1. 5565a28 Remove some redundant #include's by Bertrik Sikken · 14 years ago
  2. d523d19 Short enum fixes for doom plugin. by Andrew Mahone · 15 years ago
  3. aec5814 Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls. by Karl Kurbjun · 17 years ago
  4. 7e6f74e Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). by Karl Kurbjun · 18 years ago
  5. 871be00 Convert the "short ciruit operator madness" to plain and simple code that by Daniel Stenberg · 18 years ago
  6. 4e2a74c Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset. by Karl Kurbjun · 19 years ago
  7. cf23618 Fix GCC trying to use memcpy for GCC 4.1 and allow Doom to compile. by Thom Johansen · 19 years ago
  8. 51db2d3 Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting. by Karl Kurbjun · 19 years ago
  9. 5293ea1 More 64-bit fixes by Dave Chapman · 19 years ago
  10. 47f4a45 Patch #2969 - Doom! Currently only working on the H300. by Dave Chapman · 19 years ago