Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1 | //------------------------------------------------------------------------- |
| 2 | /* |
| 3 | Copyright (C) 1996, 2003 - 3D Realms Entertainment |
| 4 | |
| 5 | This file is part of Duke Nukem 3D version 1.5 - Atomic Edition |
| 6 | |
| 7 | Duke Nukem 3D is free software; you can redistribute it and/or |
| 8 | modify it under the terms of the GNU General Public License |
| 9 | as published by the Free Software Foundation; either version 2 |
| 10 | of the License, or (at your option) any later version. |
| 11 | |
| 12 | This program is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| 15 | |
| 16 | See the GNU General Public License for more details. |
| 17 | |
| 18 | You should have received a copy of the GNU General Public License |
| 19 | aint32_t with this program; if not, write to the Free Software |
| 20 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 21 | |
| 22 | Original Source: 1996 - Todd Replogle |
| 23 | Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms |
| 24 | */ |
| 25 | //------------------------------------------------------------------------- |
| 26 | |
| 27 | #include "duke3d.h" |
| 28 | #include "mouse.h" |
| 29 | #include "animlib.h" |
| 30 | #include "control.h" |
| 31 | |
| 32 | #include "../../Engine/src/filesystem.h" |
| 33 | #include "SDL.h" |
| 34 | #include "premap.h" |
| 35 | #include "../../Engine/src/display.h" |
| 36 | |
| 37 | extern SDL_Surface *surface; |
| 38 | extern short inputloc; |
| 39 | extern int recfilep; |
| 40 | extern uint8_t vgacompatible; |
| 41 | short probey=0,lastprobey=0,last_menu,globalskillsound=-1; |
| 42 | short sh,onbar,buttonstat,deletespot; |
| 43 | short last_zero,last_fifty,last_threehundred = 0; |
| 44 | static uint8_t fileselect = 1, menunamecnt; |
| 45 | static char menuname[256][17]; |
| 46 | |
| 47 | // File tree info |
| 48 | // |
| 49 | uint8_t szCurrentDirectory[1024] = {'\0'}; |
| 50 | |
| 51 | #define FILETYPE_DIRECTORY 0 |
| 52 | #define FILETYPE_FILE 1 |
| 53 | |
| 54 | typedef struct fileentry |
| 55 | { |
| 56 | uint8_t filename[16]; |
| 57 | int type; |
| 58 | }FILEENTRY; |
| 59 | |
| 60 | typedef struct filelist |
| 61 | { |
| 62 | FILEENTRY *files; |
| 63 | }FILELIST; |
| 64 | |
| 65 | FILELIST m_Files;// = NULL; |
| 66 | |
| 67 | // |
| 68 | // |
| 69 | |
| 70 | #define MENU_SELECT_EPISODE 100 |
| 71 | #define MENU_USER_MAP 101 |
| 72 | |
| 73 | |
| 74 | // CTW - REMOVED |
| 75 | /* Error codes */ |
| 76 | /* |
| 77 | #define eTenBnNotInWindows 3801 |
| 78 | #define eTenBnBadGameIni 3802 |
| 79 | #define eTenBnBadTenIni 3803 |
| 80 | #define eTenBnBrowseCancel 3804 |
| 81 | #define eTenBnBadTenInst 3805 |
| 82 | |
| 83 | int tenBnStart(void); |
| 84 | void tenBnSetBrowseRtn(uint8_t *(*rtn)(uint8_t *str, int len)); |
| 85 | void tenBnSetExitRtn(void (*rtn)(void)); |
| 86 | void tenBnSetEndRtn(void (*rtn)(void));*/ |
| 87 | // CTW END - REMOVED |
| 88 | |
| 89 | void dummyfunc(void) |
| 90 | { |
| 91 | } |
| 92 | |
| 93 | void dummymess(int i,uint8_t *c) |
| 94 | { |
| 95 | } |
| 96 | |
| 97 | // CTW - REMOVED |
| 98 | /* |
| 99 | void TENtext(void) |
| 100 | { |
| 101 | int32_t dacount,dalastcount; |
| 102 | |
| 103 | puts("\nDuke Nukem 3D has been licensed exclusively to TEN (Total"); |
| 104 | puts("Entertainment Network) for wide-area networked (WAN) multiplayer"); |
| 105 | puts("games.\n"); |
| 106 | |
| 107 | puts("The multiplayer code within Duke Nukem 3D has been highly"); |
| 108 | puts("customized to run best on TEN, where you'll experience fast and"); |
| 109 | puts("stable performance, plus other special benefits.\n"); |
| 110 | |
| 111 | puts("We do not authorize or recommend the use of Duke Nukem 3D with"); |
| 112 | puts("gaming services other than TEN.\n"); |
| 113 | |
| 114 | puts("Duke Nukem 3D is protected by United States copyright law and"); |
| 115 | puts("international treaty.\n"); |
| 116 | |
| 117 | puts("For the best online multiplayer gaming experience, please call TEN"); |
| 118 | puts("at 800-8040-TEN, or visit TEN's Web Site at www.ten.net.\n"); |
| 119 | |
| 120 | puts("Press any key to continue.\n"); |
| 121 | |
| 122 | _bios_timeofday(0,&dacount); |
| 123 | |
| 124 | while( _bios_keybrd(1) == 0 ) |
| 125 | { |
| 126 | _bios_timeofday(0,&dalastcount); |
| 127 | if( (dacount+240) < dalastcount ) break; |
| 128 | } |
| 129 | } |
| 130 | */ |
| 131 | // CTW END - REMOVED |
| 132 | |
| 133 | void cmenu(short cm) |
| 134 | { |
| 135 | current_menu = cm; |
| 136 | |
| 137 | if( (cm >= 1000 && cm <= 1010) ) |
| 138 | return; |
| 139 | |
| 140 | if( cm == 0 ) |
| 141 | probey = last_zero; |
| 142 | else if(cm == 50) |
| 143 | probey = last_fifty; |
| 144 | else if(cm >= 300 && cm < 400) |
| 145 | probey = last_threehundred; |
| 146 | else if(cm == 110) |
| 147 | probey = 1; |
| 148 | else probey = 0; |
| 149 | lastprobey = -1; |
| 150 | } |
| 151 | |
| 152 | |
| 153 | void savetemp(char *fn,uint8_t* daptr,int32_t dasiz) |
| 154 | { |
| 155 | int fp; |
| 156 | |
| 157 | char full[256]; |
| 158 | snprintf(full, "%s/%s", game_dir, fn); |
| 159 | fp = rb->open(full,O_WRONLY|O_CREAT|O_TRUNC|O_BINARY,0666); |
| 160 | |
| 161 | write(fp,(uint8_t *)daptr,dasiz); |
| 162 | |
| 163 | close(fp); |
| 164 | } |
| 165 | |
| 166 | void getangplayers(short snum) |
| 167 | { |
| 168 | short i,a; |
| 169 | |
| 170 | for(i=connecthead;i>=0;i=connectpoint2[i]) |
| 171 | { |
| 172 | if(i != snum) |
| 173 | { |
| 174 | a = ps[snum].ang+getangle(ps[i].posx-ps[snum].posx,ps[i].posy-ps[snum].posy); |
| 175 | a = a-1024; |
| 176 | rotatesprite( |
| 177 | (320<<15) + (((sintable[(a+512)&2047])>>7)<<15), |
| 178 | (320<<15) - (((sintable[a&2047])>>8)<<15), |
| 179 | klabs(sintable[((a>>1)+768)&2047]<<2),0,APLAYER,0,ps[i].palookup,0,0,0,xdim-1,ydim-1); |
| 180 | } |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | int loadpheader(uint8_t spot,int32 *vn,int32 *ln,int32 *psk,int32 *nump) |
| 185 | { |
| 186 | |
| 187 | char fn[] = "game0.sav"; |
| 188 | int32_t fil; |
| 189 | int32_t bv; |
| 190 | |
| 191 | fn[4] = spot+'0'; |
| 192 | |
| 193 | char fullfn[256]; |
| 194 | sprintf(fullfn, "%s/%s", game_dir, fn); |
| 195 | |
| 196 | if ((fil = TCkopen4load(fullfn,0)) == -1) return(-1); |
| 197 | |
| 198 | tiles[MAXTILES-3].lock = 255; |
| 199 | |
| 200 | kdfread(&bv,4,1,fil); |
| 201 | if(bv != BYTEVERSION) |
| 202 | { |
| 203 | FTA(114,&ps[myconnectindex],1); |
| 204 | kclose(fil); |
| 205 | return 1; |
| 206 | } |
| 207 | |
| 208 | kdfread(nump,sizeof(int32),1,fil); |
| 209 | |
| 210 | kdfread(tempbuf,19,1,fil); |
| 211 | kdfread(vn,sizeof(int32),1,fil); |
| 212 | kdfread(ln,sizeof(int32),1,fil); |
| 213 | kdfread(psk,sizeof(int32),1,fil); |
| 214 | |
| 215 | if (tiles[MAXTILES-3].data == NULL) |
| 216 | allocache(&tiles[MAXTILES-3].data,160*100,&tiles[MAXTILES-3].lock); |
| 217 | tiles[MAXTILES-3].dim.width = 100; |
| 218 | tiles[MAXTILES-3].dim.height = 160; |
| 219 | kdfread(tiles[MAXTILES-3].data,160,100,fil); |
| 220 | kclose(fil); |
| 221 | return(0); |
| 222 | } |
| 223 | |
| 224 | |
| 225 | int loadplayer(int8_t spot) |
| 226 | { |
| 227 | short k,music_changed; |
| 228 | char fn[] = "game0.sav"; |
| 229 | char mpfn[] = "gameA_00.sav"; |
| 230 | char *fnptr, scriptptrs[MAXSCRIPTSIZE]; |
| 231 | int32_t fil, bv, i, j, x; |
| 232 | int32 nump; |
| 233 | |
| 234 | if(spot < 0) |
| 235 | { |
| 236 | multiflag = 1; |
| 237 | multiwhat = 0; |
| 238 | multipos = -spot-1; |
| 239 | return -1; |
| 240 | } |
| 241 | |
| 242 | if( multiflag == 2 && multiwho != myconnectindex ) |
| 243 | { |
| 244 | fnptr = mpfn; |
| 245 | mpfn[4] = spot + 'A'; |
| 246 | |
| 247 | if(ud.multimode > 9) |
| 248 | { |
| 249 | mpfn[6] = (multiwho/10) + '0'; |
| 250 | mpfn[7] = (multiwho%10) + '0'; |
| 251 | } |
| 252 | else mpfn[7] = multiwho + '0'; |
| 253 | } |
| 254 | else |
| 255 | { |
| 256 | fnptr = fn; |
| 257 | fn[4] = spot + '0'; |
| 258 | } |
| 259 | |
| 260 | char fullfn[256]; |
| 261 | sprintf(fullfn, "%s/%s", game_dir, fnptr); |
| 262 | |
| 263 | if ((fil = TCkopen4load(fullfn,0)) == -1) return(-1); |
| 264 | |
| 265 | if(ud.recstat != 2) |
| 266 | ready2send = 0; |
| 267 | |
| 268 | kdfread(&bv,4,1,fil); |
| 269 | if(bv != BYTEVERSION) |
| 270 | { |
| 271 | rb->splashf(HZ, "wrong version (%d != %d)", bv, BYTEVERSION); |
| 272 | FTA(114,&ps[myconnectindex],1); |
| 273 | kclose(fil); |
| 274 | if(ud.recstat != 2) |
| 275 | { |
| 276 | // FIX_00084: Various bugs in the load game (single player) option if ESC is hit or if wrong version |
| 277 | ototalclock = totalclock; |
| 278 | ready2send = 1; |
| 279 | } |
| 280 | return 1; |
| 281 | } |
| 282 | |
| 283 | kdfread(&nump,sizeof(nump),1,fil); |
| 284 | if(nump != numplayers) |
| 285 | { |
| 286 | rb->splash(HZ, "wrong num players"); |
| 287 | kclose(fil); |
| 288 | if(ud.recstat != 2) |
| 289 | { |
| 290 | // FIX_00084: Various bugs in the load game (single player) option if ESC is hit or if wrong version |
| 291 | ototalclock = totalclock; |
| 292 | ready2send = 1; |
| 293 | } |
| 294 | FTA(124,&ps[myconnectindex],1); |
| 295 | return 1; |
| 296 | } |
| 297 | |
| 298 | if(numplayers > 1) |
| 299 | { |
| 300 | pub = NUMPAGES; |
| 301 | pus = NUMPAGES; |
| 302 | vscrn(); |
| 303 | drawbackground(); |
| 304 | menutext(160,100,0,0,"LOADING..."); |
| 305 | nextpage(); |
| 306 | } |
| 307 | |
| 308 | waitforeverybody(); |
| 309 | |
| 310 | FX_StopAllSounds(); |
| 311 | clearsoundlocks(); |
| 312 | MUSIC_StopSong(); |
| 313 | |
| 314 | if(numplayers > 1) |
| 315 | kdfread(&buf,19,1,fil); |
| 316 | else |
| 317 | kdfread(&ud.savegame[spot][0],19,1,fil); |
| 318 | |
| 319 | music_changed = (music_select != (ud.volume_number*11) + ud.level_number); |
| 320 | |
| 321 | kdfread(&ud.volume_number,sizeof(ud.volume_number),1,fil); |
| 322 | kdfread(&ud.level_number,sizeof(ud.level_number),1,fil); |
| 323 | kdfread(&ud.player_skill,sizeof(ud.player_skill),1,fil); |
| 324 | |
| 325 | ud.m_level_number = ud.level_number; |
| 326 | ud.m_volume_number = ud.volume_number; |
| 327 | ud.m_player_skill = ud.player_skill; |
| 328 | |
| 329 | //Fake read because lseek won't work with compression |
| 330 | tiles[MAXTILES-3].lock = 1; |
| 331 | |
| 332 | if (tiles[MAXTILES-3].data == NULL) |
| 333 | allocache(&tiles[MAXTILES-3].data,160*100,&tiles[MAXTILES-3].lock); |
| 334 | |
| 335 | tiles[MAXTILES-3].dim.width = 100; |
| 336 | tiles[MAXTILES-3].dim.height = 160; |
| 337 | |
| 338 | kdfread(tiles[MAXTILES-3].data,160,100,fil); |
| 339 | |
| 340 | kdfread(&numwalls,2,1,fil); |
| 341 | kdfread(&wall[0],sizeof(walltype),MAXWALLS,fil); |
| 342 | kdfread(&numsectors,2,1,fil); |
| 343 | kdfread(§or[0],sizeof(sectortype),MAXSECTORS,fil); |
| 344 | kdfread(&sprite[0],sizeof(spritetype),MAXSPRITES,fil); |
| 345 | kdfread(&headspritesect[0],2,MAXSECTORS+1,fil); |
| 346 | kdfread(&prevspritesect[0],2,MAXSPRITES,fil); |
| 347 | kdfread(&nextspritesect[0],2,MAXSPRITES,fil); |
| 348 | kdfread(&headspritestat[0],2,MAXSTATUS+1,fil); |
| 349 | kdfread(&prevspritestat[0],2,MAXSPRITES,fil); |
| 350 | kdfread(&nextspritestat[0],2,MAXSPRITES,fil); |
| 351 | kdfread(&numcyclers,sizeof(numcyclers),1,fil); |
| 352 | kdfread(&cyclers[0][0],12,MAXCYCLERS,fil); |
| 353 | kdfread(ps,sizeof(ps),1,fil); |
| 354 | kdfread(po,sizeof(po),1,fil); |
| 355 | kdfread(&numanimwalls,sizeof(numanimwalls),1,fil); |
| 356 | kdfread(&animwall,sizeof(animwall),1,fil); |
| 357 | kdfread(&msx[0],sizeof(int32_t),sizeof(msx)/sizeof(int32_t),fil); |
| 358 | kdfread(&msy[0],sizeof(int32_t),sizeof(msy)/sizeof(int32_t),fil); |
| 359 | kdfread((short *)&spriteqloc,sizeof(short),1,fil); |
| 360 | kdfread((short *)&spriteqamount,sizeof(short),1,fil); |
| 361 | kdfread((short *)&spriteq[0],sizeof(short),spriteqamount,fil); |
| 362 | kdfread(&mirrorcnt,sizeof(short),1,fil); |
| 363 | kdfread(&mirrorwall[0],sizeof(short),64,fil); |
| 364 | kdfread(&mirrorsector[0],sizeof(short),64,fil); |
| 365 | kdfread(&show2dsector[0],sizeof(uint8_t ),MAXSECTORS>>3,fil); |
| 366 | kdfread(&actortype[0],sizeof(uint8_t ),MAXTILES,fil); |
| 367 | kdfread(&boardfilename[0],sizeof(boardfilename),1,fil); |
| 368 | |
| 369 | kdfread(&numclouds,sizeof(numclouds),1,fil); |
| 370 | kdfread(&clouds[0],sizeof(short)<<7,1,fil); |
| 371 | kdfread(&cloudx[0],sizeof(short)<<7,1,fil); |
| 372 | kdfread(&cloudy[0],sizeof(short)<<7,1,fil); |
| 373 | |
| 374 | kdfread(&scriptptrs[0],1,MAXSCRIPTSIZE,fil); |
| 375 | kdfread(&script[0],4,MAXSCRIPTSIZE,fil); |
| 376 | for(i=0;i<MAXSCRIPTSIZE;i++) |
| 377 | if( scriptptrs[i] ) |
| 378 | { |
| 379 | j = (int32_t)script[i]+(int32_t)&script[0]; |
| 380 | script[i] = j; |
| 381 | } |
| 382 | |
| 383 | kdfread(&actorscrptr[0],4,MAXTILES,fil); |
| 384 | for(i=0;i<MAXTILES;i++) |
| 385 | if(actorscrptr[i]) |
| 386 | { |
| 387 | j = (int32_t)actorscrptr[i]+(int32_t)&script[0]; |
| 388 | actorscrptr[i] = (int32_t *)j; |
| 389 | } |
| 390 | |
| 391 | kdfread(&scriptptrs[0],1,MAXSPRITES,fil); |
| 392 | kdfread(&hittype[0],sizeof(struct weaponhit),MAXSPRITES,fil); |
| 393 | |
| 394 | for(i=0;i<MAXSPRITES;i++) |
| 395 | { |
| 396 | j = (int32_t)(&script[0]); |
| 397 | if( scriptptrs[i]&1 ) T2 += j; |
| 398 | if( scriptptrs[i]&2 ) T5 += j; |
| 399 | if( scriptptrs[i]&4 ) T6 += j; |
| 400 | } |
| 401 | |
| 402 | kdfread(&lockclock,sizeof(lockclock),1,fil); |
| 403 | kdfread(&pskybits,sizeof(pskybits),1,fil); |
| 404 | kdfread(&pskyoff[0],sizeof(pskyoff[0]),MAXPSKYTILES,fil); |
| 405 | |
| 406 | kdfread(&animatecnt,sizeof(animatecnt),1,fil); |
| 407 | kdfread(&animatesect[0],2,MAXANIMATES,fil); |
| 408 | kdfread(&animateptr[0],4,MAXANIMATES,fil); |
| 409 | for(i = animatecnt-1;i>=0;i--) animateptr[i] = (int32_t *)((int32_t)animateptr[i]+(int32_t)(§or[0])); |
| 410 | kdfread(&animategoal[0],4,MAXANIMATES,fil); |
| 411 | kdfread(&animatevel[0],4,MAXANIMATES,fil); |
| 412 | |
| 413 | kdfread(&earthquaketime,sizeof(earthquaketime),1,fil); |
| 414 | kdfread(&ud.from_bonus,sizeof(ud.from_bonus),1,fil); |
| 415 | kdfread(&ud.secretlevel,sizeof(ud.secretlevel),1,fil); |
| 416 | kdfread(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil); |
| 417 | ud.m_respawn_monsters = ud.respawn_monsters; |
| 418 | kdfread(&ud.respawn_items,sizeof(ud.respawn_items),1,fil); |
| 419 | ud.m_respawn_items = ud.respawn_items; |
| 420 | kdfread(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil); |
| 421 | ud.m_respawn_inventory = ud.respawn_inventory; |
| 422 | |
| 423 | kdfread(&ud.god,sizeof(ud.god),1,fil); |
| 424 | kdfread(&ud.auto_run,sizeof(ud.auto_run),1,fil); |
| 425 | kdfread(&ud.crosshair,sizeof(ud.crosshair),1,fil); |
| 426 | kdfread(&ud.monsters_off,sizeof(ud.monsters_off),1,fil); |
| 427 | ud.m_monsters_off = ud.monsters_off; |
| 428 | kdfread(&ud.last_level,sizeof(ud.last_level),1,fil); |
| 429 | kdfread(&ud.eog,sizeof(ud.eog),1,fil); |
| 430 | |
| 431 | kdfread(&ud.coop,sizeof(ud.coop),1,fil); |
| 432 | ud.m_coop = ud.coop; |
| 433 | kdfread(&ud.marker,sizeof(ud.marker),1,fil); |
| 434 | ud.m_marker = ud.marker; |
| 435 | kdfread(&ud.ffire,sizeof(ud.ffire),1,fil); |
| 436 | ud.m_ffire = ud.ffire; |
| 437 | |
| 438 | kdfread(&camsprite,sizeof(camsprite),1,fil); |
| 439 | kdfread(&connecthead,sizeof(connecthead),1,fil); |
| 440 | kdfread(connectpoint2,sizeof(connectpoint2),1,fil); |
| 441 | kdfread(&numplayersprites,sizeof(numplayersprites),1,fil); |
| 442 | kdfread((short *)&frags[0][0],sizeof(frags),1,fil); |
| 443 | |
| 444 | kdfread(&randomseed,sizeof(randomseed),1,fil); |
| 445 | kdfread(&global_random,sizeof(global_random),1,fil); |
| 446 | kdfread(¶llaxyscale,sizeof(parallaxyscale),1,fil); |
| 447 | |
| 448 | kclose(fil); |
| 449 | |
| 450 | if(ps[myconnectindex].over_shoulder_on != 0) |
| 451 | { |
| 452 | cameradist = 0; |
| 453 | cameraclock = 0; |
| 454 | ps[myconnectindex].over_shoulder_on = 1; |
| 455 | } |
| 456 | |
| 457 | screenpeek = myconnectindex; |
| 458 | |
| 459 | clearbufbyte(gotpic,sizeof(gotpic),0L); |
| 460 | clearsoundlocks(); |
| 461 | cacheit(); |
| 462 | docacheit(); |
| 463 | |
| 464 | if(music_changed == 0) |
| 465 | music_select = (ud.volume_number*11) + ud.level_number; |
| 466 | playmusic(&music_fn[0][music_select][0]); |
| 467 | |
| 468 | ps[myconnectindex].gm = MODE_GAME; |
| 469 | ud.recstat = 0; |
| 470 | |
| 471 | if(ps[myconnectindex].jetpack_on) |
| 472 | spritesound(DUKE_JETPACK_IDLE,ps[myconnectindex].i); |
| 473 | |
| 474 | restorepalette = 1; |
| 475 | setpal(&ps[myconnectindex]); |
| 476 | vscrn(); |
| 477 | |
| 478 | FX_SetReverb(0); |
| 479 | |
| 480 | if(ud.lockout == 0) |
| 481 | { |
| 482 | for(x=0;x<numanimwalls;x++) |
| 483 | if( wall[animwall[x].wallnum].extra >= 0 ) |
| 484 | wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; |
| 485 | } |
| 486 | else |
| 487 | { |
| 488 | for(x=0;x<numanimwalls;x++) |
| 489 | switch(wall[animwall[x].wallnum].picnum) |
| 490 | { |
| 491 | case FEMPIC1: |
| 492 | wall[animwall[x].wallnum].picnum = BLANKSCREEN; |
| 493 | break; |
| 494 | case FEMPIC2: |
| 495 | case FEMPIC3: |
| 496 | wall[animwall[x].wallnum].picnum = SCREENBREAK6; |
| 497 | break; |
| 498 | } |
| 499 | } |
| 500 | |
| 501 | numinterpolations = 0; |
| 502 | startofdynamicinterpolations = 0; |
| 503 | |
| 504 | k = headspritestat[3]; |
| 505 | while(k >= 0) |
| 506 | { |
| 507 | switch(sprite[k].lotag) |
| 508 | { |
| 509 | case 31: |
| 510 | setinterpolation(§or[sprite[k].sectnum].floorz); |
| 511 | break; |
| 512 | case 32: |
| 513 | setinterpolation(§or[sprite[k].sectnum].ceilingz); |
| 514 | break; |
| 515 | case 25: |
| 516 | setinterpolation(§or[sprite[k].sectnum].floorz); |
| 517 | setinterpolation(§or[sprite[k].sectnum].ceilingz); |
| 518 | break; |
| 519 | case 17: |
| 520 | setinterpolation(§or[sprite[k].sectnum].floorz); |
| 521 | setinterpolation(§or[sprite[k].sectnum].ceilingz); |
| 522 | break; |
| 523 | case 0: |
| 524 | case 5: |
| 525 | case 6: |
| 526 | case 11: |
| 527 | case 14: |
| 528 | case 15: |
| 529 | case 16: |
| 530 | case 26: |
| 531 | case 30: |
| 532 | setsectinterpolate(k); |
| 533 | break; |
| 534 | } |
| 535 | |
| 536 | k = nextspritestat[k]; |
| 537 | } |
| 538 | |
| 539 | for(i=numinterpolations-1;i>=0;i--) bakipos[i] = *curipos[i]; |
| 540 | for(i = animatecnt-1;i>=0;i--) |
| 541 | setinterpolation(animateptr[i]); |
| 542 | |
| 543 | show_shareware = 0; |
| 544 | everyothertime = 0; |
| 545 | |
| 546 | clearbufbyte(playerquitflag,MAXPLAYERS,0x01010101); |
| 547 | |
| 548 | resetmys(); |
| 549 | |
| 550 | ready2send = 1; |
| 551 | |
| 552 | flushpackets(); |
| 553 | clearfifo(); |
| 554 | waitforeverybody(); |
| 555 | |
| 556 | resettimevars(); |
| 557 | |
| 558 | return(0); |
| 559 | } |
| 560 | |
| 561 | int saveplayer(int8_t spot) |
| 562 | { |
| 563 | int32_t i, j; |
| 564 | char fn[] = "game0.sav"; |
| 565 | char mpfn[] = "gameA_00.sav"; |
| 566 | char *fnptr,scriptptrs[MAXSCRIPTSIZE]; |
| 567 | FILE *fil; |
| 568 | int32_t bv = BYTEVERSION; |
| 569 | char fullpathsavefilename[256]; |
| 570 | |
| 571 | if(spot < 0) |
| 572 | { |
| 573 | multiflag = 1; |
| 574 | multiwhat = 1; |
| 575 | multipos = -spot-1; |
| 576 | return -1; |
| 577 | } |
| 578 | |
| 579 | waitforeverybody(); |
| 580 | |
| 581 | if( multiflag == 2 && multiwho != myconnectindex ) |
| 582 | { |
| 583 | fnptr = mpfn; |
| 584 | mpfn[4] = spot + 'A'; |
| 585 | |
| 586 | if(ud.multimode > 9) |
| 587 | { |
| 588 | mpfn[6] = (multiwho/10) + '0'; |
| 589 | mpfn[7] = multiwho + '0'; |
| 590 | } |
| 591 | else mpfn[7] = multiwho + '0'; |
| 592 | } |
| 593 | else |
| 594 | { |
| 595 | fnptr = fn; |
| 596 | fn[4] = spot + '0'; |
| 597 | } |
| 598 | |
| 599 | |
| 600 | // Are we loading a TC? |
| 601 | if(getGameDir()[0] != '\0') |
| 602 | { |
| 603 | // Yes |
| 604 | sprintf(fullpathsavefilename, "%s/%s", getGameDir(), fnptr); |
| 605 | } |
| 606 | else |
| 607 | { |
| 608 | // No |
| 609 | sprintf(fullpathsavefilename, "%s", fnptr); |
| 610 | } |
| 611 | |
| 612 | if ((fil = fopen(fullpathsavefilename,"wb")) == 0) return(-1); |
| 613 | |
| 614 | ready2send = 0; |
| 615 | |
| 616 | dfwrite(&bv,4,1,fil); |
| 617 | dfwrite(&ud.multimode,sizeof(ud.multimode),1,fil); |
| 618 | |
| 619 | dfwrite(&ud.savegame[spot][0],19,1,fil); |
| 620 | dfwrite(&ud.volume_number,sizeof(ud.volume_number),1,fil); |
| 621 | dfwrite(&ud.level_number,sizeof(ud.level_number),1,fil); |
| 622 | dfwrite(&ud.player_skill,sizeof(ud.player_skill),1,fil); |
| 623 | dfwrite(tiles[MAXTILES-1].data,160,100,fil); |
| 624 | |
| 625 | dfwrite(&numwalls,2,1,fil); |
| 626 | dfwrite(&wall[0],sizeof(walltype),MAXWALLS,fil); |
| 627 | dfwrite(&numsectors,2,1,fil); |
| 628 | dfwrite(§or[0],sizeof(sectortype),MAXSECTORS,fil); |
| 629 | dfwrite(&sprite[0],sizeof(spritetype),MAXSPRITES,fil); |
| 630 | dfwrite(&headspritesect[0],2,MAXSECTORS+1,fil); |
| 631 | dfwrite(&prevspritesect[0],2,MAXSPRITES,fil); |
| 632 | dfwrite(&nextspritesect[0],2,MAXSPRITES,fil); |
| 633 | dfwrite(&headspritestat[0],2,MAXSTATUS+1,fil); |
| 634 | dfwrite(&prevspritestat[0],2,MAXSPRITES,fil); |
| 635 | dfwrite(&nextspritestat[0],2,MAXSPRITES,fil); |
| 636 | dfwrite(&numcyclers,sizeof(numcyclers),1,fil); |
| 637 | dfwrite(&cyclers[0][0],12,MAXCYCLERS,fil); |
| 638 | dfwrite(ps,sizeof(ps),1,fil); |
| 639 | dfwrite(po,sizeof(po),1,fil); |
| 640 | dfwrite(&numanimwalls,sizeof(numanimwalls),1,fil); |
| 641 | dfwrite(&animwall,sizeof(animwall),1,fil); |
| 642 | dfwrite(&msx[0],sizeof(int32_t),sizeof(msx)/sizeof(int32_t),fil); |
| 643 | dfwrite(&msy[0],sizeof(int32_t),sizeof(msy)/sizeof(int32_t),fil); |
| 644 | dfwrite(&spriteqloc,sizeof(short),1,fil); |
| 645 | dfwrite(&spriteqamount,sizeof(short),1,fil); |
| 646 | dfwrite(&spriteq[0],sizeof(short),spriteqamount,fil); |
| 647 | dfwrite(&mirrorcnt,sizeof(short),1,fil); |
| 648 | dfwrite(&mirrorwall[0],sizeof(short),64,fil); |
| 649 | dfwrite(&mirrorsector[0],sizeof(short),64,fil); |
| 650 | dfwrite(&show2dsector[0],sizeof(uint8_t ),MAXSECTORS>>3,fil); |
| 651 | dfwrite(&actortype[0],sizeof(uint8_t ),MAXTILES,fil); |
| 652 | dfwrite(&boardfilename[0],sizeof(boardfilename),1,fil); |
| 653 | |
| 654 | dfwrite(&numclouds,sizeof(numclouds),1,fil); |
| 655 | dfwrite(&clouds[0],sizeof(short)<<7,1,fil); |
| 656 | dfwrite(&cloudx[0],sizeof(short)<<7,1,fil); |
| 657 | dfwrite(&cloudy[0],sizeof(short)<<7,1,fil); |
| 658 | |
| 659 | for(i=0;i<MAXSCRIPTSIZE;i++) |
| 660 | { |
| 661 | if( (int32_t)script[i] >= (int32_t)(&script[0]) && (int32_t)script[i] < (int32_t)(&script[MAXSCRIPTSIZE]) ) |
| 662 | { |
| 663 | scriptptrs[i] = 1; |
| 664 | j = (int32_t)script[i] - (int32_t)&script[0]; |
| 665 | script[i] = j; |
| 666 | } |
| 667 | else scriptptrs[i] = 0; |
| 668 | } |
| 669 | |
| 670 | dfwrite(&scriptptrs[0],1,MAXSCRIPTSIZE,fil); |
| 671 | dfwrite(&script[0],4,MAXSCRIPTSIZE,fil); |
| 672 | |
| 673 | for(i=0;i<MAXSCRIPTSIZE;i++) |
| 674 | if( scriptptrs[i] ) |
| 675 | { |
| 676 | j = script[i]+(int32_t)&script[0]; |
| 677 | script[i] = j; |
| 678 | } |
| 679 | |
| 680 | for(i=0;i<MAXTILES;i++) |
| 681 | if(actorscrptr[i]) |
| 682 | { |
| 683 | j = (int32_t)actorscrptr[i]-(int32_t)&script[0]; |
| 684 | actorscrptr[i] = (int32_t *)j; |
| 685 | } |
| 686 | dfwrite(&actorscrptr[0],4,MAXTILES,fil); |
| 687 | for(i=0;i<MAXTILES;i++) |
| 688 | if(actorscrptr[i]) |
| 689 | { |
| 690 | j = (int32_t)actorscrptr[i]+(int32_t)&script[0]; |
| 691 | actorscrptr[i] = (int32_t *)j; |
| 692 | } |
| 693 | |
| 694 | for(i=0;i<MAXSPRITES;i++) |
| 695 | { |
| 696 | scriptptrs[i] = 0; |
| 697 | |
| 698 | if(actorscrptr[PN] == 0) continue; |
| 699 | |
| 700 | j = (int32_t)&script[0]; |
| 701 | |
| 702 | if(T2 >= j && T2 < (int32_t)(&script[MAXSCRIPTSIZE]) ) |
| 703 | { |
| 704 | scriptptrs[i] |= 1; |
| 705 | T2 -= j; |
| 706 | } |
| 707 | if(T5 >= j && T5 < (int32_t)(&script[MAXSCRIPTSIZE]) ) |
| 708 | { |
| 709 | scriptptrs[i] |= 2; |
| 710 | T5 -= j; |
| 711 | } |
| 712 | if(T6 >= j && T6 < (int32_t)(&script[MAXSCRIPTSIZE]) ) |
| 713 | { |
| 714 | scriptptrs[i] |= 4; |
| 715 | T6 -= j; |
| 716 | } |
| 717 | } |
| 718 | |
| 719 | dfwrite(&scriptptrs[0],1,MAXSPRITES,fil); |
| 720 | dfwrite(&hittype[0],sizeof(struct weaponhit),MAXSPRITES,fil); |
| 721 | |
| 722 | for(i=0;i<MAXSPRITES;i++) |
| 723 | { |
| 724 | if(actorscrptr[PN] == 0) continue; |
| 725 | j = (int32_t)&script[0]; |
| 726 | |
| 727 | if(scriptptrs[i]&1) |
| 728 | T2 += j; |
| 729 | if(scriptptrs[i]&2) |
| 730 | T5 += j; |
| 731 | if(scriptptrs[i]&4) |
| 732 | T6 += j; |
| 733 | } |
| 734 | |
| 735 | dfwrite(&lockclock,sizeof(lockclock),1,fil); |
| 736 | dfwrite(&pskybits,sizeof(pskybits),1,fil); |
| 737 | dfwrite(&pskyoff[0],sizeof(pskyoff[0]),MAXPSKYTILES,fil); |
| 738 | dfwrite(&animatecnt,sizeof(animatecnt),1,fil); |
| 739 | dfwrite(&animatesect[0],2,MAXANIMATES,fil); |
| 740 | for(i = animatecnt-1;i>=0;i--) animateptr[i] = (int32_t *)((int32_t)animateptr[i]-(int32_t)(§or[0])); |
| 741 | dfwrite(&animateptr[0],4,MAXANIMATES,fil); |
| 742 | for(i = animatecnt-1;i>=0;i--) animateptr[i] = (int32_t *)((int32_t)animateptr[i]+(int32_t)(§or[0])); |
| 743 | dfwrite(&animategoal[0],4,MAXANIMATES,fil); |
| 744 | dfwrite(&animatevel[0],4,MAXANIMATES,fil); |
| 745 | |
| 746 | dfwrite(&earthquaketime,sizeof(earthquaketime),1,fil); |
| 747 | dfwrite(&ud.from_bonus,sizeof(ud.from_bonus),1,fil); |
| 748 | dfwrite(&ud.secretlevel,sizeof(ud.secretlevel),1,fil); |
| 749 | dfwrite(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil); |
| 750 | dfwrite(&ud.respawn_items,sizeof(ud.respawn_items),1,fil); |
| 751 | dfwrite(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil); |
| 752 | dfwrite(&ud.god,sizeof(ud.god),1,fil); |
| 753 | dfwrite(&ud.auto_run,sizeof(ud.auto_run),1,fil); |
| 754 | dfwrite(&ud.crosshair,sizeof(ud.crosshair),1,fil); |
| 755 | dfwrite(&ud.monsters_off,sizeof(ud.monsters_off),1,fil); |
| 756 | dfwrite(&ud.last_level,sizeof(ud.last_level),1,fil); |
| 757 | dfwrite(&ud.eog,sizeof(ud.eog),1,fil); |
| 758 | dfwrite(&ud.coop,sizeof(ud.coop),1,fil); |
| 759 | dfwrite(&ud.marker,sizeof(ud.marker),1,fil); |
| 760 | dfwrite(&ud.ffire,sizeof(ud.ffire),1,fil); |
| 761 | dfwrite(&camsprite,sizeof(camsprite),1,fil); |
| 762 | dfwrite(&connecthead,sizeof(connecthead),1,fil); |
| 763 | dfwrite(connectpoint2,sizeof(connectpoint2),1,fil); |
| 764 | dfwrite(&numplayersprites,sizeof(numplayersprites),1,fil); |
| 765 | dfwrite((short *)&frags[0][0],sizeof(frags),1,fil); |
| 766 | |
| 767 | dfwrite(&randomseed,sizeof(randomseed),1,fil); |
| 768 | dfwrite(&global_random,sizeof(global_random),1,fil); |
| 769 | dfwrite(¶llaxyscale,sizeof(parallaxyscale),1,fil); |
| 770 | |
| 771 | fclose(fil); |
| 772 | |
| 773 | if(ud.multimode < 2) |
| 774 | { |
| 775 | strcpy(fta_quotes[122],"GAME SAVED"); |
| 776 | FTA(122,&ps[myconnectindex],1); |
| 777 | } |
| 778 | |
| 779 | ready2send = 1; |
| 780 | |
| 781 | waitforeverybody(); |
| 782 | |
| 783 | ototalclock = totalclock; |
| 784 | |
| 785 | return(0); |
| 786 | } |
| 787 | |
| 788 | #define LMB (buttonstat&1) |
| 789 | #define RMB (buttonstat&2) |
| 790 | |
| 791 | // FIX_00036: Mouse wheel can now be used in menu |
| 792 | #define WHEELUP (buttonstat&8) |
| 793 | #define WHEELDOWN (buttonstat&16) |
| 794 | |
| 795 | ControlInfo minfo; |
| 796 | |
| 797 | int probe(int x,int y,int i,int n) |
| 798 | { |
| 799 | return( probeXduke(x, y, i, n, 65536L) ); |
| 800 | } |
| 801 | |
| 802 | int probeXduke(int x,int y,int i,int n, int32_t spriteSize) |
| 803 | { |
| 804 | short centre; |
| 805 | int32 mouseSens; |
| 806 | |
| 807 | static int32_t delay_counter_up = 0, delay_counter_down = 0, delay_up = 50, delay_down = 50; |
| 808 | static int32_t mi = 0; |
| 809 | |
| 810 | // FIX_00075: Bad Sensitivity aint32_t Y axis when using mouse in menu (Thanks to Turrican) |
| 811 | mouseSens = CONTROL_GetMouseSensitivity_Y(); |
| 812 | mouseSens = mouseSens ? mouseSens : 1; |
| 813 | |
| 814 | if( ((ControllerType == controltype_keyboardandmouse)|| |
| 815 | (ControllerType == controltype_joystickandmouse)) ) |
| 816 | //&& CONTROL_MousePresent ) |
| 817 | { |
| 818 | memset(&minfo, 0, sizeof(ControlInfo)); |
| 819 | |
| 820 | CONTROL_GetInput( &minfo ); |
| 821 | //mouseY = CONTROL_GetMouseY(); |
| 822 | //mi = mouseY; |
| 823 | mi += minfo.dz / mouseSens; |
| 824 | mi += minfo.dpitch / mouseSens; |
| 825 | } |
| 826 | |
| 827 | else minfo.dz = minfo.dyaw = 0; |
| 828 | |
| 829 | if( x == (320>>1) ) |
| 830 | centre = 320>>2; |
| 831 | else centre = 0; |
| 832 | |
| 833 | if( KB_KeyPressed( sc_UpArrow ) || KB_KeyPressed( sc_PgUp ) || KB_KeyPressed( sc_kpad_8 ) || |
| 834 | (mi < -1024) || WHEELUP) |
| 835 | { |
| 836 | // FIX_00060: Repeat key function was not working in the menu |
| 837 | if(delay_counter_up==0 || (totalclock-delay_counter_up)>delay_up || (mi < -1024) || WHEELUP) |
| 838 | { |
| 839 | mi = 0; |
| 840 | sound(KICK_HIT); |
| 841 | |
| 842 | probey--; |
| 843 | if(probey < 0) probey = n-1; |
| 844 | minfo.dz = 0; |
| 845 | minfo.dpitch = 0; |
| 846 | if (delay_counter_up && (totalclock-delay_counter_up)>delay_up) |
| 847 | delay_up = 10; |
| 848 | delay_counter_up = totalclock; |
| 849 | } |
| 850 | } |
| 851 | else |
| 852 | { |
| 853 | KB_ClearKeyDown( sc_UpArrow ); |
| 854 | KB_ClearKeyDown( sc_kpad_8 ); |
| 855 | KB_ClearKeyDown( sc_PgUp ); |
| 856 | delay_counter_up = 0; |
| 857 | delay_up = 50; |
| 858 | } |
| 859 | |
| 860 | if( KB_KeyPressed( sc_DownArrow ) || KB_KeyPressed( sc_PgDn ) || KB_KeyPressed( sc_kpad_2 ) |
| 861 | || (mi > 1024) || WHEELDOWN ) |
| 862 | { |
| 863 | if(delay_counter_down==0 || (totalclock-delay_counter_down)>delay_down || (mi > 1024) || WHEELDOWN) |
| 864 | { |
| 865 | mi = 0; |
| 866 | sound(KICK_HIT); |
| 867 | probey++; |
| 868 | minfo.dz = 0; |
| 869 | minfo.dpitch = 0; |
| 870 | if (delay_counter_down && (totalclock-delay_counter_down)>delay_down) |
| 871 | delay_down = 10; |
| 872 | delay_counter_down = totalclock; |
| 873 | } |
| 874 | } |
| 875 | else |
| 876 | { |
| 877 | KB_ClearKeyDown( sc_DownArrow ); |
| 878 | KB_ClearKeyDown( sc_kpad_2 ); |
| 879 | KB_ClearKeyDown( sc_PgDn ); |
| 880 | delay_counter_down = 0; |
| 881 | delay_down = 50; |
| 882 | } |
| 883 | |
| 884 | if(probey >= n) |
| 885 | probey = 0; |
| 886 | |
| 887 | if(centre) |
| 888 | { |
| 889 | // rotatesprite(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); |
| 890 | // rotatesprite(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); |
| 891 | |
| 892 | rotatesprite(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,spriteSize,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); |
| 893 | rotatesprite(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,spriteSize,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); |
| 894 | } |
| 895 | else |
| 896 | rotatesprite((x-tiles[BIGFNTCURSOR].dim.width-4)<<16,(y+(probey*i)-4)<<16,spriteSize,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); |
| 897 | |
| 898 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed( sc_kpad_Enter ) || KB_KeyPressed( sc_Enter ) || (LMB))// && !onbar) ) |
| 899 | { |
| 900 | if(current_menu != 110) |
| 901 | sound(PISTOL_BODYHIT); |
| 902 | KB_ClearKeyDown( sc_Enter ); |
| 903 | KB_ClearKeyDown( sc_Space ); |
| 904 | KB_ClearKeyDown( sc_kpad_Enter ); |
| 905 | return(probey); |
| 906 | } |
| 907 | else if( KB_KeyPressed( sc_Escape ) || (RMB) ) |
| 908 | { |
| 909 | onbar = 0; |
| 910 | KB_ClearKeyDown( sc_Escape ); |
| 911 | sound(EXITMENUSOUND); |
| 912 | return(-1); |
| 913 | } |
| 914 | else |
| 915 | { |
| 916 | if(onbar == 0) return(-probey-2); |
| 917 | if ( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -128 ) ) |
| 918 | return(probey); |
| 919 | else if ( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 128 ) ) |
| 920 | return(probey); |
| 921 | else return(-probey-2); |
| 922 | } |
| 923 | } |
| 924 | |
| 925 | int menutext(int x,int y,short s,short p,char *t) |
| 926 | { |
| 927 | short i, ac, centre; |
| 928 | |
| 929 | y -= 12; |
| 930 | |
| 931 | i = centre = 0; |
| 932 | |
| 933 | if( x == (320>>1) ) |
| 934 | { |
| 935 | while( *(t+i) ) |
| 936 | { |
| 937 | if(*(t+i) == ' ') |
| 938 | { |
| 939 | centre += 5; |
| 940 | i++; |
| 941 | continue; |
| 942 | } |
| 943 | ac = 0; |
| 944 | if(*(t+i) >= '0' && *(t+i) <= '9') |
| 945 | ac = *(t+i) - '0' + BIGALPHANUM-10; |
| 946 | else if(*(t+i) >= 'a' && *(t+i) <= 'z') |
| 947 | ac = toupper(*(t+i)) - 'A' + BIGALPHANUM; |
| 948 | else if(*(t+i) >= 'A' && *(t+i) <= 'Z') |
| 949 | ac = *(t+i) - 'A' + BIGALPHANUM; |
| 950 | else switch(*(t+i)) |
| 951 | { |
| 952 | case '-': |
| 953 | ac = BIGALPHANUM-11; |
| 954 | break; |
| 955 | case '.': |
| 956 | ac = BIGPERIOD; |
| 957 | break; |
| 958 | case '\'': |
| 959 | ac = BIGAPPOS; |
| 960 | break; |
| 961 | case ',': |
| 962 | ac = BIGCOMMA; |
| 963 | break; |
| 964 | case '!': |
| 965 | ac = BIGX; |
| 966 | break; |
| 967 | case '?': |
| 968 | ac = BIGQ; |
| 969 | break; |
| 970 | case ';': |
| 971 | ac = BIGSEMI; |
| 972 | break; |
| 973 | case ':': |
| 974 | ac = BIGSEMI; |
| 975 | break; |
| 976 | default: |
| 977 | centre += 5; |
| 978 | i++; |
| 979 | continue; |
| 980 | } |
| 981 | |
| 982 | centre += tiles[ac].dim.width-1; |
| 983 | i++; |
| 984 | } |
| 985 | } |
| 986 | |
| 987 | if(centre) |
| 988 | x = (320-centre-10)>>1; |
| 989 | |
| 990 | while(*t) |
| 991 | { |
| 992 | if(*t == ' ') {x+=5;t++;continue;} |
| 993 | ac = 0; |
| 994 | if(*t >= '0' && *t <= '9') |
| 995 | ac = *t - '0' + BIGALPHANUM-10; |
| 996 | else if(*t >= 'a' && *t <= 'z') |
| 997 | ac = toupper(*t) - 'A' + BIGALPHANUM; |
| 998 | else if(*t >= 'A' && *t <= 'Z') |
| 999 | ac = *t - 'A' + BIGALPHANUM; |
| 1000 | else switch(*t) |
| 1001 | { |
| 1002 | case '-': |
| 1003 | ac = BIGALPHANUM-11; |
| 1004 | break; |
| 1005 | case '.': |
| 1006 | ac = BIGPERIOD; |
| 1007 | break; |
| 1008 | case ',': |
| 1009 | ac = BIGCOMMA; |
| 1010 | break; |
| 1011 | case '!': |
| 1012 | ac = BIGX; |
| 1013 | break; |
| 1014 | case '\'': |
| 1015 | ac = BIGAPPOS; |
| 1016 | break; |
| 1017 | case '?': |
| 1018 | ac = BIGQ; |
| 1019 | break; |
| 1020 | case ';': |
| 1021 | ac = BIGSEMI; |
| 1022 | break; |
| 1023 | case ':': |
| 1024 | ac = BIGCOLIN; |
| 1025 | break; |
| 1026 | default: |
| 1027 | x += 5; |
| 1028 | t++; |
| 1029 | continue; |
| 1030 | } |
| 1031 | |
| 1032 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,10+16,0,0,xdim-1,ydim-1); |
| 1033 | |
| 1034 | x += tiles[ac].dim.width; |
| 1035 | t++; |
| 1036 | } |
| 1037 | return (x); |
| 1038 | } |
| 1039 | |
| 1040 | int menutextc(int x,int y,short s,short p,char *t) |
| 1041 | { |
| 1042 | short i, ac, centre; |
| 1043 | |
| 1044 | s += 8; |
| 1045 | y -= 12; |
| 1046 | |
| 1047 | i = centre = 0; |
| 1048 | |
| 1049 | // if( x == (320>>1) ) |
| 1050 | { |
| 1051 | while( *(t+i) ) |
| 1052 | { |
| 1053 | if(*(t+i) == ' ') |
| 1054 | { |
| 1055 | centre += 5; |
| 1056 | i++; |
| 1057 | continue; |
| 1058 | } |
| 1059 | ac = 0; |
| 1060 | if(*(t+i) >= '0' && *(t+i) <= '9') |
| 1061 | ac = *(t+i) - '0' + BIGALPHANUM+26+26; |
| 1062 | if(*(t+i) >= 'a' && *(t+i) <= 'z') |
| 1063 | ac = *(t+i) - 'a' + BIGALPHANUM+26; |
| 1064 | if(*(t+i) >= 'A' && *(t+i) <= 'Z') |
| 1065 | ac = *(t+i) - 'A' + BIGALPHANUM; |
| 1066 | |
| 1067 | else switch(*t) |
| 1068 | { |
| 1069 | case '-': |
| 1070 | ac = BIGALPHANUM-11; |
| 1071 | break; |
| 1072 | case '.': |
| 1073 | ac = BIGPERIOD; |
| 1074 | break; |
| 1075 | case ',': |
| 1076 | ac = BIGCOMMA; |
| 1077 | break; |
| 1078 | case '!': |
| 1079 | ac = BIGX; |
| 1080 | break; |
| 1081 | case '?': |
| 1082 | ac = BIGQ; |
| 1083 | break; |
| 1084 | case ';': |
| 1085 | ac = BIGSEMI; |
| 1086 | break; |
| 1087 | case ':': |
| 1088 | ac = BIGCOLIN; |
| 1089 | break; |
| 1090 | } |
| 1091 | |
| 1092 | centre += tiles[ac].dim.width-1; |
| 1093 | i++; |
| 1094 | } |
| 1095 | } |
| 1096 | |
| 1097 | x -= centre>>1; |
| 1098 | |
| 1099 | while(*t) |
| 1100 | { |
| 1101 | if(*t == ' ') {x+=5;t++;continue;} |
| 1102 | ac = 0; |
| 1103 | if(*t >= '0' && *t <= '9') |
| 1104 | ac = *t - '0' + BIGALPHANUM+26+26; |
| 1105 | if(*t >= 'a' && *t <= 'z') |
| 1106 | ac = *t - 'a' + BIGALPHANUM+26; |
| 1107 | if(*t >= 'A' && *t <= 'Z') |
| 1108 | ac = *t - 'A' + BIGALPHANUM; |
| 1109 | switch(*t) |
| 1110 | { |
| 1111 | case '-': |
| 1112 | ac = BIGALPHANUM-11; |
| 1113 | break; |
| 1114 | case '.': |
| 1115 | ac = BIGPERIOD; |
| 1116 | break; |
| 1117 | case ',': |
| 1118 | ac = BIGCOMMA; |
| 1119 | break; |
| 1120 | case '!': |
| 1121 | ac = BIGX; |
| 1122 | break; |
| 1123 | case '?': |
| 1124 | ac = BIGQ; |
| 1125 | break; |
| 1126 | case ';': |
| 1127 | ac = BIGSEMI; |
| 1128 | break; |
| 1129 | case ':': |
| 1130 | ac = BIGCOLIN; |
| 1131 | break; |
| 1132 | } |
| 1133 | |
| 1134 | rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,10+16,0,0,xdim-1,ydim-1); |
| 1135 | |
| 1136 | x += tiles[ac].dim.width; |
| 1137 | t++; |
| 1138 | } |
| 1139 | return (x); |
| 1140 | } |
| 1141 | |
| 1142 | |
| 1143 | void bar(int x,int y,short *p,short dainc,uint8_t damodify,short s, short pa) |
| 1144 | { |
| 1145 | short xloc; |
| 1146 | uint8_t rev; |
| 1147 | |
| 1148 | if(dainc < 0) { dainc = -dainc; rev = 1; } |
| 1149 | else rev = 0; |
| 1150 | y-=2; |
| 1151 | |
| 1152 | if(damodify) |
| 1153 | { |
| 1154 | if(rev == 0) |
| 1155 | { |
| 1156 | if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) ) // && onbar) ) |
| 1157 | { |
| 1158 | KB_ClearKeyDown( sc_LeftArrow ); |
| 1159 | KB_ClearKeyDown( sc_kpad_4 ); |
| 1160 | |
| 1161 | *p -= dainc; |
| 1162 | if(*p < 0) |
| 1163 | *p = 0; |
| 1164 | sound(KICK_HIT); |
| 1165 | } |
| 1166 | if( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) )//&& onbar) ) |
| 1167 | { |
| 1168 | KB_ClearKeyDown( sc_RightArrow ); |
| 1169 | KB_ClearKeyDown( sc_kpad_6 ); |
| 1170 | |
| 1171 | *p += dainc; |
| 1172 | if(*p > 63) |
| 1173 | *p = 63; |
| 1174 | sound(KICK_HIT); |
| 1175 | } |
| 1176 | } |
| 1177 | else |
| 1178 | { |
| 1179 | if( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ))//&& onbar )) |
| 1180 | { |
| 1181 | KB_ClearKeyDown( sc_RightArrow ); |
| 1182 | KB_ClearKeyDown( sc_kpad_6 ); |
| 1183 | |
| 1184 | *p -= dainc; |
| 1185 | if(*p < 0) |
| 1186 | *p = 0; |
| 1187 | sound(KICK_HIT); |
| 1188 | } |
| 1189 | if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ))// && onbar) ) |
| 1190 | { |
| 1191 | KB_ClearKeyDown( sc_LeftArrow ); |
| 1192 | KB_ClearKeyDown( sc_kpad_4 ); |
| 1193 | |
| 1194 | *p += dainc; |
| 1195 | if(*p > 64) |
| 1196 | *p = 64; |
| 1197 | sound(KICK_HIT); |
| 1198 | } |
| 1199 | } |
| 1200 | } |
| 1201 | |
| 1202 | xloc = *p; |
| 1203 | |
| 1204 | rotatesprite( (x+22)<<16,(y-3)<<16,65536L,0,SLIDEBAR,s,pa,10,0,0,xdim-1,ydim-1); |
| 1205 | if(rev == 0) |
| 1206 | rotatesprite( (x+xloc+1)<<16,(y+1)<<16,65536L,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); |
| 1207 | else |
| 1208 | rotatesprite( (x+(65-xloc) )<<16,(y+1)<<16,65536L,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); |
| 1209 | } |
| 1210 | |
| 1211 | #define SHX(X) 0 |
| 1212 | // ((x==X)*(-sh)) |
| 1213 | #define PHX(X) 0 |
| 1214 | // ((x==X)?1:2) |
| 1215 | #define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) |
| 1216 | #define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) |
| 1217 | |
| 1218 | |
| 1219 | int32 volnum,levnum,plrskl,numplr; |
| 1220 | short lastsavedpos = -1; |
| 1221 | |
| 1222 | void dispnames(void) |
| 1223 | { |
| 1224 | short x, c = 160; |
| 1225 | |
| 1226 | c += 64; |
| 1227 | for(x = 0;x <= 108;x += 12) |
| 1228 | rotatesprite((c+91-64)<<16,(x+56)<<16,65536L,0,TEXTBOX,24,0,10,0,0,xdim-1,ydim-1); |
| 1229 | |
| 1230 | rotatesprite(22<<16,97<<16,65536L,0,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); |
| 1231 | rotatesprite(180<<16,97<<16,65536L,1024,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); |
| 1232 | rotatesprite(99<<16,50<<16,65536L,512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); |
| 1233 | rotatesprite(103<<16,144<<16,65536L,1024+512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); |
| 1234 | |
| 1235 | minitext(c,48,ud.savegame[0],2,10+16); |
| 1236 | minitext(c,48+12,ud.savegame[1],2,10+16); |
| 1237 | minitext(c,48+12+12,ud.savegame[2],2,10+16); |
| 1238 | minitext(c,48+12+12+12,ud.savegame[3],2,10+16); |
| 1239 | minitext(c,48+12+12+12+12,ud.savegame[4],2,10+16); |
| 1240 | minitext(c,48+12+12+12+12+12,ud.savegame[5],2,10+16); |
| 1241 | minitext(c,48+12+12+12+12+12+12,ud.savegame[6],2,10+16); |
| 1242 | minitext(c,48+12+12+12+12+12+12+12,ud.savegame[7],2,10+16); |
| 1243 | minitext(c,48+12+12+12+12+12+12+12+12,ud.savegame[8],2,10+16); |
| 1244 | minitext(c,48+12+12+12+12+12+12+12+12+12,ud.savegame[9],2,10+16); |
| 1245 | |
| 1246 | } |
| 1247 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1248 | int getfilenames(char kind[6]) |
| 1249 | { |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1250 | DIR *dir; |
| 1251 | struct dirent *dent; |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1252 | int add_this; |
| 1253 | uint8_t *ptr = NULL; |
| 1254 | int len = 0; |
| 1255 | int subdirs = 0; |
| 1256 | |
| 1257 | if (strcmp(kind,"SUBD") == 0) |
| 1258 | subdirs = 1; |
| 1259 | |
Vencislav Atanasov | 183e45e | 2019-07-28 23:31:50 +0300 | [diff] [blame^] | 1260 | dir = opendir(getGameDir()); |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1261 | if (dir == NULL) |
| 1262 | return(-1); |
| 1263 | |
| 1264 | do |
| 1265 | { |
| 1266 | add_this = 0; |
| 1267 | dent = readdir(dir); |
| 1268 | if (dent != NULL) |
| 1269 | { |
Vencislav Atanasov | 183e45e | 2019-07-28 23:31:50 +0300 | [diff] [blame^] | 1270 | if (subdirs) |
| 1271 | { |
| 1272 | if (rb->dir_exists(dent->d_name)) |
| 1273 | add_this = 1; |
| 1274 | } /* if */ |
| 1275 | else |
| 1276 | { |
| 1277 | /* need to expand support if this assertion ever fails. */ |
| 1278 | assert(stricmp(kind, "*.MAP") == 0); |
| 1279 | len = strlen(dent->d_name); |
| 1280 | if (len >= 5) |
| 1281 | { |
| 1282 | ptr = ((uint8_t *) dent->d_name) + len; |
| 1283 | ptr += strlen(ptr) - 4; |
| 1284 | if (stricmp(ptr, ".MAP") == 0) |
| 1285 | add_this = 1; |
| 1286 | } /* if */ |
| 1287 | } /* else */ |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1288 | |
Vencislav Atanasov | 183e45e | 2019-07-28 23:31:50 +0300 | [diff] [blame^] | 1289 | if (add_this) |
| 1290 | { |
| 1291 | strcpy(menuname[menunamecnt],dent->d_name); |
| 1292 | menuname[menunamecnt][16] = subdirs; |
| 1293 | menunamecnt++; |
| 1294 | } /* if */ |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1295 | } /* if */ |
| 1296 | } while (dent != NULL); |
| 1297 | |
| 1298 | closedir(dir); |
| 1299 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1300 | return(0); |
| 1301 | } |
| 1302 | |
Franklin Wei | a855d62 | 2017-01-21 15:18:31 -0500 | [diff] [blame] | 1303 | void sortfilenames() |
| 1304 | { |
| 1305 | uint8_t sortbuffer[17]; |
| 1306 | int32_t i, j, k; |
| 1307 | |
| 1308 | for(i=1;i<menunamecnt;i++) |
| 1309 | for(j=0;j<i;j++) |
| 1310 | { |
| 1311 | k = 0; |
| 1312 | while ((menuname[i][k] == menuname[j][k]) && (menuname[i][k] != 0) && (menuname[j][k] != 0)) |
| 1313 | k++; |
| 1314 | if (menuname[i][k] < menuname[j][k]) |
| 1315 | { |
| 1316 | memcpy(&sortbuffer[0],&menuname[i][0],sizeof(menuname[0])); |
| 1317 | memcpy(&menuname[i][0],&menuname[j][0],sizeof(menuname[0])); |
| 1318 | memcpy(&menuname[j][0],&sortbuffer[0],sizeof(menuname[0])); |
| 1319 | } |
| 1320 | } |
| 1321 | } |
| 1322 | |
| 1323 | int32_t quittimer = 0; |
| 1324 | |
| 1325 | void gameexitanycase(void) |
| 1326 | { |
| 1327 | KB_FlushKeyboardQueue(); |
| 1328 | |
| 1329 | if( gamequit == 0 && ( numplayers > 1 ) ) |
| 1330 | { |
| 1331 | if(ps[myconnectindex].gm&MODE_GAME) |
| 1332 | { |
| 1333 | gamequit = 1; |
| 1334 | quittimer = totalclock+120; |
| 1335 | sound(SHORT_CIRCUIT); |
| 1336 | } |
| 1337 | else |
| 1338 | { |
| 1339 | sendlogoff(); |
| 1340 | gameexit(" "); |
| 1341 | sound(NITEVISION_ONOFF); |
| 1342 | } |
| 1343 | } |
| 1344 | else if( numplayers < 2 ) |
| 1345 | gameexit(" "); |
| 1346 | |
| 1347 | if( ( totalclock > quittimer ) && ( gamequit == 1) ) |
| 1348 | { |
| 1349 | gameexit("Timed out."); |
| 1350 | } |
| 1351 | } |
| 1352 | |
| 1353 | |
| 1354 | void menus(void) |
| 1355 | { |
| 1356 | short c,x; |
| 1357 | volatile int32_t l; |
| 1358 | int i,j; |
| 1359 | |
| 1360 | static int lastkeysetup = 0; |
| 1361 | static int waiting4key = false; |
| 1362 | static int current_resolution = 0; |
| 1363 | char text[512]; |
| 1364 | |
| 1365 | getpackets(); |
| 1366 | |
| 1367 | if(((ControllerType == controltype_keyboardandmouse)|| |
| 1368 | (ControllerType == controltype_joystickandmouse)) |
| 1369 | //&& CONTROL_MousePresent |
| 1370 | ) |
| 1371 | { |
| 1372 | |
| 1373 | if(buttonstat != 0 && !onbar) // anti-repeat |
| 1374 | { |
| 1375 | x = MOUSE_GetButtons()<<3; |
| 1376 | if( x ) |
| 1377 | { |
| 1378 | buttonstat = x<<3; |
| 1379 | } |
| 1380 | else |
| 1381 | { |
| 1382 | buttonstat = 0; |
| 1383 | } |
| 1384 | } |
| 1385 | else |
| 1386 | |
| 1387 | buttonstat = MOUSE_GetButtons(); |
| 1388 | } |
| 1389 | else buttonstat = 0; |
| 1390 | |
| 1391 | if( (ps[myconnectindex].gm&MODE_MENU) == 0 ) |
| 1392 | { |
| 1393 | tiles[MAXTILES-3].lock = 1; |
| 1394 | return; |
| 1395 | } |
| 1396 | |
| 1397 | ps[myconnectindex].gm &= (0xff-MODE_TYPE); |
| 1398 | ps[myconnectindex].fta = 0; |
| 1399 | |
| 1400 | x = 0; |
| 1401 | |
| 1402 | sh = 4-(sintable[(totalclock<<4)&2047]>>11); |
| 1403 | |
| 1404 | if(!(current_menu >= 1000 && current_menu <= 2999 && current_menu >= 300 && current_menu <= 369)) |
| 1405 | vscrn(); |
| 1406 | |
| 1407 | // printf("Current menu=%d, game mode=%d, last menu =%d\n", current_menu, ps[myconnectindex].gm, last_menu); |
| 1408 | |
| 1409 | switch(current_menu) |
| 1410 | { |
| 1411 | case 25000: |
| 1412 | gametext(160,90,"SELECT A SAVE SPOT BEFORE",0,2+8+16); |
| 1413 | gametext(160,90+9,"YOU QUICK RESTORE.",0,2+8+16); |
| 1414 | |
| 1415 | x = probe(186,124,0,0); |
| 1416 | if(x >= -1) |
| 1417 | { |
| 1418 | if(ud.multimode < 2 && ud.recstat != 2) |
| 1419 | { |
| 1420 | ready2send = 1; |
| 1421 | totalclock = ototalclock; |
| 1422 | } |
| 1423 | ps[myconnectindex].gm &= ~MODE_MENU; |
| 1424 | } |
| 1425 | break; |
| 1426 | |
| 1427 | case 20000: |
| 1428 | x = probe(326,190,0,0); |
| 1429 | gametext(160,50-8,"YOU ARE PLAYING THE SHAREWARE",0,2+8+16); |
| 1430 | gametext(160,59-8,"VERSION OF DUKE NUKEM 3D. WHILE",0,2+8+16); |
| 1431 | gametext(160,68-8,"THIS VERSION IS REALLY COOL, YOU",0,2+8+16); |
| 1432 | gametext(160,77-8,"ARE MISSING OVER 75% OF THE TOTAL",0,2+8+16); |
| 1433 | gametext(160,86-8,"GAME, ALONG WITH OTHER GREAT EXTRAS",0,2+8+16); |
| 1434 | gametext(160,95-8,"AND GAMES, WHICH YOU'LL GET WHEN",0,2+8+16); |
| 1435 | gametext(160,104-8,"YOU ORDER THE COMPLETE VERSION AND",0,2+8+16); |
| 1436 | gametext(160,113-8,"GET THE FINAL TWO EPISODES.",0,2+8+16); |
| 1437 | |
| 1438 | gametext(160,113+8,"PLEASE READ THE 'HOW TO ORDER' ITEM",0,2+8+16); |
| 1439 | gametext(160,122+8,"ON THE MAIN MENU IF YOU WISH TO",0,2+8+16); |
| 1440 | gametext(160,131+8,"UPGRADE TO THE FULL REGISTERED",0,2+8+16); |
| 1441 | gametext(160,140+8,"VERSION OF DUKE NUKEM 3D.",0,2+8+16); |
| 1442 | gametext(160,149+16,"PRESS ANY KEY...",0,2+8+16); |
| 1443 | |
| 1444 | if( x >= -1 ) cmenu(100); |
| 1445 | break; |
| 1446 | |
| 1447 | |
| 1448 | case 15001: |
| 1449 | case 15000: |
| 1450 | |
| 1451 | gametext(160,90,"LOAD last game:",0,2+8+16); |
| 1452 | |
| 1453 | sprintf(text,"\"%s\"",ud.savegame[lastsavedpos]); |
| 1454 | gametext(160,99,text,0,2+8+16); |
| 1455 | |
| 1456 | gametext(160,99+9,"(Y/N)",0,2+8+16); |
| 1457 | |
| 1458 | _handle_events(); |
| 1459 | if( KB_KeyPressed(sc_Escape) || KB_KeyPressed(sc_N) || RMB) |
| 1460 | { |
| 1461 | if(sprite[ps[myconnectindex].i].extra <= 0) |
| 1462 | { |
| 1463 | enterlevel(MODE_GAME); |
| 1464 | return; |
| 1465 | } |
| 1466 | |
| 1467 | KB_ClearKeyDown(sc_N); |
| 1468 | KB_ClearKeyDown(sc_Escape); |
| 1469 | |
| 1470 | ps[myconnectindex].gm &= ~MODE_MENU; |
| 1471 | if(ud.multimode < 2 && ud.recstat != 2) |
| 1472 | { |
| 1473 | ready2send = 1; |
| 1474 | totalclock = ototalclock; |
| 1475 | } |
| 1476 | } |
| 1477 | |
| 1478 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) |
| 1479 | { |
| 1480 | KB_FlushKeyboardQueue(); |
| 1481 | FX_StopAllSounds(); |
| 1482 | |
| 1483 | if(ud.multimode > 1) |
| 1484 | { |
| 1485 | loadplayer(-1-lastsavedpos); |
| 1486 | ps[myconnectindex].gm = MODE_GAME; |
| 1487 | } |
| 1488 | else |
| 1489 | { |
| 1490 | c = loadplayer(lastsavedpos); |
| 1491 | if(c == 0) |
| 1492 | ps[myconnectindex].gm = MODE_GAME; |
| 1493 | } |
| 1494 | } |
| 1495 | |
| 1496 | probe(186,124+9,0,0); |
| 1497 | |
| 1498 | break; |
| 1499 | |
| 1500 | case 10000: // parental |
| 1501 | case 10001: |
| 1502 | |
| 1503 | c = (320>>1)-120; |
| 1504 | rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 1505 | menutext(320>>1,24,0,0,"ADULT MODE"); |
| 1506 | |
| 1507 | x = probe(c+6,43,16,2); |
| 1508 | |
| 1509 | if(x == -1) |
| 1510 | { |
| 1511 | cmenu(702); |
| 1512 | probey = 6; |
| 1513 | break; |
| 1514 | } |
| 1515 | |
| 1516 | menutext(c,43,SHX(-2),PHX(-2),"ADULT MODE"); |
| 1517 | menutext(c+160+40,43,0,0,ud.lockout?"OFF":"ON"); |
| 1518 | |
| 1519 | menutext(c,43+16,SHX(-3),PHX(-3),"ENTER PASSWORD"); |
| 1520 | |
| 1521 | if(current_menu == 10001) |
| 1522 | { |
| 1523 | gametext(160,43+16+16+16-12,"ENTER PASSWORD",0,2+8+16); |
| 1524 | x = strget((320>>1),43+16+16+16,buf,19, 998); |
| 1525 | |
| 1526 | if(x == 1) // user hit enter key |
| 1527 | { |
| 1528 | if(ud.pwlockout[0] == 0 || ud.lockout == 0 ) // if already unlocked then we set pwd or reset pwd is there is already one |
| 1529 | strcpy(&ud.pwlockout[0],buf); |
| 1530 | else if( strcmp(buf,&ud.pwlockout[0]) == 0 ) // if (pwd was up AND lockout is true (locked) AND pwd is good) |
| 1531 | { |
| 1532 | ud.lockout = 0; |
| 1533 | buf[0] = 0; |
| 1534 | |
| 1535 | for(x=0;x<numanimwalls;x++) |
| 1536 | if( wall[animwall[x].wallnum].picnum != W_SCREENBREAK && |
| 1537 | wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 && |
| 1538 | wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2 ) |
| 1539 | if( wall[animwall[x].wallnum].extra >= 0 ) |
| 1540 | wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; |
| 1541 | |
| 1542 | } |
| 1543 | current_menu = 10000; |
| 1544 | KB_ClearKeyDown(sc_Enter); |
| 1545 | KB_ClearKeyDown(sc_kpad_Enter); |
| 1546 | KB_FlushKeyboardQueue(); |
| 1547 | } |
| 1548 | else if(x==-1) // pressed esc while typing. We discard the text. |
| 1549 | { |
| 1550 | *buf = 0; |
| 1551 | current_menu = 10000; |
| 1552 | KB_ClearKeyDown(sc_Escape); |
| 1553 | } |
| 1554 | } |
| 1555 | else |
| 1556 | { |
| 1557 | if(x == 0) |
| 1558 | { |
| 1559 | if( ud.lockout == 1 ) |
| 1560 | { |
| 1561 | if(ud.pwlockout[0] == 0) |
| 1562 | { |
| 1563 | ud.lockout = 0; |
| 1564 | for(x=0;x<numanimwalls;x++) |
| 1565 | if( wall[animwall[x].wallnum].picnum != W_SCREENBREAK && |
| 1566 | wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 && |
| 1567 | wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2 ) |
| 1568 | if( wall[animwall[x].wallnum].extra >= 0 ) |
| 1569 | wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; |
| 1570 | } |
| 1571 | else |
| 1572 | { |
| 1573 | buf[0] = 0; |
| 1574 | current_menu = 10001; |
| 1575 | inputloc = 0; |
| 1576 | KB_FlushKeyboardQueue(); |
| 1577 | } |
| 1578 | } |
| 1579 | else |
| 1580 | { |
| 1581 | ud.lockout = 1; |
| 1582 | |
| 1583 | for(x=0;x<numanimwalls;x++) |
| 1584 | switch(wall[animwall[x].wallnum].picnum) |
| 1585 | { |
| 1586 | case FEMPIC1: |
| 1587 | wall[animwall[x].wallnum].picnum = BLANKSCREEN; |
| 1588 | break; |
| 1589 | case FEMPIC2: |
| 1590 | case FEMPIC3: |
| 1591 | wall[animwall[x].wallnum].picnum = SCREENBREAK6; |
| 1592 | break; |
| 1593 | } |
| 1594 | } |
| 1595 | } |
| 1596 | |
| 1597 | else if(x == 1) |
| 1598 | { |
| 1599 | current_menu = 10001; // ask for password change |
| 1600 | inputloc = 0; |
| 1601 | *buf = 0; |
| 1602 | KB_FlushKeyboardQueue(); |
| 1603 | } |
| 1604 | } |
| 1605 | |
| 1606 | break; |
| 1607 | |
| 1608 | case 1000: |
| 1609 | case 1001: |
| 1610 | case 1002: |
| 1611 | case 1003: |
| 1612 | case 1004: |
| 1613 | case 1005: |
| 1614 | case 1006: |
| 1615 | case 1007: |
| 1616 | case 1008: |
| 1617 | case 1009: |
| 1618 | |
| 1619 | rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); |
| 1620 | rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 1621 | menutext(160,24,0,0,"LOAD GAME"); |
| 1622 | rotatesprite(101<<16,97<<16,65536,512,MAXTILES-3,-32,0,4+10+64,0,0,xdim-1,ydim-1); |
| 1623 | |
| 1624 | dispnames(); |
| 1625 | |
| 1626 | sprintf((char*)tempbuf,"PLAYERS: %-2d ",numplr); |
| 1627 | gametext(160,158,(char*)tempbuf,0,2+8+16); |
| 1628 | |
| 1629 | sprintf((char*)tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+volnum,1+levnum,plrskl); |
| 1630 | gametext(160,170,(char*)tempbuf,0,2+8+16); |
| 1631 | |
| 1632 | gametext(160,90,"LOAD game:",0,2+8+16); |
| 1633 | sprintf((char*)tempbuf,"\"%s\"",ud.savegame[current_menu-1000]); |
| 1634 | gametext(160,99,(char*)tempbuf,0,2+8+16); |
| 1635 | gametext(160,99+9,"(Y/N)",0,2+8+16); |
| 1636 | |
| 1637 | _handle_events(); |
| 1638 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) |
| 1639 | { |
| 1640 | lastsavedpos = current_menu-1000; |
| 1641 | |
| 1642 | KB_FlushKeyboardQueue(); |
| 1643 | //if(ud.multimode < 2 && ud.recstat != 2) |
| 1644 | //{ |
| 1645 | // ready2send = 1; |
| 1646 | // totalclock = ototalclock; |
| 1647 | //} |
| 1648 | |
| 1649 | if(ud.multimode > 1) |
| 1650 | { |
| 1651 | if( ps[myconnectindex].gm&MODE_GAME ) |
| 1652 | { |
| 1653 | loadplayer(-1-lastsavedpos); |
| 1654 | ps[myconnectindex].gm = MODE_GAME; |
| 1655 | } |
| 1656 | else |
| 1657 | { |
| 1658 | tempbuf[0] = 126; |
| 1659 | tempbuf[1] = lastsavedpos; |
| 1660 | for(x=connecthead;x>=0;x=connectpoint2[x]) |
| 1661 | if(x != myconnectindex) |
| 1662 | sendpacket(x,(uint8_t*)tempbuf,2); |
| 1663 | |
| 1664 | getpackets(); |
| 1665 | |
| 1666 | loadplayer(lastsavedpos); |
| 1667 | |
| 1668 | multiflag = 0; |
| 1669 | } |
| 1670 | } |
| 1671 | else |
| 1672 | { |
| 1673 | // FIX_00084: Various bugs in the load game (single player) option if ESC is hit or if wrong version |
| 1674 | |
| 1675 | c = loadplayer(lastsavedpos); |
| 1676 | if(c == 0) |
| 1677 | { |
| 1678 | ps[myconnectindex].gm = MODE_GAME; |
| 1679 | if (ud.recstat != 2) // if not playing a demo then .. |
| 1680 | totalclock = ototalclock; |
| 1681 | } |
| 1682 | else |
| 1683 | cmenu(1010); // failed loading game |
| 1684 | } |
| 1685 | |
| 1686 | break; |
| 1687 | } |
| 1688 | |
| 1689 | if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) |
| 1690 | { |
| 1691 | KB_ClearKeyDown(sc_N); |
| 1692 | KB_ClearKeyDown(sc_Escape); |
| 1693 | sound(EXITMENUSOUND); |
| 1694 | cmenu(300); |
| 1695 | // FIX_00084: Various bugs in the load game (single player) option if ESC is hit or if wrong version |
| 1696 | // simply get back w/o changing anything. |
| 1697 | |
| 1698 | } |
| 1699 | |
| 1700 | break; |
| 1701 | |
| 1702 | case 1010: //loading a saved game failed |
| 1703 | |
| 1704 | gametext(160,99,"YOU CAN'T LOAD THIS GAME",0,2+8+16); |
| 1705 | gametext(160,99+9,"EITHER A WONG VERSION",0,2+8+16); |
| 1706 | gametext(160,99+9+9,"OR BAD # OF PLAYERS OR...",0,2+8+16); |
| 1707 | |
| 1708 | _handle_events(); |
| 1709 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Escape) || KB_KeyPressed(sc_Enter) |
| 1710 | || RMB) { |
| 1711 | KB_ClearKeyDown(sc_Space); |
| 1712 | KB_ClearKeyDown(sc_Escape); |
| 1713 | KB_ClearKeyDown(sc_Enter); |
| 1714 | sound(EXITMENUSOUND); |
| 1715 | cmenu(300); |
| 1716 | } |
| 1717 | |
| 1718 | break; |
| 1719 | |
| 1720 | case 1500: |
| 1721 | _handle_events(); |
| 1722 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) |
| 1723 | { |
| 1724 | KB_FlushKeyboardQueue(); |
| 1725 | cmenu(100); |
| 1726 | } |
| 1727 | if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) |
| 1728 | { |
| 1729 | KB_ClearKeyDown(sc_N); |
| 1730 | KB_ClearKeyDown(sc_Escape); |
| 1731 | if(ud.multimode < 2 && ud.recstat != 2) |
| 1732 | { |
| 1733 | ready2send = 1; |
| 1734 | totalclock = ototalclock; |
| 1735 | } |
| 1736 | ps[myconnectindex].gm &= ~MODE_MENU; |
| 1737 | sound(EXITMENUSOUND); |
| 1738 | break; |
| 1739 | } |
| 1740 | probe(186,124,0,0); |
| 1741 | gametext(160,90,"ABORT this game?",0,2+8+16); |
| 1742 | gametext(160,90+9,"(Y/N)",0,2+8+16); |
| 1743 | |
| 1744 | break; |
| 1745 | |
| 1746 | case 2000: |
| 1747 | case 2001: |
| 1748 | case 2002: |
| 1749 | case 2003: |
| 1750 | case 2004: |
| 1751 | case 2005: |
| 1752 | case 2006: |
| 1753 | case 2007: |
| 1754 | case 2008: |
| 1755 | case 2009: |
| 1756 | |
| 1757 | rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); |
| 1758 | rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 1759 | menutext(160,24,0,0,"SAVE GAME"); |
| 1760 | |
| 1761 | rotatesprite(101<<16,97<<16,65536L,512,MAXTILES-3,-32,0,4+10+64,0,0,xdim-1,ydim-1); |
| 1762 | sprintf(text,"PLAYERS: %-2d ",ud.multimode); |
| 1763 | gametext(160,158,text,0,2+8+16); |
| 1764 | |
| 1765 | sprintf(text,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill); |
| 1766 | gametext(160,170,text,0,2+8+16); |
| 1767 | |
| 1768 | dispnames(); |
| 1769 | |
| 1770 | gametext(160,90,"OVERWRITE previous SAVED game?",0,2+8+16); |
| 1771 | gametext(160,90+9,"(Y/N)",0,2+8+16); |
| 1772 | |
| 1773 | _handle_events(); |
| 1774 | if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) |
| 1775 | { |
| 1776 | KB_FlushKeyboardQueue(); |
| 1777 | inputloc = strlen(&ud.savegame[current_menu-2000][0]); |
| 1778 | |
| 1779 | cmenu(current_menu-2000+360); |
| 1780 | |
| 1781 | KB_FlushKeyboardQueue(); |
| 1782 | break; |
| 1783 | } |
| 1784 | if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) |
| 1785 | { |
| 1786 | KB_ClearKeyDown(sc_N); |
| 1787 | KB_ClearKeyDown(sc_Escape); |
| 1788 | cmenu(351); |
| 1789 | sound(EXITMENUSOUND); |
| 1790 | } |
| 1791 | |
| 1792 | probe(186,124,0,0); |
| 1793 | |
| 1794 | break; |
| 1795 | |
| 1796 | case 990: // credits |
| 1797 | case 991: |
| 1798 | case 992: |
| 1799 | case 993: |
| 1800 | case 994: |
| 1801 | case 995: |
| 1802 | case 996: |
| 1803 | case 997: |
| 1804 | c = 160; |
| 1805 | if (!PLUTOPAK) { |
| 1806 | //rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); |
| 1807 | rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 1808 | menutext(c,24,0,0,"CREDITS"); |
| 1809 | |
| 1810 | l = 7; |
| 1811 | } else { |
| 1812 | l = 2; |
| 1813 | } |
| 1814 | |
| 1815 | if(KB_KeyPressed(sc_Escape)) { cmenu(0); break; } |
| 1816 | |
| 1817 | if( KB_KeyPressed( sc_LeftArrow ) || |
| 1818 | KB_KeyPressed( sc_kpad_4 ) || |
| 1819 | KB_KeyPressed( sc_UpArrow ) || |
| 1820 | KB_KeyPressed( sc_PgUp ) || |
| 1821 | KB_KeyPressed( sc_kpad_8 ) ) |
| 1822 | { |
| 1823 | KB_ClearKeyDown(sc_LeftArrow); |
| 1824 | KB_ClearKeyDown(sc_kpad_4); |
| 1825 | KB_ClearKeyDown(sc_UpArrow); |
| 1826 | KB_ClearKeyDown(sc_PgUp); |
| 1827 | KB_ClearKeyDown(sc_kpad_8); |
| 1828 | |
| 1829 | sound(KICK_HIT); |
| 1830 | current_menu--; |
| 1831 | if(current_menu < 990) current_menu = 990+l; |
| 1832 | } |
| 1833 | else if( |
| 1834 | KB_KeyPressed( sc_PgDn ) || |
| 1835 | KB_KeyPressed( sc_Enter ) || |
| 1836 | KB_KeyPressed( sc_Space ) || |
| 1837 | KB_KeyPressed( sc_kpad_Enter ) || |
| 1838 | KB_KeyPressed( sc_RightArrow ) || |
| 1839 | KB_KeyPressed( sc_DownArrow ) || |
| 1840 | KB_KeyPressed( sc_kpad_2 ) || |
| 1841 | KB_KeyPressed( sc_kpad_9 ) || |
| 1842 | KB_KeyPressed( sc_kpad_6 ) ) |
| 1843 | { |
| 1844 | KB_ClearKeyDown(sc_PgDn); |
| 1845 | KB_ClearKeyDown(sc_Enter); |
| 1846 | KB_ClearKeyDown(sc_RightArrow); |
| 1847 | KB_ClearKeyDown(sc_kpad_Enter); |
| 1848 | KB_ClearKeyDown(sc_kpad_6); |
| 1849 | KB_ClearKeyDown(sc_kpad_9); |
| 1850 | KB_ClearKeyDown(sc_kpad_2); |
| 1851 | KB_ClearKeyDown(sc_DownArrow); |
| 1852 | KB_ClearKeyDown(sc_Space); |
| 1853 | sound(KICK_HIT); |
| 1854 | current_menu++; |
| 1855 | if(current_menu > 990+l) current_menu = 990; |
| 1856 | } |
| 1857 | |
| 1858 | if (!PLUTOPAK) { // This is Jonathon Fowler code. Text respects the true 1.3/1.3d --mk |
| 1859 | switch (current_menu) { |
| 1860 | case 990: |
| 1861 | gametext(c,40, "ORIGINAL CONCEPT",0,2+8+16); |
| 1862 | gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); |
| 1863 | gametext(c,40+9+9, "ALLEN H. BLUM III",0,2+8+16); |
| 1864 | |
| 1865 | gametext(c,40+9+9+9+9, "PRODUCED & DIRECTED BY",0,2+8+16); |
| 1866 | gametext(c,40+9+9+9+9+9, "GREG MALONE",0,2+8+16); |
| 1867 | |
| 1868 | gametext(c,40+9+9+9+9+9+9+9, "EXECUTIVE PRODUCER",0,2+8+16); |
| 1869 | gametext(c,40+9+9+9+9+9+9+9+9, "GEORGE BROUSSARD",0,2+8+16); |
| 1870 | |
| 1871 | gametext(c,40+9+9+9+9+9+9+9+9+9+9, "BUILD ENGINE",0,2+8+16); |
| 1872 | gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"KEN SILVERMAN",0,2+8+16); |
| 1873 | break; |
| 1874 | case 991: |
| 1875 | gametext(c,40, "GAME PROGRAMMING",0,2+8+16); |
| 1876 | gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); |
| 1877 | |
| 1878 | gametext(c,40+9+9+9, "3D ENGINE/TOOLS/NET",0,2+8+16); |
| 1879 | gametext(c,40+9+9+9+9, "KEN SILVERMAN",0,2+8+16); |
| 1880 | |
| 1881 | gametext(c,40+9+9+9+9+9+9, "NETWORK LAYER/SETUP PROGRAM",0,2+8+16); |
| 1882 | gametext(c,40+9+9+9+9+9+9+9, "MARK DOCHTERMANN",0,2+8+16); |
| 1883 | break; |
| 1884 | case 992: |
| 1885 | gametext(c,40, "MAP DESIGN",0,2+8+16); |
| 1886 | gametext(c,40+9, "ALLEN H BLUM III",0,2+8+16); |
| 1887 | gametext(c,40+9+9, "RICHARD GRAY",0,2+8+16); |
| 1888 | |
| 1889 | gametext(c,40+9+9+9+9, "3D MODELING",0,2+8+16); |
| 1890 | gametext(c,40+9+9+9+9+9, "CHUCK JONES",0,2+8+16); |
| 1891 | gametext(c,40+9+9+9+9+9+9, "SAPPHIRE CORPORATION",0,2+8+16); |
| 1892 | |
| 1893 | gametext(c,40+9+9+9+9+9+9+9+9, "ARTWORK",0,2+8+16); |
| 1894 | gametext(c,40+9+9+9+9+9+9+9+9+9, "DIRK JONES, STEPHEN HORNBACK",0,2+8+16); |
| 1895 | gametext(c,40+9+9+9+9+9+9+9+9+9+9, "JAMES STOREY, DAVID DEMARET",0,2+8+16); |
| 1896 | gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"DOUGLAS R WOOD",0,2+8+16); |
| 1897 | break; |
| 1898 | case 993: |
| 1899 | gametext(c,40, "SOUND ENGINE",0,2+8+16); |
| 1900 | gametext(c,40+9, "JIM DOSE",0,2+8+16); |
| 1901 | |
| 1902 | gametext(c,40+9+9+9, "SOUND & MUSIC DEVELOPMENT",0,2+8+16); |
| 1903 | gametext(c,40+9+9+9+9, "ROBERT PRINCE",0,2+8+16); |
| 1904 | gametext(c,40+9+9+9+9+9, "LEE JACKSON",0,2+8+16); |
| 1905 | |
| 1906 | gametext(c,40+9+9+9+9+9+9+9, "VOICE TALENT",0,2+8+16); |
| 1907 | gametext(c,40+9+9+9+9+9+9+9+9, "LANI MINELLA - VOICE PRODUCER",0,2+8+16); |
| 1908 | gametext(c,40+9+9+9+9+9+9+9+9+9, "JON ST. JOHN AS \"DUKE NUKEM\"",0,2+8+16); |
| 1909 | break; |
| 1910 | case 994: |
| 1911 | gametext(c,60, "GRAPHIC DESIGN",0,2+8+16); |
| 1912 | gametext(c,60+9, "PACKAGING, MANUAL, ADS",0,2+8+16); |
| 1913 | gametext(c,60+9+9, "ROBERT M. ATKINS",0,2+8+16); |
| 1914 | gametext(c,60+9+9+9, "MICHAEL HADWIN",0,2+8+16); |
| 1915 | |
| 1916 | gametext(c,60+9+9+9+9+9, "SPECIAL THANKS TO",0,2+8+16); |
| 1917 | gametext(c,60+9+9+9+9+9+9, "STEVEN BLACKBURN, TOM HALL",0,2+8+16); |
| 1918 | gametext(c,60+9+9+9+9+9+9+9, "SCOTT MILLER, JOE SIEGLER",0,2+8+16); |
| 1919 | gametext(c,60+9+9+9+9+9+9+9+9, "TERRY NAGY, COLLEEN COMPTON",0,2+8+16); |
| 1920 | gametext(c,60+9+9+9+9+9+9+9+9+9, "HASH INC., FORMGEN, INC.",0,2+8+16); |
| 1921 | break; |
| 1922 | case 995: |
| 1923 | gametext(c,49, "THE 3D REALMS BETA TESTERS",0,2+8+16); |
| 1924 | |
| 1925 | gametext(c,49+9+9, "NATHAN ANDERSON, WAYNE BENNER",0,2+8+16); |
| 1926 | gametext(c,49+9+9+9, "GLENN BRENSINGER, ROB BROWN",0,2+8+16); |
| 1927 | gametext(c,49+9+9+9+9, "ERIK HARRIS, KEN HECKBERT",0,2+8+16); |
| 1928 | gametext(c,49+9+9+9+9+9, "TERRY HERRIN, GREG HIVELY",0,2+8+16); |
| 1929 | gametext(c,49+9+9+9+9+9+9, "HANK LEUKART, ERIC BAKER",0,2+8+16); |
| 1930 | gametext(c,49+9+9+9+9+9+9+9, "JEFF RAUSCH, KELLY ROGERS",0,2+8+16); |
| 1931 | gametext(c,49+9+9+9+9+9+9+9+9, "MIKE DUNCAN, DOUG HOWELL",0,2+8+16); |
| 1932 | gametext(c,49+9+9+9+9+9+9+9+9+9, "BILL BLAIR",0,2+8+16); |
| 1933 | break; |
| 1934 | case 996: |
| 1935 | gametext(c,32, "COMPANY PRODUCT SUPPORT",0,2+8+16); |
| 1936 | |
| 1937 | gametext(c,32+9+9, "THE FOLLOWING COMPANIES WERE COOL",0,2+8+16); |
| 1938 | gametext(c,32+9+9+9, "ENOUGH TO GIVE US LOTS OF STUFF",0,2+8+16); |
| 1939 | gametext(c,32+9+9+9+9, "DURING THE MAKING OF DUKE NUKEM 3D.",0,2+8+16); |
| 1940 | |
| 1941 | gametext(c,32+9+9+9+9+9+9, "ALTEC LANSING MULTIMEDIA",0,2+8+16); |
| 1942 | gametext(c,32+9+9+9+9+9+9+9, "FOR TONS OF SPEAKERS AND THE",0,2+8+16); |
| 1943 | gametext(c,32+9+9+9+9+9+9+9+9, "THX-LICENSED SOUND SYSTEM",0,2+8+16); |
| 1944 | gametext(c,32+9+9+9+9+9+9+9+9+9, "FOR INFO CALL 1-800-548-0620",0,2+8+16); |
| 1945 | |
| 1946 | gametext(c,32+9+9+9+9+9+9+9+9+9+9+9,"CREATIVE LABS, INC.",0,2+8+16); |
| 1947 | |
| 1948 | gametext(c,32+9+9+9+9+9+9+9+9+9+9+9+9+9,"THANKS FOR THE HARDWARE, GUYS.",0,2+8+16); |
| 1949 | break; |
| 1950 | case 997: |
| 1951 | gametext(c,50, "DUKE NUKEM IS A TRADEMARK OF",0,2+8+16); |
| 1952 | gametext(c,50+9, "3D REALMS ENTERTAINMENT",0,2+8+16); |
| 1953 | |
| 1954 | gametext(c,50+9+9+9, "DUKE NUKEM",0,2+8+16); |
| 1955 | gametext(c,50+9+9+9+9, "(C) 1996 3D REALMS ENTERTAINMENT",0,2+8+16); |
| 1956 | |
| 1957 | if (VOLUMEONE) { |
| 1958 | gametext(c,106, "PLEASE READ LICENSE.DOC FOR SHAREWARE",0,2+8+16); |
| 1959 | gametext(c,106+9, "DISTRIBUTION GRANTS AND RESTRICTIONS",0,2+8+16); |
| 1960 | } |
| 1961 | |
| 1962 | gametext(c,VOLUMEONE?134:115, "MADE IN DALLAS, TEXAS USA",0,2+8+16); |
| 1963 | break; |
| 1964 | } |
| 1965 | } |
| 1966 | |
| 1967 | switch(current_menu) |
| 1968 | { |
| 1969 | case 990: |
| 1970 | case 991: |
| 1971 | case 992: |
| 1972 | rotatesprite(160<<16,200<<15,65536L,0,2504+current_menu-990,0,0,10+64,0,0,xdim-1,ydim-1); |
| 1973 | |
| 1974 | break; |
| 1975 | |
| 1976 | } |
| 1977 | break; |
| 1978 | |
| 1979 | case 0: // main menu |
| 1980 | c = (320>>1); |
| 1981 | rotatesprite(c<<16,28<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); |
| 1982 | rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); |
| 1983 | |
| 1984 | x = probe(c,67,16,6); |
| 1985 | |
| 1986 | if(x >= 0) |
| 1987 | { |
| 1988 | if( ud.multimode > 1 && x == 0 && ud.recstat != 2) |
| 1989 | { |
| 1990 | if( movesperpacket == 4 && myconnectindex != connecthead ) |
| 1991 | break; |
| 1992 | |
| 1993 | last_zero = 0; |
| 1994 | cmenu( 600 ); |
| 1995 | } |
| 1996 | else |
| 1997 | { |
| 1998 | last_zero = x; |
| 1999 | switch(x) |
| 2000 | { |
| 2001 | case 0: |
| 2002 | cmenu(100); |
| 2003 | break; |
| 2004 | case 1: cmenu(200);break; |
| 2005 | case 2: |
| 2006 | if(movesperpacket == 4 && connecthead != myconnectindex) |
| 2007 | break; |
| 2008 | cmenu(300); |
| 2009 | break; |
| 2010 | case 3: KB_FlushKeyboardQueue();cmenu(400);break; // help |
| 2011 | case 4: cmenu(990);break; // credit |
| 2012 | case 5: cmenu(501);break; // quit |
| 2013 | |
| 2014 | } |
| 2015 | } |
| 2016 | } |
| 2017 | |
| 2018 | if(KB_KeyPressed(sc_Q)) cmenu(501); |
| 2019 | |
| 2020 | if(x == -1) |
| 2021 | { |
| 2022 | // FIX_00069: Hitting Esc at the menu screen shows an empty green screen |
| 2023 | if(ud.recstat == 2) // playing demo |
| 2024 | ps[myconnectindex].gm &= ~MODE_MENU; |
| 2025 | } |
| 2026 | |
| 2027 | if(movesperpacket == 4) |
| 2028 | { |
| 2029 | if( myconnectindex == connecthead ) |
| 2030 | menutext(c,67,SHX(-2),PHX(-2),"NEW GAME"); |
| 2031 | else |
| 2032 | menutext(c,67,SHX(-2),1,"NEW GAME"); |
| 2033 | } |
| 2034 | else |
| 2035 | menutext(c,67,SHX(-2),PHX(-2),"NEW GAME"); |
| 2036 | |
| 2037 | menutext(c,67+16,SHX(-3),PHX(-3),"OPTIONS"); |
| 2038 | |
| 2039 | if(movesperpacket == 4 && connecthead != myconnectindex) |
| 2040 | menutext(c,67+16+16,SHX(-4),1,"LOAD GAME"); |
| 2041 | else menutext(c,67+16+16,SHX(-4),PHX(-4),"LOAD GAME"); |
| 2042 | |
| 2043 | if(VOLUMEONE) |
| 2044 | menutext(c,67+16+16+16,SHX(-5),PHX(-5),"HOW TO ORDER"); |
| 2045 | else |
| 2046 | menutext(c,67+16+16+16,SHX(-5),PHX(-5),"HELP"); |
| 2047 | |
| 2048 | menutext(c,67+16+16+16+16,SHX(-6),PHX(-6),"CREDITS"); |
| 2049 | |
| 2050 | menutext(c,67+16+16+16+16+16,SHX(-7),PHX(-7),"QUIT"); |
| 2051 | |
| 2052 | break; |
| 2053 | // CTW END - MODIFICATION |
| 2054 | |
| 2055 | case 50: // general menu as cmenu(0) but for multiplayer games |
| 2056 | c = (320>>1); |
| 2057 | rotatesprite(c<<16,32<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); |
| 2058 | rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); |
| 2059 | x = probe(c,67,16,7); |
| 2060 | switch(x) |
| 2061 | { |
| 2062 | case 0: |
| 2063 | if(movesperpacket == 4 && myconnectindex != connecthead) |
| 2064 | break; |
| 2065 | if(ud.multimode < 2 || ud.recstat == 2) |
| 2066 | cmenu(1500); |
| 2067 | else |
| 2068 | { |
| 2069 | cmenu(600); |
| 2070 | last_fifty = 0; |
| 2071 | } |
| 2072 | break; |
| 2073 | case 1: |
| 2074 | if(movesperpacket == 4 && connecthead != myconnectindex) |
| 2075 | break; |
| 2076 | if(ud.recstat != 2) |
| 2077 | { |
| 2078 | last_fifty = 1; |
| 2079 | cmenu(350); |
| 2080 | setview(0,0,xdim-1,ydim-1); |
| 2081 | } |
| 2082 | break; |
| 2083 | case 2: |
| 2084 | if(movesperpacket == 4 && connecthead != myconnectindex) |
| 2085 | break; |
| 2086 | last_fifty = 2; |
| 2087 | cmenu(300); |
| 2088 | break; |
| 2089 | case 3: |
| 2090 | last_fifty = 3; |
| 2091 | cmenu(200); |
| 2092 | break; |
| 2093 | case 4: |
| 2094 | last_fifty = 4; |
| 2095 | KB_FlushKeyboardQueue(); |
| 2096 | cmenu(400); |
| 2097 | break; |
| 2098 | case 5: |
| 2099 | if(numplayers < 2) |
| 2100 | { |
| 2101 | last_fifty = 5; |
| 2102 | cmenu(503); |
| 2103 | } |
| 2104 | break; |
| 2105 | case 6: |
| 2106 | last_fifty = 6; |
| 2107 | cmenu(502); |
| 2108 | break; |
| 2109 | case -1: |
| 2110 | ps[myconnectindex].gm &= ~MODE_MENU; |
| 2111 | if(ud.multimode < 2 && ud.recstat != 2) |
| 2112 | { |
| 2113 | ready2send = 1; |
| 2114 | totalclock = ototalclock; |
| 2115 | } |
| 2116 | break; |
| 2117 | } |
| 2118 | |
| 2119 | if( KB_KeyPressed(sc_Q) ) |
| 2120 | cmenu(502); |
| 2121 | |
| 2122 | if(movesperpacket == 4 && connecthead != myconnectindex) |
| 2123 | { |
| 2124 | menutext(c,67+16*0 ,SHX(-2),1,"NEW GAME"); |
| 2125 | menutext(c,67+16*1 ,SHX(-3),1,"SAVE GAME"); |
| 2126 | menutext(c,67+16*2 ,SHX(-4),1,"LOAD GAME"); |
| 2127 | } |
| 2128 | else |
| 2129 | { |
| 2130 | menutext(c,67+16*0 ,SHX(-2),PHX(-2),"NEW GAME"); |
| 2131 | menutext(c,67+16*1 ,SHX(-3),PHX(-3),"SAVE GAME"); |
| 2132 | menutext(c,67+16*2 ,SHX(-4),PHX(-4),"LOAD GAME"); |
| 2133 | } |
| 2134 | |
| 2135 | menutext(c,67+16*3 ,SHX(-5),PHX(-5),"OPTIONS"); |
| 2136 | if(VOLUMEONE) |
| 2137 | menutext(c,67+16*4 ,SHX(-6),PHX(-6),"HOW TO ORDER"); |
| 2138 | else |
| 2139 | menutext(c,67+16*4 ,SHX(-6),PHX(-6)," HELP"); |
| 2140 | |
| 2141 | if(numplayers > 1) |
| 2142 | menutext(c,67+16*5 ,SHX(-7),1,"QUIT TO TITLE"); |
| 2143 | else menutext(c,67+16*5 ,SHX(-7),PHX(-7),"QUIT TO TITLE"); |
| 2144 | menutext(c,67+16*6,SHX(-8),PHX(-8),"QUIT GAME"); |
| 2145 | |
| 2146 | break; |
| 2147 | |
| 2148 | case 100: // Title menu |
| 2149 | rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 2150 | menutext(160,24,0,0,"SELECT AN EPISODE"); |
| 2151 | if(PLUTOPAK) |
| 2152 | { //////if(boardfilename[0]) |
| 2153 | // |
| 2154 | // uncomment this for user map |
| 2155 | //x = probe(160,60,20,5); |
| 2156 | x = probe(160,60,20,4); |
| 2157 | |
| 2158 | //////else x = probe(160,60,20,4); |
| 2159 | } |
| 2160 | else |
| 2161 | { |
| 2162 | if(boardfilename[0]) |
| 2163 | x = probe(160,60,20,4); |
| 2164 | else x = probe(160,60,20,3); |
| 2165 | } |
| 2166 | if(x >= 0) |
| 2167 | { |
| 2168 | |
| 2169 | if (VOLUMEONE) |
| 2170 | { |
| 2171 | if(x > 0) |
| 2172 | cmenu(20000); |
| 2173 | else |
| 2174 | { |
| 2175 | ud.m_volume_number = x; |
| 2176 | ud.m_level_number = 0; |
| 2177 | cmenu(110); |
| 2178 | } |
| 2179 | } |
| 2180 | |
| 2181 | else |
| 2182 | { |
| 2183 | |
| 2184 | if((x == 3 && boardfilename[0])&&!PLUTOPAK) |
| 2185 | { |
| 2186 | ud.m_volume_number = 0; |
| 2187 | ud.m_level_number = 7; |
| 2188 | } |
| 2189 | else |
| 2190 | |
| 2191 | /* |
| 2192 | if(x == 4 && boardfilename[0]) |
| 2193 | { |
| 2194 | ud.m_volume_number = 0; |
| 2195 | ud.m_level_number = 7; |
| 2196 | } |
| 2197 | */ |
| 2198 | |
| 2199 | // USER MAP |
| 2200 | if((x == 4)&&PLUTOPAK) |
| 2201 | { |
| 2202 | //CONSOLE_Printf("MENU_USER_MAP"); |
| 2203 | // |
| 2204 | //[Todo: generate file list starting from .\\maps]") |
| 2205 | |
| 2206 | cmenu(MENU_USER_MAP); // cmenu(101) |
| 2207 | break; |
| 2208 | } |
| 2209 | else |
| 2210 | { |
| 2211 | ud.m_volume_number = x; |
| 2212 | ud.m_level_number = 0; |
| 2213 | } |
| 2214 | cmenu(110); |
| 2215 | } |
| 2216 | } |
| 2217 | else if(x == -1) |
| 2218 | { |
| 2219 | if(ps[myconnectindex].gm&MODE_GAME) cmenu(50); |
| 2220 | else cmenu(0); |
| 2221 | } |
| 2222 | |
| 2223 | menutext(160,60,SHX(-2),PHX(-2),volume_names[0]); |
| 2224 | |
| 2225 | c = 80; |
| 2226 | if (VOLUMEONE) |
| 2227 | { |
| 2228 | menutext(160,60+20,SHX(-3),1,volume_names[1]); |
| 2229 | menutext(160,60+20+20,SHX(-4),1,volume_names[2]); |
| 2230 | if(PLUTOPAK) |
| 2231 | menutext(160,60+20+20,SHX(-5),1,volume_names[3]); |
| 2232 | } |
| 2233 | else |
| 2234 | { |
| 2235 | menutext(160,60+20,SHX(-3),PHX(-3),volume_names[1]); |
| 2236 | menutext(160,60+20+20,SHX(-4),PHX(-4),volume_names[2]); |
| 2237 | if(PLUTOPAK) |
| 2238 | { |
| 2239 | menutext(160,60+20+20+20,SHX(-5),PHX(-5),volume_names[3]); |
| 2240 | //if(boardfilename[0]) |
| 2241 | //{ |
| 2242 | |
| 2243 | // uncomment this for usermap |
| 2244 | //menutext(160,60+20+20+20+20,SHX(-6),PHX(-6),"USER MAP"); |
| 2245 | |
| 2246 | //gametextpal(160,60+20+20+20+20+3,boardfilename,16+(sintable[(totalclock<<4)&2047]>>11),2); |
| 2247 | //} |
| 2248 | } |
| 2249 | else |
| 2250 | { /* |
| 2251 | if(boardfilename[0]) |
| 2252 | { |
| 2253 | menutext(160,60+20+20+20,SHX(-6),PHX(-6),"USER MAP"); |
| 2254 | gametext(160,60+20+20+20+6,boardfilename,2,2+8+16); |
| 2255 | } |
| 2256 | */ |
| 2257 | } |
| 2258 | } |
| 2259 | break; |
| 2260 | |
| 2261 | case 101: // MENU_USER_MAP |
| 2262 | c = (320>>1); |
| 2263 | rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 2264 | menutext(c,24,0,0,"USER MAP"); |
| 2265 | |
| 2266 | // Draw USER MAP background |
| 2267 | { |
| 2268 | int y, x1; |
| 2269 | int32_t xPos, xPos2; |
| 2270 | int32_t yPos; //yPos2; |
| 2271 | |
| 2272 | xPos = ( xdim *32) / 320; |
| 2273 | yPos = ( ydim *30) / 200; |
| 2274 | |
| 2275 | xPos2 = ( xdim *282) / 320; |
| 2276 | //yPos2 = ( ydim *130) / 200; |
| 2277 | |
| 2278 | for(y=yPos; y < (ydim - (yPos*2)); y+=128) |
| 2279 | { |
| 2280 | for(x1=xPos; x1 < xPos2; x1+=128) |
| 2281 | { |
| 2282 | rotatesprite(x1<<16,y<<16,65536L,0,BIGHOLE,8,0,1+8+16+64+128,0,0, xdim - xPos, ydim - (yPos*2)); |
| 2283 | } |
| 2284 | } |
| 2285 | } |
| 2286 | |
| 2287 | c = (320>>1)-120; |
| 2288 | x = probe(c,70,19,4); |
| 2289 | |
| 2290 | if(x == -1) |
| 2291 | { |
| 2292 | cmenu(MENU_SELECT_EPISODE); |
| 2293 | } |
| 2294 | break; |
| 2295 | |
| 2296 | case 110: |
| 2297 | c = (320>>1); |
| 2298 | rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 2299 | menutext(c,24,0,0,"SELECT SKILL"); |
| 2300 | x = probe(c,70,19,4); |
| 2301 | if(x >= 0) |
| 2302 | { |
| 2303 | switch(x) |
| 2304 | { |
| 2305 | case 0: globalskillsound = JIBBED_ACTOR6;break; |
| 2306 | case 1: globalskillsound = BONUS_SPEECH1;break; |
| 2307 | case 2: globalskillsound = DUKE_GETWEAPON2;break; |
| 2308 | case 3: globalskillsound = JIBBED_ACTOR5;break; |
| 2309 | } |
| 2310 | |
| 2311 | sound(globalskillsound); |
| 2312 | |
| 2313 | ud.m_player_skill = x+1; |
| 2314 | if(x == 3) ud.m_respawn_monsters = 1; |
| 2315 | else ud.m_respawn_monsters = 0; |
| 2316 | |
| 2317 | ud.m_monsters_off = ud.monsters_off = 0; |
| 2318 | |
| 2319 | ud.m_respawn_items = 0; |
| 2320 | ud.m_respawn_inventory = 0; |
| 2321 | |
| 2322 | ud.multimode = 1; |
| 2323 | |
| 2324 | // if (ud.showcinematics) |
| 2325 | //if(ud.m_volume_number == 3) // not needed to play cinematics. Black screen not nice |
| 2326 | //{ |
| 2327 | // flushperms(); |
| 2328 | // setview(0,0,xdim-1,ydim-1); |
| 2329 | // clearview(0L); |
| 2330 | // nextpage(); |
| 2331 | //} |
| 2332 | |
| 2333 | newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill); |
| 2334 | enterlevel(MODE_GAME); |
| 2335 | } |
| 2336 | else if(x == -1) |
| 2337 | { |
| 2338 | cmenu(100); |
| 2339 | KB_FlushKeyboardQueue(); |
| 2340 | } |
| 2341 | |
| 2342 | menutext(c,70,SHX(-2),PHX(-2),skill_names[0]); |
| 2343 | menutext(c,70+19,SHX(-3),PHX(-3),skill_names[1]); |
| 2344 | menutext(c,70+19+19,SHX(-4),PHX(-4),skill_names[2]); |
| 2345 | menutext(c,70+19+19+19,SHX(-5),PHX(-5),skill_names[3]); |
| 2346 | break; |
| 2347 | |
| 2348 | case 200: |
| 2349 | |
| 2350 | rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); |
| 2351 | menutext(320>>1,24,0,0,"OPTIONS"); |
| 2352 | |
| 2353 | c = (320>>1)-120; |
| 2354 | |
| 2355 | x = probe(c+6,43,16,6); |
| 2356 | |
| 2357 | if(x == -1) |
| 2358 | { if(ps[myconnectindex].gm&MODE_GAME) cmenu(50);else cmenu(0); } |
| 2359 | |
| 2360 | switch(x) |
| 2361 | { |
| 2362 | case 0: |
| 2363 | cmenu(702); // game options |
| 2364 | break; |
| 2365 | |
| 2366 | case 1: |
| 2367 | cmenu(703); // keybaord setup |
| 2368 | probey = 7; |
| 2369 | break; |
| 2370 | |
| 2371 | case 2: |
| 2372 | cmenu(701); // mouse setup |
| 2373 | break; |
| 2374 | |
| 2375 | case 3: |
| 2376 | cmenu(700); // sound setup |
| 2377 | break; |
| 2378 | |
| 2379 | case 4: |
| 2380 | cmenu(706); // Video setup |
| 2381 | lastkeysetup = 0; |
| 2382 | current_resolution = 0; // in case we don't find it |
| 2383 | for(i=0; i<validmodecnt; i++) |
| 2384 | { |
| 2385 | if(validmodexdim[i] == xdim && validmodeydim[i] == ydim) |
| 2386 | current_resolution = i; |
| 2387 | } |
| 2388 | break; |
| 2389 | |
| 2390 | case 5: // record on/off |
| 2391 | if( (ps[myconnectindex].gm&MODE_GAME) ) |
| 2392 | { |
| 2393 | closedemowrite(); |
| 2394 | break; |
| 2395 | } |
| 2396 | ud.m_recstat = !ud.m_recstat; |
| 2397 | break; |
| 2398 | |
| 2399 | //case -7: |
| 2400 | // gametext(320>>1,43+16*6,"*** DISABLED. WILL BE FIXED SOON***",0,2+8+16); // center-i |
| 2401 | // break; |
| 2402 | |
| 2403 | } |
| 2404 | |
| 2405 | menutext(c,43,SHX(-6),PHX(-6),"GAME OPTIONS"); |
| 2406 | |
| 2407 | menutext(c,43+16,SHX(-6),PHX(-6),"SETUP KEYBOARD"); |
| 2408 | |
| 2409 | menutext(c,43+16+16,SHX(-6),PHX(-6),"SETUP MOUSE"); |
| 2410 | |
| 2411 | menutext(c,43+16+16+16,SHX(-8),PHX(-8),"SETUP SOUND"); |
| 2412 | |
| 2413 | menutext(c,43+16+16+16+16,SHX(-8),PHX(-8),"SETUP VIDEO"); |
| 2414 | |
| 2415 | if( (ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1 ) |
| 2416 | { |
| 2417 | menutext(c,43+16+16+16+16+16,SHX(-10),1,"RECORD"); |
| 2418 | menutext(c+160+40,43+16+16+16+16+16,SHX(-10),1,"OFF"); |
| 2419 | } |
| 2420 | else |