- 9d2929b Remove Win32 and X11 simulator sources. They've been deprecated for a while in favour of the SDL sim. Time to go. by Dan Everton · 18 years ago
- 9dc0e62 Patch #5731 by Barry Wardell: more iriver h10 work. Thanks! by Hristo Kovachev · 18 years ago
- e43b29d iriver H10 fixes by Barry by Daniel Stenberg · 18 years ago
- 8a7b916 Adjust the counter even higher so it should work quite stable now. by Miika Pekkarinen · 18 years ago
- 957bf22 Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel Zephir). by Miika Pekkarinen · 18 years ago
- 4222f6c Prevent the simulator SDL audio skipping under Linux. by Miika Pekkarinen · 18 years ago
- 05ddd9a X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. by Jens Arnold · 18 years ago
- c849219 Moved the X5 button driver to the target tree by Linus Nielsen Feltzing · 18 years ago
- 9051afa Contrast setting cleanup: * Only include contrast setting for targets where it's used. * Make lcd_default_contrast() a stub for simulators. by Jens Arnold · 18 years ago
- ebfb4f3 Bind F8 key to "on" button (usefull if you don't have a numpad) by Antoine Cellerier · 18 years ago
- 5aa017b Simulator: map ESC key to POWER button as a way to exit plugins. Patch #5681 by Rani Hod (RaeNye). by Peter D'Hoye · 18 years ago
- 25377db Simulator: two codecs may be loaded at same time if voice is enabled. by Hardeep Sidhu · 18 years ago
- ae0c1af Adjustments for simulating a backlight-modded Ondio. by Jens Arnold · 18 years ago
- 25f3860 Fix red playersim build on linux, and make it a bit less hackish. by Jens Arnold · 18 years ago
- 8325e0b Implemented screendump for the player sim. by Jens Arnold · 18 years ago
- 9cde770 Patch 5107 from Steve Bavin, enable locking on sdl sim, now mutexes actually MUT EX on the SDL sim by Brandon Low · 19 years ago
- 4c544b4 Fix greyscale iPod sims for new LCD format. by Jens Arnold · 19 years ago
- 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
- d0c65f7 Use correct sleep function in simulator queue wait. by Dan Everton · 19 years ago
- a70c6b9 Patch #4913 by David Rothenberger with some changes by me: add only backlight on first keypress to the lcd remotes, too. by Hristo Kovachev · 19 years ago
- da5fb18 New option: First keypress enables backlight only. Patch #2920 by Nicolas Pennequin. by Björn Stenberg · 19 years ago
- 738a584 Use correct types, which kills some AMD64 sim warnings. by Thom Johansen · 19 years ago
- 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
- 5b3e3e1 Fix some incorrectly declared functions in the sim. by Dan Everton · 19 years ago
- 5f40aac Don't pass NULL to dlclose. Stops the simulator crashing if there's a problem loading a plugin or codec. by Dan Everton · 19 years ago
- 4bd8715 Don't crash the simulator when the pcm callback runs out of data. by Jens Arnold · 19 years ago
- 4e96f7d make the enter key work again in the windows SDL sim by Marcoen Hirschberg · 19 years ago
- 38b7547 Simulators: Fix pointer size vs. int size problems (64bit hosts) in plugin loader and codec loader. by Jens Arnold · 19 years ago
- 342a7aa added the SDL BMP images, removed the x11 and win32 sources by Daniel Stenberg · 19 years ago
- b4ada86 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. by Jens Arnold · 19 years ago
- 4b9fbd1 Fix yellow H1x0 simulator builds. by Jens Arnold · 19 years ago
- 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
- 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
- 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
- 581b0f1 Remove two unused variables and fix a warning in the sim peak meter function. by Dan Everton · 19 years ago
- e376545 Make peak meter work in simulator for SWCODEC targets. by Dan Everton · 19 years ago
- 6876336 Fix yellow builds. by Jens Arnold · 19 years ago
- 4f54dbd Better (i.e. working) sound in the SDL sim in Windows. by Dan Everton · 19 years ago
- 37b15d3 Protect against text-mode files in Windows by using open() instead of creat() by Linus Nielsen Feltzing · 19 years ago
- 18e097c using --zoom with no number given defaults to 2 and no longer segfaults by Daniel Stenberg · 19 years ago
- 3945218 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option. by Dan Everton · 19 years ago
- efd7823 Re-commit bitmaps in binary mode by Dave Chapman · 19 years ago
- 65e47bf Remove bitmaps added in ASCII mode by Dave Chapman · 19 years ago
- abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
- 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
- 237d3c4 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. by Jens Arnold · 19 years ago
- 1064f01 Fix permissions of directories created in the sim. by Dan Everton · 19 years ago
- 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
- aef9e85 Fix palette generation and remote LCD update in SDL sim. by Dan Everton · 19 years ago
- 853085c Reverse scroll forwardd/back button mapping for iPod in the SDL sim. by Dan Everton · 19 years ago
- 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
- 436584f Add 4g grayscale support for the win32 sim by Dave Chapman · 19 years ago
- d66c0e5 Correct mutex locking order in runthread. Doesn't seem to fix anything though. by Dan Everton · 19 years ago
- 3898ded Fix remote not being shown when displaying background in the sim. by Dan Everton · 19 years ago
- b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
- ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
- 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
- 73a28d1 These files don't belong here. by Jens Arnold · 19 years ago
- a57608c Correct LCD background colours for b&w and greyscale SDL sims (SDL takes RGB while Win32 takes BGR) by Jens Arnold · 19 years ago
- fd428dd More SDL simulator LCD fixes. by Jens Arnold · 19 years ago
- b772a43 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2 by Linus Nielsen Feltzing · 19 years ago
- 3903807 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD by Linus Nielsen Feltzing · 19 years ago
- 621bcc2 The simulator should use the keypad period key, not the regular one by Linus Nielsen Feltzing · 19 years ago
- 9394175 Added iAudio X5 SDl sim image by Linus Nielsen Feltzing · 19 years ago
- e7c7d9b Bah, O_BINARY is of course Win32 only by Linus Nielsen Feltzing · 19 years ago
- 8599b07 Fixed the codec loading problem in the Win32 SDL simulator by Linus Nielsen Feltzing · 19 years ago
- 3f66e8e Ooops :-) by Linus Nielsen Feltzing · 19 years ago
- fc72c53 Patch #1417462 by Dan Everton - Improved SDL simulator by Linus Nielsen Feltzing · 19 years ago
- 60e8f4f First steps towards SDL sim for windows by Linus Nielsen Feltzing · 19 years ago
- 765e0f8 New kernel function, queue_delete(struct event_queue *q) by Linus Nielsen Feltzing · 19 years ago
- 4503b96 Fixed the red builds. by Miika Pekkarinen · 19 years ago
- acf7d5e more iAudio x5 adjustments by Matt v.d. Westhuizen (#1408980) by Daniel Stenberg · 19 years ago
- cedba88 Matt v.d. Westhuizen's iAudio X5 keypad adjustments by Daniel Stenberg · 19 years ago
- b8749fd New codec loader, using the same mechanism as the new plugin loader. API version numbering restarted for the new system. Uses the target ID from configure, so don't change that too often. * Fixed sim_plugin_load_ram() to truncate the tempfile. * Reduced plugin buffer size to 512KB for iriver and iPod. by Jens Arnold · 19 years ago
- a790277 Model & version check for simulator plugins. by Jens Arnold · 19 years ago
- bae4e2a Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me. by Dave Chapman · 19 years ago
- b855a9a Add button definitions for the iPod clickwheel by Dave Chapman · 19 years ago
- 130a027 make the x5 sim pass by Daniel Stenberg · 19 years ago
- a5750f8 More distinct grayscales in the H1x0 SDl simulator by Linus Nielsen Feltzing · 19 years ago
- 84e2528 Fix RGB565SWAPPED lcd output by Dave Chapman · 19 years ago
- 0e41998 SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third by Daniel Stenberg · 19 years ago
- 0dc63c1 Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be identical to the other 4G models by Dave Chapman · 19 years ago
- 060320b Fix red sim builds - add rtc_read_datetime and rtc_write_datetime functions for the simulator by Dave Chapman · 19 years ago
- 11b2ade Simplified yield() in the Win32 simulator. Now only hogs the CPU during playback, and playback doesn't stutter that much. by Magnus Holmgren · 19 years ago
- ee76cc3 silence picky gcc4 warnings by Daniel Stenberg · 19 years ago
- b715b71 Win32 simulator: Fixed tick timer simulation for windows implementations with low timer resolution (Win9x, wine). by Jens Arnold · 19 years ago
- 464b6a2 Added iPod Nano to win32 simulator. by Jens Arnold · 19 years ago
- a3766bf added the stubs for the hold buttons on H300 simulator by Kevin Ferrare · 19 years ago
- 74b6af9 Added multi-screen support for quickscreen (mostly rewritten from scratch) and USB screen ; just looking at the hour makes me think it could be buggy by Kevin Ferrare · 19 years ago
- f09b81f Properly added as binary. Replaced H300 image with smaller 8bit version. by Jens Arnold · 19 years ago
- 49a1b0b Removed for proper binary readdition. by Jens Arnold · 19 years ago
- 49a0a94 Win32 simulator now supports iPod Color. Fixed screendump() to correctly work for iPod simulators on big endian machines. Removed duplicate button definitions. by Jens Arnold · 19 years ago
- b51f7df Backlight handling: * Added 'Caption Backlight' and 'Backlight On When Charging' for the iriver remote LCD. * Enabled the backlight code for the simulator, and prepared backlight simulation. It's only a stub atm, writing messages to the console window. * Added tick task handling to the simulators for this to work. * Code cleanup in backlight.c, less dead code. by Jens Arnold · 19 years ago
- c6417b4 Win32 simulator: * Use a 16 bit display bitmap for 16bit target simulation. Simpler & faster this way. * Changed separate lcd_update() implementation into a simple call of lcd_update_rect() with the full rectangle. by Jens Arnold · 19 years ago
- 95c0032 repaired the h300 x11 sim build by Daniel Stenberg · 19 years ago
- 3be6cf1 16bit colour support (H300) for the win32 simulator. by Jens Arnold · 19 years ago
- f59df8b Placeholder definition for iPod keypad by Dave Chapman · 19 years ago
- fca0113 Define framebuffer for 16-bit displays by Dave Chapman · 19 years ago
- 48be8e6 X11 simulator: * Correctly redraw the window when it was destroyed by overlaying (X11 'Expose' event). * Simplified, corrected and unified redraw algorithm for main & remote bitmap display. by Jens Arnold · 19 years ago
- fc03c8e X11 simulator: Fixed margins and scaling (window zoom) for all simulated targets. by Jens Arnold · 19 years ago