1. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 16 years ago
  2. 7b10ef9 initial Meizu M6SL port (take 2) by Marcoen Hirschberg · 16 years ago
  3. 1ea884b 1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB) by Maurus Cuelenaere · 16 years ago
  4. 02883e0 Make ZVM30GB simulator work. by Maurus Cuelenaere · 16 years ago
  5. b2ec13d Revert "initial Meizu M6SL port" by Marcoen Hirschberg · 17 years ago
  6. c7e5d78 initial Meizu M6SL port by Marcoen Hirschberg · 17 years ago
  7. 919c206 More M3 work: Rockbox logo, keymap, sim definitions, sim bitmap. Simulator builds and works now, but for some reason it tries to build plugins even though they're deactivated through configure... The keymap probably needs further refinement. by Jens Arnold · 17 years ago
  8. 2aa4804 fix red 2 by Robert Kukla · 17 years ago
  9. 3e3e1d5 simulator: by Robert Kukla · 17 years ago
  10. fffa269 UI Simulator for Gigabeat S. by Will Robertson · 17 years ago
  11. d8e3abf Shiny new bitmap for the D2 sim by Rob Purchase · 17 years ago
  12. fa85aa8 D2 simulator build (plugins not built yet) by Rob Purchase · 17 years ago
  13. c1791a5 compile uisimulator for m:robe 100, button definitions taken from h10 for now by Robert Kukla · 17 years ago
  14. fdbc01c More M:Robe work including a fix to lcd-as-memframe for larger screens thanks to Michael Sevakis. Also fixes simulator builds. by Karl Kurbjun · 17 years ago
  15. e14a760 Make the uisim build for the Sansa c200. by Mark Arigo · 17 years ago
  16. 729b25c Added iPod 1st/2nd gen simulator bits. by Jens Arnold · 17 years ago
  17. 4bd7531 Actual M5 simulator image. by Jens Arnold · 18 years ago
  18. 8876018 Bring up the M5 port to a working stage: Extended numerous explicit checks for IAUDIO_X5 to also check for IAUDIO_M5, moved code around the target tree, added preliminary background for the sim. by Jens Arnold · 18 years ago
  19. d64e626 Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats. by Dave Chapman · 18 years ago
  20. 780f79e Removed the Gmini 120 and Gmini SP code. These ports are dead, unfortunately. by Jens Arnold · 18 years ago
  21. 24f4a2a Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. by Barry Wardell · 18 years ago
  22. edc19fb Added necessary bits & pieces for building an ipod 3rd gen simulator. by Jens Arnold · 18 years ago
  23. 99c2dc5 Add new build target for iriver H10 5/6Gb. by Barry Wardell · 18 years ago
  24. a19032c Iriver iFP7xx support in simulator. by Tomasz Malesinski · 18 years ago
  25. e43b29d iriver H10 fixes by Barry by Daniel Stenberg · 18 years ago
  26. 05ddd9a X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. by Jens Arnold · 18 years ago
  27. ae0c1af Adjustments for simulating a backlight-modded Ondio. by Jens Arnold · 18 years ago
  28. 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
  29. 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
  30. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  31. 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
  32. abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
  33. 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
  34. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  35. b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
  36. ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
  37. 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
  38. a57608c Correct LCD background colours for b&w and greyscale SDL sims (SDL takes RGB while Win32 takes BGR) by Jens Arnold · 19 years ago
  39. 9394175 Added iAudio X5 SDl sim image by Linus Nielsen Feltzing · 19 years ago
  40. 3f66e8e Ooops :-) by Linus Nielsen Feltzing · 19 years ago