1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. 957bf22 Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel Zephir). by Miika Pekkarinen · 18 years ago
  3. 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
  4. 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
  5. b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
  6. ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
  7. 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
  8. fd428dd More SDL simulator LCD fixes. by Jens Arnold · 19 years ago
  9. b772a43 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2 by Linus Nielsen Feltzing · 19 years ago
  10. 3903807 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD by Linus Nielsen Feltzing · 19 years ago
  11. fc72c53 Patch #1417462 by Dan Everton - Improved SDL simulator by Linus Nielsen Feltzing · 19 years ago