1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. 306acbd Reduce the info boxes height a little bit so the 3rd box fits again on Archos. * Use just 'Push' if the string 'Pushes' is too wide (Archos, M3, c200). by Jens Arnold · 16 years ago
  3. 4ee3fed Sokoban: enable the plugin for the c200. Invent a new, a bit more rockboxish colour scheme since the old one didn't work in the small size that was needed for the c200's screen. Also use these colours in existing bmps and add some in-between sizes (e.g. for the Nano and Gigabeat) to use the screen size as best as possible. Rename the existing colour bmps consistently. Remove the drawing code for monochrome screens and let them use the bitmap build system too. This also allows further simplifying the code and let the plugin retrieve the tilesize from the bitmap. by Marianne Arnold · 16 years ago
  4. 6526577 Plugin parameters should be const. by Steve Bavin · 16 years ago
  5. 297e050 FS#8708: D2/m:robe500 touchscreen keymaps by Andreas Mueller. by Rob Purchase · 16 years ago
  6. 33b785e allow the plugin playback control menu to be put in a viewport. by Jonathan Gordon · 16 years ago
  7. 5ca1539 the menu and list now accepts a parent viewport to draw in (and the menu can be told to not show status/button bars). This lays the groundwork to fix colour problems with plugin menus (see star.c for an example.) This hopefully fixes some button bar issues as well as theme problems. by Jonathan Gordon · 17 years ago
  8. 554d7ed D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mueller, with some tweaks). by Rob Purchase · 17 years ago
  9. 29361ab Adapt most single-file plugins to the M3 keypad and screen. It's still preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins. by Jens Arnold · 17 years ago
  10. d6c8b57 M:Robe 100: add button definition/bitmaps to plugins and enable compilation by Robert Kukla · 17 years ago
  11. 8215b34 Plugins now enabled and working for the Gigabeat S. by Will Robertson · 17 years ago
  12. fda7d72 Accept FS#5464 - organise the rocks directory. by Jonathan Gordon · 17 years ago
  13. b701322 Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet. by Jens Arnold · 17 years ago
  14. 189a5f8 Attempt red build fix. (/me crosses fingers) by Antoine Cellerier · 17 years ago
  15. 0cbb4cd Should fix X5/M5 compile errors. by Antoine Cellerier · 17 years ago
  16. ec7252c Some more sokoban changes from Sean Morrisey's FS #6702. (includes moving the default level file back to the previous filename) by Antoine Cellerier · 17 years ago
  17. f91d06d Apply FS #6702: More Sokoban Improvements. by Antoine Cellerier · 17 years ago
  18. a7168fe attempt to make the Gigabeat button mappings in the plugins more logical and in line with the mapping in rockbox itself by Marcoen Hirschberg · 17 years ago
  19. 85a226d Rename some macros to account for the recently added M5 port. No code changes. by Jens Arnold · 18 years ago
  20. 4d6374c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. by Jens Arnold · 18 years ago
  21. ffbdb25 Large Sokoban update, by Sean Morrisey (FS#6625). Some new features include effectively unlimited (several thousand) undos on any platform, a redo feature, improved level/move info, 'level completed' screen showing moves/pushes made, and cleaned up code (full list of changes at tracker entry). by Zakk Roberts · 18 years ago
  22. d64e626 Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats. by Dave Chapman · 18 years ago
  23. 24f4a2a Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. by Barry Wardell · 18 years ago
  24. 1e88be5 Barry Wardell's keymappings for H10 by Daniel Stenberg · 18 years ago
  25. 0e027bd To avoid having to use the main unit when accidentally launching a plugin from the remote, plugins now support remote quit by Kevin Ferrare · 18 years ago
  26. 7efedf7 Fix b&w LCD targets. by Antoine Cellerier · 18 years ago
  27. 1d7f806 Grayscale graphics for sokoban. (h1x0, ipod mini and ipod 4g) by Antoine Cellerier · 18 years ago
  28. 2c45097 Remove unneeded defines. by Antoine Cellerier · 18 years ago
  29. 40a92ea Scale and use color bitmaps on color lcd targets. by Antoine Cellerier · 18 years ago
  30. 67faac4 Fix bug #5298 - hard-code the background color in Sokoban to prevent everything else from being potentially unreadable (if the user has set a dark background color). by Zakk Roberts · 18 years ago
  31. fb4e384 More iPod 3G work from Seven Le Mesle by Dave Chapman · 19 years ago
  32. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  33. 568ac3e Button driver for iAudio X5 by Linus Nielsen Feltzing · 19 years ago
  34. ac22b06 Use symbolic name better and don't appear to crash on the You WIN screen by Brandon Low · 19 years ago
  35. 64fcd4c Level caching and screen size/color handling for sokoban from myself and Midgey34 by Brandon Low · 19 years ago
  36. cedba88 Matt v.d. Westhuizen's iAudio X5 keypad adjustments by Daniel Stenberg · 19 years ago
  37. a36b1d4 New plugin loader. Solves the crashes introduced with the .bss changes while keeping the small binary size. The model & api version check is now part of the plugin loader. Codecs are not yet adapted, but the old method still works for them. Simulator plugins are not (yet) version-checked. API version numbering restarted, as this is an all-new system. Uses the target ID from configure, so don't change that too often. by Jens Arnold · 19 years ago
  38. 0dc63c1 Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be identical to the other 4G models by Dave Chapman · 19 years ago
  39. 54d44c8 iPod: Initial attempt at button mappings for plugins. All plugins now compile, but more work is needed with the more complex ones to make them iPod friendly by Dave Chapman · 19 years ago
  40. 5b2cba1 Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition. by Jens Arnold · 19 years ago
  41. 79442c8 Sokoban: Use greyscale for walls, proper scaling of the player graphic, show button assignments on iriver. by Jens Arnold · 19 years ago
  42. 01377e2 Hristo Kovachev's keypad fixes for the H300 build by Daniel Stenberg · 19 years ago
  43. 04daef1 First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display. by Jens Arnold · 19 years ago
  44. fd71c2f Moved the Sokoban levels to .rockbox/rocks by Linus Nielsen Feltzing · 19 years ago
  45. 8c82d81 Sokoban: Made the walls dithered again. Code policing, removed tab chars. by Jens Arnold · 20 years ago
  46. 274e5c2 Killed a warning by Linus Nielsen Feltzing · 20 years ago
  47. 4766863 Sokoban adapted to the iRiver H1xx display by Michiel van der Kolk by Linus Nielsen Feltzing · 20 years ago
  48. 6700ad8 adapted to build on iRiver by Daniel Stenberg · 20 years ago
  49. b8c9a0c Plugin fixes: Correct button name for MODE key in help texts, conforming to the manual & wiki documentation (Ondio plugins). Alternate image is selected with MINUS, not MENU (rockbox_flash for player). Shortened some help lines that didn't fit on the display with the default font (solitaire). Fixed a number of typos. by Jens Arnold · 20 years ago
  50. e35a658 Plugin rework 2: (all) Compile-time keyboard configuration, for Ondio adaption. (all) Now using the default event handler, standard placement is now in switch() default case. (minesweeper,pong,snake,snake2) added USB handling. (mandelbrot,mosaique) Fixed return value. (minesweeper) fast moving with button repeat. (oscillograph) Fixed cleanup in USB case. by Jens Arnold · 20 years ago
  51. 0a6acd5 use the new path to the levels file, the daily build of tomorrow will make by Daniel Stenberg · 20 years ago
  52. 1afa395 The splash() function's second argument (keymask) is now removed, as it by Daniel Stenberg · 21 years ago
  53. ba371fb Added plugin loader. Moved games, demos and the text viewer to loadable plugins. Copy your *.rock files to /.rockbox/rocks/ by Björn Stenberg · 21 years ago