Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1 | /*************************************************************************** |
| 2 | * __________ __ ___. |
| 3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ |
| 4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / |
| 5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < |
| 6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ |
| 7 | * \/ \/ \/ \/ \/ |
Tom Ross | 541c2f0 | 2007-01-27 20:42:04 +0000 | [diff] [blame] | 8 | * $Id: $ |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 9 | * |
Tom Ross | 541c2f0 | 2007-01-27 20:42:04 +0000 | [diff] [blame] | 10 | * Copyright (C) 2006 Tom Ross |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 11 | * |
Daniel Stenberg | 2acc0ac | 2008-06-28 18:10:04 +0000 | [diff] [blame^] | 12 | * This program is free software; you can redistribute it and/or |
| 13 | * modify it under the terms of the GNU General Public License |
| 14 | * as published by the Free Software Foundation; either version 2 |
| 15 | * of the License, or (at your option) any later version. |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 16 | * |
| 17 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| 18 | * KIND, either express or implied. |
| 19 | * |
| 20 | ****************************************************************************/ |
| 21 | |
| 22 | #include "plugin.h" |
Tom Ross | e633bc0 | 2007-02-12 04:21:49 +0000 | [diff] [blame] | 23 | #include "card_deck.h" |
| 24 | #include "card_back.h" |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 25 | |
| 26 | PLUGIN_HEADER |
| 27 | |
| 28 | /* save files */ |
Jonathan Gordon | fda7d72 | 2007-08-06 13:42:52 +0000 | [diff] [blame] | 29 | #define SCORE_FILE PLUGIN_GAMES_DIR "/blackjack.score" |
| 30 | #define SAVE_FILE PLUGIN_GAMES_DIR "/blackjack.save" |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 31 | |
| 32 | #define NUM_SCORES LCD_HEIGHT/8-2 |
| 33 | |
| 34 | /* final game return status */ |
| 35 | #define BJ_END 3 |
| 36 | #define BJ_USB 2 |
| 37 | #define BJ_QUIT 1 |
| 38 | #define BJ_LOSE 0 |
| 39 | |
| 40 | #if CONFIG_KEYPAD == RECORDER_PAD |
| 41 | #define BJACK_START BUTTON_ON |
| 42 | #define BJACK_QUIT BUTTON_OFF |
| 43 | #define BJACK_MAX (BUTTON_ON|BUTTON_UP) |
| 44 | #define BJACK_MIN (BUTTON_ON|BUTTON_DOWN) |
| 45 | #define BJACK_HIT BUTTON_F1 |
| 46 | #define BJACK_STAY BUTTON_F2 |
| 47 | #define BJACK_DOUBLEDOWN BUTTON_F3 |
| 48 | #define BJACK_SCORES BUTTON_RIGHT |
| 49 | #define BJACK_RESUME BUTTON_PLAY |
| 50 | #define BJACK_UP BUTTON_UP |
| 51 | #define BJACK_DOWN BUTTON_DOWN |
| 52 | #define BJACK_RIGHT BUTTON_RIGHT |
| 53 | #define BJACK_LEFT BUTTON_LEFT |
| 54 | |
| 55 | #elif CONFIG_KEYPAD == ONDIO_PAD |
| 56 | #define BJACK_START BUTTON_MENU |
| 57 | #define BJACK_QUIT BUTTON_OFF |
| 58 | #define BJACK_MAX (BUTTON_MENU|BUTTON_UP) |
| 59 | #define BJACK_MIN (BUTTON_MENU|BUTTON_DOWN) |
| 60 | #define BJACK_HIT BUTTON_LEFT |
| 61 | #define BJACK_STAY BUTTON_RIGHT |
| 62 | #define BJACK_DOUBLEDOWN BUTTON_UP |
| 63 | #define BJACK_SCORES BUTTON_UP |
| 64 | #define BJACK_RESUME BUTTON_DOWN |
| 65 | #define BJACK_UP BUTTON_UP |
| 66 | #define BJACK_DOWN BUTTON_DOWN |
| 67 | #define BJACK_RIGHT BUTTON_RIGHT |
| 68 | #define BJACK_LEFT BUTTON_LEFT |
| 69 | |
| 70 | #elif CONFIG_KEYPAD == IRIVER_H10_PAD |
| 71 | #define BJACK_START BUTTON_PLAY |
| 72 | #define BJACK_QUIT BUTTON_POWER |
| 73 | #define BJACK_MAX (BUTTON_PLAY|BUTTON_SCROLL_UP) |
| 74 | #define BJACK_MIN (BUTTON_PLAY|BUTTON_SCROLL_DOWN) |
| 75 | #define BJACK_HIT BUTTON_PLAY |
| 76 | #define BJACK_STAY BUTTON_FF |
| 77 | #define BJACK_DOUBLEDOWN BUTTON_REW |
| 78 | #define BJACK_SCORES BUTTON_LEFT |
| 79 | #define BJACK_RESUME BUTTON_RIGHT |
| 80 | #define BJACK_UP BUTTON_SCROLL_UP |
| 81 | #define BJACK_DOWN BUTTON_SCROLL_DOWN |
| 82 | #define BJACK_RIGHT BUTTON_RIGHT |
| 83 | #define BJACK_LEFT BUTTON_LEFT |
| 84 | |
| 85 | #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ |
| 86 | (CONFIG_KEYPAD == IRIVER_H300_PAD) |
| 87 | #define BJACK_START BUTTON_ON |
| 88 | #define BJACK_QUIT BUTTON_OFF |
| 89 | #define BJACK_MAX (BUTTON_ON|BUTTON_UP) |
| 90 | #define BJACK_MIN (BUTTON_ON|BUTTON_DOWN) |
| 91 | #define BJACK_HIT BUTTON_ON |
| 92 | #define BJACK_STAY BUTTON_REC |
| 93 | #define BJACK_DOUBLEDOWN BUTTON_SELECT |
| 94 | #define BJACK_SCORES BUTTON_SELECT |
| 95 | #define BJACK_RESUME BUTTON_MODE |
| 96 | #define BJACK_UP BUTTON_UP |
| 97 | #define BJACK_DOWN BUTTON_DOWN |
| 98 | #define BJACK_RIGHT BUTTON_RIGHT |
| 99 | #define BJACK_LEFT BUTTON_LEFT |
| 100 | |
Jens Arnold | b701322 | 2007-07-27 09:57:27 +0000 | [diff] [blame] | 101 | #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ |
| 102 | (CONFIG_KEYPAD == IPOD_3G_PAD) || \ |
| 103 | (CONFIG_KEYPAD == IPOD_1G2G_PAD) |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 104 | #define BJACK_START BUTTON_SELECT |
| 105 | #define BJACK_QUIT BUTTON_MENU |
| 106 | #define BJACK_MAX (BUTTON_SELECT|BUTTON_SCROLL_FWD) |
| 107 | #define BJACK_MIN (BUTTON_SELECT|BUTTON_SCROLL_BACK) |
| 108 | #define BJACK_HIT BUTTON_SELECT |
| 109 | #define BJACK_STAY BUTTON_RIGHT |
| 110 | #define BJACK_DOUBLEDOWN BUTTON_LEFT |
| 111 | #define BJACK_SCORES BUTTON_RIGHT |
| 112 | #define BJACK_RESUME BUTTON_PLAY |
| 113 | #define BJACK_UP BUTTON_SCROLL_FWD |
| 114 | #define BJACK_DOWN BUTTON_SCROLL_BACK |
| 115 | #define BJACK_RIGHT BUTTON_RIGHT |
| 116 | #define BJACK_LEFT BUTTON_LEFT |
| 117 | |
Jens Arnold | 85a226d | 2007-03-16 23:02:39 +0000 | [diff] [blame] | 118 | #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 119 | #define BJACK_START BUTTON_PLAY |
| 120 | #define BJACK_QUIT BUTTON_POWER |
| 121 | #define BJACK_MAX (BUTTON_PLAY|BUTTON_UP) |
| 122 | #define BJACK_MIN (BUTTON_PLAY|BUTTON_DOWN) |
| 123 | #define BJACK_HIT BUTTON_SELECT |
| 124 | #define BJACK_STAY BUTTON_REC |
| 125 | #define BJACK_DOUBLEDOWN BUTTON_PLAY |
| 126 | #define BJACK_SCORES BUTTON_RIGHT |
| 127 | #define BJACK_RESUME BUTTON_DOWN |
| 128 | #define BJACK_UP BUTTON_UP |
| 129 | #define BJACK_DOWN BUTTON_DOWN |
| 130 | #define BJACK_RIGHT BUTTON_RIGHT |
| 131 | #define BJACK_LEFT BUTTON_LEFT |
| 132 | |
| 133 | #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD |
| 134 | #define BJACK_START BUTTON_MODE |
| 135 | #define BJACK_QUIT BUTTON_PLAY |
| 136 | #define BJACK_MAX (BUTTON_EQ|BUTTON_UP) |
| 137 | #define BJACK_MIN (BUTTON_EQ|BUTTON_DOWN) |
| 138 | #define BJACK_HIT BUTTON_EQ |
| 139 | #define BJACK_STAY BUTTON_MODE |
| 140 | #define BJACK_DOUBLEDOWN BUTTON_SELECT |
| 141 | #define BJACK_SCORES BUTTON_SELECT |
| 142 | #define BJACK_RESUME (BUTTON_EQ|BUTTON_MODE) |
| 143 | #define BJACK_UP BUTTON_UP |
| 144 | #define BJACK_DOWN BUTTON_DOWN |
| 145 | #define BJACK_RIGHT BUTTON_RIGHT |
| 146 | #define BJACK_LEFT BUTTON_LEFT |
| 147 | |
| 148 | #elif CONFIG_KEYPAD == GIGABEAT_PAD |
| 149 | #define BJACK_START BUTTON_POWER |
| 150 | #define BJACK_QUIT BUTTON_A |
| 151 | #define BJACK_MAX BUTTON_VOL_UP |
| 152 | #define BJACK_MIN BUTTON_VOL_DOWN |
| 153 | #define BJACK_HIT BUTTON_VOL_UP |
| 154 | #define BJACK_STAY BUTTON_VOL_DOWN |
| 155 | #define BJACK_DOUBLEDOWN BUTTON_SELECT |
| 156 | #define BJACK_SCORES BUTTON_RIGHT |
| 157 | #define BJACK_RESUME BUTTON_MENU |
| 158 | #define BJACK_UP BUTTON_UP |
| 159 | #define BJACK_DOWN BUTTON_DOWN |
| 160 | #define BJACK_RIGHT BUTTON_RIGHT |
| 161 | #define BJACK_LEFT BUTTON_LEFT |
| 162 | |
| 163 | #elif CONFIG_KEYPAD == SANSA_E200_PAD |
| 164 | #define BJACK_START BUTTON_SELECT |
| 165 | #define BJACK_QUIT BUTTON_POWER |
| 166 | #define BJACK_MAX (BUTTON_REC|BUTTON_UP) |
| 167 | #define BJACK_MIN (BUTTON_REC|BUTTON_DOWN) |
| 168 | #define BJACK_HIT BUTTON_SELECT |
| 169 | #define BJACK_STAY BUTTON_RIGHT |
| 170 | #define BJACK_DOUBLEDOWN BUTTON_LEFT |
| 171 | #define BJACK_SCORES BUTTON_UP |
| 172 | #define BJACK_RESUME BUTTON_REC |
Jonathan Gordon | 81ba146 | 2008-01-10 08:08:31 +0000 | [diff] [blame] | 173 | #define BJACK_UP BUTTON_SCROLL_FWD |
| 174 | #define BJACK_DOWN BUTTON_SCROLL_BACK |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 175 | #define BJACK_RIGHT BUTTON_RIGHT |
| 176 | #define BJACK_LEFT BUTTON_LEFT |
| 177 | |
Marianne Arnold | 12ddb8e | 2007-09-20 10:49:48 +0000 | [diff] [blame] | 178 | #elif CONFIG_KEYPAD == SANSA_C200_PAD |
| 179 | #define BJACK_START BUTTON_SELECT |
| 180 | #define BJACK_QUIT BUTTON_POWER |
Marianne Arnold | 294a4c0 | 2007-10-16 20:08:19 +0000 | [diff] [blame] | 181 | #define BJACK_MAX BUTTON_VOL_UP |
| 182 | #define BJACK_MIN BUTTON_VOL_DOWN |
Marianne Arnold | 12ddb8e | 2007-09-20 10:49:48 +0000 | [diff] [blame] | 183 | #define BJACK_HIT BUTTON_SELECT |
| 184 | #define BJACK_STAY BUTTON_RIGHT |
| 185 | #define BJACK_DOUBLEDOWN BUTTON_LEFT |
Marianne Arnold | 294a4c0 | 2007-10-16 20:08:19 +0000 | [diff] [blame] | 186 | #define BJACK_SCORES BUTTON_REC |
| 187 | #define BJACK_RESUME BUTTON_DOWN |
Marianne Arnold | 12ddb8e | 2007-09-20 10:49:48 +0000 | [diff] [blame] | 188 | #define BJACK_UP BUTTON_UP |
| 189 | #define BJACK_DOWN BUTTON_DOWN |
| 190 | #define BJACK_RIGHT BUTTON_RIGHT |
| 191 | #define BJACK_LEFT BUTTON_LEFT |
| 192 | |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 193 | #elif CONFIG_KEYPAD == ELIO_TPJ1022_PAD |
| 194 | #define BJACK_START BUTTON_MAIN |
| 195 | #define BJACK_QUIT BUTTON_POWER |
| 196 | #define BJACK_MAX (BUTTON_REC|BUTTON_UP) |
| 197 | #define BJACK_MIN (BUTTON_REC|BUTTON_DOWN) |
| 198 | #define BJACK_HIT BUTTON_MAIN |
| 199 | #define BJACK_STAY BUTTON_MENU |
| 200 | #define BJACK_DOUBLEDOWN BUTTON_DOWN |
| 201 | #define BJACK_SCORES BUTTON_UP |
| 202 | #define BJACK_RESUME BUTTON_FF |
| 203 | #define BJACK_UP BUTTON_UP |
| 204 | #define BJACK_DOWN BUTTON_DOWN |
| 205 | #define BJACK_RIGHT BUTTON_RIGHT |
| 206 | #define BJACK_LEFT BUTTON_LEFT |
| 207 | |
Will Robertson | 8215b34 | 2008-02-17 12:23:02 +0000 | [diff] [blame] | 208 | #elif CONFIG_KEYPAD == GIGABEAT_S_PAD |
| 209 | #define BJACK_START BUTTON_PLAY |
| 210 | #define BJACK_QUIT BUTTON_BACK |
| 211 | #define BJACK_MAX BUTTON_VOL_UP |
| 212 | #define BJACK_MIN BUTTON_VOL_DOWN |
| 213 | #define BJACK_HIT BUTTON_VOL_UP |
| 214 | #define BJACK_STAY BUTTON_VOL_DOWN |
| 215 | #define BJACK_DOUBLEDOWN BUTTON_SELECT |
| 216 | #define BJACK_SCORES BUTTON_RIGHT |
| 217 | #define BJACK_RESUME BUTTON_MENU |
| 218 | #define BJACK_UP BUTTON_UP |
| 219 | #define BJACK_DOWN BUTTON_DOWN |
| 220 | #define BJACK_RIGHT BUTTON_RIGHT |
| 221 | #define BJACK_LEFT BUTTON_LEFT |
| 222 | |
Robert Kukla | d6c8b57 | 2008-03-01 22:55:09 +0000 | [diff] [blame] | 223 | #elif CONFIG_KEYPAD == MROBE100_PAD |
| 224 | |
| 225 | #define BJACK_START BUTTON_SELECT |
| 226 | #define BJACK_QUIT BUTTON_POWER |
| 227 | #define BJACK_MAX BUTTON_MENU |
| 228 | #define BJACK_MIN BUTTON_DISPLAY |
| 229 | #define BJACK_HIT BUTTON_MENU |
| 230 | #define BJACK_STAY BUTTON_DISPLAY |
| 231 | #define BJACK_DOUBLEDOWN BUTTON_SELECT |
| 232 | #define BJACK_SCORES BUTTON_RIGHT |
| 233 | #define BJACK_RESUME BUTTON_PLAY |
| 234 | #define BJACK_UP BUTTON_UP |
| 235 | #define BJACK_DOWN BUTTON_DOWN |
| 236 | #define BJACK_RIGHT BUTTON_RIGHT |
| 237 | #define BJACK_LEFT BUTTON_LEFT |
| 238 | |
Jens Arnold | 29361ab | 2008-03-22 10:24:28 +0000 | [diff] [blame] | 239 | #elif CONFIG_KEYPAD == IAUDIO_M3_PAD |
| 240 | |
| 241 | #define BJACK_START BUTTON_RC_PLAY |
| 242 | #define BJACK_QUIT BUTTON_RC_REC |
| 243 | #define BJACK_MAX (BUTTON_RC_PLAY|BUTTON_RC_VOL_UP) |
| 244 | #define BJACK_MIN (BUTTON_RC_PLAY|BUTTON_RC_VOL_DOWN) |
| 245 | #define BJACK_HIT BUTTON_RC_PLAY |
| 246 | #define BJACK_STAY BUTTON_RC_FF |
| 247 | #define BJACK_DOUBLEDOWN BUTTON_RC_REW |
| 248 | #define BJACK_SCORES BUTTON_RC_MENU |
| 249 | #define BJACK_RESUME BUTTON_RC_MODE |
| 250 | #define BJACK_UP BUTTON_RC_VOL_UP |
| 251 | #define BJACK_DOWN BUTTON_RC_VOL_DOWN |
| 252 | #define BJACK_RIGHT BUTTON_RC_FF |
| 253 | #define BJACK_LEFT BUTTON_RC_REW |
| 254 | |
Rob Purchase | 554d7ed | 2008-03-22 22:03:34 +0000 | [diff] [blame] | 255 | #elif CONFIG_KEYPAD == COWOND2_PAD |
Rob Purchase | 554d7ed | 2008-03-22 22:03:34 +0000 | [diff] [blame] | 256 | #define BJACK_QUIT BUTTON_POWER |
Rob Purchase | 297e050 | 2008-04-27 15:30:19 +0000 | [diff] [blame] | 257 | #define BJACK_DOUBLEDOWN BUTTON_MINUS |
| 258 | #define BJACK_SCORES BUTTON_MENU |
Rob Purchase | 554d7ed | 2008-03-22 22:03:34 +0000 | [diff] [blame] | 259 | |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 260 | #else |
Robert Kukla | d6c8b57 | 2008-03-01 22:55:09 +0000 | [diff] [blame] | 261 | #error No keymap defined! |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 262 | #endif |
| 263 | |
Rob Purchase | 297e050 | 2008-04-27 15:30:19 +0000 | [diff] [blame] | 264 | #ifdef HAVE_TOUCHPAD |
| 265 | #ifndef BJACK_START |
| 266 | #define BJACK_START BUTTON_CENTER |
| 267 | #endif |
| 268 | #ifndef BJACK_HIT |
| 269 | #define BJACK_HIT BUTTON_CENTER |
| 270 | #endif |
| 271 | #ifndef BJACK_MAX |
| 272 | #define BJACK_MAX BUTTON_TOPRIGHT |
| 273 | #endif |
| 274 | #ifndef BJACK_MIN |
| 275 | #define BJACK_MIN BUTTON_TOPLEFT |
| 276 | #endif |
| 277 | #ifndef BJACK_RESUME |
| 278 | #define BJACK_RESUME BUTTON_BOTTOMRIGHT |
| 279 | #endif |
| 280 | #ifndef BJACK_STAY |
| 281 | #define BJACK_STAY BUTTON_BOTTOMLEFT |
| 282 | #endif |
| 283 | #ifndef BJACK_UP |
| 284 | #define BJACK_UP BUTTON_TOPMIDDLE |
| 285 | #endif |
| 286 | #ifndef BJACK_DOWN |
| 287 | #define BJACK_DOWN BUTTON_BOTTOMMIDDLE |
| 288 | #endif |
| 289 | #ifndef BJACK_RIGHT |
| 290 | #define BJACK_RIGHT BUTTON_MIDRIGHT |
| 291 | #endif |
| 292 | #ifndef BJACK_LEFT |
| 293 | #define BJACK_LEFT BUTTON_MIDLEFT |
| 294 | #endif |
| 295 | |
| 296 | #endif |
| 297 | |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 298 | #ifdef HAVE_LCD_COLOR |
| 299 | #define BG_COLOR LCD_RGBPACK(0,157,0) |
| 300 | #define FG_COLOR LCD_WHITE |
| 301 | #elif LCD_DEPTH > 1 |
| 302 | #define BG_COLOR LCD_WHITE |
| 303 | #define FG_COLOR LCD_BLACK |
| 304 | #endif |
| 305 | |
Tom Ross | e633bc0 | 2007-02-12 04:21:49 +0000 | [diff] [blame] | 306 | #define CARD_WIDTH BMPWIDTH_card_back |
| 307 | #define CARD_HEIGHT BMPHEIGHT_card_back |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 308 | |
| 309 | /* This is the max amount of cards onscreen before condensing */ |
| 310 | #define MAX_CARDS LCD_WIDTH/(CARD_WIDTH+4) |
| 311 | |
Tom Ross | e633bc0 | 2007-02-12 04:21:49 +0000 | [diff] [blame] | 312 | extern const fb_data card_deck[]; |
| 313 | extern const fb_data card_back[]; |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 314 | |
| 315 | #define NEXT_CARD bj->player_cards[done][bj->num_player_cards[done]] |
| 316 | |
| 317 | /* global rockbox api */ |
Steve Bavin | 6526577 | 2008-05-13 09:57:56 +0000 | [diff] [blame] | 318 | static const struct plugin_api* rb; |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 319 | |
Nils Wallménius | c7f9ca4 | 2007-06-13 15:35:07 +0000 | [diff] [blame] | 320 | MEM_FUNCTION_WRAPPERS(rb); |
| 321 | |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 322 | /* dealer and player card positions */ |
| 323 | unsigned int dealer_x, dealer_y, player_x, player_y; |
| 324 | |
| 325 | typedef struct card { |
| 326 | unsigned int value; /* Card's value in Blackjack */ |
| 327 | unsigned int num; /* Value on card face 0-12 (0=Ace, 1=2, 11=Q) */ |
| 328 | unsigned int suit; /* 0:Spades, 1:Hearts, 2: Clubs; 3: Diamonds */ |
| 329 | bool is_soft_ace; |
| 330 | } card; |
| 331 | |
| 332 | typedef struct game_context { |
| 333 | struct card player_cards[2][22]; /* 22 Cards means the deal was all aces */ |
| 334 | struct card dealer_cards[22]; /* That is the worst-case scenario */ |
| 335 | unsigned int player_total; |
| 336 | unsigned int dealer_total; |
| 337 | signed int player_money; |
| 338 | unsigned int num_player_cards[2]; |
| 339 | unsigned int num_dealer_cards; |
| 340 | unsigned int current_bet; |
| 341 | unsigned int split_status; /* 0 = split hasn't been asked, * |
| 342 | * 1 = split did not occur * |
| 343 | * 2 = split occurred * |
| 344 | * 3 = split occurred and 1st hand done */ |
| 345 | bool is_blackjack; |
| 346 | bool end_hand; |
| 347 | bool asked_insurance; |
| 348 | signed short highscores[NUM_SCORES]; |
| 349 | bool resume; |
| 350 | bool dirty; |
| 351 | } game_context; |
| 352 | |
| 353 | /***************************************************************************** |
| 354 | * blackjack_init() initializes blackjack data structures. |
| 355 | ******************************************************************************/ |
| 356 | static void blackjack_init(struct game_context* bj) { |
| 357 | /* seed the rand generator */ |
| 358 | rb->srand(*rb->current_tick); |
| 359 | |
| 360 | /* reset card positions */ |
| 361 | dealer_x = 4; |
| 362 | dealer_y = LCD_HEIGHT/4 - CARD_HEIGHT/2; |
| 363 | player_x = 4; |
| 364 | player_y = LCD_HEIGHT - LCD_HEIGHT/4 - CARD_HEIGHT/2; |
| 365 | |
| 366 | /* check for resumed game */ |
| 367 | if(bj->resume) return; |
| 368 | |
| 369 | /* reset scoring */ |
| 370 | bj->player_total = 0; |
| 371 | bj->dealer_total = 0; |
| 372 | bj->num_player_cards[0] = 2; |
| 373 | bj->num_player_cards[1] = 0; |
| 374 | bj->num_dealer_cards = 2; |
| 375 | bj->end_hand = false; |
| 376 | bj->split_status = 0; |
| 377 | bj->is_blackjack = false; |
| 378 | bj->asked_insurance = false; |
| 379 | } |
| 380 | |
| 381 | /***************************************************************************** |
| 382 | * blackjack_drawtable() draws the table and some text. |
| 383 | ******************************************************************************/ |
| 384 | static void blackjack_drawtable(struct game_context* bj) { |
| 385 | unsigned int w, h, y_loc; |
| 386 | char str[10]; |
| 387 | |
| 388 | #if LCD_HEIGHT <= 64 |
| 389 | rb->lcd_getstringsize("Bet", &w, &h); |
| 390 | rb->lcd_putsxy(LCD_WIDTH - w, 2*h + 1, "Bet"); |
| 391 | rb->snprintf(str, 9, "$%d", bj->current_bet); |
| 392 | rb->lcd_getstringsize(str, &w, &h); |
| 393 | rb->lcd_putsxy(LCD_WIDTH - w, 3*h + 1, str); |
| 394 | y_loc = LCD_HEIGHT/2; |
| 395 | #else |
| 396 | rb->lcd_getstringsize("Bet", &w, &h); |
| 397 | rb->lcd_putsxy(LCD_WIDTH - w, 5*h / 2, "Bet"); |
| 398 | rb->snprintf(str, 9, "$%d", bj->current_bet); |
| 399 | rb->lcd_getstringsize(str, &w, &h); |
| 400 | rb->lcd_putsxy(LCD_WIDTH - w, 7*h / 2, str); |
| 401 | rb->lcd_hline(0, LCD_WIDTH, LCD_HEIGHT/2); |
| 402 | y_loc = LCD_HEIGHT/2 + h; |
| 403 | #endif |
| 404 | |
| 405 | rb->lcd_putsxy(0,0, "Dealer"); |
| 406 | rb->lcd_getstringsize("Player", &w, &h); |
| 407 | rb->lcd_putsxy(0, y_loc, "Player"); |
| 408 | rb->lcd_getstringsize("Total", &w, &h); |
| 409 | rb->lcd_putsxy(LCD_WIDTH - w, y_loc, "Total"); |
| 410 | rb->lcd_getstringsize("Money", &w, &h); |
| 411 | rb->lcd_putsxy(LCD_WIDTH - w, 0, "Money"); |
| 412 | rb->snprintf(str, 9, "$%d", bj->player_money - bj->current_bet); |
| 413 | rb->lcd_getstringsize(str, &w, &h); |
| 414 | rb->lcd_putsxy(LCD_WIDTH - w, h + 1, str); |
| 415 | rb->snprintf(str, 3, "%d", bj->player_total); |
| 416 | rb->lcd_getstringsize(str, &w, &h); |
| 417 | rb->lcd_putsxy(LCD_WIDTH - w, y_loc + h, str); |
| 418 | } |
| 419 | |
| 420 | /***************************************************************************** |
| 421 | * find_value() is passed a card and returns its blackjack value. |
| 422 | ******************************************************************************/ |
| 423 | static unsigned int find_value(unsigned int number) { |
| 424 | unsigned int thisValue; |
| 425 | if (number == 0) |
| 426 | thisValue = 11; /* Aces get a value of 11 at first */ |
| 427 | else if (number < 10) |
| 428 | thisValue = number + 1; |
| 429 | else |
| 430 | thisValue = 10; /* Anything 10 or higher gets a value of 10 */ |
| 431 | |
| 432 | return thisValue; |
| 433 | } |
| 434 | |
| 435 | /***************************************************************************** |
| 436 | * draw_card() draws a card to the screen. |
| 437 | ******************************************************************************/ |
| 438 | static void draw_card(struct card temp_card, bool shown, unsigned int x, |
| 439 | unsigned int y) { |
| 440 | if(shown) |
Tom Ross | e633bc0 | 2007-02-12 04:21:49 +0000 | [diff] [blame] | 441 | rb->lcd_bitmap_part(card_deck, CARD_WIDTH*temp_card.num, |
| 442 | CARD_HEIGHT*temp_card.suit, BMPWIDTH_card_deck, |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 443 | x+1, y+1, CARD_WIDTH, CARD_HEIGHT); |
| 444 | else |
Tom Ross | e633bc0 | 2007-02-12 04:21:49 +0000 | [diff] [blame] | 445 | rb->lcd_bitmap(card_back, x+1, y+1,CARD_WIDTH, CARD_HEIGHT); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 446 | #if LCD_DEPTH > 1 |
| 447 | rb->lcd_set_foreground(LCD_BLACK); |
| 448 | #endif |
| 449 | |
| 450 | /* Print outlines */ |
| 451 | #if CARD_WIDTH >= 26 |
| 452 | rb->lcd_hline(x+2, x+CARD_WIDTH-1, y); |
| 453 | rb->lcd_hline(x+2, x+CARD_WIDTH-1, y+CARD_HEIGHT+1); |
| 454 | rb->lcd_vline(x, y+2, y+CARD_HEIGHT-3); |
| 455 | rb->lcd_vline(x+CARD_WIDTH+1, y+2, y+CARD_HEIGHT-1); |
| 456 | rb->lcd_drawpixel(x+1, y+1); |
| 457 | rb->lcd_drawpixel(x+1, y+CARD_HEIGHT); |
| 458 | rb->lcd_drawpixel(x+CARD_WIDTH, y+1); |
| 459 | rb->lcd_drawpixel(x+CARD_WIDTH, y+CARD_HEIGHT); |
| 460 | #else |
| 461 | rb->lcd_hline(x+1, x+CARD_WIDTH, y); |
| 462 | rb->lcd_hline(x+1, x+CARD_WIDTH, y+CARD_HEIGHT+1); |
| 463 | rb->lcd_vline(x, y+1, y+CARD_HEIGHT); |
| 464 | rb->lcd_vline(x+CARD_WIDTH+1, y+1, y+CARD_HEIGHT); |
| 465 | #endif |
| 466 | |
| 467 | #if LCD_DEPTH > 1 |
| 468 | rb->lcd_set_foreground(FG_COLOR); |
| 469 | #endif |
| 470 | } |
| 471 | |
| 472 | /***************************************************************************** |
| 473 | * new_card() initializes a new card and gives it values. |
| 474 | ******************************************************************************/ |
| 475 | static struct card new_card(void) { |
| 476 | struct card new_card; |
| 477 | new_card.suit = rb->rand()%4; /* Random number 0-3 */ |
| 478 | new_card.num = rb->rand()%13; /* Random number 0-12 */ |
| 479 | new_card.value = find_value(new_card.num); |
| 480 | new_card.is_soft_ace = new_card.num == 0 ? true : false; |
| 481 | return new_card; |
| 482 | } |
| 483 | |
| 484 | /***************************************************************************** |
| 485 | * deal_init_card() deals and draws to the screen the player's and dealer's |
| 486 | * initial cards. |
| 487 | ******************************************************************************/ |
| 488 | static void deal_init_cards(struct game_context* bj) { |
| 489 | bj->dealer_cards[0] = new_card(); |
| 490 | bj->dealer_total += bj->dealer_cards[0].value; |
| 491 | |
| 492 | draw_card(bj->dealer_cards[0], false, dealer_x, dealer_y); |
| 493 | |
| 494 | bj->dealer_cards[1] = new_card(); |
| 495 | bj->dealer_total += bj->dealer_cards[1].value; |
| 496 | draw_card(bj->dealer_cards[1], true, dealer_x + CARD_WIDTH + 4, dealer_y); |
| 497 | |
| 498 | bj->player_cards[0][0] = new_card(); |
| 499 | bj->player_total += bj->player_cards[0][0].value; |
| 500 | draw_card(bj->player_cards[0][0], true, player_x, player_y); |
| 501 | player_x += CARD_WIDTH + 4; |
| 502 | |
| 503 | bj->player_cards[0][1] = new_card(); |
| 504 | bj->player_total += bj->player_cards[0][1].value; |
| 505 | draw_card(bj->player_cards[0][1], true, player_x, player_y); |
| 506 | player_x += CARD_WIDTH + 4; |
| 507 | } |
| 508 | |
| 509 | /***************************************************************************** |
| 510 | * redraw_board() redraws all the cards and the board |
| 511 | ******************************************************************************/ |
| 512 | static void redraw_board(struct game_context* bj) { |
| 513 | unsigned int i, n, upper_bound; |
| 514 | rb->lcd_clear_display(); |
| 515 | |
| 516 | blackjack_drawtable(bj); |
| 517 | player_x = 4; |
| 518 | dealer_x = 4; |
| 519 | upper_bound = bj->split_status > 1 ? 2 : 1; |
| 520 | |
| 521 | for (i = 0; i < bj->num_dealer_cards; i++) { |
| 522 | if (!bj->end_hand) { |
| 523 | draw_card(bj->dealer_cards[0], false, dealer_x, dealer_y); |
| 524 | |
| 525 | /* increment i so the dealer's first card isn't displayed */ |
| 526 | i++; |
| 527 | dealer_x += CARD_WIDTH + 4; |
| 528 | } |
| 529 | draw_card(bj->dealer_cards[i], true, dealer_x, dealer_y); |
| 530 | |
| 531 | if (bj->num_dealer_cards > MAX_CARDS-1) |
| 532 | dealer_x += 10; |
| 533 | else |
| 534 | dealer_x += CARD_WIDTH + 4; |
| 535 | } |
| 536 | |
| 537 | for (n = 0; n < upper_bound; n++) { |
| 538 | for (i = 0; i < bj->num_player_cards[n]; i++) { |
| 539 | draw_card(bj->player_cards[n][i], true, player_x, player_y); |
| 540 | if (bj->split_status>1 || bj->num_player_cards[n]>MAX_CARDS) |
| 541 | player_x += 10; |
| 542 | else |
| 543 | player_x += CARD_WIDTH + 4; |
| 544 | } |
| 545 | if (bj->split_status > 1) |
| 546 | player_x = LCD_WIDTH/2 + 4; |
| 547 | } |
| 548 | } |
| 549 | |
| 550 | /***************************************************************************** |
| 551 | * update_total updates the player's total |
| 552 | ******************************************************************************/ |
| 553 | static void update_total(struct game_context* bj) { |
| 554 | char total[3]; |
| 555 | unsigned int w, h; |
| 556 | rb->snprintf(total, 3, "%d", bj->player_total); |
| 557 | rb->lcd_getstringsize(total, &w, &h); |
| 558 | #if LCD_HEIGHT > 64 |
| 559 | h *= 2; |
| 560 | #endif |
| 561 | rb->lcd_putsxy(LCD_WIDTH - w, LCD_HEIGHT/2 + h, total); |
| 562 | rb->lcd_update_rect(LCD_WIDTH - w, LCD_HEIGHT/2 + h, w, h); |
| 563 | } |
| 564 | |
| 565 | |
| 566 | /***************************************************************************** |
| 567 | * check_for_aces() is passed an array of cards and returns where an ace is |
| 568 | * located. Otherwise, returns -1. |
| 569 | ******************************************************************************/ |
| 570 | static signed int check_for_aces(struct card temp_cards[], |
| 571 | unsigned int size) { |
| 572 | unsigned int i; |
| 573 | for(i = 0; i < size; i++) { |
| 574 | if (temp_cards[i].is_soft_ace == true) |
| 575 | return i; |
| 576 | } |
| 577 | return -1; |
| 578 | } |
| 579 | |
| 580 | /***************************************************************************** |
| 581 | * check_totals() compares player and dealer totals. |
| 582 | * 0: bust 1: loss, 2: push, 3: win, 4: blackjack, 5: something's not right... |
| 583 | ******************************************************************************/ |
| 584 | static unsigned int check_totals(struct game_context* bj) |
| 585 | { |
| 586 | unsigned int temp; |
| 587 | if (bj->player_total > 21) |
| 588 | temp = 0; |
| 589 | else if (bj->player_total == 21 && bj->is_blackjack) |
| 590 | if (bj->dealer_total == 21 && bj->num_dealer_cards == 2) |
| 591 | temp = 2; |
| 592 | else |
| 593 | temp = 4; |
| 594 | else if (bj->player_total == bj->dealer_total) |
| 595 | temp = 2; |
| 596 | else if (bj->dealer_total > 21 && bj->player_total < 22) |
| 597 | temp = 3; |
| 598 | else if (bj->dealer_total > bj->player_total) |
| 599 | temp = 1; |
| 600 | else if (bj->player_total > bj->dealer_total) |
| 601 | temp = 3; |
| 602 | else |
| 603 | temp = 5; |
| 604 | |
| 605 | return temp; |
| 606 | } |
| 607 | |
| 608 | /***************************************************************************** |
| 609 | * finish_dealer() draws cards for the dealer until he has 17 or more. |
| 610 | ******************************************************************************/ |
| 611 | static void finish_dealer(struct game_context* bj) { |
| 612 | signed int temp = 0; |
| 613 | |
| 614 | if (bj->dealer_total > 16 && bj->dealer_total < 22) |
| 615 | return; |
| 616 | |
| 617 | while (bj->dealer_total < 17) { |
| 618 | bj->dealer_cards[bj->num_dealer_cards] = new_card(); |
| 619 | bj->dealer_total += bj->dealer_cards[bj->num_dealer_cards].value; |
| 620 | bj->num_dealer_cards++; |
| 621 | } |
| 622 | |
| 623 | while (bj->dealer_total > 21) { |
| 624 | temp = check_for_aces(bj->dealer_cards, bj->num_dealer_cards); |
| 625 | if(temp != -1) { |
| 626 | bj->dealer_cards[temp].is_soft_ace = false; |
| 627 | bj->dealer_total -= 10; |
| 628 | } |
| 629 | else |
| 630 | return; |
| 631 | } |
| 632 | } |
| 633 | |
| 634 | /***************************************************************************** |
| 635 | * finish_game() completes the game once player's turn is over. |
| 636 | ******************************************************************************/ |
| 637 | static void finish_game(struct game_context* bj) { |
| 638 | unsigned int rValue, w, h; |
| 639 | char str[19]; |
| 640 | |
| 641 | do { |
| 642 | finish_dealer(bj); |
| 643 | } while (bj->dealer_total < 17); |
| 644 | |
| 645 | redraw_board(bj); |
| 646 | rValue = check_totals(bj); |
| 647 | |
| 648 | if (rValue == 0) { |
| 649 | rb->snprintf(str, sizeof(str), " Bust! "); |
| 650 | bj->player_money -= bj->current_bet; |
| 651 | } |
| 652 | else if (rValue == 1) { |
| 653 | rb->snprintf(str, sizeof(str), " Sorry, you lost. "); |
| 654 | bj->player_money -= bj->current_bet; |
| 655 | } |
| 656 | else if (rValue == 2) { |
| 657 | rb->snprintf(str, sizeof(str), " Push "); |
| 658 | } |
| 659 | else if (rValue == 3) { |
| 660 | rb->snprintf(str, sizeof(str), " You won! "); |
| 661 | bj->player_money+= bj->current_bet; |
| 662 | } |
| 663 | else { |
| 664 | rb->snprintf(str, sizeof(str), " Blackjack! "); |
| 665 | bj->player_money += bj->current_bet * 3 / 2; |
| 666 | } |
| 667 | rb->lcd_getstringsize(str, &w, &h); |
| 668 | |
| 669 | #if LCD_HEIGHT <= 64 |
| 670 | rb->lcd_set_drawmode(DRMODE_BG+DRMODE_INVERSEVID); |
| 671 | rb->lcd_fillrect(0, LCD_HEIGHT/2, LCD_WIDTH, LCD_HEIGHT/2); |
| 672 | rb->lcd_set_drawmode(DRMODE_SOLID); |
| 673 | rb->lcd_putsxy(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2 + h, str); |
| 674 | rb->snprintf(str, 12, "You have %d", bj->player_total); |
| 675 | rb->lcd_getstringsize(str, &w, &h); |
| 676 | rb->lcd_putsxy(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2, str); |
| 677 | #else |
| 678 | rb->lcd_putsxy(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2 - h/2, str); |
| 679 | #endif |
| 680 | rb->lcd_update(); |
| 681 | } |
| 682 | |
| 683 | /***************************************************************************** |
| 684 | * blackjack_recordscore() inserts a high score into the high scores list and |
| 685 | * returns the high score position. |
| 686 | ******************************************************************************/ |
| 687 | static unsigned int blackjack_recordscore(struct game_context* bj) { |
| 688 | unsigned int i; |
| 689 | unsigned int position = 0; |
| 690 | signed short current, temp; |
| 691 | |
| 692 | /* calculate total score */ |
| 693 | current = bj->player_money; |
| 694 | if(current <= 10) return 0; |
| 695 | |
| 696 | /* insert the current score into the high scores */ |
| 697 | for(i=0; i<NUM_SCORES; i++) { |
| 698 | if(current >= bj->highscores[i]) { |
| 699 | if(!position) { |
| 700 | position = i+1; |
| 701 | bj->dirty = true; |
| 702 | } |
| 703 | temp = bj->highscores[i]; |
| 704 | bj->highscores[i] = current; |
| 705 | current = temp; |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | return position; |
| 710 | } |
| 711 | |
| 712 | /***************************************************************************** |
| 713 | * blackjack_loadscores() loads the high scores saved file. |
| 714 | ******************************************************************************/ |
| 715 | static void blackjack_loadscores(struct game_context* bj) { |
| 716 | signed int fd; |
| 717 | |
| 718 | bj->dirty = false; |
| 719 | |
| 720 | /* clear high scores */ |
| 721 | rb->memset(bj->highscores, 0, sizeof(bj->highscores)); |
| 722 | |
| 723 | /* open scores file */ |
| 724 | fd = rb->open(SCORE_FILE, O_RDONLY); |
| 725 | if(fd < 0) return; |
| 726 | |
| 727 | /* read in high scores */ |
| 728 | if(rb->read(fd, bj->highscores, sizeof(bj->highscores)) <= 0) { |
| 729 | /* scores are bad, reset */ |
| 730 | rb->memset(bj->highscores, 0, sizeof(bj->highscores)); |
| 731 | } |
| 732 | |
| 733 | rb->close(fd); |
| 734 | } |
| 735 | |
| 736 | /***************************************************************************** |
| 737 | * blackjack_savescores() saves the high scores saved file. |
| 738 | ******************************************************************************/ |
| 739 | static void blackjack_savescores(struct game_context* bj) { |
| 740 | unsigned int fd; |
| 741 | |
| 742 | /* write out the high scores to the save file */ |
| 743 | fd = rb->open(SCORE_FILE, O_WRONLY|O_CREAT); |
| 744 | rb->write(fd, bj->highscores, sizeof(bj->highscores)); |
| 745 | rb->close(fd); |
| 746 | bj->dirty = false; |
| 747 | } |
| 748 | |
| 749 | /***************************************************************************** |
| 750 | * blackjack_loadgame() loads the saved game and returns load success. |
| 751 | ******************************************************************************/ |
| 752 | static bool blackjack_loadgame(struct game_context* bj) { |
| 753 | signed int fd; |
| 754 | bool loaded = false; |
| 755 | |
| 756 | /* open game file */ |
| 757 | fd = rb->open(SAVE_FILE, O_RDONLY); |
| 758 | if(fd < 0) return loaded; |
| 759 | |
| 760 | /* read in saved game */ |
| 761 | while(true) { |
| 762 | if(rb->read(fd, &bj->player_money, sizeof(bj->player_money)) <= 0) break; |
| 763 | if(rb->read(fd, &bj->player_total, sizeof(bj->player_total)) <= 0) break; |
| 764 | if(rb->read(fd, &bj->dealer_total, sizeof(bj->dealer_total)) <= 0) break; |
| 765 | if(rb->read(fd, &bj->num_player_cards, sizeof(bj->num_player_cards))<=0) |
| 766 | break; |
| 767 | if(rb->read(fd, &bj->num_dealer_cards, sizeof(bj->num_dealer_cards))<=0) |
| 768 | break; |
| 769 | if(rb->read(fd, &bj->current_bet, sizeof(bj->current_bet)) <= 0) break; |
| 770 | if(rb->read(fd, &bj->is_blackjack, sizeof(bj->is_blackjack)) <= 0) break; |
| 771 | if(rb->read(fd, &bj->split_status, sizeof(bj->split_status)) <= 0) break; |
| 772 | if(rb->read(fd, &bj->asked_insurance, sizeof(bj->asked_insurance)) <= 0) |
| 773 | break; |
| 774 | if(rb->read(fd, &bj->end_hand, sizeof(bj->end_hand)) <= 0) break; |
| 775 | if(rb->read(fd, &bj->player_cards, sizeof(bj->player_cards)) <= 0) break; |
| 776 | if(rb->read(fd, &bj->dealer_cards, sizeof(bj->dealer_cards)) <= 0) break; |
| 777 | bj->resume = true; |
| 778 | loaded = true; |
| 779 | break; |
| 780 | } |
| 781 | |
| 782 | rb->close(fd); |
| 783 | |
| 784 | /* delete saved file */ |
| 785 | rb->remove(SAVE_FILE); |
| 786 | return loaded; |
| 787 | } |
| 788 | |
| 789 | /***************************************************************************** |
| 790 | * blackjack_savegame() saves the current game state. |
| 791 | ******************************************************************************/ |
| 792 | static void blackjack_savegame(struct game_context* bj) { |
| 793 | unsigned int fd; |
| 794 | |
| 795 | /* write out the game state to the save file */ |
| 796 | fd = rb->open(SAVE_FILE, O_WRONLY|O_CREAT); |
| 797 | rb->write(fd, &bj->player_money, sizeof(bj->player_money)); |
| 798 | rb->write(fd, &bj->player_total, sizeof(bj->player_total)); |
| 799 | rb->write(fd, &bj->dealer_total, sizeof(bj->dealer_total)); |
| 800 | rb->write(fd, &bj->num_player_cards, sizeof(bj->num_player_cards)); |
| 801 | rb->write(fd, &bj->num_dealer_cards, sizeof(bj->num_dealer_cards)); |
| 802 | rb->write(fd, &bj->current_bet, sizeof(bj->current_bet)); |
| 803 | rb->write(fd, &bj->is_blackjack, sizeof(bj->is_blackjack)); |
| 804 | rb->write(fd, &bj->split_status, sizeof(bj->split_status)); |
| 805 | rb->write(fd, &bj->asked_insurance, sizeof(bj->asked_insurance)); |
| 806 | rb->write(fd, &bj->end_hand, sizeof(bj->end_hand)); |
| 807 | rb->write(fd, &bj->player_cards, sizeof(bj->player_cards)); |
| 808 | rb->write(fd, &bj->dealer_cards, sizeof(bj->dealer_cards)); |
| 809 | rb->close(fd); |
| 810 | |
| 811 | bj->resume = true; |
| 812 | } |
| 813 | |
| 814 | /***************************************************************************** |
| 815 | * blackjack_callback() is the default event handler callback which is called |
| 816 | * on usb connect and shutdown. |
| 817 | ******************************************************************************/ |
| 818 | static void blackjack_callback(void* param) { |
| 819 | struct game_context* bj = (struct game_context*) param; |
| 820 | if(bj->dirty) { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 821 | rb->splash(HZ, "Saving high scores..."); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 822 | blackjack_savescores(bj); |
| 823 | } |
| 824 | } |
| 825 | |
| 826 | /***************************************************************************** |
| 827 | * blackjack_get_yes_no() gets a yes/no answer from the user |
| 828 | ******************************************************************************/ |
| 829 | static unsigned int blackjack_get_yes_no(char message[20]) { |
| 830 | int button; |
| 831 | unsigned int w, h, b, choice = 0; |
| 832 | bool breakout = false; |
| 833 | char message_yes[24], message_no[24]; |
| 834 | |
| 835 | rb->strcpy(message_yes, message); |
| 836 | rb->strcpy(message_no, message); |
| 837 | rb->strcat(message_yes, " Yes"); |
| 838 | rb->strcat(message_no, " No"); |
| 839 | rb->lcd_getstringsize(message_yes, &w, &h); |
| 840 | const char *stg[] = {message_yes, message_no}; |
| 841 | |
| 842 | #if LCD_HEIGHT <= 64 |
| 843 | b = 2*h+1; |
| 844 | #else |
| 845 | b = h-1; |
| 846 | #endif |
| 847 | |
| 848 | #ifdef HAVE_LCD_COLOR |
| 849 | rb->lcd_fillrect(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2 + b, w+1, h+3); |
| 850 | rb->lcd_set_foreground(LCD_BLACK); |
| 851 | rb->lcd_set_background(LCD_WHITE); |
| 852 | #else |
| 853 | rb->lcd_set_drawmode(DRMODE_BG+DRMODE_INVERSEVID); |
| 854 | rb->lcd_fillrect(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2 + b, w+1, h+3); |
| 855 | rb->lcd_set_drawmode(DRMODE_SOLID); |
| 856 | #endif |
| 857 | rb->lcd_drawrect(LCD_WIDTH/2 - w/2 - 1, LCD_HEIGHT/2 + b - 1, w+3, h+4); |
| 858 | |
| 859 | while(!breakout) { |
| 860 | rb->lcd_putsxy(LCD_WIDTH/2 - w/2, LCD_HEIGHT/2 + b +1, stg[choice]); |
| 861 | rb->lcd_update_rect(LCD_WIDTH/2 - w/2 - 1, LCD_HEIGHT/2 + b -1, |
| 862 | w+3, h+4); |
| 863 | button = rb->button_get(true); |
| 864 | |
| 865 | switch(button) { |
| 866 | case BJACK_LEFT: |
| 867 | case (BJACK_LEFT|BUTTON_REPEAT): |
| 868 | case BJACK_RIGHT: |
| 869 | case (BJACK_RIGHT|BUTTON_REPEAT): |
| 870 | choice ^= 1; |
| 871 | break; |
| 872 | case BJACK_START: breakout = true; |
| 873 | break; |
| 874 | case BJACK_QUIT: breakout = true; |
| 875 | choice = BJ_QUIT; |
| 876 | break; |
| 877 | } |
| 878 | } |
| 879 | |
| 880 | #if LCD_DEPTH > 1 |
| 881 | rb->lcd_set_foreground(FG_COLOR); |
| 882 | rb->lcd_set_background(BG_COLOR); |
| 883 | #endif |
| 884 | return choice; |
| 885 | } |
| 886 | |
| 887 | /***************************************************************************** |
| 888 | * blackjack_get_amount() gets an amount from the player to be used |
| 889 | ******************************************************************************/ |
| 890 | static signed int blackjack_get_amount(char message[20], signed int lower_limit, |
| 891 | signed int upper_limit, |
| 892 | signed int start) { |
| 893 | int button; |
| 894 | char str[6]; |
| 895 | bool changed = false; |
| 896 | unsigned int w, h; |
| 897 | signed int amount; |
| 898 | |
| 899 | rb->lcd_getstringsize("A", &w, &h); /* find the size of one character */ |
| 900 | |
| 901 | if (start > upper_limit) |
| 902 | amount = upper_limit; |
| 903 | else if (start < lower_limit) |
| 904 | amount = lower_limit; |
| 905 | else |
| 906 | amount = start; |
| 907 | |
| 908 | #if LCD_DEPTH > 1 |
| 909 | rb->lcd_set_background(LCD_WHITE); |
| 910 | rb->lcd_set_foreground(LCD_BLACK); |
| 911 | #endif |
| 912 | |
| 913 | #if LCD_HEIGHT <= 64 |
| 914 | rb->lcd_clear_display(); |
| 915 | rb->lcd_puts(0, 1, message); |
| 916 | rb->snprintf(str, 9, "$%d", amount); |
| 917 | rb->lcd_puts(0, 2, str); |
| 918 | rb->lcd_puts(0, 3, "RIGHT: +1"); |
| 919 | rb->lcd_puts(0, 4, "LEFT: -1"); |
| 920 | rb->lcd_puts(0, 5, "UP: +10"); |
| 921 | rb->lcd_puts(0, 6, "DOWN: -10"); |
| 922 | rb->lcd_update(); |
| 923 | #else |
| 924 | rb->lcd_set_drawmode(DRMODE_BG+DRMODE_INVERSEVID); |
| 925 | rb->lcd_fillrect(LCD_WIDTH/2 - 9*w - 1, LCD_HEIGHT/2 - 4*h - 3, 37*w / 2, |
| 926 | 8*h -3); |
| 927 | rb->lcd_set_drawmode(DRMODE_SOLID); |
| 928 | rb->lcd_drawrect(LCD_WIDTH/2 - 9*w - 1, LCD_HEIGHT/2 - 4*h - 3, 37*w / 2, |
| 929 | 8*h -3); |
| 930 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 4*h - 1, message); |
| 931 | rb->snprintf(str, 9, "$%d", amount); |
| 932 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 3*h, str); |
Jens Arnold | b701322 | 2007-07-27 09:57:27 +0000 | [diff] [blame] | 933 | #if (CONFIG_KEYPAD == IPOD_4G_PAD) || \ |
| 934 | (CONFIG_KEYPAD == IPOD_3G_PAD) || \ |
| 935 | (CONFIG_KEYPAD == IPOD_1G2G_PAD) |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 936 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - h-2, " >>|: +1"); |
| 937 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 1, " |<<: -1"); |
| 938 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + h, "SCROLL+: +10"); |
| 939 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + 2*h + 1, "SCROLL-: -10"); |
| 940 | #elif CONFIG_KEYPAD == IRIVER_H10_PAD |
| 941 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - h-2, "RIGHT: +1"); |
| 942 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 1, "LEFT: -1"); |
| 943 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + h, "SCROLL+: +10"); |
| 944 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + 2*h + 1, "SCROLL-: -10"); |
| 945 | #else |
| 946 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - h-2, "RIGHT: +1"); |
| 947 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 1, "LEFT: -1"); |
| 948 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + h, "UP: +10"); |
| 949 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 + 2*h + 1, "DOWN: -10"); |
| 950 | #endif |
| 951 | rb->lcd_update_rect(LCD_WIDTH/2 - 9*w - 2, LCD_HEIGHT/2 - 9*h/2, 37*w/2 + 1, |
| 952 | 8*h-2); |
| 953 | #endif |
| 954 | |
| 955 | while(true) { |
| 956 | button = rb->button_get(true); |
| 957 | |
| 958 | switch(button) { |
| 959 | case BJACK_UP: |
| 960 | case (BJACK_UP|BUTTON_REPEAT): |
| 961 | if (amount + 10 < upper_limit + 1) { |
| 962 | amount += 10; |
| 963 | changed = true; |
| 964 | } |
| 965 | break; |
| 966 | case BJACK_DOWN: |
| 967 | case (BJACK_DOWN|BUTTON_REPEAT): |
| 968 | if (amount - 10 > lower_limit - 1) { |
| 969 | amount -= 10; |
| 970 | changed = true; |
| 971 | } |
| 972 | break; |
| 973 | case BJACK_RIGHT: |
| 974 | case (BJACK_RIGHT|BUTTON_REPEAT): |
| 975 | if (amount + 1 < upper_limit + 1) { |
| 976 | amount++; |
| 977 | changed = true; |
| 978 | } |
| 979 | break; |
| 980 | case BJACK_LEFT: |
| 981 | case (BJACK_LEFT|BUTTON_REPEAT): |
| 982 | if (amount - 1 > lower_limit - 1) { |
| 983 | amount--; |
| 984 | changed = true; |
| 985 | } |
| 986 | break; |
| 987 | case BJACK_MAX : |
| 988 | amount = upper_limit; |
| 989 | changed = true; |
| 990 | break; |
| 991 | case BJACK_MIN : |
| 992 | amount = lower_limit; |
| 993 | changed = true; |
| 994 | break; |
| 995 | case BJACK_QUIT: |
| 996 | return 0; |
| 997 | case BJACK_START: |
| 998 | #if LCD_DEPTH > 1 |
| 999 | rb->lcd_set_foreground(FG_COLOR); |
| 1000 | rb->lcd_set_background(BG_COLOR); |
| 1001 | #endif |
| 1002 | rb->lcd_clear_display(); |
| 1003 | return amount; |
| 1004 | } |
| 1005 | |
| 1006 | if(changed) { |
| 1007 | rb->snprintf(str, 9, "$%d", amount); |
| 1008 | #if LCD_HEIGHT <= 64 |
| 1009 | rb->lcd_puts(0, 2, str); |
| 1010 | rb->lcd_update(); |
| 1011 | #else |
| 1012 | rb->lcd_set_drawmode(DRMODE_BG+DRMODE_INVERSEVID); |
| 1013 | rb->lcd_fillrect(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 3*h, 5*w, h); |
| 1014 | rb->lcd_set_drawmode(DRMODE_SOLID); |
| 1015 | rb->lcd_putsxy(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 3*h, str); |
| 1016 | rb->lcd_update_rect(LCD_WIDTH/2 - 9*w, LCD_HEIGHT/2 - 3*h, 5*w, h); |
| 1017 | #endif |
| 1018 | changed = false; |
| 1019 | } |
| 1020 | } |
| 1021 | } |
| 1022 | |
| 1023 | /***************************************************************************** |
| 1024 | * blackjack_get_bet() gets the player's bet. |
| 1025 | ******************************************************************************/ |
| 1026 | static void blackjack_get_bet(struct game_context* bj) { |
| 1027 | bj->current_bet = blackjack_get_amount("Please enter a bet", 10, |
| 1028 | bj->player_money, bj->current_bet); |
| 1029 | } |
| 1030 | |
| 1031 | /***************************************************************************** |
| 1032 | * double_down() returns one final card then finishes the game |
| 1033 | ******************************************************************************/ |
| 1034 | static void double_down(struct game_context* bj) { |
| 1035 | bj->current_bet *= 2; |
| 1036 | bj->player_cards[0][bj->num_player_cards[0]] = new_card(); |
| 1037 | bj->player_total += bj->player_cards[0][bj->num_player_cards[0]].value; |
| 1038 | bj->num_player_cards[0]++; |
| 1039 | } |
| 1040 | |
| 1041 | /***************************************************************************** |
| 1042 | * split() checks if the player wants to split and acts accordingly. |
| 1043 | * When bj->split_status is 1, no split occurred. 2 means the player split and 3 |
| 1044 | * means a split has already occurred and the first hand is done. |
| 1045 | ******************************************************************************/ |
| 1046 | static void split(struct game_context* bj) { |
| 1047 | if (blackjack_get_yes_no("Split?") == 1) |
| 1048 | bj->split_status = 1; |
| 1049 | else { |
| 1050 | bj->split_status = 2; |
| 1051 | bj->current_bet *= 2; |
| 1052 | bj->num_player_cards[0] = 1; |
| 1053 | bj->num_player_cards[1] = 1; |
| 1054 | bj->player_cards[1][0] = bj->player_cards[0][1]; |
| 1055 | bj->player_total = bj->player_cards[0][0].value; |
| 1056 | } |
| 1057 | } |
| 1058 | |
| 1059 | /***************************************************************************** |
| 1060 | * insurance() see if the player wants to buy insurance and how much. |
| 1061 | ******************************************************************************/ |
| 1062 | static unsigned int insurance(struct game_context* bj) { |
| 1063 | unsigned int insurance, max_amount; |
| 1064 | |
| 1065 | insurance = blackjack_get_yes_no("Buy Insurance?"); |
| 1066 | bj->asked_insurance = true; |
| 1067 | max_amount = bj->current_bet < (unsigned int)bj->player_money ? |
| 1068 | bj->current_bet/2 : (unsigned int)bj->player_money; |
| 1069 | if (insurance == 1) return 0; |
| 1070 | |
| 1071 | insurance = blackjack_get_amount("How much?", 0, max_amount, 0); |
| 1072 | redraw_board(bj); |
| 1073 | return insurance; |
| 1074 | } |
| 1075 | |
| 1076 | /***************************************************************************** |
| 1077 | * play_again() checks to see if the player wants to keep playing. |
| 1078 | ******************************************************************************/ |
| 1079 | static unsigned int play_again(void) { |
| 1080 | return blackjack_get_yes_no("Play Again?"); |
| 1081 | } |
| 1082 | |
| 1083 | /***************************************************************************** |
| 1084 | * blackjack_menu() is the initial menu at the start of the game. |
| 1085 | ******************************************************************************/ |
| 1086 | static unsigned int blackjack_menu(struct game_context* bj) { |
| 1087 | int button; |
| 1088 | char *title = "Blackjack"; |
| 1089 | char str[18]; |
| 1090 | unsigned int i, w, h; |
| 1091 | bool breakout = false; |
| 1092 | bool showscores = false; |
| 1093 | |
| 1094 | while(true){ |
| 1095 | #if LCD_DEPTH > 1 |
| 1096 | rb->lcd_set_background(BG_COLOR); |
| 1097 | rb->lcd_set_foreground(FG_COLOR); |
| 1098 | #endif |
| 1099 | rb->lcd_clear_display(); |
| 1100 | |
| 1101 | if(!showscores) { |
| 1102 | /* welcome screen to display key bindings */ |
| 1103 | rb->lcd_getstringsize(title, &w, &h); |
| 1104 | rb->lcd_putsxy((LCD_WIDTH-w)/2, 0, title); |
| 1105 | |
| 1106 | #if CONFIG_KEYPAD == RECORDER_PAD |
| 1107 | rb->lcd_puts(0, 1, "ON: start"); |
| 1108 | rb->lcd_puts(0, 2, "OFF: exit"); |
| 1109 | rb->lcd_puts(0, 3, "F1: hit"); |
| 1110 | rb->lcd_puts(0, 4, "F2: stay"); |
| 1111 | rb->lcd_puts(0, 5, "F3: double down"); |
| 1112 | rb->lcd_puts(0, 6, "PLAY: save/resume"); |
| 1113 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1114 | rb->lcd_puts(0, 7, str); |
| 1115 | #elif CONFIG_KEYPAD == ONDIO_PAD |
| 1116 | rb->lcd_puts(0, 1, "MENU: start"); |
| 1117 | rb->lcd_puts(0, 2, "OFF: exit"); |
| 1118 | rb->lcd_puts(0, 3, "LEFT: hit"); |
| 1119 | rb->lcd_puts(0, 4, "RIGHT: stay"); |
| 1120 | rb->lcd_puts(0, 5, "UP: double down"); |
| 1121 | rb->lcd_puts(0, 6, "DOWN: save/resume"); |
| 1122 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1123 | rb->lcd_puts(0, 7, str); |
| 1124 | #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) |
| 1125 | rb->lcd_puts(0, 2, "PLAY to start & to hit"); |
| 1126 | rb->lcd_puts(0, 3, "STOP to exit"); |
| 1127 | rb->lcd_puts(0, 4, "REC to stay"); |
| 1128 | rb->lcd_puts(0, 5, "NAVI to double down "); |
| 1129 | rb->lcd_puts(0, 6, " & to view highscores"); |
| 1130 | rb->lcd_puts(0, 7, "AB to save/resume"); |
| 1131 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1132 | rb->lcd_puts(0, 8, str); |
| 1133 | #elif CONFIG_KEYPAD == IRIVER_H10_PAD |
| 1134 | rb->lcd_puts(0, 2, "PLAY to start & hit"); |
| 1135 | rb->lcd_puts(0, 3, "POWER to exit"); |
| 1136 | rb->lcd_puts(0, 4, ">>| to stay"); |
| 1137 | rb->lcd_puts(0, 5, "|<< to double down"); |
| 1138 | rb->lcd_puts(0, 6, "LEFT to view scores"); |
| 1139 | rb->lcd_puts(0, 7, "RIGHT to save/resume"); |
| 1140 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1141 | rb->lcd_puts(0, 8, str); |
| 1142 | |
Jens Arnold | b701322 | 2007-07-27 09:57:27 +0000 | [diff] [blame] | 1143 | #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ |
| 1144 | (CONFIG_KEYPAD == IPOD_3G_PAD) || \ |
| 1145 | (CONFIG_KEYPAD == IPOD_1G2G_PAD) |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1146 | #if LCD_WIDTH >=176 |
| 1147 | rb->lcd_puts(0, 2, "SELECT to start & to hit"); |
| 1148 | rb->lcd_puts(0, 3, "MENU to exit"); |
| 1149 | rb->lcd_puts(0, 4, ">>| to stay & to view highscores"); |
| 1150 | rb->lcd_puts(0, 5, "|<< to double down"); |
| 1151 | rb->lcd_puts(0, 6, "PLAY to save/resume"); |
| 1152 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1153 | rb->lcd_puts(0, 7, str); |
| 1154 | #else |
| 1155 | rb->lcd_puts(0, 2, "SELECT to start & to "); |
| 1156 | rb->lcd_puts(0, 3, " hit"); |
| 1157 | rb->lcd_puts(0, 4, "MENU to exit"); |
| 1158 | rb->lcd_puts(0, 5, ">>| to stay & to view "); |
| 1159 | rb->lcd_puts(0, 6, " highscores"); |
| 1160 | rb->lcd_puts(0, 7, "|<< to double down"); |
| 1161 | rb->lcd_puts(0, 8, "PLAY to save/resume"); |
| 1162 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1163 | rb->lcd_puts(0, 9, str); |
| 1164 | #endif |
Jens Arnold | 85a226d | 2007-03-16 23:02:39 +0000 | [diff] [blame] | 1165 | #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1166 | rb->lcd_puts(0, 2, "PLAY to start to hit"); |
| 1167 | rb->lcd_puts(0, 3, "POWER to exit"); |
| 1168 | rb->lcd_puts(0, 4, "SELECT to hit"); |
| 1169 | rb->lcd_puts(0, 5, "REC to stay"); |
| 1170 | rb->lcd_puts(0, 6, "PLAY to double down"); |
| 1171 | rb->lcd_puts(0, 7, "RIGHT to view highscores "); |
| 1172 | rb->lcd_puts(0, 8, "DOWN to save/resume"); |
| 1173 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1174 | rb->lcd_puts(0, 9, str); |
| 1175 | #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD |
| 1176 | rb->lcd_puts(0, 2, "AB to start & to"); |
| 1177 | rb->lcd_puts(0, 3, " stay"); |
| 1178 | rb->lcd_puts(0, 4, "EQ to hit"); |
| 1179 | rb->lcd_puts(0, 5, "PLAY to exit"); |
| 1180 | rb->lcd_puts(0, 6, "CLICK to double down"); |
| 1181 | rb->lcd_puts(0, 7, "& to view highscores"); |
| 1182 | rb->lcd_puts(0, 8, "AB+EQ to save/resume"); |
| 1183 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1184 | rb->lcd_puts(0, 9, str); |
| 1185 | #elif CONFIG_KEYPAD == GIGABEAT_PAD |
| 1186 | rb->lcd_puts(0, 2, "POWER to start"); |
| 1187 | rb->lcd_puts(0, 3, "A to exit"); |
| 1188 | rb->lcd_puts(0, 4, "VOL+ to hit"); |
| 1189 | rb->lcd_puts(0, 5, "VOL- to stay"); |
| 1190 | rb->lcd_puts(0, 6, "CENTER to double down"); |
| 1191 | rb->lcd_puts(0, 6, "RIGHT to view highscores "); |
| 1192 | rb->lcd_puts(0, 8, "MENU to save/resume"); |
| 1193 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1194 | rb->lcd_puts(0, 9, str); |
| 1195 | #elif (CONFIG_KEYPAD == SANSA_E200_PAD) |
| 1196 | rb->lcd_puts(0, 2, "SELECT to start & to hit"); |
| 1197 | rb->lcd_puts(0, 3, "POWER to exit"); |
| 1198 | rb->lcd_puts(0, 4, "RIGHT to stay"); |
| 1199 | rb->lcd_puts(0, 5, "LEFT to double down"); |
| 1200 | rb->lcd_puts(0, 6, "REC to save/resume"); |
| 1201 | rb->lcd_puts(0, 7, "UP to view scores"); |
| 1202 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1203 | rb->lcd_puts(0, 8, str); |
Marianne Arnold | 294a4c0 | 2007-10-16 20:08:19 +0000 | [diff] [blame] | 1204 | #elif (CONFIG_KEYPAD == SANSA_C200_PAD) |
| 1205 | rb->lcd_puts(0, 2, "SELECT to start & to hit"); |
| 1206 | rb->lcd_puts(0, 3, "POWER to exit"); |
| 1207 | rb->lcd_puts(0, 4, "RIGHT to stay"); |
| 1208 | rb->lcd_puts(0, 5, "LEFT to double down"); |
| 1209 | rb->lcd_puts(0, 6, "DOWN to save/resume"); |
| 1210 | rb->lcd_puts(0, 7, "REC to view scores"); |
| 1211 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1212 | rb->lcd_puts(0, 9, str); |
Jens Arnold | 8bfefe9 | 2008-03-23 08:26:42 +0000 | [diff] [blame] | 1213 | #elif CONFIG_KEYPAD == IAUDIO_M3_PAD |
| 1214 | rb->lcd_puts(0, 2, "PLAY to start & to"); |
| 1215 | rb->lcd_puts(0, 3, " hit"); |
| 1216 | rb->lcd_puts(0, 4, "REC to exit"); |
| 1217 | rb->lcd_puts(0, 5, "FF to stay"); |
| 1218 | rb->lcd_puts(0, 6, "REW to double down"); |
| 1219 | rb->lcd_puts(0, 7, "MODE to save/resume"); |
| 1220 | rb->lcd_puts(0, 8, "MENU to view scores"); |
| 1221 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1222 | rb->lcd_puts(0, 10, str); |
Rob Purchase | 297e050 | 2008-04-27 15:30:19 +0000 | [diff] [blame] | 1223 | #elif CONFIG_KEYPAD == COWOND2_PAD |
| 1224 | rb->lcd_puts(0, 6, "POWER to exit"); |
| 1225 | rb->lcd_puts(0, 7, "MINUS to double down"); |
| 1226 | rb->lcd_puts(0, 8, "MENU to view scores"); |
| 1227 | rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); |
| 1228 | rb->lcd_puts(0, 10, str); |
| 1229 | #endif |
| 1230 | |
| 1231 | #ifdef HAVE_TOUCHPAD |
| 1232 | rb->lcd_puts(0, 2, "LCD CENTRE to start & to hit"); |
| 1233 | rb->lcd_puts(0, 3, "LCD BOTTOMLEFT to stay"); |
| 1234 | rb->lcd_puts(0, 4, "LCD BOTTOMRIGHT to save/resume"); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1235 | #endif |
| 1236 | } else { |
| 1237 | rb->snprintf(str, 12, "%s", "High Scores"); |
| 1238 | rb->lcd_getstringsize(str, &w, &h); |
| 1239 | rb->lcd_putsxy((LCD_WIDTH-w)/2, 0, str); |
| 1240 | |
| 1241 | /* print high scores */ |
| 1242 | for(i=0; i<NUM_SCORES; i++) { |
| 1243 | rb->snprintf(str, 14, "#%02d: $%d", i+1, bj->highscores[i]); |
| 1244 | rb->lcd_puts(0, i+1, str); |
| 1245 | } |
| 1246 | } |
| 1247 | |
| 1248 | rb->lcd_update(); |
| 1249 | |
| 1250 | /* handle menu button presses */ |
| 1251 | button = rb->button_get(true); |
| 1252 | |
| 1253 | switch(button) { |
| 1254 | case BJACK_START: /* start playing */ |
| 1255 | breakout = true; |
| 1256 | break; |
| 1257 | |
| 1258 | case BJACK_QUIT: /* quit program */ |
| 1259 | if(showscores) { |
| 1260 | showscores = 0; |
| 1261 | break; |
| 1262 | } |
| 1263 | return BJ_QUIT; |
| 1264 | |
| 1265 | case BJACK_RESUME:/* resume game */ |
| 1266 | if(!blackjack_loadgame(bj)) { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1267 | rb->splash(HZ*2, "Nothing to resume"); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1268 | } else { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1269 | rb->splash(HZ*2, "Loading..."); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1270 | breakout = true; |
| 1271 | } |
| 1272 | break; |
| 1273 | |
| 1274 | case BJACK_SCORES:/* toggle high scores */ |
| 1275 | showscores = !showscores; |
| 1276 | break; |
| 1277 | |
| 1278 | default: |
| 1279 | if(rb->default_event_handler_ex(button, blackjack_callback, |
| 1280 | (void*) bj) == SYS_USB_CONNECTED) |
| 1281 | return BJ_USB; |
| 1282 | break; |
| 1283 | } |
| 1284 | |
| 1285 | if(breakout) break; |
| 1286 | } |
| 1287 | |
| 1288 | return(0); |
| 1289 | } |
| 1290 | |
| 1291 | /***************************************************************************** |
| 1292 | * blackjack() is the main game subroutine, it returns the final game status. |
| 1293 | ******************************************************************************/ |
| 1294 | static int blackjack(struct game_context* bj) { |
| 1295 | int button; |
| 1296 | unsigned int w, h, temp_var, done = 0, todo = 1; |
| 1297 | signed int temp; |
| 1298 | bool breakout = false; |
| 1299 | bool dbl_down = false; |
| 1300 | |
| 1301 | /* don't resume by default */ |
| 1302 | bj->resume = false; |
| 1303 | |
| 1304 | /******************** |
| 1305 | * menu * |
| 1306 | ********************/ |
| 1307 | temp_var = blackjack_menu(bj); |
| 1308 | if (temp_var == BJ_QUIT || temp_var == BJ_USB) |
| 1309 | return temp_var; |
| 1310 | |
| 1311 | |
| 1312 | /******************** |
| 1313 | * init * |
| 1314 | ********************/ |
| 1315 | blackjack_init(bj); |
| 1316 | bj->current_bet=10; |
| 1317 | |
| 1318 | /******************** |
| 1319 | * play * |
| 1320 | ********************/ |
| 1321 | |
| 1322 | /* check for resumed game */ |
| 1323 | if(bj->resume) { |
| 1324 | bj->resume = false; |
| 1325 | redraw_board(bj); |
| 1326 | if (bj->split_status == 2) { |
| 1327 | todo=2; |
| 1328 | player_x = bj->num_player_cards[0] * 10 + 4; |
| 1329 | } |
| 1330 | else if (bj->split_status == 3) { |
| 1331 | player_x = bj->num_player_cards[1] * 10 + LCD_WIDTH/2 + 4; |
| 1332 | todo=2; |
| 1333 | done=1; |
| 1334 | } |
| 1335 | |
| 1336 | } |
| 1337 | else { |
| 1338 | bj->player_money = 1000; |
| 1339 | blackjack_get_bet(bj); |
| 1340 | if (bj->current_bet == 0) |
| 1341 | return BJ_QUIT; |
| 1342 | rb->lcd_clear_display(); |
| 1343 | deal_init_cards(bj); |
| 1344 | blackjack_drawtable(bj); |
| 1345 | } |
| 1346 | |
| 1347 | rb->lcd_update(); |
| 1348 | |
| 1349 | breakout = false; |
| 1350 | |
| 1351 | while(true){ |
| 1352 | if(bj->player_total == 21 && bj->num_player_cards[0] == 2) { |
| 1353 | bj->is_blackjack = true; |
| 1354 | bj->end_hand = true; |
| 1355 | finish_game(bj); |
| 1356 | } |
| 1357 | else if(bj->dealer_cards[1].is_soft_ace && !breakout && |
| 1358 | !bj->asked_insurance) { |
| 1359 | temp_var = insurance(bj); |
| 1360 | if (bj->dealer_total == 21) { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1361 | rb->splash(HZ, "Dealer has blackjack"); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1362 | bj->player_money += temp_var; |
| 1363 | bj->end_hand = true; |
| 1364 | breakout = true; |
| 1365 | redraw_board(bj); |
| 1366 | finish_game(bj); |
| 1367 | } |
| 1368 | else { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1369 | rb->splash(HZ, "Dealer does not have blackjack"); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1370 | bj->player_money -= temp_var; |
| 1371 | breakout = true; |
| 1372 | redraw_board(bj); |
| 1373 | rb->lcd_update(); |
| 1374 | } |
| 1375 | } |
| 1376 | if(bj->split_status == 0 && |
| 1377 | bj->player_cards[0][0].num == bj->player_cards[0][1].num) { |
| 1378 | split(bj); |
| 1379 | redraw_board(bj); |
| 1380 | rb->lcd_update_rect(0, LCD_HEIGHT/2, LCD_WIDTH, LCD_HEIGHT/2); |
| 1381 | if (bj->split_status == 2) { |
| 1382 | todo++; |
| 1383 | player_x = bj->num_player_cards[0] * 10 + 4; |
| 1384 | } |
| 1385 | } |
| 1386 | |
| 1387 | while(done < todo) { |
| 1388 | button = rb->button_get(true); |
| 1389 | |
| 1390 | switch(button) { |
| 1391 | case BJACK_HIT: |
| 1392 | NEXT_CARD = new_card(); |
| 1393 | bj->player_total += NEXT_CARD.value; |
| 1394 | draw_card(NEXT_CARD, true, player_x, player_y); |
| 1395 | bj->num_player_cards[done]++; |
| 1396 | if (bj->num_player_cards[done] == MAX_CARDS + 1) { |
| 1397 | redraw_board(bj); |
| 1398 | rb->lcd_update_rect(0, LCD_HEIGHT/2, LCD_WIDTH, |
| 1399 | LCD_HEIGHT/2); |
| 1400 | } |
| 1401 | else if (bj->num_player_cards[done]>MAX_CARDS || todo > 1) { |
| 1402 | rb->lcd_update_rect(player_x, player_y, CARD_WIDTH+2, |
| 1403 | CARD_HEIGHT+2); |
| 1404 | player_x += 10; |
| 1405 | } |
| 1406 | else { |
| 1407 | rb->lcd_update_rect(player_x, player_y, CARD_WIDTH+2, |
| 1408 | CARD_HEIGHT+2); |
| 1409 | player_x += CARD_WIDTH + 4; |
| 1410 | } |
| 1411 | update_total(bj); |
| 1412 | |
| 1413 | break; |
| 1414 | case BJACK_STAY: |
| 1415 | bj->end_hand = true; |
| 1416 | break; |
| 1417 | case BJACK_DOUBLEDOWN: |
| 1418 | if ((signed int)bj->current_bet * 2 < bj->player_money + 1 && |
| 1419 | bj->num_player_cards[0]==2 && todo==1) { |
| 1420 | double_down(bj); |
| 1421 | dbl_down = true; |
| 1422 | if (bj->player_total < 22) { |
| 1423 | bj->end_hand = true; |
| 1424 | finish_game(bj); |
| 1425 | } |
| 1426 | } |
| 1427 | else if((signed int)bj->current_bet * 2 > bj->player_money) { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1428 | rb->splash(HZ, "Not enough money to double down."); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1429 | redraw_board(bj); |
| 1430 | rb->lcd_update(); |
| 1431 | } |
| 1432 | break; |
| 1433 | case BJACK_RESUME: /* save and end game */ |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1434 | rb->splash(HZ, "Saving game..."); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1435 | blackjack_savegame(bj); |
| 1436 | /* fall through to BJACK_QUIT */ |
| 1437 | |
| 1438 | case BJACK_QUIT: |
| 1439 | return BJ_END; |
| 1440 | } |
| 1441 | |
| 1442 | while (bj->player_total > 21 && !bj->end_hand) { |
| 1443 | temp = check_for_aces(bj->player_cards[done], |
| 1444 | bj->num_player_cards[done]); |
| 1445 | if(temp != -1) { |
| 1446 | bj->player_cards[done][temp].is_soft_ace = false; |
| 1447 | bj->player_total -= 10; |
| 1448 | update_total(bj); |
| 1449 | if (dbl_down) { |
| 1450 | bj->end_hand = true; |
| 1451 | finish_game(bj); |
| 1452 | } |
| 1453 | } |
| 1454 | else |
| 1455 | bj->end_hand = true; |
| 1456 | } |
| 1457 | |
| 1458 | if (bj->end_hand) { |
| 1459 | done++; |
| 1460 | if(todo > 1) { |
| 1461 | if (done == 2) { |
| 1462 | temp = bj->player_total; |
| 1463 | bj->player_total = temp_var; |
| 1464 | temp_var = temp; |
| 1465 | finish_game(bj); |
| 1466 | rb->lcd_getstringsize(" Split 1 ", &w, &h); |
| 1467 | rb->lcd_putsxy(LCD_WIDTH/2-w/2, LCD_HEIGHT/2-3*h/2, |
| 1468 | " Split 1 "); |
| 1469 | rb->lcd_update_rect(LCD_WIDTH/2-w/2, LCD_HEIGHT/2-3*h/2, |
| 1470 | w,h); |
| 1471 | bj->current_bet /= 2; |
| 1472 | rb->lcd_update_rect(LCD_WIDTH/2-w/2, LCD_HEIGHT/2-3*h/2, |
| 1473 | w,h); |
| 1474 | rb->sleep(HZ*2); |
| 1475 | bj->player_total = temp_var; |
| 1476 | finish_game(bj); |
| 1477 | rb->lcd_getstringsize(" Split 2 ", &w, &h); |
| 1478 | rb->lcd_putsxy(LCD_WIDTH/2-w/2, LCD_HEIGHT/2-3*h/2, |
| 1479 | " Split 2 "); |
| 1480 | rb->lcd_update_rect(LCD_WIDTH/2-w/2, LCD_HEIGHT/2-3*h/2, |
| 1481 | w,h); |
| 1482 | rb->sleep(HZ*2); |
| 1483 | } |
| 1484 | else { |
| 1485 | bj->end_hand = false; |
| 1486 | bj->split_status = 3; |
| 1487 | temp_var = bj->player_total; |
| 1488 | bj->player_total = bj->player_cards[1][0].value; |
| 1489 | update_total(bj); |
| 1490 | redraw_board(bj); |
| 1491 | player_x += 10; |
| 1492 | rb->lcd_update(); |
| 1493 | } |
| 1494 | } |
| 1495 | else |
| 1496 | finish_game(bj); |
| 1497 | } |
| 1498 | } |
| 1499 | |
| 1500 | if (bj->player_money < 10) { |
| 1501 | rb->sleep(HZ); |
| 1502 | return BJ_LOSE; |
| 1503 | } |
| 1504 | |
| 1505 | if (bj->end_hand) { /* If hand is over */ |
| 1506 | if (play_again() != 0) /* User wants to quit */ |
| 1507 | return BJ_END; |
| 1508 | else { /* User keeps playing */ |
| 1509 | breakout = false; |
| 1510 | redraw_board(bj); |
| 1511 | if(dbl_down) { |
| 1512 | bj->current_bet /= 2; |
| 1513 | dbl_down = false; |
| 1514 | } |
| 1515 | done = 0; |
| 1516 | todo = 1; |
| 1517 | blackjack_init(bj); |
| 1518 | blackjack_get_bet(bj); |
| 1519 | if (bj->current_bet == 0) |
| 1520 | return BJ_END; |
| 1521 | deal_init_cards(bj); |
| 1522 | blackjack_drawtable(bj); |
| 1523 | rb->lcd_update(); |
| 1524 | } |
| 1525 | } |
| 1526 | } |
| 1527 | /* Never reached */ |
| 1528 | return PLUGIN_OK; |
| 1529 | } |
| 1530 | |
| 1531 | /***************************************************************************** |
| 1532 | * plugin entry point. |
| 1533 | ******************************************************************************/ |
Steve Bavin | 6526577 | 2008-05-13 09:57:56 +0000 | [diff] [blame] | 1534 | enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter) |
| 1535 | { |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1536 | struct game_context bj; |
| 1537 | bool exit = false; |
| 1538 | unsigned int position; |
| 1539 | char str[19]; |
| 1540 | |
| 1541 | (void)parameter; |
| 1542 | rb = api; |
Nils Wallménius | c7f9ca4 | 2007-06-13 15:35:07 +0000 | [diff] [blame] | 1543 | |
Tom Ross | 541c2f0 | 2007-01-27 20:42:04 +0000 | [diff] [blame] | 1544 | #if LCD_DEPTH > 1 |
| 1545 | rb->lcd_set_backdrop(NULL); |
| 1546 | #endif |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1547 | |
| 1548 | /* load high scores */ |
| 1549 | blackjack_loadscores(&bj); |
| 1550 | |
| 1551 | rb->lcd_setfont(FONT_SYSFIXED); |
| 1552 | |
| 1553 | while(!exit) { |
| 1554 | switch(blackjack(&bj)){ |
| 1555 | case BJ_LOSE: |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1556 | rb->splash(HZ, "Not enough money to continue"); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1557 | /* fall through to BJ_END */ |
| 1558 | |
| 1559 | case BJ_END: |
| 1560 | if(!bj.resume) { |
| 1561 | if((position = blackjack_recordscore(&bj))) { |
| 1562 | rb->snprintf(str, 19, "New high score #%d!", position); |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1563 | rb->splash(HZ*2, str); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1564 | } |
| 1565 | } |
| 1566 | break; |
| 1567 | |
| 1568 | case BJ_USB: |
| 1569 | rb->lcd_setfont(FONT_UI); |
| 1570 | return PLUGIN_USB_CONNECTED; |
| 1571 | |
| 1572 | case BJ_QUIT: |
| 1573 | if(bj.dirty) { |
Jens Arnold | 4d6374c | 2007-03-16 21:56:08 +0000 | [diff] [blame] | 1574 | rb->splash(HZ, "Saving high scores..."); |
Tom Ross | 913fea2 | 2007-01-16 21:05:15 +0000 | [diff] [blame] | 1575 | blackjack_savescores(&bj); |
| 1576 | } |
| 1577 | exit = true; |
| 1578 | break; |
| 1579 | |
| 1580 | default: |
| 1581 | break; |
| 1582 | } |
| 1583 | } |
| 1584 | |
| 1585 | rb->lcd_setfont(FONT_UI); |
| 1586 | return PLUGIN_OK; |
| 1587 | } |