1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. f02cba8 Code cleaning - remove some unnecessary defined(SIMULATOR) checks by Dave Chapman · 17 years ago
  3. 8e6e290 Factor first order shelving filter code out for easier reuse and replace the crossfeed filter with it. Crossfeed _should_ still sound the same, so please do tell if it doesn't. by Thom Johansen · 18 years ago
  4. deb69d2 Wrap filter_bishelf_coefs with HAVE_SW_TONE_CONTROLS to not waste bytes on targets that don't use it. by Thom Johansen · 18 years ago
  5. a7fabf0 Add software based bass/treble controls for targets which have no such functionality in hardware (currently only X5). They can also be used on any other SWCODEC target by adding #define HAVE_SW_TONE_CONTROLS in the relevant config-*.h file. Also remove some now unneeded zero checks when using get_replaygain_int(). Comments on sound quality are welcome as some parameters can still be fine-tuned. by Thom Johansen · 18 years ago
  6. 5f48e15 Optimise EQ coef calculation routines for both speed and size. Move now unneeded fsqrt function to plugin fixed point library in case it'll be needed. Move all fixed point helper macros to dsp.h. Added FRACMUL_SHL macro to facilitate high-precision shifting of 64 bit multiplies and remove rounding from macsr in main thread to make this work as intended. by Thom Johansen · 18 years ago
  7. 314f3b5 More static'ing, and a few fixes resulting from that. by Jens Arnold · 18 years ago
  8. 48b4ac3 Two more bits of precision for shelving EQ filters and some comment updates. Tested quite thoroughly, but as always with audio related commits: mind your ears. by Thom Johansen · 18 years ago
  9. 8238b49 New crossfeed complete with no volume reducing bugs. Feedback on all the by Thom Johansen · 18 years ago
  10. 5f9bd4f Make EQ work on 64 bit sims again. by Thom Johansen · 19 years ago
  11. e70a50c Fix the inaccurate frequency setting problems of the EQ due to by Thom Johansen · 19 years ago
  12. c00ec11 Further 64 bit related fixes. EQ should now work in AMD64 sim. by Thom Johansen · 19 years ago
  13. ea4ccb5 Samples should always be 32 bit on all platforms, so change most by Thom Johansen · 19 years ago
  14. 6244170 C implementation of eq filter. Allows equalizer to be used in the simulator. Code from preglow. by Dan Everton · 19 years ago
  15. fa9c5c0 Erronous comment. by Thom Johansen · 19 years ago
  16. 88abdd9 Add Equalizer configuration to Sound Settings menu. by Dan Everton · 19 years ago
  17. dd8cb8a Committed a little too much by Linus Nielsen Feltzing · 19 years ago
  18. 621bcc2 The simulator should use the keypad period key, not the regular one by Linus Nielsen Feltzing · 19 years ago
  19. 9b4b4d0 More sane fixed point format for Q parameter. by Thom Johansen · 19 years ago
  20. 98c37c7 Enable ARM EQ support. by Thom Johansen · 19 years ago
  21. 65721f0 Slight change of coef format. Removed erronous hard code of channel by Thom Johansen · 19 years ago
  22. a8cc6a7 Initial multi-band EQ support for software codec platforms. Now go start by Thom Johansen · 19 years ago