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rockbox
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2acc0ac542d9186feee25bbe444c49cb59ca393e
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uisimulator
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sdl
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sound.c
2acc0ac
Updated our source code header to explicitly mention that we are GPL v2 or
by Daniel Stenberg
· 16 years ago
32f8c40
Fix some yellow that went unnoticed earlier.
by Michael Sevakis
· 17 years ago
6077e5b
Unify PCM interface just above the hardware driver level for all targets including the sims. Perform lockout of audio callback when changing states. Weird new playback or recording trouble? Check before and after this revision first though things seem quite sound.
by Michael Sevakis
· 17 years ago
fe142f1
not to self: should recompile after adding comments...
by Jonathan Gordon
· 17 years ago
42e4222
working volume control in the sim
by Jonathan Gordon
· 17 years ago
dfeeeeb
Fix some errors
by Michael Sevakis
· 17 years ago
2aaf45e
Get samplerate switching working in the sim to be similar to on target. Make all pcm functions available there as well.
by Michael Sevakis
· 17 years ago
f6209cc
a little extra poke to get the sim to build
by Daniel Stenberg
· 17 years ago
c2d2106
Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :)
by Michael Sevakis
· 18 years ago
5efed09
Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator.
by Dan Everton
· 18 years ago
ec529a1
Add a dummy pcm_set_frequency() function for the sim. Can someone who knows SDL implement it?
by Dave Chapman
· 18 years ago
738a584
Use correct types, which kills some AMD64 sim warnings.
by Thom Johansen
· 19 years ago
5b3e3e1
Fix some incorrectly declared functions in the sim.
by Dan Everton
· 19 years ago
4bd8715
Don't crash the simulator when the pcm callback runs out of data.
by Jens Arnold
· 19 years ago
581b0f1
Remove two unused variables and fix a warning in the sim peak meter function.
by Dan Everton
· 19 years ago
e376545
Make peak meter work in simulator for SWCODEC targets.
by Dan Everton
· 19 years ago
6876336
Fix yellow builds.
by Jens Arnold
· 19 years ago
4f54dbd
Better (i.e. working) sound in the SDL sim in Windows.
by Dan Everton
· 19 years ago
3945218
Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option.
by Dan Everton
· 19 years ago
3ba0060
Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling.
by Dan Everton
· 19 years ago
fc72c53
Patch #1417462 by Dan Everton - Improved SDL simulator
by Linus Nielsen Feltzing
· 19 years ago
bae4e2a
Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me.
by Dave Chapman
· 19 years ago
0e41998
SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third
by Daniel Stenberg
· 19 years ago