1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. 0509914 Enable nocache sections using the linker. PP5022/4 must use SW_CORELOCK now with shared variables in DRAM (it seems swp(b) is at least partially broken on all PP or I'm doing something very wrong here :\). For core-shared data use SHAREDBSS/DATA_ATTR. NOCACHEBSS/DATA_ATTR is available whether or not single core is forced for static peripheral-DMA buffer allocation without use of the UNCACHED_ADDR macro in code and is likely useful on a non-PP target with a data cache (although not actually enabled in config.h and the .lds's in this commit). by Michael Sevakis · 17 years ago
  3. 4fd2774 Correct some windows line endings back to unix. by Nicolas Pennequin · 17 years ago
  4. c9df8fd The const police raid playback.c, should be no change to behaviour. by Steve Bavin · 17 years ago
  5. 27cf677 Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. by Michael Sevakis · 17 years ago
  6. a9d73e5 A final queue_post in voice_stop via. talk_force_shutup can try stopping PCM too late and interfere PCM playback after plugins init IRAM or calling audio_get_buffer. Send the NULL message to the voice thread to ensure all messages are done. by Michael Sevakis · 17 years ago
  7. 91c35ff Attempt at fixing the statusbar showing up late in some screens and circumstances. by Thom Johansen · 17 years ago
  8. 686b114 Have voice_wait wait for the PCM buffer to drain. It can only do this if by Stéphane Doyon · 17 years ago
  9. 5076723 Don't do lookahead skipping when stringing voice clips together. by Thom Johansen · 17 years ago
  10. 72df71a speex voice: Detect the end of a clip the right way. by Michael Sevakis · 17 years ago
  11. fadbf0a Make threads responsible for explicit cancellation of their own boosted status. Sleeping and timeouts will no longer cancel it. by Michael Sevakis · 17 years ago
  12. d6f2a54 Make sure initial menu item is voiced at startup. Voice thread must wait for the audio thread to finish initializing hardware. A known issue at speex commit time (perhaps only by myself ;). The behavioral refinement time begins. by Michael Sevakis · 17 years ago
  13. 34e7fdb The voice thread needs a tad bit more stack. by Jens Arnold · 17 years ago
  14. e8d81f9 Fix some sim warnings. by Michael Sevakis · 17 years ago
  15. 99617d7 Make speex the new voice format for SWCODEC targets (non-Archos). Remove codec swapping and build speex voice decoding directly into the core binary. by Michael Sevakis · 17 years ago