1. 5a4b7c3 MPIO HD300 simulator. FS#11796 by Michael Leslie by Marcin Bukat · 14 years ago
  2. 2c24160 Get rid of get_user_file_path and do the path handling in wrappers for open() and friends. by Thomas Martitz · 14 years ago
  3. 0f274ac Fix player sim yellow by Thomas Martitz · 14 years ago
  4. 1ce7ba4 Make the %tr (radio RSSI) tag work as a bar tag or as a conditional. by Jonathan Gordon · 14 years ago
  5. 440d39a MPIO HD200 - Put key hints on simulator graphic by Marcin Bukat · 14 years ago
  6. 650a294 MPIO HD200: fix red (I missed bootloader and simulator when renaming buttons) by Marcin Bukat · 14 years ago
  7. 56c4e9f Separate mas35xx lowlevel stuff. Move SH specific bits to target tree. FS#11189 by me. by Marcin Bukat · 14 years ago
  8. c8dfe05 HDD6330: add the simulator. by Szymon Dziok · 14 years ago
  9. c85ff1c fix button maps and assign some buttons for uisimulator. by Teruaki Kawashima · 14 years ago
  10. 0d4585b Extend lc_open() to also being able to load overlay plugins. by Thomas Martitz · 14 years ago
  11. ded525e Revert r27972 to fix FS#11610 (but in a way android builds still work). by Thomas Martitz · 14 years ago
  12. 89dcb1c fix red. by Thomas Martitz · 14 years ago
  13. e22aa75 Cleanup io.c a bit. by Thomas Martitz · 14 years ago
  14. be17fff Move comment by Thomas Martitz · 14 years ago
  15. f8381d9 Android: don't compile stubs.c and kill off libuisimulator entirely. by Thomas Martitz · 14 years ago
  16. f05cdc4 Android: don't compile powermgmt-sim.c by Thomas Martitz · 14 years ago
  17. c00fbc4 Android: Don't compile sim_tasks.c by Thomas Martitz · 14 years ago
  18. a4264eb Redo previous commit to not break android builds. by Thomas Martitz · 14 years ago
  19. 6eaab4d Ged rid of uisimulator/common/io.c for android builds. by Thomas Martitz · 14 years ago
  20. 2c2e261 Use system headers a bit more: use host's fcntl.h for O_RDONLY etc. by Thomas Martitz · 14 years ago
  21. 194174a 2nd try: Introduce a small api for loading code (codecs,plugins) from disk/memory. by Thomas Martitz · 14 years ago
  22. 97d2a6e Revert "Introduce a small api for loading code (codecs,plugins) from disk/memory." by Thomas Martitz · 14 years ago
  23. 73f057b Introduce a small api for loading code (codecs,plugins) from disk/memory. by Thomas Martitz · 14 years ago
  24. aaa1636 Move to a proper sdl key config instead of using the d2 pad. make the mouse wheel work, middle click is "select" and right click is "back" by Jonathan Gordon · 14 years ago
  25. 240923a Rockbox as an application: Commit current Android port progress. by Thomas Martitz · 14 years ago
  26. 9c0b247 Rockbox as an application: add get_user_file_path(). by Thomas Martitz · 14 years ago
  27. 57613ea Rename/change SIMVER to APP_TYPE in the Makefiles. by Thomas Martitz · 14 years ago
  28. 31b5c47 Rockbox as an application: Add an 320x240 SDL application target. by Thomas Martitz · 14 years ago
  29. 3982f1e Simulator: build recording code by Rafaël Carré · 14 years ago
  30. b8286d4 Move -Wl,-z,defs to GLOBAL_LDOPTS (instead of GCCOPTS), to avoid noise in older gcc output when not linking by Frank Gevaerts · 14 years ago
  31. 0fef85e HD200 - improve keymap in simulator by Marcin Bukat · 14 years ago
  32. 251b62d sim_icons.c is actually only for charcell display simulation. by Thomas Martitz · 14 years ago
  33. 8d3dbb8 make the sim build the skin lib also by Jonathan Gordon · 14 years ago
  34. b2302e4 Fix remaining reds. by Thomas Martitz · 15 years ago
  35. 19ac345 Fix most reds, I have no idea what's wrong with the gigabeats (yet). by Thomas Martitz · 15 years ago
  36. 59d2603 Move target-simulating specific keymaps out of button-sdl.c into a file per by Thomas Martitz · 15 years ago
  37. 5d236b2 Generate C file / header for svn version string by Rafaël Carré · 15 years ago
  38. ba46c88 rtc_enable_alarm() needs no return value by Rafaël Carré · 15 years ago
  39. 279ce89 uisimulator/sdl only contains bitmaps, rename to 'bitmaps' by Rafaël Carré · 15 years ago
  40. 6cbc701 Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target. by Thomas Martitz · 15 years ago
  41. 3d0cee8 - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. by Thomas Martitz · 15 years ago
  42. 80d0d15 Gigabeat S: Fully enable access to hardware tone controls and 3-D effect feature. Under the hood, it's designated a hardware equalizer since it is one. Implement code framework for hardware EQ in general. Menu aspect is well abstracted and so the UI and strings can be changed around if taste doesn't quite suit. So far the emphasis is distinction of the UI labelling from the software EQ so that it's clear the settings are for a different thing. by Michael Sevakis · 15 years ago
  43. cc7457e Fix r25970 red and yellow *and* a bug uncovered for pp5002 where pcm_play_dma_start wasn't actually initializing the dma_play_data with the first buffer info (must've happened during pp502x DMA conversion). by Michael Sevakis · 15 years ago
  44. a5d8d21 fix the last of the reds, and make RDS tags actually work (and add them to the hardcoded radio skin) by Jonathan Gordon · 15 years ago
  45. e919b5d Fix disastrous variable shadowing, change casts to unsigned in (cygwin doesn't like mode_t there, and unsigned int should be equally correct) and check the correct bitmask in sim_open(). by Thomas Martitz · 15 years ago
  46. 55e4fe7 Fix the remaining reds. by Thomas Martitz · 15 years ago
  47. 50a6ca3 Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes). by Thomas Martitz · 15 years ago
  48. 0a1d7c2 Make open() posix compliant api-wise. A few calls (those with O_CREAT) need the additional optional mode parameter so add it. Impact for the core is almost zero, as open() is a wrapper macro for the real open function which doesn't take the variable parameter. by Thomas Martitz · 15 years ago
  49. c61e89c Make creat() posix compliant API-wise. Shouldn't affect the core as it's wrapped via a static inline. by Thomas Martitz · 15 years ago
  50. 054ddfd Make some internal things static, add logf line to sound.c by Jeffrey Goode · 15 years ago
  51. 6dab171 Add MPIO HD200 port - binary files by Marcin Bukat · 15 years ago
  52. b09d3ae Add MPIO HD200 port - changed files by Marcin Bukat · 15 years ago
  53. 7eaea74 Fix yellows by Thomas Martitz · 15 years ago
  54. 668bd34 Remove lots of simulator-speficic #ifdef'ing in sound.c to allow for DSP effects in the sims, e.g. for bass and treble (targets that do those effects in HW don't simulate using dsp). by Thomas Martitz · 15 years ago
  55. d9af87c Use API call instead of accessing a global variable for receiving the current thread. by Thomas Martitz · 15 years ago
  56. 43f3d83 Fuzev2: simulator by Rafaël Carré · 15 years ago
  57. b6c12a1 Submit FS#11065. Introduce a new system setting for en-/disabling the Line-out. For now only implemented on iPod Video. This allows to save power if the user does not use the player's Line-out. On iPod 5G the saving is ~0.5 mA. by Andree Buschmann · 15 years ago
  58. 181e0e0 Switch to using statvfs for simulated fat_size(). This makes io.c build on opensolaris, and also removes special ifdefing for freebsd and OS X. by Jens Arnold · 15 years ago
  59. 3908b89 UIsimulator: iAudio M3 remote keys add. by Yoshihisa Uchida · 15 years ago
  60. 9668883 Sansa Clip+: simulator by Rafaël Carré · 15 years ago
  61. f615fb4 Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard. by Frank Gevaerts · 15 years ago
  62. e9b3c90 FS#10954: fix rename under simulator by Alex Bennee by Amaury Pouly · 15 years ago
  63. a096061 Packard Bell Vibe 500: add the simulator by Szymon Dziok · 15 years ago
  64. b5e1a1c Fix red, moved around a bit to much. by Thomas Martitz · 15 years ago
  65. 6915340 Fix FS#10867 and a few more potential issues by imitate target scrollwheel behavior more (although that behavior is suboptimal imo). Also, default for maximum backlight brightness in the sim and move stuff into sim.h. by Thomas Martitz · 15 years ago
  66. f6eccb6 Simulator: Fix reds. by Tomer Shalev · 15 years ago
  67. e04f64b Simulator: Add key mappings for Cowon D2 by Tomer Shalev · 15 years ago
  68. f7237af Simulator: Make touchscreen targets usable on keyboards w/o numpad (laptops) by Tomer Shalev · 15 years ago
  69. 5cebdcd More tabs removed by Andree Buschmann · 15 years ago
  70. 5c4ef78 Simplify some expressions using the ? operator by Bertrik Sikken · 15 years ago
  71. 2392bb4 FS#10047 : Clipv2 by Rafaël Carré · 15 years ago
  72. 5d96c3b Enable backlight brightness in simulator by Maurus Cuelenaere · 15 years ago
  73. 47ddbaa Cowon D2: Rename COWOND2_PAD -> COWON_D2_PAD to match macro used in manual, and by Tomer Shalev · 15 years ago
  74. 1386519 A few more target rename fixes by Björn Stenberg · 15 years ago
  75. f443d02 FS#10711 by Martin Ritter fixes handling of the 'First Keypress Enables Backlight Only' setting in simulators by Nils Wallménius · 15 years ago
  76. ae22ef1 UISimulator - prevent multiple definition of usb_inserted when USB_NONE is defined by Michael Chicoine · 15 years ago
  77. 4b7de91 Simulator: change the fix around so that it applies to all scrollwheel targets. by Karl Kurbjun · 15 years ago
  78. 223eba7 Simulator: Fix scrollwheel targets without HAVE_WHEEL_ACCELERATION defined by Karl Kurbjun · 15 years ago
  79. 48960bf FS#10746 - Ondavx777 sim doesn't build: add device picture by Michael Chicoine · 15 years ago
  80. fb4921a Remove svn:executable from simulator UI by Maurus Cuelenaere · 15 years ago
  81. e508607 make the mini2440 simulator compile. by Dominik Wenger · 15 years ago
  82. b341f5d FS#10700 - Add --noremote option to simulator. by Steve Bavin · 15 years ago
  83. d85c3ec Convert lcd_activation callbacks to use the event system to allow for multiple parallel callbacks (for custom statusbar). by Thomas Martitz · 15 years ago
  84. a5c1ee5 Working Nano2G UI sim. UI-ipodnano2g.bmp courtesy of Marianne Arnold, based on her SVG for the manual. by Dave Chapman · 15 years ago
  85. 81ef39b Changes to make the Nano2G sim build. It is still missing a UI-ipodnano2g.bmp by Dave Chapman · 15 years ago
  86. 8b6161b Simulator: Fix scrollwheel targets. by Karl Kurbjun · 15 years ago
  87. a39be4b Fix red: Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  88. f7bd725 Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  89. 714b4aa Simulator buttons: Remove a hack and make brickmania work the same as on target. by Karl Kurbjun · 15 years ago
  90. 870b047 Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. by Bertrik Sikken · 15 years ago
  91. c8b87d7 FS#10569 RTC driver cleanup by Nils Wallménius · 15 years ago
  92. a305ca9 Change that include to " " style to allow for using SDL from custom installation pathes. by Thomas Martitz · 15 years ago
  93. d5797a6 Fix non-hold button and headphone detection target sims. by Thomas Martitz · 15 years ago
  94. ca85c40 Rework the simulators button reading to not implement it's own complete driver. by Thomas Martitz · 15 years ago
  95. 3f2e28b Sim: Add support for vertical stride. by Karl Kurbjun · 15 years ago
  96. 9680244 * Fix plugin keymaps for VX777 by Maurus Cuelenaere · 15 years ago
  97. 304c622 fix more red by Nils Wallménius · 15 years ago
  98. 47608e0 fix red by Nils Wallménius · 15 years ago
  99. 4f87976 Slight cleanup in lcd.h: kill fixme and remove useless include, add some includes elsewhere and add a stub for sims instead of ifdef by Nils Wallménius · 15 years ago
  100. 35ffefa M:Robe 500: Correct UI simulator. by Karl Kurbjun · 15 years ago