISTATOR_WEAPON]*9)+12-18* |
| 1588 | (cw == DEVISTATOR_WEAPON) ); |
| 1589 | } |
| 1590 | else |
| 1591 | { |
| 1592 | weaponnum(DEVISTATOR_WEAPON,x+70,y, |
| 1593 | p->ammo_amount[DEVISTATOR_WEAPON],max_ammo_amount[DEVISTATOR_WEAPON], |
| 1594 | (!p->gotweapon[DEVISTATOR_WEAPON]*9)+12-18* |
| 1595 | (cw == DEVISTATOR_WEAPON) ); |
| 1596 | } |
| 1597 | } |
| 1598 | if (u&512) |
| 1599 | { |
| 1600 | if (u != 0xffffffff) patchstatusbar(166,184,166+8,184+6); |
| 1601 | if(VOLUMEONE) |
| 1602 | { |
| 1603 | orderweaponnum(TRIPBOMB_WEAPON,x+70,y+6, |
| 1604 | p->ammo_amount[TRIPBOMB_WEAPON],max_ammo_amount[TRIPBOMB_WEAPON], |
| 1605 | (!p->gotweapon[TRIPBOMB_WEAPON]*9)+12-18* |
| 1606 | (cw == TRIPBOMB_WEAPON) ); |
| 1607 | } |
| 1608 | else |
| 1609 | { |
| 1610 | weaponnum(TRIPBOMB_WEAPON,x+70,y+6, |
| 1611 | p->ammo_amount[TRIPBOMB_WEAPON],max_ammo_amount[TRIPBOMB_WEAPON], |
| 1612 | (!p->gotweapon[TRIPBOMB_WEAPON]*9)+12-18* |
| 1613 | (cw == TRIPBOMB_WEAPON) ); |
| 1614 | } |
| 1615 | } |
| 1616 | |
| 1617 | if (u&65536L) |
| 1618 | { |
| 1619 | if (u != 0xffffffff) patchstatusbar(166,190,166+8,190+6); |
| 1620 | if(VOLUMEONE) |
| 1621 | { |
| 1622 | orderweaponnum(-1,x+70,y+12, |
| 1623 | p->ammo_amount[FREEZE_WEAPON],max_ammo_amount[FREEZE_WEAPON], |
| 1624 | (!p->gotweapon[FREEZE_WEAPON]*9)+12-18* |
| 1625 | (cw == FREEZE_WEAPON) ); |
| 1626 | } |
| 1627 | else |
| 1628 | { |
| 1629 | weaponnum(-1,x+70,y+12, |
| 1630 | p->ammo_amount[FREEZE_WEAPON],max_ammo_amount[FREEZE_WEAPON], |
| 1631 | (!p->gotweapon[FREEZE_WEAPON]*9)+12-18* |
| 1632 | (cw == FREEZE_WEAPON) ); |
| 1633 | } |
| 1634 | } |
| 1635 | } |
| 1636 | |
| 1637 | void digitalnumber(int32_t x,int32_t y,int32_t n,uint8_t s,uint8_t cs) |
| 1638 | { |
| 1639 | short i, j, k, p, c; |
| 1640 | char b[10]; |
| 1641 | |
| 1642 | // |
| 1643 | // uint8_t * ltoa(int32_t l, uint8_t * buffer, int radix); |
| 1644 | // is NON-STANDARD and equivalent to STANDARD |
| 1645 | // (void) sprintf(buffer, "%ld", l); |
| 1646 | //ltoa(n,b,10); |
| 1647 | sprintf(b,"%d",n); |
| 1648 | |
| 1649 | i = strlen(b); |
| 1650 | j = 0; |
| 1651 | |
| 1652 | for(k=0;k<i;k++) |
| 1653 | { |
| 1654 | p = DIGITALNUM+*(b+k)-'0'; |
| 1655 | j += tiles[p].dim.width+1; |
| 1656 | } |
| 1657 | c = x-(j>>1); |
| 1658 | |
| 1659 | j = 0; |
| 1660 | for(k=0;k<i;k++) |
| 1661 | { |
| 1662 | p = DIGITALNUM+*(b+k)-'0'; |
| 1663 | rotatesprite((c+j)<<16,y<<16,65536L,0,p,s,0,cs,0,0,xdim-1,ydim-1); |
| 1664 | j += tiles[p].dim.width+1; |
| 1665 | } |
| 1666 | } |
| 1667 | |
| 1668 | /* |
| 1669 | |
| 1670 | void scratchmarks(int32_t x,int32_t y,int32_t n,uint8_t s,uint8_t p) |
| 1671 | { |
| 1672 | int32_t i, ni; |
| 1673 | |
| 1674 | ni = n/5; |
| 1675 | for(i=ni;i >= 0;i--) |
| 1676 | { |
| 1677 | overwritesprite(x-2,y,SCRATCH+4,s,0,0); |
| 1678 | x += tilesizx[SCRATCH+4]-1; |
| 1679 | } |
| 1680 | |
| 1681 | ni = n%5; |
| 1682 | if(ni) overwritesprite(x,y,SCRATCH+ni-1,s,p,0); |
| 1683 | } |
| 1684 | */ |
| 1685 | void displayinventory(struct player_struct *p) |
| 1686 | { |
| 1687 | short n, j, xoff, y; |
| 1688 | |
| 1689 | j = xoff = 0; |
| 1690 | |
| 1691 | n = (p->jetpack_amount > 0)<<3; if(n&8) j++; |
| 1692 | n |= ( p->scuba_amount > 0 )<<5; if(n&32) j++; |
| 1693 | n |= (p->steroids_amount > 0)<<1; if(n&2) j++; |
| 1694 | n |= ( p->holoduke_amount > 0)<<2; if(n&4) j++; |
| 1695 | n |= (p->firstaid_amount > 0); if(n&1) j++; |
| 1696 | n |= (p->heat_amount > 0)<<4; if(n&16) j++; |
| 1697 | n |= (p->boot_amount > 0)<<6; if(n&64) j++; |
| 1698 | |
| 1699 | xoff = 160-(j*11); |
| 1700 | |
| 1701 | j = 0; |
| 1702 | |
| 1703 | if(ud.screen_size > 4) |
| 1704 | y = 154; |
| 1705 | else y = 172; |
| 1706 | |
| 1707 | if(ud.screen_size == 4) |
| 1708 | { |
| 1709 | if(ud.multimode > 1) |
| 1710 | xoff += 56; |
| 1711 | else xoff += 65; |
| 1712 | } |
| 1713 | |
| 1714 | while( j <= 9 ) |
| 1715 | { |
| 1716 | if( n&(1<<j) ) |
| 1717 | { |
| 1718 | switch( n&(1<<j) ) |
| 1719 | { |
| 1720 | case 1: |
| 1721 | rotatesprite(xoff<<16,y<<16,65536L,0,FIRSTAID_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1722 | case 2: |
| 1723 | rotatesprite((xoff+1)<<16,y<<16,65536L,0,STEROIDS_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1724 | case 4: |
| 1725 | rotatesprite((xoff+2)<<16,y<<16,65536L,0,HOLODUKE_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1726 | case 8: |
| 1727 | rotatesprite(xoff<<16,y<<16,65536L,0,JETPACK_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1728 | case 16: |
| 1729 | rotatesprite(xoff<<16,y<<16,65536L,0,HEAT_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1730 | case 32: |
| 1731 | rotatesprite(xoff<<16,y<<16,65536L,0,AIRTANK_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1732 | case 64: |
| 1733 | rotatesprite(xoff<<16,(y-1)<<16,65536L,0,BOOT_ICON,0,0,2+16,windowx1,windowy1,windowx2,windowy2);break; |
| 1734 | } |
| 1735 | |
| 1736 | xoff += 22; |
| 1737 | |
| 1738 | if(p->inven_icon == j+1) |
| 1739 | rotatesprite((xoff-2)<<16,(y+19)<<16,65536L,1024,ARROW,-32,0,2+16,windowx1,windowy1,windowx2,windowy2); |
| 1740 | } |
| 1741 | |
| 1742 | j++; |
| 1743 | } |
| 1744 | } |
| 1745 | |
| 1746 | |
| 1747 | |
| 1748 | void displayfragbar(void) |
| 1749 | { |
| 1750 | short i, j; |
| 1751 | char text[512]; |
| 1752 | |
| 1753 | j = 0; |
| 1754 | |
| 1755 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1756 | if(i > j) j = i; |
| 1757 | |
| 1758 | rotatesprite(0,0,65600L,0,FRAGBAR,0,0,2+8+16+64+128,0,0,xdim-1,ydim-1); |
| 1759 | if(j >= 4) rotatesprite(319,(8)<<16,65600L,0,FRAGBAR,0,0,10+16+64+128,0,0,xdim-1,ydim-1); |
| 1760 | if(j >= 8) rotatesprite(319,(16)<<16,65600L,0,FRAGBAR,0,0,10+16+64+128,0,0,xdim-1,ydim-1); |
| 1761 | if(j >= 12) rotatesprite(319,(24)<<16,65600L,0,FRAGBAR,0,0,10+16+64+128,0,0,xdim-1,ydim-1); |
| 1762 | |
| 1763 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1764 | { |
| 1765 | minitext(21+(73*(i&3)),2+((i&28)<<1),&ud.user_name[i][0],sprite[ps[i].i].pal,2+8+16+128); |
| 1766 | sprintf(text,"%d",ps[i].frag-ps[i].fraggedself); |
| 1767 | minitext(17+50+(73*(i&3)),2+((i&28)<<1),text,sprite[ps[i].i].pal,2+8+16+128); |
| 1768 | } |
| 1769 | } |
| 1770 | |
| 1771 | void display_boardfilename_FPS_weapon(short *offx, short *offy, short *stepx, short *stepy) |
| 1772 | { |
| 1773 | |
| 1774 | short i; |
| 1775 | |
| 1776 | // FIX_00025: Can toggle FPS and map name during a game (use dnrate OR toggle |
| 1777 | // from menu when in deathmatch). |
| 1778 | |
| 1779 | // Display boardfilename and FPS |
| 1780 | if(ud.tickrate&1) |
| 1781 | { |
| 1782 | duke_tics(*offx, *offy, COLOR_ON); |
| 1783 | *offy += *stepy; |
| 1784 | } |
| 1785 | if(ud.tickrate&2) |
| 1786 | dispVersion(); |
| 1787 | |
| 1788 | // We display the weapons here instead of changing the function |
| 1789 | // displayweapon() because the display will be much faster |
| 1790 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1791 | { |
| 1792 | if (ud.hideweapon && i==screenpeek) |
| 1793 | drawsmallweapon(ps[i].curr_weapon, 1, 130, (ud.screen_size<=4)?170:140); |
| 1794 | } |
| 1795 | } |
| 1796 | |
| 1797 | |
| 1798 | // FIX_00026: Weapon can now be hidden (on your screen only). |
| 1799 | void drawsmallweapon(short weapon, float scale, short x, short y) |
| 1800 | { |
| 1801 | float t = 60000; |
| 1802 | int s; |
| 1803 | float offsetx, offsety; |
| 1804 | |
| 1805 | |
| 1806 | switch(weapon) |
| 1807 | { |
| 1808 | case KNEE_WEAPON : s=0; break; |
| 1809 | case PISTOL_WEAPON : s=FIRSTGUNSPRITE; |
| 1810 | offsetx = 8; |
| 1811 | offsety = 7; |
| 1812 | break; |
| 1813 | case SHOTGUN_WEAPON : s=SHOTGUNSPRITE; |
| 1814 | t = 45000; |
| 1815 | offsetx = -1; |
| 1816 | offsety = 9; |
| 1817 | break; |
| 1818 | case CHAINGUN_WEAPON : s=CHAINGUNSPRITE; |
| 1819 | t = 45000; |
| 1820 | offsetx = -1; |
| 1821 | offsety = 9; |
| 1822 | break; |
| 1823 | case RPG_WEAPON : s=RPGSPRITE; |
| 1824 | t = 45000; |
| 1825 | offsetx = 4; |
| 1826 | offsety = 9; |
| 1827 | break; |
| 1828 | case HANDBOMB_WEAPON : s=HEAVYHBOMB; |
| 1829 | t=20000; |
| 1830 | offsetx = 16; |
| 1831 | offsety = 13; |
| 1832 | break; |
| 1833 | case SHRINKER_WEAPON : s=SHRINKERSPRITE; |
| 1834 | t = 30000; |
| 1835 | offsetx = 6; |
| 1836 | offsety = 14; |
| 1837 | break; |
| 1838 | case DEVISTATOR_WEAPON : s=DEVISTATORSPRITE; |
| 1839 | t = 45000; |
| 1840 | offsetx = 3; |
| 1841 | offsety = 9; |
| 1842 | break; |
| 1843 | case TRIPBOMB_WEAPON : s=TRIPBOMBSPRITE; |
| 1844 | t = 75000; |
| 1845 | offsetx = 10; |
| 1846 | offsety = 12; |
| 1847 | break; |
| 1848 | case FREEZE_WEAPON : s=FREEZESPRITE; |
| 1849 | t = 45000; |
| 1850 | offsetx = 1; |
| 1851 | offsety = 6; |
| 1852 | break; |
| 1853 | case HANDREMOTE_WEAPON : s=0; |
| 1854 | break; |
| 1855 | case GROW_WEAPON : s=GROWSPRITEICON; |
| 1856 | t = 30000; |
| 1857 | offsetx = 6; |
| 1858 | offsety = 4; |
| 1859 | break; |
| 1860 | default : s=0; |
| 1861 | } |
| 1862 | |
| 1863 | if(s) |
| 1864 | rotatesprite((x+(short)(offsetx*scale))<<16,(y+(short)(offsety*scale))<<16,(int)(t*scale),0,s,0,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1865 | |
| 1866 | return; |
| 1867 | } |
| 1868 | |
| 1869 | void coolgaugetext(short snum) |
| 1870 | { |
| 1871 | struct player_struct *p; |
| 1872 | int32_t i, j, o, ss, u; |
| 1873 | uint8_t permbit; |
| 1874 | short offx = 3, offy = 3, stepx=60, stepy=6; |
| 1875 | char text[512]; |
| 1876 | |
| 1877 | p = &ps[snum]; |
| 1878 | |
| 1879 | if (p->invdisptime > 0) |
| 1880 | { |
| 1881 | displayinventory(p); |
| 1882 | } |
| 1883 | |
| 1884 | |
| 1885 | if(ps[snum].gm&MODE_MENU) |
| 1886 | if( (current_menu >= 400 && current_menu <= 405) ) |
| 1887 | return; |
| 1888 | |
| 1889 | offy += countfragbars(); //add fragbars |
| 1890 | display_boardfilename_FPS_weapon(&offx, &offy, &stepx, &stepy); |
| 1891 | |
| 1892 | |
| 1893 | ss = ud.screen_size; if (ss < 4) return; |
| 1894 | |
| 1895 | // Draw the multi player frag status bar |
| 1896 | if ( ud.multimode > 1 && ud.coop != 1 ) |
| 1897 | { |
| 1898 | if (pus) |
| 1899 | { |
| 1900 | displayfragbar(); |
| 1901 | } |
| 1902 | else |
| 1903 | { |
| 1904 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1905 | { |
| 1906 | if (ps[i].frag != sbar.frag[i]) |
| 1907 | { |
| 1908 | displayfragbar(); |
| 1909 | break; |
| 1910 | } |
| 1911 | } |
| 1912 | } |
| 1913 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 1914 | if (i != myconnectindex) |
| 1915 | sbar.frag[i] = ps[i].frag; |
| 1916 | } |
| 1917 | |
| 1918 | if (ss == 4) //DRAW MINI STATUS BAR: |
| 1919 | { |
| 1920 | // FIX_00027: Added an extra small statusbar (HUD) |
| 1921 | if(ud.extended_screen_size>0) |
| 1922 | { |
| 1923 | offx = 5; offy = 160; |
| 1924 | |
| 1925 | sprintf(text,"%d", ps[screenpeek].ammo_amount[ps[screenpeek].curr_weapon]); |
| 1926 | minitext(offx+26,offy+21,text,COLOR_ON,2+8+16); //minitext: 2 red light, 23 yellow |
| 1927 | sprintf(text,"%d", ps[screenpeek].last_extra); |
| 1928 | gametext(offx,offy+20,text,ps[screenpeek].last_extra<=50?15:0,2+8+16); //minitext: 2 red light, 23 yellow |
| 1929 | rotatesprite((offx+0*10)<<16,(offy+28)<<16,20000,0,SHIELD,ps[screenpeek].shield_amount?25:100,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1930 | rotatesprite((offx+0*10)<<16,(offy+28)<<16,ksqrt(ps[screenpeek].shield_amount)*20000/10,0,SHIELD,0,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1931 | rotatesprite((offx+1*10)<<16,(offy+28)<<16,35000,0,JETPACK_ICON,ps[screenpeek].jetpack_amount?25:100,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1932 | rotatesprite((offx+1*10)<<16,(offy+28)<<16,ksqrt(ps[screenpeek].jetpack_amount)*35000/40,0,JETPACK_ICON,0,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1933 | rotatesprite((offx+2*10-1)<<16,(offy+28)<<16,35000,0,STEROIDS_ICON,ps[screenpeek].steroids_amount?25:100,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1934 | rotatesprite((offx+2*10-1)<<16,(offy+28)<<16,ksqrt(ps[screenpeek].steroids_amount)*35000/20,0,STEROIDS_ICON,5,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1935 | rotatesprite((offx+3*10-3)<<16,(offy+28)<<16,40000,0,FIRSTAID_ICON,ps[screenpeek].firstaid_amount?25:100,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1936 | rotatesprite((offx+3*10-3)<<16,(offy+28)<<16,ksqrt(ps[screenpeek].firstaid_amount)*40000/10,0,FIRSTAID_ICON,0,0,2+8+16,0,0,xdim-1,ydim-1); |
| 1937 | } |
| 1938 | else |
| 1939 | { |
| 1940 | if (p->inven_icon) |
| 1941 | rotatesprite(69<<16,(200-30)<<16,65536L,0,INVENTORYBOX,0,21,10+16,0,0,xdim-1,ydim-1); |
| 1942 | rotatesprite(5<<16,(200-28)<<16,65536L,0,HEALTHBOX,0,21,10+16,0,0,xdim-1,ydim-1); |
| 1943 | |
| 1944 | if(sprite[p->i].pal == 1 && p->last_extra < 2) |
| 1945 | digitalnumber(20,200-17,1,-16,10+16); |
| 1946 | else digitalnumber(20,200-17,p->last_extra,-16,10+16); |
| 1947 | |
| 1948 | rotatesprite(37<<16,(200-28)<<16,65536L,0,AMMOBOX,0,21,10+16,0,0,xdim-1,ydim-1); |
| 1949 | |
| 1950 | if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON; else i = p->curr_weapon; |
| 1951 | digitalnumber(53,200-17,p->ammo_amount[i],-16,10+16); |
| 1952 | |
| 1953 | o = 158; permbit = 0; |
| 1954 | if (p->inven_icon) |
| 1955 | { |
| 1956 | switch(p->inven_icon) |
| 1957 | { |
| 1958 | case 1: i = FIRSTAID_ICON; break; |
| 1959 | case 2: i = STEROIDS_ICON; break; |
| 1960 | case 3: i = HOLODUKE_ICON; break; |
| 1961 | case 4: i = JETPACK_ICON; break; |
| 1962 | case 5: i = HEAT_ICON; break; |
| 1963 | case 6: i = AIRTANK_ICON; break; |
| 1964 | case 7: i = BOOT_ICON; break; |
| 1965 | default: i = -1; |
| 1966 | } |
| 1967 | if (i >= 0) rotatesprite((231-o)<<16,(200-21)<<16,65536L,0,i,0,0,10+16+permbit,0,0,xdim-1,ydim-1); |
| 1968 | |
| 1969 | minitext(292-30-o,190,"%",6,10+16+permbit); |
| 1970 | |
| 1971 | j = 0x80000000; |
| 1972 | switch(p->inven_icon) |
| 1973 | { |
| 1974 | case 1: i = p->firstaid_amount; break; |
| 1975 | case 2: i = ((p->steroids_amount+3)>>2); break; |
| 1976 | case 3: i = ((p->holoduke_amount+15)/24); j = p->holoduke_on; break; |
| 1977 | case 4: i = ((p->jetpack_amount+15)>>4); j = p->jetpack_on; break; |
| 1978 | case 5: i = p->heat_amount/12; j = p->heat_on; break; |
| 1979 | case 6: i = ((p->scuba_amount+63)>>6); break; |
| 1980 | case 7: i = (p->boot_amount>>1); break; |
| 1981 | } |
| 1982 | invennum(284-30-o,200-6,(uint8_t )i,0,10+permbit); |
| 1983 | if (j > 0) minitext(288-30-o,180,"ON",0,10+16+permbit); |
| 1984 | else if (j != 0x80000000) minitext(284-30-o,180,"OFF",2,10+16+permbit); |
| 1985 | if (p->inven_icon >= 6) minitext(284-35-o,180,"AUTO",2,10+16+permbit); |
| 1986 | } |
| 1987 | } |
| 1988 | return; |
| 1989 | } |
| 1990 | |
| 1991 | //DRAW/UPDATE FULL STATUS BAR: |
| 1992 | |
| 1993 | if (pus) { pus = 0; u = 0xffffffff; } else u = 0; |
| 1994 | |
| 1995 | if (sbar.frag[myconnectindex] != p->frag) { sbar.frag[myconnectindex] = p->frag; u |= 32768; } |
| 1996 | if (sbar.got_access != p->got_access) { sbar.got_access = p->got_access; u |= 16384; } |
| 1997 | if (sbar.last_extra != p->last_extra) { sbar.last_extra = p->last_extra; u |= 1; } |
| 1998 | if (sbar.shield_amount != p->shield_amount) { sbar.shield_amount = p->shield_amount; u |= 2; } |
| 1999 | if (sbar.curr_weapon != p->curr_weapon) { sbar.curr_weapon = p->curr_weapon; u |= (4+8+16+32+64+128+256+512+1024+65536L); } |
| 2000 | for(i=1;i < 10;i++) |
| 2001 | { |
| 2002 | if (sbar.ammo_amount[i] != p->ammo_amount[i]) { |
| 2003 | sbar.ammo_amount[i] = p->ammo_amount[i]; if(i < 9) u |= ((2<<i)+1024); else u |= 65536L+1024; } |
| 2004 | if (sbar.gotweapon[i] != p->gotweapon[i]) { sbar.gotweapon[i] = |
| 2005 | p->gotweapon[i]; if(i < 9 ) u |= ((2<<i)+1024); else u |= 65536L+1024; } |
| 2006 | } |
| 2007 | if (sbar.inven_icon != p->inven_icon) { sbar.inven_icon = p->inven_icon; u |= (2048+4096+8192); } |
| 2008 | if (sbar.holoduke_on != p->holoduke_on) { sbar.holoduke_on = p->holoduke_on; u |= (4096+8192); } |
| 2009 | if (sbar.jetpack_on != p->jetpack_on) { sbar.jetpack_on = p->jetpack_on; u |= (4096+8192); } |
| 2010 | if (sbar.heat_on != p->heat_on) { sbar.heat_on = p->heat_on; u |= (4096+8192); } |
| 2011 | if (sbar.firstaid_amount != p->firstaid_amount) { sbar.firstaid_amount = p->firstaid_amount; u |= 8192; } |
| 2012 | if (sbar.steroids_amount != p->steroids_amount) { sbar.steroids_amount = p->steroids_amount; u |= 8192; } |
| 2013 | if (sbar.holoduke_amount != p->holoduke_amount) { sbar.holoduke_amount = p->holoduke_amount; u |= 8192; } |
| 2014 | if (sbar.jetpack_amount != p->jetpack_amount) { sbar.jetpack_amount = p->jetpack_amount; u |= 8192; } |
| 2015 | if (sbar.heat_amount != p->heat_amount) { sbar.heat_amount = p->heat_amount; u |= 8192; } |
| 2016 | if (sbar.scuba_amount != p->scuba_amount) { sbar.scuba_amount = p->scuba_amount; u |= 8192; } |
| 2017 | if (sbar.boot_amount != p->boot_amount) { sbar.boot_amount = p->boot_amount; u |= 8192; } |
| 2018 | if (u == 0) return; |
| 2019 | |
| 2020 | //0 - update health |
| 2021 | //1 - update armor |
| 2022 | //2 - update PISTOL_WEAPON ammo |
| 2023 | //3 - update SHOTGUN_WEAPON ammo |
| 2024 | //4 - update CHAINGUN_WEAPON ammo |
| 2025 | //5 - update RPG_WEAPON ammo |
| 2026 | //6 - update HANDBOMB_WEAPON ammo |
| 2027 | //7 - update SHRINKER_WEAPON ammo |
| 2028 | //8 - update DEVISTATOR_WEAPON ammo |
| 2029 | //9 - update TRIPBOMB_WEAPON ammo |
| 2030 | //10 - update ammo display |
| 2031 | //11 - update inventory icon |
| 2032 | //12 - update inventory on/off |
| 2033 | //13 - update inventory % |
| 2034 | //14 - update keys |
| 2035 | //15 - update kills |
| 2036 | //16 - update FREEZE_WEAPON ammo |
| 2037 | |
| 2038 | if (u == 0xffffffff) |
| 2039 | { |
| 2040 | patchstatusbar(0,0,320,200); |
| 2041 | if (ud.multimode > 1 && ud.coop != 1) |
| 2042 | rotatesprite(277<<16,(200-27)<<16,65536L,0,KILLSICON,0,0,10+16+128,0,0,xdim-1,ydim-1); |
| 2043 | } |
| 2044 | if (ud.multimode > 1 && ud.coop != 1) |
| 2045 | { |
| 2046 | if (u&32768) |
| 2047 | { |
| 2048 | if (u != 0xffffffff) patchstatusbar(276,183,299,193); |
| 2049 | digitalnumber(287,200-17,max(p->frag-p->fraggedself,0),-16,10+16+128); |
| 2050 | } |
| 2051 | } |
| 2052 | else |
| 2053 | { |
| 2054 | if (u&16384) |
| 2055 | { |
| 2056 | if (u != 0xffffffff) patchstatusbar(275,182,299,194); |
| 2057 | if (p->got_access&4) rotatesprite(275<<16,182<<16,65536L,0,ACCESS_ICON,0,23,10+16+128,0,0,xdim-1,ydim-1); |
| 2058 | if (p->got_access&2) rotatesprite(288<<16,182<<16,65536L,0,ACCESS_ICON,0,21,10+16+128,0,0,xdim-1,ydim-1); |
| 2059 | if (p->got_access&1) rotatesprite(281<<16,189<<16,65536L,0,ACCESS_ICON,0,0,10+16+128,0,0,xdim-1,ydim-1); |
| 2060 | } |
| 2061 | } |
| 2062 | if (u&(4+8+16+32+64+128+256+512+65536L)) weapon_amounts(p,96,182,u); |
| 2063 | |
| 2064 | if (u&1) |
| 2065 | { |
| 2066 | if (u != 0xffffffff) patchstatusbar(20,183,43,193); |
| 2067 | if(sprite[p->i].pal == 1 && p->last_extra < 2) |
| 2068 | digitalnumber(32,200-17,1,-16,10+16+128); |
| 2069 | else digitalnumber(32,200-17,p->last_extra,-16,10+16+128); |
| 2070 | } |
| 2071 | if (u&2) |
| 2072 | { |
| 2073 | if (u != 0xffffffff) patchstatusbar(52,183,75,193); |
| 2074 | digitalnumber(64,200-17,p->shield_amount,-16,10+16+128); |
| 2075 | } |
| 2076 | |
| 2077 | if (u&1024) |
| 2078 | { |
| 2079 | if (u != 0xffffffff) patchstatusbar(196,183,219,193); |
| 2080 | if (p->curr_weapon != KNEE_WEAPON) |
| 2081 | { |
| 2082 | if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON; else i = p->curr_weapon; |
| 2083 | digitalnumber(230-22,200-17,p->ammo_amount[i],-16,10+16+128); |
| 2084 | } |
| 2085 | } |
| 2086 | |
| 2087 | if (u&(2048+4096+8192)) |
| 2088 | { |
| 2089 | if (u != 0xffffffff) |
| 2090 | { |
| 2091 | if (u&(2048+4096)) { patchstatusbar(231,179,265,197); } |
| 2092 | else { patchstatusbar(250,190,261,195); } |
| 2093 | } |
| 2094 | if (p->inven_icon) |
| 2095 | { |
| 2096 | o = 0; permbit = 128; |
| 2097 | |
| 2098 | if (u&(2048+4096)) |
| 2099 | { |
| 2100 | switch(p->inven_icon) |
| 2101 | { |
| 2102 | case 1: i = FIRSTAID_ICON; break; |
| 2103 | case 2: i = STEROIDS_ICON; break; |
| 2104 | case 3: i = HOLODUKE_ICON; break; |
| 2105 | case 4: i = JETPACK_ICON; break; |
| 2106 | case 5: i = HEAT_ICON; break; |
| 2107 | case 6: i = AIRTANK_ICON; break; |
| 2108 | case 7: i = BOOT_ICON; break; |
| 2109 | } |
| 2110 | rotatesprite((231-o)<<16,(200-21)<<16,65536L,0,i,0,0,10+16+permbit,0,0,xdim-1,ydim-1); |
| 2111 | minitext(292-30-o,190,"%",6,10+16+permbit); |
| 2112 | if (p->inven_icon >= 6) minitext(284-35-o,180,"AUTO",2,10+16+permbit); |
| 2113 | } |
| 2114 | if (u&(2048+4096)) |
| 2115 | { |
| 2116 | switch(p->inven_icon) |
| 2117 | { |
| 2118 | case 3: j = p->holoduke_on; break; |
| 2119 | case 4: j = p->jetpack_on; break; |
| 2120 | case 5: j = p->heat_on; break; |
| 2121 | default: j = 0x80000000; |
| 2122 | } |
| 2123 | if (j > 0) minitext(288-30-o,180,"ON",0,10+16+permbit); |
| 2124 | else if (j != 0x80000000) minitext(284-30-o,180,"OFF",2,10+16+permbit); |
| 2125 | } |
| 2126 | if (u&8192) |
| 2127 | { |
| 2128 | switch(p->inven_icon) |
| 2129 | { |
| 2130 | case 1: i = p->firstaid_amount; break; |
| 2131 | case 2: i = ((p->steroids_amount+3)>>2); break; |
| 2132 | case 3: i = ((p->holoduke_amount+15)/24); break; |
| 2133 | case 4: i = ((p->jetpack_amount+15)>>4); break; |
| 2134 | case 5: i = p->heat_amount/12; break; |
| 2135 | case 6: i = ((p->scuba_amount+63)>>6); break; |
| 2136 | case 7: i = (p->boot_amount>>1); break; |
| 2137 | } |
| 2138 | invennum(284-30-o,200-6,(uint8_t )i,0,10+permbit); |
| 2139 | } |
| 2140 | } |
| 2141 | } |
| 2142 | } |
| 2143 | |
| 2144 | |
| 2145 | #define AVERAGEFRAMES 16 |
| 2146 | static int32_t frameval[AVERAGEFRAMES], framecnt = 0; |
| 2147 | |
| 2148 | void duke_tics(short offx, short offy, short color) |
| 2149 | { |
| 2150 | int32_t i; |
| 2151 | char fps[512], mapname[512]; |
| 2152 | int32_t currentFps; |
| 2153 | static int32_t fpsAvg = 0, savedFps = 0; |
| 2154 | static boolean toggle = true; |
| 2155 | char text[512]; |
| 2156 | |
| 2157 | strcpy(mapname,boardfilename); |
| 2158 | for(i=0;i<512;i++) |
| 2159 | if(mapname[i]=='.') |
| 2160 | mapname[i]=0; |
| 2161 | |
| 2162 | if( mapname[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0 ) |
| 2163 | sprintf(text, "%s", mapname); |
| 2164 | else |
| 2165 | //sprintf(tempbuf, "%s", level_names[ud.volume_number*11 + ud.level_number]); |
| 2166 | sprintf(text, "e%dl%d", ud.volume_number+1, ud.level_number+1); |
| 2167 | |
| 2168 | |
| 2169 | i = totalclock; |
| 2170 | |
| 2171 | if (i != frameval[framecnt]) |
| 2172 | { |
| 2173 | currentFps = (TICRATE*AVERAGEFRAMES)/(i-frameval[framecnt]); |
| 2174 | fpsAvg = ((fpsAvg<<3)+(fpsAvg<<2) + (currentFps<<2))>>4; |
| 2175 | |
| 2176 | frameval[framecnt] = i; |
| 2177 | } |
| 2178 | |
| 2179 | framecnt = ((framecnt+1)&(AVERAGEFRAMES-1)); |
| 2180 | |
| 2181 | // refresh screen and update visible FPS. This is to allow a refresh |
| 2182 | // of the screen when the screensize > 4 w/o compromising the FPS. |
| 2183 | if(ud.screen_size>8) |
| 2184 | if ((totalclock%64) < 32) |
| 2185 | { |
| 2186 | if(toggle) |
| 2187 | { |
| 2188 | vscrn(); |
| 2189 | savedFps = fpsAvg; |
| 2190 | } |
| 2191 | toggle = false; |
| 2192 | } |
| 2193 | else |
| 2194 | { |
| 2195 | toggle = true; |
| 2196 | } |
| 2197 | else |
| 2198 | savedFps = fpsAvg; |
| 2199 | |
Franklin Wei | 9f6ce04 | 2017-12-25 14:53:11 -0500 | [diff] [blame] | 2200 | extern int rbaud_underruns, fp_calls[4]; |
| 2201 | sprintf(fps," %d %d %d %d %d %d", savedFps, rbaud_underruns, fp_calls[0], |
| 2202 | fp_calls[1], fp_calls[2], fp_calls[3]); |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 2203 | strcat(text, fps); |
| 2204 | |
| 2205 | minitext(offx,offy,text,color,2+8+16+128); |
| 2206 | } |
| 2207 | |
| 2208 | void coords(short snum) |
| 2209 | { |
| 2210 | short x = 200, y = 0; |
| 2211 | char text[512]; |
| 2212 | // x = 250 is too much on the right and |
| 2213 | // will make the text going out of the screen |
| 2214 | // if screen <= (320x200) |
| 2215 | // This will also *write beyond the video |
| 2216 | // buffer limit* and will crash the game. |
| 2217 | |
| 2218 | if(ud.coop != 1) |
| 2219 | { |
| 2220 | if(ud.multimode > 1 && ud.multimode < 5) |
| 2221 | y = 8; |
| 2222 | else if(ud.multimode > 4) |
| 2223 | y = 16; |
| 2224 | } |
| 2225 | |
| 2226 | sprintf(text,"X= %d",ps[snum].posx); |
| 2227 | printext256(x,y,31,-1,text,1); |
| 2228 | sprintf(text,"Y= %d",ps[snum].posy); |
| 2229 | printext256(x,y+7L,31,-1,text,1); |
| 2230 | sprintf(text,"Z= %d",ps[snum].posz); |
| 2231 | printext256(x,y+14L,31,-1,text,1); |
| 2232 | sprintf(text,"A= %d",ps[snum].ang); |
| 2233 | printext256(x,y+21L,31,-1,text,1); |
| 2234 | sprintf(text,"ZV= %d",ps[snum].poszv); |
| 2235 | printext256(x,y+28L,31,-1,text,1); |
| 2236 | sprintf(text,"OG= %d",ps[snum].on_ground); |
| 2237 | printext256(x,y+35L,31,-1,text,1); |
| 2238 | sprintf(text,"AM= %d",ps[snum].ammo_amount[GROW_WEAPON]); |
| 2239 | printext256(x,y+43L,31,-1,text,1); |
| 2240 | sprintf(text,"LFW= %d",ps[snum].last_full_weapon); |
| 2241 | printext256(x,y+50L,31,-1,text,1); |
| 2242 | sprintf(text,"SECTL= %d",sector[ps[snum].cursectnum].lotag); |
| 2243 | printext256(x,y+57L,31,-1,text,1); |
| 2244 | sprintf(text,"SEED= %d",randomseed); |
| 2245 | printext256(x,y+64L,31,-1,text,1); |
| 2246 | sprintf(text,"THOLD= %d",ps[snum].transporter_hold); |
| 2247 | printext256(x,y+64L+7,31,-1,text,1); |
| 2248 | } |
| 2249 | |
| 2250 | void operatefta(void) |
| 2251 | { |
| 2252 | int32_t i, j, k; |
| 2253 | |
| 2254 | if(ud.screen_size > 0) j = 200-45; else j = 200-8; |
| 2255 | quotebot = min(quotebot,j); |
| 2256 | quotebotgoal = min(quotebotgoal,j); |
| 2257 | if(ps[myconnectindex].gm&MODE_TYPE) j -= 8; |
| 2258 | quotebotgoal = j; j = quotebot; |
| 2259 | for(i=0;i<MAXUSERQUOTES;i++) |
| 2260 | { |
| 2261 | k = user_quote_time[i]; if (k <= 0) break; |
| 2262 | |
| 2263 | if (k > 4) |
| 2264 | gametext(320>>1,j,user_quote[i],0,2+8+16); |
| 2265 | else if (k > 2) gametext(320>>1,j,user_quote[i],0,2+8+16+1); |
| 2266 | else gametext(320>>1,j,user_quote[i],0,2+8+16+1+32); |
| 2267 | j -= 8; |
| 2268 | } |
| 2269 | |
| 2270 | if (ps[screenpeek].fta <= 1) return; |
| 2271 | |
| 2272 | if (ud.coop != 1 && ud.screen_size > 0 && ud.multimode > 1) |
| 2273 | { |
| 2274 | j = 0; k = 8; |
| 2275 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 2276 | if (i > j) j = i; |
| 2277 | |
| 2278 | if (j >= 4 && j <= 8) k += 8; |
| 2279 | else if (j > 8 && j <= 12) k += 16; |
| 2280 | else if (j > 12) k += 24; |
| 2281 | } |
| 2282 | else k = 0; |
| 2283 | |
| 2284 | if (ps[screenpeek].ftq == 115 || ps[screenpeek].ftq == 116) |
| 2285 | { |
| 2286 | k = quotebot; |
| 2287 | for(i=0;i<MAXUSERQUOTES;i++) |
| 2288 | { |
| 2289 | if (user_quote_time[i] <= 0) break; |
| 2290 | k -= 8; |
| 2291 | } |
| 2292 | k -= 4; |
| 2293 | } |
| 2294 | |
| 2295 | j = ps[screenpeek].fta; |
| 2296 | if (j |