1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. 819a39a Fix Pacbox controls for D2 touchscreen by Rob Purchase · 16 years ago
  3. a74d150 Build the remaining plugins for Gigabeat S and straigten out the fake IRAM in the codecs and plugins. by Michael Sevakis · 16 years ago
  4. 297e050 FS#8708: D2/m:robe500 touchscreen keymaps by Andreas Mueller. by Rob Purchase · 16 years ago
  5. 554d7ed D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mueller, with some tweaks). by Rob Purchase · 17 years ago
  6. 38548c7 Build some more plugins for M:Robe most work, doom builds and runs if you use a hack - need to fix the user timer so that it works properly. by Karl Kurbjun · 17 years ago
  7. 1186c18 Adapt Pacbox for the Sansa's LCD - it was using the ipod Nano display routine before. by Dave Chapman · 17 years ago
  8. 85a226d Rename some macros to account for the recently added M5 port. No code changes. by Jens Arnold · 18 years ago
  9. a693481 Render at 30fps on the Gigabeat by Dave Chapman · 18 years ago
  10. 1767667 Improved Sansa keymappings for Pacbox, Solitaire and Star. From FS#6466 by Piotr Jafiszow by Daniel Ankers · 18 years ago
  11. 24f4a2a Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. by Barry Wardell · 18 years ago
  12. 3beaad8 Adjust Pacbox for H10 5GB screen (128x128). by Barry Wardell · 18 years ago
  13. 1e88be5 Barry Wardell's keymappings for H10 by Daniel Stenberg · 18 years ago
  14. 4ac150e Get rid of the redundant APPLE_* macros. * Fix wrong comments in lcd-ipod.c by Jens Arnold · 19 years ago
  15. 03627e0 More patches from Fredrik Öhrn - joystick2.diff (add support using buttons on the iriver remotes) and speedup.diff (more optimisations for Coldfire targets). by Dave Chapman · 19 years ago
  16. bfd2b86 Enable frame-rate control for all targets. Change the iPod Nano to display 30fps (the other targets are all aiming for 20fps, but are not yet achieving it) by Dave Chapman · 19 years ago
  17. ad8b24d Various improvements and code re-organisation: Optimised assembler LCD rendering function for the iPod 5G by me and an optimisations to the sprite drawing routines courtesy of stripwax (these improvements make pacbox almost realtime on the iPod 5G). MENU+SELECT now brings up the menu on the iPod instead of the hold switch. by Dave Chapman · 19 years ago